Pages: 1 [2] 3 4 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Garrett Blacknova
Codex Troopers
1909
|
Posted - 2013.03.09 09:45:00 -
[31] - Quote
WyrmHero1945 wrote:^Higher shields, module slots and CPU/PG > everything you said above. Is speed really that significant at the cost of lower number of modulr slots and HP??? Speed alone? No. But as my post VERY CLEARLY explained, speed ISN'T the only advantage.
And yes, speed, stealth, scanning, agility and mobility (the latter 2 are different from speed) are worth the HP sacrifice in the right hands. But ONLY in the right hands. |
WyrmHero1945
IMPSwarm Negative-Feedback
33
|
Posted - 2013.03.09 09:58:00 -
[32] - Quote
4 Complex Shield Rechargers? I think that's a very significant advantage over the assault. What other weapons besides the shotgun would work best with the scout suit, specifically in the situation where you have the advantage in shield recharging?
Laser Rifle burns your shields when overheats, and I've been annoyed by how slow my shield begins to recharge, especially since I'm always at far ranges and a bullet or 2 stops my shield recharge. But snipers are my bane and I need to survive at least 1 shot. I'm running damage mods so with Assault Type-2 I can survive most first shots with 200 HP of shields. I don't think I'll be able to as scout... |
Cpt Murd0ck
Sanmatar Kelkoons Minmatar Republic
98
|
Posted - 2013.03.09 10:05:00 -
[33] - Quote
Mercs that say "the scout is only marginally better in these Individual aspects" Need to consider this.
The whole is greater than the sum of its parts.
All of these small advantages the scout has in speed, movement, jumping, stamina and shield regeneration add up to create a highly mobile killing machine.
So while your walking towards enemies shooting and taking hits to the face and thanking your amazing shield and armour capacity ill be sprinting round on the flank to clean up. |
WyrmHero1945
IMPSwarm Negative-Feedback
33
|
Posted - 2013.03.09 10:18:00 -
[34] - Quote
Cpt Murd0ck wrote:Mercs that say "the scout is only marginally better in these Individual aspects" Need to consider this.
The whole is greater than the sum of its parts.
All of these small advantages the scout has in speed, movement, jumping, stamina and shield regeneration add up to create a highly mobile killing machine.
So while your walking towards enemies shooting and taking hits to the face and thanking your amazing shield and armour capacity ill be sprinting round on the flank to clean up.
That means scouts are great for "lone wolf" infiltration tactics? Sometimes I like getting through the back and kill a group of snipers, sneaking up a heavy or just killing without being noticed while the group's attention is at my whole team.
|
XeroTheBigBoss
Pink Fluffy Bounty Hunterz RISE of LEGION
37
|
Posted - 2013.03.09 10:33:00 -
[35] - Quote
Sleepy Zan wrote:N1ck Comeau wrote:Sleepy Zan wrote:N1ck Comeau wrote:Sleepy Zan wrote:So... what significant advantage does the scout have over the assault type-II ? Well for one there is a great speed and stealth advantage and i'm pretty sure the scout suits are 4000 to 5000 isk cheaper Great speed? not nearly enoughover the assault type-11 variations to out way the hp advantage. Stealth is only better by 5 points, with the greater cpu and more slots you can actually close that gap without a problem if you feel like it. And 4000 t0 5000isk.... lol Assault type-II > scout type-I + type-II Hey i'm not saying you have to like the suit i'm just saying i do and i can do well with it isn't that all that matters? I'm saying scout needs buff in it's own niche.(since it has no significant specialty to make it a worthwhile asset)
I thought I was the only one who says this. Scouts need something that make them unique. They need some kind of advantage. As of now there is really nothing special about them. |
Garrett Blacknova
Codex Troopers
1910
|
Posted - 2013.03.09 10:39:00 -
[36] - Quote
WyrmHero1945 wrote:That means scouts are great for "lone wolf" infiltration tactics? Sometimes I like getting through the back and kill a group of snipers, sneaking up a heavy or just killing without being noticed while the group's attention is at my whole team. Scouts aren't so great when unsupported.
When the enemy is busy firing at the Heavy or tanked Assault, the Scout is the guy who appears behind those enemies who were too distracted to pay attention to a flicker of movement on the edge of their screen, after all, it didn't have a red marker...
Scouts are also great for providing a forward spawn up in a difficult-to-climb hillside or in an unexpected flanking position near an objective, or in a well-defended part of an Ambush map that it would take any other suit twice as long to reach. |
WyrmHero1945
IMPSwarm Negative-Feedback
33
|
Posted - 2013.03.09 10:46:00 -
[37] - Quote
I think this is an important question. Does firing your weapon makes you appear on your enemy's radar???? Been wanting to try out those Nova Knives for the lulz. |
Icedslayer
SVER True Blood Unclaimed.
42
|
Posted - 2013.03.09 10:48:00 -
[38] - Quote
As a dedicated Scout player since may, i've seen the influx of scout players and then the mass exodus away from scouts when CODEX hit, its bound to happen when they slashed the strafe speed and fix the hit detection. Even the Dev said they tweaked the strafe speed way down past what they thought was acceptable to gather information, Remember when they did this back in precursor, they Halved every AV weapon damage including AV Grenades and they put every vehicle on a 50% sale.
I will agree with the above points that the assault type-2 suit or b-series does beat the scout for the over all health they can get out of it, and with more slots and cpu/pg the assault suit is far superior in this build.
You may ask why i spec'd down that tree, or why i still play scout when i know i could easly gain 1.0 to 2.0 on my KDR by just switching to Assault. The answer is i know scouts will be getting buffed like the Logi (10% to hack speed) but for something else, i know there's going to be lots more focus on electronic warfare so being able to evade scanners and detect players in my vicinity will not only help me but help the team.
Not only that i love the challenge of playing the suit |
Garrett Blacknova
Codex Troopers
1910
|
Posted - 2013.03.09 10:51:00 -
[39] - Quote
WyrmHero1945 wrote:I think this is an important question. Does firing your weapon makes you appear on your enemy's radar???? Been wanting to try out those Nova Knives for the lulz. Most weapons increase your profile when fired. You don't automatically appear, but you will if it bumps your profile high enough in relation to an enemy close enough, or one with line of sight on you. |
trollsroyce
Seraphim Initiative. CRONOS.
200
|
Posted - 2013.03.09 11:50:00 -
[40] - Quote
Icedslayer wrote:As a dedicated Scout player since may, i've seen the influx of scout players and then the mass exodus away from scouts when CODEX hit, its bound to happen when they slashed the strafe speed and fix the hit detection. Even the Dev said they tweaked the strafe speed way down past what they thought was acceptable to gather information, Remember when they did this back in precursor, they Halved every AV weapon damage including AV Grenades and they put every vehicle on a 50% sale. I will agree with the above points that the assault type-2 suit or b-series does beat the scout for the over all health they can get out of it, and with more slots and cpu/pg the assault suit is far superior in this build. You may ask why i spec'd down that tree, or why i still play scout when i know i could easly gain 1.0 to 2.0 on my KDR by just switching to Assault. The answer is i know scouts will be getting buffed like the Logi (10% to hack speed) but for something else, i know there's going to be lots more focus on electronic warfare so being able to evade scanners and detect players in my vicinity will not only help me but help the team. Not only that i love the challenge of playing the suit
QFT, racial dropsuits might bring interesting stuff like speed focused minmatar scout, shield focused caldari scout, scan focused amarr, and gallente with being bad focus as is. |
|
Kalante Schiffer
UnReaL.
184
|
Posted - 2013.03.09 14:59:00 -
[41] - Quote
N1ck Comeau wrote:In my opinion the Scout suit is underestimated. Its a great suit in nearly all aspects. The lack of Armour and Shields is easily countered by the ability they have to dodge and the speed to run away from a sticky situation Their shields regen super quick as well.
The scout is the fastest Usain Bolt a run for his money. out flank enemy positions to give their team valuable intel and to also
get high K/d Games and often win as well.
that made me lol |
Re-FLeX
Internal Error. Negative-Feedback
159
|
Posted - 2013.03.09 15:34:00 -
[42] - Quote
Why are there so many dumb people in this game.... |
Sleepy Zan
Internal Error. Negative-Feedback
2079
|
Posted - 2013.03.09 17:24:00 -
[43] - Quote
Garrett Blacknova wrote:Garrett Blacknova wrote:Which suit has better scanning stats (both profile AND PRECISION)? Which suit has a higher strafe speed? Which suit has better shield regen?
Which suit has ALL those things as well as straight-line speed and HP to outmatch the Scout? Assault Strafe speed? MUCH lower than Scout. Assault scan profile? Only slightly lower, but that's why I asked for profile AND PRECISION. Assault shield regen? Also significantly lower than the Scout. Straight-line speed? Scout is ahead - not by a huge amount, but still ahead. And that's before I bring up the stamina advantage. Scouts have more stamina and faster regen than other suits, allowing for much more CONSISTENT mobility - which is important in buildings and areas with a good amount of cover... IF you're good at playing to those strengths. That is a wonderful example of a selective and close minded view point on this, thank you.You fail to acknowledge any of the assault suit's advantages and how they may or may not cancel out the scout's advantages.
First off, profile and precision are only at a 5 point(10%) difference from the assault suit, yes you can still call that an advantage but you shouldn't get carried away just because you want to aimlessly defend the scout suit.
Strafe speed may be significantly higher then the assault type-I variations but not a big difference over the assault type-IIs, yes you do feel a difference when you play the suit, and I have to admit the scout does feel nicer, but from your enemy's view point (where it matters) there is hardly a difference at all when tracking it.
Now for the regen. True it is significantly higher and it does actually pay off in some situations but in my experience playing in both suits, the hp advantage the assault suit has pays off in more situations then the scouts lower hp but higher recovery. You can keep the scout suit in spots where it has the advantage but ultimately the play style required to exploit the fast regen can easily anchor you down in a match.
The most significant advantage I have found the scout suit to have is it's larger pool of stamina which allows you to sprint to objectives and move around the map faster on foot, but free LAVs
Ultimately the assault suit has more slots and more cpu which allows it to be a far better asset then the scout can ever hope to be atm. If you'd like you can even put those slots to use and turn it into a scout suit with the right mods and still be more effective. The way scout suits are right now makes them more of a liability then an advantage and even if you do well in them it most likely just means your not playing to your full potential do to the suit's limitations, it makes me sad
btw this is the part where you say "sorry, I was wrong" |
N1ck Comeau
REGULATORS OF VALOR Orion Empire
50
|
Posted - 2013.03.09 17:49:00 -
[44] - Quote
So clearly we all have different opinions on the scout suit. Almost everyone agrees that it needs a buff and something unique to help it stand out.
I respect everyones opinions and hopes you have fun killing mercs in New Eden
Happy hunting. |
ZiwZih
Sinq Laison Gendarmes Gallente Federation
65
|
Posted - 2013.03.09 18:17:00 -
[45] - Quote
Sleepy Zan wrote:Garrett Blacknova wrote:Garrett Blacknova wrote:Which suit has better scanning stats (both profile AND PRECISION)? Which suit has a higher strafe speed? Which suit has better shield regen?
Which suit has ALL those things as well as straight-line speed and HP to outmatch the Scout? Assault Strafe speed? MUCH lower than Scout. Assault scan profile? Only slightly lower, but that's why I asked for profile AND PRECISION. Assault shield regen? Also significantly lower than the Scout. Straight-line speed? Scout is ahead - not by a huge amount, but still ahead. And that's before I bring up the stamina advantage. Scouts have more stamina and faster regen than other suits, allowing for much more CONSISTENT mobility - which is important in buildings and areas with a good amount of cover... IF you're good at playing to those strengths. That is a wonderful example of a selective and close minded view point on this, thank you.You fail to acknowledge any of the assault suit's advantages and how they may or may not cancel out the scout's advantages. First off, profile and precision are only at a 5 point(10%) difference from the assault suit, yes you can still call that an advantage but you shouldn't get carried away just because you want to aimlessly defend the scout suit. Strafe speed may be significantly higher then the assault type-I variations but not a big difference over the assault type-IIs, yes you do feel a difference when you play the suit, and I have to admit the scout does feel nicer, but from your enemy's view point (where it matters) there is hardly a difference at all when tracking it. Now for the regen. True it is significantly higher and it does actually pay off in some situations but in my experience playing in both suits, the hp advantage the assault suit has pays off in more situations then the scouts lower hp but higher recovery. You can keep the scout suit in spots where it has the advantage but ultimately the play style required to exploit the fast regen can easily anchor you down in a match. The most significant advantage I have found the scout suit to have is it's larger pool of stamina which allows you to sprint to objectives and move around the map faster on foot, but free LAVs The assault suit has more slots and more cpu which allows it to be a far better asset then the scout can ever hope to be atm. If you'd like you can even put those slots to use and turn it into a scout suit with the right mods and still be more effective. The way scout suits are right now makes them more of a liability then an advantage and even if you do well in them it most likely just means your not playing to your full potential do to the suit's limitations, it makes me sad btw this is the part where you say "sorry, I was wrong"
Spot on.
Just want to add that strafing speed is around 1/2 (measured) of the normal running speed which makes Scout's strafing at cca 2.8 and 2.75, Assault's at 2.5 and 2.55 (Type-I and II).
Cope higher DPI mouse with a HMG and a Scout is as good as standing still.
Bigger stamina pool helps only with jumps as (at least with keyboard) sprinting can be glitched to cost almost nothing.
While CPU has many skills to allow you to finally dump CPU chip after a while (I hope), PG is criminally low.
Not everything is black, you can always play Ambushes with Skinwave Assault to earn ISK for expensive hobby of watching those fine Gallentean clones' curves. |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1645
|
Posted - 2013.03.09 18:24:00 -
[46] - Quote
Do you guys mind if I chime in over here? Thank you.
First off, let me introduce myself (to those who don't recognize me). I'm the famed ninja knifer that specialized in nothing but knives. I dropped the guns a long time ago. You can find my diaries and tutorials everywhere around here. If you want a link, just ask.
Anyways, back to the topic.
Before I went down the path of living by the knife and dying by the knife, I use to be a varied player before the Codex build was released. I have experimented with heavies, assaults and logis as well. I have played various tactics and gameplay styles trying to look for my niche until I found my calling as a knifer.
That said, I'm not really biased towards any suit. That said, I also like to point out that as an Eve Online player as well I have learned that there is no ship that is better than others in a way that makes them dominate. Therefore I have a similar view for dropsuits.
There is no such thing as a dropsuit that is better than the others in ALL aspects. Every suit has a weakness and a strong point. There is no way around this argument and I'm pretty sure you already know that. For the sake of the argument I'm about to make, let's assume that the following suits are handled by players able to fit prototype-level dropsuits. Please note that I don't care how small the differences are. A difference is a difference regardless.
Assaults:
Since this is a jack-of-all-trades suit, it can compete against scouts in terms of HP, CPU/PG, and overall use. The only suit that can possibly match the assault in terms of CPU/PG is the logistics suit while the heavy hands-down beats the assault in overall HP. The only downsides to this suit are sprint speed and strafe speed as well as the profile when compared against a scout. But they are still useful for shock-trooper-style of attacks, providing cover fire, holding down the fort.
Scout:
Best base speed of 7.8m/s. A scout vk.0 fitted with just 3x Basic kinetic Catalysers can already reach 8.83m/s. It's the fastest out there hands down. It's also the suit with the lowest profile so if you swap the Kinetic Catalyzers for Profile Dampeners and have maximum profile dampening skills, you can become practically invisible to the TACNET. But the suit is not without it's major downsides. CPU/PG are the Achilles' heal of the scout suit. You notice the backpack on the scout suit? You're probably wondering "what backpack?" Exactly. The pack is so small it's practically matching the contour of the suit's back. Remember, this suit has to sacrifice a lot of things to maintain a low profile and the best speed. This also includes lack of armor. That said, the suit is very situational and the wearer MUST pick his battles carefully. But that doesn't make them entirely useless. These the still the suits to use for hacking, recon, shotgunning, and knifing. Note: The knife has very low CPU/PG requirements and thus enables the scout to be more flexible with the fitting.
Logistics:
Very flexible in terms in CPU/PG, have a much wider range of slot configurations than any other and have a bonus of hacking speed built into them. They can double as assaults as well while also providing a force multiplication via nanite injectors, nanohives, drop uplinks/remote explosives. They are also very tough and can rival assaults in terms of HP and repairs thus making them great companions for heavies. But they are generally slow but still faster than the heavy. This also means that their profiles are probably second highest with the heavy being on top of the list as the most lit-up christmas trees in the game. But they are best for providing help and recovery for the team thus these suits are for team players and can probably rack up WPs faster than a hacking scout.
Heavy:
They are the slowest suits in existence but that's because they are walking tanks. A well trained up suit can bring you no less than 1,000 HP and can wield weapons that no other suits can use (yet). But that doesn't make them invulnerable. I have killed heavies with a knife before and they still depend on a supporting team to back them up.
As you can see, every suit has a plus and a negative and there is no such thing as a suit that dominates above others. They have their own roles. They can be flexible, even a heavy, but they are best used in what they are specifically designed for. On top of that, we have yet to see 'Specialization' suits which the Dropsuit Command skill book seems to hint at for those who skilled up to level V. That and the fact that there are still a handful of modules that have not reached the market yet such as cloaking modules, maybe a jet pack, and a bunch of other stuff that I forgot. And it's possible one of these future modules may be restricted to certain suits.
So before any of you start bashing any one suit or promoting one suit over another, how about you wait for the specialization suits and their respective modules. Then we can have this debate again. |
XeroTheBigBoss
Pink Fluffy Bounty Hunterz RISE of LEGION
37
|
Posted - 2013.03.09 21:42:00 -
[47] - Quote
Sleepy Zan wrote:Garrett Blacknova wrote:Garrett Blacknova wrote:Which suit has better scanning stats (both profile AND PRECISION)? Which suit has a higher strafe speed? Which suit has better shield regen?
Which suit has ALL those things as well as straight-line speed and HP to outmatch the Scout? Assault Strafe speed? MUCH lower than Scout. Assault scan profile? Only slightly lower, but that's why I asked for profile AND PRECISION. Assault shield regen? Also significantly lower than the Scout. Straight-line speed? Scout is ahead - not by a huge amount, but still ahead. And that's before I bring up the stamina advantage. Scouts have more stamina and faster regen than other suits, allowing for much more CONSISTENT mobility - which is important in buildings and areas with a good amount of cover... IF you're good at playing to those strengths. That is a wonderful example of a selective and close minded view point on this, thank you.You fail to acknowledge any of the assault suit's advantages and how they may or may not cancel out the scout's advantages. First off, profile and precision are only at a 5 point(10%) difference from the assault suit, yes you can still call that an advantage but you shouldn't get carried away just because you want to aimlessly defend the scout suit. Strafe speed may be significantly higher then the assault type-I variations but not a big difference over the assault type-IIs, yes you do feel a difference when you play the suit, and I have to admit the scout does feel nicer, but from your enemy's view point (where it matters) there is hardly a difference at all when tracking it. Now for the regen. True it is significantly higher and it does actually pay off in some situations but in my experience playing in both suits, the hp advantage the assault suit has pays off in more situations then the scouts lower hp but higher recovery. You can keep the scout suit in spots where it has the advantage but ultimately the play style required to exploit the fast regen can easily anchor you down in a match. The most significant advantage I have found the scout suit to have is it's larger pool of stamina which allows you to sprint to objectives and move around the map faster on foot, but free LAVs The assault suit has more slots and more cpu which allows it to be a far better asset then the scout can ever hope to be atm. If you'd like you can even put those slots to use and turn it into a scout suit with the right mods and still be more effective. The way scout suits are right now makes them more of a liability then an advantage and even if you do well in them it most likely just means your not playing to your full potential do to the suit's limitations, it makes me sad btw this is the part where you say "sorry, I was wrong"
As a guy who was new to this game and started playing at stat whipe I have played all 3 suits and I 100% agree with Zan in every possible way. There is absolutely nothing that makes Scout unique or gives it a advantage. Anything Scout can do Assault can do better. The SMALL unique things Scout do have over Assault are not MAJOR %s only small %s too small to even be a advantage. People have this make believe view that us Scouts can run around enemy camps and not be seen by nobody. People have this view we can move super fast in gun fights so you only shoot our shadows.
I love Scout cause I feel it challenged me (and I like the sprint speed and look) I play Scout very aggressive and foolishly. Instead of camping and hiding I rush and go into 1v1s playing to the Scouts weakness. 2 CShieldExtenders only give me 232 shields and 98 armor. That is EASILY melted by anything. I find myself losing some gunfights by some players that aren't even good (DMG Mods are a noobs favorite toy) I feel Scout need a significant speed advantage cause Sprint only is no speed advantage unless it is CLEARLY faster and not just barely faster. As far as the a Scout can sprint for ages and leave Assault behind most Assault can keep up with me some what ya I out run them but it's not by much. I wait for the day where CCP wakes up and realizes that Scout suits are pointless at the time. I wish everyday that I went Logi or Assault but will continue to stay Scout in hopes our day will come. |
ZiwZih
Sinq Laison Gendarmes Gallente Federation
65
|
Posted - 2013.03.10 02:10:00 -
[48] - Quote
XeroTheBigBoss wrote: I love Scout cause I feel it challenged me (and I like the sprint speed and look) I play Scout very aggressive and foolishly. Instead of camping and hiding I rush and go into 1v1s playing to the Scouts weakness. 2 CShieldExtenders only give me 232 shields and 98 armor. That is EASILY melted by anything. I find myself losing some gunfights by some players that aren't even good (DMG Mods are a noobs favorite toy) I feel Scout need a significant speed advantage cause Sprint only is no speed advantage unless it is CLEARLY faster and not just barely faster. As far as the a Scout can sprint for ages and leave Assault behind most Assault can keep up with me some what ya I out run them but it's not by much. I wait for the day where CCP wakes up and realizes that Scout suits are pointless at the time. I wish everyday that I went Logi or Assault but will continue to stay Scout in hopes our day will come.
+1
I only fear they leave our pretty Gallente Scouts as are and tweak new suits to proper stats. |
KING CHECKMATE
unlight9
14
|
Posted - 2013.03.10 02:20:00 -
[49] - Quote
N1ck Comeau wrote:Now let me start off I have used all the suits in the game for at least a week so i know how most of them work pretty much inside and out. In order from my favourite to least favourite are the Favourite Scout Then logi Then Assault Then Heavy This thread is about how much In my opinion the Scout suit is underestimated. Its a great suit in nearly all aspects. The lack of Armour and Shields is easily countered by the ability they have to dodge and the speed to run away from a sticky situation Their shields regen super quick as well. The scout is the fastest ground unit on Dust 514. With a base sprint speed of 7.8 m/s before modifiers, these guys can give Usain Bolt a run for his money. The primary function of scouts in Dust 514 is to get to objectives quickly during skirmish matches and make the hack. Other purposes of the scouts are to out flank enemy positions to give their team valuable intel and to also drop uplinks at strategic locations. Quoted from the http://warravens.enjin.com/scout website Great suit try it out if you haven't there not only for shotguns or snipers or smgs i use an assault rifle and get high K/d Games and often win as well.
Agreed. I like Scout suits a LOT. I run with AR and explosives and wreck havok. Problem is that its pretty much useless in firefights... so you need to know your shoot and hide game, take advantage of you shield regen time. (if you shoot,get shot for 100dm,take cover,regen shield, go out shoot again and repeat 5 times thats 500 Shield that other suits dont have XD) Great Rushers in Skirmish,try it with a Drop uplink to speed up your team.
+1 to OP |
Jotun Hiem
Sanmatar Kelkoons Minmatar Republic
501
|
Posted - 2013.03.10 04:47:00 -
[50] - Quote
Deleted, because I really have no right to comment on scout suit balance. |
|
Centurion mkII
SVER True Blood Unclaimed.
28
|
Posted - 2013.03.10 05:55:00 -
[51] - Quote
ZiwZih wrote:XeroTheBigBoss wrote: I love Scout cause I feel it challenged me (and I like the sprint speed and look) I play Scout very aggressive and foolishly. Instead of camping and hiding I rush and go into 1v1s playing to the Scouts weakness. 2 CShieldExtenders only give me 232 shields and 98 armor. That is EASILY melted by anything. I find myself losing some gunfights by some players that aren't even good (DMG Mods are a noobs favorite toy) I feel Scout need a significant speed advantage cause Sprint only is no speed advantage unless it is CLEARLY faster and not just barely faster. As far as the a Scout can sprint for ages and leave Assault behind most Assault can keep up with me some what ya I out run them but it's not by much. I wait for the day where CCP wakes up and realizes that Scout suits are pointless at the time. I wish everyday that I went Logi or Assault but will continue to stay Scout in hopes our day will come.
+1 I only fear they leave our pretty Gallente Scouts as are and tweak new suits to proper stats.
Sad thing is this is a real possibility based on how they have balanced eve ships in the past. |
N1ck Comeau
REGULATORS OF VALOR Orion Empire
59
|
Posted - 2013.03.10 13:01:00 -
[52] - Quote
Everyone seems to miss a BIG part of the scout suit that makes it deadly is its size. It has the smallest hitbox out of all the Suits making it extremely hard to hit while moving. |
Sleepy Zan
Internal Error. Negative-Feedback
2094
|
Posted - 2013.03.10 15:27:00 -
[53] - Quote
N1ck Comeau wrote:Everyone seems to miss a BIG part of the scout suit that makes it deadly is its size. It has the smallest hitbox out of all the Suits making it extremely hard to hit while moving. I have said it before, the advantage the hit-box gives relies on your enemies skill in tracking you. It will only help you in pubstomping against less experienced players. These types of "advantages" I personally disregard completely because they are useless against people who have gotten the hang of this game. |
Monty Mole Clone
Shiv M
13
|
Posted - 2013.03.10 15:53:00 -
[54] - Quote
has anybody who is saying the scout suit is just a crap assault suit actually put xp into the scanning and stealth skills. coz if you have not then your right, your scout suit is just a crap assault suit |
Sleepy Zan
Internal Error. Negative-Feedback
2094
|
Posted - 2013.03.10 15:55:00 -
[55] - Quote
Monty Mole Clone wrote:has anybody who is saying the scout suit is just a crap assault suit actually put xp into the scanning and stealth skills. coz if you have not then your right, your scout suit is just a crap assault suit Assault suits can do that too |
Monty Mole Clone
Shiv M
13
|
Posted - 2013.03.10 15:55:00 -
[56] - Quote
yes but then its just a crap scout suit |
N1ck Comeau
REGULATORS OF VALOR Orion Empire
59
|
Posted - 2013.03.10 15:56:00 -
[57] - Quote
Sleepy Zan wrote:Monty Mole Clone wrote:has anybody who is saying the scout suit is just a crap assault suit actually put xp into the scanning and stealth skills. coz if you have not then your right, your scout suit is just a crap assault suit Assault suits can do that too Not to the extent that the Scout suit can though |
Sleepy Zan
Internal Error. Negative-Feedback
2094
|
Posted - 2013.03.10 16:08:00 -
[58] - Quote
N1ck Comeau wrote:Sleepy Zan wrote:Monty Mole Clone wrote:has anybody who is saying the scout suit is just a crap assault suit actually put xp into the scanning and stealth skills. coz if you have not then your right, your scout suit is just a crap assault suit Assault suits can do that too Not to the extent that the Scout suit can though *inhales*...................... *exhales*
True scouts have a 5 point lead but lets look at this a different way, logis have a 10% increase to hacking over assault suits (the same difference between the scanning and stealth scout suits had over assaults) both an assault suit and logi have maxed out their hacking skill. Yes the logi has widened the gap between the 2 and hacks pretty fast now, but the assault is well over the logi's original stats and hacks very sufficiently although not as fast as the logi. The same would go for the scout and the assault when it comes to stealth and scouting, only difference is unlike the logi the scout started out as just a "crap assault suit". |
Garrett Blacknova
Codex Troopers
1927
|
Posted - 2013.03.10 16:21:00 -
[59] - Quote
Sleepy Zan wrote:That is a wonderful example of a selective and close minded view point on this, thank you.You fail to acknowledge any of the assault suit's advantages and how they may or may not cancel out the scout's advantages. Both suits can negate one another's advantages in various ways. I'm not denying that. I'm focusing on where the Scouts DO have the advantage because THAT'S WHAT OTHERS ARE ARGUING AGAINST. When people claim the Scout has NO advantages, that's flat-out WRONG. There are advantages, and when you play to those advantages, you can CONSISTENTLY beat Assaults. Just like a good Assault player can consistently beat a Scout when playing to the Assault's advantages.
Quote:First off, profile and precision are only at a 5 point(10%) difference from the assault suit, yes you can still call that an advantage but you shouldn't get carried away just because you want to aimlessly defend the scout suit. Really? I can see the difference of 5 points between 45 and 50 on Profile, but are you SURE that going from 45 to 55 on Precision is the same amount? You should probably take another look at those stats. Scan Precision is the larger advantage, which is why I emphasised it over and above the Profile reduction. Also, Scan range. Scout has 25m, Assault has only15m. I'd say that's more than just a slight advantage.
Quote:Strafe speed may be significantly higher then the assault type-I variations but not a big difference over the assault type-IIs, yes you do feel a difference when you play the suit, and I have to admit the scout does feel nicer, but from your enemy's view point (where it matters) there is hardly a difference at all when tracking it. It's enough that you can feel it - both when using the suit AND trying to track it. You can still stay on target with many weapons, but there are some that struggle to hit a strafing Scout. If you're assuming a head-on AR duel, then yeah, Scouts aren't built for that, so they're going to lose. But while situational, that's still an advantage.
Quote:Now for the regen. True it is significantly higher and it does actually pay off in some situations but in my experience playing in both suits, the hp advantage the assault suit has pays off in more situations then the scouts lower hp but higher recovery. You can keep the scout suit in spots where it has the advantage but ultimately the play style required to exploit the fast regen can easily anchor you down in a match. In Ambush, there is NO map where the combination of Stamina and Shield Regen advantages can't be played as a heavy advantage throughout 90% of the map. In Skirmish, there's only Manus Peak, where all the objectives are good areas for Scouts, but the wide open spaces between them can be difficult at times.
Quote:The most significant advantage I have found the scout suit to have is it's larger pool of stamina which allows you to sprint to objectives and move around the map faster on foot, but free LAVs Free LAV + enemy with Swarm Launcher vs. Scout + enemy with Swarm Launcher. Which option is more likely to get you killed? |
Garrett Blacknova
Codex Troopers
1927
|
Posted - 2013.03.10 16:21:00 -
[60] - Quote
Quote:The assault suit has more slots and more cpu which allows it to be a far better asset then the scout can ever hope to be atm. If you'd like you can even put those slots to use and turn it into a scout suit with the right mods and still be more effective. The way scout suits are right now makes them more of a liability then an advantage and even if you do well in them it most likely just means your not playing to your full potential do to the suit's limitations, it makes me sad btw this is the part where you say "sorry, I was wrong" So which Assault suit has 2 High Slots and 7 Low Slots? Because that's the minimum amount you need to match the baseline stats of a Scout suit in all the areas where there's actually a module you can use to try and match the Scout. Even with that, we're assuming you have PG and CPU to burn, and ignoring the walk and strafe speed advantages the Scout still has, and a couple of the stats are falling slightly short of the Scout in spite of using SEVEN LOW POWER SLOTS to try and reproduce the suit's capabilities on a different suit. |
|
|
|
|
Pages: 1 [2] 3 4 :: one page |
First page | Previous page | Next page | Last page |