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Thread Statistics | Show CCP posts - 8 post(s) |
Cat Merc
OPERATIVES OF THE GOAT
376
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Posted - 2013.04.05 05:03:00 -
[1] - Quote
Hmmm... So we first have to train for that frame size for a specific race, and then we can get to more specific suits. Interesting. |
Cat Merc
OPERATIVES OF THE GOAT
376
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Posted - 2013.04.05 05:20:00 -
[2] - Quote
WyrmHero1945 wrote:BTW Shield Adaptation changed to less CPU per levels. No more +500 shields gods. Meh, it never was that big of a boost, as it only works on your base shields. You could take like.. 1? 1.5? extra bullets? |
Cat Merc
OPERATIVES OF THE GOAT
379
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Posted - 2013.04.05 06:59:00 -
[3] - Quote
The dark cloud wrote:if they seperate the all vehicle skills from the infantry skills then you wont see me ever going on foot. Alone by those pics i would probs need 6-7 million SP to get on the same lvl of gear that im using at the moment. It would suck if PG/CPU increasing skills are going to be splitted up. But hey CCP go ahead and make the life of vehicle drivers harder. But on a second thought you will see less truly skilled tankers which means that the dedicated HAV drivers will allways be on top. You have to think about it how hard it would be as a new player to get into tanks when shield modules are aswell seperated between infantry and vehicles. At the moment as a example you unlock shield extenders for infantry and vehicles with the same skill. I just hope that CCP is not going to extend the lifetime from this game by simply splitting 1 skill into 2 skills which would double the amount of SP needed to learn. Assault dropship is for the win but how come that i dont see the scrambler rifle on the pics? Probs not finished yet. Well CCP has around a month left to make the final decisions. Alright. See ya on the ground buddy. |
Cat Merc
OPERATIVES OF THE GOAT
382
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Posted - 2013.04.05 14:00:00 -
[4] - Quote
KryptixX wrote:Cat Merc wrote:WyrmHero1945 wrote:BTW Shield Adaptation changed to less CPU per levels. No more +500 shields gods. Meh, it never was that big of a boost, as it only works on your base shields. You could take like.. 1? 1.5? extra bullets? You are thinking of Shield Control. Yeah, I didn't much think about the name, I just edited it to add that. But considering he was talking about shield amount, what I said is still valid. |
Cat Merc
OPERATIVES OF THE GOAT
382
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Posted - 2013.04.05 14:30:00 -
[5] - Quote
The game needs to give newbies a role. That's why EVE is still alive and well and nobody is complaining that the older players have 200mil SP+ For example, a Battleship can't take on a Frigate, it just won't hit it, so you need Frigate support. That's where newbies come in. |
Cat Merc
OPERATIVES OF THE GOAT
382
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Posted - 2013.04.05 15:55:00 -
[6] - Quote
POCKPICKETER wrote:I'm just wondering if the Medium suit is going to be able to carry Heavy Weapons because the only other Heavy suit is the Amarr and Sentinel Heavy Suit that is listed right now... Anyone have info on the Medium suits? Medium suits are assaults and logis. Heavy suits are.. well... heavies. |
Cat Merc
OPERATIVES OF THE GOAT
382
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Posted - 2013.04.05 16:06:00 -
[7] - Quote
POCKPICKETER wrote:Cat Merc wrote:POCKPICKETER wrote:I'm just wondering if the Medium suit is going to be able to carry Heavy Weapons because the only other Heavy suit is the Amarr and Sentinel Heavy Suit that is listed right now... Anyone have info on the Medium suits? Medium suits are assaults and logis. Heavy suits are.. well... heavies. I'm just wanting to make sure other people are seeing what i'm seeing, Heavy is only going to be offered as a Sentinel and Heavy with Amarr? I'm not sure what you're saying. |
Cat Merc
OPERATIVES OF THE GOAT
385
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Posted - 2013.04.05 16:14:00 -
[8] - Quote
POCKPICKETER wrote:Cat Merc wrote:POCKPICKETER wrote:Cat Merc wrote:POCKPICKETER wrote:I'm just wondering if the Medium suit is going to be able to carry Heavy Weapons because the only other Heavy suit is the Amarr and Sentinel Heavy Suit that is listed right now... Anyone have info on the Medium suits? Medium suits are assaults and logis. Heavy suits are.. well... heavies. I'm just wanting to make sure other people are seeing what i'm seeing, Heavy is only going to be offered as a Sentinel and Heavy with Amarr? I'm not sure what you're saying. Amarr is going to be the only Racial option for a Heavy? Yes or No? This is a month before release, this might not be the complete list of skills. Besides, CCP said that there is a chance they wouldn't be able to get all the racial suits out for Uprising release, so they will stream them in a few weeks to a few months later. They said that before the next build we would have all the racial suits. |
Cat Merc
OPERATIVES OF THE GOAT
385
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Posted - 2013.04.05 17:05:00 -
[9] - Quote
Overpowered skills please. |
Cat Merc
OPERATIVES OF THE GOAT
415
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Posted - 2013.04.06 17:13:00 -
[10] - Quote
Delirium Inferno wrote:Heathen Bastard wrote:Delirium Inferno wrote:Someone with access to the damage numbers and fire rates, how much damage could someone do with your typical assault rifle in 1/5th of a second? I use a pistol. specifically a standard breach(one more upgrade and i get advanced level breaches) so... 115 with no points in weaponry(mine's maxed), and not counting my two complex mods, and not getting a headshot. Oh come on, I could of said I use a forge gun so you are dead regardless of what you are wearing. Of course one of those bullets could of happened to hit during the 6 frames, but what's the pistol's rate of fire? How much time passes between shots? Less than 1/5th of a second? Martin0 Brancaleone wrote: Skills doesent sum. They multiply. 1.25 x 1.15 x 1.1 = 1.58 You get a 58% bonus to reload speed. Thats a lot.
Already responded to someone with a similar argument a few posts up. Yes the summation of all reload reductions is nice, but when you single it out it is still only 1/5th of a second on a standard AR. I can wear a suit with better bonuses and still get all those other reload bonuses, I'd only be at a 1/5th of a second disadvantage. I know this is a shooter and every moment counts but that is pretty negligible. Also didn't someone confirm that they add and not multiply? An AR will put out 2.5 bullets in that time. If we're talking about Exile AR, that's 78.5 damage, not including damage skills and possible damage mods.
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Cat Merc
OPERATIVES OF THE GOAT
420
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Posted - 2013.04.06 19:52:00 -
[11] - Quote
Maken Tosch wrote:Eleven pages and no response from the Devs? Come on, Devs. Can you at least try to troll us? FoxFour wake up call? |
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