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lowratehitman
Subdreddit Test Alliance Please Ignore
330
|
Posted - 2013.03.08 09:38:00 -
[151] - Quote
http://youtu.be/FsSDe5BJNDo
@0200 is what heavies need to put in their equipment slot now |
Panther Alpha
Blueberries United
98
|
Posted - 2013.03.08 09:40:00 -
[152] - Quote
You have to be joking right ?
Heavies still are OP, just because you die more often now, doesn't means that are under-powered. Still takes tactics and team work to kill them, is no way i could kill one by my own, even with the Prototype AR. What you seeing is people working together alot more when they see a heavy, and is great to see. People ignoring other targets, and aiming for the heavy.... I LOVE IT.
You wanted an OP class, now you have became the number 1 target for every one else....poor you. |
Acturus Galaxy
Horizons' Edge
2
|
Posted - 2013.03.08 11:20:00 -
[153] - Quote
Panther Alpha wrote:You have to be joking right ? Heavies still are OP, just because you die more often now, doesn't means that are under-powered. Still takes tactics and team work to kill them, is no way i could kill one by my own, even with the Prototype AR. What you seeing is people working together alot more when they see a heavy, and is great to see. People ignoring other targets, and aiming for the heavy.... I LOVE IT. You wanted an OP class, now you have became the number 1 target for every one else....poor you.
I take it as a compliment that you target the heavies as first priority. I am glad to hear you are still afraid of us |
Acturus Galaxy
Horizons' Edge
2
|
Posted - 2013.03.08 11:29:00 -
[154] - Quote
Jotun Hiem wrote:Laurent Cazaderon wrote:Another explanation to this so called "Heavies are UP now QQ" is the fact that most you heavies have gone to SHIELD heavies so you can run faster and thought you would become even more godly when in fact, you just shot yourself in the foot as AR\LR do more damage against shield than armor. And then you complain about being taken down too quickly ? LMFAO If you're going to call out other people for being unintelligent, then the least you could do is run some fact-checking. The AR does hybrid damage, which means it does not deal increased damage to shields.
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Panther Alpha
Blueberries United
98
|
Posted - 2013.03.08 11:49:00 -
[155] - Quote
Acturus Galaxy wrote:Panther Alpha wrote:You have to be joking right ? Heavies still are OP, just because you die more often now, doesn't means that are under-powered. Still takes tactics and team work to kill them, is no way i could kill one by my own, even with the Prototype AR. What you seeing is people working together alot more when they see a heavy, and is great to see. People ignoring other targets, and aiming for the heavy.... I LOVE IT. You wanted an OP class, now you have became the number 1 target for every one else....poor you. I take it as a compliment that you target the heavies as first priority. I am glad to hear you are still afraid of us
To right i am !!!
Every time i see that guys from "Grupo de Asalto Chacal", i say ;
Ohhhh crap! this is going to be a hard battle, get ready to try flanking heavies for the full match. |
4447
ZionTCD Legacy Rising
684
|
Posted - 2013.03.08 13:49:00 -
[156] - Quote
People are really not getting the argument.
The point is that we can't fight proto classes because it cost to much to fight and we will go bankrupt. |
Baal Omniscient
L.O.T.I.S. Legacy Rising
289
|
Posted - 2013.03.08 14:35:00 -
[157] - Quote
4447 wrote:People are really not getting the argument.
The point is that we can't fight proto classes because it cost to much to fight and we will go bankrupt. I think you saying that the HMG needs a buff threw a wrench into the cogs right off the start. The community is quite split on that issue atm. Also the fact that you wen't off into a couple tangents instead of sticking to "reduce the price of proto heavies" and that the title of the thread is "heavies are UP" instead of "proto heavies need a price drop" sort of threw off your intent in writing this thread as well. If you meant "proto heavies need a price drop", you should have said "proto heavies need a price drop", given a few points to show your case, and left it at that. It seems the simplest posts are the least likely to derail since this forum is so packed with immature no lifers who only want to troll. |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
419
|
Posted - 2013.03.08 14:45:00 -
[158] - Quote
Playing since April/May when we tossed dirt clods at each other then we discovered advanced technology AKA rocks. Anywho.
At the start of this build folks kept asking why I was in a skinweave scoutsuit in the warbarge when I was playing heavy +HMG. I told them all my points were going into scout suit.
Its borderline pointless to use anything beyond the basic heavy suit and basic HMG....IMHO. Once I get my scout suit maxxed then I am just debating to either go MD or laser??
Things that make me go LOL at heavy HMG are 3X?? LOL!!!!!! 8 second reload time, ten second overheat time, too expensive, too slow, etc.
Just for kicks I may run basic heavy plus nova knifes just to tick folks off since its around 20k per loadout but thats about it.
Just going to continue placeing sp into scout and related skills.(nova knifes, shield regen, smg, shotguns, etc.).
I still have 945 basic heavy suits but when those are gone then thats it unless its heavy plus nova knife time. R.I.P. heavy HMG............
|
Saj T
IT'S NO USE
22
|
Posted - 2013.03.08 16:07:00 -
[159] - Quote
Heavy suits are bad and the fact that proto suits are several times more expensive than the proto assault suits (that are flat out better, lololo complex shield mods) just adds insult to injury. People who think heavies are OP are the ones who run up and stand in front of them at point blank range and wish see who has the biggest stats. |
Knarf Black
Subdreddit Test Alliance Please Ignore
438
|
Posted - 2013.03.08 16:21:00 -
[160] - Quote
I guess it makes sense that the Proto Heavy would get shafted by the flattened eHP stats of the different suit tiers. It has the highest base eHP (hence the early QQing), but can't add any more shields and armor than the other types of protosuit. An extra complex shield extender or armor plating mod provides a much greater percentage benefit to the Proto Scout than the Heavy.
The HP flattening makes no sense to me; the Proto Heavy should at least have a token increase in armor over Standard. Something to amplify with passive skills. |
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Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
419
|
Posted - 2013.03.08 16:22:00 -
[161] - Quote
Saj T wrote:Heavy suits are bad and the fact that proto suits are several times more expensive than the proto assault suits (that are flat out better, lololo complex shield mods) just adds insult to injury. People who think heavies are OP are the ones who run up and stand in front of them at point blank range and wish see who has the biggest stats.
In a good scout/assault/logi suit folks come at me with an SMG versus my HMG and I die.
In a scout suit and with an smg and heavies die so for me its looking like MD plus to add salt to the wound an SMG sidearm finisher to make the dead heavy really "happy" about all those sp placed into heavy 3X skills.
Just a few more weeks to run out of heavy suits and I guess begin running nova knifes on my scout fit.
|
4447
ZionTCD Legacy Rising
685
|
Posted - 2013.03.08 16:27:00 -
[162] - Quote
Baal Omniscient wrote:4447 wrote:People are really not getting the argument.
The point is that we can't fight proto classes because it cost to much to fight and we will go bankrupt. I think you saying that the HMG needs a buff threw a wrench into the cogs right off the start. The community is quite split on that issue atm. Also the fact that you wen't off into a couple tangents instead of sticking to "reduce the price of proto heavies" and that the title of the thread is "heavies are UP" instead of "proto heavies need a price drop" sort of threw off your intent in writing this thread as well. If you meant "proto heavies need a price drop", you should have said "proto heavies need a price drop", given a few points to show your case, and left it at that. It seems the simplest posts are the least likely to derail since this forum is so packed with immature no lifers who only want to troll.
I could of thought of a better argument but next time i will...
I think heavies need a price drop or all other classes need a price increase. |
Gunner Nightingale
Internal Error. Negative-Feedback
310
|
Posted - 2013.03.08 16:37:00 -
[163] - Quote
4447 wrote:Baal Omniscient wrote:4447 wrote:People are really not getting the argument.
The point is that we can't fight proto classes because it cost to much to fight and we will go bankrupt. I think you saying that the HMG needs a buff threw a wrench into the cogs right off the start. The community is quite split on that issue atm. Also the fact that you wen't off into a couple tangents instead of sticking to "reduce the price of proto heavies" and that the title of the thread is "heavies are UP" instead of "proto heavies need a price drop" sort of threw off your intent in writing this thread as well. If you meant "proto heavies need a price drop", you should have said "proto heavies need a price drop", given a few points to show your case, and left it at that. It seems the simplest posts are the least likely to derail since this forum is so packed with immature no lifers who only want to troll. I could of thought of a better argument but next time i will... I think heavies need a price drop or all other classes need a price increase.
Nah heavies are walking tanks they should have a large cost to them. They shouldnt be something you can spec into and play willy nilly they really are a specialist class. Similar to HAV's they have a high ISK cost because they can do a ton of damage.
That said been saying since the beginning Heavies need a BUFF in SUIT and a RANGE NERF in HMG. Everything else is fine.
The heavy should a BULLET SPONGE that does HIGH DPS IN CQC. Beyond this a heavy should be FAILBOT.
Also look at CB that are CQC maps, an entire squad of heavies can wreck the world. Or better yet 4 heavies. 2 MD and whatever else you want and you will destroy on CQC maps. |
4447
ZionTCD Legacy Rising
685
|
Posted - 2013.03.08 16:39:00 -
[164] - Quote
Gunner Nightingale wrote:4447 wrote:Baal Omniscient wrote:4447 wrote:People are really not getting the argument.
The point is that we can't fight proto classes because it cost to much to fight and we will go bankrupt. I think you saying that the HMG needs a buff threw a wrench into the cogs right off the start. The community is quite split on that issue atm. Also the fact that you wen't off into a couple tangents instead of sticking to "reduce the price of proto heavies" and that the title of the thread is "heavies are UP" instead of "proto heavies need a price drop" sort of threw off your intent in writing this thread as well. If you meant "proto heavies need a price drop", you should have said "proto heavies need a price drop", given a few points to show your case, and left it at that. It seems the simplest posts are the least likely to derail since this forum is so packed with immature no lifers who only want to troll. I could of thought of a better argument but next time i will... I think heavies need a price drop or all other classes need a price increase. Nah heavies are walking tanks they should have a large cost to them. They shouldnt be something you can spec into and play willy nilly they really are a specialist class. Similar to HAV's they have a high ISK cost because they can do a ton of damage. That said been saying since the beginning Heavies need a BUFF in SUIT and a RANGE NERF in HMG. Everything else is fine. The heavy should a BULLET SPONGE that does HIGH DPS IN CQC. Beyond this a heavy should be FAILBOT. Also look at CB that are CQC maps, an entire squad of heavies can wreck the world. Or better yet 4 heavies. 2 MD and whatever else you want and you will destroy on CQC maps.
Price drop in proto suits or a increase in other classes proto gear. |
Disturbingly Bored
Universal Allies Inc.
131
|
Posted - 2013.03.08 16:49:00 -
[165] - Quote
Jotun Hiem wrote:If you're going to call out other people for being unintelligent, then the least you could do is run some fact-checking.
The AR does hybrid damage, which means it does not deal increased damage to shields.
Jotun, not intending to pick on you man. But the AR does indeed do more damage to shields.
110% damage to shields, 90% damage to armor.
It's easy to check in game. Next time you spawn with an AR next to friendlies, just aim at them. You'll see the efficiency rating is 110%. Takes a bit more work to verify the armor modifier, but keep your eyes open at teammate health in between salvos and you can check it.
Tank turret modifiers are the hardest thing to check at the moment...something about the efficiency display for them is borked so that it usually shows 0%, even if they're tearing up a fool. |
Panoscape
BurgezzE.T.F Orion Empire
112
|
Posted - 2013.03.08 17:03:00 -
[166] - Quote
Talos Alomar wrote:Has anyone else wondered why it is that the devs always call the AR the 'light assault rife' (LAR) whenever they mention it? More things are coming, and tears shall be harvested once more.
I could use a HAR, that would rock. Thanks for putting a possible small light at the end of the tunnel. Once the damage mod bug has been fixed, it will balance out a bit. But, the heavy proto needs work and a cost adjustment. |
Jotun Hiem
Sanmatar Kelkoons Minmatar Republic
488
|
Posted - 2013.03.08 18:40:00 -
[167] - Quote
Disturbingly Bored wrote:Jotun Hiem wrote:If you're going to call out other people for being unintelligent, then the least you could do is run some fact-checking.
The AR does hybrid damage, which means it does not deal increased damage to shields. Jotun, not intending to pick on you man. But the AR does indeed do more damage to shields. 110% damage to shields, 90% damage to armor. It's easy to check in game. Next time you spawn with an AR next to friendlies, just aim at them. You'll see the efficiency rating is 110%. Takes a bit more work to verify the armor modifier, but keep your eyes open at teammate health in between salvos and you can check it. Tank turret modifiers are the hardest thing to check at the moment...something about the efficiency display for them is borked so that it usually shows 0%, even if they're tearing up a fool. Really?
Hm. I guess the info thread that CCP posted is dated. I wonder when they changed it. |
XxWarlordxX97
Internal Error. Negative-Feedback
360
|
Posted - 2013.03.08 19:12:00 -
[168] - Quote
Tech Ohm Eaven wrote:Saj T wrote:Heavy suits are bad and the fact that proto suits are several times more expensive than the proto assault suits (that are flat out better, lololo complex shield mods) just adds insult to injury. People who think heavies are OP are the ones who run up and stand in front of them at point blank range and wish see who has the biggest stats. In a good scout/assault/logi suit folks come at me with an SMG versus my HMG and I die. In a scout suit and with an smg and heavies die so for me its looking like MD plus to add salt to the wound an SMG sidearm finisher to make the dead heavy really "happy" about all those sp placed into heavy 3X skills. Just a few more weeks to run out of heavy suits and I guess begin running nova knifes on my scout fit.
how could you die to a SMG |
Spkr4theDead
Namtar Elite Gallente Federation
27
|
Posted - 2013.03.08 20:08:00 -
[169] - Quote
4447 wrote:The game has come to be play to win because of the cost of money items to ISK items. I can't compete because of it would cost me more ISK to go Proto and i would go bankrupt. The best i can do is advance and if i loss 3 suits a game i'm losing money.
I would put money into the game but, theres nothing to buy at this point of time...
Coming to my point i've notice that my heavy is becoming less useful in battle. I use to be able to take 2 to 3 people before i die and now it's hopefully one,Now it's not all the time but it is shafting to my heavy being useless.
I want to compete CCP but this game is not letting me.
My next point CCP, The next update is in april and i feel it's to late for me because of the **** ups and the pleasing ever reporter , that your fan base for the game is stasis. CCP you have all these great games out that for ideas and you've used nothing from them and that's a free resource. I feel that your game that you show off in adverts are the future of the game but the future for your game is't this year maybe in 10 years.
HMG needs a buff.
Militia rips my 812 armor HP apart. At that, it wouldn't matter if I was using a advanced or proto suit. Seems now that the best thing a heavy could do is go anti-tank. |
Israckcatarac
Opus Arcana Orion Empire
8
|
Posted - 2013.03.08 21:53:00 -
[170] - Quote
Garrett Blacknova wrote:4447 wrote:The game has come to be play to win because of the cost of money items to ISK items. I can't compete because of it would cost me more ISK to go Proto and i would go bankrupt. The best i can do is advance and if i loss 3 suits a game i'm losing money.
I would put money into the game but, theres nothing to buy at this point of time...
Coming to my point i've notice that my heavy is becoming less useful in battle. I use to be able to take 2 to 3 people before i die and now it's hopefully one,Now it's not all the time but it is shafting to my heavy being useless.
I want to compete CCP but this game is not letting me. So you can't afford to run Proto Heavy all the time? Simple solution: Don't use it all the time. Bring a cheap(er) Heavy suit at the beginning of a match. If it looks like you're going to do well, and having that little bit extra would be an advantage, bring your best gear the next time you spawn in. If you're looking like it's still going to make you a profit and will benefit the team, keep running with it. If you look like you're going to start losing money, stop running the expensive fitting and drop back to a cheaper one. If you've been barely covering costs (or failing to do so), run several matches with only cheap/free gear to effectively grind for ISK and get yourself back on track.
Takes 1 Death in a Proto suit to kiss away the next 3 matches of ISk. |
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N1ck Comeau
REGULATORS OF VALOR Orion Empire
50
|
Posted - 2013.03.08 22:26:00 -
[171] - Quote
I believe they should remove the ability to buy proto suits with aururm. |
Black Ninja09 Antares
L.O.T.I.S. Legacy Rising
11
|
Posted - 2013.03.09 00:27:00 -
[172] - Quote
i personally agree with everyone that heavies are underpowered and over priced when compared to all other suits, this needs to change as soon as possible not in 3 months or even one month but now or as early as next week. Heavies are no longer competitive unless they are going up against militia suits, or type 1 suits. all other suits just seem to **** heavies! it is becoming pointless to even run a heavy because of their low survivability, lack of speed and low damage on HMG's. CCP please show us heavies some serious love. |
Kalante Schiffer
UnReaL.
184
|
Posted - 2013.03.09 00:50:00 -
[173] - Quote
i remember heavies not being so easy to kill unlike today. They need a buff raise their damage or health because their defending role is just not at its full potential. a heavy should be able to go on a 1v1 in an enclose place with merely any trouble, and also not getting one-two shot killed by a scrub with a shotgun as if it was an ar suit. heavies are suppose to be waaay stronger than that they should at least be able to take four to five shots unless they are already weakened of course. |
Talos Alomar
Subdreddit Test Alliance Please Ignore
458
|
Posted - 2013.03.09 18:13:00 -
[174] - Quote
4447 wrote:People are really not getting the argument.
The point is that we can't fight proto classes because it cost to much to fight and we will go bankrupt.
I get that point. I do think that proto heavies cost too much for too little benefit to be used often in pub matches.
I'm not too worried about the cost of it though. Get financed, son. 10 million isk is nothing to a pilot. the proto heavy needs another low slot (maybe more cpu/pg as well) and the heavy class needs more weapon options, specifically a hybrid or energy weapon for burning through shields.
I want a heavy amarrian Laser Cannon, but I guess I'll just have to wait.
|
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
419
|
Posted - 2013.03.10 01:33:00 -
[175] - Quote
XxWarlordxX97 wrote:Tech Ohm Eaven wrote:Saj T wrote:Heavy suits are bad and the fact that proto suits are several times more expensive than the proto assault suits (that are flat out better, lololo complex shield mods) just adds insult to injury. People who think heavies are OP are the ones who run up and stand in front of them at point blank range and wish see who has the biggest stats. In a good scout/assault/logi suit folks come at me with an SMG versus my HMG and I die. In a scout suit and with an smg and heavies die so for me its looking like MD plus to add salt to the wound an SMG sidearm finisher to make the dead heavy really "happy" about all those sp placed into heavy 3X skills. Just a few more weeks to run out of heavy suits and I guess begin running nova knifes on my scout fit. how could you die to a SMG
Scout suit "B" complex sidearm damage mods Ishukone SMG killed me in my heavy + HMG suit. Then in a later match (today) I messaged that player and I ran my new scout "B" suit versus that player running heavy suit plus HMG and the results were the heavy player died to my SMG.
Or hey!!! I have an idea!! YOU run heavy HMG and I run Scout "B" suit plus SMG.(soon to be proto scout). Then we can have this conversation again.
Sidearm SMG versus HMG One million SP into SMG VERSUS HMG three X!! three times more!! sp into a heavy weapon!!
Heavy weapons are borderline useless when looking at needed SP required versus other less intensive sp options.
But hey!! try it yourself then come back.
|
XxWarlordxX97
Internal Error. Negative-Feedback
374
|
Posted - 2013.03.10 02:58:00 -
[176] - Quote
Tech Ohm Eaven wrote:XxWarlordxX97 wrote:Tech Ohm Eaven wrote:Saj T wrote:Heavy suits are bad and the fact that proto suits are several times more expensive than the proto assault suits (that are flat out better, lololo complex shield mods) just adds insult to injury. People who think heavies are OP are the ones who run up and stand in front of them at point blank range and wish see who has the biggest stats. In a good scout/assault/logi suit folks come at me with an SMG versus my HMG and I die. In a scout suit and with an smg and heavies die so for me its looking like MD plus to add salt to the wound an SMG sidearm finisher to make the dead heavy really "happy" about all those sp placed into heavy 3X skills. Just a few more weeks to run out of heavy suits and I guess begin running nova knifes on my scout fit. how could you die to a SMG Scout suit "B" complex sidearm damage mods Ishukone SMG killed me in my heavy + HMG suit. Then in a later match (today) I messaged that player and I ran my new scout "B" suit versus that player running heavy suit plus HMG and the results were the heavy player died to my SMG. Or hey!!! I have an idea!! YOU run heavy HMG and I run Scout "B" suit plus SMG.(soon to be proto scout). Then we can have this conversation again. Sidearm SMG versus HMG One million SP into SMG VERSUS HMG three X!! three times more!! sp into a heavy weapon!! Heavy weapons are borderline useless when looking at needed SP required versus other less intensive sp options. But hey!! try it yourself then come back. sounds fun,but a B scout SMG killed you sad |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
419
|
Posted - 2013.03.10 04:03:00 -
[177] - Quote
XxWarlordxX97 wrote:Tech Ohm Eaven wrote:XxWarlordxX97 wrote:Tech Ohm Eaven wrote:Saj T wrote:Heavy suits are bad and the fact that proto suits are several times more expensive than the proto assault suits (that are flat out better, lololo complex shield mods) just adds insult to injury. People who think heavies are OP are the ones who run up and stand in front of them at point blank range and wish see who has the biggest stats. In a good scout/assault/logi suit folks come at me with an SMG versus my HMG and I die. In a scout suit and with an smg and heavies die so for me its looking like MD plus to add salt to the wound an SMG sidearm finisher to make the dead heavy really "happy" about all those sp placed into heavy 3X skills. Just a few more weeks to run out of heavy suits and I guess begin running nova knifes on my scout fit. how could you die to a SMG Scout suit "B" complex sidearm damage mods Ishukone SMG killed me in my heavy + HMG suit. Then in a later match (today) I messaged that player and I ran my new scout "B" suit versus that player running heavy suit plus HMG and the results were the heavy player died to my SMG. Or hey!!! I have an idea!! YOU run heavy HMG and I run Scout "B" suit plus SMG.(soon to be proto scout). Then we can have this conversation again. Sidearm SMG versus HMG One million SP into SMG VERSUS HMG three X!! three times more!! sp into a heavy weapon!! Heavy weapons are borderline useless when looking at needed SP required versus other less intensive sp options. But hey!! try it yourself then come back. sounds fun ,but a B scout SMG killed you sad Yeah its impossible for a scout to get near a heavy undetected...er wait. And SMG headshot bonus versus HMG means dead heavy.
Well for lols I was thinking of trying out a basic heavy and nova knifes just to tick folks off. |
XxWarlordxX97
Internal Error. Negative-Feedback
380
|
Posted - 2013.03.10 04:09:00 -
[178] - Quote
[/quote]
how could you die to a SMG[/quote]
Scout suit "B" complex sidearm damage mods Ishukone SMG killed me in my heavy + HMG suit. Then in a later match (today) I messaged that player and I ran my new scout "B" suit versus that player running heavy suit plus HMG and the results were the heavy player died to my SMG.
Or hey!!! I have an idea!! YOU run heavy HMG and I run Scout "B" suit plus SMG.(soon to be proto scout). Then we can have this conversation again.
Sidearm SMG versus HMG One million SP into SMG VERSUS HMG three X!! three times more!! sp into a heavy weapon!!
Heavy weapons are borderline useless when looking at needed SP required versus other less intensive sp options.
But hey!! try it yourself then come back.
[/quote] sounds fun,but a B scout SMG killed you sad [/quote] Yeah its impossible for a scout to get near a heavy undetected...er wait. And SMG headshot bonus versus HMG means dead heavy.
Well for lols I was thinking of trying out a basic heavy and nova knifes just to tick folks off.[/quote]
everytime i see a scout SMG he dies |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
420
|
Posted - 2013.03.10 04:33:00 -
[179] - Quote
how could you die to a SMG[/quote]
Scout suit "B" complex sidearm damage mods Ishukone SMG killed me in my heavy + HMG suit. Then in a later match (today) I messaged that player and I ran my new scout "B" suit versus that player running heavy suit plus HMG and the results were the heavy player died to my SMG.
Or hey!!! I have an idea!! YOU run heavy HMG and I run Scout "B" suit plus SMG.(soon to be proto scout). Then we can have this conversation again.
Sidearm SMG versus HMG One million SP into SMG VERSUS HMG three X!! three times more!! sp into a heavy weapon!!
Heavy weapons are borderline useless when looking at needed SP required versus other less intensive sp options.
But hey!! try it yourself then come back.
[/quote] sounds fun,but a B scout SMG killed you sad [/quote] Yeah its impossible for a scout to get near a heavy undetected...er wait. And SMG headshot bonus versus HMG means dead heavy.
And what kind of HEAVY fit are you running?? Well for lols I was thinking of trying out a basic heavy and nova knifes just to tick folks off.[/quote]
everytime i see a scout SMG he dies[/quote]
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XxWarlordxX97
Internal Error. Negative-Feedback
382
|
Posted - 2013.03.10 04:36:00 -
[180] - Quote
okay? |
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