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521. Looking for FW corp: 16 mil SP, logi + scout - in Corporation Recruitment [original thread]
Oh I agree there are annoyances about FW matches. CCP really need to develop and deliver the match carousel and FW rewards. But the appeal of FW battles over instant battles is that your win or loss actually has an effect on the ownership of the ...
- by Absolute Idiom II - at 2013.07.06 20:29:00
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522. EoN alliance recruiting talented mercs & corps - in Corporation Recruitment [original thread]
There are hints that some of your member corps (or sections of them) participate in FW: but you don't say which ones. Are there any?
- by Absolute Idiom II - at 2013.07.06 20:17:00
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523. Looking for FW corp: 16 mil SP, logi + scout - in Corporation Recruitment [original thread]
Seems kinda obvious to me, and I did point this out in the OP, but a corp that 'has a presence in FW' will mainly be doing FW battles, will mainly be fighting for a particular race, and will have eve-side support so they have access to starship or...
- by Absolute Idiom II - at 2013.07.06 20:12:00
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524. Looking for FW corp: 16 mil SP, logi + scout - in Corporation Recruitment [original thread]
The way PC has been built, I can't play when I want. Sometimes I like to play for several consecutive hours (well, who doesn't) and at other times I'm away for entire weekends, and can only get online haphazardly during the week. Sure, I'll play ...
- by Absolute Idiom II - at 2013.07.06 19:59:00
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525. Looking for FW corp: 16 mil SP, logi + scout - in Corporation Recruitment [original thread]
Hi there What I'm looking for: A corp which is participating seriously in FW. I.E. You have chosen a single race and you have eve-side support with orbitals on tap. Or maybe your services are for hire to whichever FW corp wants you to take ove...
- by Absolute Idiom II - at 2013.07.06 19:44:00
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526. Praetoria Imperialis Excubitoris [PIE Inc] Recruitment - in Corporation Recruitment [original thread]
The links in the OP don't work, btw.
- by Absolute Idiom II - at 2013.07.06 14:13:00
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527. Ferroscale Issue? [I want to share a secret + please fix as soon as possible] - in Technical Support/Bugs [original thread]
Amazing find. Well identified Sponk mate.
- by Absolute Idiom II - at 2013.07.05 14:13:00
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528. [BUG] heavy comando - black screen when selected - in Technical Support/Bugs [original thread]
+1 for blink monk reference. I like to base my combat prowess against the baseline the blind monk sets.
- by Absolute Idiom II - at 2013.07.05 14:11:00
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529. First shot does not deplete clip, cannot reload (inconsistant) - in Technical Support/Bugs [original thread]
Sometimes the first shot of a shotgun or forge does not deplete the HUD counter, and you are unable to reload. Eg. >shots in clip: 8 >shoot >shots in clip: 8 >unable to reload >shoot >shot in clip: 6 >continue as normal ...
- by Absolute Idiom II - at 2013.07.05 14:08:00
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530. [Feedback & Complaint] Stealth nerf to sniper rifles. - in Feedback/Requests [original thread]
madd greazy wrote: and if you wanna go as far as to say i can't handle bullet drop give me your PSN I.D. and let's hop on BF3 and snipe it up like big boys... >big boys >sniping pick one
- by Absolute Idiom II - at 2013.07.05 13:53:00
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531. Head Shot Sound - in Feedback/Requests [original thread]
CCP Earworm wrote: When we first introduced the "sound vacuum" sound there was a lot of noise on the forums about not liking it or being really confused by it. I'm seeing now that we've added the headshot sound that a lot of people really grew ...
- by Absolute Idiom II - at 2013.07.05 09:06:00
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532. MCC Bug Consolidation. - in Technical Support/Bugs [original thread]
Caldari MCC, Skirmish, Skim Junction. Walking along the internal sloped edges resulted in slowed movement and rapid bobbing up and down of the character. Uplinks and Nanohive fell though the floor and the sloped edges. Some went active a metre o...
- by Absolute Idiom II - at 2013.07.04 16:59:00
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533. If you played yesterday you lost SP we were lied to - in General Discussions [original thread]
Hey CCP, you know if you had just added 380,800 (2x 190,400) to everyone's SP cap, rather than doing a 3x remainder you never would have had this issue?
- by Absolute Idiom II - at 2013.07.04 14:12:00
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534. (Bug) Flux Grenades - in Technical Support/Bugs [original thread]
AV grenades can also have the same affect if they score a direct hit on the driver of an LAV. The LAV comes to a stop intact, sans driver.
- by Absolute Idiom II - at 2013.07.04 13:47:00
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535. [BUG] DROPLINKS - in Technical Support/Bugs [original thread]
OP may want to give feedback about which areas of which maps have this affect on uplinks. There is a map feedback section to do this.
- by Absolute Idiom II - at 2013.07.04 13:45:00
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536. If you played yesterday you lost SP we were lied to - in General Discussions [original thread]
ZDub 303 wrote: Oh man... i knew this was going to happen. just knew it. Glad I decided to hold fast and not log in. not surprised about this in the least. This. I wanted to trust CCP and their QA process, but I have learned not to. It's...
- by Absolute Idiom II - at 2013.07.04 13:43:00
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537. [Feedback & Complaint] Stealth nerf to sniper rifles. - in Feedback/Requests [original thread]
>doesn't pay attention to public devblogs >complains about 'stealth nerfs' >is moron >is OP
- by Absolute Idiom II - at 2013.07.04 09:01:00
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538. Uprising 1.2 audio improvements - in Feedback/Requests [original thread]
The headshot sound appears to work unintuitively - it occres when you MAKE a headshot, instead of when you suffer from one? Surely your head should only ring when you've been shot in the head, not when you've just headshot another.
- by Absolute Idiom II - at 2013.07.03 11:46:00
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539. MCC snipers - in Domination Gamemode [original thread]
So you could stay in the Redzone - where no deaths affect your K/D - but you can still deplete the clone count of the other side - and hence assisting in winning the match.
- by Absolute Idiom II - at 2013.07.03 11:43:00
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540. *Clap* *Clap* *Clap* - in General Discussions [original thread]
IRuby Heart wrote: Once again, Disappointed. Without being rude, this, to be honest. Either someone knew they wouldn't be able (or didn't want) to adjust the stats and allowed some platitudes to be posted by the community team. Or something ...
- by Absolute Idiom II - at 2013.07.02 13:29:00
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