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Dis Cord
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
79
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Posted - 2013.05.09 18:35:00 -
[61] - Quote
LXicon wrote:Heinrich Jagerblitzen wrote:...In our opinion, there shouldn't be a single number or statistic that isn't publicly posted knowledge in a form we can make the most of.... Do you have any idea if weapon ranges will be displayed when comparing two weapons on you fit? It's a very important stat to omitted. I've seen guns with identical stats except the Meta Level and the price. My guess is the weapon's maximum and optimal ranges are the difference.
Agreed.
Once we see the ranges we can all have a huge laugh together. And then a cry. |
CHICAGOCUBS4EVER
TeamPlayers EoN.
250
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Posted - 2013.05.09 18:38:00 -
[62] - Quote
LXicon wrote:Heinrich Jagerblitzen wrote:...In our opinion, there shouldn't be a single number or statistic that isn't publicly posted knowledge in a form we can make the most of.... Do you have any idea if weapon ranges will be displayed when comparing two weapons on you fit? It's a very important stat to omitted. I've seen guns with identical stats except the Meta Level and the price. My guess is the weapon's maximum and optimal ranges are the difference.
hmmm good point... honestly never thought of that and have always wondered what the meta difference accounted for seeing as stats were identical (broadside and boundless HMG had identical stats, aside from boundless was 1 meta higher)
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Summer-Wolf
Planetary Response Organisation
34
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Posted - 2013.05.09 19:10:00 -
[63] - Quote
Ok. Ill stop ranting my disappointment depending of what I see in those notes.
As for the CPM, ok, I stand corrected, good work guys.
My concerns are also towards future suits (i.e. heavies) that we cant spec into now but that we may like to see.
Isnt there a risk that itll penalized players that do want to spec into those suits but currently cant because of time constraint on the development team to release them now? |
RedBleach LeSanglant
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
181
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Posted - 2013.05.09 19:16:00 -
[64] - Quote
Hell, just put them out now all looking exactly like the current heavy but with the stats and racial bonuses they have planned. I can wait on a skin job for a later date, but give the heavy players something to break there teeth on.
Or give them some more exclusive heavy weapons. - plasma flame thrower? I know there are many ideas, not to be discussed here, I'm just wanting to support my heavies. |
flesth
Red Star. EoN.
25
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Posted - 2013.05.09 19:24:00 -
[65] - Quote
Heinrich Jagerblitzen wrote:SoLJae wrote:Heinrich Jagerblitzen wrote:
We appreciate everyone's patience while you await further news, but we feel it is important for you to know that the community's concerns are being heard at the highest levels thanks to your representatives on the CPM.
-The Council of Planetary Management
Heinrich Jagerblitzen Iron Wolf Saber Jenza Aranda Kane Spero Laurent Cazaderon Nova Knife
If the CPM truly intends to represent the Dust community then I would hope that they recognize the recent groundswell of support for a SP respec on the 14th of May. I would ask that each member publicly support the recent player's initiative to get this done. Thanks. I'll be the first to start. You'll be happy to know that a full respec following an adjustment to the skill tree in order to reduce the overall SP requirement back in the direction of Chromosome-level train times was actually one of the primary "must-do" items on the CPM's agenda. Not only that, I think there is a strong possibility that we will see this, and see this within the month. No promises or dates here yet - but based on the positive reception from CCP I think this is quite likely at this point, enough to say so publicly.
SP respec would be helpful for most of us , if this happen ,i will be heavy again with my broadside like the old times, tbh i waste sp most on assault suit skills tree and i regrets it , thinking that hmg would never get fixed. heavy for life, |
Grimmnyr Odynson
WarRavens Orion Empire
5
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Posted - 2013.05.09 19:50:00 -
[66] - Quote
So, 6 hours later, still too soon to ask for an update? |
Soraya Xel
New Eden's Most Wanted Gentlemen's Agreement
66
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Posted - 2013.05.09 19:53:00 -
[67] - Quote
Heinrich Jagerblitzen wrote:I'll be the first to start. You'll be happy to know that a full respec following an adjustment to the skill tree in order to reduce the overall SP requirement back in the direction of Chromosome-level train times was actually one of the primary "must-do" items on the CPM's agenda. Not only that, I think there is a strong possibility that we will see this, and see this within the month. No promises or dates here yet - but based on the positive reception from CCP I think this is quite likely at this point, enough to say so publicly.
I am terribly against this. Skill points NEEDED a nerf, very badly. People had way too much stuff way too fast. |
Iron Wolf Saber
Den of Swords
3999
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Posted - 2013.05.09 20:25:00 -
[68] - Quote
Guys you have to understand all things takes time.
Majority of the roots for notes was culmination of nearly 2 weeks of work of the CPM reading and talking with you guys and your concerns and doing even some speadsheet-fu on your behalf. From finding out what the issues are, how important they are to you guys and then drafting them into something CCP can use to talk to their developers with. It would not surprise me if it takes the CCP community team the whole day talking with every team about ever issue and how those teams are going to see about fixing the concerns.
I can't believe I managed to stay up 27 hours for this meeting but I did. |
Covert Clay
Red Star. EoN.
37
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Posted - 2013.05.09 20:28:00 -
[69] - Quote
Iron Wolf Saber wrote:Guys you have to understand all things takes time.
Majority of the roots for notes was culmination of nearly 2 weeks of work of the CPM reading and talking with you guys and your concerns and doing even some speadsheet-fu on your behalf. From finding out what the issues are, how important they are to you guys and then drafting them into something CCP can use to talk to their developers with. It would not surprise me if it takes the CCP community team the whole day talking with every team about ever issue and how those teams are going to see about fixing the concerns.
I can't believe I managed to stay up 27 hours for this meeting but I did.
I was your #4000th like XD |
IAmDuncanIdaho II
The Southern Legion RISE of LEGION
3
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Posted - 2013.05.09 20:42:00 -
[70] - Quote
Heinrich Jagerblitzen wrote:SoLJae wrote:Heinrich Jagerblitzen wrote:
We appreciate everyone's patience while you await further news, but we feel it is important for you to know that the community's concerns are being heard at the highest levels thanks to your representatives on the CPM.
-The Council of Planetary Management
Heinrich Jagerblitzen Iron Wolf Saber Jenza Aranda Kane Spero Laurent Cazaderon Nova Knife
If the CPM truly intends to represent the Dust community then I would hope that they recognize the recent groundswell of support for a SP respec on the 14th of May. I would ask that each member publicly support the recent player's initiative to get this done. Thanks. I'll be the first to start. You'll be happy to know that a full respec following an adjustment to the skill tree in order to reduce the overall SP requirement back in the direction of Chromosome-level train times was actually one of the primary "must-do" items on the CPM's agenda. Not only that, I think there is a strong possibility that we will see this, and see this within the month. No promises or dates here yet - but based on the positive reception from CCP I think this is quite likely at this point, enough to say so publicly.
hmm ok so, should I dump my SPs that I've been saving based on the fact that there will be no more respecs? I paid attention, didn't go mad, and have been planning out what to do before I spend any of them, but if there's a respec, I lose out on playing around with the new system and stuff.
This announcement is good generally and a sign that the CPM can do what they're there for, but like I said in the respec petition thread, I will be a little miffed if there's a respec announced shortly before it happens, meaning I didn't get a chance to play around.
That said, if I forget about what I want for a second, if the choice is to respec versus not, more people are happier judging by everything going on. Just a little concerned that someone in this position says they're in favour of a respec and are really really pushing for it without seeming to understand that it *will* penalise some ppl (just less ppl than if you didn't).
As for SP needing a nerf, I think they do too. Perhaps not as much as they are right now, but don't go back to the old values. |
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Soraya Xel
New Eden's Most Wanted Gentlemen's Agreement
67
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Posted - 2013.05.09 20:46:00 -
[71] - Quote
Honestly, I wish the CPM would stop, and hold things exactly where they are, short of actual bug fixes, for at least two weeks after a build hits. Too much impulse reaction. Impulsive decisions get us things like the USA PATRIOT Act. A good legislature makes careful, slow changes. |
Phoenix Arakyd
Internal Error. Negative-Feedback
60
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Posted - 2013.05.09 20:50:00 -
[72] - Quote
Heinrich Jagerblitzen wrote:We are pleased to announce that we have just concluded a lengthy meeting with a considerable portion of the Dust514 community and development teams, as well as upper management such as Executive Producer CCP Jian and Creative Director CCP Praetorian.
It was an opportunity not only to cover the the most urgent issues surrounding Uprising's deployment, but also to review the steps that CCP will be taking in the immediate future in order to fix some of the unexpected results that occured from Uprising's migration onto Tranquility. We also discussed many ways that CCP can ensure that you, the players and beta testers, receive more timely and comprehensive information about what exactly is being worked on (and why).
The contents of this meeting are being drafted up for release by CCP CommanderWang and CCP Frame, and will be posted shortly so that the public is in the loop with the CPM and CCP as to what took place. Rest assured this meeting was comprehensive GÇô while the nitty gritty details will be hammered out in the days ahead, everything from general dissatisfaction with item balancing, to input issues, to the frustrations we've all shared with the new skill tree were discussed extensively.
The CPM is satisfied with CCP's timely and focused effort to take care of these issues in the days and weeks ahead, and we expect this to play out here in the forums as well. The CPM was adamant that with increased level of information and clarity, unnecessary noise can be reduced to that the best of your ideas reach the people they need to reach inside the development circle. This is in fact our primary purpose for existing in the first place GÇô if we've done our jobs right, you'll be seeing more from CCP than you have in the past, and have more opportunities to give specific feedback in places you know you'll be heard, and see evidence of this as CCP continues to roll out fixes and updates to the game.
Not everything everyone would like to see will be ready by the 14th, lets be perfectly clear here GÇô but the reason that the CPM asked for this meeting to begin with was to ensure there was both resources and process were in place to take care of the things we've noticed as issues between our Fanfest playtest, and what we've seen since Uprising's initial deployment on Tranquility.
We appreciate everyone's patience while you await further news, but we feel it is important for you to know that the community's concerns are being heard at the highest levels thanks to your representatives on the CPM. We also strongly encourage you to continue to send us your repeatable bugs, balancing advice, and other suggestions for us to use in our talks with CCP in order to expedite the process of improvement.
-The Council of Planetary Management
Heinrich Jagerblitzen Iron Wolf Saber Jenza Aranda Kane Spero Laurent Cazaderon Nova Knife
Does this mean merc pack refund? Does this mean aur BPO suit refund? |
Covert Clay
Red Star. EoN.
37
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Posted - 2013.05.09 20:59:00 -
[73] - Quote
Does this mean it is 100 percent confirmed that there will be another respect soon? |
5aEKUXeRJGJ27kCDnDVYak5q
Kirkinen Risk Control Caldari State
83
|
Posted - 2013.05.09 21:15:00 -
[74] - Quote
Any news CCP? |
General Tiberius1
ZionTCD Unclaimed.
627
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Posted - 2013.05.09 21:17:00 -
[75] - Quote
did i miss something? what notes is everyone asking for?
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Necrodermis
GunFall Mobilization Covert Intervention
494
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Posted - 2013.05.09 21:21:00 -
[76] - Quote
glad to see CCP shows more interest in CPM than the game. |
Heinrich Jagerblitzen
D3LTA FORC3 Orion Empire
264
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Posted - 2013.05.09 21:21:00 -
[77] - Quote
Naquiri wrote:If I may make a suggestion.
i think it would be helpful for the folks that spend more of their time in-game than on the Forums, that when significant information is being posted by CPM or CCP, in this case the details of the meeting, a notice using the in-game Notification system is sent out.
We actually made the same suggestion in the meeting, I pointed out specifically that since this is a console game and people aren't accessing the game through their PC's the way that EVE players do, its unreasonable to expect that any greater percentage of players are following along on the web as well while they play. Most don't even know that so much is discussed on the forums, by players OR devs for that matter. We mentioned a number of options, from email to a neocom button for news, to using the Merc quarters screen - and while I'm not sure how soon we'll see first fruits of this, we definitely made the case that forum threads and dev blogs aren't enough, players need to be able to read important announcements from within the game client. We need the ENTIRE community to have a chance to know what's going on and speak up, not just those of us insane enough to wade deep into the forums on a daily basis. |
General Tiberius1
ZionTCD Unclaimed.
627
|
Posted - 2013.05.09 21:36:00 -
[78] - Quote
Heinrich Jagerblitzen wrote:Naquiri wrote:If I may make a suggestion.
i think it would be helpful for the folks that spend more of their time in-game than on the Forums, that when significant information is being posted by CPM or CCP, in this case the details of the meeting, a notice using the in-game Notification system is sent out.
We actually made the same suggestion in the meeting, I pointed out specifically that since this is a console game and people aren't accessing the game through their PC's the way that EVE players do, its unreasonable to expect that any greater percentage of players are following along on the web as well while they play. Most don't even know that so much is discussed on the forums, by players OR devs for that matter. We mentioned a number of options, from email to a neocom button for news, to using the Merc quarters screen - and while I'm not sure how soon we'll see first fruits of this, we definitely made the case that forum threads and dev blogs aren't enough, players need to be able to read important announcements from within the game client. We need the ENTIRE community to have a chance to know what's going on and speak up, not just those of us insane enough to wade deep into the forums on a daily basis.
totally support this hans, some people only have PS3's, so they never access the forums, and having spoken to people like that, they feel like there's a major disconnect, they seem to always be surprised when they hear how CCP has done or said this or that, as nothing reaches them.... |
Roy Xkillerz
Red Star. EoN.
15
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Posted - 2013.05.09 21:38:00 -
[79] - Quote
Yea I totally support a ingame news feed idea. Now I tell me corpies something and like a few only stay updated what others say. |
5aEKUXeRJGJ27kCDnDVYak5q
Kirkinen Risk Control Caldari State
83
|
Posted - 2013.05.09 21:38:00 -
[80] - Quote
just wondering if you guys talked about the framerate / performance issue
because the game runs really low framerate |
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Paper Cutter
Sinq Laison Gendarmes Gallente Federation
7
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Posted - 2013.05.09 21:40:00 -
[81] - Quote
RedBleach LeSanglant wrote:Or give them some more exclusive heavy weapons. - plasma flame thrower? I know there are many ideas, not to be discussed here, I'm just wanting to support my heavies.
Gatlin laser from fallout 3 please |
Heinrich Jagerblitzen
D3LTA FORC3 Orion Empire
264
|
Posted - 2013.05.09 21:46:00 -
[82] - Quote
5aEKUXeRJGJ27kCDnDVYak5q wrote:just wondering if you guys talked about the framerate / performance issue
because the game runs really low framerate
Absolutely. This is definitely unintended - and CCP's working on investigating every possible underlying cause as we speak. Something happened between testing Uprising at FF, and playing Uprising on Tranquility, because we played the same build, on stock PS3's (no SSD or anything) at FF and had amazing framerates. I'm sure they'll announce their progress as they go, but CCP also seemed surprised to learn that it plays differently on Tranquility and are working on this problem specifically. |
General Tiberius1
ZionTCD Unclaimed.
628
|
Posted - 2013.05.09 21:47:00 -
[83] - Quote
Paper Cutter wrote:RedBleach LeSanglant wrote:Or give them some more exclusive heavy weapons. - plasma flame thrower? I know there are many ideas, not to be discussed here, I'm just wanting to support my heavies. Gatlin laser from fallout 3 please
either that or a beam cannon for the ammar AV weapon |
Iron Wolf Saber
Den of Swords
4002
|
Posted - 2013.05.09 22:02:00 -
[84] - Quote
Soraya Xel wrote:Honestly, I wish the CPM would stop, and hold things exactly where they are, short of actual bug fixes, for at least two weeks after a build hits. Too much impulse reaction. Impulsive decisions get us things like the USA PATRIOT Act. A good legislature makes careful, slow changes.
We wouldn't be good CPM if we didn't know the difference between new build impulse and legitimate concerns. Had Uprising done its job, the GD first few page would have been full of GG CCP majority not FUBAR response that is there now.
Its like knowing that Windows 8 was going to suck before it came out. |
Covert Clay
Red Star. EoN.
37
|
Posted - 2013.05.09 22:02:00 -
[85] - Quote
Heinrich Jagerblitzen wrote:5aEKUXeRJGJ27kCDnDVYak5q wrote:just wondering if you guys talked about the framerate / performance issue
because the game runs really low framerate Absolutely. This is definitely unintended - and CCP's working on investigating every possible underlying cause as we speak. Something happened between testing Uprising at FF, and playing Uprising on Tranquility, because we played the same build, on stock PS3's (no SSD or anything) at FF and had amazing framerates. I'm sure they'll announce their progress as they go, but CCP also seemed surprised to learn that it plays differently on Tranquility and are working on this problem specifically.
Mr Heinrich sir,
Can we fully expect another respec or do we just have to wait and find out? |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
601
|
Posted - 2013.05.09 22:04:00 -
[86] - Quote
Thanks for the feedback, it's been rough lately but getting such a quick response shows that both CCP and the CPM are ready to make things better for the community.
I would like to make one important suggestion to the developers, CPM and we the beta testers for the sake of Dust 514's future:
No more nerfing.
Instead, we should be brainstorming suggestions to reinforce other gaming mechanics to compensate what we all perceive as imbalanced, broken, or outright OP. As an EVE Online subscriber for 5 years, I have full faith in CCP's track record in striving for a perfect imbalance through a flourishing cyclic meta game and healthy counter play that is both fun and challenging for both sides of the battlefield.
For the past 2 years, Dust 514 has degraded from an arms race to a nerf war and the only meta game present has been the ensuing flame wars on the forums. Each suit, vehicle, and weapon class should have advantages over each other for the sake of balance and the tactical aspects of this game. Each class should present a dynamic aesthetic that should inspire an incentive for variety on the battlefield and should be respected for those differences, not shunned for said advantages. If we all do our part to preserve this valuable aspect of the game, Dust 514 will have the vast future that we are all hoping for. |
General Tiberius1
ZionTCD Unclaimed.
630
|
Posted - 2013.05.09 22:04:00 -
[87] - Quote
Iron Wolf Saber wrote:Soraya Xel wrote:Honestly, I wish the CPM would stop, and hold things exactly where they are, short of actual bug fixes, for at least two weeks after a build hits. Too much impulse reaction. Impulsive decisions get us things like the USA PATRIOT Act. A good legislature makes careful, slow changes. We wouldn't be good CPM if we didn't know the difference between new build impulse and legitimate concerns. Had Uprising done its job, the GD first few page would have been full of GG CCP majority not FUBAR response that is there now. Its like knowing that Windows 8 was going to suck before it came out.
lol, why i thank the gods i still have windows 7
now if only i had chromosome mechanics and uprising graphics.... |
General Tiberius1
ZionTCD Unclaimed.
631
|
Posted - 2013.05.09 22:25:00 -
[88] - Quote
just going to leave this here as a description of CCP's complaint department.....
http://upload.wikimedia.org/wikipedia/commons/a/a4/Complaint_Department_Grenade.jpg |
Lonnar
KILL-EM-QUICK RISE of LEGION
13
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Posted - 2013.05.10 00:28:00 -
[89] - Quote
Heinrich Jagerblitzen wrote:Naquiri wrote:If I may make a suggestion.
i think it would be helpful for the folks that spend more of their time in-game than on the Forums, that when significant information is being posted by CPM or CCP, in this case the details of the meeting, a notice using the in-game Notification system is sent out.
We actually made the same suggestion in the meeting, I pointed out specifically that since this is a console game and people aren't accessing the game through their PC's the way that EVE players do, its unreasonable to expect that any greater percentage of players are following along on the web as well while they play. Most don't even know that so much is discussed on the forums, by players OR devs for that matter. We mentioned a number of options, from email to a neocom button for news, to using the Merc quarters screen - and while I'm not sure how soon we'll see first fruits of this, we definitely made the case that forum threads and dev blogs aren't enough, players need to be able to read important announcements from within the game client. We need the ENTIRE community to have a chance to know what's going on and speak up, not just those of us insane enough to wade deep into the forums on a daily basis.
You have to admit though, that delving into the forums is an adventure in itself. I'm not heavily outspoken here on the forums even though I've been kicking around since Open Beta. I'll comment from time to time, but I prefer to watch, learn, adapt, and then take action. Sort of like an informant who simply gathers information and then sells it to the highest bidder.
However I do agree. We really do need something in-game to alert us to a new happening when it comes to DUST 514 and the game mechanics. Strangely though ... I'd probably hop off and swim back here just to see what people are saying about the news xD |
General Tiberius1
ZionTCD Unclaimed.
634
|
Posted - 2013.05.10 01:13:00 -
[90] - Quote
Lonnar wrote:Heinrich Jagerblitzen wrote:Naquiri wrote:If I may make a suggestion.
i think it would be helpful for the folks that spend more of their time in-game than on the Forums, that when significant information is being posted by CPM or CCP, in this case the details of the meeting, a notice using the in-game Notification system is sent out.
We actually made the same suggestion in the meeting, I pointed out specifically that since this is a console game and people aren't accessing the game through their PC's the way that EVE players do, its unreasonable to expect that any greater percentage of players are following along on the web as well while they play. Most don't even know that so much is discussed on the forums, by players OR devs for that matter. We mentioned a number of options, from email to a neocom button for news, to using the Merc quarters screen - and while I'm not sure how soon we'll see first fruits of this, we definitely made the case that forum threads and dev blogs aren't enough, players need to be able to read important announcements from within the game client. We need the ENTIRE community to have a chance to know what's going on and speak up, not just those of us insane enough to wade deep into the forums on a daily basis. You have to admit though, that delving into the forums is an adventure in itself. I'm not heavily outspoken here on the forums even though I've been kicking around since Open Beta. I'll comment from time to time, but I prefer to watch, learn, adapt, and then take action. Sort of like an informant who simply gathers information and then sells it to the highest bidder. However I do agree. We really do need something in-game to alert us to a new happening when it comes to DUST 514 and the game mechanics. Strangely though ... I'd probably hop off and swim back here just to see what people are saying about the news xD
would still be a nice idea for the people who never get on the forums
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