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WyrmHero1945
IMPSwarm Negative-Feedback
33
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Posted - 2013.03.09 07:54:00 -
[1] - Quote
There's no reason to have a scout suit when you can have assault for CQC and logi for sniping. The suit needs a buff, I proposed either more high module slots for glass cannon/shield tank or a shields-heavy suit. This suit has to be more useful than the assault for my laser rifle. I feel it should be more stronger at far ranges and more like glass cannon type of suit. Fragile but powerful. |
WyrmHero1945
IMPSwarm Negative-Feedback
33
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Posted - 2013.03.09 08:54:00 -
[2] - Quote
Volgair wrote:It moves only slightly faster then the assault with 1/3 the survival time under consistent fire. The signature is only slightly smaller then that of an assault. The point that really hammers it home, If you are a good scout, you can be a great assault for all the same reasons.
Right??? I mean why choose scout over assault??? There's clearly no reason atm. |
WyrmHero1945
IMPSwarm Negative-Feedback
33
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Posted - 2013.03.09 09:06:00 -
[3] - Quote
^Higher shields, module slots and CPU/PG > everything you said above. Is speed really that significant at the cost of lower number of modulr slots and HP??? |
WyrmHero1945
IMPSwarm Negative-Feedback
33
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Posted - 2013.03.09 09:58:00 -
[4] - Quote
4 Complex Shield Rechargers? I think that's a very significant advantage over the assault. What other weapons besides the shotgun would work best with the scout suit, specifically in the situation where you have the advantage in shield recharging?
Laser Rifle burns your shields when overheats, and I've been annoyed by how slow my shield begins to recharge, especially since I'm always at far ranges and a bullet or 2 stops my shield recharge. But snipers are my bane and I need to survive at least 1 shot. I'm running damage mods so with Assault Type-2 I can survive most first shots with 200 HP of shields. I don't think I'll be able to as scout... |
WyrmHero1945
IMPSwarm Negative-Feedback
33
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Posted - 2013.03.09 10:18:00 -
[5] - Quote
Cpt Murd0ck wrote:Mercs that say "the scout is only marginally better in these Individual aspects" Need to consider this.
The whole is greater than the sum of its parts.
All of these small advantages the scout has in speed, movement, jumping, stamina and shield regeneration add up to create a highly mobile killing machine.
So while your walking towards enemies shooting and taking hits to the face and thanking your amazing shield and armour capacity ill be sprinting round on the flank to clean up.
That means scouts are great for "lone wolf" infiltration tactics? Sometimes I like getting through the back and kill a group of snipers, sneaking up a heavy or just killing without being noticed while the group's attention is at my whole team.
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WyrmHero1945
IMPSwarm Negative-Feedback
33
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Posted - 2013.03.09 10:46:00 -
[6] - Quote
I think this is an important question. Does firing your weapon makes you appear on your enemy's radar???? Been wanting to try out those Nova Knives for the lulz. |
WyrmHero1945
IMPSwarm Negative-Feedback
39
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Posted - 2013.03.12 08:33:00 -
[7] - Quote
XeroTheBigBoss wrote:DUST Fiend wrote:I think there is a serious lack of appreciation for the scouts mobility, not necessarily its speed. The ability to quickly jump over hindering terrain to disappear is a godsend. Running two enhanced profile dampeners, I very often lose groups of enemies, only to sneak up around behind them to unleash terror on them. Assault Shotgun is definitely the way to go in a one on one fight, but I'm french, and a fair fight is one that I win, soooo...... Again it seems Scouts ONLY weapon of success is shotguns I shouldn't be stuck to only one gun to achieve success I should be able to use a AR just like any other suit.
I've found success with Laser Rifles. Still undecided between assault's shields or scout's fast aim tracking and strafe... The shield delay recharge is very useful when the laser overheats, but it needs more shields as you upgrade to Viziam LR due to higher overheat damage. |
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