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1. Does Diversity Matter? - in General Discussions [original thread]
Speaking from a real world situation, there is always a "standard issue" weapon/class of soldiers. If you think of the AR users as the enlisted and alternate classes as the specialists and situational soldiers. Unfortunately the matchmaking for ...
- by PAs Capone - at 2013.07.17 20:29:00
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2. [Feedback] HMG hit detection - in Feedback/Requests [original thread]
Master Jaraiya wrote: Fair enough, but they informed me they were looking into it, so I feel I should lend them some faith in resolving the issue. If after the issue is resolved, the HMG still feels underpowered, then I will be back on the fo...
- by PAs Capone - at 2013.07.17 20:14:00
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3. [Feedback] HMG hit detection - in Feedback/Requests [original thread]
Heard back from GM Vegas. He told me that they "appreciate the time and effort that you have put in to finding and reporting issues within the game and for the time taken to provide such in depth feedback" but that the support email is for petitio...
- by PAs Capone - at 2013.07.17 13:35:00
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4. [Feedback] HMG hit detection - in Feedback/Requests [original thread]
This could be an oversight that CCP may not be aware of. None of them ever confirm to be heavy players so they may be completely unaware of the design flaw. We heavies have banded together before and gotten good things done for our class. We need ...
- by PAs Capone - at 2013.07.17 12:03:00
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5. [Feedback] HMG hit detection - in Feedback/Requests [original thread]
Well. since we don't seem to be enough to voices to gain a response from our Devs, I believe that we should all send in a help ticket to the support gurus and see if we cant get an answer there. If enough of us heavies ask, maybe the GM's will fee...
- by PAs Capone - at 2013.07.15 20:42:00
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6. [Feedback] HMG hit detection - in Feedback/Requests [original thread]
I have noticed and brought this up a few times as well. It would seem that this weapon needs precise aiming to have any of the dispersion to register... Kind of takes away the whole point of having a cone of dispersion in CQC if you have to have ...
- by PAs Capone - at 2013.07.15 15:11:00
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7. [BUG] Spawn In Time/ Spawn Mechanics - in Technical Support/Bugs [original thread]
Numerous times during this last week I have been waiting to spawn only to have the timer hit 0 and not spawn me in for over 10 additional seconds. I have tried to abort the deployment and re-deploy but the 0 still sits there staring at me. I have ...
- by PAs Capone - at 2013.07.13 12:11:00
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8. How about weapon group bonus skills? - in General Discussions [original thread]
Vyzion Eyri wrote: Or have unique skills for every single weapon and item, or variant. ie. all 'triage' repair tools have skills which increase infantry repair rate. all 'axis' repair tools have skills which increase installation repair rate....
- by PAs Capone - at 2013.07.10 11:57:00
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9. How about weapon group bonus skills? - in General Discussions [original thread]
Gigatron Prime wrote: I didn't even read anything on this thread but I just gotta say... stfu and no Thanks for stopping by but this is a valid discussion. Now, if you'd like to continue your asinine life, do so elsewhere.
- by PAs Capone - at 2013.07.10 11:53:00
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10. Join the Cluster today!! Bullet Cluster Games is currently recruiting, check us... - in Corporation Recruitment [original thread]
You ever think to yourself, How can I do more? How can I get more? How can I learn more? The Bullet Cluster is a community of guys who have played together for a relatively short amount of time, yet we have become brothers, we laugh with each othe...
- by PAs Capone - at 2013.07.09 17:36:00
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11. How about weapon group bonus skills? - in General Discussions [original thread]
I don't know about them being tied to ammo types or gun variants. But totally back the idea that we should be able to develop specific traits that we desire. Not holed into an archetype role decided by the lore of eve. I think it would be fun to h...
- by PAs Capone - at 2013.07.09 17:16:00
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12. Last week we were given a trail of candy to follow. - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=92032 In this post both IWS and FoxFour fed our active minds with the news of a new Dev blog would be published today. Any chance that it really will drop today? I'm very interested to read ...
- by PAs Capone - at 2013.07.09 12:42:00
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13. [Request] LAV Signature Radius - in Feedback/Requests [original thread]
Is this stat visible in game at all? I believe that a lot of our shared problems with the LAV514 mentality, that is plaguing the game recently, could be solved by making LAV's show up on our Tac Net from a greater distance. I can see Nanohives a...
- by PAs Capone - at 2013.07.05 13:57:00
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14. Best heavies in your corp. - in General Discussions [original thread]
Bullet Cluster 1) Volgair 2) Sake Monster
- by PAs Capone - at 2013.07.02 12:55:00
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15. Join the Cluster today!! Bullet Cluster Games is currently recruiting, check us... - in Corporation Recruitment [original thread]
Looking for the Thrill of communicating with your squad and Winning? Join The BCG community. Tactical gameplay in all games we play. Theory Crafting your thing? Join us and share your ideas and put them into practice. Join the Team where your voic...
- by PAs Capone - at 2013.07.01 16:21:00
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16. Aiming Problem Specific to the HMG - in General Discussions [original thread]
hooc roht wrote: How to aim an HMG: Make a back and forth horizontal swipe....stop moving swipe when you hit something. If it stops hitting something continue swipe until it does. This is not "aiming".... this is a functional spray and pra...
- by PAs Capone - at 2013.06.27 21:49:00
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17. Join the Cluster today!! Bullet Cluster Games is currently recruiting, check us... - in Corporation Recruitment [original thread]
Are you a tanker and have a Fear of AV? Why not Join the Cluster and find solace in the fact that you will be battling WITH some of the best AV players in the game? Ready to Learn the Ropes of Production, Mining, and Exploration with guys who c...
- by PAs Capone - at 2013.06.27 21:17:00
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18. Aiming Problem Specific to the HMG - in General Discussions [original thread]
Not to be rude or anything but this thread is specifically about the aiming problems of the HMG. Its even in the topic title... Mind if I ask you to keep it on topic?
- by PAs Capone - at 2013.06.27 20:25:00
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19. Can we get a dumbfire swarm launcher that only does 100 dmg per rocket? - in General Discussions [original thread]
I think that would be a nice addition. Would also fit into the lore for Caldari weapons. The only problem I could see with it is that it would be more effective vs. armor, which is already hurting in the balance department. If it did come I think ...
- by PAs Capone - at 2013.06.27 18:00:00
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20. Aiming Problem Specific to the HMG - in General Discussions [original thread]
I have noticed that when tracking and aiming with an HMG that unless the small center dot on the targeting reticle is on target that the bullets in the spread circle will not register. So, if the center dot is off target even by a minute amount, b...
- by PAs Capone - at 2013.06.27 17:45:00
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