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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
6
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Posted - 2013.04.17 02:22:00 -
[1] - Quote
slap26 wrote:new skill system looks dumb, they should have kept the list It says they are keeping the list as an option for people nostalgic about EVE or like lists. Everybody wins. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
7
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Posted - 2013.04.17 02:41:00 -
[2] - Quote
Snaps Tremor wrote:Iskandar Zul Karnain wrote:So... We lose officer weapons? BPO bought in closed beta will be refunded at open beta price?
BTW good catch OP. It's a bit ambiguous but the wording could be taken to mean they're only removing certain specific items from the market/game and refunding them. A full item wipe would cause high level tantruming from people with bulging asset warehouses built up over months of play. Personally I reckon they're going to overhaul damage mods with a meganerf, and refund people who've built up huge stocks of them based on their current effectiveness.
Quote:The refund value of ISK and AUR items will be based on the market value at the time of the respect.
If their answers aren't raising even more questions, then it's not CCP.
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Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
7
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Posted - 2013.04.17 02:46:00 -
[3] - Quote
tribal wyvern wrote:So they're saying there's going to be an asset reset too? Ah dammit yet another cryptic post from the devs. Decypher if you can people What I got out of the sentence is: "We're repricing both ISK and AUR items in the new build. All items will be refunded based on the newly established prices in their respective currency." But don't take my word for it because I have a tendency to think positively... |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
8
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Posted - 2013.04.17 02:54:00 -
[4] - Quote
Can someone find and quote that dev post hinting that trading will be available in Uprising? Based on the wording, it might mean officer items should be safe. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
9
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Posted - 2013.04.17 03:06:00 -
[5] - Quote
Guess it's time to get some use out of those Exo Mass Drivers I've been salvaging |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
13
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Posted - 2013.04.17 03:54:00 -
[6] - Quote
rebecca watson wrote:+1 skittle jeeps
I didn't see any mention of getting rid of officer weapons, dunno where that came from. Lack of reading comprehension mixed with poor wording? |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
14
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Posted - 2013.04.17 04:10:00 -
[7] - Quote
Wait, why are the SP blurred out in that picture? http://farm9.staticflickr.com/8113/8651621860_d3a751d750_c.jpg |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
14
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Posted - 2013.04.17 06:28:00 -
[8] - Quote
TiMeSpLiT--TeR wrote:The skill tree reminds me of MAG. So does this mean you can't spec every skill. For example, you sacrifice reload speed for accuracy? From the looks of it, it's a more organized representation of the skill system for people not familiar with how EVE works or just find the classic spreadsheet style confusing. It's a great way to keep track of skills and their prerequisites while planning for a build that fits your play style at the same time. if anything, this is something that should've been done in EVE years ago. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
16
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Posted - 2013.04.17 08:50:00 -
[9] - Quote
crazy space 1 wrote:Sloth9230 wrote:Cosgar wrote:TiMeSpLiT--TeR wrote:The skill tree reminds me of MAG. So does this mean you can't spec every skill. For example, you sacrifice reload speed for accuracy? From the looks of it, it's a more organized representation of the skill system for people not familiar with how EVE works or just find the classic spreadsheet style confusing. It's a great way to keep track of skills and their prerequisites while planning for a build that fits your play style at the same time. if anything, this is something that should've been done in EVE years ago. Except they said they're getting rid of prerequisites, so really a tree is pointless. It looks neater I guess. no no no, eve has this dumb system where for no reason some skills need other secondary and triary prerequisites. Hopefully eve will be gone with them too some day because it's silly :P you need one skill to unlock the later skills in the tree. But you don't need wierd combos anymore, that is why eve never had a tree, it would work. Skills unlock skills all over the place. Now dust is a simple tree prerequisites system. I don't think it dumbs it down by any means It'll feel like less of a grind too since you're not dumping SP into a skill that serves no purpose but allow you to unlock the skill you want without even giving you a passive bonus. |
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