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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Y0UR NAME HERE
Imperfects Negative-Feedback
465
|
Posted - 2013.03.02 00:25:00 -
[1] - Quote
Alright let's make this simple so CCP can clearly see how we feel
I'm going to give 4 options.
1 Don't segregate
2 Segregate
3 make joystick as good as KB for vehicles
4 make joystick better then KB\M |
Y0UR NAME HERE
Imperfects Negative-Feedback
465
|
Posted - 2013.03.02 00:25:00 -
[2] - Quote
Res |
Y0UR NAME HERE
Imperfects Negative-Feedback
465
|
Posted - 2013.03.02 00:25:00 -
[3] - Quote
Res |
Y0UR NAME HERE
Imperfects Negative-Feedback
465
|
Posted - 2013.03.02 00:25:00 -
[4] - Quote
Res |
Y0UR NAME HERE
Imperfects Negative-Feedback
465
|
Posted - 2013.03.02 00:25:00 -
[5] - Quote
Res |
Panther Alpha
Blueberries United
65
|
Posted - 2013.03.02 00:29:00 -
[6] - Quote
1- Don't segregate
I use a Gamepad in my PC, why can't i use my mouse in the Console ? |
Veritas Vitae
Pink Fluffy Bounty Hunterz RISE of LEGION
34
|
Posted - 2013.03.02 00:31:00 -
[7] - Quote
Don't segregate, and improve JS with vehicles. |
Y0UR NAME HERE
Imperfects Negative-Feedback
467
|
Posted - 2013.03.02 00:32:00 -
[8] - Quote
Panther Alpha wrote:1- Don't segregate
I use a Gamepad in my PC, why can't i use my mouse in the Console ?
Vote for it,
Using likes,
Prob is, devs will have to read posts about it.
Where as if they look at options and numbers, its faster and clear. |
Y0UR NAME HERE
Imperfects Negative-Feedback
467
|
Posted - 2013.03.02 00:34:00 -
[9] - Quote
Veritas Vitae wrote:Don't segregate, and improve JS with vehicles.
Ya I edited original post
Bottom 2 are options for balancing the two.
Vote twice. |
Mr Zitro
Imperfects Negative-Feedback
417
|
Posted - 2013.03.02 01:17:00 -
[10] - Quote
Stop farming likes
Edit: Trying to at least |
|
undeadsoldier90
UnReaL.
120
|
Posted - 2013.03.02 01:22:00 -
[11] - Quote
1 3
No likes for you. |
Y0UR NAME HERE
Imperfects Negative-Feedback
480
|
Posted - 2013.03.02 01:22:00 -
[12] - Quote
Mr Zitro wrote:Stop farming likes
Edit: Trying to at least
I know totally not working -_-
Nice to see you again
it is kind of garbage though,
al bias aside in meh thread hehe |
Banjo Hero
BurgezzE.T.F Orion Empire
20
|
Posted - 2013.03.02 01:22:00 -
[13] - Quote
I vote "5 - [facepalm]"
Show me where Cmdr Wang said "segregate," please. I fear you all are freaking out over someone putting words in his mouth. |
Y0UR NAME HERE
Imperfects Negative-Feedback
480
|
Posted - 2013.03.02 01:24:00 -
[14] - Quote
undeadsoldier90 wrote:1 3
No likes for you.
Why u so mean to me undead???
I heart you!
Those 170 you got, ya that's cuz I see u post and auto like it.....
Jeeesh. |
Y0UR NAME HERE
Imperfects Negative-Feedback
480
|
Posted - 2013.03.02 01:25:00 -
[15] - Quote
Banjo Hero wrote:I vote "5 - [facepalm]"
Show me where Cmdr Wang said "segregate," please. I fear you all are freaking out over someone putting words in his mouth.
You read his quote?
Think about it for a second
Match making aka matching players up,
Based on control input, either KB/M or joystick.
Its pretty obvious imo. |
undeadsoldier90
UnReaL.
122
|
Posted - 2013.03.02 01:28:00 -
[16] - Quote
Y0UR NAME HERE wrote:undeadsoldier90 wrote:1 3
No likes for you. Why u so mean to me undead??? I heart you! Those 170 you got, ya that's cuz I see u post and auto like it..... Jeeesh.
Lol I keed +9000!!!!! BTW I have questions I need to ask you are you going to be online tonight? |
Y0UR NAME HERE
Imperfects Negative-Feedback
486
|
Posted - 2013.03.02 01:32:00 -
[17] - Quote
undeadsoldier90 wrote:Y0UR NAME HERE wrote:undeadsoldier90 wrote:1 3
No likes for you. Why u so mean to me undead??? I heart you! Those 170 you got, ya that's cuz I see u post and auto like it..... Jeeesh. Lol I keed +9000!!!!! BTW I have questions I need to ask you are you going to be online tonight?
That I will, but not until 11pm pacific, at work atm......
Trolling the forums, aaah such a hard job I have, yes.
If not ill be on tomorrow afternoon to until 2pm pacific |
DTOracle
Universal Allies Inc.
96
|
Posted - 2013.03.02 01:38:00 -
[18] - Quote
Don't. If kb/m is better, then use it. Personally I use a a combination of both, nav controller for movement & mouse for aiming & shooting. It's a 3rd party nav controller, so I can map the buttons. I know plenty of great players the use the DS3, & consistently do as good or better than me. |
Y0UR NAME HERE
Imperfects Negative-Feedback
489
|
Posted - 2013.03.02 01:41:00 -
[19] - Quote
DTOracle wrote:Don't. If kb/m is better, then use it. Personally I use a a combination of both, nav controller for movement & mouse for aiming & shooting. It's a 3rd party nav controller, so I can map the buttons. I know plenty of great players the use the DS3, & consistently do as good or better than me.
I totally agree.
I use combinations as well,
I've gotten very used to people in the community and enjoy playing them in matches,
I don't want to be punished for using something else so the chances of me playing with these fools are slim to none....
No offense my fellow bunnies, you know who you are |
Banjo Hero
BurgezzE.T.F Orion Empire
20
|
Posted - 2013.03.02 01:46:00 -
[20] - Quote
Y0UR NAME HERE wrote:
You read his quote?
Yes. Yes, I did.
CCP Cmdr Wang wrote: [FEEDBACK] Controller and Kb/m gap - balancing the two control schemes. Update: The dev team will compare turn speeds with kbm and controllers for both infantry and vehicles to see if there are inconsistancies. We are also planning to introduce Matchmaking improvemtns that will take controller input into account.
This could just as easily mean they intend to make it so that one side of a match doesn't end up with 15 KB/M users, while the other has only DS3 controller users. Instead, you stick seven of 'em here and eight there, et voila! A more balanced match.
The same sort of idea as preventing pub matches from having one side stacked with three squads of veteran corp players with a few randoms, while I'm in a squad with two or three other shmucks who are actually trying, but mostly languishing behind the red line trying to will the eight or more morons on my team to stop sniping with their goddamn starter fits, and actually get into the game.
I'm not saying I'm right and you're wrong; I'm saying I don't know exactly what CCP has in mind, and no offense, but I don't really think you do, either. And in that light, I feel like all this is a colossal Glenn-Beck-esque pile of overreaction.
|
|
undeadsoldier90
UnReaL.
122
|
Posted - 2013.03.02 01:49:00 -
[21] - Quote
Y0UR NAME HERE wrote:undeadsoldier90 wrote:Y0UR NAME HERE wrote:undeadsoldier90 wrote:1 3
No likes for you. Why u so mean to me undead??? I heart you! Those 170 you got, ya that's cuz I see u post and auto like it..... Jeeesh. Lol I keed +9000!!!!! BTW I have questions I need to ask you are you going to be online tonight? That I will, but not until 11pm pacific, at work atm...... Trolling the forums, aaah such a hard job I have, yes. If not ill be on tomorrow afternoon to until 2pm pacific
Kk ill shoot you a mail tonight around 1130pst cool? |
Y0UR NAME HERE
Imperfects Negative-Feedback
489
|
Posted - 2013.03.02 01:50:00 -
[22] - Quote
Banjo Hero wrote:Y0UR NAME HERE wrote:
You read his quote?
Yes. Yes, I did. CCP Cmdr Wang wrote: [FEEDBACK] Controller and Kb/m gap - balancing the two control schemes. Update: The dev team will compare turn speeds with kbm and controllers for both infantry and vehicles to see if there are inconsistancies. We are also planning to introduce Matchmaking improvemtns that will take controller input into account.
This could just as easily mean they intend to make it so that one side of a match doesn't end up with 15 KB/M users, while the other has only DS3 controller users. Instead, you stick seven of 'em here and eight there, et voila! A more balanced match. The same sort of idea as preventing pub matches from having one side stacked with three squads of veteran corp players with a few randoms, while I'm in a squad with two or three other shmucks who are actually trying, but mostly languishing behind the red line trying to will the eight or more morons on my team to stop sniping with their goddamn starter fits, and actually get into the game. I'm not saying I'm right and you're wrong; I'm saying I don't know exactly what CCP has in mind, and no offense, but I don't really think you do, either. And in that light, I feel like all this is a colossal Glenn-Beck-esque pile of overreaction.
You still said the point, they're still segregating the two sides.
What they should be doing is working on the joystick to make it equal, instead of stuffing it to the side.
I have a feeling they're going to Nerf the KB to the joystick, instead of making the joystick to the KB since it would be easier.
Also, if there was a team of KB users then a team of joystick users, who cares? Its whatever your good with.
Up joystick sensitivity and voil+á you turn like a mouse. |
Y0UR NAME HERE
Imperfects Negative-Feedback
489
|
Posted - 2013.03.02 01:51:00 -
[23] - Quote
undeadsoldier90 wrote:Y0UR NAME HERE wrote:undeadsoldier90 wrote:Y0UR NAME HERE wrote:undeadsoldier90 wrote:1 3
No likes for you. Why u so mean to me undead??? I heart you! Those 170 you got, ya that's cuz I see u post and auto like it..... Jeeesh. Lol I keed +9000!!!!! BTW I have questions I need to ask you are you going to be online tonight? That I will, but not until 11pm pacific, at work atm...... Trolling the forums, aaah such a hard job I have, yes. If not ill be on tomorrow afternoon to until 2pm pacific Kk ill shoot you a mail tonight around 1130pst cool?
Perfect, ya ill be on till downtime |
undeadsoldier90
UnReaL.
124
|
Posted - 2013.03.02 01:59:00 -
[24] - Quote
Kk sounda good.
Btw imperfects suck. Have to keep up appearances and all that cant let everyone think we are friendly :D
|
Y0UR NAME HERE
Imperfects Negative-Feedback
490
|
Posted - 2013.03.02 02:04:00 -
[25] - Quote
undeadsoldier90 wrote:
Kk sounda good.
Btw imperfects suck. Have to keep up appearances and all that cant let everyone think we are friendly :D
lol.....our secret, shhhhh |
XxWarlordxX97
Internal Error. Negative-Feedback
152
|
Posted - 2013.03.02 02:09:00 -
[26] - Quote
undeadsoldier90 wrote:
Kk sounda good.
Btw imperfects suck. Have to keep up appearances and all that cant let everyone think we are friendly :D
worst troll ever |
undeadsoldier90
UnReaL.
125
|
Posted - 2013.03.02 02:13:00 -
[27] - Quote
XxWarlordxX97 wrote:undeadsoldier90 wrote:
Kk sounda good.
Btw imperfects suck. Have to keep up appearances and all that cant let everyone think we are friendly :D
worst troll ever
Oh jeez look its I.E. or indecent erection. Dont want to hear anything from you guys, I gave all my fucks away to protoman I have none left for you...... sorry :( |
usrevenge2
Subdreddit Test Alliance Please Ignore
67
|
Posted - 2013.03.02 02:13:00 -
[28] - Quote
segregate, mouse and keyboard is training wheels for video games only thing mouse and keyboard should be allowed for is the commander role, depending on how it looks. |
Y0UR NAME HERE
Imperfects Negative-Feedback
494
|
Posted - 2013.03.02 02:20:00 -
[29] - Quote
Damn, votes are pretty even this far.
I thought option 1 would win by a landslide...... |
Trevor K
Sanmatar Kelkoons Minmatar Republic
33
|
Posted - 2013.03.02 02:58:00 -
[30] - Quote
usrevenge2 wrote:segregate, mouse and keyboard is training wheels for video games only thing mouse and keyboard should be allowed for is the commander role, depending on how it looks.
Agreed! It's WAY unbalanced, and there is no way to tweak/balance the two. It's a tactile thing. Aiming with mouse will ALWAYS be quicker and more precise than aiming with thumb/s. |
|
Y0UR NAME HERE
Imperfects Negative-Feedback
500
|
Posted - 2013.03.02 03:12:00 -
[31] - Quote
Trevor K wrote:usrevenge2 wrote:segregate, mouse and keyboard is training wheels for video games only thing mouse and keyboard should be allowed for is the commander role, depending on how it looks. Agreed! It's WAY unbalanced, and there is no way to tweak/balance the two. It's a tactile thing. Aiming with mouse will ALWAYS be quicker and more precise than aiming with thumb/s.
I find joystick easier, mouse is eeh in dust.
Just me though. |
Project Alpha Omega
The Unholy Legion Of DarkStar
1
|
Posted - 2013.03.02 03:19:00 -
[32] - Quote
Keyboard and mouse should have never even been an option in a console shooter. Definite advantage over using a pad and anyone who says otherwise is trying to stack the odds so they can continue to **** with kb&m. Let's have a level playing field in that respect at least, the game can already be pretty unbalanced when playing teams of people with a good few million skill points, but that's ok, biased control schemes isn't. |
Y0UR NAME HERE
Imperfects Negative-Feedback
502
|
Posted - 2013.03.02 03:25:00 -
[33] - Quote
Project Alpha Omega wrote:Keyboard and mouse should have never even been an option in a console shooter. Definite advantage over using a pad and anyone who says otherwise is trying to stack the odds so they can continue to **** with kb&m. Let's have a level playing field in that respect at least, the game can already be pretty unbalanced when playing teams of people with a good few million skill points, but that's ok, biased control schemes isn't.
I can def see this point,
A big issue, for me anyways,
Has to do with vehicle difference in joystick vs keyboard.
I think the joystick version is broken.
Without KB vehicles can't reach their top speed, which obviously was intended by devs.
That's why I'd like to see them improve the joystick so it responds better to movement.
As far as infantry goes, idk,
People should play however theyre comfortable.
Should there be a big gap between how controls function? No I think everyone should be on the same playing field with each other, that's the only real post I'm going to do in here because I don't want to be bias about it. |
Gunner Nightingale
Internal Error. Negative-Feedback
267
|
Posted - 2013.03.02 04:12:00 -
[34] - Quote
usrevenge2 wrote:segregate, mouse and keyboard is training wheels for video games only thing mouse and keyboard should be allowed for is the commander role, depending on how it looks.
Gamepads are for functional idiots who cant handle complicated control schemes.
Your argument is the equivalent of saying i guy who bring a gun to a knife fight is a ***** cause instead of well you know how the saying goes. |
XxWarlordxX97
Internal Error. Negative-Feedback
152
|
Posted - 2013.03.02 04:22:00 -
[35] - Quote
undeadsoldier90 wrote:XxWarlordxX97 wrote:undeadsoldier90 wrote:
Kk sounda good.
Btw imperfects suck. Have to keep up appearances and all that cant let everyone think we are friendly :D
worst troll ever Oh jeez look its I.E. or indecent erection. Dont want to hear anything from you guys, I gave all my fucks away to protoman I have none left for you...... sorry :(
but you are full of it,when you see I.E in the thread then you run for the hills |
XxWarlordxX97
Internal Error. Negative-Feedback
152
|
Posted - 2013.03.02 04:24:00 -
[36] - Quote
you mad bro ? |
undeadsoldier90
UnReaL.
128
|
Posted - 2013.03.02 04:25:00 -
[37] - Quote
XxWarlordxX97 wrote:undeadsoldier90 wrote:XxWarlordxX97 wrote:undeadsoldier90 wrote:
Kk sounda good.
Btw imperfects suck. Have to keep up appearances and all that cant let everyone think we are friendly :D
worst troll ever Oh jeez look its I.E. or indecent erection. Dont want to hear anything from you guys, I gave all my fucks away to protoman I have none left for you...... sorry :( but you are full of it,when you see I.E in the thread then you run for the hills
Lol I do no such thing I just dont feel the need to talk to a corp who's stats are lower than my corps.
So I say good day! |
Y0UR NAME HERE
Imperfects Negative-Feedback
507
|
Posted - 2013.03.02 04:25:00 -
[38] - Quote
Vote don't troll.
Everyone's so angry these days......
Minmatar steroid problems.....mhm, creates cavemen and duck tape. |
Gunner Nightingale
Internal Error. Negative-Feedback
269
|
Posted - 2013.03.02 04:30:00 -
[39] - Quote
Gunner Nightingale wrote:KB have an advantage with tanks this is known.
My personal experience with KB on infantry movement is that its identical to ds3, there are those that argue its faster on kb, I say turn down the deadzone on the move controller options as that seems to have effect on the controls sticks of a ds3.
The main issue is mouse vs right stick, and even the major issue isnt the precision diffference, i know many players who can aim as precisely with a ds3 as they can a mouse, but mouse is easier(to a degree).
What makes mice powerful is they can allow for fast and minute movements in one setup. Ds3ers only avenue is senstivity, Turn it up all the way and you get faster turn(currently 100 stil gets outturned by mouse, that said the continous turning of a ds3=advantage on turning of turrets over mouse). Anyway there isnt a variable way to effect turn speed without affect cursor speed(therefore precision aim speed). The solution is balistics and/or quick turn option like a fast 180 option for ds3 to compensate. Also seperate Hip and ADS sensitivities.
That said a hori turbo controller with its adjustable selector on control sticks ~ same as adjustable dpi programmable mice. Point is you can't control everything, modded controllers are also a reality in most games but fortunately it seems that the burst/tac ar weapon recoils have eliminated that need, Though im curious why i havent seen anyone apply it to the burst HMG's yet because that would be some epic QQ tear collection and likely to result in a ban cause it would be hella obvious.
Point is the disparity b/w kb/m and ds3 isnt nearly as big as it is in PC land and are closer together than ppl think, there are of course exceptions and both inputs have a relative advantage/disadvantage over the other.
Fact is its a perception issue, most of the top players in this game are all DS3 currently and whether you want to believe that or not its truth.
The major real advantage of mouse over ds3 is turn speed especially 180. Its 3s vs 1ish second. Create a quick turn option and perhaps some sort of ballistic function so that if you are at the edges of your stick on the x-axis the velocity of the turn increases, then players can maintain a small senstivity to maintain precision on aim while still being able to make quick turns. (Problem solved).
Thats my response to it all. |
XxWarlordxX97
Internal Error. Negative-Feedback
152
|
Posted - 2013.03.02 04:33:00 -
[40] - Quote
undeadsoldier90 wrote:XxWarlordxX97 wrote:undeadsoldier90 wrote:XxWarlordxX97 wrote:undeadsoldier90 wrote:
Kk sounda good.
Btw imperfects suck. Have to keep up appearances and all that cant let everyone think we are friendly :D
worst troll ever Oh jeez look its I.E. or indecent erection. Dont want to hear anything from you guys, I gave all my fucks away to protoman I have none left for you...... sorry :( but you are full of it,when you see I.E in the thread then you run for the hills Lol I do no such thing I just dont feel the need to talk to a corp who's stats are lower than my corps. So I say good day!
you just think my corp is awesome,you are my best friend by the way |
|
Y0UR NAME HERE
Imperfects Negative-Feedback
508
|
Posted - 2013.03.02 04:36:00 -
[41] - Quote
Gunner Nightingale wrote:Gunner Nightingale wrote:KB have an advantage with tanks this is known.
My personal experience with KB on infantry movement is that its identical to ds3, there are those that argue its faster on kb, I say turn down the deadzone on the move controller options as that seems to have effect on the controls sticks of a ds3.
The main issue is mouse vs right stick, and even the major issue isnt the precision diffference, i know many players who can aim as precisely with a ds3 as they can a mouse, but mouse is easier(to a degree).
What makes mice powerful is they can allow for fast and minute movements in one setup. Ds3ers only avenue is senstivity, Turn it up all the way and you get faster turn(currently 100 stil gets outturned by mouse, that said the continous turning of a ds3=advantage on turning of turrets over mouse). Anyway there isnt a variable way to effect turn speed without affect cursor speed(therefore precision aim speed). The solution is balistics and/or quick turn option like a fast 180 option for ds3 to compensate. Also seperate Hip and ADS sensitivities.
That said a hori turbo controller with its adjustable selector on control sticks ~ same as adjustable dpi programmable mice. Point is you can't control everything, modded controllers are also a reality in most games but fortunately it seems that the burst/tac ar weapon recoils have eliminated that need, Though im curious why i havent seen anyone apply it to the burst HMG's yet because that would be some epic QQ tear collection and likely to result in a ban cause it would be hella obvious.
Point is the disparity b/w kb/m and ds3 isnt nearly as big as it is in PC land and are closer together than ppl think, there are of course exceptions and both inputs have a relative advantage/disadvantage over the other.
Fact is its a perception issue, most of the top players in this game are all DS3 currently and whether you want to believe that or not its truth.
The major real advantage of mouse over ds3 is turn speed especially 180. Its 3s vs 1ish second. Create a quick turn option and perhaps some sort of ballistic function so that if you are at the edges of your stick on the x-axis the velocity of the turn increases, then players can maintain a small senstivity to maintain precision on aim while still being able to make quick turns. (Problem solved). Thats my response to it all.
+1
Honestly if CCP put effort into making the joystick more exact with the mouse, allow for more ds3 sens there wouldn't be a huge issue.
What'll happen prob, is mouse and kb will be toned down or segregated which makes no sense, since its the ds3's programming that makes a subtle difference.
My bro has 10. Kdr and only uses ds3.....
More OP then most mouse users imo lol. |
XxWarlordxX97
Internal Error. Negative-Feedback
152
|
Posted - 2013.03.02 04:39:00 -
[42] - Quote
Y0UR NAME HERE wrote:Gunner Nightingale wrote:Gunner Nightingale wrote:KB have an advantage with tanks this is known.
My personal experience with KB on infantry movement is that its identical to ds3, there are those that argue its faster on kb, I say turn down the deadzone on the move controller options as that seems to have effect on the controls sticks of a ds3.
The main issue is mouse vs right stick, and even the major issue isnt the precision diffference, i know many players who can aim as precisely with a ds3 as they can a mouse, but mouse is easier(to a degree).
What makes mice powerful is they can allow for fast and minute movements in one setup. Ds3ers only avenue is senstivity, Turn it up all the way and you get faster turn(currently 100 stil gets outturned by mouse, that said the continous turning of a ds3=advantage on turning of turrets over mouse). Anyway there isnt a variable way to effect turn speed without affect cursor speed(therefore precision aim speed). The solution is balistics and/or quick turn option like a fast 180 option for ds3 to compensate. Also seperate Hip and ADS sensitivities.
That said a hori turbo controller with its adjustable selector on control sticks ~ same as adjustable dpi programmable mice. Point is you can't control everything, modded controllers are also a reality in most games but fortunately it seems that the burst/tac ar weapon recoils have eliminated that need, Though im curious why i havent seen anyone apply it to the burst HMG's yet because that would be some epic QQ tear collection and likely to result in a ban cause it would be hella obvious.
Point is the disparity b/w kb/m and ds3 isnt nearly as big as it is in PC land and are closer together than ppl think, there are of course exceptions and both inputs have a relative advantage/disadvantage over the other.
Fact is its a perception issue, most of the top players in this game are all DS3 currently and whether you want to believe that or not its truth.
The major real advantage of mouse over ds3 is turn speed especially 180. Its 3s vs 1ish second. Create a quick turn option and perhaps some sort of ballistic function so that if you are at the edges of your stick on the x-axis the velocity of the turn increases, then players can maintain a small senstivity to maintain precision on aim while still being able to make quick turns. (Problem solved). Thats my response to it all. +1 Honestly if CCP put effort into making the joystick more exact with the mouse, allow for more ds3 sens there wouldn't be a huge issue. What'll happen prob, is mouse and kb will be toned down or segregated which makes no sense, since its the ds3's programming that makes a subtle difference. My bro has 10. Kdr and only uses ds3..... More OP then most mouse users imo lol. who is your bro is the question? |
Y0UR NAME HERE
Imperfects Negative-Feedback
508
|
Posted - 2013.03.02 04:42:00 -
[43] - Quote
XxWarlordxX97 wrote:Y0UR NAME HERE wrote:Gunner Nightingale wrote:Gunner Nightingale wrote:KB have an advantage with tanks this is known.
My personal experience with KB on infantry movement is that its identical to ds3, there are those that argue its faster on kb, I say turn down the deadzone on the move controller options as that seems to have effect on the controls sticks of a ds3.
The main issue is mouse vs right stick, and even the major issue isnt the precision diffference, i know many players who can aim as precisely with a ds3 as they can a mouse, but mouse is easier(to a degree).
What makes mice powerful is they can allow for fast and minute movements in one setup. Ds3ers only avenue is senstivity, Turn it up all the way and you get faster turn(currently 100 stil gets outturned by mouse, that said the continous turning of a ds3=advantage on turning of turrets over mouse). Anyway there isnt a variable way to effect turn speed without affect cursor speed(therefore precision aim speed). The solution is balistics and/or quick turn option like a fast 180 option for ds3 to compensate. Also seperate Hip and ADS sensitivities.
That said a hori turbo controller with its adjustable selector on control sticks ~ same as adjustable dpi programmable mice. Point is you can't control everything, modded controllers are also a reality in most games but fortunately it seems that the burst/tac ar weapon recoils have eliminated that need, Though im curious why i havent seen anyone apply it to the burst HMG's yet because that would be some epic QQ tear collection and likely to result in a ban cause it would be hella obvious.
Point is the disparity b/w kb/m and ds3 isnt nearly as big as it is in PC land and are closer together than ppl think, there are of course exceptions and both inputs have a relative advantage/disadvantage over the other.
Fact is its a perception issue, most of the top players in this game are all DS3 currently and whether you want to believe that or not its truth.
The major real advantage of mouse over ds3 is turn speed especially 180. Its 3s vs 1ish second. Create a quick turn option and perhaps some sort of ballistic function so that if you are at the edges of your stick on the x-axis the velocity of the turn increases, then players can maintain a small senstivity to maintain precision on aim while still being able to make quick turns. (Problem solved). Thats my response to it all. +1 Honestly if CCP put effort into making the joystick more exact with the mouse, allow for more ds3 sens there wouldn't be a huge issue. What'll happen prob, is mouse and kb will be toned down or segregated which makes no sense, since its the ds3's programming that makes a subtle difference. My bro has 10. Kdr and only uses ds3..... More OP then most mouse users imo lol. who is your bro is the question?
Heimdallr69 from imperfects, AR user only.
Pretty sick with his gun game. |
XxWarlordxX97
Internal Error. Negative-Feedback
152
|
Posted - 2013.03.02 04:45:00 -
[44] - Quote
sweet |
Y0UR NAME HERE
Imperfects Negative-Feedback
528
|
Posted - 2013.03.02 08:11:00 -
[45] - Quote
There we go, so far option 1 is doing good.
3 As well. |
Cpt Murd0ck
Sanmatar Kelkoons Minmatar Republic
96
|
Posted - 2013.03.02 09:43:00 -
[46] - Quote
Hahaha I love how you think CCP can actually do that.
Heres how it will go down.
Player un-plugs keyboard and mouse, player joins pub match of ds3 users, player plugs back in keyboard and mouse.
Player cleans up |
Stundryn
The Inf1dels Zombie Ninja Space Bears
1
|
Posted - 2013.03.02 10:41:00 -
[47] - Quote
This is a bit redundant.
The majority of Dust does not even use/read the forums. This farce does not accurately represent the player base.
This is a PS3 game....use a PS3 Standard controller.
|
Varrikan
Villore Sec Ops Gallente Federation
0
|
Posted - 2013.03.02 11:00:00 -
[48] - Quote
1 Don't segregate
Everyone should use what they prefer. Also, corporations with both user types would have huge trouble. Separating is in complete contradiction with this game's future image..
|
Y0UR NAME HERE
Imperfects Negative-Feedback
532
|
Posted - 2013.03.02 11:01:00 -
[49] - Quote
Cpt Murd0ck wrote:Hahaha I love how you think CCP can actually do that. Heres how it will go down. Player un-plugs keyboard and mouse, player joins pub match of ds3 users, player plugs back in keyboard and mouse. Player cleans up
Plugs in keyboard mouse, kicked from game. |
Y0UR NAME HERE
Imperfects Negative-Feedback
532
|
Posted - 2013.03.02 11:07:00 -
[50] - Quote
Stundryn wrote:This is a bit redundant.
The majority of Dust does not even use/read the forums. This farce does not accurately represent the player base.
This is a PS3 game....use a PS3 Standard controller.
While this is True, Ccp uses it's forums to help better create dust. If your not here, then you prob don't care for it's future.
This voting method was also used for setting up the weekly cap.
So evidently, this is the population that takes the time to improve the game if possible. |
|
Aqil Aegivan
The Southern Legion
62
|
Posted - 2013.03.02 11:11:00 -
[51] - Quote
Banjo Hero wrote:Y0UR NAME HERE wrote:
You read his quote?
Yes. Yes, I did. CCP Cmdr Wang wrote: [FEEDBACK] Controller and Kb/m gap - balancing the two control schemes. Update: The dev team will compare turn speeds with kbm and controllers for both infantry and vehicles to see if there are inconsistancies. We are also planning to introduce Matchmaking improvemtns that will take controller input into account.
This could just as easily mean they intend to make it so that one side of a match doesn't end up with 15 KB/M users, while the other has only DS3 controller users. Instead, you stick seven of 'em here and eight there, et voila! A more balanced match. The same sort of idea as preventing pub matches from having one side stacked with three squads of veteran corp players with a few randoms, while I'm in a squad with two or three other shmucks who are actually trying, but mostly languishing behind the red line trying to will the eight or more morons on my team to stop sniping with their goddamn starter fits, and actually get into the game. I'm not saying I'm right and you're wrong; I'm saying I don't know exactly what CCP has in mind, and no offense, but I don't really think you do, either. And in that light, I feel like all this is a colossal Glenn-Beck-esque pile of overreaction.
If inputs are equivalent in terms of usefulness then why bother balancing KB/M users on either side of a match? Claiming that distributing players equally like this is necessary for balance is equivalent to claiming that having more of one type of input than the other is better.
But we shouldn't discuss the possibility of players being more likely to end up in matches with people using the same input?
Even when the system implicitly claims that the two aren't equal?
The claim that input type has balancing implications is more than enough reason to discuss whether or not people want segregation between inputs.
If either input is offering inherently better performance this is a control mechanic problem, not a match balancing problem. With functionally equivalent inputs we can balance on peoples' skill, rather than assumptions about how they got there. |
Y0UR NAME HERE
Imperfects Negative-Feedback
537
|
Posted - 2013.03.02 11:14:00 -
[52] - Quote
Aqil Aegivan wrote:Banjo Hero wrote:Y0UR NAME HERE wrote:
You read his quote?
Yes. Yes, I did. CCP Cmdr Wang wrote: [FEEDBACK] Controller and Kb/m gap - balancing the two control schemes. Update: The dev team will compare turn speeds with kbm and controllers for both infantry and vehicles to see if there are inconsistancies. We are also planning to introduce Matchmaking improvemtns that will take controller input into account.
This could just as easily mean they intend to make it so that one side of a match doesn't end up with 15 KB/M users, while the other has only DS3 controller users. Instead, you stick seven of 'em here and eight there, et voila! A more balanced match. The same sort of idea as preventing pub matches from having one side stacked with three squads of veteran corp players with a few randoms, while I'm in a squad with two or three other shmucks who are actually trying, but mostly languishing behind the red line trying to will the eight or more morons on my team to stop sniping with their goddamn starter fits, and actually get into the game. I'm not saying I'm right and you're wrong; I'm saying I don't know exactly what CCP has in mind, and no offense, but I don't really think you do, either. And in that light, I feel like all this is a colossal Glenn-Beck-esque pile of overreaction. If inputs are equivalent in terms of usefulness then why bother balancing KB/M users on either side of a match? Claiming that distributing players equally like this is necessary for balance is equivalent to claiming that having more of one type of input than the other is better. But we shouldn't discuss the possibility of players being more likely to end up in matches with people using the same input? Even when the system implicitly claims that the two aren't equal? The claim that input type has balancing implications is more than enough reason to discuss whether or not people want segregation between inputs. If either input is offering inherently better performance this is a control mechanic problem, not a match balancing problem. With functionally equivalent inputs we can balance on peoples' skill, rather than assumptions about how they got there.
+1 that's what I thought. |
Drommy Hood
Tritan-Industries Legacy Rising
247
|
Posted - 2013.03.02 11:17:00 -
[53] - Quote
anyone who says dont segregate must be using kb/m. Its far superior in alot of situations, and similar in all other. Ive been playing War Thunder lately (like world of warplanes) and people are moaning their heads off about kb/m users being far too effective compared to those going out and buying joysticks. AND THATS A PC GAME!
The control that you get with a kb/m compared to a ds3 is not insane, but its eaiser to twitch to target and land on it rather than pass it. Its far easier for sniping. and awesome for point and click tanking. only place id rather have my ds3 is my dropship. every other scenario kb/m is either on par, better, or comparatively awesome |
Dalton Smithe
OSG Planetary Operations Covert Intervention
52
|
Posted - 2013.03.02 11:23:00 -
[54] - Quote
How about remove KB/M completely....that would be a breath of fresh air....
Edit: I miss read the original post.... |
Imp Smash
On The Brink
61
|
Posted - 2013.03.02 11:42:00 -
[55] - Quote
This is all based on a predilection that kb/m is better than Ds3. It's not. Some are better with one, others are better with the other. |
Disposable Meatbag
Inertial Defense Systems
7
|
Posted - 2013.03.02 11:46:00 -
[56] - Quote
1) Dont Segregate
I'm sure this has been said already but I'll say it again. What about those of us who play with friends who dont like the KB/M? I think its superior but my buddy hates the kb/m. This is probably because he has no history with pc gaming and I do. I only wish I could use my 15 button mouse and map each piece of equipment to its own button instead of that clunky weapon wheel. |
Darius Corsiddia
Tzolk'in
0
|
Posted - 2013.03.02 12:17:00 -
[57] - Quote
1 - Don't segregate the players
I mean, those dudes who are used the PS3 controller seem awesome to me.
And keyboard + mouse is even worse atm. I bought a USB hub, keyboard and mouse... I walk and move the mouse to the left, I turn left, I move to the right, I turn right I move the mouse up... and look down???
I should have said, I try to walk using a keyboard and a mouse... but I can't see where I am going. Because I got no clue where I am looking. Have to stop to re-orientate myself (And I found no way to reverse the up/down movement to something that any PC mouse movement makes.) |
Ion Crush
Militaires-Sans-Frontieres
33
|
Posted - 2013.03.02 12:21:00 -
[58] - Quote
Give me likes! |
Cat Poo
Subdreddit Test Alliance Please Ignore
74
|
Posted - 2013.03.02 12:22:00 -
[59] - Quote
This thread is bad , you should feel bad for it. |
Shijima Kuraimaru
WarRavens
169
|
Posted - 2013.03.02 13:04:00 -
[60] - Quote
Dragging it here from another thread as I feel it needs to be said here as well.
I go back and forth between the two regularly as sometimes I'm too lazy to set up the KB/M. Currently, and in the past, except for one or two builds, I can tell you that the max turn rate on the mouse is the same as the max turn rate on the DS3.
DS3 controller gives me a finer gradient of control over movement and I aim fairly well with it as well.
KB/M I give up that fine movement control to get better aim control, well for me anyway. The mouse also has a bit of a disadvantage as when using one, I have to pick up and readjust the mouse as I'm making wide sweeps which causes my aim to pause for that fraction of a second. You don't have to deal with that when using the DS3 and I can tell because no-body has brought it up either.
Still, I personally know some people who are much better shots than I am and they use controllers. If you're whole issue is that I can put the dot on a pro sniper with my mouse just as easily as he puts the dot on me with the controller he's very familiar with, then your just prejudiced against KB/M or ignorant of it's limitation.
So quit making up crap like KB/M turns faster. it doesn't. Quit saying it has better movement controls, because it doesn't. The reason some of us do well with it is because it's what we're accustomed to just like many of you are accustomed to the DS3.
And finally quit whining just because people can do just as well with the KB/M as others are obviously doing with the DS3. Seriously, the smart people are seeing that there are those who are trying to cut down on how much serious competition is out there for the Elitist DS3ers. |
|
Kevall Longstride
DUST University Ivy League
75
|
Posted - 2013.03.02 15:48:00 -
[61] - Quote
I vote 5. Get rid of the KB&M option.
Everyone is equal, everyone knows the score and CCP owns the decision to go console only.
The only reason it's been left in from the original development of the game on PC was as a olive branch to the bitter vets in Eve who absolutely think that consoles have NO business in New Eden affairs.
It's a waste of resources trying to balance multiple input devices. Just use the one that comes in the box with the PS3, the duelshock. When a KB&M and mouse comes standard with a PS3 then fine. Till then stick to the duelshock only option. |
3 bird
DUST University Ivy League
96
|
Posted - 2013.03.02 15:52:00 -
[62] - Quote
Personally Id say don't segregate. Instead remove the kb/m all together.
CCP made the decision to make DUST514 a console game, having the kb/m feels like a nod the the EvE online players who wanted to play dust. Nothing wrong with that but no matter how you try and balance the kb/m with the controller one will always have advantages over the other.... or you end up nerfing 1 controller to the point it actually puts those using it as a input device at a disadvantage. Instead get rid of the KB/M, re-commit to making a console game and give all players an even playing field in terms of input devices.
Anything less and you will always have 1 group complaining about the other. |
bolsh lee
Ahrendee Mercenaries Legacy Rising
37
|
Posted - 2013.03.02 16:00:00 -
[63] - Quote
Do Any of you read dev responses..?.
Honestly im not sure why some of you care being "top players" and all are you going to spend the rest of your time in Dust as a pub allstar..? If so sure go ahead and vote if you are actually going to venture out side of highsec (when implemented) then why should you care.. Its about giving the nub player base the option.. (if anything we need to be up in arms about the devs polishing the controls on both fronts... Which Cmdr Wang mentioned in the quote below)
More options for the carebear player base equal more isk in CCP's pockets because that many more players will stick around in pub/pve matches buying up aurum for cosmetic items etc...
QOUTE FROM DEV on this topic...
CCP Cmdr Wang wrote:Ok, it's time to clear up some misconceptions. Despite the half quote by the OP which lead to the conclusion that this is to segregate the community by controller input types (which is not case), there are a lot of good feedback, and suggestions about this topic and this is exactly what we want to hear from you, our player community. What we want to offer is a choice for players who want the option to play against other players using the same input device and not to force anyone into it, which doesn't make much sense as many others have pointed out. If this is implemented into the Matchmaking system it will be done in a way that will not force a segregation of players who use different control inputs. And if this is implemented we will still allow mixed control input matches. To reinterate, this is about giving more choices to our players and not taking it away from you. One more thing I would like to add is that Matchmaking will only affect high sec public matches and will not affect null sec matches. We will continue to fine tune the controller sensitivity levels and work on balancing the game play. |
Rannici
Internal Error. Negative-Feedback
17
|
Posted - 2013.03.02 17:22:00 -
[64] - Quote
1...
and don't give noobs the option to play only against other noobs using controllers. lame. |
Shijima Kuraimaru
WarRavens
171
|
Posted - 2013.03.02 21:19:00 -
[65] - Quote
Kevall Longstride wrote:I vote 5. Get rid of the KB&M option.
Everyone is equal, everyone knows the score and CCP owns the decision to go console only.
The only reason it's been left in from the original development of the game on PC was as a olive branch to the bitter vets in Eve who absolutely think that consoles have NO business in New Eden affairs.
It's a waste of resources trying to balance multiple input devices. Just use the one that comes in the box with the PS3, the dualshock. When a KB&M and mouse comes standard with a PS3 then fine. Till then stick to the dualshock only option.
Perhaps a reason KB/M is supported in Dust is because it's supported natively by the PS3. I can navigate and use the XMB on my PS3 with KB/M so perhaps CCP saw it as the viable controller option it actually is. |
Xender17
Oblivion S.G.X
6
|
Posted - 2013.03.02 21:21:00 -
[66] - Quote
Anti-segregation. All controllers have the right to be one! |
Y0UR NAME HERE
Imperfects Negative-Feedback
567
|
Posted - 2013.03.02 23:40:00 -
[67] - Quote
Rannici wrote:1...
and don't give noobs the option to play only against other noobs using controllers. lame.
I totally agree. |
Morathi III
Rebelles A Quebec
65
|
Posted - 2013.03.02 23:57:00 -
[68] - Quote
Y0UR NAME HERE wrote:Banjo Hero wrote:I vote "5 - [facepalm]"
Show me where Cmdr Wang said "segregate," please. I fear you all are freaking out over someone putting words in his mouth. You read his quote? Think about it for a second Match making aka matching players up, Based on control input, either KB/M or joystick. Its pretty obvious imo. Are you really sure, i think you can make a match with DS3 and KBM in same squad, they just make a system to try to put same control together you still can play with your friend with different controller |
Y0UR NAME HERE
Imperfects Negative-Feedback
570
|
Posted - 2013.03.03 00:41:00 -
[69] - Quote
Morathi III wrote:Y0UR NAME HERE wrote:Banjo Hero wrote:I vote "5 - [facepalm]"
Show me where Cmdr Wang said "segregate," please. I fear you all are freaking out over someone putting words in his mouth. You read his quote? Think about it for a second Match making aka matching players up, Based on control input, either KB/M or joystick. Its pretty obvious imo. Are you really sure, i think you can make a match with DS3 and KBM in same squad, they just make a system to try to put same control together you still can play with your friend with different controller
Well cmndr Wang clarified for us already.
High sec separation options for the player so players can choose to have kb\m in game....its a few posts up. |
Doshneil Antaro
SVER True Blood Unclaimed.
24
|
Posted - 2013.03.03 01:52:00 -
[70] - Quote
Segregation wont work. What happens if I squad up using my kb/m with 3 corp mates with controllers? This would cause more harm than good. |
|
Drommy Hood
Tritan-Industries Legacy Rising
248
|
Posted - 2013.03.04 10:24:00 -
[71] - Quote
Shijima Kuraimaru wrote:Dragging it here from another thread as I feel it needs to be said here as well.
I go back and forth between the two regularly as sometimes I'm too lazy to set up the KB/M. Currently, and in the past, except for one or two builds, I can tell you that the max turn rate on the mouse is the same as the max turn rate on the DS3.
DS3 controller gives me a finer gradient of control over movement and I aim fairly well with it as well.
KB/M I give up that fine movement control to get better aim control, well for me anyway. The mouse also has a bit of a disadvantage as when using one, I have to pick up and readjust the mouse as I'm making wide sweeps which causes my aim to pause for that fraction of a second. You don't have to deal with that when using the DS3 and I can tell because no-body has brought it up either.
Still, I personally know some people who are much better shots than I am and they use controllers. If you're whole issue is that I can put the dot on a pro sniper with my mouse just as easily as he puts the dot on me with the controller he's very familiar with, then your just prejudiced against KB/M or ignorant of it's limitation.
So quit making up crap like KB/M turns faster. it doesn't. Quit saying it has better movement controls, because it doesn't. The reason some of us do well with it is because it's what we're accustomed to just like many of you are accustomed to the DS3.
And finally quit whining just because people can do just as well with the KB/M as others are obviously doing with the DS3. Seriously, the smart people are seeing that there are those who are trying to cut down on how much serious competition is out there for the Elitist DS3ers.
If there's no difference between ds3 and kb/m then:
1: why go the the trouble of moving your ps3 from the lounge/bedroom/wherever to a desk.
2: struggling with a mouse on the couch
3: if you thought there was no advantage over ds3 users or even that ds3 users had an advantage over kb/m, why would you care about being segregated from them in the first place. If your worse than them because of kb/m why would you put yourself at a disadvantage. If your the same, there's no difference. It's pub matches they're talking about anyway.
4: finally everyone is insane who thinks that kb/m =/< ds3 for control. That's why you'd rather pay -ú150 quid or more for an elite gaming kb/m for your pc and or ps3. Rather than using your already purchased console controler for your console and pc, which by admission of everyone here complaining about possible segregation that they are the same anyway |
Drommy Hood
Tritan-Industries Legacy Rising
248
|
Posted - 2013.03.04 10:28:00 -
[72] - Quote
Doshneil Antaro wrote:Segregation wont work. What happens if I squad up using my kb/m with 3 corp mates with controllers? This would cause more harm than good.
Then you would play with players who don't care about what input is being used and haven't ticked the box saying prefer DS3 players/prefer kb/m players. |
Drommy Hood
Tritan-Industries Legacy Rising
248
|
Posted - 2013.03.04 10:32:00 -
[73] - Quote
Kevall Longstride wrote:I vote 5. Get rid of the KB&M option.
Everyone is equal, everyone knows the score and CCP owns the decision to go console only.
The only reason it's been left in from the original development of the game on PC was as a olive branch to the bitter vets in Eve who absolutely think that consoles have NO business in New Eden affairs.
It's a waste of resources trying to balance multiple input devices. Just use the one that comes in the box with the PS3, the duelshock. When a KB&M and mouse comes standard with a PS3 then fine. Till then stick to the duelshock only option.
It's a bit late for that now I think as clearly the most vocal players are kb/m. It shouldn't have been introduced in the first place. As I warned about like 6 months ago with many many others. But again ds3 players aren't as vocal as kb/m players on the forums and if you don't make your mind known, your wants and needs aren't assessed. |
Himiko Kuronaga
Greatness Achieved Through Training
7
|
Posted - 2013.03.04 10:44:00 -
[74] - Quote
If you use the inferior control scheme against a player of equal skill you deserve to lose. |
Garrett Blacknova
Codex Troopers
1853
|
Posted - 2013.03.04 10:50:00 -
[75] - Quote
I have access to both KB/M controls and a Sixaxis controller.
The only reason the KB/M controls WOULD have an advantage is if there was no turn speed cap on the mouse.
Also, vehicle controls with the sixaxis controller are terrible. So that needs work. But that's totally independent of the issue with people thinking one control scheme is better. BOTH controller options need remapping. |
Drommy Hood
Tritan-Industries Legacy Rising
248
|
Posted - 2013.03.04 10:55:00 -
[76] - Quote
These sort of idea's are why we are having this argument right now;
#12Posted: 2012.07.05 19:35 | Report 2
EDIT: just realised that these topics have been locked, no gm/dev post saying why but I assume its so no one who faught against it originally can say 'I told you so' like I was just about to. But those threads are still they're and a quick search will enlighten you to the sheer idiocy of some people. To not quote but to paraphrase one of the ones I'd found that I'd replied to:
M/kb users: ds3 users are a minority, kb/m is an advantage and it should be. The few ds3 users should stop being stubborn and go and get a m/kb. Game pad users are holding back the game.
Ds3 users: are you high?
And the threads continue on in that fashion for some time. I was going to quote some other posts from before the kb/m became available, but since they're all locked So I can't quote or post links there really is no point continuing.
All that's left to say is:
I told you so |
Drommy Hood
Tritan-Industries Legacy Rising
248
|
Posted - 2013.03.04 10:56:00 -
[77] - Quote
Himiko Kuronaga wrote:If you use the inferior control scheme against a player of equal skill you deserve to lose.
This is a console. See my above post to as why your the root cause of this whole argument. Or atleast your way of thinking is |
Garrett Blacknova
Codex Troopers
1853
|
Posted - 2013.03.04 11:03:00 -
[78] - Quote
I still find this funny, because after using both schemes regularly enough to be good with them, I still run my Sixaxis more often because it's NOT A DISADVANTAGE.
We need more control scheme options - particularly for vehicles, and preferably with a LOT of freedom to remap the controls. |
|
CCP Eterne
C C P C C P Alliance
835
|
Posted - 2013.03.04 11:10:00 -
[79] - Quote
Just to repeat what Cmdr Wang said in the other thread, there is no intent to segregate players because of controller used, only for it to play a factor in matchmaking. Additionally, this only applies to high security public matches and does not apply to null sec or corp matches. |
|
Tiel Syysch
Imperfects Negative-Feedback
652
|
Posted - 2013.03.04 16:38:00 -
[80] - Quote
CCP Eterne wrote:Just to repeat what Cmdr Wang said in the other thread, there is no intent to segregate players because of controller used, only for it to play a factor in matchmaking.
Please explain how controller type being part of the matchmaking formula isn't going to move people into a specific match in place of another match.
Also, if I'm given the option to choose to play with only people using my controller type, how does that not segregate myself from people of other controller types? (not forcibly, sure, but I can cause it to happen if given the option)
Please spend dev resources on balancing the control schemes instead of making a convoluted matchmaking system that splits up the player base. |
|
Nova Knife
Seituoda Taskforce Command Caldari State
791
|
Posted - 2013.03.04 17:15:00 -
[81] - Quote
CCP Eterne wrote:Just to repeat what Cmdr Wang said in the other thread, there is no intent to segregate players because of controller used, only for it to play a factor in matchmaking. Additionally, this only applies to high security public matches and does not apply to null sec or corp matches.
Like many other people have said ; If you feel the need to make any sort of changes to matchmaking, it indicates the input methods are not balanced. Currently, the bugs where turn speed limits were un-nerfed for mouse/keyboard, and the keyboard speed bug for armor tanks are really the only things that are imbalanced regarding the input methods.
Fix these, and there is no reason whatsoever to have any sort of filter or matchmaking changes because there will be no difference in performance other than player preference.
It's really that simple. |
Noc Tempre
Imperfects Negative-Feedback
1181
|
Posted - 2013.03.04 18:18:00 -
[82] - Quote
CCP Eterne wrote:Just to repeat what Cmdr Wang said in the other thread, there is no intent to segregate players because of controller used, only for it to play a factor in matchmaking. Additionally, this only applies to high security public matches and does not apply to null sec or corp matches.
There may have been no intent, but it's obvious that's what the result would be. Furthermore, no one wants it (a few loudmouths want KMB removed from the game, hardly the same thing). Ignoring your customers' feedback is a dangerous road to walk.
It's funny, the game was a lot better before Instant Battle even existed. I still see it as wasted resources, it's not adding positive gameplay at a rate that merits all the dev attention. |
Tiel Syysch
Imperfects Negative-Feedback
652
|
Posted - 2013.03.04 18:23:00 -
[83] - Quote
Noc Tempre wrote:CCP Eterne wrote:Just to repeat what Cmdr Wang said in the other thread, there is no intent to segregate players because of controller used, only for it to play a factor in matchmaking. Additionally, this only applies to high security public matches and does not apply to null sec or corp matches. There may have been no intent, but it's obvious that's what the result would be. Furthermore, no one wants it (a few loudmouths want KMB removed from the game, hardly the same thing). Ignoring your customers' feedback is a dangerous road to walk. It's funny, the game was a lot better before Instant Battle even existed. I still see it as wasted resources, it's not adding positive gameplay at a rate that merits all the dev attention.
Yeah, I still think all the work being done on matchmaking is wasted resources. Give the good players something better to do than "pub stomp for SP" and you won't see us in high sec instant battles anymore, and suddenly no need for the matchmaking system because the skilled are off doing something more worthwhile. |
Noc Tempre
Imperfects Negative-Feedback
1181
|
Posted - 2013.03.04 18:27:00 -
[84] - Quote
Tiel Syysch wrote:Noc Tempre wrote:CCP Eterne wrote:Just to repeat what Cmdr Wang said in the other thread, there is no intent to segregate players because of controller used, only for it to play a factor in matchmaking. Additionally, this only applies to high security public matches and does not apply to null sec or corp matches. There may have been no intent, but it's obvious that's what the result would be. Furthermore, no one wants it (a few loudmouths want KMB removed from the game, hardly the same thing). Ignoring your customers' feedback is a dangerous road to walk. It's funny, the game was a lot better before Instant Battle even existed. I still see it as wasted resources, it's not adding positive gameplay at a rate that merits all the dev attention. Yeah, I still think all the work being done on matchmaking is wasted resources. Give the good players something better to do than "pub stomp for SP" and you won't see us in high sec instant battles anymore, and suddenly no need for the matchmaking system because the skilled are off doing something more worthwhile.
I hear BF3 is pretty popular. They didn't fuss with a matchmaking service (you have the battlefinder, but it is based on filling rooms, not "balancing"). |
BursegSardaukar
Sardaukar Merc Guild General Tso's Alliance
55
|
Posted - 2013.03.04 18:36:00 -
[85] - Quote
Don't segregate.
How the hell are they going to manage squads with mixed input? |
Shijima Kuraimaru
WarRavens
173
|
Posted - 2013.03.05 00:31:00 -
[86] - Quote
Nova Knife wrote:CCP Eterne wrote:Just to repeat what Cmdr Wang said in the other thread, there is no intent to segregate players because of controller used, only for it to play a factor in matchmaking. Additionally, this only applies to high security public matches and does not apply to null sec or corp matches. Like many other people have said ; If you feel the need to make any sort of changes to matchmaking, it indicates the input methods are not balanced. Currently, the bugs where turn speed limits were un-nerfed for mouse/keyboard, and the keyboard speed bug for armor tanks are really the only things that are imbalanced regarding the input methods. Fix these, and there is no reason whatsoever to have any sort of filter or matchmaking changes because there will be no difference in performance other than player preference. It's really that simple.
I actually ran a few armor tanks last night to check this supposed bug. And guess what I found. It doesn't exist. When I hit "W" to go forward, or "S" to reverse, it had acceleration time. It didn't instantly move full speed in chosen direction. |
BlG MAMA
PLAYSTATION4
4
|
Posted - 2013.03.05 00:39:00 -
[87] - Quote
Dont give us any more options , keep everything as a HUGE clusterfuck.
Let Kb/M users **** DS3 users so they can feel better since they cant **** Kb/M users as easy as DS3 ones.
|
Shijima Kuraimaru
WarRavens
173
|
Posted - 2013.03.05 01:05:00 -
[88] - Quote
BlG MAMA wrote:Dont give us any more options , keep everything as a HUGE clusterfuck.
Let Kb/M users **** DS3 users so they can feel better since they cant **** Kb/M users as easy as DS3 ones.
I use both and find little difference. Movement is easier with controller while aiming is easier with Mouse. Perhaps I should really **** people off and go hybrid control using left stick to move and mouse to turn and aim. Then I'd have the best of both worlds.
Wait... There are players already doing that. LOL |
Garrett Blacknova
Codex Troopers
1857
|
Posted - 2013.03.05 13:08:00 -
[89] - Quote
Shijima Kuraimaru wrote:Perhaps I should really **** people off and go hybrid control using left stick to move and mouse to turn and aim. Then I'd have the best of both worlds.
Wait... There are players already doing that. LOL There's a problem with this. Manual reloading is awkward. So are interactions (hacking, climbing ladders) and things like jumping.
Hybrid control is awkward and restrictive. It gives a great combination of advantages, but it also has its own disadvantages.
Of course, it's better than the other hybrid option - keyboard movement, controller aim. Which I've also tried. If I could reshuffle a few buttons on the controller, it would probably be decent - though still not great.
Square: Tap to reload, hold to interact (hack, enter vehicle/turret, climb ladder) Circle: Crouch Triangle: Switch weapon R2: ADS
Use everything else that's in easy reach while holding the controller in your right hand, and put the left hand on the WASD keys, and you've got basically all functions in easy reach. BUT you have the worst aim and the worst movement options. So it also doesn't give an advantage. |
Gauder Berwyck
Deadly Blue Dots RISE of LEGION
219
|
Posted - 2013.03.05 13:09:00 -
[90] - Quote
I'll have an order of Option 3 please, served steaming hot. Thank you. |
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Stundryn
The Inf1dels Zombie Ninja Space Bears
3
|
Posted - 2013.03.06 00:25:00 -
[91] - Quote
Since using a kb/m is okay even though it is an added expense. Can i use a modded controller ? We are talking about just spending more money to be better. We are playing on a console. Why does this game even have the option of kb/m? |
Lavirac JR
DUST University Ivy League
131
|
Posted - 2013.03.06 00:42:00 -
[92] - Quote
4. |
Poultryge1st
NECROMONGER'S
1
|
Posted - 2013.03.06 00:44:00 -
[93] - Quote
1 Don't segregate |
Chances Ghost
Prototype Technology Corp.
16
|
Posted - 2013.03.06 01:52:00 -
[94] - Quote
Dont segrgate
For instance what would happen to the players who use BOTH the DS3 and the mouse at the same time? |
Utsuru Kaiju
IMPSwarm Negative-Feedback
12
|
Posted - 2013.03.06 02:06:00 -
[95] - Quote
The KB/M support isn't even that good at this point of the game. You can't remap buttons, and due to frame rate issues and I assume programming the mouse isn't nearly as smooth as on say, a nice PC Shooter. It also takes a while to get use to using their control scheme (which sucks by the way) since you can't edit yourself. The only benefit is slightly better aiming, but only slightly better.
Hell, some elite gamers on PC choose to use gamepads/controllers because they like the feel better, and they destroy with them. They aren't being segregated from playing against KB/M users, nor should they be.
I say if they were to take controller in put into account when queuing up people for battle, it would be detrimental and borderline stupid. |
Shijima Kuraimaru
WarRavens
173
|
Posted - 2013.03.06 03:22:00 -
[96] - Quote
Garrett Blacknova wrote:Shijima Kuraimaru wrote:Perhaps I should really **** people off and go hybrid control using left stick to move and mouse to turn and aim. Then I'd have the best of both worlds.
Wait... There are players already doing that. LOL There's a problem with this. Manual reloading is awkward. So are interactions (hacking, climbing ladders) and things like jumping. Hybrid control is awkward and restrictive. It gives a great combination of advantages, but it also has its own disadvantages. Of course, it's better than the other hybrid option - keyboard movement, controller aim. Which I've also tried. If I could reshuffle a few buttons on the controller, it would probably be decent - though still not great. Square: Tap to reload, hold to interact (hack, enter vehicle/turret, climb ladder) Circle: Crouch Triangle: Switch weapon R2: ADS Use everything else that's in easy reach while holding the controller in your right hand, and put the left hand on the WASD keys, and you've got basically all functions in easy reach. BUT you have the worst aim and the worst movement options. So it also doesn't give an advantage.
Well I'd still have the keyboard there. Tap "R" with my little finger or the curve of the controller to reload. Hold to "E" to interact. Middle mouse button actually brings up the wheel while scrolling the wheel switches weapons or hold caps lock to bring up the wheel.
As far as I can tell, the missing right side controller functions can be accessed with the keyboard with a touch or press of the left little finger.
I might try that out someday, but I think I'm a little too lazy and will just stick to KB/M. |
Jayquan18
The Southern Legion
44
|
Posted - 2013.03.06 06:50:00 -
[97] - Quote
Panther Alpha wrote:1- Don't segregate
I use a Gamepad in my PC, why can't i use my mouse in the Console ? Ahh, because this is a console and not a PC. |
LuckyLuke Wargan
HavoK Core
28
|
Posted - 2013.03.06 07:04:00 -
[98] - Quote
If you think using a kb/m is unfair just get one yourself and vice-versa... geesh. |
Garrett Blacknova
Codex Troopers
1861
|
Posted - 2013.03.06 07:06:00 -
[99] - Quote
Shijima Kuraimaru wrote:Garrett Blacknova wrote:Shijima Kuraimaru wrote:Perhaps I should really **** people off and go hybrid control using left stick to move and mouse to turn and aim. Then I'd have the best of both worlds.
Wait... There are players already doing that. LOL There's a problem with this. Manual reloading is awkward. So are interactions (hacking, climbing ladders) and things like jumping. Hybrid control is awkward and restrictive. It gives a great combination of advantages, but it also has its own disadvantages. Of course, it's better than the other hybrid option - keyboard movement, controller aim. Which I've also tried. If I could reshuffle a few buttons on the controller, it would probably be decent - though still not great. Square: Tap to reload, hold to interact (hack, enter vehicle/turret, climb ladder) Circle: Crouch Triangle: Switch weapon R2: ADS Use everything else that's in easy reach while holding the controller in your right hand, and put the left hand on the WASD keys, and you've got basically all functions in easy reach. BUT you have the worst aim and the worst movement options. So it also doesn't give an advantage. Well I'd still have the keyboard there. Tap "R" with my little finger or the curve of the controller to reload. Hold to "E" to interact. Middle mouse button actually brings up the wheel while scrolling the wheel switches weapons or hold caps lock to bring up the wheel. As far as I can tell, the missing right side controller functions can be accessed with the keyboard with a touch or press of the left little finger. I might try that out someday, but I think I'm a little too lazy and will just stick to KB/M. I know you CAN do it - like I said, I HAVE done it. But it's not as easy, fluid or intuitive as either KB+M or the Sixaxis by itself. |
fred orpaul
Tritan-Industries Legacy Rising
220
|
Posted - 2013.03.06 07:51:00 -
[100] - Quote
if there are imbalances they need to fix them even if it makes KB/m users *****, KB/M should not break the game mechanics, but no separation in any situation it only feeds the whiners and makes them more entitled for when they start bithing about the imbalance in corp matches.... and yes they will..
I use KB/M and controller, depending on what I find the most pleasant to use. |
|
fred orpaul
Tritan-Industries Legacy Rising
220
|
Posted - 2013.03.06 07:58:00 -
[101] - Quote
Garrett Blacknova wrote:Shijima Kuraimaru wrote:Garrett Blacknova wrote:Shijima Kuraimaru wrote:Perhaps I should really **** people off and go hybrid control using left stick to move and mouse to turn and aim. Then I'd have the best of both worlds.
Wait... There are players already doing that. LOL There's a problem with this. Manual reloading is awkward. So are interactions (hacking, climbing ladders) and things like jumping. Hybrid control is awkward and restrictive. It gives a great combination of advantages, but it also has its own disadvantages. Of course, it's better than the other hybrid option - keyboard movement, controller aim. Which I've also tried. If I could reshuffle a few buttons on the controller, it would probably be decent - though still not great. Square: Tap to reload, hold to interact (hack, enter vehicle/turret, climb ladder) Circle: Crouch Triangle: Switch weapon R2: ADS Use everything else that's in easy reach while holding the controller in your right hand, and put the left hand on the WASD keys, and you've got basically all functions in easy reach. BUT you have the worst aim and the worst movement options. So it also doesn't give an advantage. Well I'd still have the keyboard there. Tap "R" with my little finger or the curve of the controller to reload. Hold to "E" to interact. Middle mouse button actually brings up the wheel while scrolling the wheel switches weapons or hold caps lock to bring up the wheel. As far as I can tell, the missing right side controller functions can be accessed with the keyboard with a touch or press of the left little finger. I might try that out someday, but I think I'm a little too lazy and will just stick to KB/M. I know you CAN do it - like I said, I HAVE done it. But it's not as easy, fluid or intuitive as either KB+M or the Sixaxis by itself.
both your "fixes" are crap..... no offense...... the better option is to use a move navigation controller with a mouse, this gives you all the buttons you need, or most of them , with out unwieldy hand movements or half held controllers. That said I dont see the point.
oh and I stand corrected keyboard controller set up works well for tanks, which are easier to control on the keyboard(possible glitched?) and turrets work far better on the joystick.
|
OryanRyan
Sebiestor Field Sappers Minmatar Republic
0
|
Posted - 2013.03.06 08:13:00 -
[102] - Quote
I use a controller in my left hand and a mouse in my right hand. So where would that group me, with k/m or with ds3?
My vote is undecided until more info becomes available. |
Bald Crusader Two
Kang Lo Directorate Gallente Federation
4
|
Posted - 2013.03.06 08:18:00 -
[103] - Quote
CCP Eterne wrote:Just to repeat what Cmdr Wang said in the other thread, there is no intent to segregate players because of controller used, only for it to play a factor in matchmaking. Additionally, this only applies to high security public matches and does not apply to null sec or corp matches.
CCP Eterne wrote:...no intent to segregate players...a factor in matchmaking. Sorry, but that doesn't add up.
I would just put out there that Wang's initial statement and your Office of the CMO approved back pedaling and spin is far worse than what you are actually proposing.
Making yourselves look stupid. |
Syther Shadows
CowTek
24
|
Posted - 2013.03.06 08:24:00 -
[104] - Quote
people using the key board and mouse they use to play dust to vote on this
when most dust players don't even have a good computer and probs never go on the forums when most dust players that are on the forums use KB/M since it feels more natural to them when most dust players -le sloth face- |
nakaya indigene
ZionTCD Legacy Rising
46
|
Posted - 2013.03.06 08:31:00 -
[105] - Quote
don't serrate and fix the damn auto aim on joystick |
Kray Dytt
THE DOLLARS
11
|
Posted - 2013.03.06 08:53:00 -
[106] - Quote
The type of controller used (KB/M, Move, DS3) should not have any influence on any aspect of the game, ever. Not even as one of the criteria for matchmaking.
Why?
-Everyone is free to use whichever controller they prefer. If you feel KB/M is better/easier than DS3... use it.
-If external factors like controllers are taken into account, where will it end? Mic availability? TV size/resolution? Heck, why not come round to my house and see how well my living room is set up? Maybe the lack of Feng Shui is ruining my game...
-People would simply exploit it (hook up the KB/M after being dropped into a match). Prevent that by not recognizing plug-ins during a game? Great, so now my daughter pulls out the KB/M (which happens frequently) and I can't play the rest of the match...
It's a non-issue, really. There are loads of great players who use a controller. All setups have advantages and disadvantages, it's up to each individual to choose what they prefer.
If anything needs to be done, it's CCP looking into DS3 and Move controls to see if they can improve them. While they're at it, they could also allow for button configuration for KB/M so I can lob grenades without having to reposition my hand ;) |
Clark Hendrix
Subdreddit Test Alliance Please Ignore
4
|
Posted - 2013.03.06 17:21:00 -
[107] - Quote
Don't segregate
As a DS3 player I have never felt any kind of disadvantage against other players. |
Rasatsu
Much Crying Old Experts
466
|
Posted - 2013.03.06 18:07:00 -
[108] - Quote
What about those of us who keep both KB, mouse and DS3 plugged in at all times?
When on my infantry alt I only ever use the DS3, when on the tank guy I use both DS3 and mouse. Besides, this difference caused by the input device will be factored in through the same parameters as my game skills.
E.g. it's not like I'm going to suddenly stop using the mouse when aiming, so matching me up with equally accurate DS3 guys isn't going to ruin anyone's gameplay. |
Nomed Deeps
The Exemplars
94
|
Posted - 2013.03.06 20:24:00 -
[109] - Quote
CCP just needs to balance them as there is greater range and speed of movement available with mouse over controller. Segregating would just be the first step in killing this game. |
Garrett Blacknova
Codex Troopers
1867
|
Posted - 2013.03.07 04:51:00 -
[110] - Quote
Nomed Deeps wrote:CCP just needs to balance them as there is greater range and speed of movement available with mouse over controller. Segregating would just be the first step in killing this game. ...no there isn't.
Turn speed caps are the same on both control schemes.
Most people who are picking the game up for the first time after playing FPS games on PC find that the mouse is WEAKER against the sixaxis controller because they have to LEARN how to get the best turning speed instead of being able to just "flick" the mouse to turn instantly. |
|
Chibi Andy
Destruction Initiative Enterprise
44
|
Posted - 2013.03.07 07:07:00 -
[111] - Quote
lets say that the segregation does happen, what will happen to players from the same corp who are using KB/M and the other half the controller and they are in one squad? will the squad get broken into two games now? what happens if it was a corp match will there be two matches?? i think its pretty pointless to do any segregating |
Kray Dytt
THE DOLLARS
12
|
Posted - 2013.03.07 08:46:00 -
[112] - Quote
Chibi Andy wrote:lets say that the segregation does happen, what will happen to players from the same corp who are using KB/M and the other half the controller and they are in one squad? will the squad get broken into two games now? what happens if it was a corp match will there be two matches?? i think its pretty pointless to do any segregating
What I've seen from CCP about this is that it would a factor in matchmaking, so it doesn't necessarily mean you have matches with only DS3 or only KB/M users, but when possible the game will try to put them together.
Apparently they are already doing this based on SP and other factors (fittings? kdr? lifetime WP?). Whichever method they use for determining those factors for a whole squad now will probably apply to controller input as well.
The way I see it, they either take the squad leader and base it all on his data, or take the "average" of the whole squad. I doubt it's the first method because that would mean you can play the system by choosing your squad leader wisely (i.e. make the lowest SP etc. DS3 using player the SL).
So to answer your question: as far as I can tell they have not intention of splitting squads/corp matches. I don't think matchmaking even applies to corp matches... but I'm not sure.
|
LuckyLuke Wargan
HavoK Core
36
|
Posted - 2013.03.08 19:01:00 -
[113] - Quote
It's 2013 and we are still talking about segregation, why can't we all just get along? |
Canari Elphus
Pro Hic Immortalis RISE of LEGION
32
|
Posted - 2013.03.08 19:26:00 -
[114] - Quote
How about they just have a sensitivity curve for the sticks that allow for fine control during aiming? I have played both and that is about the only thing I can think of that gives a mouse a little bit of an advantage. |
Shijima Kuraimaru
WarRavens
173
|
Posted - 2013.03.09 02:07:00 -
[115] - Quote
Canari Elphus wrote:How about they just have a sensitivity curve for the sticks that allow for fine control during aiming? I have played both and that is about the only thing I can think of that gives a mouse a little bit of an advantage.
Don't get me wrong, I agree with you that an adjustable sensitivity curve option is needed for those that can't finesse their DS3 analog sticks or have controllers, like my off brand one, that has issues with the fine control because of shorter sticks, a smaller deflection angle cap, and tighter springs. But how would you propose to give better movement control to purely KB/M users, like me, to make up for the lack of fine movement control? |
elmoss
Bragian Order Amarr Empire
0
|
Posted - 2013.03.20 19:00:00 -
[116] - Quote
im all for segregation.
so ya 1 |
General Tiberius1
ZionTCD Legacy Rising
242
|
Posted - 2013.03.20 19:10:00 -
[117] - Quote
CCP Eterne wrote:Just to repeat what Cmdr Wang said in the other thread, there is no intent to segregate players because of controller used, only for it to play a factor in matchmaking. Additionally, this only applies to high security public matches and does not apply to null sec or corp matches.
so the eve nullsec corps that live for RWT's can keep null stagnant by having a ton of dust alts and have the unfair advantage called the KB/M combo?
i see dust having 0 effect on the stagnant swamp that was once null sec then |
Yeva Kalsani
Reckoners
3
|
Posted - 2013.03.20 19:34:00 -
[118] - Quote
2 - Don't segregate
and 3 - make joystick as good as KB for vehicles
I just use a DS3 from my sofa, using a KB/M is out of the question in terms of comfort. That said, I don't want to lose the KB/M players. |
Fornacis Fairchild
Kat 5 Kaos
37
|
Posted - 2013.03.20 19:40:00 -
[119] - Quote
I use motion controller...I actually bunny jump around in my living room and get down and tea bag after every kill.
I'm not sure why the wife and kids left.... |
Assi9 Ventox
IMPSwarm Negative-Feedback
10
|
Posted - 2013.03.20 20:54:00 -
[120] - Quote
2 - NO just NO
|
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Regular Trooper
Rebelles A Quebec Orion Empire
5
|
Posted - 2013.03.20 21:03:00 -
[121] - Quote
1-yes just yes, tired of buddy who want advantage |
Indianna Pwns
The Unholy Legion Of DarkStar
19
|
Posted - 2013.03.20 21:17:00 -
[122] - Quote
New option, remove kb/m. This is a console shooter. Its not possible to balance the two. Also EVERYONE has the option to use the ds3 however the kb/m is not an option/practical for a lot of people
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Nemo Bluntz
Chatelain Rapid Response Gallente Federation
20
|
Posted - 2013.03.20 21:58:00 -
[123] - Quote
Y0UR NAME HERE wrote:3 make joystick as good as KB for vehicles
...stick is painfully better for vehicles.... I crank my dpi on my mouse to max to use turrets and I still find myself picking up the pad to assist in turning.
Y0UR NAME HERE wrote:4 make joystick better then KB\M
The bottom 2 options are just kb/m joystick balancing.
Not sure if you know what "balance" means. But its certainly not making one thing better than another by default. |
Y0UR NAME HERE
Internal Error. Negative-Feedback
652
|
Posted - 2013.03.20 22:17:00 -
[124] - Quote
Nemo Bluntz wrote:Y0UR NAME HERE wrote:3 make joystick as good as KB for vehicles
...stick is painfully better for vehicles.... I crank my dpi on my mouse to max to use turrets and I still find myself picking up the pad to assist in turning. Y0UR NAME HERE wrote:4 make joystick better then KB\M
The bottom 2 options are just kb/m joystick balancing.
Not sure if you know what "balance" means. But its certainly not making one thing better than another by default.
To the first quote,
Most of us tankers use a keyboard in one hand and the joystick in the other because the mouse is terrible with turrets, The option was strictly for keyboard vehicle movement compared to the left joystick.
Second quote
That option was basically for people who don't want kb/m in game and by making the joystick better it would eliminate the use of keyboard.
I don't want balance I want results, if that equals balance fine, if it makes at least 1 of the two input methods actually viable, fine as well. |
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