Pages: 1 2 [3] 4 5 6 7 8 9 10 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 8 post(s) |
Bojo The Mighty
Bojo's School of the Trades
801
|
Posted - 2013.04.05 03:37:00 -
[61] - Quote
Maken Tosch wrote:Holy kitten, that's a kitten ton of new skills. I wonder if I have to train up Gallente Light before I can train up Gallente Scout. Has anyone noticed that you can't see the Scout details in the skills! |
Veritas Vitae
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
108
|
Posted - 2013.04.05 03:44:00 -
[62] - Quote
Scout and Sentinel specialized variants of Light and Heavy frames respectively are not revealed in this screencap spoiler. What a tease! |
Iron Wolf Saber
BetaMax. CRONOS.
3340
|
Posted - 2013.04.05 03:52:00 -
[63] - Quote
?me downloads sisi |
Skihids
The Tritan Industries
1139
|
Posted - 2013.04.05 04:14:00 -
[64] - Quote
Hmmmm, the Assault dropships are light vehicles. I wonder how survivable they are going to be. I don't want to be paying 700k ISK for a flying LAV. |
Reav Hannari
Red Rock Outriders Red Rock Consortium
465
|
Posted - 2013.04.05 04:16:00 -
[65] - Quote
Iron Wolf Saber wrote:Crystal Ball theory.
All suits will be put into light medium and heavy suit basics.
They will have pretty generic stats and boring stats with no erring on focus.
Then when you hit lvl 5 you get the next suit skils Assault - Logistics - Crusader- Sentinel - Pilot - Scout and get not only the basic suit bonus but the extra suit bonus and all the new gizmos and whistles and stats focusing.
This is exactly what I'm thinking.
|
Bojo The Mighty
Bojo's School of the Trades
801
|
Posted - 2013.04.05 04:16:00 -
[66] - Quote
Notice Scout class LAVs too |
Reav Hannari
Red Rock Outriders Red Rock Consortium
465
|
Posted - 2013.04.05 04:18:00 -
[67] - Quote
... and Sisi is now offline. Wondering if that data will be gone when it come back up. |
Casius Hakoke
Fenrir's Wolves
32
|
Posted - 2013.04.05 04:27:00 -
[68] - Quote
Reav Hannari wrote:... and Sisi is now offline. Wondering if that data will be gone when it come back up.
I've been trying to log back on for hours. I was on it when I posted this thread, and CCP Foxfour was in IRC when the guy linked the pics, so maybe CCP is pulling that stuff, who knows. |
gbghg
L.O.T.I.S. Legacy Rising
1039
|
Posted - 2013.04.05 04:27:00 -
[69] - Quote
Skihids wrote:Hmmmm, the Assault dropships are light vehicles. I wonder how survivable they are going to be. I don't want to be paying 700k ISK for a flying LAV. Can't wait for more info, and how are you guys paying so much for ships? i rarely go over 500k per ship. |
Fellsinner
Amarr Templars Amarr Empire
11
|
Posted - 2013.04.05 04:30:00 -
[70] - Quote
Reav Hannari wrote:Fellsinner wrote:Wonder if the skill bonuses apply to all suits - for example will training every races assault dropsuit skill give you 4x the shield recharge bonus? Also looks like I wont be supporting amarr for my dropsuits if the bonuses stay. Uh... no. The suit bonuses say something like: Fixed:Assault suit bonus: 5% to dropsuit shield recharge rate per level Minmatar assault suit bonus: 5% to sidearm clip size per level more like that. It does not have the race in both names.... |
|
Adewale Gbaski
The Tritan Industries
0
|
Posted - 2013.04.05 04:37:00 -
[71] - Quote
Sorry I couldn't find any info on Logistics in the image dump.Can someone update me on what's happening with the dropsuits and the possible variants that we heard of a month or two ago? |
Iron Wolf Saber
BetaMax. CRONOS.
3340
|
Posted - 2013.04.05 04:46:00 -
[72] - Quote
Adewale Gbaski wrote:Sorry I couldn't find any info on Logistics in the image dump.Can someone update me on what's happening with the dropsuits and the possible variants that we heard of a month or two ago?
All logis are getting self repair bonuses and various 'support' bonuses. By all I mean gallente, amarr, minmatar, and caldari logi suits. |
NIKIA BETHUNE
Ill Omens EoN.
59
|
Posted - 2013.04.05 04:52:00 -
[73] - Quote
Great find OP
|
Adewale Gbaski
The Tritan Industries
0
|
Posted - 2013.04.05 04:54:00 -
[74] - Quote
^So If you're Minmitar it Is better to use the traditional Logi suit and did it mention the new subclasses of each dropsuit? (ex:sigma dropsuit and the crusader) |
Xender17
Oblivion S.G.X
16
|
Posted - 2013.04.05 04:55:00 -
[75] - Quote
When I saw the what the op said I was all omg I can't wait to see what it has on cloak, shields, scanners. |
Cat Merc
OPERATIVES OF THE GOAT
376
|
Posted - 2013.04.05 05:03:00 -
[76] - Quote
Hmmm... So we first have to train for that frame size for a specific race, and then we can get to more specific suits. Interesting. |
WyrmHero1945
IMPSwarm Negative-Feedback
88
|
Posted - 2013.04.05 05:06:00 -
[77] - Quote
WTF I didn't saw this thread!!!
I guess I'll be using Amarr Assault Dropsuit. 5% less heat buildup on the Viziam LR would mean even more damage by continuous fire. But damn I want Caldari... |
XXfootnoteXX
DUST University Ivy League
174
|
Posted - 2013.04.05 05:11:00 -
[78] - Quote
WyrmHero1945 wrote:WTF I didn't saw this thread!!!
I guess I'll be using Amarr Assault Dropsuit. 5% less heat buildup on the Viziam LR would mean even more damage by continuous fire. But damn I want Caldari...
Its ok.... just put down the laser and step back slowly.... |
WyrmHero1945
IMPSwarm Negative-Feedback
88
|
Posted - 2013.04.05 05:16:00 -
[79] - Quote
BTW Shield Adaptation changed to less CPU per levels. No more +500 shields gods. |
2100 Angels
The Southern Legion RISE of LEGION
31
|
Posted - 2013.04.05 05:19:00 -
[80] - Quote
Bojo The Mighty wrote:Maken Tosch wrote:Holy kitten, that's a kitten ton of new skills. I wonder if I have to train up Gallente Light before I can train up Gallente Scout. Has anyone noticed that you can't see the Scout details in the skills!
First thing i noticed :(
The second was that SiSi was down |
|
Cat Merc
OPERATIVES OF THE GOAT
376
|
Posted - 2013.04.05 05:20:00 -
[81] - Quote
WyrmHero1945 wrote:BTW Shield Adaptation changed to less CPU per levels. No more +500 shields gods. Meh, it never was that big of a boost, as it only works on your base shields. You could take like.. 1? 1.5? extra bullets? |
WyrmHero1945
IMPSwarm Negative-Feedback
88
|
Posted - 2013.04.05 05:27:00 -
[82] - Quote
Also Sharpshooter still increases range, fml. |
Superluminal Replicant
Planetary Response Organisation Test Friends Please Ignore
37
|
Posted - 2013.04.05 06:29:00 -
[83] - Quote
Looks like they haven't finished all the dropsuits from these pics. No Caldari, Gallente or Minmatar Heavy suits and only Logistics and Assault suit skills get stat bonuses. Yeah This better not be how its released, ******* assault players getting all the love again. |
The dark cloud
Seraphim Initiative. CRONOS.
1208
|
Posted - 2013.04.05 06:50:00 -
[84] - Quote
if they seperate the all vehicle skills from the infantry skills then you wont see me ever going on foot. Alone by those pics i would probs need 6-7 million SP to get on the same lvl of gear that im using at the moment. It would suck if PG/CPU increasing skills are going to be splitted up. But hey CCP go ahead and make the life of vehicle drivers harder. But on a second thought you will see less truly skilled tankers which means that the dedicated HAV drivers will allways be on top. You have to think about it how hard it would be as a new player to get into tanks when shield modules are aswell seperated between infantry and vehicles. At the moment as a example you unlock shield extenders for infantry and vehicles with the same skill. I just hope that CCP is not going to extend the lifetime from this game by simply splitting 1 skill into 2 skills which would double the amount of SP needed to learn. Assault dropship is for the win but how come that i dont see the scrambler rifle on the pics? Probs not finished yet. Well CCP has around a month left to make the final decisions. |
Cat Merc
OPERATIVES OF THE GOAT
379
|
Posted - 2013.04.05 06:59:00 -
[85] - Quote
The dark cloud wrote:if they seperate the all vehicle skills from the infantry skills then you wont see me ever going on foot. Alone by those pics i would probs need 6-7 million SP to get on the same lvl of gear that im using at the moment. It would suck if PG/CPU increasing skills are going to be splitted up. But hey CCP go ahead and make the life of vehicle drivers harder. But on a second thought you will see less truly skilled tankers which means that the dedicated HAV drivers will allways be on top. You have to think about it how hard it would be as a new player to get into tanks when shield modules are aswell seperated between infantry and vehicles. At the moment as a example you unlock shield extenders for infantry and vehicles with the same skill. I just hope that CCP is not going to extend the lifetime from this game by simply splitting 1 skill into 2 skills which would double the amount of SP needed to learn. Assault dropship is for the win but how come that i dont see the scrambler rifle on the pics? Probs not finished yet. Well CCP has around a month left to make the final decisions. Alright. See ya on the ground buddy. |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1267
|
Posted - 2013.04.05 07:19:00 -
[86] - Quote
coool stuff ^^
Yum Yum |
Garrett Blacknova
Codex Troopers
2385
|
Posted - 2013.04.05 07:56:00 -
[87] - Quote
Only Heavy Weapon Sharpshooter confirmed to make that difference.
Devs have said in the podcast that AR Sharpshooter is a separate skill, which implies other Light Weapons will have their own Sharpshooter skill. |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1269
|
Posted - 2013.04.05 08:00:00 -
[88] - Quote
Garrett Blacknova wrote:Only Heavy Weapon Sharpshooter confirmed to make that difference. Devs have said in the podcast that AR Sharpshooter is a separate skill, which implies other Light Weapons will have their own Sharpshooter skill.
heavy sharpshooter shouldnt have raised range imo. |
Garrett Blacknova
Codex Troopers
2385
|
Posted - 2013.04.05 08:03:00 -
[89] - Quote
Laurent Cazaderon wrote:Garrett Blacknova wrote:Only Heavy Weapon Sharpshooter confirmed to make that difference. Devs have said in the podcast that AR Sharpshooter is a separate skill, which implies other Light Weapons will have their own Sharpshooter skill. heavy sharpshooter shouldnt have raised range imo. Without it, HMGs and Forge Guns will both need a range buff to be viable at higher levels. |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1269
|
Posted - 2013.04.05 08:14:00 -
[90] - Quote
By the way, for those who missed it :)
Artwork that could be assault dropship |
|
|
|
|
Pages: 1 2 [3] 4 5 6 7 8 9 10 :: one page |
First page | Previous page | Next page | Last page |