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81. The true problem with Scouts - in General Discussions [original thread]
Joel II X wrote: Eruditus 920 wrote: Pushing Charlie wrote: They're a bunch of hipster shitheads. The worst kind of shitheads. I've been called a lot of things in my life, some even good. But never a hipster. I have mixed feelings. ...
- by 7 Djin - at 2014.10.16 22:50:00
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82. Im sad - in General Discussions [original thread]
Crimson ShieId wrote: I feel your pain. The scout role was not only harder and more respected back then, it was also generally more fun. While I don't agree to the idea of Scout 514 even being a thing (seriously, they're good, but if they're as...
- by 7 Djin - at 2014.10.16 22:47:00
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83. The real reason so many of you are scout bait was predicted long ago - in General Discussions [original thread]
7 Djin wrote: Scouts are OP nerf the scout, seriously. Replying to myself because I'm cool. **** yo' scout. OP gear has noobs like oooo I'm god. Sorry you are just flacid d cks.
- by 7 Djin - at 2014.10.16 22:41:00
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84. The real reason so many of you are scout bait was predicted long ago - in General Discussions [original thread]
Scouts are OP nerf the scout, seriously.
- by 7 Djin - at 2014.10.16 22:37:00
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85. Five shots and YOUR DEAD !!!!!! - in General Discussions [original thread]
I just want to scream TTK is too short! Because this is the truth.
- by 7 Djin - at 2013.12.14 20:21:00
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86. Announcement:Uprising 1.7 Patch Notes - in General Discussions [original thread]
Just a side note: If we don't respect soon, then I am gonna lose both my friends that play this game with me because they both have proto heavies and hmg proficiency 5 and let's be honest who could be happy about how that gun plays right now. Ba...
- by 7 Djin - at 2013.12.12 23:00:00
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87. New guys still coming in (Problem) - in General Discussions [original thread]
Good job getting people to try this game. I always recommend this game to everyone but with a hearty warning. I might try to get a couple friends to play after the 1.4 update. We as dust fanboys have a duty to promote this game. Too bad they scr...
- by 7 Djin - at 2013.08.28 19:51:00
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88. How many skill points have you earned? - in General Discussions [original thread]
Just over 2m sp and I don't even have a proto weapon or advanced suit yet. I like the amarr med militia fit and a caldari basic fit. Kdr 1.05 and just broke 1000 kills today.
- by 7 Djin - at 2013.08.28 19:46:00
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89. IGÇÖm not satisfied with the patch 1.4. Are you? - in General Discussions [original thread]
This patch is quite the 'steeping' stone for ccp
- by 7 Djin - at 2013.08.27 13:05:00
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90. Dust got nerfed - in General Discussions [original thread]
Oh yes, by all means create a class with more grenades and md rounds. :(
- by 7 Djin - at 2013.08.27 12:48:00
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91. HAVS ARE CRUTCHES AS MUCH AS SL ARE. - in General Discussions [original thread]
Jason Pearson wrote: When CCP decides Vehicles don't need SP, I'll fight on the ground, want to know why I severely need my tank to survive? All my SP is in Vehicles, I cannot compete on the ground. So long story short, get ******, I'm not fig...
- by 7 Djin - at 2013.08.23 14:33:00
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92. A new suit? - in General Discussions [original thread]
Loki Patera wrote: Great patch by the looks of it, new maps are awesome - but surprsied they couldn't add one new gun or suit. The monthly updates are working - but maybe they should add a new rule: Add at least one new item to play with ...
- by 7 Djin - at 2013.08.23 14:28:00
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93. Do people show up on the minimap when they fire or run or something? - in General Discussions [original thread]
My understanding is that it didn't. It's on here somewhere, I remember from when I was just lurking.
- by 7 Djin - at 2013.08.23 14:25:00
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94. standard mass Mass drivers are more effective than proto large missles and proof - in General Discussions [original thread]
Bojo The Mighty wrote: Exmaple Core wrote: because it is extreemly rare for all 4 missles to hit, the only time they would is if you are about 6 to 10 meters away from your target, but even then its not guaranteed because of the unpredictab...
- by 7 Djin - at 2013.08.23 14:21:00
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95. No. - in General Discussions [original thread]
xAckie wrote: perhaps changes are being made to test for when proto vehicles turn up Ah yes the hamster incident...
- by 7 Djin - at 2013.08.23 14:07:00
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96. 1.4 Mouse and Turn speed changes... - in General Discussions [original thread]
We shall see. I am unconvinced this will change anything performance wise. The equipment switching was/is atrocious with the mouse, this better of gotten way better.
- by 7 Djin - at 2013.08.23 14:04:00
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97. kill stealing.. - in General Discussions [original thread]
Anmol Singh wrote: Make it so that the person who did the most damage to the enemy gets the kill instead of the person who just shoots your enemy once with a militia AR. I can't condone this idiocy.
- by 7 Djin - at 2013.08.23 13:57:00
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98. 1.4 Swarm launcher super OP - Calling it now - in General Discussions [original thread]
Not sure if this change is for real or not? Definitely a game changer. Maybe they will pull it in the days to come. LLAVs need to be warry, I am coming for you in 1.4 . I am disproportionately tortured by LAVs. To see them crumble every match ...
- by 7 Djin - at 2013.08.23 13:53:00
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99. Eleven Days - in General Discussions [original thread]
DUST Fiend wrote: DS 10 wrote: Aikuchi Tomaru wrote: But now I can't wait. The changes sound good. Good for most. AMAZING for heavies. I'm happy that HMG will take just a tiny bit more skill to use, well...maybe a bit less with turn ...
- by 7 Djin - at 2013.08.23 13:39:00
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100. Amazing how OP squads are. - in General Discussions [original thread]
Squad and team play is the purpose of this game! Two militia scrubs can easily take down a proto if they have halfway decent cover. 2 against 1 is dominate in this game and is why team play is most important. Hence a spec'd squad watching each oth...
- by 7 Djin - at 2013.08.23 11:39:00
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