Pages: 1 2 3 4 5 6 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Heinrich Jagerblitzen
D3LTA FORC3 Orion Empire
225
|
Posted - 2013.05.09 13:52:00 -
[1] - Quote
We are pleased to announce that we have just concluded a lengthy meeting with a considerable portion of the Dust514 community and development teams, as well as upper management such as Executive Producer CCP Jian and Creative Director CCP Praetorian.
It was an opportunity not only to cover the the most urgent issues surrounding Uprising's deployment, but also to review the steps that CCP will be taking in the immediate future in order to fix some of the unexpected results that occured from Uprising's migration onto Tranquility. We also discussed many ways that CCP can ensure that you, the players and beta testers, receive more timely and comprehensive information about what exactly is being worked on (and why).
The contents of this meeting are being drafted up for release by CCP CommanderWang and CCP Frame, and will be posted shortly so that the public is in the loop with the CPM and CCP as to what took place. Rest assured this meeting was comprehensive GÇô while the nitty gritty details will be hammered out in the days ahead, everything from general dissatisfaction with item balancing, to input issues, to the frustrations we've all shared with the new skill tree were discussed extensively.
The CPM is satisfied with CCP's timely and focused effort to take care of these issues in the days and weeks ahead, and we expect this to play out here in the forums as well. The CPM was adamant that with increased level of information and clarity, unnecessary noise can be reduced to that the best of your ideas reach the people they need to reach inside the development circle. This is in fact our primary purpose for existing in the first place GÇô if we've done our jobs right, you'll be seeing more from CCP than you have in the past, and have more opportunities to give specific feedback in places you know you'll be heard, and see evidence of this as CCP continues to roll out fixes and updates to the game.
Not everything everyone would like to see will be ready by the 14th, lets be perfectly clear here GÇô but the reason that the CPM asked for this meeting to begin with was to ensure there was both resources and process were in place to take care of the things we've noticed as issues between our Fanfest playtest, and what we've seen since Uprising's initial deployment on Tranquility.
We appreciate everyone's patience while you await further news, but we feel it is important for you to know that the community's concerns are being heard at the highest levels thanks to your representatives on the CPM. We also strongly encourage you to continue to send us your repeatable bugs, balancing advice, and other suggestions for us to use in our talks with CCP in order to expedite the process of improvement.
-The Council of Planetary Management
Heinrich Jagerblitzen Iron Wolf Saber Jenza Aranda Kane Spero Laurent Cazaderon Nova Knife
|
Kekklian Noobatronic
Goonfeet
4
|
Posted - 2013.05.09 13:55:00 -
[2] - Quote
+1 |
ZiwZih
The Tritan Industries RISE of LEGION
125
|
Posted - 2013.05.09 13:55:00 -
[3] - Quote
We are pleased, too. |
PAs Capone
The Tritan Industries RISE of LEGION
74
|
Posted - 2013.05.09 13:57:00 -
[4] - Quote
Thank you CPM & CCP. Great news. |
MarakPS3 Daga
Bojo's School of the Trades
40
|
Posted - 2013.05.09 13:57:00 -
[5] - Quote
looking forward to some communication resulting from this! |
5aEKUXeRJGJ27kCDnDVYak5q
Kirkinen Risk Control Caldari State
79
|
Posted - 2013.05.09 13:58:00 -
[6] - Quote
i have mixed feeling about this.
this sounds too good to be true, what made CCP turn a 180 degree to their attitude? is this just an RP exercise? soon (tm) we shall find out (when things get fixed) |
EnglishSnake
Zumari Force Projection Caldari State
1019
|
Posted - 2013.05.09 14:00:00 -
[7] - Quote
Imma wait to see the notes before i judge
But as a vehicle user who feels that he has been literally ****** over with uprising im pretty pissed off atm so for me it will take a damn miracle to be happy |
XXfootnoteXX
DUST University Ivy League
248
|
Posted - 2013.05.09 14:01:00 -
[8] - Quote
5aEKUXeRJGJ27kCDnDVYak5q wrote:i have mixed feeling about this.
this sounds too good to be true, what made CCP turn a 180 degree to their attitude? is this just an RP exercise? soon (tm) we shall find out (when things get fixed)
Probably has to do with the fact they have a focused group to talk to rather then people raging in threads. |
Mobius Wyvern
BetaMax. CRONOS.
1458
|
Posted - 2013.05.09 14:02:00 -
[9] - Quote
Heinrich Jagerblitzen wrote:We are pleased to announce that we have just concluded a lengthy meeting with a considerable portion of the Dust514 community and development teams, as well as upper management such as Executive Producer CCP Jian and Creative Director CCP Praetorian.
It was an opportunity not only to cover the the most urgent issues surrounding Uprising's deployment, but also to review the steps that CCP will be taking in the immediate future in order to fix some of the unexpected results that occured from Uprising's migration onto Tranquility. We also discussed many ways that CCP can ensure that you, the players and beta testers, receive more timely and comprehensive information about what exactly is being worked on (and why).
The contents of this meeting are being drafted up for release by CCP CommanderWang and CCP Frame, and will be posted shortly so that the public is in the loop with the CPM and CCP as to what took place. Rest assured this meeting was comprehensive GÇô while the nitty gritty details will be hammered out in the days ahead, everything from general dissatisfaction with item balancing, to input issues, to the frustrations we've all shared with the new skill tree were discussed extensively.
The CPM is satisfied with CCP's timely and focused effort to take care of these issues in the days and weeks ahead, and we expect this to play out here in the forums as well. The CPM was adamant that with increased level of information and clarity, unnecessary noise can be reduced to that the best of your ideas reach the people they need to reach inside the development circle. This is in fact our primary purpose for existing in the first place GÇô if we've done our jobs right, you'll be seeing more from CCP than you have in the past, and have more opportunities to give specific feedback in places you know you'll be heard, and see evidence of this as CCP continues to roll out fixes and updates to the game.
Not everything everyone would like to see will be ready by the 14th, lets be perfectly clear here GÇô but the reason that the CPM asked for this meeting to begin with was to ensure there was both resources and process were in place to take care of the things we've noticed as issues between our Fanfest playtest, and what we've seen since Uprising's initial deployment on Tranquility.
We appreciate everyone's patience while you await further news, but we feel it is important for you to know that the community's concerns are being heard at the highest levels thanks to your representatives on the CPM. We also strongly encourage you to continue to send us your repeatable bugs, balancing advice, and other suggestions for us to use in our talks with CCP in order to expedite the process of improvement.
-The Council of Planetary Management
Heinrich Jagerblitzen Iron Wolf Saber Jenza Aranda Kane Spero Laurent Cazaderon Nova Knife
Good to hear!
Looking forward to hearing more from you guys. |
CHICAGOCUBS4EVER
TeamPlayers EoN.
237
|
Posted - 2013.05.09 14:02:00 -
[10] - Quote
good to see this, good for everyone.
I for one am pleased to see our CPM is being diligent and is forging a strong relationship with the programmers that DO have the power to modify the game in the best interests of everyone. That is the entire point of 'beta' testing anyway. In the past few days I have seen more constructive correspondence between players and devs, and undoubtedly some of that credit has to go to our CPM. keep it up and we can all have hope our grand vision we share with CCP about dust will happen!! |
|
Heinrich Jagerblitzen
D3LTA FORC3 Orion Empire
229
|
Posted - 2013.05.09 14:03:00 -
[11] - Quote
XXfootnoteXX wrote:5aEKUXeRJGJ27kCDnDVYak5q wrote:i have mixed feeling about this.
this sounds too good to be true, what made CCP turn a 180 degree to their attitude? is this just an RP exercise? soon (tm) we shall find out (when things get fixed) Probably has to do with the fact they have a focused group to talk to rather then people raging in threads.
You nailed it. |
Still blazn
BLaQ Heavy CORP
6
|
Posted - 2013.05.09 14:05:00 -
[12] - Quote
And after all this "serious" discussion was the decision made to rollback all the WEapon stats to previous build? Because this is the ONLY way to fix this..
Start there then make small adjustments to what needs work..
But im guessing it will be some halfway stealth buff for heavies, while the rest stays the same? |
grreen mctree
Kang Lo Directorate Gallente Federation
0
|
Posted - 2013.05.09 14:05:00 -
[13] - Quote
Give it up fella, dust is dead. If you can't see that you obviously have poor judgement and imo are not fit to represent ANY community. |
Kain Spero
Imperfects Negative-Feedback
1380
|
Posted - 2013.05.09 14:06:00 -
[14] - Quote
Reserved |
SoLJae
ZionTCD Unclaimed.
388
|
Posted - 2013.05.09 14:07:00 -
[15] - Quote
Heinrich Jagerblitzen wrote:
We appreciate everyone's patience while you await further news, but we feel it is important for you to know that the community's concerns are being heard at the highest levels thanks to your representatives on the CPM.
-The Council of Planetary Management
Heinrich Jagerblitzen Iron Wolf Saber Jenza Aranda Kane Spero Laurent Cazaderon Nova Knife
If the CPM truly intends to represent the Dust community then I would hope that they recognize the recent groundswell of support for a SP respec on the 14th of May.
I would ask that each member publicly support the recent player's initiative to get this done.
Thanks. |
ca ronic
Moffit Bros
9
|
Posted - 2013.05.09 14:11:00 -
[16] - Quote
Just leave it alone at this point. Every thing got nerfed and people will get use to it. We will never get to know the strengths and weakness of gear if they are constantly making major changes to them. |
Heinrich Jagerblitzen
D3LTA FORC3 Orion Empire
231
|
Posted - 2013.05.09 14:12:00 -
[17] - Quote
Still blazn wrote:And after all this "serious" discussion was the decision made to rollback all the WEapon stats to previous build? Because this is the ONLY way to fix this..
Start there then make small adjustments to what needs work..
But im guessing it will be some halfway stealth buff for heavies, while the rest stays the same?
Frankly I can speak for the entire council in that we are sick of "stealth" anything, really. All changes made should be transparently and openly, with a chance for your input before final decisions are made. Obviously this has not been the case in the past, and that's why we are at where we are at today in terms of game balance, but we've made it clear to CCP that it needs to be this way in the future. Getting there will take time, but I think the message was received loud and clear. |
Heinrich Jagerblitzen
D3LTA FORC3 Orion Empire
231
|
Posted - 2013.05.09 14:18:00 -
[18] - Quote
SoLJae wrote:Heinrich Jagerblitzen wrote:
We appreciate everyone's patience while you await further news, but we feel it is important for you to know that the community's concerns are being heard at the highest levels thanks to your representatives on the CPM.
-The Council of Planetary Management
Heinrich Jagerblitzen Iron Wolf Saber Jenza Aranda Kane Spero Laurent Cazaderon Nova Knife
If the CPM truly intends to represent the Dust community then I would hope that they recognize the recent groundswell of support for a SP respec on the 14th of May. I would ask that each member publicly support the recent player's initiative to get this done. Thanks.
I'll be the first to start. You'll be happy to know that a full respec as part of an adjustment to the skill tree in order to reduce the overall SP requirement back in the direction of Chromosome-level train times was actually one of the primary "must-do" items on the CPM's agenda. Not only that, I think there is a strong possibility that we will see this, and see this within the month. No promises or dates here yet - but based on the positive reception from CCP I think this is quite likely at this point, enough to say so publicly. |
Reav Hannari
Red Rock Outriders Red Rock Consortium
583
|
Posted - 2013.05.09 14:22:00 -
[19] - Quote
I'm glad that CCP formed the CPM this early in the process so that players have someone to represent their concerns. Lack of timely, comprehensive and accurate information is definitely my number one concern. |
RECON BY FIRE
Internal Error. Negative-Feedback
134
|
Posted - 2013.05.09 14:24:00 -
[20] - Quote
Ill believe it when I see it. The ignorance CCP has shown with Uprising is extraordinary. All they had to do was take Chromosome and add stuff to it, but no. They just had to go and change the entire core of the game and kept us misinformed about what they were doing the whole way. |
|
Cybus Trama'dol
EYE Security Task Force and Resources Acquisition
11
|
Posted - 2013.05.09 14:29:00 -
[21] - Quote
Heinrich Jagerblitzen wrote:SoLJae wrote:Heinrich Jagerblitzen wrote:
We appreciate everyone's patience while you await further news, but we feel it is important for you to know that the community's concerns are being heard at the highest levels thanks to your representatives on the CPM.
-The Council of Planetary Management
Heinrich Jagerblitzen Iron Wolf Saber Jenza Aranda Kane Spero Laurent Cazaderon Nova Knife
If the CPM truly intends to represent the Dust community then I would hope that they recognize the recent groundswell of support for a SP respec on the 14th of May. I would ask that each member publicly support the recent player's initiative to get this done. Thanks. I'll be the first to start. You'll be happy to know that a full respec following an adjustment to the skill tree in order to reduce the overall SP requirement back in the direction of Chromosome-level train times was actually one of the primary "must-do" items on the CPM's agenda. Not only that, I think there is a strong possibility that we will see this, and see this within the month. No promises or dates here yet - but based on the positive reception from CCP I think this is quite likely at this point, enough to say so publicly. Thats great news, can you give us any info on whats happening with the MAG tribute BPO's for the people who bought them full price on the market and now cant use them. |
SoLJae
ZionTCD Unclaimed.
392
|
Posted - 2013.05.09 14:30:00 -
[22] - Quote
Heinrich Jagerblitzen wrote:SoLJae wrote:Heinrich Jagerblitzen wrote:
We appreciate everyone's patience while you await further news, but we feel it is important for you to know that the community's concerns are being heard at the highest levels thanks to your representatives on the CPM.
-The Council of Planetary Management
Heinrich Jagerblitzen Iron Wolf Saber Jenza Aranda Kane Spero Laurent Cazaderon Nova Knife
If the CPM truly intends to represent the Dust community then I would hope that they recognize the recent groundswell of support for a SP respec on the 14th of May. I would ask that each member publicly support the recent player's initiative to get this done. Thanks. I'll be the first to start. You'll be happy to know that a full respec following an adjustment to the skill tree in order to reduce the overall SP requirement back in the direction of Chromosome-level train times was actually one of the primary "must-do" items on the CPM's agenda. Not only that, I think there is a strong possibility that we will see this, and see this within the month. No promises or dates here yet - but based on the positive reception from CCP I think this is quite likely at this point, enough to say so publicly.
Thanks for your support! |
Reav Hannari
Red Rock Outriders Red Rock Consortium
584
|
Posted - 2013.05.09 14:39:00 -
[23] - Quote
Heinrich Jagerblitzen:
With a rebalancing of skill rankings and overall SP cost can you push for an accurate data dump that includes prerequisites with at least a week of lead time so that the community has time to build tools, analyze data and provide guidance so that we don't have the same issues as on Uprising release day? What they provided the day before was a fair start. It just needed some work to be useful. |
Maximus Stryker
Villore Sec Ops Gallente Federation
448
|
Posted - 2013.05.09 14:39:00 -
[24] - Quote
RECON BY FIRE wrote:Ill believe it when I see it. The ignorance CCP has shown with Uprising is extraordinary. All they had to do was take Chromosome and add stuff to it, but no. They just had to go and change the entire core of the game and kept us misinformed about what they were doing the whole way. I am not in the know, but perhaps the core of the game needed to change in order to allow for future expansion and vision. I am not saying that this build if perfect as we all know it has issues. Simply put, just adding stuff on to a base is not always the best idea. Ex: if you have a house, you cannot keep pilling stuff ontop of (adding levels/floors) the house because the house's infrastructure cannot support the weight of a 5 story house. So you need to go in and rebuilding the foundation, the core of the house so that future upgrades and additions are stable.
Just a guess. |
Heinrich Jagerblitzen
D3LTA FORC3 Orion Empire
237
|
Posted - 2013.05.09 14:47:00 -
[25] - Quote
Reav Hannari wrote:Heinrich Jagerblitzen:
With a rebalancing of skill rankings and overall SP cost can you push for an accurate data dump that includes prerequisites with at least a week of lead time so that the community has time to build tools, analyze data and provide guidance so that we don't have the same issues as on Uprising release day? What they provided the day before was a fair start. It just needed some work to be useful.
This was another thing we absolutely pushed for as part of our agenda in the meeting, and which CCP agreed to look into. In our opinion, there shouldn't be a single number or statistic that isn't publicly posted knowledge in a form we can make the most of, and we believe that all changes to those statistics should be posted in advance. Always. We also mentioned specifically what you just did regarding the community's ability to build all kinds of tools and analyze the data if only we had a spreadsheet of the values. Consider this one already vouched for, and strongly. |
Liner ReXiandra
Zumari Force Projection Caldari State
23
|
Posted - 2013.05.09 14:47:00 -
[26] - Quote
Dust 514 could use some of CCP Unifex' magic touch atm. |
MarakPS3 Daga
Bojo's School of the Trades
40
|
Posted - 2013.05.09 14:51:00 -
[27] - Quote
Reav Hannari wrote:Heinrich Jagerblitzen:
With a rebalancing of skill rankings and overall SP cost can you push for an accurate data dump that includes prerequisites with at least a week of lead time so that the community has time to build tools, analyze data and provide guidance so that we don't have the same issues as on Uprising release day? What they provided the day before was a fair start. It just needed some work to be useful.
QFT.
seriously, this so much.
i assume part of the conversation was asking why the changes wernt run past the players (you know the most knowledgeable about the game between the two groups).
Im happy for the respec and sp adjusting news, thats bloody great and has made the council earn my respect . |
Heinrich Jagerblitzen
D3LTA FORC3 Orion Empire
238
|
Posted - 2013.05.09 14:57:00 -
[28] - Quote
Liner ReXiandra wrote:Dust 514 could use some of CCP Unifex' magic touch atm.
Actually what this meeting has demonstrated to me is that CCP Jian is every bit as willing to roll up his sleeves and do what needs to be done to get development on the right track. He was the one I asked to meet with us because he's in the position of authority needed to make sure this process improves, and he's been very appreciative and supportive of the CPM during this time. CCP Jian took an extra 45 minutes beyond the allotted meeting time to go through our issues line-by-line and make sure we didn't walk away without making sure that everything was being addressed in some form, sooner or later.
And don't get me wrong, Unifex is a great guy too - but he's never stayed 45 minutes extra in a Skype meeting nor has he ever brought the entourage with him that Jian did this morning. Rest assured you have every bit the same level of professionalism being demonstrated here, Dust514 is in good hands now and I'm excited to work together with Jian in the future. He was very respectful of the CPM's concerns and took our criticism in stride. |
DUST Fiend
OSG Planetary Operations Covert Intervention
2852
|
Posted - 2013.05.09 15:06:00 -
[29] - Quote
This is really good to hear, wish I could have sat in on that meeting. Keep up the good work, this is definitely a step in the right direction for both CPM and CCP.
Now if only you had someone there to repeatedly prod them about dropship rewards :p |
Kekklian Noobatronic
Goonfeet
6
|
Posted - 2013.05.09 15:09:00 -
[30] - Quote
Heinrich Jagerblitzen wrote: I'll be the first to start. You'll be happy to know that a full respec following an adjustment to the skill tree in order to reduce the overall SP requirement back in the direction of Chromosome-level train times was actually one of the primary "must-do" items on the CPM's agenda. Not only that, I think there is a strong possibility that we will see this, and see this within the month. No promises or dates here yet - but based on the positive reception from CCP I think this is quite likely at this point, enough to say so publicly.
Great news! Even if nothing comes from it, it's good to know the community's voice is being represented, and that CCP is at least *willing* to listen. Can't really ask for more than that.
It's just icing on the cake that their reception to the idea was a good one. |
|
dent 308
Subdreddit Test Alliance Please Ignore
1301
|
Posted - 2013.05.09 15:11:00 -
[31] - Quote
Heinrich Jagerblitzen best Jagerblitzen
Good stuff. |
Ryder Azorria
Amarr Templars Amarr Empire
297
|
Posted - 2013.05.09 15:17:00 -
[32] - Quote
dent 308 wrote:Heinrich Jagerblitzen best Jagerblitzen
Good stuff. To be fair, Hans is pretty alright too. |
Surt gods end
Demon Ronin
79
|
Posted - 2013.05.09 15:19:00 -
[33] - Quote
I'll have to wait and see. But glad to hear. |
Heinrich Jagerblitzen
D3LTA FORC3 Orion Empire
242
|
Posted - 2013.05.09 15:33:00 -
[34] - Quote
dent 308 wrote:Heinrich Jagerblitzen best Jagerblitzen
Good stuff.
Dawwww, you're only saying that because you haven't met my sister Hedwig, she is way more fun than either of us.
(Hans is a creep though, and actually keeps her locked away in some hermetically-sealed casket "for safekeeping", and won't say much other than something about "protecting her from excessive exposure to solar radiation".) |
General Tiberius1
ZionTCD Unclaimed.
622
|
Posted - 2013.05.09 15:40:00 -
[35] - Quote
yay! CCP listened to someone other than a number cruncher for a change! |
General Tiberius1
ZionTCD Unclaimed.
622
|
Posted - 2013.05.09 15:41:00 -
[36] - Quote
Heinrich Jagerblitzen wrote:dent 308 wrote:Heinrich Jagerblitzen best Jagerblitzen
Good stuff. Dawwww, you're only saying that because you haven't met my sister Hedwig, she is way more fun than either of us. (Hans is a creep though, and actually keeps her locked away in some hermetically-sealed casket "for safekeeping", and won't say much other than something about "protecting her from excessive exposure to solar radiation".)
lol, big brother much?
LOL, just noticed Cmdr Wang edited the OP
what got deleted?!!? |
Heinrich Jagerblitzen
D3LTA FORC3 Orion Empire
244
|
Posted - 2013.05.09 15:56:00 -
[37] - Quote
General Tiberius1 wrote:LOL, just noticed Cmdr Wang edited the OP what got deleted?!!?
Chill, my friend. All he did was apply some glue to the thread. |
Dis Cord
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
74
|
Posted - 2013.05.09 15:57:00 -
[38] - Quote
Heinrich Jagerblitzen wrote:SoLJae wrote:Heinrich Jagerblitzen wrote:
We appreciate everyone's patience while you await further news, but we feel it is important for you to know that the community's concerns are being heard at the highest levels thanks to your representatives on the CPM.
-The Council of Planetary Management
Heinrich Jagerblitzen Iron Wolf Saber Jenza Aranda Kane Spero Laurent Cazaderon Nova Knife
If the CPM truly intends to represent the Dust community then I would hope that they recognize the recent groundswell of support for a SP respec on the 14th of May. I would ask that each member publicly support the recent player's initiative to get this done. Thanks. I'll be the first to start. You'll be happy to know that a full respec following an adjustment to the skill tree in order to reduce the overall SP requirement back in the direction of Chromosome-level train times was actually one of the primary "must-do" items on the CPM's agenda. Not only that, I think there is a strong possibility that we will see this, and see this within the month. No promises or dates here yet - but based on the positive reception from CCP I think this is quite likely at this point, enough to say so publicly.
All fixes to basic game balance need to be implemented before PC. |
Jammer Jalapeno
BIG BAD W0LVES
3
|
Posted - 2013.05.09 16:03:00 -
[39] - Quote
This is wonderful news!!! Keep up the good work CPM!
Did they mention anything about a test server? |
Master Jaraiya
Ultramarine Corp Orion Empire
28
|
Posted - 2013.05.09 16:06:00 -
[40] - Quote
I posted this Here: https://forums.dust514.com/default.aspx?g=posts&t=73100&p=23
I may be biased, but I think these are great ideas so I'm just reposting in this thread to make sure they are seen by the right people.
Master Jaraiya wrote:CCP Remnant wrote:Yeah... right now only the Amarr heavy frame model is complete. In Uprising we've started pushing all the suits more into specific race profiles, but of course when you're missing 75% of the other frame options you're bound to have some balance holes. The Caldari, Minmatar and Gallente heavy frames are coming, but not as soon as we'd all like.
To that point though, how would you guys like us to approach that? Would you want Type-IIs and more sidegrade variants to tide you over until the other suits come online? (Even knowing that we'll probably retire them once the others arrive?) Thank you, but no thank you. I can't wait for the Heavy Variant Suits, however making corrections to the HMG must have top priority where the class is concerned. No suit will benefit a gun that we cannot use for any type of roll in the battlefield. I understand you wanted to make the Heavy play the role of point defender. To me this means being able to take on at least a full squad of 6 by myself as is often the case. In order for this to happen HMG needs either: category a.) Longer range, tighter bullet spread, less kick/heat build up, smaller targeting reticule, wind up upon ADS, suppression effect: stopping power (-__% movement speed per landed round), more damage or category b.)Faster turning speed, more damage, faster wind up when AFH, suppression effect: blur (-__% visibility per landed round), longer range, tighter spread, wind up upon ADS, less kick/heat build up I wouldn't mind seeing a category a.) HMG(point man assaulter) and a category b.) HMG(point defender) in each tier for the HMG in order to add more diversification for the Heavy's role. Either one of these categories would work for point defender, however. These are my suggestions please note under each category suggestions are listed in order of importance for intended purpose. These suggestions are based off of my own experience, other players' suggestions, and the DEVs'/players' communications.
|
|
General Tiberius1
ZionTCD Unclaimed.
625
|
Posted - 2013.05.09 16:07:00 -
[41] - Quote
Heinrich Jagerblitzen wrote:General Tiberius1 wrote:LOL, just noticed Cmdr Wang edited the OP what got deleted?!!? Chill, my friend. All he did was apply some glue to the thread.
lol, as CPM are you required to spell check everything now? |
Brush Master
HavoK Core RISE of LEGION
433
|
Posted - 2013.05.09 16:19:00 -
[42] - Quote
+1 |
Grimmnyr Odynson
WarRavens Orion Empire
5
|
Posted - 2013.05.09 16:30:00 -
[43] - Quote
So... where are the notes? 2 hours passed already, didn't figure it would take that long to get notes posted. |
EnglishSnake
Zumari Force Projection Caldari State
1030
|
Posted - 2013.05.09 16:42:00 -
[44] - Quote
Grimmnyr Odynson wrote:So... where are the notes? 2 hours passed already, didn't figure it would take that long to get notes posted.
Yup
For these notes and what is said is make or break for CPM imho |
Heinrich Jagerblitzen
D3LTA FORC3 Orion Empire
245
|
Posted - 2013.05.09 16:42:00 -
[45] - Quote
Grimmnyr Odynson wrote:So... where are the notes? 2 hours passed already, didn't figure it would take that long to get notes posted.
Give the team some time. They want to put up not only a summary of our meeting, but also some relevant information about what the teams are working on, which is more work than just a quick summary with no real "meat".
....keep in mind that this was the whole point of having a meeting to begin with. To address the issue of "not enough information". Let's not bite the hand that feeds when CCP is willing to cooperate and shed some light on what's coming in the pipeline. |
Dis Cord
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
77
|
Posted - 2013.05.09 16:49:00 -
[46] - Quote
Heinrich Jagerblitzen wrote:Grimmnyr Odynson wrote:So... where are the notes? 2 hours passed already, didn't figure it would take that long to get notes posted. Give the team some time. They want to put up not only a summary of our meeting, but also some relevant information about what the teams are working on, which is more work than just a quick summary with no real "meat". ....keep in mind that this was the whole point of having a meeting to begin with. To address the issue of "not enough information". Let's not bite the hand that feeds when CCP is willing to cooperate and shed some light on what's coming in the pipeline.
Are you or CCP also planing on commenting regarding the fixes to the problems in relation to the release of PC?
It's kind of the 800lb gorilla in the room. Will the fixes come before PC is released? |
Zahle Undt
The Tritan Industries RISE of LEGION
86
|
Posted - 2013.05.09 17:07:00 -
[47] - Quote
Grimmnyr Odynson wrote:So... where are the notes? 2 hours passed already, didn't figure it would take that long to get notes posted.
Chill buddy, you know the CPM are not paid employees but are people who volunteer their time. I'm glad to see the CPM is doing what they were tasked with as far as representing the community. As much as I and others have been doomsaying and throwing verbal stones at CCP it's because the majority of us really want this game to succeed. We've invested time, money, and hope into this game and I think some of us may want it to be great as much as CCP does, if not more.
I look forward to reading about what was discussed and what solutions will be implemented, even if they don't get out by launch, we who play it can at least defend it from detractors if we know what fixes are coming. |
Lunamaria Hawkeye
SyNergy Gaming EoN.
140
|
Posted - 2013.05.09 17:15:00 -
[48] - Quote
Still don't know who this guy is or how to pronounce his name. |
Rhapsodyy Darkforce
SyNergy Gaming EoN.
15
|
Posted - 2013.05.09 17:16:00 -
[49] - Quote
Glad to see you guys are on the case, and tbh im now glad they formed the CPM before Uprising.
This whole episode makes me think we need a test server for dust tbh. Wonder if theres anyway they could set it up so we could test new builds on sisi. I really think it should be something of a priority.
And in a few conversations ive had with people seeing more dev blogs along the line of CCP Fozzies and intended changes as they have been doing with the ship rebalancing in eve would only be a positive thing for dust. |
Asmadai
HavoK Core RISE of LEGION
76
|
Posted - 2013.05.09 17:23:00 -
[50] - Quote
Thank you CPM! And thank you CCP. CCP is just as much a part of the community as we are and having something available to allow for discourse between the players and the devs is only going to make Dust 514 better.
Hats off to all. |
|
Roy Xkillerz
Red Star. EoN.
15
|
Posted - 2013.05.09 17:27:00 -
[51] - Quote
Very happy about the CPM finnaly showing their faces. While I am not gonna post all me issues here. But I think CPM is doing a good job. Lising good to the feedback and for example bring the kill sound back. I am excited about the other notes later on tonight or tomarrow like take your time. |
Prius Vecht
Red and Silver Hand Amarr Empire
92
|
Posted - 2013.05.09 17:33:00 -
[52] - Quote
Im very pleased by this. The CPM showing their value early.
Was very surprised to hear CCP say they wanted to get away from the cross training by separating vehicle and dropsuit skills, and then turn around and put Logis and Assaults in the same tree basically. |
Booby Tuesdays
Ahrendee Mercenaries
72
|
Posted - 2013.05.09 17:33:00 -
[53] - Quote
Good to hear our CPM is on the case. Reading these forums the past few days has been...interesting to say the least. This makes me wonder if I should just wait on speccing back into my MD Logi role. I'm downloading Uprising now, just got back in town this morning. If everything is going to be cheaper (just not as cheap as before), then that drastically alters my build path. |
RedBleach LeSanglant
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
181
|
Posted - 2013.05.09 17:37:00 -
[54] - Quote
RECON BY FIRE wrote:Ill believe it when I see it. The ignorance CCP has shown with Uprising is extraordinary. All they had to do was take Chromosome and add stuff to it, but no. They just had to go and change the entire core of the game and kept us misinformed about what they were doing the whole way.
If only there was a way to like this more.... |
Rhapsodyy Darkforce
SyNergy Gaming EoN.
15
|
Posted - 2013.05.09 17:40:00 -
[55] - Quote
Heinrich Jagerblitzen wrote:Liner ReXiandra wrote:Dust 514 could use some of CCP Unifex' magic touch atm. Actually what this meeting has demonstrated to me is that CCP Jian is every bit as willing to roll up his sleeves and do what needs to be done to get development on the right track. He was the one I asked to meet with us because he's in the position of authority needed to make sure this process improves, and he's been very appreciative and supportive of the CPM during this time. CCP Jian took an extra 45 minutes beyond the allotted meeting time to go through our issues line-by-line and make sure we didn't walk away without making sure that everything was being addressed in some form, sooner or later. And don't get me wrong, Unifex is a great guy too - but he's never stayed 45 minutes extra in a Skype meeting nor has he ever brought the entourage with him that Jian did this morning. Rest assured you have every bit the same level of professionalism being demonstrated here, Dust514 is in good hands now and I'm excited to work together with Jian in the future. He was very respectful of the CPM's concerns and took our criticism in stride.
Good to know. |
RedBleach LeSanglant
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
181
|
Posted - 2013.05.09 17:42:00 -
[56] - Quote
Heinrich Jagerblitzen wrote:SoLJae wrote:Heinrich Jagerblitzen wrote:
We appreciate everyone's patience while you await further news, but we feel it is important for you to know that the community's concerns are being heard at the highest levels thanks to your representatives on the CPM.
-The Council of Planetary Management
Heinrich Jagerblitzen Iron Wolf Saber Jenza Aranda Kane Spero Laurent Cazaderon Nova Knife
If the CPM truly intends to represent the Dust community then I would hope that they recognize the recent groundswell of support for a SP respec on the 14th of May. I would ask that each member publicly support the recent player's initiative to get this done. Thanks. I'll be the first to start. You'll be happy to know that a full respec following an adjustment to the skill tree in order to reduce the overall SP requirement back in the direction of Chromosome-level train times was actually one of the primary "must-do" items on the CPM's agenda. Not only that, I think there is a strong possibility that we will see this, and see this within the month. No promises or dates here yet - but based on the positive reception from CCP I think this is quite likely at this point, enough to say so publicly.
CCP and CPM thank you. From hearing nothing to seeing that there are people representing me makes me feel a little better about the situation. For so long i've just felt that it was me VS CCP... and that is a loosing battle. So thanks to both of you for 1. Representing our ideas and concerns, and 2. listening, discussing, and meeting over them.
Thank you, Bleach |
TECH-SARGE
Talon Strike Force LTD Orion Empire
3
|
Posted - 2013.05.09 17:43:00 -
[57] - Quote
Finally!! |
Naquiri
ExcelsiCorp Securities
51
|
Posted - 2013.05.09 18:18:00 -
[58] - Quote
If I may make a suggestion.
i think it would be helpful for the folks that spend more of their time in-game than on the Forums, that when significant information is being posted by CPM or CCP, in this case the details of the meeting, a notice using the in-game Notification system is sent out.
|
David Spd
Red Star. EoN.
1
|
Posted - 2013.05.09 18:23:00 -
[59] - Quote
This sounds great and all but pretty words only go so far. Until something (or a series of somethings) happen that prove CCP wants to, and is able to improve it's just wishful thinking at this point.
Let's wait to see what comes of this before we get all excited.
Actions speak louder than words, as they say. |
LXicon
VENGEANCE FOR HIRE
93
|
Posted - 2013.05.09 18:32:00 -
[60] - Quote
Heinrich Jagerblitzen wrote:...In our opinion, there shouldn't be a single number or statistic that isn't publicly posted knowledge in a form we can make the most of....
Do you have any idea if weapon ranges will be displayed when comparing two weapons on you fit? It's a very important stat to omitted. I've seen guns with identical stats except the Meta Level and the price. My guess is the weapon's maximum and optimal ranges are the difference.
|
|
Dis Cord
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
79
|
Posted - 2013.05.09 18:35:00 -
[61] - Quote
LXicon wrote:Heinrich Jagerblitzen wrote:...In our opinion, there shouldn't be a single number or statistic that isn't publicly posted knowledge in a form we can make the most of.... Do you have any idea if weapon ranges will be displayed when comparing two weapons on you fit? It's a very important stat to omitted. I've seen guns with identical stats except the Meta Level and the price. My guess is the weapon's maximum and optimal ranges are the difference.
Agreed.
Once we see the ranges we can all have a huge laugh together. And then a cry. |
CHICAGOCUBS4EVER
TeamPlayers EoN.
250
|
Posted - 2013.05.09 18:38:00 -
[62] - Quote
LXicon wrote:Heinrich Jagerblitzen wrote:...In our opinion, there shouldn't be a single number or statistic that isn't publicly posted knowledge in a form we can make the most of.... Do you have any idea if weapon ranges will be displayed when comparing two weapons on you fit? It's a very important stat to omitted. I've seen guns with identical stats except the Meta Level and the price. My guess is the weapon's maximum and optimal ranges are the difference.
hmmm good point... honestly never thought of that and have always wondered what the meta difference accounted for seeing as stats were identical (broadside and boundless HMG had identical stats, aside from boundless was 1 meta higher)
|
Summer-Wolf
Planetary Response Organisation
34
|
Posted - 2013.05.09 19:10:00 -
[63] - Quote
Ok. Ill stop ranting my disappointment depending of what I see in those notes.
As for the CPM, ok, I stand corrected, good work guys.
My concerns are also towards future suits (i.e. heavies) that we cant spec into now but that we may like to see.
Isnt there a risk that itll penalized players that do want to spec into those suits but currently cant because of time constraint on the development team to release them now? |
RedBleach LeSanglant
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
181
|
Posted - 2013.05.09 19:16:00 -
[64] - Quote
Hell, just put them out now all looking exactly like the current heavy but with the stats and racial bonuses they have planned. I can wait on a skin job for a later date, but give the heavy players something to break there teeth on.
Or give them some more exclusive heavy weapons. - plasma flame thrower? I know there are many ideas, not to be discussed here, I'm just wanting to support my heavies. |
flesth
Red Star. EoN.
25
|
Posted - 2013.05.09 19:24:00 -
[65] - Quote
Heinrich Jagerblitzen wrote:SoLJae wrote:Heinrich Jagerblitzen wrote:
We appreciate everyone's patience while you await further news, but we feel it is important for you to know that the community's concerns are being heard at the highest levels thanks to your representatives on the CPM.
-The Council of Planetary Management
Heinrich Jagerblitzen Iron Wolf Saber Jenza Aranda Kane Spero Laurent Cazaderon Nova Knife
If the CPM truly intends to represent the Dust community then I would hope that they recognize the recent groundswell of support for a SP respec on the 14th of May. I would ask that each member publicly support the recent player's initiative to get this done. Thanks. I'll be the first to start. You'll be happy to know that a full respec following an adjustment to the skill tree in order to reduce the overall SP requirement back in the direction of Chromosome-level train times was actually one of the primary "must-do" items on the CPM's agenda. Not only that, I think there is a strong possibility that we will see this, and see this within the month. No promises or dates here yet - but based on the positive reception from CCP I think this is quite likely at this point, enough to say so publicly.
SP respec would be helpful for most of us , if this happen ,i will be heavy again with my broadside like the old times, tbh i waste sp most on assault suit skills tree and i regrets it , thinking that hmg would never get fixed. heavy for life, |
Grimmnyr Odynson
WarRavens Orion Empire
5
|
Posted - 2013.05.09 19:50:00 -
[66] - Quote
So, 6 hours later, still too soon to ask for an update? |
Soraya Xel
New Eden's Most Wanted Gentlemen's Agreement
66
|
Posted - 2013.05.09 19:53:00 -
[67] - Quote
Heinrich Jagerblitzen wrote:I'll be the first to start. You'll be happy to know that a full respec following an adjustment to the skill tree in order to reduce the overall SP requirement back in the direction of Chromosome-level train times was actually one of the primary "must-do" items on the CPM's agenda. Not only that, I think there is a strong possibility that we will see this, and see this within the month. No promises or dates here yet - but based on the positive reception from CCP I think this is quite likely at this point, enough to say so publicly.
I am terribly against this. Skill points NEEDED a nerf, very badly. People had way too much stuff way too fast. |
Iron Wolf Saber
Den of Swords
3999
|
Posted - 2013.05.09 20:25:00 -
[68] - Quote
Guys you have to understand all things takes time.
Majority of the roots for notes was culmination of nearly 2 weeks of work of the CPM reading and talking with you guys and your concerns and doing even some speadsheet-fu on your behalf. From finding out what the issues are, how important they are to you guys and then drafting them into something CCP can use to talk to their developers with. It would not surprise me if it takes the CCP community team the whole day talking with every team about ever issue and how those teams are going to see about fixing the concerns.
I can't believe I managed to stay up 27 hours for this meeting but I did. |
Covert Clay
Red Star. EoN.
37
|
Posted - 2013.05.09 20:28:00 -
[69] - Quote
Iron Wolf Saber wrote:Guys you have to understand all things takes time.
Majority of the roots for notes was culmination of nearly 2 weeks of work of the CPM reading and talking with you guys and your concerns and doing even some speadsheet-fu on your behalf. From finding out what the issues are, how important they are to you guys and then drafting them into something CCP can use to talk to their developers with. It would not surprise me if it takes the CCP community team the whole day talking with every team about ever issue and how those teams are going to see about fixing the concerns.
I can't believe I managed to stay up 27 hours for this meeting but I did.
I was your #4000th like XD |
IAmDuncanIdaho II
The Southern Legion RISE of LEGION
3
|
Posted - 2013.05.09 20:42:00 -
[70] - Quote
Heinrich Jagerblitzen wrote:SoLJae wrote:Heinrich Jagerblitzen wrote:
We appreciate everyone's patience while you await further news, but we feel it is important for you to know that the community's concerns are being heard at the highest levels thanks to your representatives on the CPM.
-The Council of Planetary Management
Heinrich Jagerblitzen Iron Wolf Saber Jenza Aranda Kane Spero Laurent Cazaderon Nova Knife
If the CPM truly intends to represent the Dust community then I would hope that they recognize the recent groundswell of support for a SP respec on the 14th of May. I would ask that each member publicly support the recent player's initiative to get this done. Thanks. I'll be the first to start. You'll be happy to know that a full respec following an adjustment to the skill tree in order to reduce the overall SP requirement back in the direction of Chromosome-level train times was actually one of the primary "must-do" items on the CPM's agenda. Not only that, I think there is a strong possibility that we will see this, and see this within the month. No promises or dates here yet - but based on the positive reception from CCP I think this is quite likely at this point, enough to say so publicly.
hmm ok so, should I dump my SPs that I've been saving based on the fact that there will be no more respecs? I paid attention, didn't go mad, and have been planning out what to do before I spend any of them, but if there's a respec, I lose out on playing around with the new system and stuff.
This announcement is good generally and a sign that the CPM can do what they're there for, but like I said in the respec petition thread, I will be a little miffed if there's a respec announced shortly before it happens, meaning I didn't get a chance to play around.
That said, if I forget about what I want for a second, if the choice is to respec versus not, more people are happier judging by everything going on. Just a little concerned that someone in this position says they're in favour of a respec and are really really pushing for it without seeming to understand that it *will* penalise some ppl (just less ppl than if you didn't).
As for SP needing a nerf, I think they do too. Perhaps not as much as they are right now, but don't go back to the old values. |
|
Soraya Xel
New Eden's Most Wanted Gentlemen's Agreement
67
|
Posted - 2013.05.09 20:46:00 -
[71] - Quote
Honestly, I wish the CPM would stop, and hold things exactly where they are, short of actual bug fixes, for at least two weeks after a build hits. Too much impulse reaction. Impulsive decisions get us things like the USA PATRIOT Act. A good legislature makes careful, slow changes. |
Phoenix Arakyd
Internal Error. Negative-Feedback
60
|
Posted - 2013.05.09 20:50:00 -
[72] - Quote
Heinrich Jagerblitzen wrote:We are pleased to announce that we have just concluded a lengthy meeting with a considerable portion of the Dust514 community and development teams, as well as upper management such as Executive Producer CCP Jian and Creative Director CCP Praetorian.
It was an opportunity not only to cover the the most urgent issues surrounding Uprising's deployment, but also to review the steps that CCP will be taking in the immediate future in order to fix some of the unexpected results that occured from Uprising's migration onto Tranquility. We also discussed many ways that CCP can ensure that you, the players and beta testers, receive more timely and comprehensive information about what exactly is being worked on (and why).
The contents of this meeting are being drafted up for release by CCP CommanderWang and CCP Frame, and will be posted shortly so that the public is in the loop with the CPM and CCP as to what took place. Rest assured this meeting was comprehensive GÇô while the nitty gritty details will be hammered out in the days ahead, everything from general dissatisfaction with item balancing, to input issues, to the frustrations we've all shared with the new skill tree were discussed extensively.
The CPM is satisfied with CCP's timely and focused effort to take care of these issues in the days and weeks ahead, and we expect this to play out here in the forums as well. The CPM was adamant that with increased level of information and clarity, unnecessary noise can be reduced to that the best of your ideas reach the people they need to reach inside the development circle. This is in fact our primary purpose for existing in the first place GÇô if we've done our jobs right, you'll be seeing more from CCP than you have in the past, and have more opportunities to give specific feedback in places you know you'll be heard, and see evidence of this as CCP continues to roll out fixes and updates to the game.
Not everything everyone would like to see will be ready by the 14th, lets be perfectly clear here GÇô but the reason that the CPM asked for this meeting to begin with was to ensure there was both resources and process were in place to take care of the things we've noticed as issues between our Fanfest playtest, and what we've seen since Uprising's initial deployment on Tranquility.
We appreciate everyone's patience while you await further news, but we feel it is important for you to know that the community's concerns are being heard at the highest levels thanks to your representatives on the CPM. We also strongly encourage you to continue to send us your repeatable bugs, balancing advice, and other suggestions for us to use in our talks with CCP in order to expedite the process of improvement.
-The Council of Planetary Management
Heinrich Jagerblitzen Iron Wolf Saber Jenza Aranda Kane Spero Laurent Cazaderon Nova Knife
Does this mean merc pack refund? Does this mean aur BPO suit refund? |
Covert Clay
Red Star. EoN.
37
|
Posted - 2013.05.09 20:59:00 -
[73] - Quote
Does this mean it is 100 percent confirmed that there will be another respect soon? |
5aEKUXeRJGJ27kCDnDVYak5q
Kirkinen Risk Control Caldari State
83
|
Posted - 2013.05.09 21:15:00 -
[74] - Quote
Any news CCP? |
General Tiberius1
ZionTCD Unclaimed.
627
|
Posted - 2013.05.09 21:17:00 -
[75] - Quote
did i miss something? what notes is everyone asking for?
|
Necrodermis
GunFall Mobilization Covert Intervention
494
|
Posted - 2013.05.09 21:21:00 -
[76] - Quote
glad to see CCP shows more interest in CPM than the game. |
Heinrich Jagerblitzen
D3LTA FORC3 Orion Empire
264
|
Posted - 2013.05.09 21:21:00 -
[77] - Quote
Naquiri wrote:If I may make a suggestion.
i think it would be helpful for the folks that spend more of their time in-game than on the Forums, that when significant information is being posted by CPM or CCP, in this case the details of the meeting, a notice using the in-game Notification system is sent out.
We actually made the same suggestion in the meeting, I pointed out specifically that since this is a console game and people aren't accessing the game through their PC's the way that EVE players do, its unreasonable to expect that any greater percentage of players are following along on the web as well while they play. Most don't even know that so much is discussed on the forums, by players OR devs for that matter. We mentioned a number of options, from email to a neocom button for news, to using the Merc quarters screen - and while I'm not sure how soon we'll see first fruits of this, we definitely made the case that forum threads and dev blogs aren't enough, players need to be able to read important announcements from within the game client. We need the ENTIRE community to have a chance to know what's going on and speak up, not just those of us insane enough to wade deep into the forums on a daily basis. |
General Tiberius1
ZionTCD Unclaimed.
627
|
Posted - 2013.05.09 21:36:00 -
[78] - Quote
Heinrich Jagerblitzen wrote:Naquiri wrote:If I may make a suggestion.
i think it would be helpful for the folks that spend more of their time in-game than on the Forums, that when significant information is being posted by CPM or CCP, in this case the details of the meeting, a notice using the in-game Notification system is sent out.
We actually made the same suggestion in the meeting, I pointed out specifically that since this is a console game and people aren't accessing the game through their PC's the way that EVE players do, its unreasonable to expect that any greater percentage of players are following along on the web as well while they play. Most don't even know that so much is discussed on the forums, by players OR devs for that matter. We mentioned a number of options, from email to a neocom button for news, to using the Merc quarters screen - and while I'm not sure how soon we'll see first fruits of this, we definitely made the case that forum threads and dev blogs aren't enough, players need to be able to read important announcements from within the game client. We need the ENTIRE community to have a chance to know what's going on and speak up, not just those of us insane enough to wade deep into the forums on a daily basis.
totally support this hans, some people only have PS3's, so they never access the forums, and having spoken to people like that, they feel like there's a major disconnect, they seem to always be surprised when they hear how CCP has done or said this or that, as nothing reaches them.... |
Roy Xkillerz
Red Star. EoN.
15
|
Posted - 2013.05.09 21:38:00 -
[79] - Quote
Yea I totally support a ingame news feed idea. Now I tell me corpies something and like a few only stay updated what others say. |
5aEKUXeRJGJ27kCDnDVYak5q
Kirkinen Risk Control Caldari State
83
|
Posted - 2013.05.09 21:38:00 -
[80] - Quote
just wondering if you guys talked about the framerate / performance issue
because the game runs really low framerate |
|
Paper Cutter
Sinq Laison Gendarmes Gallente Federation
7
|
Posted - 2013.05.09 21:40:00 -
[81] - Quote
RedBleach LeSanglant wrote:Or give them some more exclusive heavy weapons. - plasma flame thrower? I know there are many ideas, not to be discussed here, I'm just wanting to support my heavies.
Gatlin laser from fallout 3 please |
Heinrich Jagerblitzen
D3LTA FORC3 Orion Empire
264
|
Posted - 2013.05.09 21:46:00 -
[82] - Quote
5aEKUXeRJGJ27kCDnDVYak5q wrote:just wondering if you guys talked about the framerate / performance issue
because the game runs really low framerate
Absolutely. This is definitely unintended - and CCP's working on investigating every possible underlying cause as we speak. Something happened between testing Uprising at FF, and playing Uprising on Tranquility, because we played the same build, on stock PS3's (no SSD or anything) at FF and had amazing framerates. I'm sure they'll announce their progress as they go, but CCP also seemed surprised to learn that it plays differently on Tranquility and are working on this problem specifically. |
General Tiberius1
ZionTCD Unclaimed.
628
|
Posted - 2013.05.09 21:47:00 -
[83] - Quote
Paper Cutter wrote:RedBleach LeSanglant wrote:Or give them some more exclusive heavy weapons. - plasma flame thrower? I know there are many ideas, not to be discussed here, I'm just wanting to support my heavies. Gatlin laser from fallout 3 please
either that or a beam cannon for the ammar AV weapon |
Iron Wolf Saber
Den of Swords
4002
|
Posted - 2013.05.09 22:02:00 -
[84] - Quote
Soraya Xel wrote:Honestly, I wish the CPM would stop, and hold things exactly where they are, short of actual bug fixes, for at least two weeks after a build hits. Too much impulse reaction. Impulsive decisions get us things like the USA PATRIOT Act. A good legislature makes careful, slow changes.
We wouldn't be good CPM if we didn't know the difference between new build impulse and legitimate concerns. Had Uprising done its job, the GD first few page would have been full of GG CCP majority not FUBAR response that is there now.
Its like knowing that Windows 8 was going to suck before it came out. |
Covert Clay
Red Star. EoN.
37
|
Posted - 2013.05.09 22:02:00 -
[85] - Quote
Heinrich Jagerblitzen wrote:5aEKUXeRJGJ27kCDnDVYak5q wrote:just wondering if you guys talked about the framerate / performance issue
because the game runs really low framerate Absolutely. This is definitely unintended - and CCP's working on investigating every possible underlying cause as we speak. Something happened between testing Uprising at FF, and playing Uprising on Tranquility, because we played the same build, on stock PS3's (no SSD or anything) at FF and had amazing framerates. I'm sure they'll announce their progress as they go, but CCP also seemed surprised to learn that it plays differently on Tranquility and are working on this problem specifically.
Mr Heinrich sir,
Can we fully expect another respec or do we just have to wait and find out? |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
601
|
Posted - 2013.05.09 22:04:00 -
[86] - Quote
Thanks for the feedback, it's been rough lately but getting such a quick response shows that both CCP and the CPM are ready to make things better for the community.
I would like to make one important suggestion to the developers, CPM and we the beta testers for the sake of Dust 514's future:
No more nerfing.
Instead, we should be brainstorming suggestions to reinforce other gaming mechanics to compensate what we all perceive as imbalanced, broken, or outright OP. As an EVE Online subscriber for 5 years, I have full faith in CCP's track record in striving for a perfect imbalance through a flourishing cyclic meta game and healthy counter play that is both fun and challenging for both sides of the battlefield.
For the past 2 years, Dust 514 has degraded from an arms race to a nerf war and the only meta game present has been the ensuing flame wars on the forums. Each suit, vehicle, and weapon class should have advantages over each other for the sake of balance and the tactical aspects of this game. Each class should present a dynamic aesthetic that should inspire an incentive for variety on the battlefield and should be respected for those differences, not shunned for said advantages. If we all do our part to preserve this valuable aspect of the game, Dust 514 will have the vast future that we are all hoping for. |
General Tiberius1
ZionTCD Unclaimed.
630
|
Posted - 2013.05.09 22:04:00 -
[87] - Quote
Iron Wolf Saber wrote:Soraya Xel wrote:Honestly, I wish the CPM would stop, and hold things exactly where they are, short of actual bug fixes, for at least two weeks after a build hits. Too much impulse reaction. Impulsive decisions get us things like the USA PATRIOT Act. A good legislature makes careful, slow changes. We wouldn't be good CPM if we didn't know the difference between new build impulse and legitimate concerns. Had Uprising done its job, the GD first few page would have been full of GG CCP majority not FUBAR response that is there now. Its like knowing that Windows 8 was going to suck before it came out.
lol, why i thank the gods i still have windows 7
now if only i had chromosome mechanics and uprising graphics.... |
General Tiberius1
ZionTCD Unclaimed.
631
|
Posted - 2013.05.09 22:25:00 -
[88] - Quote
just going to leave this here as a description of CCP's complaint department.....
http://upload.wikimedia.org/wikipedia/commons/a/a4/Complaint_Department_Grenade.jpg |
Lonnar
KILL-EM-QUICK RISE of LEGION
13
|
Posted - 2013.05.10 00:28:00 -
[89] - Quote
Heinrich Jagerblitzen wrote:Naquiri wrote:If I may make a suggestion.
i think it would be helpful for the folks that spend more of their time in-game than on the Forums, that when significant information is being posted by CPM or CCP, in this case the details of the meeting, a notice using the in-game Notification system is sent out.
We actually made the same suggestion in the meeting, I pointed out specifically that since this is a console game and people aren't accessing the game through their PC's the way that EVE players do, its unreasonable to expect that any greater percentage of players are following along on the web as well while they play. Most don't even know that so much is discussed on the forums, by players OR devs for that matter. We mentioned a number of options, from email to a neocom button for news, to using the Merc quarters screen - and while I'm not sure how soon we'll see first fruits of this, we definitely made the case that forum threads and dev blogs aren't enough, players need to be able to read important announcements from within the game client. We need the ENTIRE community to have a chance to know what's going on and speak up, not just those of us insane enough to wade deep into the forums on a daily basis.
You have to admit though, that delving into the forums is an adventure in itself. I'm not heavily outspoken here on the forums even though I've been kicking around since Open Beta. I'll comment from time to time, but I prefer to watch, learn, adapt, and then take action. Sort of like an informant who simply gathers information and then sells it to the highest bidder.
However I do agree. We really do need something in-game to alert us to a new happening when it comes to DUST 514 and the game mechanics. Strangely though ... I'd probably hop off and swim back here just to see what people are saying about the news xD |
General Tiberius1
ZionTCD Unclaimed.
634
|
Posted - 2013.05.10 01:13:00 -
[90] - Quote
Lonnar wrote:Heinrich Jagerblitzen wrote:Naquiri wrote:If I may make a suggestion.
i think it would be helpful for the folks that spend more of their time in-game than on the Forums, that when significant information is being posted by CPM or CCP, in this case the details of the meeting, a notice using the in-game Notification system is sent out.
We actually made the same suggestion in the meeting, I pointed out specifically that since this is a console game and people aren't accessing the game through their PC's the way that EVE players do, its unreasonable to expect that any greater percentage of players are following along on the web as well while they play. Most don't even know that so much is discussed on the forums, by players OR devs for that matter. We mentioned a number of options, from email to a neocom button for news, to using the Merc quarters screen - and while I'm not sure how soon we'll see first fruits of this, we definitely made the case that forum threads and dev blogs aren't enough, players need to be able to read important announcements from within the game client. We need the ENTIRE community to have a chance to know what's going on and speak up, not just those of us insane enough to wade deep into the forums on a daily basis. You have to admit though, that delving into the forums is an adventure in itself. I'm not heavily outspoken here on the forums even though I've been kicking around since Open Beta. I'll comment from time to time, but I prefer to watch, learn, adapt, and then take action. Sort of like an informant who simply gathers information and then sells it to the highest bidder. However I do agree. We really do need something in-game to alert us to a new happening when it comes to DUST 514 and the game mechanics. Strangely though ... I'd probably hop off and swim back here just to see what people are saying about the news xD
would still be a nice idea for the people who never get on the forums
|
|
Heinrich Jagerblitzen
D3LTA FORC3 Orion Empire
272
|
Posted - 2013.05.10 01:25:00 -
[91] - Quote
Covert Clay wrote: Mr Heinrich sir,
Can we fully expect another respec or do we just have to wait and find out?
You're going to have to wait to find out. CCP will be the one to announce that once they make a decision either way. All I can do is tell you we're feeling pretty good about it right now.
|
Lonnar
KILL-EM-QUICK RISE of LEGION
14
|
Posted - 2013.05.10 01:43:00 -
[92] - Quote
General Tiberius1 wrote:Lonnar wrote:Heinrich Jagerblitzen wrote:Naquiri wrote:If I may make a suggestion.
i think it would be helpful for the folks that spend more of their time in-game than on the Forums, that when significant information is being posted by CPM or CCP, in this case the details of the meeting, a notice using the in-game Notification system is sent out.
We actually made the same suggestion in the meeting, I pointed out specifically that since this is a console game and people aren't accessing the game through their PC's the way that EVE players do, its unreasonable to expect that any greater percentage of players are following along on the web as well while they play. Most don't even know that so much is discussed on the forums, by players OR devs for that matter. We mentioned a number of options, from email to a neocom button for news, to using the Merc quarters screen - and while I'm not sure how soon we'll see first fruits of this, we definitely made the case that forum threads and dev blogs aren't enough, players need to be able to read important announcements from within the game client. We need the ENTIRE community to have a chance to know what's going on and speak up, not just those of us insane enough to wade deep into the forums on a daily basis. You have to admit though, that delving into the forums is an adventure in itself. I'm not heavily outspoken here on the forums even though I've been kicking around since Open Beta. I'll comment from time to time, but I prefer to watch, learn, adapt, and then take action. Sort of like an informant who simply gathers information and then sells it to the highest bidder. However I do agree. We really do need something in-game to alert us to a new happening when it comes to DUST 514 and the game mechanics. Strangely though ... I'd probably hop off and swim back here just to see what people are saying about the news xD would still be a nice idea for the people who never get on the forums
Indeed. That would indeed be handy for those out of the general loop. So we make the loop bigger to include them =P
|
General Tiberius1
ZionTCD Unclaimed.
637
|
Posted - 2013.05.10 01:45:00 -
[93] - Quote
and if they could somehow respond? that would be perfect. might even get some new ideas in here |
andreySYT
The Unholy Legion Of DarkStar DARKSTAR ARMY
2
|
Posted - 2013.05.10 01:48:00 -
[94] - Quote
Believe it or not but I made this account in the December or October of 2012, i think. So technically I was here since the closed Beta. In Closed Beta this game had so many problems. I would empty a whole clip and the dude wouldn't even have a scratch. the hit detection was so broken that i could barely play the game. But, that's not my point. When chromosome came out in closed beta i couldn't even play it because my internet is very unstable and in-game updates never ever download for me. The worst part for me though was that they don't update the PlayStation store client at all. They only updated it on the open beta. That's not only bad for me but for new people downloading the game, especially if they have slow internet. They were probably like, i spent hours downloading this and then i have to spend more hours downloading this other update? c'mon, it will be quicker to go to the nearest Walmart and buy some kind of low rate game and play it almost right away when you get home. Then when Uprising comes out they dont update the client and im stuck not playing it (no matter how horrible you say it is, i still want to play it) This may be rare but im probably not the only one who has slow and unstable internet. I hope they will atleast update the store client on the 14th.[
b] Please please next time CCP brings out an update, could you also update the store client also for people like me who will probably end up missing out later, after launch when they wont be changing the store client at all because its already launched. [/b] |
Artificer Ghost
Bojo's School of the Trades
43
|
Posted - 2013.05.10 01:59:00 -
[95] - Quote
Thank goodness there's a likely chance for a respec. Amarrian Logistics? Nope! I mean, goodness. I last as long as I did last build, in the default Artificer Fit, with no mods. And the Amarr Logi has more Shields/Armor!
Seriously though, CPM. Bro to bro(s?), great job. It's always nice to hear that the DUST players have someone to represent them, and not the newberries that think the AR is underpowered. Because I get sniped by ARs in Chromosome. Now, they're fine. xD |
General Tiberius1
ZionTCD Unclaimed.
637
|
Posted - 2013.05.10 02:14:00 -
[96] - Quote
https://forums.dust514.com/default.aspx?g=posts&m=774276#post774276
bottom reply, next week before we hear anything |
bolsh lee
Ahrendee Mercenaries
91
|
Posted - 2013.05.10 04:15:00 -
[97] - Quote
[FEEDBACK] Aiming in Uprising feels different: https://forums.dust514.com/default.aspx?g=posts&m=761754#post761754 Status: We are investigating this issue and will apply fixes accordingly.
Hopefully this issue was discussed as a sooner then later especially with PC around the corner.... ? |
SoTa of PoP
Circle of Huskarl Minmatar Republic
146
|
Posted - 2013.05.10 04:22:00 -
[98] - Quote
I'd really like that list of questions CPM asked CCP. |
CommanderBolt
A.N.O.N.Y.M.O.U.S.
4
|
Posted - 2013.05.10 04:34:00 -
[99] - Quote
Heinrich Jagerblitzen wrote:
I'll be the first to start. You'll be happy to know that a full respec following an adjustment to the skill tree in order to reduce the overall SP requirement back in the direction of Chromosome-level train times was actually one of the primary "must-do" items on the CPM's agenda. Not only that, I think there is a strong possibility that we will see this, and see this within the month. No promises or dates here yet - but based on the positive reception from CCP I think this is quite likely at this point, enough to say so publicly.
I do hope this is the case. Please inform CCP that as a Assault Dropship / Vehicle character, I WILL NOT be putting any SP into vehicles again if we do get another sp reset. Not until there is some balance.
Assault DropShips take too hard a hit from forge guns in both HP loss and the fact it sends you flying in horrible directions. Shooting the damn pilots turret is also very clumsy.
I also hear tankers are having it bad.
Seems its all about Duvolles and heavy shield tanked dropsuits.
|
RINON114
B.S.A.A.
144
|
Posted - 2013.05.10 05:21:00 -
[100] - Quote
CommanderBolt wrote:Heinrich Jagerblitzen wrote:
I'll be the first to start. You'll be happy to know that a full respec following an adjustment to the skill tree in order to reduce the overall SP requirement back in the direction of Chromosome-level train times was actually one of the primary "must-do" items on the CPM's agenda. Not only that, I think there is a strong possibility that we will see this, and see this within the month. No promises or dates here yet - but based on the positive reception from CCP I think this is quite likely at this point, enough to say so publicly.
I do hope this is the case. Please inform CCP that as a Assault Dropship / Vehicle character, I WILL NOT be putting any SP into vehicles again if we do get another sp reset. Not until there is some balance. Assault DropShips take too hard a hit from forge guns in both HP loss and the fact it sends you flying in horrible directions. Shooting the damn pilots turret is also very clumsy. I also hear tankers are having it bad. Seems its all about Duvolles and heavy shield tanked dropsuits. Wasn't it always about that? |
|
Summer-Wolf
Planetary Response Organisation
39
|
Posted - 2013.05.10 05:23:00 -
[101] - Quote
General Tiberius1 wrote:https://forums.dust514.com/default.aspx?g=posts&m=774276#post774276 bottom reply, next week before we hear anything
please dont tell me thats the notes the CPM was talking about... |
SoTa of PoP
Circle of Huskarl Minmatar Republic
151
|
Posted - 2013.05.10 05:26:00 -
[102] - Quote
Summer-Wolf wrote:General Tiberius1 wrote:https://forums.dust514.com/default.aspx?g=posts&m=774276#post774276 bottom reply, next week before we hear anything please dont tell me thats the notes the CPM was talking about... No - that's just the feedback section notes basically. |
Iron Wolf Saber
Den of Swords
4019
|
Posted - 2013.05.10 05:39:00 -
[103] - Quote
Summer-Wolf wrote:General Tiberius1 wrote:https://forums.dust514.com/default.aspx?g=posts&m=774276#post774276 bottom reply, next week before we hear anything please dont tell me thats the notes the CPM was talking about...
Its not. |
SoTa of PoP
Circle of Huskarl Minmatar Republic
151
|
Posted - 2013.05.10 05:44:00 -
[104] - Quote
SoTa of PoP wrote:I'd really like that list of questions CPM asked CCP. How about a copy of the conversation instead? I know it probably took place on Skype so don't say it's impossible :)
Or you could tell me it's too 'confidential' and share with us how truly transparent CPM and CCP is.
Either way I want to know what exactly CPM brought to the table and how. If we're to build trust I need to see it first hand. |
General Tiberius1
ZionTCD Unclaimed.
638
|
Posted - 2013.05.10 06:19:00 -
[105] - Quote
SoTa of PoP wrote:SoTa of PoP wrote:I'd really like that list of questions CPM asked CCP. How about a copy of the conversation instead? I know it probably took place on Skype so don't say it's impossible :) Or you could tell me it's too 'confidential' and share with us how truly transparent CPM and CCP is. Either way I want to know what exactly CPM brought to the table and how. If we're to build trust I need to see it first hand.
just you?
what about the rest of us |
SoTa of PoP
Circle of Huskarl Minmatar Republic
154
|
Posted - 2013.05.10 06:35:00 -
[106] - Quote
General Tiberius1 wrote:SoTa of PoP wrote:SoTa of PoP wrote:I'd really like that list of questions CPM asked CCP. How about a copy of the conversation instead? I know it probably took place on Skype so don't say it's impossible :) Or you could tell me it's too 'confidential' and share with us how truly transparent CPM and CCP is. Either way I want to know what exactly CPM brought to the table and how. If we're to build trust I need to see it first hand. just you? what about the rest of us I'm pretty sure we'd all like to see how CPM is actually fighting for us.
And let me make it clear: I like the current CPM choices. I do not like the situation you guys are in with how this build turned out, but neither do I like what I've seen so far as your guys's reaction. This thread will be your guys's first official community wide voice you've issued out to us - and as such I feel it's needed to tear you guys a part until I see right through you and into CCP - which is suppose to be your job.
So gimmie that conversation or at least a list of questions you asked CCP. I'm sure the vehicle guys in particular are afraid they're not getting heard hard enough or about the right things. |
Roy Xkillerz
Red Star. EoN.
15
|
Posted - 2013.05.10 07:07:00 -
[107] - Quote
Look the positive thing is we all have not gave up the game. We all came to the forums to tell our concerns and we didn't quit playing so there is always hope. So with enough feedback we can all fix this game and make it better in the far future. |
Rasatsu
Much Crying Old Experts
681
|
Posted - 2013.05.10 07:28:00 -
[108] - Quote
So anything on HAVs or have we been thrown under the short-bus? |
Iron Wolf Saber
Den of Swords
4019
|
Posted - 2013.05.10 07:47:00 -
[109] - Quote
Rasatsu wrote:So anything on HAVs or have we been thrown under the short-bus?
You're going have to wait on CCP on this.
I will have you know I am driving militia tanks now, current record for longest survival of a tank has been 2 matches so far. |
Hawkings Greenback
D3ath D3alers RISE of LEGION
30
|
Posted - 2013.05.10 08:06:00 -
[110] - Quote
It is good to see the CPM get a handle on these issues. Uprising has a lot of potential that is being overshadowed by lots of niggly things that either didn't need to happen or shouldn't have happened. Look forward to reading the notes of the meeting & to see the kind of dialogue you have with CCP.
|
|
We are 138
Subdreddit Test Alliance Please Ignore
20
|
Posted - 2013.05.10 08:16:00 -
[111] - Quote
grreen mctree wrote:Give it up fella, dust is dead. If you can't see that you obviously have poor judgement and imo are not fit to represent ANY community.
Boo. get off the forums then. If we keep flinging **** at the devs like angry apes then THEY will give up on the game. I for one am more than willing to keep playing a FREE game that is being worked on. We need more constructive discussion and less raving like spoiled children that are not getting there way. Really though GTFO |
General Tiberius1
ZionTCD Unclaimed.
639
|
Posted - 2013.05.10 10:03:00 -
[112] - Quote
Iron Wolf Saber wrote:Rasatsu wrote:So anything on HAVs or have we been thrown under the short-bus? You're going have to wait on CCP on this. I will have you know I am driving militia tanks now, current record for longest survival of a tank has been 2 matches so far.
not enough FG's left apperently |
Roy Xkillerz
Red Star. EoN.
15
|
Posted - 2013.05.10 11:11:00 -
[113] - Quote
Quote:I'll be the first to start. You'll be happy to know that a full respec following an adjustment to the skill tree in order to reduce the overall SP requirement back in the direction of Chromosome-level train times was actually one of the primary "must-do" items on the CPM's agenda. Not only that, I think there is a strong possibility that we will see this, and see this within the month. No promises or dates here yet - but based on the positive reception from CCP I think this is quite likely at this point, enough to say so publicly.
I am 100% for this. Why in the coming 2 years CCP will most likely release 2 to 3 x more skills and maybe tech 3 weapons and dropsuits so there will by better protos in the game or higher. With uprising levels this game will turn into a big grind you don't want that and getting all the skills already take many years.
But for stuff like super tanks or HQ bases compared to titans to eve sp training times should by high cause it should by rare. |
Canari Elphus
Pro Hic Immortalis RISE of LEGION
90
|
Posted - 2013.05.10 11:58:00 -
[114] - Quote
Roy Xkillerz wrote:Quote:I'll be the first to start. You'll be happy to know that a full respec following an adjustment to the skill tree in order to reduce the overall SP requirement back in the direction of Chromosome-level train times was actually one of the primary "must-do" items on the CPM's agenda. Not only that, I think there is a strong possibility that we will see this, and see this within the month. No promises or dates here yet - but based on the positive reception from CCP I think this is quite likely at this point, enough to say so publicly.
I am 100% for this. Why in the coming 2 years CCP will most likely release 2 to 3 x more skills and maybe tech 3 weapons and dropsuits so there will by better protos in the game or higher. With uprising levels this game will turn into a big grind you don't want that and getting all the skills already take many years. But for stuff like super tanks or HQ bases compared to titans to eve sp training times should by high cause it should by rare.
The problem with that is that we have a very limited space in which the game can operate. While the EVE universe is big, our matches are a small group of mercs over a short period of time. Anything that would be like the 'super tanks' you described would be OP on the battlefield as there is not enough time to actually take them out.
CCP's best chance is to turn Factional Warfare into something that is a continuous battle over a long period of time with a large player count. That is the only way I can think of that you could have vets and newbs on the same terrain and not be a stomp because the newblets can zerg the vets/super vehicles.
Its always going to be a tough balancing act - You have to give vets a reason to stay and continue the grind - You have to give newbs a reason to join and begin the grind
|
Soozu
5o1st
80
|
Posted - 2013.05.10 12:23:00 -
[115] - Quote
Iron Wolf Saber wrote:Rasatsu wrote:So anything on HAVs or have we been thrown under the short-bus? You're going have to wait on CCP on this. I will have you know I am driving militia tanks now, current record for longest survival of a tank has been 2 matches so far.
If you're trying to suggest tanks aren't completely broken, then you don't know what you are talking about. So who is the vehicle using CPM then? |
Roy Xkillerz
Red Star. EoN.
15
|
Posted - 2013.05.10 12:31:00 -
[116] - Quote
Oh with super tanks and stuff. Those will only by enable in 0.0 and those battles will end until everyone is killed. Also eve players can supply new clones into those battlefields. So it might take some effort to kill such thing but totally possible.
So what I am saying here forget FW forget instant battles see this as the final form as PC in 0.0 That is gonna look very diffrent with very huge battlefields.
Like in eve offensive capitals are not allowed in high sec.
CCP is still brainstorming about this.
Faction warfare can indeed go into many good directions. Remember we will by seeing more fun content like PVE and more FW. |
Heinrich Jagerblitzen
D3LTA FORC3 Orion Empire
289
|
Posted - 2013.05.10 13:11:00 -
[117] - Quote
Soozu wrote: If you're trying to suggest tanks aren't completely broken, then you don't know what you are talking about. So who is the vehicle using CPM then?
Just so everyone's clear - the role of the CPM is to facilitate change and act as an advocate for the community to CCP. This skillset is based on communication and diplomatic skill, not necessarily in-game skill. When we're doing our jobs right, we're connecting the concerns the community experts share with the developers that can directly address those issues - and not necessarily advising on every single game design decision personally. In fact, as CCP begins to work more directly with the public, our role as a sounding board diminishes.
In the meantime, those of you expecting to have a representative for every single play style or battlefield role are going to be disappointed. There are only 6 of us - but that doesn't mean we still can't advocate for issues like vehicle imbalance compared to infantry*. Our job is to make sure CCP actually spends time and energy working on the problem, YOUR job is to help with the specifics, which we happily pass on to the parties that need the information.
*This issue was in fact raised during our meeting and you should see more information on this shortly once CCP posts up their work-in-progress list based on the items we've been discussing over the last 48 hours. |
Meeko Fent
Mercenary incorperated
23
|
Posted - 2013.05.10 14:05:00 -
[118] - Quote
RECON BY FIRE wrote:Ill believe it when I see it. The ignorance CCP has shown with Uprising is extraordinary. All they had to do was take Chromosome and add stuff to it, but no. They just had to go and change the entire core of the game and kept us misinformed about what they were doing the whole way. I believe that the complete overhaul was a step in the right direction. If you saw all the people who saw Chromosome's skill tree or played it for mare then 2 matches without actually wanting to make the game better and quit, this softens the landing of a new player, and with the new graphics, those people from Battlefield 3 and CoD might stop QQing on the request forums for a graphical update. Uprising really made it so New Players can play the game without going WTF at Important facets of the game like the Skill Tree or the number of times they got munched by a LAV suicide bombing his/her tank |
Soozu
5o1st
80
|
Posted - 2013.05.10 14:38:00 -
[119] - Quote
Heinrich Jagerblitzen wrote:Soozu wrote: If you're trying to suggest tanks aren't completely broken, then you don't know what you are talking about. So who is the vehicle using CPM then? Just so everyone's clear - the role of the CPM is to facilitate change and act as an advocate for the community to CCP..
Just so I'm clear. What is your stance on vehicles considering the community is up in arms regarding the vehicle changes? His comment suggest there isn't a problem, whilst the people he advocates on behalf of say otherwise. |
Summer-Wolf
Planetary Response Organisation
39
|
Posted - 2013.05.10 14:48:00 -
[120] - Quote
What about SP and the changes coming? Wang didnt touch on that. (no pun intended) |
|
matsumoto yuichi san
SVER True Blood Unclaimed.
1
|
Posted - 2013.05.10 15:34:00 -
[121] - Quote
on the note of framerate fails on TQ from sisi
i'd bet it's the render thread getting stuck on some resource locked by the thread handling netcode most likely related to player positions might also explain perceived lag in all sorts of places, the client it waiting on the server to respond when it shouldn't it should move on with an assumed behavior, EG continue walking, so this might be related to throwing grenade sseeming to have huge delay, to getting stuck on things, to players being bouncy, and to huge FPS loss
just saying, look at something regarding player positions getting a mutex lock or something from netcode and holding up the render thread.
oh to test this see what the client does in test if you introduce ~100ms ping and 10% loss |
Covert Clay
Red Star. EoN.
37
|
Posted - 2013.05.10 15:45:00 -
[122] - Quote
matsumoto yuichi san wrote:on the note of framerate fails on TQ from sisi
i'd bet it's the render thread getting stuck on some resource locked by the thread handling netcode most likely related to player positions might also explain perceived lag in all sorts of places, the client it waiting on the server to respond when it shouldn't it should move on with an assumed behavior, EG continue walking, so this might be related to throwing grenade sseeming to have huge delay, to getting stuck on things, to players being bouncy, and to huge FPS loss
just saying, look at something regarding player positions getting a mutex lock or something from netcode and holding up the render thread.
oh to test this see what the client does in test if you introduce ~100ms ping and 10% loss FINALLY! Someone who understands lag and networking! |
Iron Wolf Saber
Den of Swords
4033
|
Posted - 2013.05.10 15:55:00 -
[123] - Quote
General Tiberius1 wrote:Iron Wolf Saber wrote:Rasatsu wrote:So anything on HAVs or have we been thrown under the short-bus? You're going have to wait on CCP on this. I will have you know I am driving militia tanks now, current record for longest survival of a tank has been 2 matches so far. not enough FG's left apperently
No but the hacked AV grenades are pissing me off to no end. |
Naquiri
ExcelsiCorp Securities
53
|
Posted - 2013.05.10 21:32:00 -
[124] - Quote
Heinrich Jagerblitzen wrote:Naquiri wrote:If I may make a suggestion.
i think it would be helpful for the folks that spend more of their time in-game than on the Forums, that when significant information is being posted by CPM or CCP, in this case the details of the meeting, a notice using the in-game Notification system is sent out.
We actually made the same suggestion in the meeting, I pointed out specifically that since this is a console game and people aren't accessing the game through their PC's the way that EVE players do, its unreasonable to expect that any greater percentage of players are following along on the web as well while they play. Most don't even know that so much is discussed on the forums, by players OR devs for that matter. We mentioned a number of options, from email to a neocom button for news, to using the Merc quarters screen - and while I'm not sure how soon we'll see first fruits of this, we definitely made the case that forum threads and dev blogs aren't enough, players need to be able to read important announcements from within the game client. We need the ENTIRE community to have a chance to know what's going on and speak up, not just those of us insane enough to wade deep into the forums on a daily basis.
im glad to hear this, and look forward to seeing something implemented .
even if its as simple as a notice to check the forums; ive seen other games that lauch the PS3 Web Browser for providing additional information, or services. Granted, this would exit you from the game, but it might be an easy way to implement without too much additional coding . |
IAmDuncanIdaho II
The Southern Legion RISE of LEGION
4
|
Posted - 2013.05.10 21:52:00 -
[125] - Quote
Heinrich Jagerblitzen wrote:Soozu wrote: If you're trying to suggest tanks aren't completely broken, then you don't know what you are talking about. So who is the vehicle using CPM then? Just so everyone's clear - the role of the CPM is to facilitate change and act as an advocate for the community to CCP. This skillset is based on communication and diplomatic skill, not necessarily in-game skill. When we're doing our jobs right, we're connecting the concerns the community experts share with the developers that can directly address those issues - and not necessarily advising on every single game design decision personally. In fact, as CCP begins to work more directly with the public, our role as a sounding board diminishes. In the meantime, those of you expecting to have a representative for every single play style or battlefield role are going to be disappointed. There are only 6 of us - but that doesn't mean we still can't advocate for issues like vehicle imbalance compared to infantry*. Our job is to make sure CCP actually spends time and energy working on the problem, YOUR job is to help with the specifics, which we happily pass on to the parties that need the information. *This issue was in fact raised during our meeting and you should see more information on this shortly once CCP posts up their work-in-progress list based on the items we've been discussing over the last 48 hours.
Ok so what is the CPM advocating and why? Not really sure about your communication skills seeing as you've ignored my concerns (sure it's buried amongst many others but hey, why me). If you told me what you're advocating and why, I wouldn't feel ignored, just perhaps misrepresented. But at least then I would understand where you're coming from and what drives *you*.
You're trying to facilitate changes that I'm not convinced isn't pandering to the masses. |
greyarea67
Namtar Elite Gallente Federation
0
|
Posted - 2013.05.11 01:15:00 -
[126] - Quote
Covert Clay wrote:matsumoto yuichi san wrote:on the note of framerate fails on TQ from sisi
i'd bet it's the render thread getting stuck on some resource locked by the thread handling netcode most likely related to player positions might also explain perceived lag in all sorts of places, the client it waiting on the server to respond when it shouldn't it should move on with an assumed behavior, EG continue walking, so this might be related to throwing grenade sseeming to have huge delay, to getting stuck on things, to players being bouncy, and to huge FPS loss
just saying, look at something regarding player positions getting a mutex lock or something from netcode and holding up the render thread.
oh to test this see what the client does in test if you introduce ~100ms ping and 10% loss FINALLY! Someone who understands lag and networking!
I am sure Fanfest Dust clients were "close" to Sisi in the network router sense of the word (probably only a few router hops away). Ideal playing conditions, not what the majority of us in the real world experience when connecting to TQ.
Simulating network latency is a ***** but I wouldn't be surprised if introducing some in the test environment came close to replicating the problems many are experiencing. |
Sjach Ixven Kothar
Conspiratus Immortalis League of Infamy
1
|
Posted - 2013.05.11 02:57:00 -
[127] - Quote
Naquiri wrote:Heinrich Jagerblitzen wrote:Naquiri wrote:If I may make a suggestion.
i think it would be helpful for the folks that spend more of their time in-game than on the Forums, that when significant information is being posted by CPM or CCP, in this case the details of the meeting, a notice using the in-game Notification system is sent out.
We actually made the same suggestion in the meeting, I pointed out specifically that since this is a console game and people aren't accessing the game through their PC's the way that EVE players do, its unreasonable to expect that any greater percentage of players are following along on the web as well while they play. Most don't even know that so much is discussed on the forums, by players OR devs for that matter. We mentioned a number of options, from email to a neocom button for news, to using the Merc quarters screen - and while I'm not sure how soon we'll see first fruits of this, we definitely made the case that forum threads and dev blogs aren't enough, players need to be able to read important announcements from within the game client. We need the ENTIRE community to have a chance to know what's going on and speak up, not just those of us insane enough to wade deep into the forums on a daily basis. i'm glad to hear this, and look forward to seeing something implemented . even if its as simple as a notice to check the forums; i've seen other games that launch the PS3 Web Browser for providing additional information, or services. Granted, this would exit you from the game, but it might be an easy way to implement without too much additional coding .
some games you can open the browser while in the game if dust supported this and had a place to access the forums and resent new for dust in game while waiting for deployment of just sitting in MC i'm sure more people would have impute as to what is going on in the forums
|
DeathwindRising
ROGUE SPADES EoN.
11
|
Posted - 2013.05.11 12:07:00 -
[128] - Quote
Iron Wolf Saber wrote:Rasatsu wrote:So anything on HAVs or have we been thrown under the short-bus? You're going have to wait on CCP on this. I will have you know I am driving militia tanks now, current record for longest survival of a tank has been 2 matches so far.
lol... we're screwed. |
Lonnar
KILL-EM-QUICK RISE of LEGION
15
|
Posted - 2013.05.11 23:47:00 -
[129] - Quote
Roy Xkillerz wrote:Look the positive thing is we all have not gave up the game. We all came to the forums to tell our concerns and we didn't quit playing so there is always hope. So with enough feedback we can all fix this game and make it better in the far future.
A rather positive outlook. I was afraid everyone was raging. But then again, we're raging with love, so it's all good |
Lonnar
KILL-EM-QUICK RISE of LEGION
15
|
Posted - 2013.05.11 23:59:00 -
[130] - Quote
IAmDuncanIdaho II wrote:Heinrich Jagerblitzen wrote:Soozu wrote: If you're trying to suggest tanks aren't completely broken, then you don't know what you are talking about. So who is the vehicle using CPM then? Just so everyone's clear - the role of the CPM is to facilitate change and act as an advocate for the community to CCP. This skillset is based on communication and diplomatic skill, not necessarily in-game skill. When we're doing our jobs right, we're connecting the concerns the community experts share with the developers that can directly address those issues - and not necessarily advising on every single game design decision personally. In fact, as CCP begins to work more directly with the public, our role as a sounding board diminishes. In the meantime, those of you expecting to have a representative for every single play style or battlefield role are going to be disappointed. There are only 6 of us - but that doesn't mean we still can't advocate for issues like vehicle imbalance compared to infantry*. Our job is to make sure CCP actually spends time and energy working on the problem, YOUR job is to help with the specifics, which we happily pass on to the parties that need the information. *This issue was in fact raised during our meeting and you should see more information on this shortly once CCP posts up their work-in-progress list based on the items we've been discussing over the last 48 hours. Ok so what is the CPM advocating and why? Not really sure about your communication skills seeing as you've ignored my concerns (sure it's buried amongst many others but hey, why me). If you told me what you're advocating and why, I wouldn't feel ignored, just perhaps misrepresented. But at least then I would understand where you're coming from and what drives *you*. You're trying to facilitate changes that I'm not convinced isn't pandering to the masses.
If you bothered to take a look through the history of this thread, you'd have noticed that several requests have been made for either a general or detailed breakdown (or even both) of the conversations between the CPM and CCP. So whether or not you're being properly represented will come in due time.
Comon man, give the guys (and gal) some time. They've only just been appointed to the Council within the last few weeks and we're already trying to rip them apart for information they haven't even assembled into an understandable and easily accessible format.
Patience is a virtue my friend, and even more of it is needed when it comes to CCP. |
|
Godin Thekiller
Ghost Wolf Industries Alpha Wolf Pack
59
|
Posted - 2013.05.12 03:26:00 -
[131] - Quote
I'm quitting untill CCP actually gets this caters to the ******* assauters about everything and fixes vehicles. raw hull buff was unnessary.
Peace, Godin |
Doctor Nihk
D3ath D3alers RISE of LEGION
16
|
Posted - 2013.05.12 04:45:00 -
[132] - Quote
CPM's any news on a respecc yet? I apologize if there has been and i havent seen it im not much of a forum troll.. But it has been several days. Any info? |
jenza aranda
BetaMax. CRONOS.
1320
|
Posted - 2013.05.12 08:43:00 -
[133] - Quote
Doctor Nihk wrote:CPM's any news on a respecc yet? I apologize if there has been and i havent seen it im not much of a forum troll.. But it has been several days. Any info? We are still working on things with CCP to get the Skill Tree fixed so no ETA yet. Hans is confident that it should be by the end of the month but we will see.
We will let you know when its possible to let you know. |
EnglishSnake
Zumari Force Projection Caldari State
1047
|
Posted - 2013.05.12 13:13:00 -
[134] - Quote
So are we ever going to see these notes or what? |
Doctor Nihk
D3ath D3alers RISE of LEGION
16
|
Posted - 2013.05.12 15:30:00 -
[135] - Quote
jenza aranda wrote:Doctor Nihk wrote:CPM's any news on a respecc yet? I apologize if there has been and i havent seen it im not much of a forum troll.. But it has been several days. Any info? We are still working on things with CCP to get the Skill Tree fixed so no ETA yet. Hans is confident that it should be by the end of the month but we will see. We will let you know when its possible to let you know.
Jenza thank you for the reply. Im alittle concerned because i think i speak for alot of people who feel these changes should be in place before PC is released.. If the plan is to allow us a respecc either way why not push for it on the 14th? Is that something the CPM could push for? If anyone agrees with this please reply so the CPMs and CCP will see this. Thanks |
Luke Vetri
D3ath D3alers RISE of LEGION
85
|
Posted - 2013.05.12 15:58:00 -
[136] - Quote
Doctor Nihk wrote:jenza aranda wrote:Doctor Nihk wrote:CPM's any news on a respecc yet? I apologize if there has been and i havent seen it im not much of a forum troll.. But it has been several days. Any info? We are still working on things with CCP to get the Skill Tree fixed so no ETA yet. Hans is confident that it should be by the end of the month but we will see. We will let you know when its possible to let you know. Jenza thank you for the reply. Im alittle concerned because i think i speak for alot of people who feel these changes should be in place before PC is released.. If the plan is to allow us a respecc either way why not push for it on the 14th? Is that something the CPM could push for? If anyone agrees with this please reply so the CPMs and CCP will see this. Thanks
Totally agree, we really need to be able to sort out the skill mess, and respec before we get to PC and things start to really matter. Just as important, the revive issues need fixing too, a lot of people are saying that they are gonna respec away from Logi because it totally useless right now. |
Dis Cord
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
107
|
Posted - 2013.05.12 16:19:00 -
[137] - Quote
Doctor Nihk wrote:jenza aranda wrote:Doctor Nihk wrote:CPM's any news on a respecc yet? I apologize if there has been and i havent seen it im not much of a forum troll.. But it has been several days. Any info? We are still working on things with CCP to get the Skill Tree fixed so no ETA yet. Hans is confident that it should be by the end of the month but we will see. We will let you know when its possible to let you know. Jenza thank you for the reply. Im alittle concerned because i think i speak for alot of people who feel these changes should be in place before PC is released.. If the plan is to allow us a respecc either way why not push for it on the 14th? Is that something the CPM could push for? If anyone agrees with this please reply so the CPMs and CCP will see this. Thanks
I agree with you.
But, the fixes won't come before PC from what I've read of CCP comments. Same with the reset. The smart thing to do would be to hold any major game additions (cough PC) until the fixes could be made.
That will not happen. 5-14 is far too tempting a date for CCP to pass up "Release." Think of Peter Griffin getting excited about characters in movies saying the name of the movie and you're not far off the mark here. |
Cross Atu
Conspiratus Immortalis League of Infamy
952
|
Posted - 2013.05.12 20:12:00 -
[138] - Quote
Reav Hannari wrote:I'm glad that CCP formed the CPM this early in the process so that players have someone to represent their concerns. Lack of timely, comprehensive and accurate information is definitely my number one concern. Very much this. |
Cross Atu
Conspiratus Immortalis League of Infamy
952
|
Posted - 2013.05.12 23:05:00 -
[139] - Quote
Heinrich Jagerblitzen wrote:Soozu wrote: If you're trying to suggest tanks aren't completely broken, then you don't know what you are talking about. So who is the vehicle using CPM then? Just so everyone's clear - the role of the CPM is to facilitate change and act as an advocate for the community to CCP. This skillset is based on communication and diplomatic skill, not necessarily in-game skill. When we're doing our jobs right, we're connecting the concerns the community experts share with the developers that can directly address those issues - and not necessarily advising on every single game design decision personally. In fact, as CCP begins to work more directly with the public, our role as a sounding board diminishes. In the meantime, those of you expecting to have a representative for every single play style or battlefield role are going to be disappointed. There are only 6 of us - but that doesn't mean we still can't advocate for issues like vehicle imbalance compared to infantry*. Our job is to make sure CCP actually spends time and energy working on the problem, YOUR job is to help with the specifics, which we happily pass on to the parties that need the information. *This issue was in fact raised during our meeting and you should see more information on this shortly once CCP posts up their work-in-progress list based on the items we've been discussing over the last 48 hours.
On the note of specifics and communication how would you advise we best bring issues and feedback to the attention of the CPM? I frequent the feedback forums and it seems somewhat unreasonable of us to simply expect that CCP/CPM will be able to wade through/catch every single thread posted there. I am glad the feedback section is there it seems a valuable tool but I would like to know the best method to direct comments and questions to the CPM specifically.
Cheers, (and thanks for your work on our behalf) Cross |
Nova Knife
Seituoda Taskforce Command Caldari State
896
|
Posted - 2013.05.13 00:38:00 -
[140] - Quote
Cross Atu wrote:
On the note of specifics and communication how would you advise we best bring issues and feedback to the attention of the CPM? I frequent the feedback forums and it seems somewhat unreasonable of us to simply expect that CCP/CPM will be able to wade through/catch every single thread posted there. I am glad the feedback section is there it seems a valuable tool but I would like to know the best method to direct comments and questions to the CPM specifically.
Cheers, (and thanks for your work on our behalf) Cross
We do try to watch as many threads as possible, but if you aren't sure, or just want to make sure we see it : Send us a mail. That's the easiest and best way to make sure we've seen what you posted.
Being spammed with links to goodposts is like being showered with skittles. It just feels ~awesome~
Until the next morning at least.... Then you're all sticky and your skin is funky colors.
We are pushing for a separate forum section to ease communication between the community and the CPM, so we in turn can communicate /that stuff/ to CCP easier. Just waiting on the CCP Web teams to do their magic. |
|
Ten-Sidhe
Osmon Surveillance Caldari State
481
|
Posted - 2013.05.13 00:43:00 -
[141] - Quote
New game features will be added and things re-balanced well after launch. Planning around these events is part of the meta-game. If changes to balance and new feature happen at same time it makes it harder to plan for the other since more variables are at play. |
Cross Atu
Conspiratus Immortalis League of Infamy
952
|
Posted - 2013.05.13 01:36:00 -
[142] - Quote
Nova Knife wrote:Cross Atu wrote:
On the note of specifics and communication how would you advise we best bring issues and feedback to the attention of the CPM? I frequent the feedback forums and it seems somewhat unreasonable of us to simply expect that CCP/CPM will be able to wade through/catch every single thread posted there. I am glad the feedback section is there it seems a valuable tool but I would like to know the best method to direct comments and questions to the CPM specifically.
Cheers, (and thanks for your work on our behalf) Cross
We do try to watch as many threads as possible, but if you aren't sure, or just want to make sure we see it : Send us a mail. That's the easiest and best way to make sure we've seen what you posted. Being spammed with links to goodposts is like being showered with skittles. It just feels ~awesome~ Until the next morning at least.... Then you're all sticky and your skin is funky colors. We are pushing for a separate forum section to ease communication between the community and the CPM, so we in turn can communicate /that stuff/ to CCP easier. Just waiting on the CCP Web teams to do their magic.
Thanks for the update, I'll try to keep the links of the most vivid color and at a minimum of stickiness
Also for what it's worth I full support a CPM section of the forums.
Cheers, Cross
|
Stinker Butt
Not Guilty EoN.
131
|
Posted - 2013.05.13 04:57:00 -
[143] - Quote
Dis Cord wrote:Doctor Nihk wrote: Jenza thank you for the reply. Im alittle concerned because i think i speak for alot of people who feel these changes should be in place before PC is released.. If the plan is to allow us a respecc either way why not push for it on the 14th? Is that something the CPM could push for? If anyone agrees with this please reply so the CPMs and CCP will see this. Thanks
I agree with you. But, the fixes won't come before PC from what I've read of CCP comments. Same with the reset. The smart thing to do would be to hold any major game additions (cough PC) until the fixes could be made. That will not happen. 5-14 is far too tempting a date for CCP to pass up "Release." Think of Peter Griffin getting excited about characters in movies saying the name of the movie and you're not far off the mark here.
I don't agree. Let the dust settle on all of the changes happening 5/14 (pun intended). After a week or two, people will know for sure what they want to spec into. Otherwise we may be in the same mess with all of the regrets and cries. |
Heinrich Jagerblitzen
D3LTA FORC3 Orion Empire
307
|
Posted - 2013.05.13 07:31:00 -
[144] - Quote
EnglishSnake wrote:So are we ever going to see these notes or what?
If you're regarding for a transcript style breakdown of the meeting we had with CCP, its not going to happen. I think there seems to be some confusion here. We've stated in this thread what we've been pushing for - skill tree respec, more immediate effort on balancing, and above all - greater communication and transparency, there isn't some hidden list/agenda that we haven't been reporting to you guys.
And as far as CCP reporting on the meeting, that's exactly what they did in this thread where they not only committed to greater communication and transparency, but also to the respec, and balancing, etc. If you want to know what took place in the meeting, its all right there. Keep in mind that even on the CSM, notes are not taken at every single meeting for public disclosure, that itself is a full time job and is only compiled twice a year for the actual summits. If the CPM has a summit during our term, in Shanghai (we have no idea at this point, no plans have been made or any promises given) than we will record that whole meeting and draft up minutes for you all. But on a day to day basis, this is tedious work and takes away from us actually working to deliver more improvements to the game.
Rest assured no one will be left in the dark - just as during this first major interaction between the CSM and CCP we've made our objectives clear and they've made their response clear, we'll continue to deliver transparency as to the work going on behind the scenes, whenever possible. |
Heinrich Jagerblitzen
D3LTA FORC3 Orion Empire
307
|
Posted - 2013.05.13 07:40:00 -
[145] - Quote
Nova Knife wrote:Cross Atu wrote:
On the note of specifics and communication how would you advise we best bring issues and feedback to the attention of the CPM? I frequent the feedback forums and it seems somewhat unreasonable of us to simply expect that CCP/CPM will be able to wade through/catch every single thread posted there. I am glad the feedback section is there it seems a valuable tool but I would like to know the best method to direct comments and questions to the CPM specifically.
Cheers, (and thanks for your work on our behalf) Cross
We do try to watch as many threads as possible, but if you aren't sure, or just want to make sure we see it : Send us a mail. That's the easiest and best way to make sure we've seen what you posted. Being spammed with links to goodposts is like being showered with skittles. It just feels ~awesome~ Until the next morning at least.... Then you're all sticky and your skin is funky colors. We are pushing for a separate forum section to ease communication between the community and the CPM, so we in turn can communicate /that stuff/ to CCP easier. Just waiting on the CCP Web teams to do their magic.
Nova nailed it, though I'll add that I'm currently only responding to mail sent to Hans Jagerblitzen, since I can actually type normally using EVEgate and not hampered by the **** email system we have within the Dust client at the moment (and you transparency-hounds can add fixing in-game mail to work with M/KB to your list of "stuff Hans is pushing for" ).
You can also reach me on Twitter: @hansshotfirst and on Skype: Hans.Jagerblitzen
WARNING: Direct contact is ALWAYS better than the forums. I do not have the time to read every forum thread, nor will I during my term. Even CCP uses software to do this because the forums are so clogged. If you guys learn to keep feedback in neatly organized threads and stop spamming the **** out of it with your rage, this may change - but for now please ping us directly if there's a post you want a response on.
Posting in a random thread and than expecting a CPM reply, if you haven't pinged one of us directly, is about the worst thing you can do. And, I'm not going to care about the whining if this is how you approach working with us. I've made getting ahold of me a rather trivial task, there's no excuse for any of the "But the CPM is ignoring us" bullkitten. |
General Tiberius1
ZionTCD Unclaimed.
701
|
Posted - 2013.05.13 09:04:00 -
[146] - Quote
Heinrich Jagerblitzen wrote:Nova Knife wrote:Cross Atu wrote:
On the note of specifics and communication how would you advise we best bring issues and feedback to the attention of the CPM? I frequent the feedback forums and it seems somewhat unreasonable of us to simply expect that CCP/CPM will be able to wade through/catch every single thread posted there. I am glad the feedback section is there it seems a valuable tool but I would like to know the best method to direct comments and questions to the CPM specifically.
Cheers, (and thanks for your work on our behalf) Cross
We do try to watch as many threads as possible, but if you aren't sure, or just want to make sure we see it : Send us a mail. That's the easiest and best way to make sure we've seen what you posted. Being spammed with links to goodposts is like being showered with skittles. It just feels ~awesome~ Until the next morning at least.... Then you're all sticky and your skin is funky colors. We are pushing for a separate forum section to ease communication between the community and the CPM, so we in turn can communicate /that stuff/ to CCP easier. Just waiting on the CCP Web teams to do their magic. Nova nailed it, though I'll add that I'm currently only responding to mail sent to Hans Jagerblitzen, since I can actually type normally using EVEgate and not hampered by the **** email system we have within the Dust client at the moment (and you transparency-hounds can add fixing in-game mail to work with M/KB to your list of "stuff Hans is pushing for" ). You can also reach me on Twitter: @hansshotfirst and on Skype: Hans.Jagerblitzen WARNING: Direct contact is ALWAYS better than the forums. I do not have the time to read every forum thread, nor will I during my term. Even CCP uses software to do this because the forums are so clogged. If you guys learn to keep feedback in neatly organized threads and stop spamming the **** out of it with your rage, this may change - but for now please ping us directly if there's a post you want a response on. Posting in a random thread and than expecting a CPM reply, if you haven't pinged one of us directly, is about the worst thing you can do. And, I'm not going to care about the whining if this is how you approach working with us. I've made getting ahold of me a rather trivial task, there's no excuse for any of the "But the CPM is ignoring us" bullkitten.
mind giving a WORKING link to the IRC channel?
at least for me, coldfront has decided to die
(the old sticky on it is out of date) |
EnglishSnake
Zumari Force Projection Caldari State
1050
|
Posted - 2013.05.13 12:38:00 -
[147] - Quote
Heinrich Jagerblitzen wrote:EnglishSnake wrote:So are we ever going to see these notes or what? If you're expecting a transcript style breakdown of the meeting we had with CCP, its not going to happen. I think there seems to be some confusion here. We've stated in this thread what we've been pushing for - skill tree respec, more immediate effort on balancing, and above all - greater communication and transparency, there isn't some hidden list/agenda that we haven't been reporting to you guys. And as far as CCP reporting on the meeting, that's exactly what they did in this thread where they not only committed to greater communication and transparency, but also to the respec, and balancing, etc. If you want to know what took place in the meeting, its all right there. Keep in mind that even on the CSM, notes are not taken at every single meeting for public disclosure, that itself is a full time job and is only compiled twice a year for the actual summits. If the CPM has a summit during our term, in Shanghai (we have no idea at this point, no plans have been made or any promises given) than we will record that whole meeting and draft up minutes for you all. But on a day to day basis, this is tedious work and takes away from us actually working to deliver more improvements to the game. Rest assured no one will be left in the dark - just as during this first major interaction between the CSM and CCP we've made our objectives clear and they've made their response clear, we'll continue to deliver transparency as to the work going on behind the scenes, whenever possible.
Yea i expected more tbh
The vehicle thread is great but we havnt heard anything apart from buffing overall base HP which is offset by the fact AV gets a 10% increase while free 0SP nades are still around and no SP refund for misleading skills and skill changes with overpriced milita tanks yet classed as advanced while we still have basic tanks going against proto AV |
CoffinCheaterINC
D3ath D3alers RISE of LEGION
1
|
Posted - 2013.05.13 13:12:00 -
[148] - Quote
Dis Cord wrote:Doctor Nihk wrote:jenza aranda wrote:Doctor Nihk wrote:CPM's any news on a respecc yet? I apologize if there has been and i havent seen it im not much of a forum troll.. But it has been several days. Any info? We are still working on things with CCP to get the Skill Tree fixed so no ETA yet. Hans is confident that it should be by the end of the month but we will see. We will let you know when its possible to let you know. Jenza thank you for the reply. Im alittle concerned because i think i speak for alot of people who feel these changes should be in place before PC is released.. If the plan is to allow us a respecc either way why not push for it on the 14th? Is that something the CPM could push for? If anyone agrees with this please reply so the CPMs and CCP will see this. Thanks I agree with you. But, the fixes won't come before PC from what I've read of CCP comments. Same with the reset. The smart thing to do would be to hold any major game additions (cough PC) until the fixes could be made. That will not happen. 5-14 is far too tempting a date for CCP to pass up "Release." Think of Peter Griffin getting excited about characters in movies saying the name of the movie and you're not far off the mark here.
Due to the nerf bat swinging wildly an option for those to respec on the 14th should be a no brainer. imho I also agree that PC should wait until the basic gameplay gets its fixes. As a heavy, i will opt for a partial respec when we have more suit options. Will it happen? I can only hope...... |
LXicon
VENGEANCE FOR HIRE
93
|
Posted - 2013.05.13 19:57:00 -
[149] - Quote
General Tiberius1 wrote: you know a WORKING link to the IRC channel? (getting "error #2048" is getting OLD) at least for me, coldfront has decided to die (the old sticky on it is out of date)
i just tried my mIRC, it failed the first but connected on the second try
Quote:* Connecting to irc.coldfront.net (8080) - * Unable to connect to server (Connection timed out) - * Connect retry #1 96.126.97.107 (8080) - -stark.coldfront.net- *** Looking up your hostname... - -stark.coldfront.net- *** Couldn't resolve your hostname; using your IP address instead - Ping? Pong! - Welcome to the Coldfront IRC Network...... |
General Tiberius1
ZionTCD Unclaimed.
705
|
Posted - 2013.05.13 21:47:00 -
[150] - Quote
LXicon wrote:General Tiberius1 wrote: you know a WORKING link to the IRC channel? (getting "error #2048" is getting OLD) at least for me, coldfront has decided to die (the old sticky on it is out of date)
i just tried my mIRC, it failed the first but connected on the second try Quote:* Connecting to irc.coldfront.net (8080) - * Unable to connect to server (Connection timed out) - * Connect retry #1 96.126.97.107 (8080) - -stark.coldfront.net- *** Looking up your hostname... - -stark.coldfront.net- *** Couldn't resolve your hostname; using your IP address instead - Ping? Pong! - Welcome to the Coldfront IRC Network......
thanks, but my computer isn't finding stark. says it doesn't exist...... |
|
K4UST1K
Planetary Response Organization
6
|
Posted - 2013.05.14 12:38:00 -
[151] - Quote
I have complete faith in CCP, i know things have been dissapointing since uprising but they are trying to keep players happy (maybe by doing too much at once) but im sure theyll do whatever is necessary to correct the current issues.
|
flesth
Red Star. EoN.
31
|
Posted - 2013.05.21 23:11:00 -
[152] - Quote
General Tiberius1 wrote:LXicon wrote:General Tiberius1 wrote: you know a WORKING link to the IRC channel? (getting "error #2048" is getting OLD) at least for me, coldfront has decided to die (the old sticky on it is out of date)
i just tried my mIRC, it failed the first but connected on the second try Quote:* Connecting to irc.coldfront.net (8080) - * Unable to connect to server (Connection timed out) - * Connect retry #1 96.126.97.107 (8080) - -stark.coldfront.net- *** Looking up your hostname... - -stark.coldfront.net- *** Couldn't resolve your hostname; using your IP address instead - Ping? Pong! - Welcome to the Coldfront IRC Network...... thanks, but my computer isn't finding stark. says it doesn't exist......
copy / paste this and hit enter
/server irc.coldfront.net or /server irc.coldfront.net:6667 make sure it connect
then join the channel
/j #dust514 or /join #dust514
it should work |
JonnyAugust
Internal Error. Negative-Feedback
226
|
Posted - 2013.05.26 16:14:00 -
[153] - Quote
Still no transcript or action item summary? I'm not impressed, waiting over two weeks to get this out I'm surprised if anyone remembers half of what you talked about in the meeting. |
|
|
|
Pages: 1 2 3 4 5 6 :: [one page] |