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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Kevall Longstride
DUST University Ivy League
75
|
Posted - 2013.03.02 15:48:00 -
[61] - Quote
I vote 5. Get rid of the KB&M option.
Everyone is equal, everyone knows the score and CCP owns the decision to go console only.
The only reason it's been left in from the original development of the game on PC was as a olive branch to the bitter vets in Eve who absolutely think that consoles have NO business in New Eden affairs.
It's a waste of resources trying to balance multiple input devices. Just use the one that comes in the box with the PS3, the duelshock. When a KB&M and mouse comes standard with a PS3 then fine. Till then stick to the duelshock only option. |
3 bird
DUST University Ivy League
96
|
Posted - 2013.03.02 15:52:00 -
[62] - Quote
Personally Id say don't segregate. Instead remove the kb/m all together.
CCP made the decision to make DUST514 a console game, having the kb/m feels like a nod the the EvE online players who wanted to play dust. Nothing wrong with that but no matter how you try and balance the kb/m with the controller one will always have advantages over the other.... or you end up nerfing 1 controller to the point it actually puts those using it as a input device at a disadvantage. Instead get rid of the KB/M, re-commit to making a console game and give all players an even playing field in terms of input devices.
Anything less and you will always have 1 group complaining about the other. |
bolsh lee
Ahrendee Mercenaries Legacy Rising
37
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Posted - 2013.03.02 16:00:00 -
[63] - Quote
Do Any of you read dev responses..?.
Honestly im not sure why some of you care being "top players" and all are you going to spend the rest of your time in Dust as a pub allstar..? If so sure go ahead and vote if you are actually going to venture out side of highsec (when implemented) then why should you care.. Its about giving the nub player base the option.. (if anything we need to be up in arms about the devs polishing the controls on both fronts... Which Cmdr Wang mentioned in the quote below)
More options for the carebear player base equal more isk in CCP's pockets because that many more players will stick around in pub/pve matches buying up aurum for cosmetic items etc...
QOUTE FROM DEV on this topic...
CCP Cmdr Wang wrote:Ok, it's time to clear up some misconceptions. Despite the half quote by the OP which lead to the conclusion that this is to segregate the community by controller input types (which is not case), there are a lot of good feedback, and suggestions about this topic and this is exactly what we want to hear from you, our player community. What we want to offer is a choice for players who want the option to play against other players using the same input device and not to force anyone into it, which doesn't make much sense as many others have pointed out. If this is implemented into the Matchmaking system it will be done in a way that will not force a segregation of players who use different control inputs. And if this is implemented we will still allow mixed control input matches. To reinterate, this is about giving more choices to our players and not taking it away from you. One more thing I would like to add is that Matchmaking will only affect high sec public matches and will not affect null sec matches. We will continue to fine tune the controller sensitivity levels and work on balancing the game play. |
Rannici
Internal Error. Negative-Feedback
17
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Posted - 2013.03.02 17:22:00 -
[64] - Quote
1...
and don't give noobs the option to play only against other noobs using controllers. lame. |
Shijima Kuraimaru
WarRavens
171
|
Posted - 2013.03.02 21:19:00 -
[65] - Quote
Kevall Longstride wrote:I vote 5. Get rid of the KB&M option.
Everyone is equal, everyone knows the score and CCP owns the decision to go console only.
The only reason it's been left in from the original development of the game on PC was as a olive branch to the bitter vets in Eve who absolutely think that consoles have NO business in New Eden affairs.
It's a waste of resources trying to balance multiple input devices. Just use the one that comes in the box with the PS3, the dualshock. When a KB&M and mouse comes standard with a PS3 then fine. Till then stick to the dualshock only option.
Perhaps a reason KB/M is supported in Dust is because it's supported natively by the PS3. I can navigate and use the XMB on my PS3 with KB/M so perhaps CCP saw it as the viable controller option it actually is. |
Xender17
Oblivion S.G.X
6
|
Posted - 2013.03.02 21:21:00 -
[66] - Quote
Anti-segregation. All controllers have the right to be one! |
Y0UR NAME HERE
Imperfects Negative-Feedback
567
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Posted - 2013.03.02 23:40:00 -
[67] - Quote
Rannici wrote:1...
and don't give noobs the option to play only against other noobs using controllers. lame.
I totally agree. |
Morathi III
Rebelles A Quebec
65
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Posted - 2013.03.02 23:57:00 -
[68] - Quote
Y0UR NAME HERE wrote:Banjo Hero wrote:I vote "5 - [facepalm]"
Show me where Cmdr Wang said "segregate," please. I fear you all are freaking out over someone putting words in his mouth. You read his quote? Think about it for a second Match making aka matching players up, Based on control input, either KB/M or joystick. Its pretty obvious imo. Are you really sure, i think you can make a match with DS3 and KBM in same squad, they just make a system to try to put same control together you still can play with your friend with different controller |
Y0UR NAME HERE
Imperfects Negative-Feedback
570
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Posted - 2013.03.03 00:41:00 -
[69] - Quote
Morathi III wrote:Y0UR NAME HERE wrote:Banjo Hero wrote:I vote "5 - [facepalm]"
Show me where Cmdr Wang said "segregate," please. I fear you all are freaking out over someone putting words in his mouth. You read his quote? Think about it for a second Match making aka matching players up, Based on control input, either KB/M or joystick. Its pretty obvious imo. Are you really sure, i think you can make a match with DS3 and KBM in same squad, they just make a system to try to put same control together you still can play with your friend with different controller
Well cmndr Wang clarified for us already.
High sec separation options for the player so players can choose to have kb\m in game....its a few posts up. |
Doshneil Antaro
SVER True Blood Unclaimed.
24
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Posted - 2013.03.03 01:52:00 -
[70] - Quote
Segregation wont work. What happens if I squad up using my kb/m with 3 corp mates with controllers? This would cause more harm than good. |
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Drommy Hood
Tritan-Industries Legacy Rising
248
|
Posted - 2013.03.04 10:24:00 -
[71] - Quote
Shijima Kuraimaru wrote:Dragging it here from another thread as I feel it needs to be said here as well.
I go back and forth between the two regularly as sometimes I'm too lazy to set up the KB/M. Currently, and in the past, except for one or two builds, I can tell you that the max turn rate on the mouse is the same as the max turn rate on the DS3.
DS3 controller gives me a finer gradient of control over movement and I aim fairly well with it as well.
KB/M I give up that fine movement control to get better aim control, well for me anyway. The mouse also has a bit of a disadvantage as when using one, I have to pick up and readjust the mouse as I'm making wide sweeps which causes my aim to pause for that fraction of a second. You don't have to deal with that when using the DS3 and I can tell because no-body has brought it up either.
Still, I personally know some people who are much better shots than I am and they use controllers. If you're whole issue is that I can put the dot on a pro sniper with my mouse just as easily as he puts the dot on me with the controller he's very familiar with, then your just prejudiced against KB/M or ignorant of it's limitation.
So quit making up crap like KB/M turns faster. it doesn't. Quit saying it has better movement controls, because it doesn't. The reason some of us do well with it is because it's what we're accustomed to just like many of you are accustomed to the DS3.
And finally quit whining just because people can do just as well with the KB/M as others are obviously doing with the DS3. Seriously, the smart people are seeing that there are those who are trying to cut down on how much serious competition is out there for the Elitist DS3ers.
If there's no difference between ds3 and kb/m then:
1: why go the the trouble of moving your ps3 from the lounge/bedroom/wherever to a desk.
2: struggling with a mouse on the couch
3: if you thought there was no advantage over ds3 users or even that ds3 users had an advantage over kb/m, why would you care about being segregated from them in the first place. If your worse than them because of kb/m why would you put yourself at a disadvantage. If your the same, there's no difference. It's pub matches they're talking about anyway.
4: finally everyone is insane who thinks that kb/m =/< ds3 for control. That's why you'd rather pay -ú150 quid or more for an elite gaming kb/m for your pc and or ps3. Rather than using your already purchased console controler for your console and pc, which by admission of everyone here complaining about possible segregation that they are the same anyway |
Drommy Hood
Tritan-Industries Legacy Rising
248
|
Posted - 2013.03.04 10:28:00 -
[72] - Quote
Doshneil Antaro wrote:Segregation wont work. What happens if I squad up using my kb/m with 3 corp mates with controllers? This would cause more harm than good.
Then you would play with players who don't care about what input is being used and haven't ticked the box saying prefer DS3 players/prefer kb/m players. |
Drommy Hood
Tritan-Industries Legacy Rising
248
|
Posted - 2013.03.04 10:32:00 -
[73] - Quote
Kevall Longstride wrote:I vote 5. Get rid of the KB&M option.
Everyone is equal, everyone knows the score and CCP owns the decision to go console only.
The only reason it's been left in from the original development of the game on PC was as a olive branch to the bitter vets in Eve who absolutely think that consoles have NO business in New Eden affairs.
It's a waste of resources trying to balance multiple input devices. Just use the one that comes in the box with the PS3, the duelshock. When a KB&M and mouse comes standard with a PS3 then fine. Till then stick to the duelshock only option.
It's a bit late for that now I think as clearly the most vocal players are kb/m. It shouldn't have been introduced in the first place. As I warned about like 6 months ago with many many others. But again ds3 players aren't as vocal as kb/m players on the forums and if you don't make your mind known, your wants and needs aren't assessed. |
Himiko Kuronaga
Greatness Achieved Through Training
7
|
Posted - 2013.03.04 10:44:00 -
[74] - Quote
If you use the inferior control scheme against a player of equal skill you deserve to lose. |
Garrett Blacknova
Codex Troopers
1853
|
Posted - 2013.03.04 10:50:00 -
[75] - Quote
I have access to both KB/M controls and a Sixaxis controller.
The only reason the KB/M controls WOULD have an advantage is if there was no turn speed cap on the mouse.
Also, vehicle controls with the sixaxis controller are terrible. So that needs work. But that's totally independent of the issue with people thinking one control scheme is better. BOTH controller options need remapping. |
Drommy Hood
Tritan-Industries Legacy Rising
248
|
Posted - 2013.03.04 10:55:00 -
[76] - Quote
These sort of idea's are why we are having this argument right now;
#12Posted: 2012.07.05 19:35 | Report 2
EDIT: just realised that these topics have been locked, no gm/dev post saying why but I assume its so no one who faught against it originally can say 'I told you so' like I was just about to. But those threads are still they're and a quick search will enlighten you to the sheer idiocy of some people. To not quote but to paraphrase one of the ones I'd found that I'd replied to:
M/kb users: ds3 users are a minority, kb/m is an advantage and it should be. The few ds3 users should stop being stubborn and go and get a m/kb. Game pad users are holding back the game.
Ds3 users: are you high?
And the threads continue on in that fashion for some time. I was going to quote some other posts from before the kb/m became available, but since they're all locked So I can't quote or post links there really is no point continuing.
All that's left to say is:
I told you so |
Drommy Hood
Tritan-Industries Legacy Rising
248
|
Posted - 2013.03.04 10:56:00 -
[77] - Quote
Himiko Kuronaga wrote:If you use the inferior control scheme against a player of equal skill you deserve to lose.
This is a console. See my above post to as why your the root cause of this whole argument. Or atleast your way of thinking is |
Garrett Blacknova
Codex Troopers
1853
|
Posted - 2013.03.04 11:03:00 -
[78] - Quote
I still find this funny, because after using both schemes regularly enough to be good with them, I still run my Sixaxis more often because it's NOT A DISADVANTAGE.
We need more control scheme options - particularly for vehicles, and preferably with a LOT of freedom to remap the controls. |
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CCP Eterne
C C P C C P Alliance
835
|
Posted - 2013.03.04 11:10:00 -
[79] - Quote
Just to repeat what Cmdr Wang said in the other thread, there is no intent to segregate players because of controller used, only for it to play a factor in matchmaking. Additionally, this only applies to high security public matches and does not apply to null sec or corp matches. |
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Tiel Syysch
Imperfects Negative-Feedback
652
|
Posted - 2013.03.04 16:38:00 -
[80] - Quote
CCP Eterne wrote:Just to repeat what Cmdr Wang said in the other thread, there is no intent to segregate players because of controller used, only for it to play a factor in matchmaking.
Please explain how controller type being part of the matchmaking formula isn't going to move people into a specific match in place of another match.
Also, if I'm given the option to choose to play with only people using my controller type, how does that not segregate myself from people of other controller types? (not forcibly, sure, but I can cause it to happen if given the option)
Please spend dev resources on balancing the control schemes instead of making a convoluted matchmaking system that splits up the player base. |
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Nova Knife
Seituoda Taskforce Command Caldari State
791
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Posted - 2013.03.04 17:15:00 -
[81] - Quote
CCP Eterne wrote:Just to repeat what Cmdr Wang said in the other thread, there is no intent to segregate players because of controller used, only for it to play a factor in matchmaking. Additionally, this only applies to high security public matches and does not apply to null sec or corp matches.
Like many other people have said ; If you feel the need to make any sort of changes to matchmaking, it indicates the input methods are not balanced. Currently, the bugs where turn speed limits were un-nerfed for mouse/keyboard, and the keyboard speed bug for armor tanks are really the only things that are imbalanced regarding the input methods.
Fix these, and there is no reason whatsoever to have any sort of filter or matchmaking changes because there will be no difference in performance other than player preference.
It's really that simple. |
Noc Tempre
Imperfects Negative-Feedback
1181
|
Posted - 2013.03.04 18:18:00 -
[82] - Quote
CCP Eterne wrote:Just to repeat what Cmdr Wang said in the other thread, there is no intent to segregate players because of controller used, only for it to play a factor in matchmaking. Additionally, this only applies to high security public matches and does not apply to null sec or corp matches.
There may have been no intent, but it's obvious that's what the result would be. Furthermore, no one wants it (a few loudmouths want KMB removed from the game, hardly the same thing). Ignoring your customers' feedback is a dangerous road to walk.
It's funny, the game was a lot better before Instant Battle even existed. I still see it as wasted resources, it's not adding positive gameplay at a rate that merits all the dev attention. |
Tiel Syysch
Imperfects Negative-Feedback
652
|
Posted - 2013.03.04 18:23:00 -
[83] - Quote
Noc Tempre wrote:CCP Eterne wrote:Just to repeat what Cmdr Wang said in the other thread, there is no intent to segregate players because of controller used, only for it to play a factor in matchmaking. Additionally, this only applies to high security public matches and does not apply to null sec or corp matches. There may have been no intent, but it's obvious that's what the result would be. Furthermore, no one wants it (a few loudmouths want KMB removed from the game, hardly the same thing). Ignoring your customers' feedback is a dangerous road to walk. It's funny, the game was a lot better before Instant Battle even existed. I still see it as wasted resources, it's not adding positive gameplay at a rate that merits all the dev attention.
Yeah, I still think all the work being done on matchmaking is wasted resources. Give the good players something better to do than "pub stomp for SP" and you won't see us in high sec instant battles anymore, and suddenly no need for the matchmaking system because the skilled are off doing something more worthwhile. |
Noc Tempre
Imperfects Negative-Feedback
1181
|
Posted - 2013.03.04 18:27:00 -
[84] - Quote
Tiel Syysch wrote:Noc Tempre wrote:CCP Eterne wrote:Just to repeat what Cmdr Wang said in the other thread, there is no intent to segregate players because of controller used, only for it to play a factor in matchmaking. Additionally, this only applies to high security public matches and does not apply to null sec or corp matches. There may have been no intent, but it's obvious that's what the result would be. Furthermore, no one wants it (a few loudmouths want KMB removed from the game, hardly the same thing). Ignoring your customers' feedback is a dangerous road to walk. It's funny, the game was a lot better before Instant Battle even existed. I still see it as wasted resources, it's not adding positive gameplay at a rate that merits all the dev attention. Yeah, I still think all the work being done on matchmaking is wasted resources. Give the good players something better to do than "pub stomp for SP" and you won't see us in high sec instant battles anymore, and suddenly no need for the matchmaking system because the skilled are off doing something more worthwhile.
I hear BF3 is pretty popular. They didn't fuss with a matchmaking service (you have the battlefinder, but it is based on filling rooms, not "balancing"). |
BursegSardaukar
Sardaukar Merc Guild General Tso's Alliance
55
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Posted - 2013.03.04 18:36:00 -
[85] - Quote
Don't segregate.
How the hell are they going to manage squads with mixed input? |
Shijima Kuraimaru
WarRavens
173
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Posted - 2013.03.05 00:31:00 -
[86] - Quote
Nova Knife wrote:CCP Eterne wrote:Just to repeat what Cmdr Wang said in the other thread, there is no intent to segregate players because of controller used, only for it to play a factor in matchmaking. Additionally, this only applies to high security public matches and does not apply to null sec or corp matches. Like many other people have said ; If you feel the need to make any sort of changes to matchmaking, it indicates the input methods are not balanced. Currently, the bugs where turn speed limits were un-nerfed for mouse/keyboard, and the keyboard speed bug for armor tanks are really the only things that are imbalanced regarding the input methods. Fix these, and there is no reason whatsoever to have any sort of filter or matchmaking changes because there will be no difference in performance other than player preference. It's really that simple.
I actually ran a few armor tanks last night to check this supposed bug. And guess what I found. It doesn't exist. When I hit "W" to go forward, or "S" to reverse, it had acceleration time. It didn't instantly move full speed in chosen direction. |
BlG MAMA
PLAYSTATION4
4
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Posted - 2013.03.05 00:39:00 -
[87] - Quote
Dont give us any more options , keep everything as a HUGE clusterfuck.
Let Kb/M users **** DS3 users so they can feel better since they cant **** Kb/M users as easy as DS3 ones.
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Shijima Kuraimaru
WarRavens
173
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Posted - 2013.03.05 01:05:00 -
[88] - Quote
BlG MAMA wrote:Dont give us any more options , keep everything as a HUGE clusterfuck.
Let Kb/M users **** DS3 users so they can feel better since they cant **** Kb/M users as easy as DS3 ones.
I use both and find little difference. Movement is easier with controller while aiming is easier with Mouse. Perhaps I should really **** people off and go hybrid control using left stick to move and mouse to turn and aim. Then I'd have the best of both worlds.
Wait... There are players already doing that. LOL |
Garrett Blacknova
Codex Troopers
1857
|
Posted - 2013.03.05 13:08:00 -
[89] - Quote
Shijima Kuraimaru wrote:Perhaps I should really **** people off and go hybrid control using left stick to move and mouse to turn and aim. Then I'd have the best of both worlds.
Wait... There are players already doing that. LOL There's a problem with this. Manual reloading is awkward. So are interactions (hacking, climbing ladders) and things like jumping.
Hybrid control is awkward and restrictive. It gives a great combination of advantages, but it also has its own disadvantages.
Of course, it's better than the other hybrid option - keyboard movement, controller aim. Which I've also tried. If I could reshuffle a few buttons on the controller, it would probably be decent - though still not great.
Square: Tap to reload, hold to interact (hack, enter vehicle/turret, climb ladder) Circle: Crouch Triangle: Switch weapon R2: ADS
Use everything else that's in easy reach while holding the controller in your right hand, and put the left hand on the WASD keys, and you've got basically all functions in easy reach. BUT you have the worst aim and the worst movement options. So it also doesn't give an advantage. |
Gauder Berwyck
Deadly Blue Dots RISE of LEGION
219
|
Posted - 2013.03.05 13:09:00 -
[90] - Quote
I'll have an order of Option 3 please, served steaming hot. Thank you. |
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