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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Kiso Okami
Militaires Sans Jeux
55
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Posted - 2013.04.17 05:10:00 -
[61] - Quote
Aighun wrote:tribal wyvern wrote:Who cares man, but that's a sh!t ton of isk and aur right there Dev Hacks? But in a live demo on IGN their Dust 514 character had something like 68,000,000 SP available. I guess they just don't want their playerbase to feel inadequate?
I can make out double-dgit millions in there... one of the two numbers is a '1'
Probably 91,000,000+ SP |
TiMeSpLiT--TeR
Planetary Response Organisation
361
|
Posted - 2013.04.17 05:13:00 -
[62] - Quote
The skill tree reminds me of MAG. So does this mean you can't spec every skill. For example, you sacrifice reload speed for accuracy? |
The dark cloud
Seraphim Initiative. CRONOS.
1250
|
Posted - 2013.04.17 05:15:00 -
[63] - Quote
lol so the BPO's that i bought cheap will be taken away from me and i end up with massive profit? Hell yeah never was more happy of buying militia BPO's. |
Tiluvo
Digital Mercs
51
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Posted - 2013.04.17 05:18:00 -
[64] - Quote
I'd imagine that the refund would be based on post-Uprising prices. I reason thusly; I use Minmatar logistic suits currently, and I've got about twenty in reserve at all times. Human Endurance is giving me fifty more, but I want to change to the Gallante model based on test server data. Now the seventy or so suits I have are useless, and I need to grind to get back to where I was before the update. However, if they give me ISK for those suits, at Uprising prices, I can buy seventy Gallante suits instead, no grinding needed. |
The dark cloud
Seraphim Initiative. CRONOS.
1250
|
Posted - 2013.04.17 05:19:00 -
[65] - Quote
So i basically take it that all the assets are gonna get wiped. Any thoughts of the salvage? Im gonna make a fortune with the useless stuff in my inventory. |
Winsaucerer
The Southern Legion RISE of LEGION
35
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Posted - 2013.04.17 05:21:00 -
[66] - Quote
Sylvana Nightwind wrote:Most probably current prices, not new ones going to get reimbursed. That makes sense. Also, they said they will do big dev blog with list of stuff detailed whats gonna be respecced, reimbursed, removed, etc.
I can see arguments for either case.
Case 1 -- reimburse at current prices. Has the advantage of not annoying players that purchased an item for a certain amount of Aurum only to see that item sell for less. Has the disadvantage that if an item goes up in price (I think this to be very unlikely), the player may no longer be able to afford the item. The player agreed to buy it for a particular price, and now CCP is taking it back, refunding, and saying "sorry, you have to give us more to get it". This won't be a problem if no items go up in price.
Case 2 -- reimburse at post-patch prices. Has the advantage of allowing players to have exactly the same items as they had before. If a player agreed to pay 20k aurum for a particular BPO, and the item jumps to 30k aurum, they are given 30k aurum and therefore able to end up exactly in the same position they were before. Same situation if the price goes down. Player is reimbursed at lower amount which gives them precisely the amount they need to repurchase. Disadvantage is that in the case where players purchased earlier, they now see others enjoying a permanent discount that they don't. Imagine buying 10k aurum to buy a 10k item, then the price dropping to 1k aurum, and you being refunded 1k aurum with which to repurchase. You might feel annoyed at other people being able to buy 10x as much as you for the same real world $$ you paid.
I think essentially that if CCP does not raise any prices, and only lowers, then case 1 is best. If they are raising the prices of some items as well as dropping some, case 2 is their only option. Case 2 is undesirable though, as players are developing trust in CCP in terms of their treatment of aur items. Part of that trust includes not screwing around with people during beta by charging them a high price then offering everyone else that joins later a low price. Better to reward rather than punish early players.
Best option: Choose case 1, and keep all prices at current level or lower. Then, after a couple of months, raise the price of the items CCP thinks should be higher.
Edit: I'm only talking about Aur items here. |
Maken Tosch
OPERATIVES OF THE GOAT
2010
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Posted - 2013.04.17 05:43:00 -
[67] - Quote
TiMeSpLiT--TeR wrote:The skill tree reminds me of MAG. So does this mean you can't spec every skill. For example, you sacrifice reload speed for accuracy?
No. If you skilled up to level 5 on reloading, you will still be able to skill up to level 5 on accuracy without sacrificing reloading. The system is different in terms of managing skill progression from the looks of it, but the record of training is permanent like in Eve Online. |
Xender17
Oblivion S.G.X
21
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Posted - 2013.04.17 06:20:00 -
[68] - Quote
I feel like they're showing what I'm not interested... But suddenly it makes me interested. |
copy left
The Wanderer Copy Left
89
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Posted - 2013.04.17 06:22:00 -
[69] - Quote
Ryder Azorria wrote:"Refund items at current market values"
Hmmm... What about the people who bought loads of militia BPOs back when they were 20 and 30 aurum a pop? Sounds like we could make a killing. They better do it like that. If they dont, I will have been robbed of Aurum and isk |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
14
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Posted - 2013.04.17 06:28:00 -
[70] - Quote
TiMeSpLiT--TeR wrote:The skill tree reminds me of MAG. So does this mean you can't spec every skill. For example, you sacrifice reload speed for accuracy? From the looks of it, it's a more organized representation of the skill system for people not familiar with how EVE works or just find the classic spreadsheet style confusing. It's a great way to keep track of skills and their prerequisites while planning for a build that fits your play style at the same time. if anything, this is something that should've been done in EVE years ago. |
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mollerz
s1ck3r Corp
137
|
Posted - 2013.04.17 06:37:00 -
[71] - Quote
Snaps Tremor wrote:Icy TIG3R wrote:DID NO ONE SEE HOW BADASS THE TANKS AND LAV'S LOOK?! Tanks look good. Not sure about the Skittlejeeps though.
They are iJeep nanos. |
Sloth9230
Reaper Galactic
906
|
Posted - 2013.04.17 06:39:00 -
[72] - Quote
Cosgar wrote:TiMeSpLiT--TeR wrote:The skill tree reminds me of MAG. So does this mean you can't spec every skill. For example, you sacrifice reload speed for accuracy? From the looks of it, it's a more organized representation of the skill system for people not familiar with how EVE works or just find the classic spreadsheet style confusing. It's a great way to keep track of skills and their prerequisites while planning for a build that fits your play style at the same time. if anything, this is something that should've been done in EVE years ago. Except they said they're getting rid of prerequisites, so really a tree is pointless. It looks neater I guess. |
Sylvana Nightwind
Expert Intervention Caldari State
256
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Posted - 2013.04.17 06:49:00 -
[73] - Quote
Funny how you all jump the gun until they get announcement and dev discussion going in official thread. :) They will probably make announcement today with links and all that to EU/US/Website and have ccp praetorian answer stuff. |
Aqil Aegivan
The Southern Legion RISE of LEGION
97
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Posted - 2013.04.17 07:20:00 -
[74] - Quote
Sloth9230 wrote:Cosgar wrote:TiMeSpLiT--TeR wrote:The skill tree reminds me of MAG. So does this mean you can't spec every skill. For example, you sacrifice reload speed for accuracy? From the looks of it, it's a more organized representation of the skill system for people not familiar with how EVE works or just find the classic spreadsheet style confusing. It's a great way to keep track of skills and their prerequisites while planning for a build that fits your play style at the same time. if anything, this is something that should've been done in EVE years ago. Except they said they're getting rid of prerequisites, so really a tree is pointless. It looks neater I guess.
I thought they said secondary prerequisites. I assumed they meant the redundant prereqs that some gear has (like circuitry for items unlocked by skills that also require circuitry). |
Martin0 Brancaleone
Maphia Clan Corporation CRONOS.
225
|
Posted - 2013.04.17 07:26:00 -
[75] - Quote
The fact that we must search for the news insted of having them here the Official Dust514 Beta Forums is really sad. CCP really sucks at communication. |
crazy space 1
ZionTCD Legacy Rising
993
|
Posted - 2013.04.17 07:42:00 -
[76] - Quote
Ryder Azorria wrote:"Refund items at current market values"
Hmmm... What about the people who bought loads of militia BPOs back when they were 20 and 30 aurum a pop? Sounds like we could make a killing. I hate that you said it but since it's an auto refund it sounds like we are just going to get showered with free AUR, or they will patch it because we said something :P |
crazy space 1
ZionTCD Legacy Rising
993
|
Posted - 2013.04.17 07:44:00 -
[77] - Quote
Sloth9230 wrote:Cosgar wrote:TiMeSpLiT--TeR wrote:The skill tree reminds me of MAG. So does this mean you can't spec every skill. For example, you sacrifice reload speed for accuracy? From the looks of it, it's a more organized representation of the skill system for people not familiar with how EVE works or just find the classic spreadsheet style confusing. It's a great way to keep track of skills and their prerequisites while planning for a build that fits your play style at the same time. if anything, this is something that should've been done in EVE years ago. Except they said they're getting rid of prerequisites, so really a tree is pointless. It looks neater I guess. no no no, eve has this dumb system where for no reason some skills need other secondary and triary prerequisites. Hopefully eve will be gone with them too some day because it's silly :P
you need one skill to unlock the later skills in the tree. But you don't need wierd combos anymore, that is why eve never had a tree, it would work. Skills unlock skills all over the place. Now dust is a simple tree prerequisites system. I don't think it dumbs it down by any means |
Sloth9230
Reaper Galactic
907
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Posted - 2013.04.17 07:59:00 -
[78] - Quote
crazy space 1 wrote:Sloth9230 wrote:Cosgar wrote:TiMeSpLiT--TeR wrote:The skill tree reminds me of MAG. So does this mean you can't spec every skill. For example, you sacrifice reload speed for accuracy? From the looks of it, it's a more organized representation of the skill system for people not familiar with how EVE works or just find the classic spreadsheet style confusing. It's a great way to keep track of skills and their prerequisites while planning for a build that fits your play style at the same time. if anything, this is something that should've been done in EVE years ago. Except they said they're getting rid of prerequisites, so really a tree is pointless. It looks neater I guess. no no no, eve has this dumb system where for no reason some skills need other secondary and triary prerequisites. Hopefully eve will be gone with them too some day because it's silly :P you need one skill to unlock the later skills in the tree. But you don't need wierd combos anymore, that is why eve never had a tree, it would work. Skills unlock skills all over the place. Now dust is a simple tree prerequisites system. I don't think it dumbs it down by any means Ahh, I see. |
Gelan Corbaine
BetaMax. CRONOS.
130
|
Posted - 2013.04.17 08:01:00 -
[79] - Quote
TiMeSpLiT--TeR wrote:The skill tree reminds me of MAG. So does this mean you can't spec every skill. For example, you sacrifice reload speed for accuracy?
They will NEVER do this . |
Sloth9230
Reaper Galactic
907
|
Posted - 2013.04.17 08:03:00 -
[80] - Quote
crazy space 1 wrote:Ryder Azorria wrote:"Refund items at current market values"
Hmmm... What about the people who bought loads of militia BPOs back when they were 20 and 30 aurum a pop? Sounds like we could make a killing. I hate that you said it but since it's an auto refund it sounds like we are just going to get showered with free AUR, or they will patch it because we said something :P Nope.
Say you bought 2 milita shotgun BPOs for 30 each. They now cost 60 each. (just using random numbers BTW)
So come Uprising you'd get 120 AUR back. Assuming the prices stay the same, how many Militia shotgun BPOs do you think you could buy? Just 2, like what you originally had.
So yes, your AUR will get "doubled", but you won't gain much from it. I guess you could try buying something different, but the impact would be negligible at worst. There's no problem here at all. |
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Garrett Blacknova
Codex Troopers
2544
|
Posted - 2013.04.17 08:35:00 -
[81] - Quote
Sloth9230 wrote:crazy space 1 wrote:Ryder Azorria wrote:"Refund items at current market values"
Hmmm... What about the people who bought loads of militia BPOs back when they were 20 and 30 aurum a pop? Sounds like we could make a killing. I hate that you said it but since it's an auto refund it sounds like we are just going to get showered with free AUR, or they will patch it because we said something :P Nope. Say you bought 2 milita shotgun BPOs for 30 each. They now cost 60 each. (just using random numbers BTW) So come Uprising you'd get 120 AUR back. Assuming the prices stay the same, how many Militia shotgun BPOs do you think you could buy? Just 2, like what you originally had. So yes, your AUR will get "doubled", but you won't gain much from it. I guess you could try buying something different, but the impact would be negligible at worst. There's no problem here at all. I have a handful (3 - 5 across 3 characters) of BPOs that I regret purchasing, but which I bought at the old prices.
I'm looking forward to being able to trade those out for something I'll find more useful, whether it's more BPOs or not. |
KalOfTheRathi
Talon Strike Force LTD
338
|
Posted - 2013.04.17 08:38:00 -
[82] - Quote
Icy TIG3R wrote:DID NO ONE SEE HOW BADASS THE TANKS AND LAV'S LOOK?! No! I was too busy covering my eyes from you Kitten Brained Internet Screaming. |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1305
|
Posted - 2013.04.17 08:41:00 -
[83] - Quote
Sloth9230 wrote:crazy space 1 wrote:Ryder Azorria wrote:"Refund items at current market values"
Hmmm... What about the people who bought loads of militia BPOs back when they were 20 and 30 aurum a pop? Sounds like we could make a killing. I hate that you said it but since it's an auto refund it sounds like we are just going to get showered with free AUR, or they will patch it because we said something :P Nope. Say you bought 2 milita shotgun BPOs for 30 each. They now cost 60 each. (just using random numbers BTW) So come Uprising you'd get 120 AUR back. Assuming the prices stay the same, how many Militia shotgun BPOs do you think you could buy? Just 2, like what you originally had. So yes, your AUR will get "doubled", but you won't gain much from it. I guess you could try buying something different, but the impact would be negligible at worst. There's no problem here at all.
You are missing the point. Ppl bought militia BPOS for a small price befire ccp raised the aur cost of those (30->3000 or so aur). Some bought 20 of those . If ccp reimburse at 3000 aur per piece, those dudes will get 60000 aur. And they wont buy another 20 of those bpos. They may not even buy one as they probably dont need them anymore.
Could result in 100s K of free aur for those fellas.
I myself have 10->20 of those. |
WyrmHero1945
IMPSwarm Negative-Feedback
113
|
Posted - 2013.04.17 08:44:00 -
[84] - Quote
Laurent Cazaderon wrote:Sloth9230 wrote:crazy space 1 wrote:Ryder Azorria wrote:"Refund items at current market values"
Hmmm... What about the people who bought loads of militia BPOs back when they were 20 and 30 aurum a pop? Sounds like we could make a killing. I hate that you said it but since it's an auto refund it sounds like we are just going to get showered with free AUR, or they will patch it because we said something :P Nope. Say you bought 2 milita shotgun BPOs for 30 each. They now cost 60 each. (just using random numbers BTW) So come Uprising you'd get 120 AUR back. Assuming the prices stay the same, how many Militia shotgun BPOs do you think you could buy? Just 2, like what you originally had. So yes, your AUR will get "doubled", but you won't gain much from it. I guess you could try buying something different, but the impact would be negligible at worst. There's no problem here at all. You are missing the point. Ppl bought militia BPOS for a small price befire ccp raised the aur cost of those (30->3000 or so aur). Some bought 20 of those . If ccp reimburse at 3000 aur per piece, those dudes will get 60000 aur. And they wont buy another 20 of those bpos. They may not even buy one as they probably dont need them anymore. Could result in 100s K of free aur for those fellas. I myself have 10->20 of those.
lol yes. CCP is so generous. Shame I'm an open beta noob. :(
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Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
16
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Posted - 2013.04.17 08:50:00 -
[85] - Quote
crazy space 1 wrote:Sloth9230 wrote:Cosgar wrote:TiMeSpLiT--TeR wrote:The skill tree reminds me of MAG. So does this mean you can't spec every skill. For example, you sacrifice reload speed for accuracy? From the looks of it, it's a more organized representation of the skill system for people not familiar with how EVE works or just find the classic spreadsheet style confusing. It's a great way to keep track of skills and their prerequisites while planning for a build that fits your play style at the same time. if anything, this is something that should've been done in EVE years ago. Except they said they're getting rid of prerequisites, so really a tree is pointless. It looks neater I guess. no no no, eve has this dumb system where for no reason some skills need other secondary and triary prerequisites. Hopefully eve will be gone with them too some day because it's silly :P you need one skill to unlock the later skills in the tree. But you don't need wierd combos anymore, that is why eve never had a tree, it would work. Skills unlock skills all over the place. Now dust is a simple tree prerequisites system. I don't think it dumbs it down by any means It'll feel like less of a grind too since you're not dumping SP into a skill that serves no purpose but allow you to unlock the skill you want without even giving you a passive bonus. |
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CCP Eterne
C C P C C P Alliance
1379
|
Posted - 2013.04.17 08:56:00 -
[86] - Quote
This is actually an early version of the blog. We'll have an updated version today and then a more full version later in the month. |
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ChromeBreaker
SVER True Blood Unclaimed.
366
|
Posted - 2013.04.17 09:00:00 -
[87] - Quote
CCP Eterne wrote:This is actually an early version of the blog. We'll have an updated version today and then a more full version later in the month.
OR in other words after fan fest lol |
The dark cloud
Seraphim Initiative. CRONOS.
1250
|
Posted - 2013.04.17 09:01:00 -
[88] - Quote
the thing is militia AUR BPO's like shotguns or AR's did cost at the beginning like 30 AUR and then jumped to 11.800AUR (i bought all BPO's for the same low price). So when i my BPO's are beeing taken away im going to get 393 times more AUR back as i originally invested. And CCP cant deny me that cause the price hike was announced days before it happend and they left us the choice (closed beta testers) to buy them for the low price or the high price when the changes had beeing implemented. I dont know about you guys but im going to have 200.000AUR for all off my militia BPO's. And we dont know how they gonna handle the MAG suits cause they cost around 19.000AUR each. So if you have all 3 off them then you could aswell get another 57.000AUR out of it. And at the current value of the AUR packs 200.000AUR costs 99Gé¼ on PSN. Thats quite generous way to say "thank you for participating during the closed beta". |
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CCP Eterne
C C P C C P Alliance
1380
|
Posted - 2013.04.17 09:15:00 -
[89] - Quote
ChromeBreaker wrote:CCP Eterne wrote:This is actually an early version of the blog. We'll have an updated version today and then a more full version later in the month. OR in other words after fan fest lol
Maybe. We have the thing mostly-written, but it needs some reworking before it's ready for prime time. There's a slim possibility we'll get it fixed up and ready before FanFest, but most of the people who are involved in the process are heading to Iceland for FanFest, so it's a bit difficult to get things cleared up at the moment. |
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Aeon Amadi
WarRavens
1161
|
Posted - 2013.04.17 09:33:00 -
[90] - Quote
Might have already been answered buuuuuuttt.....
" skill points that they have earned and used to date"
So, unallocated skill-points are lost?????? |
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