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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Takahiro Kashuken
Red Star. EoN.
465
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Posted - 2013.05.07 14:16:00 -
[1] - Quote
In game right now
Vehicle core upgrades - +1% to vehicle maximum PG and CPU per level
Vehicle engineering - 5% increase in vehicle maximum PG per level
Quote:Hello,
Thanks for your email.
We are aware of an issue with sp,e skills that not operate as described and our Tech team is currently looking at having a fix deployed very soon in order to get the problem sorted. For information, the following skills and correct descriptions should be:
Vehicle Core Upgrades -> +1% PG per level. Vehicle Engineering -> Reduces the CPU usage requirement of powergrid upgrade modules at -5% per level.
I do apologise for the inconvenience.
Regards,
GM Vegas CCP Customer Support | EVE Online | Dust 514
Confirmed - Vehicles have had a PG stealth nerf
Why?
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Nguruthos IX
Hellstorm Inc League of Infamy
277
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Posted - 2013.05.07 14:18:00 -
[2] - Quote
Takahiro Kashuken wrote:In game right now Vehicle core upgrades - +1% to vehicle maximum PG and CPU per level Vehicle engineering - 5% increase in vehicle maximum PG per level Quote:Hello,
Thanks for your email.
We are aware of an issue with sp,e skills that not operate as described and our Tech team is currently looking at having a fix deployed very soon in order to get the problem sorted. For information, the following skills and correct descriptions should be:
Vehicle Core Upgrades -> +1% PG per level. Vehicle Engineering -> Reduces the CPU usage requirement of powergrid upgrade modules at -5% per level.
I do apologise for the inconvenience.
Regards,
GM Vegas CCP Customer Support | EVE Online | Dust 514 Confirmed - Vehicles have had a PG stealth nerf Why?
This makes no sense. It was not mentioned in patch notes and ruins too many fittings and setups to make any sense at all.
It's far more likely the ticket-master made a typo or misread something.
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Takahiro Kashuken
Red Star. EoN.
465
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Posted - 2013.05.07 14:20:00 -
[3] - Quote
Nguruthos IX wrote:Takahiro Kashuken wrote:In game right now Vehicle core upgrades - +1% to vehicle maximum PG and CPU per level Vehicle engineering - 5% increase in vehicle maximum PG per level Quote:Hello,
Thanks for your email.
We are aware of an issue with sp,e skills that not operate as described and our Tech team is currently looking at having a fix deployed very soon in order to get the problem sorted. For information, the following skills and correct descriptions should be:
Vehicle Core Upgrades -> +1% PG per level. Vehicle Engineering -> Reduces the CPU usage requirement of powergrid upgrade modules at -5% per level.
I do apologise for the inconvenience.
Regards,
GM Vegas CCP Customer Support | EVE Online | Dust 514 Confirmed - Vehicles have had a PG stealth nerf Why? This makes no sense. It was not mentioned in patch notes and ruins too many fittings and setups to make any sense at all. It's far more likely the ticket-master made a typo or misread something.
I really do hoep so
Im sending a another ticket back to find out |
Spkr4theDead
Namtar Elite Gallente Federation
73
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Posted - 2013.05.07 14:58:00 -
[4] - Quote
Bump |
Shouper of BHD
Better Hide R Die
90
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Posted - 2013.05.07 15:08:00 -
[5] - Quote
they better keep it with +5% to PG per lv for vehicle engineering. |
Takahiro Kashuken
Red Star. EoN.
468
|
Posted - 2013.05.07 15:10:00 -
[6] - Quote
Got a reply asking if the skills and numbers they replied with were correct, i got this
Quote:Hello,
The current in game skill description for those 2 mentioned skills are not accurate and as previously advised our Tech team is currently looking at getting a fix deployed shortly to resolve this issue.
Again I do apologise for the inconvenience.
Regards,
GM Vegas CCP Customer Support | EVE Online | Dust 514
It looks like all vehicles have got a stealth nerf |
Takahiro Kashuken
Red Star. EoN.
471
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Posted - 2013.05.07 16:22:00 -
[7] - Quote
Hey Vehicle users
You got an extra stealth nerf
It seems Vehicle Engineering was never ment to add 5% more PG per level |
Shouper of BHD
Better Hide R Die
91
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Posted - 2013.05.07 16:25:00 -
[8] - Quote
Takahiro Kashuken wrote:Hey Vehicle users
You got an extra stealth nerf
It seems Vehicle Engineering was never ment to add 5% more PG per level
that is dumb, here's hoping CCP undoes that skill update. |
Halador Osiris
Dead Six Initiative Lokun Listamenn
268
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Posted - 2013.05.07 16:30:00 -
[9] - Quote
WHOA.... I bumped that to level 5 thinking they'd fix that skill and I'd be good to go. Now I want my SP back.. |
Takahiro Kashuken
Red Star. EoN.
472
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Posted - 2013.05.07 16:41:00 -
[10] - Quote
Halador Osiris wrote:WHOA.... I bumped that to level 5 thinking they'd fix that skill and I'd be good to go. Now I want my SP back..
Yup
11mil SP all into vehicles and its effectively been stealth nerfed
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Peter Hanther
Dead Six Initiative Lokun Listamenn
39
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Posted - 2013.05.07 16:47:00 -
[11] - Quote
https://forums.dust514.com/default.aspx?g=posts&m=759326#post759326
It appears to actually just be a glitch.
now we know why the patch hit before they release the game. |
Takahiro Kashuken
Red Star. EoN.
472
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Posted - 2013.05.07 16:49:00 -
[12] - Quote
Peter Hanther wrote:https://forums.dust514.com/default.aspx?g=posts&m=759326#post759326
It appears to actually just be a glitch.
now we know why the patch hit before they release the game.
FFS stop being so stupid
Read the OP ffs
We have got a stealth nerf, the skill descriptions have changed and its a change for the worse |
Garrett Blacknova
Codex Troopers
2746
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Posted - 2013.05.07 16:51:00 -
[13] - Quote
Firstly, this BETTER NOT BE TRUE, because in that case, vehicles are obsolete.
Secondly, it deosn't address Electronics not applying any CPU bonus.
Thirdly, even if it's meant to reduce CPU use of PG modules, IT STILL DOESN'T WORK. |
Takahiro Kashuken
Red Star. EoN.
472
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Posted - 2013.05.07 17:06:00 -
[14] - Quote
Garrett Blacknova wrote:Firstly, this BETTER NOT BE TRUE, because in that case, vehicles are obsolete.
Secondly, it deosn't address Electronics not applying any CPU bonus.
Thirdly, even if it's meant to reduce CPU use of PG modules, IT STILL DOESN'T WORK.
Everything so far is pointing it out to be true and that it will be a change for the worse
Im still waiting for a reply to various petitions i have put in
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Spy Mouse
Sinq Laison Gendarmes Gallente Federation
40
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Posted - 2013.05.07 17:08:00 -
[15] - Quote
Garrett Blacknova wrote:Firstly, this BETTER NOT BE TRUE, because in that case, vehicles are obsolete.
Secondly, it deosn't address Electronics not applying any CPU bonus.
Thirdly, even if it's meant to reduce CPU use of PG modules, IT STILL DOESN'T WORK. Vehicle Electronics does apply a CPU bonus. there is nothing wrong with that skill. |
Nguruthos IX
Hellstorm Inc League of Infamy
277
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Posted - 2013.05.07 17:10:00 -
[16] - Quote
Halador Osiris wrote:WHOA.... I bumped that to level 5 thinking they'd fix that skill and I'd be good to go. Now I want my SP back.. agreed WTF |
Takahiro Kashuken
Red Star. EoN.
473
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Posted - 2013.05.07 17:11:00 -
[17] - Quote
Spy Mouse wrote:Garrett Blacknova wrote:Firstly, this BETTER NOT BE TRUE, because in that case, vehicles are obsolete.
Secondly, it deosn't address Electronics not applying any CPU bonus.
Thirdly, even if it's meant to reduce CPU use of PG modules, IT STILL DOESN'T WORK. Vehicle Electronics does apply a CPU bonus. there is nothing wrong with that skill.
It should do im sure it did last build
Last build we had skills which added 5% to PG/CPU per level to vehicle maximum PG/CPU
These are core skills that are the same in EVE and also for the dropsuits in DUST, why should vehicles not get any core skills? |
Spy Mouse
Sinq Laison Gendarmes Gallente Federation
40
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Posted - 2013.05.07 19:19:00 -
[18] - Quote
I have done some testing and I can confirm:
Vehicle Core Upgrades and Vehicle Electronics are working as described. Vehicle Engineering decreases CPU usage of PG modules by 5% per level. |
Takahiro Kashuken
Red Star. EoN.
476
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Posted - 2013.05.07 22:14:00 -
[19] - Quote
Spy Mouse wrote:I have done some testing and I can confirm:
Vehicle Core Upgrades and Vehicle Electronics are working as described. Vehicle Engineering decreases CPU usage of PG modules by 5% per level.
So on core skills which dropsuits have access to aswell vehicle users are getting ****** over yet again |
Garrett Blacknova
Codex Troopers
2757
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Posted - 2013.05.07 22:34:00 -
[20] - Quote
Spy Mouse wrote:Garrett Blacknova wrote:Firstly, this BETTER NOT BE TRUE, because in that case, vehicles are obsolete.
Secondly, it deosn't address Electronics not applying any CPU bonus.
Thirdly, even if it's meant to reduce CPU use of PG modules, IT STILL DOESN'T WORK. Vehicle Electronics does apply a CPU bonus, there is nothing wrong with that skill. Also, Vehicle Engineering does reduce the CPU usage of PG modules. My Engineering is at level 4 and a PG module that costs 15 CPU only costs me 12. That's a 20% reduction. The only error is the skill description. I had a tank with a PG upgrade fitted. I noted down current and max values for both CPU and PG, then trained Electronics and Engineering.
None of the values I had written down were different when I went back to look at my tank.
Just in case, I signed out of the game and back in, and they still didn't change.
No reduction in current CPU use by PG modules. No reduction in PG use by anything (although I didn't have anything that would rationally be a counterpart to the PG modules). No increase in CPU. No increase in PG.
The skills don't work, and definitely don't work as advertised. |
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Eurydice Itzhak
Militaires Sans Jeux
29
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Posted - 2013.05.07 22:57:00 -
[21] - Quote
My PG Expansion unit that should cost 15 cpu only costs me 11 cpu.
So I would like my SP refunded that I used to take Vehicle Engineering to 5.
Worthless skill.
Do any tanks even have CPU issues? I only ever run into PG problems. |
Takahiro Kashuken
Red Star. EoN.
476
|
Posted - 2013.05.07 23:11:00 -
[22] - Quote
Eurydice Itzhak wrote:My PG Expansion unit that should cost 15 cpu only costs me 11 cpu.
So I would like my SP refunded that I used to take Vehicle Engineering to 5.
Worthless skill.
Do any tanks even have CPU issues? I only ever run into PG problems.
The core skills have basically gone
We as vehicle users are getting ****** over, we have wasted SP into things which do not work and will not work either when they have fixed them either because they will still not do what they used to do in the last build
Yet dropsuits have the same skills but yet the bonuses are the same as last build
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Garrett Blacknova
Codex Troopers
2758
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Posted - 2013.05.07 23:18:00 -
[23] - Quote
Eurydice Itzhak wrote:Do any tanks even have CPU issues? I only ever run into PG problems. Try to fit a Militia Heavy Shield Extender on a Sica. PG and CPU are both over the limit. Used to be able to fit 2 with the right skills trained. |
Ignoble Son
3dge of D4rkness SoulWing Alliance
172
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Posted - 2013.05.08 00:04:00 -
[24] - Quote
If it is true that the vehicle engineering skill effects the CPU usage of powergrid upgrades modules instead of increasing a vehicles powergrid output by 5%, then I want all of the SP I spent on tanks back. I read the skills very carefully before I skilled into tanks in order to make sure things functioned in an acceptable way. But this change is in no way acceptable. If this is true then you will no longer be able to properly equip a tank. If this is true and all of my SP is not refunded I will quit the game, because I took great precautions to make sure that I was applying my skill points into an area that I thought would be a viable roll in combat, but instead I was lied to and now, as a concequince, if this is true, will be stuck with a skill set that I no longer consider to be a viable combat roll. |
NOT slap26
Chatelain Rapid Response Gallente Federation
11
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Posted - 2013.05.08 01:26:00 -
[25] - Quote
Halador Osiris wrote:WHOA.... I bumped that to level 5 thinking they'd fix that skill and I'd be good to go. Now I want my SP back..
I did the same,
whelp there is always World of Tanks |
Jason Pearson
Seraphim Initiative. CRONOS.
1028
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Posted - 2013.05.08 01:31:00 -
[26] - Quote
*claps* |
Telleth
DUST University Ivy League
0
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Posted - 2013.05.08 01:37:00 -
[27] - Quote
Has anyone noted the armor skill that is supposed to reduce the PG usage of armor plates not working either? There needs to be some expansion to the PG on tanks or it'll be impossible to equip anything but the basic turret without sacrificing a lot of damage tanking ability. |
BobThe843CakeMan
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
260
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Posted - 2013.05.08 01:43:00 -
[28] - Quote
looks like i have been misread this thread the whole time. i though it said 5% reduction to pg for modules per level. Lol well i'm obviously blind. but yea this is a big problem. tanks r dead. dropships here i go. |
Adelia Lafayette
DUST University Ivy League
25
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Posted - 2013.05.08 01:52:00 -
[29] - Quote
BobThe843CakeMan wrote:looks like i have been misread this thread the whole time. i though it said 5% reduction to pg for modules per level. Lol well i'm obviously blind. but yea this is a big problem. tanks r dead. dropships here i go.
I've got my drop ships working but I'm still hurting for the PG that those skills would/could give me. I just want squeeze a small plate on and I have to settle for another hardener. |
Garrett Blacknova
Codex Troopers
2765
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Posted - 2013.05.08 02:20:00 -
[30] - Quote
Ignoble Son wrote:If it is true that the vehicle engineering skill effects the CPU usage of powergrid upgrades modules instead of increasing a vehicles powergrid output by 5%, then I want all of the SP I spent on tanks back. I read the skills very carefully before I skilled into tanks in order to make sure things functioned in an acceptable way. But this change is in no way acceptable. If this is true then you will no longer be able to properly equip a tank. If this is true and all of my SP is not refunded I will quit the game, because I took great precautions to make sure that I was applying my skill points into an area that I thought would be a viable roll in combat, but instead I was lied to and now, as a concequince, if this is true, will be stuck with a skill set that I no longer consider to be a viable combat roll. I second that.
It's one thing to give us a bunch of stupid skills and let us skill into them if we think we can make them work.
It's quite another to give us a list of skill descriptions that make them sound useful, then give us skills which don't actually do what they say.
According to a dev post in one of the Feedback stickies (asked someone for a source, ended up finding it myself), there's a known issue with "the PG skill", and they're "going to fix it". No official confirmation of whether the issue was the text or the functionality, and no word on which the "fix" will be fixing, and no word on the possibility of a refund of the relevant SP so we can re-skill into things that work, or re-skill into tanks as we INTENDED instead of over-skilling if they do fix it. |
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