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Author |
Thread Statistics | Show CCP posts - 7 post(s) |
Zatara Rought
TeamPlayers EoN.
231
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Posted - 2013.06.18 16:26:00 -
[61] - Quote
Donnerwerk wrote:
it does not and you know it. your only purpose in this forum is to calm the masses, which works for some people. Havn't seen any usefull info from you yet. Just the usual soon, on the horizon, working on, in the future bull****.
we need Concrete Info. But of course you won't understand what i'm saying...
HTFU. Learn how to be nice ya little snot.
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Alldin Kan
Imperfects Negative-Feedback
274
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Posted - 2013.06.18 16:27:00 -
[62] - Quote
CCP Mintchip wrote:Aiming fixes aren't coming in 1.2, but we're looking to get them out soon after (as in 1.3 or later). There will be gun balancing in 1.2 and we look forward to your feedback on that.
CCP Mintchip // Twitter - @CCP_Mintchip Dust 514 Community Rep
I'm out. |
5aEKUXeRJGJ27kCDnDVYak4q
Intara Direct Action Caldari State
146
|
Posted - 2013.06.18 16:28:00 -
[63] - Quote
Mintchip can you please advise the upper management that it is vital for Dust to have a smooth and functional aiming experience? (As in the very first thing people expect when they play a first person shooter in... 2013) |
BMSTUBBYxx
Algintal Core Gallente Federation
34
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Posted - 2013.06.18 16:30:00 -
[64] - Quote
Alldin Kan wrote:CCP Mintchip wrote:Aiming fixes aren't coming in 1.2, but we're looking to get them out soon after (as in 1.3 or later). There will be gun balancing in 1.2 and we look forward to your feedback on that.
CCP Mintchip // Twitter - @CCP_Mintchip Dust 514 Community Rep I'm out.
Inb4haveyourstuff posts
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Alldin Kan
Imperfects Negative-Feedback
275
|
Posted - 2013.06.18 16:33:00 -
[65] - Quote
BMSTUBBYxx wrote:Alldin Kan wrote:CCP Mintchip wrote:Aiming fixes aren't coming in 1.2, but we're looking to get them out soon after (as in 1.3 or later). There will be gun balancing in 1.2 and we look forward to your feedback on that.
CCP Mintchip // Twitter - @CCP_Mintchip Dust 514 Community Rep I'm out. Inb4haveyourstuff posts
I'm special, no one else can have my stuff. |
ISuperstar
DIOS X. II
99
|
Posted - 2013.06.18 16:36:00 -
[66] - Quote
Alldin Kan wrote:BMSTUBBYxx wrote:Alldin Kan wrote:CCP Mintchip wrote:Aiming fixes aren't coming in 1.2, but we're looking to get them out soon after (as in 1.3 or later). There will be gun balancing in 1.2 and we look forward to your feedback on that.
CCP Mintchip // Twitter - @CCP_Mintchip Dust 514 Community Rep I'm out. Inb4haveyourstuff posts I'm special, no one else can have my stuff.
Well before you leave I've been meaning to ask you, how much SP do you have and how many different weapons amd suits are you specced into? |
Planetside2 Bomber
Shining Flame Amarr Empire
0
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Posted - 2013.06.18 16:38:00 -
[67] - Quote
Mintchip DONT MAKE ME COME OUT!!! |
ISuperstar
DIOS X. II
99
|
Posted - 2013.06.18 16:41:00 -
[68] - Quote
gbh08 wrote:ccp, please contact irrational games and gearbox software and beg them to come and help you with the unreal engine if anyone knows the ps3 and ue its these guys <3 im going to twitter them for you, but it would be better coming from the horses mouth so to speak
Why not Epic Games? They would know it better than anyone wouldn't they? Not to mention they have a 5 star track record for developing shooters. |
ISuperstar
DIOS X. II
99
|
Posted - 2013.06.18 16:41:00 -
[69] - Quote
Planetside2 Bomber wrote:Mintchip DONT MAKE ME COME OUT!!!
I'm missing your posts, I need more reason to play Planetside 2 |
Alldin Kan
Imperfects Negative-Feedback
275
|
Posted - 2013.06.18 16:42:00 -
[70] - Quote
ISuperstar wrote:Alldin Kan wrote:BMSTUBBYxx wrote:Alldin Kan wrote:CCP Mintchip wrote:Aiming fixes aren't coming in 1.2, but we're looking to get them out soon after (as in 1.3 or later). There will be gun balancing in 1.2 and we look forward to your feedback on that.
CCP Mintchip // Twitter - @CCP_Mintchip Dust 514 Community Rep I'm out. Inb4haveyourstuff posts I'm special, no one else can have my stuff. Well before you leave I've been meaning to ask you, how much SP do you have and how many different weapons amd suits are you specced into?
16.5 million SP, 1.2 million unallocated SP, Basic Heavy AK.0, Assault GK.0
Too much officer gear + Logi LAV in stock.
500,000,000+ ISK |
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Alldin Kan
Imperfects Negative-Feedback
275
|
Posted - 2013.06.18 16:44:00 -
[71] - Quote
gbh08 wrote:ccp, please contact irrational games and gearbox software and beg them to come and help you with the unreal engine if anyone knows the ps3 and ue its these guys <3 im going to twitter them for you, but it would be better coming from the horses mouth so to speak
CCP confirmed for needing a bailout. |
GVGMODE
GVGMODE.
2
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Posted - 2013.06.18 17:01:00 -
[72] - Quote
"aiming is not a problem in Dust 514"
WTF were you thinking, stop pulling a Microsoft's Xbox One and for God sake stop hearing to Scott Rudi in the background
Doesn't CCP Shangai understands that when they make changes using a broken aim system, if a fix ever comes to the aiming system the will have to re-balance everything, even a monkey can figure that out.
so what is next .... RANDOM BULLET SPREAD ? |
Delta 749
Kestrel Reconnaissance
425
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Posted - 2013.06.18 17:04:00 -
[73] - Quote
ISuperstar wrote:gbh08 wrote:ccp, please contact irrational games and gearbox software and beg them to come and help you with the unreal engine if anyone knows the ps3 and ue its these guys <3 im going to twitter them for you, but it would be better coming from the horses mouth so to speak Why not Epic Games? They would know it better than anyone wouldn't they? Not to mention they have a 5 star track record for developing shooters.
Id like to see Platinum Games take a crack at it, if Dust ended up as some unholy mashup of Vanquish and Anarchy Reigns I would stroke out from excitement |
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CCP Eterne
C C P C C P Alliance
1981
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Posted - 2013.06.18 17:08:00 -
[74] - Quote
5aEKUXeRJGJ27kCDnDVYak4q wrote:Mintchip can you please advise the upper management that it is vital for Dust to have a smooth and functional aiming experience? (As in the very first thing people expect when they play a first person shooter in... 2013)
They don't need Mintchip to tell them. Aiming is a priority to fix, it's just more complicated than could be done in the current patch cycle. |
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gbh08
74656d70
23
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Posted - 2013.06.18 17:12:00 -
[75] - Quote
ISuperstar wrote:gbh08 wrote:ccp, please contact irrational games and gearbox software and beg them to come and help you with the unreal engine if anyone knows the ps3 and ue its these guys <3 im going to twitter them for you, but it would be better coming from the horses mouth so to speak Why not Epic Games? They would know it better than anyone wouldn't they? Not to mention they have a 5 star track record for developing shooters.
True, i kinda expect ccp to be using there resources already though, and clearly its not enough |
5aEKUXeRJGJ27kCDnDVYak4q
Intara Direct Action Caldari State
150
|
Posted - 2013.06.18 17:13:00 -
[76] - Quote
CCP Eterne wrote:5aEKUXeRJGJ27kCDnDVYak4q wrote:Mintchip can you please advise the upper management that it is vital for Dust to have a smooth and functional aiming experience? (As in the very first thing people expect when they play a first person shooter in... 2013) They don't need Mintchip to tell them. Aiming is a priority to fix, it's just more complicated than could be done in the current patch cycle.
But... but... but CCP... |
Deranged Disaster
Seraphim Initiative. CRONOS.
201
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Posted - 2013.06.18 17:14:00 -
[77] - Quote
CCP Eterne wrote:They don't need Mintchip to tell them. Aiming is a priority to fix, it's just more complicated than could be done in the current patch cycle.
If it is more complicated why don't you tell us what you are excactly trying to do with the aiming system? I don't want to stress your office guys out but last time you did that without telling us it didn't quite work well. |
5aEKUXeRJGJ27kCDnDVYak4q
Intara Direct Action Caldari State
150
|
Posted - 2013.06.18 17:16:00 -
[78] - Quote
I can't think of the proper words to describe my feeling.
Consider the following:
FPS. One year+ development. Can't aim.
What is this feeling called? |
Delta 749
Kestrel Reconnaissance
430
|
Posted - 2013.06.18 17:18:00 -
[79] - Quote
5aEKUXeRJGJ27kCDnDVYak4q wrote:I can't think of the proper words to describe my feeling.
Consider the following:
FPS. One year+ development. Can't aim.
What is this feeling called?
Bewilderment |
gbh08
74656d70
23
|
Posted - 2013.06.18 17:24:00 -
[80] - Quote
5aEKUXeRJGJ27kCDnDVYak4q wrote:I can't think of the proper words to describe my feeling.
Consider the following:
FPS. One year+ development. Can't aim.
What is this feeling called?
frustration
The forums have been more entertaining today than the game is |
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5aEKUXeRJGJ27kCDnDVYak4q
Intara Direct Action Caldari State
152
|
Posted - 2013.06.18 17:24:00 -
[81] - Quote
Delta 749 wrote:5aEKUXeRJGJ27kCDnDVYak4q wrote:I can't think of the proper words to describe my feeling.
Consider the following:
FPS. One year+ development. Can't aim.
What is this feeling called? Bewilderment
What is the word to describe a bewilderment that is really bewilderment really bewilderment bewilderment? |
5aEKUXeRJGJ27kCDnDVYak4q
Intara Direct Action Caldari State
152
|
Posted - 2013.06.18 17:25:00 -
[82] - Quote
gbh08 wrote:5aEKUXeRJGJ27kCDnDVYak4q wrote:I can't think of the proper words to describe my feeling.
Consider the following:
FPS. One year+ development. Can't aim.
What is this feeling called? frustration The forums have been more entertaining today than the game is
At least the forum doesn't auto-aim away from target! |
Noc Tempre
Imperfects Negative-Feedback
1950
|
Posted - 2013.06.18 17:28:00 -
[83] - Quote
- a bait and switch. came for dev post with information, leave with nothing |
gbh08
74656d70
23
|
Posted - 2013.06.18 17:30:00 -
[84] - Quote
5aEKUXeRJGJ27kCDnDVYak4q wrote:gbh08 wrote:5aEKUXeRJGJ27kCDnDVYak4q wrote:I can't think of the proper words to describe my feeling.
Consider the following:
FPS. One year+ development. Can't aim.
What is this feeling called? frustration The forums have been more entertaining today than the game is At least the forum doesn't auto-aim away from target!
i dunno, ccp's ninja'ing of posts and avoidance of honest questions over the past few weeks is kinda like the forum version of auto-aim off target |
GVGMODE
GVGMODE.
3
|
Posted - 2013.06.18 17:31:00 -
[85] - Quote
CCP Eterne wrote:5aEKUXeRJGJ27kCDnDVYak4q wrote:Mintchip can you please advise the upper management that it is vital for Dust to have a smooth and functional aiming experience? (As in the very first thing people expect when they play a first person shooter in... 2013) They don't need Mintchip to tell them. Aiming is a priority to fix, it's just more complicated than could be done in the current patch cycle.
It should have been fixed a LOT of builds ago and carried over to uprising |
Himiko Kuronaga
SyNergy Gaming EoN.
620
|
Posted - 2013.06.18 18:10:00 -
[86] - Quote
CCP Eterne wrote:5aEKUXeRJGJ27kCDnDVYak4q wrote:Mintchip can you please advise the upper management that it is vital for Dust to have a smooth and functional aiming experience? (As in the very first thing people expect when they play a first person shooter in... 2013) They don't need Mintchip to tell them. Aiming is a priority to fix, it's just more complicated than could be done in the current patch cycle.
Some of us don't really feel inclined to wait for the next cycle.
Hint. |
Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
34
|
Posted - 2013.06.18 18:54:00 -
[87] - Quote
iceyburnz wrote:Shadow heat wrote:
This community have serious Denial Disorder symptoms, time for CCP to hire a Psychologist.
o/ Hello I'm free. FYI psychologsts don't do what you think they do. Its a lot of statistical math, reading books and writing long winder boring articles that only other psychologists read. Clinical psychologists (my future field) hardly even meet clients, they develop and manage interventions that are delivered by less qualified associates and counsellors. The more you know.
I am pretty sure he meat psychiatrist
G.I. Joe says: "knowing is half the battle." |
R F Gyro
Krusual Covert Operators Minmatar Republic
369
|
Posted - 2013.06.18 18:56:00 -
[88] - Quote
I'd really, really like CCP to fix aiming (although then maybe I'd have less of an excuse for :bad:), and like many I'm quite astonished that after a year of beta and the actual game release it is still broken. Humorous facepalm images are indeed appropriate.
That said...
Fixing aiming requires programmers and involves game code changes which have a long, complicated test & deployment process.
Fixing gun balance issues requires game designers (not programmers) and can generally be done "on the fly" in a suitable internal test environment, so it can be turned around much, much faster.
It is absolutely natural that the aiming fixes will come along after the gun balance fixes.
We can't make the aiming fixes arrive any quicker, but if we whine enough we can probably convince CCP that their best course of action is to delay 1.2 until the aiming fixes are ready (about when 1.3 is planned).
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iceyburnz
Crux Special Tasks Group Gallente Federation
796
|
Posted - 2013.06.18 19:07:00 -
[89] - Quote
Son-Of A-Gun wrote:
I am pretty sure he meat psychiatrist
G.I. Joe says: "knowing is half the battle."
Psychiatrists are to Psychologists
What Sith are to Jedi.
If psychiatrists were computer engineers, they would use a hammer to fix a software problem.
Sorry for OT. Just saying. |
Ignatius Crumwald
IMPSwarm Negative-Feedback
571
|
Posted - 2013.06.18 19:09:00 -
[90] - Quote
Senator Snipe wrote:oh ffs, assault rifles are OP as it is with the C.O.D experienced players. We really don't need better aim, new people just got to get used to the game and get their aim right. This is not true at all. It only seems that way because of the Original nerf to the HMG. The HMG should have been the high water mark for close quarters damage and the nerfs should have been toward the operational side of adding faster overheats, adding a short spin-up, or the other movement related nerfs that the heavy suit received.
Instead it sort of set off this round robin of damage nerfing and adjustments to make everything balanced with the AR forgetting that an AR's versatility is its greatest asset, not its damage- so the closer in damage all other weaponry gets to it, the more dominant it becomes. |
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