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2-Ton Twenty-One
Internal Error. Negative-Feedback
774
|
Posted - 2013.07.21 17:29:00 -
[1] - Quote
TL;DR If I wanted your opinion I would stick it in your mouth, read or sod off.
Dust has little future IMHO, I cant get friends to play it because they wont be able to play competitive with me because the SP to max role is so ridiculously high, no one is going to spend 6-9 months to get a role specked for matches.
Any game that uses grind to hold back game play and competitiveness will always fail horribly with a FPS. The whole point is that as you play your role you get each new tool as part of a LEARNING curve, not some arbitrary system of numbers that suits CCP's interest and not the players. it should be managed that as you learn the game you gain the skills you need and it builds on top of itself, like any good game since monopoly.
So i can probably never play with my friends. Skill is a afterthought to grind. till you hit your max role and then really what was the point in those months before to discourage people from playing?
And even if it took my friends a month there is nothing too this game, no epicness like in the trailers at all, I cant show other gamers I play dust and be proud of it, because the game is not respected, for those reasons and more.
Dust and CCP said this would be a competitive FPS, and CCP has yet to live up to a single promise of any magnitude.
And just look at the track record, it took CCP 8 years to get this game where it is, 8 years across 2 different engines, looking across to the ps3 instead of forward to the next gen consoles and next gen gaming. Its been in development hell along with some of the worst games in history like duke nukem forever and colonial marines.
CCP has been at this for 8 years, they literally switched horses MID race! 10 year plan? we are 8 years in!!
Where will Dust be in another 2 years when they wasted 8 years and the BETA that was a year long!? This company reminds me of when I was in Helmand, we would talk and talk to leadership but would they ever listen? nope they had a "vison" a plan and if reality did not fit it then too bad for reality, the "vision" would go on. CCP does the same thing.
They just do not listen, they give lip service and do not actually engage with the community or playerbase any any real meaningful way. Hell the only time I would say they did was the day then ran PC testing with imps and another corp and that was just team true grit the other teams have no interest in that sort of on the ground testing and talking and interacting with players. They will never come down from Mt, DUST and actually join players to spectate matches or set up games where they can interact with players and talk and learn from those who have committed time to the game. Infact you have to go to Fanfest to even have any real input with CCP, just like our CPMs had to do and even then they just keep them in the dark and feed them BS like mushrooms.
Not to mention the Staff turnaround in Shanghai is insane, people have been through there like a revolving door the past 8 years as dev staff walk in and walk out, I have watched the CCP jobs board since I started playing early beta and you would be wise to pay attention to it as well in the future.
Pretty sure CCP Blam has been gone for months.
http://www.ccpgames.com/en/jobs
The project is in virtual free fall as leadership in Iceland and development in Shanghai are directionless and constantly miscommunicating with each other, the players and the marketing staff.
The right hand has no idea what the left hand is doing and are just passing prowords and talking points.
There is no AAA real experienced developers in Shanghai they are running a 70 man dev team that would take budgie and Bohemia interactive a team of 200-350 to get the job done. They have spent so much time working on things they cannot even implement or features and maps that are no longer compatible, pissing away time and energy and resources over and over.
Dont believe me? Buy a linkedin account and check out the CCP dev staff for Shanghai watch the comings and goings.
CCP proper has literately put dust on the other side of the world and they think they can manage it like its right next door. They don't give their staff the freedom to succeed or make the decisions in a critical amount of time and yet fail to take the hands on approach to get a functional game out the door. Its classic mismanagement.
And at the end of the day I have to laugh at people who think the SP passive/grind system works for this game. Almost everyone I know has created at least 100 accounts and plans to "give" wink wink them away in 2 years when they hit about 15 mill sp. And guess what that makes the Progression system worthless!
My alts allready have like 6 mil sp. guess where that's gonna be next summer? so the game will be become P2W (if your smart you can guess why) Anyone with some cash and a internet search. And will any of that improve Dust or make it more fun has any of the SP system actually make the game better long term? nope.
I'll still be around for the next 2 years of dust development, we are 8 years in and I want to see CCCP finally admit they messed up the DUST 514 project. And hopefully fix it after they are truly backed into a corner. |
The Attorney General
ZionTCD
455
|
Posted - 2013.07.21 17:31:00 -
[2] - Quote
10 months from now, with a playerbase under 1500 regulars, CCP will decide to reboot Dust.
Should have happened a week after they went into release, but that is how CCP works. |
Canari Elphus
Pro Hic Immortalis League of Infamy
195
|
Posted - 2013.07.21 17:43:00 -
[3] - Quote
No competitive FPS clan will stick around and hope-n-pray that this gets better. I agree with Attorney that the only thing that will save this is if they just focused on a massive reboot of just about everything. Take it down for 6-12 months and go back to an internal beta and re-release it on the PS4.
To have this game survive in the near future it must have: - At least 64 v 64 game modes - Large Map Sizes - Commander Mode - More diverse play environments - PVE - More vehicle diversity
There is no way that this game is going to compete against BF or KZ which are PS4 launch titles. Then add in Destiny and the other games that are coming out shortly after and this game will look archaic. |
RedRebelCork
Ahrendee Mercenaries EoN.
155
|
Posted - 2013.07.21 17:49:00 -
[4] - Quote
Well, that was a depressingly insightful read. |
Oso Peresoso
RisingSuns
343
|
Posted - 2013.07.21 17:54:00 -
[5] - Quote
"I'm pissed off about my friends having to grind SP so I'm going to pretend to be an expert on internal affairs at CCP. I will preface my rant with an insult to anyone who might disagree."
Seriously, Dust is an FPS with with a long-term skill tree. That's the point. If you have a problem with that, then no amount of AAA developers or polish will make you happy. Dust is intended to be competitive, but its NOT intended to be e-sports material. |
fenrir storm
Tronhadar Free Guard Minmatar Republic
374
|
Posted - 2013.07.21 17:56:00 -
[6] - Quote
RedRebelCork wrote:Well, that was a depressingly insightful read.
Not realy, truthful and honest but not depressing . |
Iron Wolf Saber
Den of Swords
6362
|
Posted - 2013.07.21 17:58:00 -
[7] - Quote
I thought most competitive shooters just regurgitate what works even if some other game chewed it for them already. |
fenrir storm
Tronhadar Free Guard Minmatar Republic
374
|
Posted - 2013.07.21 17:59:00 -
[8] - Quote
Oso Peresoso wrote:"I'm pissed off about my friends having to grind SP so I'm going to pretend to be an expert on internal affairs at CCP. I will preface my rant with an insult to anyone who might disagree."
Seriously, Dust is an FPS with with a long-term skill tree. That's the point. If you have a problem with that, then no amount of AAA developers or polish will make you happy. Dust is intended to be competitive, but its NOT intended to be e-sports material.
your probably right but it is supposed to be fun and alas it's not even that. |
Jade Hasegawa
Intrepidus XI EoN.
10
|
Posted - 2013.07.21 18:01:00 -
[9] - Quote
We are npt 8 years in, EVE is 8 years in, we are 18 months into DUST's 10 year plan, get your facts right b4 slating,yes things are bad now and the game needs improving on but there are so many QQ threads there good ideas are getting lost in the sh*t in the forums |
fenrir storm
Tronhadar Free Guard Minmatar Republic
374
|
Posted - 2013.07.21 18:02:00 -
[10] - Quote
Iron Wolf Saber wrote:I thought most competitive shooters just regurgitate what works even if some other game chewed it for them already.
Old saying, if it aint broke don't fix it. |
|
Roy Ventus
Foxhound Corporation General Tso's Alliance
294
|
Posted - 2013.07.21 18:02:00 -
[11] - Quote
Canari Elphus wrote:No competitive FPS clan will stick around and hope-n-pray that this gets better. I agree with Attorney that the only thing that will save this is if they just focused on a massive reboot of just about everything. Take it down for 6-12 months and go back to an internal beta and re-release it on the PS4.
To have this game survive in the near future it must have: - At least 64 v 64 game modes - Large Map Sizes - Commander Mode - More diverse play environments - PVE - More vehicle diversity
There is no way that this game is going to compete against BF or KZ which are PS4 launch titles. Then add in Destiny and the other games that are coming out shortly after and this game will look archaic.
I'm sorry but what does map size and team size have to do with making the game survive? Look at MAG. They had Commander Mode, the largest battles, and extremely large playing maps, yet the game went downhill. If it's as bad as you and OP say in Dust those gimmicks ain't gonna help. We need them to dive deeper into New Eden with Dust 514 and allow for some dynamic stuff to really happen.
I guarantee you it'll be way more inviting if corporations could do something like, actually help toppling an EVE empire. |
Noc Tempre
Internal Error. Negative-Feedback
2218
|
Posted - 2013.07.21 18:05:00 -
[12] - Quote
Iron Wolf Saber wrote:I thought most competitive shooters just regurgitate what works even if some other game chewed it for them already. Found the error in your statement. |
Noc Tempre
Internal Error. Negative-Feedback
2218
|
Posted - 2013.07.21 18:07:00 -
[13] - Quote
Roy Ventus wrote:Canari Elphus wrote:No competitive FPS clan will stick around and hope-n-pray that this gets better. I agree with Attorney that the only thing that will save this is if they just focused on a massive reboot of just about everything. Take it down for 6-12 months and go back to an internal beta and re-release it on the PS4.
To have this game survive in the near future it must have: - At least 64 v 64 game modes - Large Map Sizes - Commander Mode - More diverse play environments - PVE - More vehicle diversity
There is no way that this game is going to compete against BF or KZ which are PS4 launch titles. Then add in Destiny and the other games that are coming out shortly after and this game will look archaic. I'm sorry but what does map size and team size have to do with making the game survive? Look at MAG. They had Commander Mode, the largest battles, and extremely large playing maps, yet the game went downhill. If it's as bad as you and OP say in Dust those gimmicks ain't gonna help. We need them to dive deeper into New Eden with Dust 514 and allow for some dynamic stuff to really happen. I guarantee you it'll be way more inviting if corporations could do something like, actually help toppling an EVE empire.
MAG was a great game with an insufficient business strategy. It's funny, 1.03 pales the carnage inflicted by patches such as Uprising. |
Panther Alpha
DarkWingsss
667
|
Posted - 2013.07.21 18:13:00 -
[14] - Quote
Iron Wolf Saber wrote:I thought most competitive shooters just regurgitate what works even if some other game chewed it for them already.
You meant the "working formula" that everyone uses because they know that it works ?
A car have 4 wheels right ? Why try to put 3 wheels on, when you know that isn't going to work ? Why try to use 20 wheels, when you know that isn't going to make any difference ? |
trollsroyce
Seraphim Initiative. CRONOS.
609
|
Posted - 2013.07.21 18:15:00 -
[15] - Quote
First off, hi I'm checking in here after a month <3 to everyone and gz for EoN proving themselves bigtime. Even more gz for N-F for managing to take a nice break.
On topic: The SP formula works wonderfully in EVE, because you can blob with numbers of newbies just complementing the high sp veterans. Dust has no numbers game. This should be a big focus in improvement, possibly PVE/public game grind to further alliance cause (slowly grind down or increase clones by PVE/pubmatches or just anything that makes numbers count). If low sp players are not pulled into the sandbox (=PC) fights somehow, they won't ever join the game.
Even 64vs64 fights would come down to having high sp players over low sp, so player capped fights will never have an answer for this dilemma of lowbies being pushed out.
|
gbghg
L.O.T.I.S. RISE of LEGION
2719
|
Posted - 2013.07.21 18:18:00 -
[16] - Quote
Honestly, the only thing I can say that they actually got right about dust was the fitting system, everything else is a shambles. Though you have to wonder whether the game balance would be better without it. |
Iron Wolf Saber
Den of Swords
6362
|
Posted - 2013.07.21 18:21:00 -
[17] - Quote
fenrir storm wrote:Iron Wolf Saber wrote:I thought most competitive shooters just regurgitate what works even if some other game chewed it for them already. Old saying, if it aint broke don't fix it.
Isn't that what lead Medal of Honor getting stomped out of existence almost though? |
Noc Tempre
Internal Error. Negative-Feedback
2218
|
Posted - 2013.07.21 18:22:00 -
[18] - Quote
Iron Wolf Saber wrote:fenrir storm wrote:Iron Wolf Saber wrote:I thought most competitive shooters just regurgitate what works even if some other game chewed it for them already. Old saying, if it aint broke don't fix it. Isn't that what lead Medal of Honor getting stomped out of existence almost though?
You have a completely broken understanding of the WHYs of the industry. You cite trends correctly but you have crazy stupid explanations for how they happened. |
2-Ton Twenty-One
Internal Error. Negative-Feedback
781
|
Posted - 2013.07.21 18:25:00 -
[19] - Quote
Jade Hasegawa wrote:We are npt 8 years in, EVE is 8 years in, we are 18 months into DUST's 10 year plan, get your facts right b4 slating,yes things are bad now and the game needs improving on but there are so many QQ threads there good ideas are getting lost in the sh*t in the forums
Wrong Development started on the carbon engine back in 2006-2007ish. Just because soviet CCCP announces new 10 year plans because they have blown past their old failed ones, Is no reason to take the new 10 year plan any more seriously then the old one.
Get your facts straight. |
Iron Wolf Saber
Den of Swords
6363
|
Posted - 2013.07.21 18:28:00 -
[20] - Quote
fenrir storm wrote:Iron Wolf Saber wrote:I thought most competitive shooters just regurgitate what works even if some other game chewed it for them already. Old saying, if it aint broke don't fix it.
True true but it gets boring after a while if the vomit doesn't at least change colors or smells. |
|
Canari Elphus
Pro Hic Immortalis League of Infamy
201
|
Posted - 2013.07.21 18:35:00 -
[21] - Quote
Noc Tempre wrote:Roy Ventus wrote:Canari Elphus wrote:No competitive FPS clan will stick around and hope-n-pray that this gets better. I agree with Attorney that the only thing that will save this is if they just focused on a massive reboot of just about everything. Take it down for 6-12 months and go back to an internal beta and re-release it on the PS4.
To have this game survive in the near future it must have: - At least 64 v 64 game modes - Large Map Sizes - Commander Mode - More diverse play environments - PVE - More vehicle diversity
There is no way that this game is going to compete against BF or KZ which are PS4 launch titles. Then add in Destiny and the other games that are coming out shortly after and this game will look archaic. I'm sorry but what does map size and team size have to do with making the game survive? Look at MAG. They had Commander Mode, the largest battles, and extremely large playing maps, yet the game went downhill. If it's as bad as you and OP say in Dust those gimmicks ain't gonna help. We need them to dive deeper into New Eden with Dust 514 and allow for some dynamic stuff to really happen. I guarantee you it'll be way more inviting if corporations could do something like, actually help toppling an EVE empire. MAG was a great game with an insufficient business strategy. It's funny, 1.03 pales the carnage inflicted by patches such as Uprising.
MAG's fault was not in the game's basis but what the developers did after that. There is the imfamous 1.3 patch that Noc mentioned There were two DLCs that were completely worthless The developer went under and yet the game still survived for a bit after
Map/Team size a - Allow for more diversity in vehicles (air ground) b - Allow for more diversity of players. A couple new guys can survive in a bigger group when they have more support c - Makes dropships and transport vehicles mean more than just getting to an objective a tad bit quicker d - Bigger and more complex facilities mean that more strategy is involved and allows for more diversity in vehicles as different ones will be suited to different environments
Adapt & Die - This shouldnt mean that you have to overcome bad mechanics, sloppy development and poor communication. It should mean that you have to be able to field the best fit for the environment that is put in front of you. The ability to take stock of the situation and put yourself in the best possible gear to have your and your team win.
Right now we are just playing ring-around-the-rosie trucking from objective to objective. |
Canari Elphus
Pro Hic Immortalis League of Infamy
201
|
Posted - 2013.07.21 18:37:00 -
[22] - Quote
Iron Wolf Saber wrote:fenrir storm wrote:Iron Wolf Saber wrote:I thought most competitive shooters just regurgitate what works even if some other game chewed it for them already. Old saying, if it aint broke don't fix it. True true but it gets boring after a while if the vomit doesn't at least change colors or smells.
IWS - Think of it as a proven foundation material. Its not the entire house but it gives you a good base to build something special on top of. There is a reason that the majority of cars out there still have 4 wheels and an internal combustion engine.
Be it Ferarri or Kia, they still have the same basic roots. It just matters where each company went from there.
|
Noc Tempre
Internal Error. Negative-Feedback
2218
|
Posted - 2013.07.21 18:52:00 -
[23] - Quote
Canari Elphus wrote:Noc Tempre wrote:Roy Ventus wrote:Canari Elphus wrote:No competitive FPS clan will stick around and hope-n-pray that this gets better. I agree with Attorney that the only thing that will save this is if they just focused on a massive reboot of just about everything. Take it down for 6-12 months and go back to an internal beta and re-release it on the PS4.
To have this game survive in the near future it must have: - At least 64 v 64 game modes - Large Map Sizes - Commander Mode - More diverse play environments - PVE - More vehicle diversity
There is no way that this game is going to compete against BF or KZ which are PS4 launch titles. Then add in Destiny and the other games that are coming out shortly after and this game will look archaic. I'm sorry but what does map size and team size have to do with making the game survive? Look at MAG. They had Commander Mode, the largest battles, and extremely large playing maps, yet the game went downhill. If it's as bad as you and OP say in Dust those gimmicks ain't gonna help. We need them to dive deeper into New Eden with Dust 514 and allow for some dynamic stuff to really happen. I guarantee you it'll be way more inviting if corporations could do something like, actually help toppling an EVE empire. MAG was a great game with an insufficient business strategy. It's funny, 1.03 pales the carnage inflicted by patches such as Uprising. MAG's fault was not in the game's basis but what the developers did after that. There is the imfamous 1.3 patch that Noc mentioned There were two DLCs that were completely worthless The developer went under and yet the game still survived for a bit after Map/Team size a - Allow for more diversity in vehicles (air ground) b - Allow for more diversity of players. A couple new guys can survive in a bigger group when they have more support c - Makes dropships and transport vehicles mean more than just getting to an objective a tad bit quicker d - Bigger and more complex facilities mean that more strategy is involved and allows for more diversity in vehicles as different ones will be suited to different environments Adapt & Die - This shouldnt mean that you have to overcome bad mechanics, sloppy development and poor communication. It should mean that you have to be able to field the best fit for the environment that is put in front of you. The ability to take stock of the situation and put yourself in the best possible gear to have your and your team win. Right now we are just playing ring-around-the-rosie trucking from objective to objective.
You mean if MAG 2/DUST 514 had been a bit more like ... say ... Planetside 2, it would be a great game? |
Surt gods end
Demon Ronin
707
|
Posted - 2013.07.21 19:04:00 -
[24] - Quote
Complimentary. A simple word. A simple fix. How can FPS mechanics COMPLIMENT the MMO EVE? and you take it from there. You don't cut a dog in half and try and sew it on a cat.
You MAKE the complete FPS game. and THEN see how you can that work with another game. you don't bash it to pieces and try and create something new with the bloody remains.
And about MAG? I wouldn't be surprised if it showed up on ps4. right next to socom. cause what was wrong with that game wasn't its core mechanics. (Bad decisions about DLC) MAG also had a complex tier objective system that NO ONE WOULD HAVE HATED DUST FOR RIPPING OFF. They should have.
|
Canari Elphus
Pro Hic Immortalis League of Infamy
201
|
Posted - 2013.07.21 19:06:00 -
[25] - Quote
Noc Tempre wrote:Canari Elphus wrote:Noc Tempre wrote:Roy Ventus wrote:Canari Elphus wrote:No competitive FPS clan will stick around and hope-n-pray that this gets better. I agree with Attorney that the only thing that will save this is if they just focused on a massive reboot of just about everything. Take it down for 6-12 months and go back to an internal beta and re-release it on the PS4.
To have this game survive in the near future it must have: - At least 64 v 64 game modes - Large Map Sizes - Commander Mode - More diverse play environments - PVE - More vehicle diversity
There is no way that this game is going to compete against BF or KZ which are PS4 launch titles. Then add in Destiny and the other games that are coming out shortly after and this game will look archaic. I'm sorry but what does map size and team size have to do with making the game survive? Look at MAG. They had Commander Mode, the largest battles, and extremely large playing maps, yet the game went downhill. If it's as bad as you and OP say in Dust those gimmicks ain't gonna help. We need them to dive deeper into New Eden with Dust 514 and allow for some dynamic stuff to really happen. I guarantee you it'll be way more inviting if corporations could do something like, actually help toppling an EVE empire. MAG was a great game with an insufficient business strategy. It's funny, 1.03 pales the carnage inflicted by patches such as Uprising. MAG's fault was not in the game's basis but what the developers did after that. There is the imfamous 1.3 patch that Noc mentioned There were two DLCs that were completely worthless The developer went under and yet the game still survived for a bit after Map/Team size a - Allow for more diversity in vehicles (air ground) b - Allow for more diversity of players. A couple new guys can survive in a bigger group when they have more support c - Makes dropships and transport vehicles mean more than just getting to an objective a tad bit quicker d - Bigger and more complex facilities mean that more strategy is involved and allows for more diversity in vehicles as different ones will be suited to different environments Adapt & Die - This shouldnt mean that you have to overcome bad mechanics, sloppy development and poor communication. It should mean that you have to be able to field the best fit for the environment that is put in front of you. The ability to take stock of the situation and put yourself in the best possible gear to have your and your team win. Right now we are just playing ring-around-the-rosie trucking from objective to objective. You mean if MAG 2/DUST 514 had been a bit more like ... say ... Planetside 2, it would be a great game?
Never played any of the Planetside games so I cant answer that. All I know is that we are playing a game that is struggling to live up to another that came out 4 years ago.
Just imagine if we had DUST on a map that was like SVER's Intradiction map. I hated the game mode but the diversity of that map was awesome between open ground and building to building combat.
|
Telcontar Dunedain
Imperfects Negative-Feedback
531
|
Posted - 2013.07.21 19:09:00 -
[26] - Quote
Noc Tempre wrote:
You mean if MAG 2/DUST 514 had been a bit more like ... say ... Planetside 2, it would be a great game?
Pretty much this.
Sony is actually ambitious for their game, CCP doesn't actually care enough about Dust514 to have wanted something on the scale of Planetside2.
Instead they tried to make a poor Battlefield clone and have even failed that.
This doesn't really even get into how badly they've failed to capitalize on their unique features ie integration with Eve Online.
They have no plans to have meaningful -combined arms- combat between Eve fleets and Dust514 mercs.
There are no plans beyond space farming of some kind that Eve industrialists (carebears) might want.
Noone that actually pvps in Eve (ie the actual good players) will care about Dust514 with any of their plans. |
RedRebelCork
Ahrendee Mercenaries EoN.
158
|
Posted - 2013.07.21 19:16:00 -
[27] - Quote
fenrir storm wrote:RedRebelCork wrote:Well, that was a depressingly insightful read. Not realy, truthful and honest but not depressing .
I found it was a little bit, he hit on a couple of things that I had not considered before. I want Dust 514 to succeed but he paints a fairly bleak picture. |
Noc Tempre
Internal Error. Negative-Feedback
2219
|
Posted - 2013.07.21 19:18:00 -
[28] - Quote
Telcontar Dunedain wrote:Noc Tempre wrote:
You mean if MAG 2/DUST 514 had been a bit more like ... say ... Planetside 2, it would be a great game?
Pretty much this. Sony is actually ambitious for their game, CCP doesn't actually care enough about Dust514 to have wanted something on the scale of Planetside2. Instead they tried to make a poor Battlefield clone and have even failed that. This doesn't really even get into how badly they've failed to capitalize on their unique features ie integration with Eve Online. They have no plans to have meaningful -combined arms- combat between Eve fleets and Dust514 mercs. There are no plans beyond space farming of some kind that Eve industrialists (carebears) might want. Noone that actually pvps in Eve (ie the actual good players) will care about Dust514 with any of their plans.
You missed one of your deeper insights that I thought was too often overlooked...
How much time was spent on thinking of DUST 514 as a GAME?
Example: Loss on death is an interesting mechanic. But what has CCP done to make that a FUN mechanic that adds to the reasons to play the game. How does that interact with the skill tree successfully? What other mechanics does it need to work? So much of the game is developed as features, that there is no core vision of what makes DUST interesting.
You could have a billion transistors but without a successful architecture you couldn't even run an adding machine. |
Surt gods end
Demon Ronin
708
|
Posted - 2013.07.21 19:18:00 -
[29] - Quote
Is it a FPS? is it MMORPG? Is it a horse?
Well how does it control? and from there now you know what to work on first. How the hell was that complicated?
*complaints from non fps player probably*
This I don't want esports this and that. MERC work is ESPORTS. What some wanted was a boots on the floor PVE expansion to EVE.
But the IDEA of eve pilots paying mercs to battle for them, for planets (for eve alliances) for cash. WELL THAT'S ESPORTS. No story line there. just make a story about we are all clones. call us mercs and that's it!
oh wait.. that's what they did.
*thats messed up*
No messed up would be if I summed up all of dust problems with "DUST514. Made in china"
**
|
BGoat
Resheph Interstellar Strategy Gallente Federation
13
|
Posted - 2013.07.21 19:25:00 -
[30] - Quote
Surt gods end wrote:Complimentary. A simple word.
Too bad the word you were looking for is Complementary. Sometimes, trying to sound smarter than you are can backfire. |
|
Lance 2ballzStrong
SyNergy Gaming EoN.
2940
|
Posted - 2013.07.21 19:26:00 -
[31] - Quote
Iron Wolf Saber wrote:fenrir storm wrote:Iron Wolf Saber wrote:I thought most competitive shooters just regurgitate what works even if some other game chewed it for them already. Old saying, if it aint broke don't fix it. Isn't that what lead Medal of Honor getting stomped out of existence almost though?
MoH failed cuz nobody WANTED a MoH.
Why would anyone want a clone CoD game with BF mechanics? 2 very different markets colliding to create a mediocre game that wasn't good in any department.
People want a DUST. People want a reason to play. Problem is CCP don't even know what they want for DUST themselves.
You know how many people expected PVE at this point? How great that would have been for new comers AND vets alike? People are tired of the same 4 map pubstomp. PC means nothing anymore, FW has always meant nothing, and lolpubs. |
Surt gods end
Demon Ronin
708
|
Posted - 2013.07.21 19:31:00 -
[32] - Quote
BGoat wrote:Surt gods end wrote:Complimentary. A simple word. Too bad the word you were looking for is Complementary. Sometimes, trying to sound smarter than you are can backfire.
Sometimes corrected one spelling without noticing that ALL his posts are edited cause he just flies through can make you look like a bloody Nerd. But not the I like comics and games kind. |
Galvan Nized
Deep Space Republic Top Men.
167
|
Posted - 2013.07.21 19:38:00 -
[33] - Quote
How do you play with your friends in an MMO? If you're lvl 50 and they're lvl 2 how do play together? I doubt your first answer is run straight into lvl 50 pvp and complain the new friend can't compete. Usually you play some lower level PVE maybe mixing up some mid level PVE to get them to gain faster. I know this is an FPS but our "grind" system mimics that of MMOs. We REALLY need PVE.
Plus some gear based matchmaking would be great so you could play with your friend in the same gear at their level.
I don't like that people think we must rush to get people into PC like it's the only thing that is fun. If that is the only thing fun then we need to work on more fun things to make the journey appealing rather than only sprint to the end. |
ZDub 303
TeamPlayers EoN.
1104
|
Posted - 2013.07.21 19:38:00 -
[34] - Quote
While Dust has some core mechanics and balance issues... its overall a decent game. The problems lie in the fact that development on this game has been so painfully slow, and issues are not fixed for 2-3 MONTHS when they should have been patched in 2-3 WEEKS.
Also, the class system and mechanics of this game are developed for maps with more cover, and waaaaaaay more players. Both of which are no longer possible on the PS3 for whatever reasons (I know mag did it but clearly dust cannot).
This game needs more players in a match... badly. We need a way to dilute low SP players and more intricate maps with indoor/outdoor areas and more diversity in game modes.
imho, this game's biggest failing is that it wasn't released on the PC. It could have been so much more if it had been on the correct platform. As it stands, its just a dying game on a dying platform. |
low genius
The Sound Of Freedom Renegade Alliance
207
|
Posted - 2013.07.21 19:41:00 -
[35] - Quote
a QQ post from.... big surprise... |
ZDub 303
TeamPlayers EoN.
1104
|
Posted - 2013.07.21 19:41:00 -
[36] - Quote
Galvan Nized wrote: I know this is an FPS but our "grind" system mimics that of MMOs. We REALLY need PVE..
They can't even get racial heavy/scout suits and racial rifles out. I can't imagine the PvE will be good enough to save this game. |
ReGnYuM
TeamPlayers EoN.
520
|
Posted - 2013.07.21 19:49:00 -
[37] - Quote
Posting Dust 514 is dying thread With Logic
Can't really argue |
The Attorney General
ZionTCD
467
|
Posted - 2013.07.21 19:49:00 -
[38] - Quote
ZDub 303 wrote:Galvan Nized wrote: I know this is an FPS but our "grind" system mimics that of MMOs. We REALLY need PVE.. They can't even get racial heavy/scout suits and racial rifles out. I can't imagine the PvE will be good enough to save this game.
I can't imagine PvE getting made any time soon. CCP has had to go into all hands on deck mode to fix what they broke with Uprising.
Before Fanfest, there was a twitch broadcast where one of the devs made mention of us seeing the roadmap. I can tell you that whatever that document looked like then it got scrapped as soon as the first reviews started to come out. As reality set in about how far away from decent FPS they were, the entire plan has been reworked into spending the next six months fixing what took them a year of beta to build and break.
PvE will not save this game because it is at least a year away, along with so many of the other features promised way back in the hey day of CCP talking out of their asses to hype up this game. |
axis alpha
Red Star. EoN.
39
|
Posted - 2013.07.21 19:55:00 -
[39] - Quote
You are taking the ten year plan and changing words around. I'm sure they meant ten years after release ;) |
Canari Elphus
Pro Hic Immortalis League of Infamy
201
|
Posted - 2013.07.21 19:57:00 -
[40] - Quote
axis alpha wrote:You are taking the ten year plan and changing words around. I'm sure they meant ten years after release ;)
lol, good luck with this game being viable 10 months after release |
|
BGoat
Resheph Interstellar Strategy Gallente Federation
13
|
Posted - 2013.07.21 20:06:00 -
[41] - Quote
Surt gods end wrote:BGoat wrote:Surt gods end wrote:Complimentary. A simple word. Too bad the word you were looking for is Complementary. Sometimes, trying to sound smarter than you are can backfire. Sometimes corrected one spelling without noticing that ALL his posts are edited cause he just flies through can make you look like a bloody Nerd. But not the I like comics and games kind.
You didn't misspell the word, you used the wrong word entirely. Judging by your response, you still don't know the difference. I'm just trying to help you. Don't use big words when you have a limited vocabulary, it will save you from sounding ignorant. |
The Attorney General
ZionTCD
468
|
Posted - 2013.07.21 20:10:00 -
[42] - Quote
Canari Elphus wrote:axis alpha wrote:You are taking the ten year plan and changing words around. I'm sure they meant ten years after release ;) lol, good luck with this game being viable 10 months after release
Is it even viable now? Player counts are trending down, there doesn't seem to be any meaningful content due for the next couple of months, and the fixes are coming slow and with their own problems.
How few players does Dust need to be called a flop? |
Canari Elphus
Pro Hic Immortalis League of Infamy
201
|
Posted - 2013.07.21 20:10:00 -
[43] - Quote
BGoat wrote:Surt gods end wrote:BGoat wrote:Surt gods end wrote:Complimentary. A simple word. Too bad the word you were looking for is Complementary. Sometimes, trying to sound smarter than you are can backfire. Sometimes corrected one spelling without noticing that ALL his posts are edited cause he just flies through can make you look like a bloody Nerd. But not the I like comics and games kind. You didn't misspell the word, you used the wrong word entirely. Judging by your response, you still don't know the difference. I'm just trying to help you. Don't use big words when you have a limited vocabulary, it will save you from sounding ignorant.
Who cares?
So he used the wrong word that sounds exactly like the right word. The only people that care are other grammer n@zis and English teachers. How about arguing the topic rather than being a petty little nothing? |
tastzlike chicken
ROGUE SPADES EoN.
79
|
Posted - 2013.07.21 20:13:00 -
[44] - Quote
+1
Slow-Motion-Train-Wreck-514.
|
Canari Elphus
Pro Hic Immortalis League of Infamy
201
|
Posted - 2013.07.21 20:16:00 -
[45] - Quote
The Attorney General wrote:Canari Elphus wrote:axis alpha wrote:You are taking the ten year plan and changing words around. I'm sure they meant ten years after release ;) lol, good luck with this game being viable 10 months after release Is it even viable now? Player counts are trending down, there doesn't seem to be any meaningful content due for the next couple of months, and the fixes are coming slow and with their own problems. How few players does Dust need to be called a flop?
Right now people are hanging on by a thread with hope that 1.4 will actually be something meaningful. 1.3 is going to be a balancing pass and 1.4 will be new content.
1.4 will be the last shot CCP has at keeping core FPS players interested or they will just sit and wait for the PS4 launch FPS titles.
Uprising Launch - 8-9k people One Month Later - 5-6k people Currently - 4k people
CCP either understands that they need to burn the midnight oil to get a good release out for 1.4 or the only people that are going to playing this game are EVE folks and the poor sap that thought they were getting a good deal with a free FPS game.
|
Gogo O'Dell
Psygod9 RISE of LEGION
0
|
Posted - 2013.07.21 20:20:00 -
[46] - Quote
Iron Wolf Saber wrote:fenrir storm wrote:Iron Wolf Saber wrote:I thought most competitive shooters just regurgitate what works even if some other game chewed it for them already. Old saying, if it aint broke don't fix it. Isn't that what lead Medal of Honor getting stomped out of existence almost though?
Shouldn't you be sucking CCP's **** right now? This game sucks and until you, the devs, the rest of the CPMs, and the majority of the ******** player base get your act together, this game will never take off. I would wager that there are only 3000 people tops, online at this very moment. Let's compare the to CoD 4, or literally any shooter ever. We could also compare that to League of Legends, WoW, Borderlands (when it came out) or just about anything and this game becomes the definition of a flop.
Bring this game back to Chromosome. Every update brings us 1 step forward and 2 steps back, so going backwards would take us one step forward, which is desperately what the hardcore players (6+ months in this game for 4 hours a day every day) and Sony want.
I want CCP to admit that they ****** up. Hell, if anyone remembers Homefront, it blew this game out of the water and its content was absolutely tiny. Still, it was more fun, more popular, and more players played it for a week than Dust. CCP needs to hire some devs who know about making a good shooter. Maybe hire some of the guys who worked on MoH, Halo, CoD, anything by Tom Clancy, or even Homefront. I'd even go far enough to say that Section 8 was a quantum leap ahead of Dust and it was only $20 for a highly polished, highly balanced game.
This game may be full release, but it never even left Alpha, let alone Beta, as the core mechanics aren't even there. They need to take the most active players who have been here for 6-12 months and have over 12 mil SP into another beta and let us define what the game should be because if they listened to us back in the 'beta', the game would have taken a step forward.
-Charlotee O'Dell, King of QQ, and The Malcolm X of Tanks |
Gogo O'Dell
Psygod9 RISE of LEGION
0
|
Posted - 2013.07.21 20:22:00 -
[47] - Quote
The Attorney General wrote:Canari Elphus wrote:axis alpha wrote:You are taking the ten year plan and changing words around. I'm sure they meant ten years after release ;) lol, good luck with this game being viable 10 months after release Is it even viable now? Player counts are trending down, there doesn't seem to be any meaningful content due for the next couple of months, and the fixes are coming slow and with their own problems. How few players does Dust need to be called a flop?
Well since it was 5000 last time we could see, at the rate it dropped (4000 in 2 weeks from 9000), that'd put it somewhere around 1500-3000 right now. When people stop buying Aurum and logging in and the numbers drop below 1000, maybe they'll take notice as to how all of their hardcore playerbase left and it's just clueless noobs that dont have the patience to understand this stupid game. |
DUST Fiend
OSG Planetary Operations Covert Intervention
5350
|
Posted - 2013.07.21 20:22:00 -
[48] - Quote
Surt gods end wrote:You don't cut a dog in half and try and sew it on a cat. Don't tell me what to do.
::chainsaw revs up in the background::
Hold on a minute, I'll be right with you....
|
The Attorney General
ZionTCD
470
|
Posted - 2013.07.21 20:30:00 -
[49] - Quote
Canari Elphus wrote:
Right now people are hanging on by a thread with hope that 1.4 will actually be something meaningful. 1.3 is going to be a balancing pass and 1.4 will be new content.
1.4 will be the last shot CCP has at keeping core FPS players interested or they will just sit and wait for the PS4 launch FPS titles.
Uprising Launch - 8-9k people One Month Later - 5-6k people Currently - 4k people
CCP either understands that they need to burn the midnight oil to get a good release out for 1.4 or the only people that are going to playing this game are EVE folks and the poor sap that thought they were getting a good deal with a free FPS game.
Here is the thing for me:
If CCP says that big things are coming for 1.4, that doesn't mean squat to me. They said Uprising was going to be epic. They also said Dust was going to be a AAA FPS.
Second, I don't know if CCP even understands how little faith is left in the playerbase for them pulling this from the ashes of what could have been. I have seen zero posts looking for feedback on how to balance the new stuff they are thinking off, even less dev interaction with people who are actively playing the game at any sort of level, let alone those in the end game stage of PC.
What we do see is indication from the same bunch of yes man is given access to some information and is involved in balance discussion even though most of them are not fit to even be on the field in a PC battle. I mean IWS is functionally 'tarded, but yet that muppet has some voice in what the rest of us get to play?
Bring on the AA HAV's, because that is going to fix everything. |
ZDub 303
TeamPlayers EoN.
1106
|
Posted - 2013.07.21 20:31:00 -
[50] - Quote
Gogo O'Dell wrote:The Attorney General wrote:Canari Elphus wrote:axis alpha wrote:You are taking the ten year plan and changing words around. I'm sure they meant ten years after release ;) lol, good luck with this game being viable 10 months after release Is it even viable now? Player counts are trending down, there doesn't seem to be any meaningful content due for the next couple of months, and the fixes are coming slow and with their own problems. How few players does Dust need to be called a flop? Well since it was 5000 last time we could see, at the rate it dropped (4000 in 2 weeks from 9000), that'd put it somewhere around 1500-3000 right now. When people stop buying Aurum and logging in and the numbers drop below 1000, maybe they'll take notice as to how all of their hardcore playerbase left and it's just clueless noobs that dont have the patience to understand this stupid game.
The EvE API log in tracker has dust at a pretty steady 4600-4800 actually... on weekends at least.
However... whats more interesting is looking at the newborn player chart. It says over 9000 people per week are making new dust accounts, and yet the player numbers never increase.
I find that very interesting myself...
http://eve-offline.net/?server=dust |
|
Xero The Mishima
Vherokior Combat Logistics Minmatar Republic
227
|
Posted - 2013.07.21 20:32:00 -
[51] - Quote
ZDub 303 wrote:Gogo O'Dell wrote:The Attorney General wrote:Canari Elphus wrote:axis alpha wrote:You are taking the ten year plan and changing words around. I'm sure they meant ten years after release ;) lol, good luck with this game being viable 10 months after release Is it even viable now? Player counts are trending down, there doesn't seem to be any meaningful content due for the next couple of months, and the fixes are coming slow and with their own problems. How few players does Dust need to be called a flop? Well since it was 5000 last time we could see, at the rate it dropped (4000 in 2 weeks from 9000), that'd put it somewhere around 1500-3000 right now. When people stop buying Aurum and logging in and the numbers drop below 1000, maybe they'll take notice as to how all of their hardcore playerbase left and it's just clueless noobs that dont have the patience to understand this stupid game. The EvE API log in tracker has dust at a pretty steady 4600-4800 actually... on weekends at least. However... whats more interesting is looking at the newborn player chart. It says over 9000 people per week are making new dust accounts, and yet the player numbers never increase. I find that very interesting myself... http://eve-offline.net/?server=dust
Lies... They are just protecting their own ass. I wouldn't be surprise if the player population is made up too. I see the same people all the time.
|
ZDub 303
TeamPlayers EoN.
1106
|
Posted - 2013.07.21 20:33:00 -
[52] - Quote
Xero The Mishima wrote:Lies... They are just protecting their own ass. I wouldn't be surprise if the player population is made up too. I see the same people all the time.
Now THAT would be really interesting! |
The Attorney General
ZionTCD
470
|
Posted - 2013.07.21 20:36:00 -
[53] - Quote
Gogo O'Dell wrote:
Well since it was 5000 last time we could see, at the rate it dropped (4000 in 2 weeks from 9000), that'd put it somewhere around 1500-3000 right now. When people stop buying Aurum and logging in and the numbers drop below 1000, maybe they'll take notice as to how all of their hardcore playerbase left and it's just clueless noobs that dont have the patience to understand this stupid game.
Eve offline has the weekly average at around 4500 peak.
I know a lot of people who spent a lot of money on this game that have either stopped spending or walked away completely.
I'm in the no more money until CCP shows they deserve it camp, but if the next two patches are what I expect them to be, I will be gone once GTA 5 hits, which will hold me over till PS4 and good FPS games are on the market.
And then next year some time I can sell my characters to some Eve fan boy who doesn't want to suck for a year to compete in a dead FPS that only has benefits to a small percentage of Eve corps.
Thankfully, CCP has shown me how willing those 'tards are to part with money for essentially nothing and I will be able to recoup my investment in this beta handsomely. |
Seymor Krelborn
DUST University Ivy League
339
|
Posted - 2013.07.21 20:38:00 -
[54] - Quote
I didn't read your post because I think its probably a bunch of QQ judging by the beginning.....
and im gonna stick my opinion in your mouth
I thought the original willy wonka and the chocolate factory was much better than the jonny depp remake Charlie and the chocolate factory and I really don't care what you think....
personally I think the oompaloompas were cooler as orange dwarves instead of the same white guy rendered 1000 times...
I know I know... the songs in the remake they sang were catchy and captured the pop movement of a new generation...
but those old oompaloompa songs had class and a creepy other worldly quality that I feel was lost in the remake...
and gene wylder MADE the role of mr. wonka.... i know depp portrayed him more like the book and he is a great actor in his own right.... but you dont try and redo the sisteen chapel... what gene did was cinematic gold! hands down!
so stick that in your pipe and smoke it OP!
im out! |
Heimdallr69
Imperfects Negative-Feedback
304
|
Posted - 2013.07.21 20:41:00 -
[55] - Quote
Jade Hasegawa wrote:We are npt 8 years in, EVE is 8 years in, we are 18 months into DUST's 10 year plan, get your facts right b4 slating,yes things are bad now and the game needs improving on but there are so many QQ threads there good ideas are getting lost in the sh*t in the forums So your saying it only took them 5-6 months to make dust better on the pc or did you forget they started it on pc? |
fancy britches
Onikanabo Brigade Caldari State
0
|
Posted - 2013.07.21 20:53:00 -
[56] - Quote
Surt gods end wrote:Complimentary. A simple word. A simple fix. How can FPS mechanics COMPLIMENT the MMO EVE? and you take it from there. You don't cut a dog in half and try and sew it on a cat.
You MAKE the complete FPS game. and THEN see how that can work with another game. you don't bash it to pieces and try and create something new with the bloody remains.
And about MAG? I wouldn't be surprised if it showed up on ps4. right next to socom. cause what was wrong with that game wasn't its core mechanics. (Bad decisions about DLC) MAG also had a complex tier objective system that NO ONE WOULD HAVE HATED DUST FOR RIPPING OFF. They should have.
socoms' problem wasn't bad dlc's it's core mechanics went to **** after socom 2 =/ |
Alldin Kan
Internal Error. Negative-Feedback
420
|
Posted - 2013.07.21 21:04:00 -
[57] - Quote
The Attorney General wrote:Bring on the AA HAV's, because that is going to fix everything.
Oh wow, I forgot about those tanks. Commando suit is in a bad state so how will I be convinced that this vehicle will be useful? |
Canari Elphus
Pro Hic Immortalis League of Infamy
212
|
Posted - 2013.07.21 21:10:00 -
[58] - Quote
Alldin Kan wrote:The Attorney General wrote:Bring on the AA HAV's, because that is going to fix everything. Oh wow, I forgot about those tanks. Commando suit is in a bad state so how will I be convinced that this vehicle will be useful?
Because CCP will create another Derpship variant that makes no sense and tell people that they are releasing new content. Next they will have an LAV ice cream truck that feeds hungry mercs during battle. |
Poplo Furuya
Condotta Rouvenor Gallente Federation
420
|
Posted - 2013.07.21 21:22:00 -
[59] - Quote
Lately I've been holding myself to the policy that if any post of mine is gravitating towards being negative I'll just abandon it, get up and walk away.
Needless to say I haven't been posting much lately.
So many issues it's hard to know where to start. Almost all aspects are fubar. People say CCP talk vision and don't deliver... part of the problem is that they don't actually have a vision. How do they want fights to be, what different roles do they want to see on the field, how do they want vehicles to impact the flow of play? They don't know. On the unlikely off-chance they do they've not attempted to sit down and work out properly how they can go about influencing the playing field, promoting and enabling the usage of certain roles to change the face of the battlefield. Game design and map design should work with an invisible hand to guide players down these paths in accordance with the developer's vision.
In truth either the hand is missing or worse there is no real vision and we're operating blind.
That they seemingly have no concerns about the state of Skirmish 2.0 is worrying, it's horribly under designed and has remained as such for too long. The lack of player concern over 2.0 is also worrying truth be told. Unfocused, shared objectives, doesn't encourage defence, doesn't play to the strategic strengths of HAVs or dropships, emphasises slaying, has objectives doubling as spawns and so forth.
I'd like it to achieve even the faintest glimmer of it's potential but I hold out no hope for it happening. I have no confidence in CCP's capacity for game mode and map design. Worse, I doubt that they even recognise it as a failing.
|
MlDDLE MANGEMENT
lMPurity
153
|
Posted - 2013.07.21 21:26:00 -
[60] - Quote
Iron Wolf Saber wrote:fenrir storm wrote:Iron Wolf Saber wrote:I thought most competitive shooters just regurgitate what works even if some other game chewed it for them already. Old saying, if it aint broke don't fix it. Isn't that what lead Medal of Honor getting stomped out of existence almost though?
Mainly its because the team that used to develop the MOH games had a big falling out with EA so they left and founded Infinity Ward and created COD MW 2 which was a breakout hit, they got screwed by Activision and were fired for insisting they get the bonuses they were entitled to.
They got wise and though were looking to take a long break when the publishers came knocking they made sure that their one major demand was met which was whatever IP they produce they would own the outright rights to it in the end only THQ and EA were willing to meet them and fortunately for everyone they chose to go back to EA.
That company is Respawn and their game is Titanfall.
They took the core concepts of COD in terms of progression but added new twists and centered it around new gameplay and since they didnt have the time to create their own engine they borrowed from one of the best engines around (Valve) and started getting into that engine to make it work with what they know how to do best and they made it.
The main point is first just like the change in hollywood where the production studios had an iron grip on the actors to that dynamic changing the other way so too are developers learning that they are the talent and the publishers are the money, let the talent do its job and let the money do its job without interference, yes its a risk but id much rather put my trust on game devs over publishers.
Naughty Dog is another example they treat the devs like the talent they are and they make incredible games.
In the end however developers need to be able to make the creative decisions not based on what marketing and PR want them to but what they want to. CCP is trying to create an new genre but they are also turning the most core elements and using the wrong ones for an FPS. They work for an MMO but they are using the worst parts of an MMO.
For the record long tedious grinds for character development IS NOT MMO, IT IS RPG. Moreover there is no rule stating that long progresion grinds are better than short ones for the longevity for the game,
Progression =/= Content, Content=Content and CCP understood this early on, but the so called hardcore MMO(EVEtards) insist the game will be better and last longer if the progression system is longer, it is tacitly saying that there is nothing else to do in this game then progress your character. Moreover in FPS world if you cant be playing competitively(end game or higher level matches) within a short duration (1 month) then it will not work with that community.
The SP CAP in addition to low content and abysmal core FPS mechanics have utterly crippled this game. The only ones who still find this enjoyable are the casual and noncompetitive players who are perfectly happy at their success in having killed someone and ending up on the upper half of the end game leaderboard. |
|
MlDDLE MANGEMENT
lMPurity
158
|
Posted - 2013.07.21 21:39:00 -
[61] - Quote
ZDub 303 wrote:Gogo O'Dell wrote:The Attorney General wrote:Canari Elphus wrote:axis alpha wrote:You are taking the ten year plan and changing words around. I'm sure they meant ten years after release ;) lol, good luck with this game being viable 10 months after release Is it even viable now? Player counts are trending down, there doesn't seem to be any meaningful content due for the next couple of months, and the fixes are coming slow and with their own problems. How few players does Dust need to be called a flop? Well since it was 5000 last time we could see, at the rate it dropped (4000 in 2 weeks from 9000), that'd put it somewhere around 1500-3000 right now. When people stop buying Aurum and logging in and the numbers drop below 1000, maybe they'll take notice as to how all of their hardcore playerbase left and it's just clueless noobs that dont have the patience to understand this stupid game. The EvE API log in tracker has dust at a pretty steady 4600-4800 actually... on weekends at least. However... whats more interesting is looking at the newborn player chart. It says over 9000 people per week are making new dust accounts, and yet the player numbers never increase. I find that very interesting myself... http://eve-offline.net/?server=dust
Blame the IMPS, we go through a lot Alts to keep posting on the forums, seriously i think at one point 70% of the 200 players we had had multiple account bans cause you know we are monitored like hawks |
BGoat
Resheph Interstellar Strategy Gallente Federation
13
|
Posted - 2013.07.21 21:57:00 -
[62] - Quote
Canari Elphus wrote:BGoat wrote:Surt gods end wrote:BGoat wrote:Surt gods end wrote:Complimentary. A simple word. Too bad the word you were looking for is Complementary. Sometimes, trying to sound smarter than you are can backfire. Sometimes corrected one spelling without noticing that ALL his posts are edited cause he just flies through can make you look like a bloody Nerd. But not the I like comics and games kind. You didn't misspell the word, you used the wrong word entirely. Judging by your response, you still don't know the difference. I'm just trying to help you. Don't use big words when you have a limited vocabulary, it will save you from sounding ignorant. Who cares? So he used the wrong word that sounds exactly like the right word. The only people that care are other grammer n@zis and English teachers. How about arguing the topic rather than being a petty little nothing?
I'm obviously trolling this thread because I'm sick of people writing novel-sized forum posts about why they hate this game, yet continue to play it. This topic is a dead horse that has been beaten beyond recognition and I have absolutely no desire to "argue the topic". I would much prefer that people just STFU or HTFU. Don't like the game and don't think it will ever succeed? STOP PLAYING. |
MlDDLE MANGEMENT
lMPurity
160
|
Posted - 2013.07.21 22:02:00 -
[63] - Quote
BGoat wrote:
I'm obviously trolling this thread because I'm sick of people writing novel-sized forum posts about why they hate this game, yet continue to play it. This topic is a dead horse that has been beaten beyond recognition and I have absolutely no desire to "argue the topic". I would much prefer that people just STFU or HTFU. Don't like the game and don't think it will ever succeed? STOP PLAYING.
We have stopped playing, the in game client but WE WILL NEVER STOP PLAYING THE REAL GAME.
Didnt anyone tell you, you dont play dust on a PS3 you play it like EVE, ON THE FORUMS. |
ZDub 303
TeamPlayers EoN.
1114
|
Posted - 2013.07.21 22:14:00 -
[64] - Quote
MlDDLE MANGEMENT wrote:BGoat wrote:
I'm obviously trolling this thread because I'm sick of people writing novel-sized forum posts about why they hate this game, yet continue to play it. This topic is a dead horse that has been beaten beyond recognition and I have absolutely no desire to "argue the topic". I would much prefer that people just STFU or HTFU. Don't like the game and don't think it will ever succeed? STOP PLAYING.
We have stopped playing, the in game client but WE WILL NEVER STOP PLAYING THE REAL GAME. Didnt anyone tell you, you dont play dust on a PS3 you play it like EVE, ON THE FORUMS.
https://forums.dust514.com. Where the real metagame is. |
Mobius Wyvern
BetaMax. CRONOS.
2631
|
Posted - 2013.07.21 22:20:00 -
[65] - Quote
fenrir storm wrote:Iron Wolf Saber wrote:I thought most competitive shooters just regurgitate what works even if some other game chewed it for them already. Old saying, if it aint broke don't fix it. You heard it here first, gents!
Any attempt at innovation is bad. |
Soldner VonKuechle
SAM-MIK
29
|
Posted - 2013.07.21 23:11:00 -
[66] - Quote
ZDub 303 wrote:MlDDLE MANGEMENT wrote:BGoat wrote:
I'm obviously trolling this thread because I'm sick of people writing novel-sized forum posts about why they hate this game, yet continue to play it. This topic is a dead horse that has been beaten beyond recognition and I have absolutely no desire to "argue the topic". I would much prefer that people just STFU or HTFU. Don't like the game and don't think it will ever succeed? STOP PLAYING.
We have stopped playing, the in game client but WE WILL NEVER STOP PLAYING THE REAL GAME. Didnt anyone tell you, you dont play dust on a PS3 you play it like EVE, ON THE FORUMS. https://forums.dust514.com. Where the real metagame is.
DUST 514orum |
Gogo O'Dell
Psygod9 RISE of LEGION
2
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Posted - 2013.07.21 23:20:00 -
[67] - Quote
ZDub 303 wrote:MlDDLE MANGEMENT wrote:BGoat wrote:
I'm obviously trolling this thread because I'm sick of people writing novel-sized forum posts about why they hate this game, yet continue to play it. This topic is a dead horse that has been beaten beyond recognition and I have absolutely no desire to "argue the topic". I would much prefer that people just STFU or HTFU. Don't like the game and don't think it will ever succeed? STOP PLAYING.
We have stopped playing, the in game client but WE WILL NEVER STOP PLAYING THE REAL GAME. Didnt anyone tell you, you dont play dust on a PS3 you play it like EVE, ON THE FORUMS. https://forums.dust514.com. Where the real metagame is.
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fenrir storm
Tronhadar Free Guard Minmatar Republic
377
|
Posted - 2013.07.22 07:19:00 -
[68] - Quote
Iron Wolf Saber wrote:fenrir storm wrote:Iron Wolf Saber wrote:I thought most competitive shooters just regurgitate what works even if some other game chewed it for them already. Old saying, if it aint broke don't fix it. True true but it gets boring after a while if the vomit doesn't at least change colors or smells.
But they could of used it and added and adjusted it slightly just to get the Fps part of the game to work instead of what we have now.
If the shooting mechanics were spot on ccp would be in a better position than they are now.
The game is just not good enough the sp portion of the game locks you into a role that you cant alter , if you go assault and your in a game with lots of vehicles thats it your pretty much stuffed and if most of your team is the same build you may as well afk.
At least other games give you the option to change load outs to counter the situation, hence half the problem with dust.
Sure you can start another character but who wants to have to go through all that grind again |
fenrir storm
Tronhadar Free Guard Minmatar Republic
377
|
Posted - 2013.07.22 07:21:00 -
[69] - Quote
Mobius Wyvern wrote:fenrir storm wrote:Iron Wolf Saber wrote:I thought most competitive shooters just regurgitate what works even if some other game chewed it for them already. Old saying, if it aint broke don't fix it. You heard it here first, gents! Any attempt at innovation is bad.
Thought you had a bit more insight than that tbh. |
THE GREY CARDINAL
PSU GHOST SYNDICATE DARKSTAR ARMY
174
|
Posted - 2013.07.22 08:06:00 -
[70] - Quote
BGoat wrote: I'm obviously trolling this thread because I'm sick of people writing novel-sized forum posts about why they hate this game, yet continue to play it. This topic is a dead horse that has been beaten beyond recognition and I have absolutely no desire to "argue the topic". I would much prefer that people just STFU or HTFU. Don't like the game and don't think it will ever succeed? STOP PLAYING.
Pretty much this. Though I think even the people who QQ and moan all the time love the game to bits deep down. Well, that's the conclusion that I come to because the alternatives are that they:
don't play and just come here to troll which indicates a sorry lack of other things to do in life. play the game, hate it, but feel obligated to play because they spent money on it. play the game, hate it, but feel obligated to play because they spent time on it. play the game, hate/dislike it but can't bare the idea of others overtaking their lifetime SP.
or one of many other ******** and unhealthy possibilities. Don't like a game, don't play it...and don't let your finite time be consumed by something you don't think is worth your time. Dem minutes ain't coming back. |
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meri jin
Goonfeet Top Men.
172
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Posted - 2013.07.22 08:20:00 -
[71] - Quote
Dust is an FPS with a long-term skill tree. That's the point. And I agree on this. What I donGÇÖt agree is when rookies getting instakilled because they are putt in the same matches as 10mil SP players, but hopefully this will be fixed. But I do agree that this game is lacking content and diversity.
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RedRebelCork
Ahrendee Mercenaries EoN.
169
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Posted - 2013.07.22 08:33:00 -
[72] - Quote
BGoat wrote: I'm obviously trolling this thread because I'm sick of people writing novel-sized forum posts about why they hate this game, yet continue to play it. This topic is a dead horse that has been beaten beyond recognition and I have absolutely no desire to "argue the topic". I would much prefer that people just STFU or HTFU. Don't like the game and don't think it will ever succeed? STOP PLAYING.
People are stopping, all the time. Just look at the trending figures on eve-offline. As regards the novellas of criticism, would you prefer one-liners? You know, "This game sucks, you're all gay for playing, I'm quitting to wait for Destiny"?
If you don't want to read constructive feedback that people have put thought into then I suggest you stop playing the forum. If people didn't care about the game they'd just leave quietly and move onto the next thing. |
KR-91N
Intara Direct Action Caldari State
17
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Posted - 2013.07.22 09:30:00 -
[73] - Quote
Go watch 13 year old videos of Unreal Tournament or Quake 3 on the PS2 or, dare I say, the superior Dreamcast.
Notice how they look (pre-HD) and handle perfectly fine. Impressive, in fact.
Then think how the **** did they mess up the gun game so badly in Dust.
Get this, they use the Unreal engine, but throw out the responsive controls and gameplay that they know the engine supports.
I just don't ******* get it. And it breaks my heart. |
Canari Elphus
Pro Hic Immortalis League of Infamy
226
|
Posted - 2013.07.22 12:20:00 -
[74] - Quote
RedRebelCork wrote:BGoat wrote: I'm obviously trolling this thread because I'm sick of people writing novel-sized forum posts about why they hate this game, yet continue to play it. This topic is a dead horse that has been beaten beyond recognition and I have absolutely no desire to "argue the topic". I would much prefer that people just STFU or HTFU. Don't like the game and don't think it will ever succeed? STOP PLAYING.
People are stopping, all the time. Just look at the trending figures on eve-offline. As regards the novellas of criticism, would you prefer one-liners? You know, "This game sucks, you're all gay for playing, I'm quitting to wait for Destiny"? If you don't want to read constructive feedback that people have put thought into then I suggest you stop playing the forum. If people didn't care about the game they'd just leave quietly and move onto the next thing.
^This.
If I or my clan/corp didnt care about this game, we would have quietly moved on to something else.
Personally, I did invest money, time and hope into this game because I thought it could be something special. The issue is not the premise but the execution here.
CCP keeps telling us that they will have more interaction with the playerbase and they even created the CPM to be a set of delegates for us. Oh, they try for a bit here and there but then the apathy sets in again and they go silent.
I do appreciate that they are moving to this monthly patch system and that they are alternating between content and balance but I fear that it might be too late to keep people interested at this point.
I might be wrong and 1.4 may have enough content in it to keep people going but that is yet to be seen as we have no clue what is going to be in it.
The problem is that CCP doesnt understand the power of anticipation nor do they understand exactly where they are at with their playerbase.
Give us an idea of what is coming and some sort of roadmap and you might see more people stick around. |
Soldiersaint
Deepspace Digital
240
|
Posted - 2013.07.22 13:14:00 -
[75] - Quote
everything you said was spot on...except for the competition part....i hate competition and i do not like competitive people...there mentality is usually....GET GUD SCRUB RUN AND GUN....WHY ARE CAMPING THIS IS A SPORTS GAME WITH GUNS! yea i dont think so.....i think if the games is about war then we should be able to treat it like war....other than that everything you said is spot on. |
Banned From Forums
Shining Flame Amarr Empire
184
|
Posted - 2013.07.22 13:30:00 -
[76] - Quote
Noc Tempre wrote:Iron Wolf Saber wrote:I thought most competitive shooters just regurgitate what works even if some other game chewed it for them already. Found the error in your statement.
IWS is one dude that doesn't know his arse from his ********! |
GTA-V FTW
Mannar Focused Warfare Gallente Federation
57
|
Posted - 2013.07.22 14:47:00 -
[77] - Quote
LOL
DUST is dead,
Quote:Executive Prodcer-DUST514 CCP is looking for an Executive Producer to take on DUST 514 continued development since its initial launch on the PlayStation 3 on May 14, 2013. In a similar way as CCP made EVE Online growth and prosper for over a decade the plan is the same for DUST 514 and in a similar way as with EVE, expand platforms in the future beyond the initial PS3 version. The EP is responsible for reconciling business and creative needs to create an inspirational product with successful business model. This position will lead overall development and will work closely with publishing and operations activities for DUST 514. The EP is responsible for the overall success of the title. The Executive Producer will need to build and lead strong teams of senior people from across the project in order to develop, communicate and execute the creative vision and business plans for DUST 514. As the key business leader for the project, the Executive Producer maintains a strategic focus on the overall goals of the project and a long term perspective in respect to creativity, quality, budget and timelines. |
Banned From Forums
Shining Flame Amarr Empire
184
|
Posted - 2013.07.22 15:33:00 -
[78] - Quote
GTA-V FTW wrote:LOL DUST is dead, Quote:Executive Prodcer-DUST514 CCP is looking for an Executive Producer to take on DUST 514 continued development since its initial launch on the PlayStation 3 on May 14, 2013. In a similar way as CCP made EVE Online growth and prosper for over a decade the plan is the same for DUST 514 and in a similar way as with EVE, expand platforms in the future beyond the initial PS3 version. The EP is responsible for reconciling business and creative needs to create an inspirational product with successful business model. This position will lead overall development and will work closely with publishing and operations activities for DUST 514. The EP is responsible for the overall success of the title. The Executive Producer will need to build and lead strong teams of senior people from across the project in order to develop, communicate and execute the creative vision and business plans for DUST 514. As the key business leader for the project, the Executive Producer maintains a strategic focus on the overall goals of the project and a long term perspective in respect to creativity, quality, budget and timelines.
LMFAO! |
Poplo Furuya
Condotta Rouvenor Gallente Federation
424
|
Posted - 2013.07.22 15:34:00 -
[79] - Quote
Oh boy. |
Banned From Forums
Shining Flame Amarr Empire
184
|
Posted - 2013.07.22 15:37:00 -
[80] - Quote
Linking it for the tards! |
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The Attorney General
ZionTCD
502
|
Posted - 2013.07.22 15:43:00 -
[81] - Quote
Banned From Forums wrote:GTA-V FTW wrote:LOL DUST is dead, Quote:Executive Prodcer-DUST514 CCP is looking for an Executive Producer to take on DUST 514 continued development since its initial launch on the PlayStation 3 on May 14, 2013. In a similar way as CCP made EVE Online growth and prosper for over a decade the plan is the same for DUST 514 and in a similar way as with EVE, expand platforms in the future beyond the initial PS3 version. The EP is responsible for reconciling business and creative needs to create an inspirational product with successful business model. This position will lead overall development and will work closely with publishing and operations activities for DUST 514. The EP is responsible for the overall success of the title. The Executive Producer will need to build and lead strong teams of senior people from across the project in order to develop, communicate and execute the creative vision and business plans for DUST 514. As the key business leader for the project, the Executive Producer maintains a strategic focus on the overall goals of the project and a long term perspective in respect to creativity, quality, budget and timelines. LMFAO!
They got rid of the other thread talking about it pretty quickly.
Watch this space for more moderation. |
GTA-V FTW
Mannar Focused Warfare Gallente Federation
60
|
Posted - 2013.07.22 15:43:00 -
[82] - Quote
Banned From Forums wrote:
Thanks, I also started a thread here,
https://forums.dust514.com/default.aspx?g=posts&m=1087289#post1087289
Feel free to LOL with me on that thread as well. |
2-Ton Twenty-One
Internal Error. Negative-Feedback
813
|
Posted - 2013.07.22 18:41:00 -
[83] - Quote
Banned From Forums wrote:
Vindication!!!!!! AND THE TRUTH WILL SET YOU FREE!!!!!
Quote: Executive Prodcer-DUST514 CCP is looking for an Executive Producer to take on DUST 514 continued development since its initial launch on the PlayStation 3 on May 14, 2013. In a similar way as CCP made EVE Online growth and prosper for over a decade the plan is the same for DUST 514 and in a similar way as with EVE, expand platforms in the future beyond the initial PS3 version. The EP is responsible for reconciling business and creative needs to create an inspirational product with successful business model. This position will lead overall development and will work closely with publishing and operations activities for DUST 514. The EP is responsible for the overall success of the title. The Executive Producer will need to build and lead strong teams of senior people from across the project in order to develop, communicate and execute the creative vision and business plans for DUST 514. As the key business leader for the project, the Executive Producer maintains a strategic focus on the overall goals of the project and a long term perspective in respect to creativity, quality, budget and timelines.
http://www.ccpgames.com/en/jobs/job-details.aspx?jobid=476 |
dazlb72
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
49
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Posted - 2013.07.22 18:47:00 -
[84] - Quote
Iron Wolf Saber wrote:I thought most competitive shooters just regurgitate what works even if some other game chewed it for them already.
i thought you were meant to represent the playing community of this game, but it seems to me all you do is peddle ccp's propaganda
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Vavilia Lysenko
Company of Marcher Lords Amarr Empire
183
|
Posted - 2013.07.22 18:49:00 -
[85] - Quote
Panther Alpha wrote:Iron Wolf Saber wrote:I thought most competitive shooters just regurgitate what works even if some other game chewed it for them already. You meant the "working formula" that everyone uses because they know that it works ? A car have 4 wheels right ? Why try to put 3 wheels on, when you know that isn't going to work ? Why try to use 20 wheels, when you know that isn't going to make any difference ?
Completely ridiculous analogy. |
GTA-V FTW
Mannar Focused Warfare Gallente Federation
78
|
Posted - 2013.07.22 19:00:00 -
[86] - Quote
Don't get to excited there big boy.
New leadership might mean another 8-10 years to turn this pile of crap around. At the very least maybe 2-3 years to get it going in the correct direction.
Meh and who knows new leadership my run this crap pile even further into the ground.
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2-Ton Twenty-One
Internal Error. Negative-Feedback
813
|
Posted - 2013.07.22 19:04:00 -
[87] - Quote
GTA-V FTW wrote:Don't get to excited there big boy. New leadership might mean another 8-10 years to turn this pile of crap around. At the very least maybe 2-3 years to get it going in the correct direction. Meh and who knows new leadership my run this crap pile even further into the ground.
Nah i just meant that what I was saying finally had some facts out in the open that could back it up without me getting banned. |
Viktor Zokas
187. League of Infamy
63
|
Posted - 2013.07.22 19:08:00 -
[88] - Quote
TL;DR: 'I am too lazy to start a new free account with friends. I am no expert in the game industry, but the way things look, Dust is dead.'
Sums it up folks, move on. |
Aighun
Zumari Force Projection Caldari State
864
|
Posted - 2013.07.24 23:13:00 -
[89] - Quote
I don't believe the job posting necessarily supports any of your claims. Brandon Laurino was looking somewhat haggard at fanfest this year and may just be going on to something new, of his own free will. He could just be burnt out. Or looking to get the hell out of the FPS genre. People do change jobs from time to time and look for new opportunities.
But I did not log in to counter your dramatic arm waving. Or even write about Dust's Executive Producer. Since the add does not suggest that they are looking for a replacement. So much as a Prodcer.
I really just wanted to suggest that CCP add another job posting to the list.
Proofreader for job postings.
Also, Budgie! One of the all time greatest rock bands ever.
Rock on, Breadfriend. Sorry. Breadfan! |
Zahle Undt
Bullet Cluster
243
|
Posted - 2013.07.25 02:10:00 -
[90] - Quote
Lance 2ballzStrong wrote:Iron Wolf Saber wrote:fenrir storm wrote:Iron Wolf Saber wrote:I thought most competitive shooters just regurgitate what works even if some other game chewed it for them already. Old saying, if it aint broke don't fix it. Isn't that what lead Medal of Honor getting stomped out of existence almost though? MoH failed cuz nobody WANTED a MoH. Why would anyone want a clone CoD game with BF mechanics? 2 very different markets colliding to create a mediocre game that wasn't good in any department. People want a DUST. People want a reason to play. Problem is CCP don't even know what they want for DUST themselves. You know how many people expected PVE at this point? How great that would have been for new comers AND vets alike? People are tired of the same 4 map pubstomp. PC means nothing anymore, FW has always meant nothing, and lolpubs.
QFT!! |
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Marston VC
SVER True Blood
672
|
Posted - 2013.07.25 02:53:00 -
[91] - Quote
Iron Wolf Saber wrote:fenrir storm wrote:Iron Wolf Saber wrote:I thought most competitive shooters just regurgitate what works even if some other game chewed it for them already. Old saying, if it aint broke don't fix it. True true but it gets boring after a while if the vomit doesn't at least change colors or smells.
lol, I don't mind waiting for this game to get good. Im tired of spending 60$ a year on some new title that's made of the same old gimmicks. At least this ones different, and if CCP doesn't give up, like how most of the other people seemed to have done, I feel like the game will get made eventually. |
DustBuddy
Storm Wind Strikeforce Caldari State
0
|
Posted - 2013.07.26 08:12:00 -
[92] - Quote
This game is seriously on death row, I mean I thought it was going slow, now I know why.
Im seriously concerned for dust.............not! |
Michael Arck
sephiroth clones D.E.F.I.A.N.C.E
413
|
Posted - 2013.07.26 08:19:00 -
[93] - Quote
Complains about grinding in Dust
Goes to work on his 4th prestige in COD |
RedRebelCork
Ahrendee Mercenaries EoN.
210
|
Posted - 2013.07.26 09:58:00 -
[94] - Quote
The Executive Producer job posting for Dust in OP is gone.
Position filled already |
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