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Exergonic
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78
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Posted - 2013.06.17 14:30:00 -
[1] - Quote
I'm sorry to hear that your militia AV isn't killing STD and ADV tanks... Yes you do have to put in close to 1 million sp to get Proto AV to 4 shot my 13 mil sp tank... I'm so sorry you have to waste so much SP >.<
HTFU
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Exergonic
TeamPlayers EoN.
78
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Posted - 2013.06.17 14:31:00 -
[2] - Quote
Benari Kalidima wrote:Daedric Lothar wrote:I love the forums, OMG HAV are underpowered, OMG HAV overpowered. Yeah, it really frustrates me when people think they're underpowered. You're not supposed to be invincible in them. And well, i'm just trying to start a relevant discussion so people can actually end up agreeing.
When someone brings out a 2.4 mil isk tank it should take 2 to 3 people to drop it... JS |
Exergonic
TeamPlayers EoN.
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Posted - 2013.06.17 14:55:00 -
[3] - Quote
Benari Kalidima wrote:Exergonic wrote:I'm sorry to hear that your militia AV isn't killing STD and ADV tanks... Yes you do have to put in close to 1 million sp to get Proto AV to 4 shot my 13 mil sp tank... I'm so sorry you have to waste so much SP >.<
HTFU
First of all, thanks for being so hostile, this community certainly needs more of that. Now about SP. It shouldn't matter if you don't have any skillpoints. You're supposed to have an advantage with more skillpoints yes, but there's not supposed to be such a big difference that it's impossible to take out a HAV. That you've spent 13mil skillpoints and 2 million isk on tanks doesn't make you entitled to win anytime over anyone who spent less skillpoints than you at AV stuff. Skill is supposed to come into play, but it just doesn't matter when it comes to the HAV's. I know a friend of mine doesn't want to play this game due to how unbalanced tanks are.
First off, I wasn't being Hostile scrub.. Its called sarcasm but you will learn in due time.
Now if you truly believe that a weapon you get for 600 isk and no SP to use should beable to LOLrockstarhero kill a 2 mil isk tank then you're on something i could only wish to score from my dude one day.
If i bring out a MILITIA TANK and you have your MILITIA FORGE there will be a different out come.
But what you are saying is Militia AV should be able to not only kill a ADV tank np but you should be able to Solo it...
Right now AV is op seeing as our ADV tank are glass cannons and can get 4 shot by Proto AV (1 Proto AV is all you need)
You're right about one thing... This game is mostly skill... Very true... I would say about 75% skill and 25% skill points... If you Trap the tank (I.E Skill at placing yourself high up) you have a chance at killing him... But if you're a scrub and stand out in the middle of the road then you're doing it wrong guy. That example shows Skill > Skill points
I will say what i said again... Quit QQin and HTFU... Its a Team base game so use Teamwork |
Exergonic
TeamPlayers EoN.
78
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Posted - 2013.06.17 15:01:00 -
[4] - Quote
Benari Kalidima wrote:Exergonic wrote:
[quote=Exergonic]When someone brings out a 2.4 mil isk tank it should take 2 to 3 people to drop it... JS
There's no universal rule that says it has to be that way. Spending more isk should give you an advantage, not make you invincible.
Tanks are in no way shape or form invincible... I'm sorry you get crappy teams that don't know how to kill a tank... Not CCP's fault, Not an Underpowered issue, nor is it and overpowered issue... Seems more like user error imo |
Exergonic
TeamPlayers EoN.
78
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Posted - 2013.06.17 15:16:00 -
[5] - Quote
Mobius Wyvern wrote:Cosgar wrote:HAV are a joke right now. No standard tanks but advanced and prototype AV available should sum things up. If not, look at the price tag on enforcer tanks for what they do. Oh, and that zoom doesn't do anything when the game's rendering can't keep up with it. But it never ******* mattters. If it doesn't die to a single guy with ****** AV gear, it's overpowered. If we ever get HAVs worth driving, GD will be drowning in TANKS514 threads again overnight.
Listen i know everyone wants to score 1,000,000 points in guitar hero but this game isn't made that way
Again... GOOD AV people (DS 10, Maglive, Cubs, ETC) solo tanks NP... Why because they are good... They know how to kill tanks.
Can't blame mechanics when the problem is user error.
Besides if you are going against a good tanker it is going to take some team work and flanking to drop him/her. Welcome to New Eden and playing people better then you <.> |
Exergonic
TeamPlayers EoN.
78
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Posted - 2013.06.17 15:28:00 -
[6] - Quote
Benari Kalidima wrote:Exergonic wrote:
First off, I wasn't being Hostile scrub.. Its called sarcasm but you will learn in due time.
Now if you truly believe that a weapon you get for 600 isk and no SP to use should beable to LOLrockstarhero kill a 2 mil isk tank then you're on something i could only wish to score from my dude one day.
If i bring out a MILITIA TANK and you have your MILITIA FORGE there will be a different out come.
But what you are saying is Militia AV should be able to not only kill a ADV tank np but you should be able to Solo it...
Right now AV is op seeing as our ADV tank are glass cannons and can get 4 shot by Proto AV (1 Proto AV is all you need)
You're right about one thing... This game is mostly skill... Very true... I would say about 75% skill and 25% skill points
I will say what i said again... Quit QQin and HTFU... Its a Team base game so use Teamwork
No you're not being sarcastic. Stop doing personal attacks and actually argue against me. And I don't think it's wrong for a 600 isk setup to be able to take out a 2.1million isk HAV. If a 600 isk setup can take out a 200k isk proto setup, by being better at aiming, I don't see why it's wrong for a militia AV person to be able to take out a 2.1million isk tank with superior tactics. As i keep saying But right now it's outright impossible, the HAV can just eat all the bullets and tank it away. In fact a swarm launcher only removes around 1/8 of a HAV's armor/shield. Which means you'd have to have about five people to take down a tank. Meanwhile those five people can't counter the other foot troops, because swarmlaunchers and forge guns are horrible against them. It's incredibly easy to take out the AV troops, while they're trying to take out the tanks. Forge gun troops are completely immobile while charging, making it impossible to defend themselves. Meanwhile the HAV is incredibly mobile, and can just drive around the corner and do a armor/shield rep, if the damage is really a problem at all. This is really frustrating for new players. Try making more people play dust when they basically are totally useless against tanks for the first few months. Yes. First few months. If you're supposed to counter HAV's with 1million sp setups, it'll take more than a month in passive sp just for the AV setup. But people don't want to have to level up in anti-tank, just to be able to have the slightest chance against a HAV.
lol you make me laugh... you say im attacking you then i will scrub
Cuz yes 2.1 mil isk is the EXACT same as 200k... good math
Not CCp's fault you use LOLMILITASWARMS on a Gunnlogi... Switch to Forge for shields swarms for armor and you will see a slight difference.
So with what you said about fittings... "And I don't think it's wrong for a 600 isk setup to be able to take out a 2.1million isk HAV. If a 600 isk setup can take out a 200k isk proto setup, by being better at aiming, I don't see why it's wrong for a militia AV person to be able to take out a 2.1million isk tank with superior tactics. As i keep saying"... Should stop saying it and take your own advice... I've stated this over and over Skill > SP... so my advice would be to Get Good =P
Now on to the Topic that i agree to an extent... Noobs
its 12,000 isk to get lvl 1 in pretty much any AV... Where it doesn't do more damage it has a bigger clip... That is where you start... Once you get your ADV suit get your ADV swarms/Forge... There is no excuse to not have some sort of AV
Sorry guy Welcome to New Eden tho =D |
Exergonic
TeamPlayers EoN.
78
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Posted - 2013.06.17 15:31:00 -
[7] - Quote
Benari Kalidima wrote:Exergonic wrote:Can't blame mechanics when the problem is user error. The sole reason for this thread is stating that it's not user error that's the reason. If i get a full forge gun clip or more into a tank, don't I deserve to win? The tank only has to hit me for about 3 seconds for me to die. Meanwhile the tank is much more mobile. It really, really shouldn't require more than 1mil skillpoints in AV to just consider taking down a tank. As for the people who keep saying teamwork, that doesn't work either. I've been standing next to two people, all shooting swarmlaunchers at once at a tank, and it just drove behind a structure and repaired, because it's so mobile. 2 seconds later we get shot by infantry, because we don't have any proper weapons against them.
No because you are using a Milita AV scrub
You want to be patted on the back because you were able to aim for those two shots... Oh and dont get me started on LOL auto lock swarms... I know this game is hard sometimes =(
Want to talk about it?? |
Exergonic
TeamPlayers EoN.
78
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Posted - 2013.06.17 15:53:00 -
[8] - Quote
St Evilsbitch wrote:Benari Kalidima wrote:No you're not being sarcastic. Stop doing personal attacks and actually argue against me.
And. "But people don't want to have to level up in anti-tank, just to be able to have the slightest chance against a HAV. There is no actual argument as you have failed to understand the game mechanics. He doesn't have to hold your hand or give you a history lesson. Your argument is this: I want to solo a tank ( that possibly has three people in it), without any investment into how I try to take it down. My answer is this: get into a rail gun turret on the map. This is your only solution. TBH you deserve the sarcasm/personal attacks. Most of the time it takes a full squad to keep 1 tank alive.
Atleast someone understand where i'm coming from
+1 |
Exergonic
TeamPlayers EoN.
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Posted - 2013.06.17 16:56:00 -
[9] - Quote
Edit: Its in 2 posts because i can only Quote 5 per O.o
Here you go i'll break your first post down for you so you can understand
Benari Kalidima wrote:It seems that it's impossible to take down a proper fitted HAV.
1. Nothing is Impossible 2. QQ its hard to kill someone who knows how to make a fit QQ
Benari Kalidima wrote: They stomp infantry so quickly that often it's impossible to even get a single AV grenade out.
1. Was probably a Blaster tank... They are strong vs Infantry if they can aim 2. L2bait then Go behind a wall and rain down your never ending nade spam with a nano
Benari Kalidima wrote:But it doesn't matter much, because the HAV's can anyway tank 5+ AV grenades.
1. Let me guess you use lvl 1 nades >.< 2. as a shield tanker it takes 4 proto packs to kill me... 2 people who can out smart me can 2 shot me
Benari Kalidima wrote: The militia forge gun. The standard AV weapons are a complete joke. They can't take out a HAV by any chance at all. I once shot a full forge gun clip and threw 3 av grenades at an armor tanked HAV, and he must have laughed as he drove a little away, tanked the damage I had done in a few seconds, and killed me.
1. they are Militia and i assume you mean the Reg Swarm launcher and Reg Forge when you say standard... Which the difference in both of them is clip size... 2. Armor tanks (std and adv) LOL at STD forge guns... you get a 20% reduction in damage... But i tell you what STD swarms will make him turn the corner a lot faster... 3. Yes tanks do tend to Hardtarget AV standing there trying to kill it
Benari Kalidima wrote: Do I really have to spec up in AV to take out a tank?
1. Is that really a question?? smh |
Exergonic
TeamPlayers EoN.
79
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Posted - 2013.06.17 16:56:00 -
[10] - Quote
Benari Kalidima wrote: I don't have to spec up in anything to take out a protosuit, I've done that many times with a militia fit.
1. Want a cookie?? Most people run in free fits all day to make money 2. Game is 75% skill > 25% skillpoints
Benari Kalidima wrote:But HAV's can take a ridiculous amount of damage from standard AV weapons, drive a little away, out of range of AV grenades, in about three seconds. After that he just tanks the damage as he shoots you. I often see people driving tanks with 15+/0 kd ratios.
1. Yes they can... They're tanks remember?? 2. Remember STD isn't very different then Militia 3. 3 seconds? They must have already been moving 4. Don't stand in the open when throwing AV nades? Or you can always do what he can't cut thru the map get on top of a roof and have sight of him for 70% of the map 5. You have to run a 12+ KD to make money as a tank... Because when you go against people who know how to kill them you will lose them...
Benari Kalidima wrote:AV weapons are supposed to counter HAV's and LAV's. Not be laughed at, as they just tank the damage and shoot you. (militia HAV's are not thought of in this entry, only standard or higher)
1. Anti Vehicle weapons are used to kill Vehicles??!?!?!? GTFOT!!! 2. Trust me there are many things tank drivers laugh at... and i assure you AV is not one of them 3. No **** because your QQ has been based off your experience with MILITIA AV...
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Exergonic
TeamPlayers EoN.
79
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Posted - 2013.06.17 17:29:00 -
[11] - Quote
Benari Kalidima wrote:Exergonic wrote:Benari Kalidima wrote: I don't have to spec up in anything to take out a protosuit, I've done that many times with a militia fit. 1. Want a cookie?? Most people run in free fits all day to make money 2. Game is 75% skill > 25% skillpoints Benari Kalidima wrote:But HAV's can take a ridiculous amount of damage from standard AV weapons, drive a little away, out of range of AV grenades, in about three seconds. After that he just tanks the damage as he shoots you. I often see people driving tanks with 15+/0 kd ratios. 1. Yes they can... They're tanks remember?? 2. Remember STD isn't very different then Militia 3. 3 seconds? They must have already been moving 4. Don't stand in the open when throwing AV nades? Or you can always do what he can't cut thru the map get on top of a roof and have sight of him for 70% of the map 5. You have to run a 12+ KD to make money as a tank... Because when you go against people who know how to kill them you will lose them... Benari Kalidima wrote:AV weapons are supposed to counter HAV's and LAV's. Not be laughed at, as they just tank the damage and shoot you. (militia HAV's are not thought of in this entry, only standard or higher) 1. Anti Vehicle weapons are used to kill Vehicles??!?!?!? GTFOT!!! 2. Trust me there are many things tank drivers laugh at... and i assure you AV is not one of them 3. No **** because your QQ has been based off your experience with MILITIA AV... 1.In other games, such as planetside 2, the tanks can actually be hurt by normal weapons. In dust only AV works, and doesn't work very well 2.Again why shouldn't we be able to do any damage with standard or militia gear? You shouldn't have to spec into AV, it should just make it easier. 3.No. Without acceleration taken into account, the tank moves 93.75km/h, which is 26m/s. The av grenades radius is 6m. 4.I try not to stand in the open, but sometimes it's the only way to reach the tank. Especially when you spawn in the open. Again, somewhat more a spawn issue than the tank itself, but you get the point. 5. I think it's stupid. Make the tanks much cheaper, and nerf them. Makes for more balanced gameplay overall. 1.I'm not sure what you mean by "GTFOT" besides you're trying to tell me you're angry because we're arguing on the internet. 2.Personally not a tank driver, so I don't know. I don't have 14 million skillpoints so I can try out one of these crazy setups. 3.Yes my experience is based on militia av, because i can't afford anything else sp wise. The next thing i will do is for sure to spec up in AV, but in the meanwhile, what do I do? Still, what do new players do? Does everyone have to spec up in AV to have a chance?
ZOMG THE LISTS!!!!
1. You can shoot a tank with your AR or MD... It does damage idk what you are talking about... Also in other game you dont spend money on your Vehicles
2. No **** that is what we've said this whole time... If you are good at the game you can kill a tank with MLT its not easy and takes some work but its do able.... Answer to this is Get good sir
3. That is the speed of the Armor tank... Which moves that fast with out a plate on it.... Then they would have around 4k armor... Which would be 2 shot by ADV swarms... Shield tank moves at 74/km hr.... takes about 8 seconds to get full speed in a shield tank as well
4. Spawning is something total different... doesn't matter if you what you spawn in... if it happens in front of a tank or a person... you'll probably die... Which is what makes this team based
5. Where i wouldn't be 100% against this if lets say my tank was the price of 3 dropsuits.. I think they made all the changes that needed to be made... Just need our Proto tanks back
1. Against the Eula to type it out.... Just use your imagination ;-)
2. Can drive a Gunnlogi without a piece of Milita on it for 1.2 mil.... Max tanks out with 11.5 mil... 8 mil if you dont want an enforcer tank
3. Would take you 210,000 sp to get ADV Swarms... 1 Week of your cap.... and you would see a world of difference fighting tanks... Also try Damage mods
Btw i don't know if everyone know... Everytank has its own "Headshot"... Its called our powercore... On my shield tank its in the *** end... Forge guns doe 200% damage to me if you hit it... You need to learn the game and how it works before you say things are op or up |
Exergonic
TeamPlayers EoN.
79
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Posted - 2013.06.17 17:48:00 -
[12] - Quote
Benari Kalidima wrote:Exergonic wrote:Edit: Its in 2 posts because i can only Quote 5 per O.o
Here you go i'll break your first post down for you so you can understand
1. Nothing is Impossible 2. QQ its hard to kill someone who knows how to make a fit QQ
3. Was probably a Blaster tank... They are strong vs Infantry if they can aim 4. L2bait then Go behind a wall and rain down your never ending nade spam with a nano
5. Let me guess you use lvl 1 nades >.< 6. as a shield tanker it takes 4 proto packs to kill me... 2 people who can out smart me can 2 shot me
7. they are Militia and i assume you mean the Reg Swarm launcher and Reg Forge when you say standard... Which the difference in both of them is clip size...
8. Armor tanks (std and adv) LOL at STD forge guns... you get a 20% reduction in damage... But i tell you what STD swarms will make him turn the corner a lot faster...
9. Yes tanks do tend to Hardtarget AV standing there trying to kill it
10. Is that really a question?? smh 1. Yes it is. If your dps is lower than the tanks armor/shield repair per second, it is impossible. 2. It's not hard, it's impossible alone, unless standing next to a supply depot. I've used a forge gun clip and all my AV grenades uncountable times. Also I've tried flux against shield tanks, and they didn't do any significant damage. 3. Indeed it was. 4. I've tried that, but most often they are just so fast that they drive out of range really quickly. That's what i mean when speaking about mobility btw. 5. Yes, as I've stated before, I don't have anything else. 6. I guess it's fine that it's possible with proto, but it should also be possible with standard or militia, granted it will be much harder. 7. skipping this one. 8. But he just turns around the corner and he's gone. AV infantry is really slow, while tanks are really fast. I find that odd. 9. Of course. 10. Yes it is. And I'd like you to answer it.
1. Repper have CD's... AV need Nanos... I'm not seeing the point... Be smart throw some AV nades on the groud and bait him to run over them... Its all about burst damage when fighting a tank
2. Again... Nothing is Impossible
3. So they sub Strength vs vehicles to gain Strength vs Mercs... Summon a Rail tank and have fun =)
4. A good tank knows if he stops he is dead... you have to out smart him
5. Get Lvl 2 and watch your av nades double
6. I'm just comparing... Remember these are STD tanks they should be 2-3 shot by Proto AV
7. Kthx
8. Get up on top of a building... or watch his path... he might double over a certain area more then twice... that is where you wait for him... IE out smart the tanker
9.
10. L2playDust??? |
Exergonic
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Posted - 2013.06.17 20:23:00 -
[13] - Quote
True Adamance wrote:Benari Kalidima wrote:St Evilsbitch wrote:Benari Kalidima wrote: Uhm, did you read my posts? I can easily do that already, and that is exactly my point. Don't you get it?
Edit: my point is, you're not entitled to win just because you have more skillpoints, or have spent more isk. Have an advantage yes, but you are not, entitled to win.
If you think you're entitled to win, the game is effectively P2W, since you can get proto equivalents for AUR.
There's so many flaws in having too large gaps between very old players and very new playing together.
GTFO. Seriously. You have to skill into advanced gear to get the ability to use the proto aurum gear, so yet another logical fallacy. No one has brought up being entitled but you. You are apparently entitled to an argument that you will only see your side of, and will only accept a reality that exists somewhere else on some other game. And apparently we all have to play your game where you are the supreme ruler of said fantasy land. Grow The Fuq UP. I'm not the one doing personal attacks, so I find that I'm pretty grown up. I'm not telling you to "GTFO" am i? Or grow up? Now stop telling me to. Discussing balancing issues shouldn't turn into a flamewar. I'm willing to see both sides, that's why I made this thread. I entirely understand that a tank shouldn't be easy to take out, but currently it just seems way too hard. It scares new players away, because they have no chance, and this is why I think the gap should be smaller imo. It's not fun being camped by a tank and not being able to do anything, even though you're AV. I even compared it to other games, but for some reason it's being rejected because "it's not the same game". Why is it wrong to compare it to, for example planetside 2? In planetside 2, tanks are good against infantry, but vulnerable to AV, be it one or five. I think that's a good example for how it should be. I also do understand that you should have an advantage with better skills, and spending more isk, but the gap between players has just become too big. The game has just come out, and there's players already with 15 mil skillpoints specced in tanks. As I said, this of course also could be fixed with matchmaking, but the result is the same anyway. I'm just reading through this thread and not liking what Im seeing. Current Dust forum goers leave this guy alone, stop being douche bags, just explain to him this is Dust, it does things differently, and HTFU is something adopted from our game designers.
I'm pretty sure this was told in every post made in this stupid topic. |
Exergonic
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97
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Posted - 2013.06.20 05:55:00 -
[14] - Quote
Can't believe this topic is still going.... |
Exergonic
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102
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Posted - 2013.06.20 15:03:00 -
[15] - Quote
XiBravo wrote:Exer after reading first few pages I had to stop and reply: You sound like a complete douche canoe. That is all.
Thanks Bravo! love you too ;-) |
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