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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Snaps Tremor
The Tritan Industries RISE of LEGION
63
|
Posted - 2013.04.17 02:06:00 -
[1] - Quote
This is two days old and I can't see any mention of it on the forums, but an unrelated search just coughed up this page: http://blog.asia.playstation.com/community/th/en/games/ps3/blog/2013/04/15/dust-514-skill-system-changes-in-uprising-update
Circles! Rainbow jeeps!! How exciting!!! |
xxwhitedevilxx M
Maphia Clan Corporation CRONOS.
276
|
Posted - 2013.04.17 02:08:00 -
[2] - Quote
Nice catch! +1 new images too.... i wish i could give you a +10 for this ;) |
DUST Fiend
OSG Planetary Operations Covert Intervention
2603
|
Posted - 2013.04.17 02:09:00 -
[3] - Quote
Good stuff, raaaaaaaaaaa it needs to be Fanfest already >_< |
Iron Wolf Saber
BetaMax. CRONOS.
3477
|
Posted - 2013.04.17 02:09:00 -
[4] - Quote
Suggest to change Op Title to say new dev blog found or something of that matter, good find. |
Sloth9230
Reaper Galactic
900
|
Posted - 2013.04.17 02:11:00 -
[5] - Quote
They better not touch my officer weapons. You hear me CCP? I will cut you!!! |
Snaps Tremor
The Tritan Industries RISE of LEGION
66
|
Posted - 2013.04.17 02:13:00 -
[6] - Quote
Iron Wolf Saber wrote:Suggest to change Op Title to say new dev blog found or something of that matter, good find.
I didn't think it counted as a devblog since it's just reiterating information we already knew, but then I remembered that nearly all the proper devblogs reiterated information we already knew, so I guess you're right. |
xxwhitedevilxx M
Maphia Clan Corporation CRONOS.
276
|
Posted - 2013.04.17 02:14:00 -
[7] - Quote
Quote: ISK and AUR items will be based on the market value at the time of the respect.
yeah...respect yeah that's what I'm talking about |
Lord-of-the-Dreadfort
The Lions Guard
8
|
Posted - 2013.04.17 02:16:00 -
[8] - Quote
why is it players constantly have to do CCP's job?
|
Ryder Azorria
Amarr Templars Amarr Empire
212
|
Posted - 2013.04.17 02:17:00 -
[9] - Quote
"Refund items at current market values"
Hmmm... What about the people who bought loads of militia BPOs back when they were 20 and 30 aurum a pop? Sounds like we could make a killing. |
Iskandar Zul Karnain
Hellstorm Inc League of Infamy
312
|
Posted - 2013.04.17 02:18:00 -
[10] - Quote
So... We lose officer weapons? BPO bought in closed beta will be refunded at open beta price?
BTW good catch OP. |
|
xxwhitedevilxx M
Maphia Clan Corporation CRONOS.
276
|
Posted - 2013.04.17 02:19:00 -
[11] - Quote
Iskandar Zul Karnain wrote:So... We lose officer weapons? BPO bought in closed beta will be refunded at open beta price?
yeah nice way to gain A LOT of AUR isn't it? |
slap26
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
546
|
Posted - 2013.04.17 02:21:00 -
[12] - Quote
new skill system looks dumb, they should have kept the list |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
6
|
Posted - 2013.04.17 02:22:00 -
[13] - Quote
slap26 wrote:new skill system looks dumb, they should have kept the list It says they are keeping the list as an option for people nostalgic about EVE or like lists. Everybody wins. |
Rynoceros
One-Armed Bandits Atrocitas
10
|
Posted - 2013.04.17 02:26:00 -
[14] - Quote
New skills system somehow manages to look more confusing than the current one. But, I reserve judgement....
May 6.
Respec'd = Respect |
Snaps Tremor
The Tritan Industries RISE of LEGION
71
|
Posted - 2013.04.17 02:26:00 -
[15] - Quote
Iskandar Zul Karnain wrote:So... We lose officer weapons? BPO bought in closed beta will be refunded at open beta price?
BTW good catch OP.
It's a bit ambiguous but the wording could be taken to mean they're only removing certain specific items from the market/game and refunding them. A full item wipe would cause high level tantruming from people with bulging asset warehouses built up over months of play.
Personally I reckon they're going to overhaul damage mods with a meganerf, and refund people who've built up huge stocks of them based on their current effectiveness. |
Icy TIG3R
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
109
|
Posted - 2013.04.17 02:28:00 -
[16] - Quote
DID NO ONE SEE HOW BADASS THE TANKS AND LAV'S LOOK?! |
Iskandar Zul Karnain
Hellstorm Inc League of Infamy
312
|
Posted - 2013.04.17 02:30:00 -
[17] - Quote
Snaps Tremor wrote:Iskandar Zul Karnain wrote:So... We lose officer weapons? BPO bought in closed beta will be refunded at open beta price?
BTW good catch OP. It's a bit ambiguous but the wording could be taken to mean they're only removing certain specific items from the market/game and refunding them. A full item wipe would cause high level tantruming from people with bulging asset warehouses built up over months of play. Personally I reckon they're going to overhaul damage mods with a meganerf, and refund people who've built up huge stocks of them based on their current effectiveness. This is what I thought too. Refund BPC aur items and non officer ISK items. |
Snaps Tremor
The Tritan Industries RISE of LEGION
77
|
Posted - 2013.04.17 02:30:00 -
[18] - Quote
Icy TIG3R wrote:DID NO ONE SEE HOW BADASS THE TANKS AND LAV'S LOOK?!
Tanks look good. Not sure about the Skittlejeeps though. |
ShwerShwerShwer
The Marching Mercs General Tso's Alliance
43
|
Posted - 2013.04.17 02:34:00 -
[19] - Quote
CCP could you start answering our questions? |
xxwhitedevilxx M
Maphia Clan Corporation CRONOS.
276
|
Posted - 2013.04.17 02:37:00 -
[20] - Quote
It would be nice if we had multicolor dropsuits....I want the pink one.... |
|
martinofski
Rebelles A Quebec Orion Empire
45
|
Posted - 2013.04.17 02:37:00 -
[21] - Quote
I want the isk for my 100+ Eryx |
Lord-of-the-Dreadfort
The Lions Guard
11
|
Posted - 2013.04.17 02:38:00 -
[22] - Quote
why is it players constantly have to do CCP's job?
|
tribal wyvern
ZionTCD Legacy Rising
747
|
Posted - 2013.04.17 02:39:00 -
[23] - Quote
Snaps Tremor wrote:Icy TIG3R wrote:DID NO ONE SEE HOW BADASS THE TANKS AND LAV'S LOOK?! Tanks look good. Not sure about the Skittlejeeps though.
I shall drive around in my skittle jeep running people over while screaming over my mic 'TASTE THE F***ING RAINBOW BITCHEEEEEEES!!!!!'. |
Iron Wolf Saber
BetaMax. CRONOS.
3479
|
Posted - 2013.04.17 02:41:00 -
[24] - Quote
We're going to be rich mofos come may 6th
|
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
7
|
Posted - 2013.04.17 02:41:00 -
[25] - Quote
Snaps Tremor wrote:Iskandar Zul Karnain wrote:So... We lose officer weapons? BPO bought in closed beta will be refunded at open beta price?
BTW good catch OP. It's a bit ambiguous but the wording could be taken to mean they're only removing certain specific items from the market/game and refunding them. A full item wipe would cause high level tantruming from people with bulging asset warehouses built up over months of play. Personally I reckon they're going to overhaul damage mods with a meganerf, and refund people who've built up huge stocks of them based on their current effectiveness.
Quote:The refund value of ISK and AUR items will be based on the market value at the time of the respect.
If their answers aren't raising even more questions, then it's not CCP.
|
tribal wyvern
ZionTCD Legacy Rising
747
|
Posted - 2013.04.17 02:42:00 -
[26] - Quote
So they're saying there's going to be an asset reset too? Ah dammit yet another cryptic post from the devs. Decypher if you can people |
Zekain Kade
BetaMax. CRONOS.
1227
|
Posted - 2013.04.17 02:46:00 -
[27] - Quote
Now are those all different vehicle classes, or just repainted mads and gunnlogies? |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
7
|
Posted - 2013.04.17 02:46:00 -
[28] - Quote
tribal wyvern wrote:So they're saying there's going to be an asset reset too? Ah dammit yet another cryptic post from the devs. Decypher if you can people What I got out of the sentence is: "We're repricing both ISK and AUR items in the new build. All items will be refunded based on the newly established prices in their respective currency." But don't take my word for it because I have a tendency to think positively... |
Thor Odinson42
OPERATIVES OF THE GOAT
82
|
Posted - 2013.04.17 02:49:00 -
[29] - Quote
tribal wyvern wrote:So they're saying there's going to be an asset reset too? Ah dammit yet another cryptic post from the devs. Decypher if you can people I hope they confirm this so I can stop running in free suits trying to save up cash.
|
Lord-of-the-Dreadfort
The Lions Guard
11
|
Posted - 2013.04.17 02:50:00 -
[30] - Quote
tribal wyvern wrote:Snaps Tremor wrote:Icy TIG3R wrote:DID NO ONE SEE HOW BADASS THE TANKS AND LAV'S LOOK?! Tanks look good. Not sure about the Skittlejeeps though. I shall drive around in my skittle jeep running people over while screaming over my mic 'TASTE THE F***ING RAINBOW BITCHEEEEEEES!!!!!'.
LMAO
+1 |
|
Mr Turtlez
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
59
|
Posted - 2013.04.17 02:50:00 -
[31] - Quote
Serious lack of pink LAVs in this picture. |
Sloth9230
Reaper Galactic
900
|
Posted - 2013.04.17 02:50:00 -
[32] - Quote
tribal wyvern wrote:So they're saying there's going to be an asset reset too? Ah dammit yet another cryptic post from the devs. Decypher if you can people Really, only officer items matter since they don't have a current "market" value", and I guess some BPO's that were once cheaper. |
Sloth9230
Reaper Galactic
900
|
Posted - 2013.04.17 02:52:00 -
[33] - Quote
Thor Odinson42 wrote:tribal wyvern wrote:So they're saying there's going to be an asset reset too? Ah dammit yet another cryptic post from the devs. Decypher if you can people I hope they confirm this so I can stop running in free suits trying to save up cash. I seriously doubt you'll get the aur/isk for any items you've already used/lost, only items still in your assets, keep running those starter fits bro. |
Iron Wolf Saber
BetaMax. CRONOS.
3480
|
Posted - 2013.04.17 02:53:00 -
[34] - Quote
Refund.
Oh btw all those merc pack guys will get some of their wishes made true. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
8
|
Posted - 2013.04.17 02:54:00 -
[35] - Quote
Can someone find and quote that dev post hinting that trading will be available in Uprising? Based on the wording, it might mean officer items should be safe. |
SickJ
French unchained corporation Squale Operation Empire
55
|
Posted - 2013.04.17 02:55:00 -
[36] - Quote
http://farm9.staticflickr.com/8543/8651621894_cae706b8b6_c.jpg
Guys, look at the Caldari HAV near the top. That's CAMO motherkitten! |
Sloth9230
Reaper Galactic
900
|
Posted - 2013.04.17 02:58:00 -
[37] - Quote
Cosgar wrote:Can someone find and quote that dev post hinting that trading will be available in Uprising? Based on the wording, it might mean officer items should be safe. I can probably find more posts saying it wont make it into uprising. I hope that means your right regarding my officer weapons. |
Iron Wolf Saber
BetaMax. CRONOS.
3481
|
Posted - 2013.04.17 03:02:00 -
[38] - Quote
Sloth9230 wrote:Cosgar wrote:Can someone find and quote that dev post hinting that trading will be available in Uprising? Based on the wording, it might mean officer items should be safe. I can probably find more posts saying it wont make it into uprising. I hope that means your right regarding my officer weapons.
I asked for an update and unfortunately WILL NOT be in uprising. Majority Blame for delay is back end and art ui. |
Thor Odinson42
OPERATIVES OF THE GOAT
82
|
Posted - 2013.04.17 03:02:00 -
[39] - Quote
Sloth9230 wrote:Thor Odinson42 wrote:tribal wyvern wrote:So they're saying there's going to be an asset reset too? Ah dammit yet another cryptic post from the devs. Decypher if you can people I hope they confirm this so I can stop running in free suits trying to save up cash. I seriously doubt you'll get the aur/isk for any items you've already used/lost, only items still in your assets, keep running those starter fits bro. I agree, but it'll still be nice to get the isk from all that salvage. |
Aighun
Zumari Force Projection Caldari State
732
|
Posted - 2013.04.17 03:04:00 -
[40] - Quote
Lord-of-the-Dreadfort wrote:why is it players constantly have to do CCP's job?
Well, since CCP are basically just the janitors at an asylum run by the inmates, what is it that we are doing that... whose job is it to...
Wait! Didn't we all vote for red pills last week! And optional pants! Clean up the poop! Or did we vote that we could poop in our pants? I forget.
Oh Janitor! Oh Janitor! Clean up in padded cell 514 please! |
|
Thor Odinson42
OPERATIVES OF THE GOAT
82
|
Posted - 2013.04.17 03:04:00 -
[41] - Quote
Iron Wolf Saber wrote:Refund.
Oh btw all those merc pack guys will get some of their wishes made true. I doubt it's going to satisfy an extremely vocal minority |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
9
|
Posted - 2013.04.17 03:06:00 -
[42] - Quote
Guess it's time to get some use out of those Exo Mass Drivers I've been salvaging |
Mavado V Noriega
SyNergy Gaming EoN.
2770
|
Posted - 2013.04.17 03:23:00 -
[43] - Quote
Icy TIG3R wrote:DID NO ONE SEE HOW BADASS THE TANKS AND LAV'S LOOK?!
i saw the fabled paint bucket customisation thingy perhaps?! |
Sloth9230
Reaper Galactic
901
|
Posted - 2013.04.17 03:24:00 -
[44] - Quote
Thor Odinson42 wrote:Sloth9230 wrote:Thor Odinson42 wrote:tribal wyvern wrote:So they're saying there's going to be an asset reset too? Ah dammit yet another cryptic post from the devs. Decypher if you can people I hope they confirm this so I can stop running in free suits trying to save up cash. I seriously doubt you'll get the aur/isk for any items you've already used/lost, only items still in your assets, keep running those starter fits bro. I agree, but it'll still be nice to get the isk from all that salvage. Oooh, all those protosuits I was never going to use, Sloth is a happy merc |
SIRAJKNIGHT
KNIGHTZ OF THE ROUND
38
|
Posted - 2013.04.17 03:33:00 -
[45] - Quote
thanks, also that skill tree looks brilliant |
rebecca watson
Krusual Covert Operators Minmatar Republic
48
|
Posted - 2013.04.17 03:50:00 -
[46] - Quote
+1 skittle jeeps
I didn't see any mention of getting rid of officer weapons, dunno where that came from. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
13
|
Posted - 2013.04.17 03:54:00 -
[47] - Quote
rebecca watson wrote:+1 skittle jeeps
I didn't see any mention of getting rid of officer weapons, dunno where that came from. Lack of reading comprehension mixed with poor wording? |
Iron Wolf Saber
BetaMax. CRONOS.
3485
|
Posted - 2013.04.17 04:03:00 -
[48] - Quote
for those of you wondering what suit it is behind the menu.
http://go-dl1.eve-files.com/media/corp/novafox/New_Blog_Cleanup.jpg
Gallente Scout suit female. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
14
|
Posted - 2013.04.17 04:10:00 -
[49] - Quote
Wait, why are the SP blurred out in that picture? http://farm9.staticflickr.com/8113/8651621860_d3a751d750_c.jpg |
tribal wyvern
ZionTCD Legacy Rising
751
|
Posted - 2013.04.17 04:15:00 -
[50] - Quote
Who cares man, but that's a sh!t ton of isk and aur right there |
|
Sloth9230
Reaper Galactic
904
|
Posted - 2013.04.17 04:17:00 -
[51] - Quote
tribal wyvern wrote:Who cares man, but that's a sh!t ton of isk and aur right there Pretty simple actually, they don't want you to see the Dev hax |
Aighun
Zumari Force Projection Caldari State
734
|
Posted - 2013.04.17 04:18:00 -
[52] - Quote
tribal wyvern wrote:Who cares man, but that's a sh!t ton of isk and aur right there
Dev Hacks? But in the live demo on IGN their Dust 514 character had something like 68,000,000 SP. I guess they just don't want their playerbase to feel inadequate? |
Iron Wolf Saber
BetaMax. CRONOS.
3485
|
Posted - 2013.04.17 04:19:00 -
[53] - Quote
SickJ wrote:http://farm9.staticflickr.com/8543/8651621894_cae706b8b6_c.jpg
Guys, look at the Caldari HAV near the top. That's CAMO motherkitten!
(Also I feel sorry for whoever gets stuck in that bright yellow LAV)
I am more interested what turret the Surya has, as its not a standard blaster turret.
Plasma Cannons anyone? |
Covert Clay
Red Star. EoN.
6
|
Posted - 2013.04.17 04:20:00 -
[54] - Quote
OK can some one please clarify? We WONT get back our AUR used on SP boosters. We WONT get back AUR spent on dropsuits and lost in battle. But we WILL get back our AUR spent on unused SP boosters? Does this mean the smart thing to do would be to load up on AUR gear before the respec so that we actually make AUR off this? Because from the looks of it if we don't spend our AUR on something then we would have the same exact amount of AUR after the respect as we did before even though the prices went up 2x. Or have I misunderstood? |
Sloth9230
Reaper Galactic
905
|
Posted - 2013.04.17 04:30:00 -
[55] - Quote
Covert Clay wrote:OK can some one please clarify? We WONT get back our AUR used on SP boosters. We WONT get back AUR spent on dropsuits and lost in battle. But we WILL get back our AUR spent on unused SP boosters? Does this mean the smart thing to do would be to load up on AUR gear before the respec so that we actually make AUR off this? Because from the looks of it if we don't spend our AUR on something then we would have the same exact amount of AUR after the respect as we did before even though the prices went up 2x. Or have I misunderstood? ... I think it's too late to "load up on AUR gear".
It's simple, people who bought a BPO for 10K aurum when they were cheaper shall now be getting 20k arum, because that's what they cost now, so basically they'll make a profit.
Iron Wolf tells me some stuff will see a price drop come Uprising though, so feel free to try and load up on AUR gear if you want, I can't guarantee you'll make a profit though.
Edit: Prices for this demonstration were made up. |
Maken Tosch
OPERATIVES OF THE GOAT
2010
|
Posted - 2013.04.17 04:32:00 -
[56] - Quote
I remember buying my AUR BPOs during closed beta back when the prices were almost equal to that of an AUR dropsuit today. Imagine getting a refund on those BPOs at the current prices. |
Tiluvo
Digital Mercs
51
|
Posted - 2013.04.17 04:50:00 -
[57] - Quote
So what if some mercs get an effective bump in AUR? Say I bought BPO X for Y AUR, X is now worth 2Y. I had my AUR doubled, but I can't buy X for the original price anymore; all I can do is get what I had before the refund. |
Sloth9230
Reaper Galactic
905
|
Posted - 2013.04.17 04:53:00 -
[58] - Quote
Tiluvo wrote:So what if some mercs get an effective bump in AUR? Say I bought BPO X for Y AUR, X is now worth 2Y. I had my AUR doubled, but I can't buy X for the original price anymore; all I can do is get what I had before the refund. That's true
Though iron Wolf says that many things will see a price change anyway, as in a reduction. |
Winsaucerer
The Southern Legion RISE of LEGION
35
|
Posted - 2013.04.17 05:01:00 -
[59] - Quote
Sloth9230 wrote: Iron Wolf tells me some stuff will see a price drop come Uprising though, so feel free to try and load up on AUR gear if you want, I can't guarantee you'll make a profit though.
So the link states that the reimbursement price will be equal to that of prices at the time of respec. That, I think, is vague since the respect happens during the installation of the update. And so does that mean pre or post patch prices?
The other thing is, you may not want to stock up on AUR gear because it doesn't state (so far as I could tell) that ALL Aur items are being reimbursed. You don't want to buy stuff and find out that you are stuck with the item.
My honest guess is that a number of items will be going down in price. I wouldn't be surprised if some have a significant cost reduction (eg, a BPO that was 10k is now just 1k).
|
Sylvana Nightwind
Expert Intervention Caldari State
256
|
Posted - 2013.04.17 05:08:00 -
[60] - Quote
Most probably current prices, not new ones going to get reimbursed. That makes sense. Also, they said they will do big dev blog with list of stuff detailed whats gonna be respecced, reimbursed, removed, etc. |
|
Kiso Okami
Militaires Sans Jeux
55
|
Posted - 2013.04.17 05:10:00 -
[61] - Quote
Aighun wrote:tribal wyvern wrote:Who cares man, but that's a sh!t ton of isk and aur right there Dev Hacks? But in a live demo on IGN their Dust 514 character had something like 68,000,000 SP available. I guess they just don't want their playerbase to feel inadequate?
I can make out double-dgit millions in there... one of the two numbers is a '1'
Probably 91,000,000+ SP |
TiMeSpLiT--TeR
Planetary Response Organisation
361
|
Posted - 2013.04.17 05:13:00 -
[62] - Quote
The skill tree reminds me of MAG. So does this mean you can't spec every skill. For example, you sacrifice reload speed for accuracy? |
The dark cloud
Seraphim Initiative. CRONOS.
1250
|
Posted - 2013.04.17 05:15:00 -
[63] - Quote
lol so the BPO's that i bought cheap will be taken away from me and i end up with massive profit? Hell yeah never was more happy of buying militia BPO's. |
Tiluvo
Digital Mercs
51
|
Posted - 2013.04.17 05:18:00 -
[64] - Quote
I'd imagine that the refund would be based on post-Uprising prices. I reason thusly; I use Minmatar logistic suits currently, and I've got about twenty in reserve at all times. Human Endurance is giving me fifty more, but I want to change to the Gallante model based on test server data. Now the seventy or so suits I have are useless, and I need to grind to get back to where I was before the update. However, if they give me ISK for those suits, at Uprising prices, I can buy seventy Gallante suits instead, no grinding needed. |
The dark cloud
Seraphim Initiative. CRONOS.
1250
|
Posted - 2013.04.17 05:19:00 -
[65] - Quote
So i basically take it that all the assets are gonna get wiped. Any thoughts of the salvage? Im gonna make a fortune with the useless stuff in my inventory. |
Winsaucerer
The Southern Legion RISE of LEGION
35
|
Posted - 2013.04.17 05:21:00 -
[66] - Quote
Sylvana Nightwind wrote:Most probably current prices, not new ones going to get reimbursed. That makes sense. Also, they said they will do big dev blog with list of stuff detailed whats gonna be respecced, reimbursed, removed, etc.
I can see arguments for either case.
Case 1 -- reimburse at current prices. Has the advantage of not annoying players that purchased an item for a certain amount of Aurum only to see that item sell for less. Has the disadvantage that if an item goes up in price (I think this to be very unlikely), the player may no longer be able to afford the item. The player agreed to buy it for a particular price, and now CCP is taking it back, refunding, and saying "sorry, you have to give us more to get it". This won't be a problem if no items go up in price.
Case 2 -- reimburse at post-patch prices. Has the advantage of allowing players to have exactly the same items as they had before. If a player agreed to pay 20k aurum for a particular BPO, and the item jumps to 30k aurum, they are given 30k aurum and therefore able to end up exactly in the same position they were before. Same situation if the price goes down. Player is reimbursed at lower amount which gives them precisely the amount they need to repurchase. Disadvantage is that in the case where players purchased earlier, they now see others enjoying a permanent discount that they don't. Imagine buying 10k aurum to buy a 10k item, then the price dropping to 1k aurum, and you being refunded 1k aurum with which to repurchase. You might feel annoyed at other people being able to buy 10x as much as you for the same real world $$ you paid.
I think essentially that if CCP does not raise any prices, and only lowers, then case 1 is best. If they are raising the prices of some items as well as dropping some, case 2 is their only option. Case 2 is undesirable though, as players are developing trust in CCP in terms of their treatment of aur items. Part of that trust includes not screwing around with people during beta by charging them a high price then offering everyone else that joins later a low price. Better to reward rather than punish early players.
Best option: Choose case 1, and keep all prices at current level or lower. Then, after a couple of months, raise the price of the items CCP thinks should be higher.
Edit: I'm only talking about Aur items here. |
Maken Tosch
OPERATIVES OF THE GOAT
2010
|
Posted - 2013.04.17 05:43:00 -
[67] - Quote
TiMeSpLiT--TeR wrote:The skill tree reminds me of MAG. So does this mean you can't spec every skill. For example, you sacrifice reload speed for accuracy?
No. If you skilled up to level 5 on reloading, you will still be able to skill up to level 5 on accuracy without sacrificing reloading. The system is different in terms of managing skill progression from the looks of it, but the record of training is permanent like in Eve Online. |
Xender17
Oblivion S.G.X
21
|
Posted - 2013.04.17 06:20:00 -
[68] - Quote
I feel like they're showing what I'm not interested... But suddenly it makes me interested. |
copy left
The Wanderer Copy Left
89
|
Posted - 2013.04.17 06:22:00 -
[69] - Quote
Ryder Azorria wrote:"Refund items at current market values"
Hmmm... What about the people who bought loads of militia BPOs back when they were 20 and 30 aurum a pop? Sounds like we could make a killing. They better do it like that. If they dont, I will have been robbed of Aurum and isk |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
14
|
Posted - 2013.04.17 06:28:00 -
[70] - Quote
TiMeSpLiT--TeR wrote:The skill tree reminds me of MAG. So does this mean you can't spec every skill. For example, you sacrifice reload speed for accuracy? From the looks of it, it's a more organized representation of the skill system for people not familiar with how EVE works or just find the classic spreadsheet style confusing. It's a great way to keep track of skills and their prerequisites while planning for a build that fits your play style at the same time. if anything, this is something that should've been done in EVE years ago. |
|
mollerz
s1ck3r Corp
137
|
Posted - 2013.04.17 06:37:00 -
[71] - Quote
Snaps Tremor wrote:Icy TIG3R wrote:DID NO ONE SEE HOW BADASS THE TANKS AND LAV'S LOOK?! Tanks look good. Not sure about the Skittlejeeps though.
They are iJeep nanos. |
Sloth9230
Reaper Galactic
906
|
Posted - 2013.04.17 06:39:00 -
[72] - Quote
Cosgar wrote:TiMeSpLiT--TeR wrote:The skill tree reminds me of MAG. So does this mean you can't spec every skill. For example, you sacrifice reload speed for accuracy? From the looks of it, it's a more organized representation of the skill system for people not familiar with how EVE works or just find the classic spreadsheet style confusing. It's a great way to keep track of skills and their prerequisites while planning for a build that fits your play style at the same time. if anything, this is something that should've been done in EVE years ago. Except they said they're getting rid of prerequisites, so really a tree is pointless. It looks neater I guess. |
Sylvana Nightwind
Expert Intervention Caldari State
256
|
Posted - 2013.04.17 06:49:00 -
[73] - Quote
Funny how you all jump the gun until they get announcement and dev discussion going in official thread. :) They will probably make announcement today with links and all that to EU/US/Website and have ccp praetorian answer stuff. |
Aqil Aegivan
The Southern Legion RISE of LEGION
97
|
Posted - 2013.04.17 07:20:00 -
[74] - Quote
Sloth9230 wrote:Cosgar wrote:TiMeSpLiT--TeR wrote:The skill tree reminds me of MAG. So does this mean you can't spec every skill. For example, you sacrifice reload speed for accuracy? From the looks of it, it's a more organized representation of the skill system for people not familiar with how EVE works or just find the classic spreadsheet style confusing. It's a great way to keep track of skills and their prerequisites while planning for a build that fits your play style at the same time. if anything, this is something that should've been done in EVE years ago. Except they said they're getting rid of prerequisites, so really a tree is pointless. It looks neater I guess.
I thought they said secondary prerequisites. I assumed they meant the redundant prereqs that some gear has (like circuitry for items unlocked by skills that also require circuitry). |
Martin0 Brancaleone
Maphia Clan Corporation CRONOS.
225
|
Posted - 2013.04.17 07:26:00 -
[75] - Quote
The fact that we must search for the news insted of having them here the Official Dust514 Beta Forums is really sad. CCP really sucks at communication. |
crazy space 1
ZionTCD Legacy Rising
993
|
Posted - 2013.04.17 07:42:00 -
[76] - Quote
Ryder Azorria wrote:"Refund items at current market values"
Hmmm... What about the people who bought loads of militia BPOs back when they were 20 and 30 aurum a pop? Sounds like we could make a killing. I hate that you said it but since it's an auto refund it sounds like we are just going to get showered with free AUR, or they will patch it because we said something :P |
crazy space 1
ZionTCD Legacy Rising
993
|
Posted - 2013.04.17 07:44:00 -
[77] - Quote
Sloth9230 wrote:Cosgar wrote:TiMeSpLiT--TeR wrote:The skill tree reminds me of MAG. So does this mean you can't spec every skill. For example, you sacrifice reload speed for accuracy? From the looks of it, it's a more organized representation of the skill system for people not familiar with how EVE works or just find the classic spreadsheet style confusing. It's a great way to keep track of skills and their prerequisites while planning for a build that fits your play style at the same time. if anything, this is something that should've been done in EVE years ago. Except they said they're getting rid of prerequisites, so really a tree is pointless. It looks neater I guess. no no no, eve has this dumb system where for no reason some skills need other secondary and triary prerequisites. Hopefully eve will be gone with them too some day because it's silly :P
you need one skill to unlock the later skills in the tree. But you don't need wierd combos anymore, that is why eve never had a tree, it would work. Skills unlock skills all over the place. Now dust is a simple tree prerequisites system. I don't think it dumbs it down by any means |
Sloth9230
Reaper Galactic
907
|
Posted - 2013.04.17 07:59:00 -
[78] - Quote
crazy space 1 wrote:Sloth9230 wrote:Cosgar wrote:TiMeSpLiT--TeR wrote:The skill tree reminds me of MAG. So does this mean you can't spec every skill. For example, you sacrifice reload speed for accuracy? From the looks of it, it's a more organized representation of the skill system for people not familiar with how EVE works or just find the classic spreadsheet style confusing. It's a great way to keep track of skills and their prerequisites while planning for a build that fits your play style at the same time. if anything, this is something that should've been done in EVE years ago. Except they said they're getting rid of prerequisites, so really a tree is pointless. It looks neater I guess. no no no, eve has this dumb system where for no reason some skills need other secondary and triary prerequisites. Hopefully eve will be gone with them too some day because it's silly :P you need one skill to unlock the later skills in the tree. But you don't need wierd combos anymore, that is why eve never had a tree, it would work. Skills unlock skills all over the place. Now dust is a simple tree prerequisites system. I don't think it dumbs it down by any means Ahh, I see. |
Gelan Corbaine
BetaMax. CRONOS.
130
|
Posted - 2013.04.17 08:01:00 -
[79] - Quote
TiMeSpLiT--TeR wrote:The skill tree reminds me of MAG. So does this mean you can't spec every skill. For example, you sacrifice reload speed for accuracy?
They will NEVER do this . |
Sloth9230
Reaper Galactic
907
|
Posted - 2013.04.17 08:03:00 -
[80] - Quote
crazy space 1 wrote:Ryder Azorria wrote:"Refund items at current market values"
Hmmm... What about the people who bought loads of militia BPOs back when they were 20 and 30 aurum a pop? Sounds like we could make a killing. I hate that you said it but since it's an auto refund it sounds like we are just going to get showered with free AUR, or they will patch it because we said something :P Nope.
Say you bought 2 milita shotgun BPOs for 30 each. They now cost 60 each. (just using random numbers BTW)
So come Uprising you'd get 120 AUR back. Assuming the prices stay the same, how many Militia shotgun BPOs do you think you could buy? Just 2, like what you originally had.
So yes, your AUR will get "doubled", but you won't gain much from it. I guess you could try buying something different, but the impact would be negligible at worst. There's no problem here at all. |
|
Garrett Blacknova
Codex Troopers
2544
|
Posted - 2013.04.17 08:35:00 -
[81] - Quote
Sloth9230 wrote:crazy space 1 wrote:Ryder Azorria wrote:"Refund items at current market values"
Hmmm... What about the people who bought loads of militia BPOs back when they were 20 and 30 aurum a pop? Sounds like we could make a killing. I hate that you said it but since it's an auto refund it sounds like we are just going to get showered with free AUR, or they will patch it because we said something :P Nope. Say you bought 2 milita shotgun BPOs for 30 each. They now cost 60 each. (just using random numbers BTW) So come Uprising you'd get 120 AUR back. Assuming the prices stay the same, how many Militia shotgun BPOs do you think you could buy? Just 2, like what you originally had. So yes, your AUR will get "doubled", but you won't gain much from it. I guess you could try buying something different, but the impact would be negligible at worst. There's no problem here at all. I have a handful (3 - 5 across 3 characters) of BPOs that I regret purchasing, but which I bought at the old prices.
I'm looking forward to being able to trade those out for something I'll find more useful, whether it's more BPOs or not. |
KalOfTheRathi
Talon Strike Force LTD
338
|
Posted - 2013.04.17 08:38:00 -
[82] - Quote
Icy TIG3R wrote:DID NO ONE SEE HOW BADASS THE TANKS AND LAV'S LOOK?! No! I was too busy covering my eyes from you Kitten Brained Internet Screaming. |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1305
|
Posted - 2013.04.17 08:41:00 -
[83] - Quote
Sloth9230 wrote:crazy space 1 wrote:Ryder Azorria wrote:"Refund items at current market values"
Hmmm... What about the people who bought loads of militia BPOs back when they were 20 and 30 aurum a pop? Sounds like we could make a killing. I hate that you said it but since it's an auto refund it sounds like we are just going to get showered with free AUR, or they will patch it because we said something :P Nope. Say you bought 2 milita shotgun BPOs for 30 each. They now cost 60 each. (just using random numbers BTW) So come Uprising you'd get 120 AUR back. Assuming the prices stay the same, how many Militia shotgun BPOs do you think you could buy? Just 2, like what you originally had. So yes, your AUR will get "doubled", but you won't gain much from it. I guess you could try buying something different, but the impact would be negligible at worst. There's no problem here at all.
You are missing the point. Ppl bought militia BPOS for a small price befire ccp raised the aur cost of those (30->3000 or so aur). Some bought 20 of those . If ccp reimburse at 3000 aur per piece, those dudes will get 60000 aur. And they wont buy another 20 of those bpos. They may not even buy one as they probably dont need them anymore.
Could result in 100s K of free aur for those fellas.
I myself have 10->20 of those. |
WyrmHero1945
IMPSwarm Negative-Feedback
113
|
Posted - 2013.04.17 08:44:00 -
[84] - Quote
Laurent Cazaderon wrote:Sloth9230 wrote:crazy space 1 wrote:Ryder Azorria wrote:"Refund items at current market values"
Hmmm... What about the people who bought loads of militia BPOs back when they were 20 and 30 aurum a pop? Sounds like we could make a killing. I hate that you said it but since it's an auto refund it sounds like we are just going to get showered with free AUR, or they will patch it because we said something :P Nope. Say you bought 2 milita shotgun BPOs for 30 each. They now cost 60 each. (just using random numbers BTW) So come Uprising you'd get 120 AUR back. Assuming the prices stay the same, how many Militia shotgun BPOs do you think you could buy? Just 2, like what you originally had. So yes, your AUR will get "doubled", but you won't gain much from it. I guess you could try buying something different, but the impact would be negligible at worst. There's no problem here at all. You are missing the point. Ppl bought militia BPOS for a small price befire ccp raised the aur cost of those (30->3000 or so aur). Some bought 20 of those . If ccp reimburse at 3000 aur per piece, those dudes will get 60000 aur. And they wont buy another 20 of those bpos. They may not even buy one as they probably dont need them anymore. Could result in 100s K of free aur for those fellas. I myself have 10->20 of those.
lol yes. CCP is so generous. Shame I'm an open beta noob. :(
|
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
16
|
Posted - 2013.04.17 08:50:00 -
[85] - Quote
crazy space 1 wrote:Sloth9230 wrote:Cosgar wrote:TiMeSpLiT--TeR wrote:The skill tree reminds me of MAG. So does this mean you can't spec every skill. For example, you sacrifice reload speed for accuracy? From the looks of it, it's a more organized representation of the skill system for people not familiar with how EVE works or just find the classic spreadsheet style confusing. It's a great way to keep track of skills and their prerequisites while planning for a build that fits your play style at the same time. if anything, this is something that should've been done in EVE years ago. Except they said they're getting rid of prerequisites, so really a tree is pointless. It looks neater I guess. no no no, eve has this dumb system where for no reason some skills need other secondary and triary prerequisites. Hopefully eve will be gone with them too some day because it's silly :P you need one skill to unlock the later skills in the tree. But you don't need wierd combos anymore, that is why eve never had a tree, it would work. Skills unlock skills all over the place. Now dust is a simple tree prerequisites system. I don't think it dumbs it down by any means It'll feel like less of a grind too since you're not dumping SP into a skill that serves no purpose but allow you to unlock the skill you want without even giving you a passive bonus. |
|
CCP Eterne
C C P C C P Alliance
1379
|
Posted - 2013.04.17 08:56:00 -
[86] - Quote
This is actually an early version of the blog. We'll have an updated version today and then a more full version later in the month. |
|
ChromeBreaker
SVER True Blood Unclaimed.
366
|
Posted - 2013.04.17 09:00:00 -
[87] - Quote
CCP Eterne wrote:This is actually an early version of the blog. We'll have an updated version today and then a more full version later in the month.
OR in other words after fan fest lol |
The dark cloud
Seraphim Initiative. CRONOS.
1250
|
Posted - 2013.04.17 09:01:00 -
[88] - Quote
the thing is militia AUR BPO's like shotguns or AR's did cost at the beginning like 30 AUR and then jumped to 11.800AUR (i bought all BPO's for the same low price). So when i my BPO's are beeing taken away im going to get 393 times more AUR back as i originally invested. And CCP cant deny me that cause the price hike was announced days before it happend and they left us the choice (closed beta testers) to buy them for the low price or the high price when the changes had beeing implemented. I dont know about you guys but im going to have 200.000AUR for all off my militia BPO's. And we dont know how they gonna handle the MAG suits cause they cost around 19.000AUR each. So if you have all 3 off them then you could aswell get another 57.000AUR out of it. And at the current value of the AUR packs 200.000AUR costs 99Gé¼ on PSN. Thats quite generous way to say "thank you for participating during the closed beta". |
|
CCP Eterne
C C P C C P Alliance
1380
|
Posted - 2013.04.17 09:15:00 -
[89] - Quote
ChromeBreaker wrote:CCP Eterne wrote:This is actually an early version of the blog. We'll have an updated version today and then a more full version later in the month. OR in other words after fan fest lol
Maybe. We have the thing mostly-written, but it needs some reworking before it's ready for prime time. There's a slim possibility we'll get it fixed up and ready before FanFest, but most of the people who are involved in the process are heading to Iceland for FanFest, so it's a bit difficult to get things cleared up at the moment. |
|
Aeon Amadi
WarRavens
1161
|
Posted - 2013.04.17 09:33:00 -
[90] - Quote
Might have already been answered buuuuuuttt.....
" skill points that they have earned and used to date"
So, unallocated skill-points are lost?????? |
|
Bendtner92
Imperfects Negative-Feedback
480
|
Posted - 2013.04.17 09:38:00 -
[91] - Quote
Aeon Amadi wrote:Might have already been answered buuuuuuttt.....
" skill points that they have earned and used to date"
So, unallocated skill-points are lost?????? They'll refund the used SP.
There's no need to refund unused SP, since you already have that.
|
Tiel Syysch
Imperfects Negative-Feedback
695
|
Posted - 2013.04.17 16:25:00 -
[92] - Quote
Incoming rant based on not having used something and only seen a single image so far:
Did you guys (CCP) happen to playtest these changes externally? Because honestly, this skill tree UI looks like it's going to be terrible for new players. I say that because as it appears, it only expands the tree to the right for a skill you have selected? That's going to be a freaking nightmare if there's no option to expand all trees, with having to cycle through everything just to see what's unlocked. I mean, in the image, you have light weapon operation at 5, but you can't see the skills it has unlocked while on heavy weapon operation? That's bad.
Players unfamiliar with the system aren't going to have any kind of recognition cue to remember what they were going to skill up. If they remember "oh I was working on something proficiency, now where was that again..." they're going to have to cycle through everything until they find it again instead of see it at a glance.
I think this could have been a lot better if you didn't make those freaking number bubbles so stupidly huge and restrict screen space. |
BMSTUBBY
KILL-EM-QUICK RISE of LEGION
130
|
Posted - 2013.04.17 16:35:00 -
[93] - Quote
CCP Eterne wrote:ChromeBreaker wrote:CCP Eterne wrote:This is actually an early version of the blog. We'll have an updated version today and then a more full version later in the month. OR in other words after fan fest lol Maybe. We have the thing mostly-written, but it needs some reworking before it's ready for prime time. There's a slim possibility we'll get it fixed up and ready before FanFest, but most of the people who are involved in the process are heading to Iceland for FanFest, so it's a bit difficult to get things cleared up at the moment.
Send it over to me and I will help you all get it reworked and cleared up, then you can release it before Fan Fest. |
Sloth9230
Reaper Galactic
911
|
Posted - 2013.04.17 16:36:00 -
[94] - Quote
Laurent Cazaderon wrote:Sloth9230 wrote:crazy space 1 wrote:Ryder Azorria wrote:"Refund items at current market values"
Hmmm... What about the people who bought loads of militia BPOs back when they were 20 and 30 aurum a pop? Sounds like we could make a killing. I hate that you said it but since it's an auto refund it sounds like we are just going to get showered with free AUR, or they will patch it because we said something :P Nope. Say you bought 2 milita shotgun BPOs for 30 each. They now cost 60 each. (just using random numbers BTW) So come Uprising you'd get 120 AUR back. Assuming the prices stay the same, how many Militia shotgun BPOs do you think you could buy? Just 2, like what you originally had. So yes, your AUR will get "doubled", but you won't gain much from it. I guess you could try buying something different, but the impact would be negligible at worst. There's no problem here at all. You are missing the point. Ppl bought militia BPOS for a small price befire ccp raised the aur cost of those (30->3000 or so aur). Some bought 20 of those . If ccp reimburse at 3000 aur per piece, those dudes will get 60000 aur. And they wont buy another 20 of those bpos. They may not even buy one as they probably dont need them anymore. Could result in 100s K of free aur for those fellas. I myself have 10->20 of those. Then those people made an investment and it's paying off. |
Iron Wolf Saber
BetaMax. CRONOS.
3497
|
Posted - 2013.04.17 16:51:00 -
[95] - Quote
Tiel Syysch wrote:Incoming rant based on not having used something and only seen a single image so far:
Did you guys (CCP) happen to playtest these changes externally? Because honestly, this skill tree UI looks like it's going to be terrible for new players. I say that because as it appears, it only expands the tree to the right for a skill you have selected? That's going to be a freaking nightmare if there's no option to expand all trees, with having to cycle through everything just to see what's unlocked. I mean, in the image, you have light weapon operation at 5, but you can't see the skills it has unlocked while on heavy weapon operation? That's bad.
Players unfamiliar with the system aren't going to have any kind of recognition cue to remember what they were going to skill up. If they remember "oh I was working on something proficiency, now where was that again..." they're going to have to cycle through everything until they find it again instead of see it at a glance.
I think this could have been a lot better if you didn't make those freaking number bubbles so stupidly huge and restrict screen space.
We're the external test group last time I checked. |
Telcontar Dunedain
Imperfects Negative-Feedback
366
|
Posted - 2013.04.17 16:59:00 -
[96] - Quote
Tiel Syysch wrote:Incoming rant based on not having used something and only seen a single image so far:
Did you guys (CCP) happen to playtest these changes externally? Because honestly, this skill tree UI looks like it's going to be terrible for new players. I say that because as it appears, it only expands the tree to the right for a skill you have selected? That's going to be a freaking nightmare if there's no option to expand all trees, with having to cycle through everything just to see what's unlocked. I mean, in the image, you have light weapon operation at 5, but you can't see the skills it has unlocked while on heavy weapon operation? That's bad.
Players unfamiliar with the system aren't going to have any kind of recognition cue to remember what they were going to skill up. If they remember "oh I was working on something proficiency, now where was that again..." they're going to have to cycle through everything until they find it again instead of see it at a glance.
I think this could have been a lot better if you didn't make those freaking number bubbles so stupidly huge and restrict screen space.
QFT
CCP seems to have given us a "crayon" ui.
Totally optimized for the first 5 minutes of a new gamer and totally obnoxious for everyone that plays it more then 5 minutes.
We are all stuck using crayons instead of useful tools for the skills ui.
|
Tiel Syysch
Imperfects Negative-Feedback
696
|
Posted - 2013.04.17 17:01:00 -
[97] - Quote
Iron Wolf Saber wrote:Tiel Syysch wrote:Incoming rant based on not having used something and only seen a single image so far:
Did you guys (CCP) happen to playtest these changes externally? Because honestly, this skill tree UI looks like it's going to be terrible for new players. I say that because as it appears, it only expands the tree to the right for a skill you have selected? That's going to be a freaking nightmare if there's no option to expand all trees, with having to cycle through everything just to see what's unlocked. I mean, in the image, you have light weapon operation at 5, but you can't see the skills it has unlocked while on heavy weapon operation? That's bad.
Players unfamiliar with the system aren't going to have any kind of recognition cue to remember what they were going to skill up. If they remember "oh I was working on something proficiency, now where was that again..." they're going to have to cycle through everything until they find it again instead of see it at a glance.
I think this could have been a lot better if you didn't make those freaking number bubbles so stupidly huge and restrict screen space. We're the external test group last time I checked.
Seriously? That's the response you're going to go with? Companies bring in outside people all the time for quick things to make sure players completely unfamiliar with the game can pick it up and know what to do. This skill UI looks as player-unfriendly as several builds ago where the skills list only showed what you had pre-reqs for instead of all possible skills. It feels as if CCP only asked CCP members to look it over, all who probably have Dust experience and know where everything is. This skill system is going to be un-fun for new players if it works how it looks like it's going to work. They could have avoided that by pulling someone's non-employee friends/family in for an afternoon.
If we're being relied on to be the external test group, we're going to be stuck with this for 3-6 months. |
Sloth9230
Reaper Galactic
912
|
Posted - 2013.04.17 17:02:00 -
[98] - Quote
Telcontar Dunedain wrote:Tiel Syysch wrote:Incoming rant based on not having used something and only seen a single image so far:
Did you guys (CCP) happen to playtest these changes externally? Because honestly, this skill tree UI looks like it's going to be terrible for new players. I say that because as it appears, it only expands the tree to the right for a skill you have selected? That's going to be a freaking nightmare if there's no option to expand all trees, with having to cycle through everything just to see what's unlocked. I mean, in the image, you have light weapon operation at 5, but you can't see the skills it has unlocked while on heavy weapon operation? That's bad.
Players unfamiliar with the system aren't going to have any kind of recognition cue to remember what they were going to skill up. If they remember "oh I was working on something proficiency, now where was that again..." they're going to have to cycle through everything until they find it again instead of see it at a glance.
I think this could have been a lot better if you didn't make those freaking number bubbles so stupidly huge and restrict screen space. QFT CCP seems to have given us a "crayon" ui. Totally optimized for the first 5 minutes of a new gamer and totally obnoxious for everyone that plays it more then 5 minutes. We are all stuck using crayons instead of useful tools for the skills ui. Ughh...They're going to include both, so you don't have to use the crayons if you don't want to |
Tenchu-13
What The French CRONOS.
97
|
Posted - 2013.04.17 17:39:00 -
[99] - Quote
Even though I wholeheartedly hope we get FULL refund for any AUR BPO we purchased before the pricechanges... I for one don't have high hopes for it.
Most if not all BPO's are militia gear. Militia gear = NO skills needed... therefore it is not sure these items will get removed/changed -> thus they won't be refunded by that logic. (seems kinda logic while i'm typing this anyway...)
Like I said I truly hope they will - since I will have achieved my goal by purchasing those BPO's and become an instant millionaire (in AUR, not even in ISK like I first planned). But once again ... I will have to see this first
I think I'll just patiently await May 6th to see my bank account by then - since the chance of a definite answer by CCP before that date is highly unlikely... |
SIR DIGITAL ACID
The Last Time-Lord
2
|
Posted - 2013.04.17 18:19:00 -
[100] - Quote
tribal wyvern wrote:Snaps Tremor wrote:Icy TIG3R wrote:DID NO ONE SEE HOW BADASS THE TANKS AND LAV'S LOOK?! Tanks look good. Not sure about the Skittlejeeps though. I shall drive around in my skittle jeep running people over while screaming over my mic 'TASTE THE F***ING RAINBOW BITCHEEEEEEES!!!!!'.
And the winner is "Taste the Fu*king rainbow bitches" now that some funny ****. lol |
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