Pages: 1 2 3 4 5 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Alldin Kan
Imperfects Negative-Feedback
169
|
Posted - 2013.02.18 13:57:00 -
[1] - Quote
First match of the day I go 35-0 while feeling like a total wreck and in a logi suit. Almost all of my kills were OHK with no damage mods, I say nerf it to 30 damage or increase spread just like in the old days. |
Anndy Dusty
Paladin Survey Force Amarr Empire
18
|
Posted - 2013.02.18 14:00:00 -
[2] - Quote
i think the damage is fine but the range is a bit ridiculous, a bigger spread or just range nerf would be nice |
Vermaak 'Fatal' Kuvakei
Osmon Surveillance Caldari State
151
|
Posted - 2013.02.18 14:02:00 -
[3] - Quote
Only the militia is op, the rest are fine. |
Snaps Tremor
Tritan-Industries Legacy Rising
41
|
Posted - 2013.02.18 14:47:00 -
[4] - Quote
Vermaak 'Fatal' Kuvakei wrote:Only the militia is op, the rest are fine.
This. There's hardly any motivation to skill into shotguns when the militia unit with Weaponry 5 (which most people now have) can one shot any non-heavy up close. Rather than nerfing the high end, shotguns need the bottom end of the range drawn out to make upgrading worthwhile. |
Scoot Medic
ZionTCD Legacy Rising
50
|
Posted - 2013.02.18 15:09:00 -
[5] - Quote
CRG-3 and anything higher needs to stay as is, anything lower needs a damage nerf. |
DigiOps
DUST University Ivy League
85
|
Posted - 2013.02.18 15:12:00 -
[6] - Quote
Snaps Tremor wrote:There's hardly any motivation to skill into shotguns I agree. :D |
Citrutex
The High and Mighty
63
|
Posted - 2013.02.18 15:21:00 -
[7] - Quote
Scissors wrote:Nerf Rock, Paper is fine.
Pretty sure you're just mad someone killed your more expensive suit with a shotgun.
Vermaak 'Fatal' Kuvakei wrote:Only the militia is op, the rest are fine. a slight damage nerf (or one less pellet?) would probably be fair. |
Iron Wolf Saber
BetaMax.
2866
|
Posted - 2013.02.18 15:24:00 -
[8] - Quote
I know they rented a chinese dragon costume and put viking shields all over it and gave it a viking helmet. |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
|
Posted - 2013.02.18 15:30:00 -
[9] - Quote
Been discussed many many times.
Militia shotgun is just like any other militia weapon. So, it either mean it's fine or all militia weapon should have lower damage than their T1 equivalent.
Also, you may have OHK a lot of people with very little SP amount and thus very low HP.
At the moment, most weapons are fine imo. No nerf are needed, just slight adjustments. Let's stop with the sledgehammer. |
lDocHollidayl
Imperfects Negative-Feedback
171
|
Posted - 2013.02.18 15:32:00 -
[10] - Quote
Yea...that 5 meter range is OP??? Do you guys know the stats of weapon before you ask for the hammer? If you do not...it is in the training ground section and done quite well. Your grenade has more spread...geez. |
|
Paran Tadec
Imperfects Negative-Feedback
902
|
Posted - 2013.02.18 15:46:00 -
[11] - Quote
this heavy says shotguns are fine. |
Altina McAlterson
TRUE TEA BAGGERS
362
|
Posted - 2013.02.18 16:04:00 -
[12] - Quote
I don't think they should nerf it, honestly.
Instead there should be a message that pops up every time you spawned with a shotgun that said:
"Warning:Shotguns are lame. By using one you acknowledge that you have no gun game and understand you will be teabagged as much a humanly possible."
On the real I wish they never put shotguns in the game, but since they did no use nerfing them. We'll all just have to deal with it and adjust. I don't really care if they nerf the militia shotgun or not, since would it really matter if they had to train the skill to level I and use a slightly more expensive gun? |
Mocha Biscotti
Red Star.
10
|
Posted - 2013.02.18 16:08:00 -
[13] - Quote
Altina McAlterson wrote:I don't think they should nerf it, honestly.
Instead there should be a message that pops up every time you spawned with a shotgun that said:
"Warning:Shotguns are lame. By using one you acknowledge that you have no gun game and understand you will be teabagged as much a humanly possible."
On the real I wish they never put shotguns in the game, but since they did no use nerfing them. We'll all just have to deal with it and adjust. I don't really care if they nerf the militia shotgun or not, since would it really matter if they had to train the skill to level I and use a slightly more expensive gun? Shotguns require the ability to get close, so strafing or sneaking, and you do have to get the circle on the person.
Are you not smart enough to figure out "move away from the guy trying to charge me, he probably has a shotgun." ?
I'm pretty sure this is a case of intelligent play here. Or in the case of objective defenders.... Grenades to flush us out... |
Tbone322
D3ath D3alers RISE of LEGION
124
|
Posted - 2013.02.18 16:08:00 -
[14] - Quote
Citrutex wrote:Scissors wrote:Nerf Rock, Paper is fine. Pretty sure you're just mad someone killed your more expensive suit with a shotgun. Vermaak 'Fatal' Kuvakei wrote:Only the militia is op, the rest are fine. a slight damage nerf (or one less pellet?) would probably be fair.
How many pellets do they have anyways? |
Citrutex
The High and Mighty
63
|
Posted - 2013.02.18 16:14:00 -
[15] - Quote
Tbone322 wrote:How many pellets do they have anyways?
I wish i knew, regardless, militia shotgun shouldn't be nerfed so hard that it can't ohk most thing's, one less pellet on militia idea intended so you have to get a good, cleaner shot to lay down enough alpha |
iceyburnz
Crux Special Tasks Group Gallente Federation
282
|
Posted - 2013.02.18 16:18:00 -
[16] - Quote
Shotguns are fine.
Its the only gun in the game (I think) that doesn't get a damage boost from its skills, and requires a heavy skill, investment to be usable. |
Twitch Nixon
That's Unfortunate
1
|
Posted - 2013.02.18 16:26:00 -
[17] - Quote
Shotgun is fine. Once you hear the kickball, just be on guard around corners. If you don't let the scout get within 20m of you, it's not really an issue. |
Coleman Gray
Coalition Of Goverments
47
|
Posted - 2013.02.18 16:29:00 -
[18] - Quote
they have too much range is the only issue really |
iceyburnz
Crux Special Tasks Group Gallente Federation
282
|
Posted - 2013.02.18 16:29:00 -
[19] - Quote
Snaps Tremor wrote:Vermaak 'Fatal' Kuvakei wrote:Only the militia is op, the rest are fine. This. There's hardly any motivation to skill into shotguns when the militia unit with Weaponry 5 (which most people now have) can one shot any non-heavy up close.
This is wrong. Ive shot pleanty of assault pro and adv players at 0-1 meters from behind and not even got to armour using a CR, chimera and a KH4M
|
Assi9 Ventox
The Hellspawned
2
|
Posted - 2013.02.18 16:37:00 -
[20] - Quote
Vermaak 'Fatal' Kuvakei wrote:Only the militia is op, the rest are fine.
All militia weapons should have .01% jam rate and a .005% chance to explode if it jams. That would spice things up a bit. |
|
Citrutex
The High and Mighty
63
|
Posted - 2013.02.18 16:38:00 -
[21] - Quote
iceyburnz wrote:This is wrong. Ive shot pleanty of assault pro and adv players at 0-1 meters from behind and not even got to armour using a CR, chimera and a KH4M
Probably more due to poor hit detection than 'not enough damage coming out of the barrel' |
lDocHollidayl
Imperfects Negative-Feedback
171
|
Posted - 2013.02.18 16:47:00 -
[22] - Quote
Coleman Gray wrote:they have too much range is the only issue really
Read the thread...5 meters? too much? |
Disturbingly Bored
Universal Allies Inc.
92
|
Posted - 2013.02.18 16:49:00 -
[23] - Quote
It's official now:
Every single weapon in the game is OP. |
Jack McReady
A.C.M.E Corp
71
|
Posted - 2013.02.18 16:58:00 -
[24] - Quote
many of you obviously do not understand how the range works. the highest range shotgun has 9 meter optimal when I am not mistaken, that is without skills.
the keyword here is OPTIMAL range. they also have like 30 meters falloff range. most fights are under 20 meters due to map design and a shotgun would still deal more than 50% of its damage at that range if you have invested into shotgun & sharpshooter skills. a logi, scout and some assault fits can be still 2 hit at range of 20 meters with a shotgun. |
Sloth9230
Reaper Galactic
244
|
Posted - 2013.02.18 17:26:00 -
[25] - Quote
Jack McReady wrote:many of you obviously do not understand how the range works. the highest range shotgun has 9 meter optimal when I am not mistaken, that is without skills.
the keyword here is OPTIMAL range. they also have like 30 meters falloff range. most fights are under 20 meters due to map design and a shotgun would still deal more than 50% of its damage at that range if you have invested into shotgun & sharpshooter skills. a logi, scout and some assault fits can be still 2 hit at range of 20 meters with a shotgun.
Still slower than an assault rifle. I'm also curious as to where you get this information? It usually takes me 3 hits to kill anything that isn't within 10 feet of me, and no, I didn't miss. |
TheMarkOf22
Internal Error. Negative-Feedback
41
|
Posted - 2013.02.18 17:27:00 -
[26] - Quote
they all have far too much range, when fully leveled it's like a sniper... |
TheMarkOf22
Internal Error. Negative-Feedback
41
|
Posted - 2013.02.18 17:29:00 -
[27] - Quote
Disturbingly Bored wrote:It's official now:
Every single weapon in the game is OP.
AR's SMG's Pistols Forge Guns
Are all balanced or even underpowered compared to the rest of the weapons in the game, low level smgs are terrible, same goes for single shot AR's |
Altina McAlterson
TRUE TEA BAGGERS
362
|
Posted - 2013.02.18 17:31:00 -
[28] - Quote
Disturbingly Bored wrote:It's official now:
Every single weapon in the game is OP. Didn't think nova knives made the list yet.
But yea. once I saw people saying the scrambler pistols were OP I knew we were ******. |
Lance 2ballzStrong
SyNergy Gaming
641
|
Posted - 2013.02.18 17:33:00 -
[29] - Quote
The range is a bit ridiculous. Damage over the range should be reduced, or the spread increased.
Militia shotgun is too good to be free also.
People complain about the HMG range being too much, but with the spread it has it basically shoots spitballs at range...not shotguns. Both are suppose to be CQC weapons, yet all the tears are directed mainly at the HMG...smh. |
Morathi III
Rebelles A Quebec
57
|
Posted - 2013.02.18 17:36:00 -
[30] - Quote
Alldin Kan wrote:First match of the day I go 35-0 while feeling like a total wreck and in a logi suit. Almost all of my kills were OHK with no damage mods, I say nerf it to 30 damage or increase spread just like in the old days. I can kill militia dropsuit easily but need 3+ bullet against proto, i think is fine, can imps stop said anythink is OP except their AR, plz stop |
|
Sloth9230
Reaper Galactic
244
|
Posted - 2013.02.18 17:43:00 -
[31] - Quote
Lance 2ballzStrong wrote:The range is a bit ridiculous. Damage over the range should be reduced, or the spread increased.
Militia shotgun is too good to be free also.
Militia and Level 1-2 could both use an increase in spread, everything else better be left intact.
It's not free, unless you buy the BPO. |
Lance 2ballzStrong
SyNergy Gaming
641
|
Posted - 2013.02.18 17:48:00 -
[32] - Quote
Sloth9230 wrote:Lance 2ballzStrong wrote:The range is a bit ridiculous. Damage over the range should be reduced, or the spread increased.
Militia shotgun is too good to be free also.
Militia and Level 1-2 could both use an increase in spread, everything else better be left intact. It's not free, unless you buy the BPO.
let's face it, militia infantry gear is so dirt cheap it may as well be free. |
iLLMaTiC619
KiLo.
19
|
Posted - 2013.02.18 17:49:00 -
[33] - Quote
stop crying about shotguns being OP.. if you invest in anything that cost high SP it will be stronger..learn to play the game and stfu |
Morathi III
Rebelles A Quebec
57
|
Posted - 2013.02.18 17:51:00 -
[34] - Quote
The real reason is probably Aldin Khan got kill in his back often by a shotgun this tread is boring |
Sloth9230
Reaper Galactic
244
|
Posted - 2013.02.18 17:51:00 -
[35] - Quote
Lance 2ballzStrong wrote:
let's face it, militia infantry gear is so dirt cheap it may as well be free.
I was under the impression that that was it's intended purpose |
Lance 2ballzStrong
SyNergy Gaming
641
|
Posted - 2013.02.18 17:53:00 -
[36] - Quote
Sloth9230 wrote:Lance 2ballzStrong wrote:
let's face it, militia infantry gear is so dirt cheap it may as well be free.
I was under the impression that that was it's intended purpose
the point people are making is it's too cheap to be THAT effective... |
Morathi III
Rebelles A Quebec
57
|
Posted - 2013.02.18 17:55:00 -
[37] - Quote
I expect is for that |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2013.02.18 18:07:00 -
[38] - Quote
Oh yeah, let's go ahead and nerf the <20 meter range so that when we get on those 1km long maps those shotguns will be more balanced.
FFS, it's a SHOTGUN - it's a High Damage, Low Range weapon. Just because this is the first time you've ever seem them truly utilized in an FPS (Call of Duty discouraging their use as SMGs could go into ADS faster) doesn't mean they're over-powered.
You ever fired a REAL shotgun? They have a LOT more range than these things. |
Morathi III
Rebelles A Quebec
57
|
Posted - 2013.02.18 18:13:00 -
[39] - Quote
Aeon Amadi wrote:Oh yeah, let's go ahead and nerf the <20 meter range so that when we get on those 1km long maps those shotguns will be more balanced.
FFS, it's a SHOTGUN - it's a High Damage, Low Range weapon. Just because this is the first time you've ever seem them truly utilized in an FPS (Call of Duty discouraging their use as SMGs could go into ADS faster) doesn't mean they're over-powered.
You ever fired a REAL shotgun? They have a LOT more range than these things. +1 |
GetShotUp
UnReaL.
85
|
Posted - 2013.02.18 18:18:00 -
[40] - Quote
Not to offend any shotgun users or anything, but shotgun kills aren't hard to get. Its all about getting in that good distance to hit the target really hard. I know some players who stay behind walls, waiting for people to pass and BAM! Shotgunn'd the **** down. Thats not hard at all compared to me keeping a dead aim on a long distance target who is geared the **** up AND taking his ass down.
I'm fine with the shotgun. Sure, it pisses me off when I get one shotted, but I can already tell how a shotgun looks and when I see or hear that ****, I'm distancing myself from that area and taking over.
Oh, and I'm running assault type ll still working on my shields so i hope I can take a shotgun blow better than now. It's all good, though. |
|
Morathi III
Rebelles A Quebec
57
|
Posted - 2013.02.18 18:19:00 -
[41] - Quote
TheMarkOf22 wrote:Disturbingly Bored wrote:It's official now:
Every single weapon in the game is OP. AR's SMG's Pistols Forge Guns Are all balanced or even underpowered compared to the rest of the weapons in the game, low level smgs are terrible, same goes for single shot AR's Imps call and i say its an idiot call, best KDR are tank and AR, stop crying kids its boring |
Morathi III
Rebelles A Quebec
57
|
Posted - 2013.02.18 18:20:00 -
[42] - Quote
GetShotUp wrote:Not to offend any shotgun users or anything, but shotgun kills aren't hard to get. Its all about getting in that good distance to hit the target really hard. I know some players who stay behind walls, waiting for people to pass and BAM! Shotgunn'd the **** down. Thats not hard at all compared to me keeping a dead aim on a long distance target who is geared the **** up AND taking his ass down.
I'm fine with the shotgun. Sure, it pisses me off when I get one shotted, but I can already tell how a shotgun looks and when I see or hear that ****, I'm distancing myself from that area and taking over.
Oh, and I'm running assault type ll still working on my shields so i hope I can take a shotgun blow better than now. It's all good, though. Always AR on top |
Sloth9230
Reaper Galactic
244
|
Posted - 2013.02.18 18:24:00 -
[43] - Quote
GetShotUp wrote:Not to offend any shotgun users or anything, but shotgun kills aren't hard to get. Its all about getting in that good distance to hit the target really hard. I know some players who stay behind walls, waiting for people to pass and BAM! Shotgunn'd the **** down. Thats not hard at all compared to me keeping a dead aim on a long distance target who is geared the **** up AND taking his ass down.
You're right, it is easy, but that's only because the vast majority of players don't pay attention to their surroundings/radar, especially snipers. I can usually kill 3-4 people in a group before they ever notice I was there, it's embarrassing really. |
Lance 2ballzStrong
SyNergy Gaming
641
|
Posted - 2013.02.18 18:29:00 -
[44] - Quote
Aeon Amadi wrote:Oh yeah, let's go ahead and nerf the <20 meter range so that when we get on those 1km long maps those shotguns will be more balanced.
FFS, it's a SHOTGUN - it's a High Damage, Low Range weapon. Just because this is the first time you've ever seem them truly utilized in an FPS (Call of Duty discouraging their use as SMGs could go into ADS faster) doesn't mean they're over-powered.
You ever fired a REAL shotgun? They have a LOT more range than these things.
Funny you bring real life into it...
Ever fire a minigun in real life? It has zero spool time, deadly accurate, no spread.
You people are a bunch of hypocrites. Like seriously. "OH NO! DON'T NERF THE SHOTGUN!" then on the other hand "NERF THE HMG!!!"
You realize both guns serve the SAME PURPOSE in DUST? Both are CQC.
As an HMG user I can admit to a slight range nerf, and a heat build up nerf, but you shotgun users can never admit to a nerf.
Don't worry, when the HMG gets nerfed, the next OP bandwagon gonna be the shotgun. |
Morathi III
Rebelles A Quebec
57
|
Posted - 2013.02.18 18:30:00 -
[45] - Quote
Lance 2ballzStrong wrote:Aeon Amadi wrote:Oh yeah, let's go ahead and nerf the <20 meter range so that when we get on those 1km long maps those shotguns will be more balanced.
FFS, it's a SHOTGUN - it's a High Damage, Low Range weapon. Just because this is the first time you've ever seem them truly utilized in an FPS (Call of Duty discouraging their use as SMGs could go into ADS faster) doesn't mean they're over-powered.
You ever fired a REAL shotgun? They have a LOT more range than these things. Funny you bring real life into it... Ever fire a minigun in real life? It has zero spool time, deadly accurate, no spread. You people are a bunch of hypocrites. Like seriously. "OH NO! DON'T NERF THE SHOTGUN!" then on the other hand "NERF THE HMG!!!" You realize both guns serve the SAME PURPOSE in DUST? Both are CQC. As an HMG user I can admit to a slight range nerf, and a heat build up nerf, but you shotgun users can never admit to a nerf. Don't worry, when the HMG gets nerfed, the next OP bandwagon gonna be the shotgun. HMG is fine |
Julius Vindice
Anonymous Killers Mercenary Corporation
39
|
Posted - 2013.02.18 18:32:00 -
[46] - Quote
I say they need to make it unusable for scouts to use them like their toys, a scout using a shotgun is like a child firing a double barrel, the poor lad will get thrown on their hoo haa. |
TheMarkOf22
Internal Error. Negative-Feedback
41
|
Posted - 2013.02.18 18:33:00 -
[47] - Quote
Morathi III wrote:TheMarkOf22 wrote:Disturbingly Bored wrote:It's official now:
Every single weapon in the game is OP. AR's SMG's Pistols Forge Guns Are all balanced or even underpowered compared to the rest of the weapons in the game, low level smgs are terrible, same goes for single shot AR's Imps call and i say its an idiot call, best KDR are tank and AR, stop crying kids its boring
Tanks are way overpowered and that's been the case since the beginning of time.
What AR users have good kdrs that didnt play in closed beta, bet you can't name a single player with an AR thats putting up a high kid without a significant SP advantage... |
Morathi III
Rebelles A Quebec
57
|
Posted - 2013.02.18 18:34:00 -
[48] - Quote
TheMarkOf22 wrote:Morathi III wrote:TheMarkOf22 wrote:Disturbingly Bored wrote:It's official now:
Every single weapon in the game is OP. AR's SMG's Pistols Forge Guns Are all balanced or even underpowered compared to the rest of the weapons in the game, low level smgs are terrible, same goes for single shot AR's Imps call and i say its an idiot call, best KDR are tank and AR, stop crying kids its boring Tanks are way overpowered and that's been the case since the beginning of time. What AR users have good kdrs that didnt play in closed beta, bet you can't name a single player with an AR thats putting up a high kid without a significant SP advantage... Can you name a shotgun player? |
Lance 2ballzStrong
SyNergy Gaming
641
|
Posted - 2013.02.18 18:38:00 -
[49] - Quote
Morathi III wrote:Lance 2ballzStrong wrote:Aeon Amadi wrote:Oh yeah, let's go ahead and nerf the <20 meter range so that when we get on those 1km long maps those shotguns will be more balanced.
FFS, it's a SHOTGUN - it's a High Damage, Low Range weapon. Just because this is the first time you've ever seem them truly utilized in an FPS (Call of Duty discouraging their use as SMGs could go into ADS faster) doesn't mean they're over-powered.
You ever fired a REAL shotgun? They have a LOT more range than these things. Funny you bring real life into it... Ever fire a minigun in real life? It has zero spool time, deadly accurate, no spread. You people are a bunch of hypocrites. Like seriously. "OH NO! DON'T NERF THE SHOTGUN!" then on the other hand "NERF THE HMG!!!" You realize both guns serve the SAME PURPOSE in DUST? Both are CQC. As an HMG user I can admit to a slight range nerf, and a heat build up nerf, but you shotgun users can never admit to a nerf. Don't worry, when the HMG gets nerfed, the next OP bandwagon gonna be the shotgun. HMG is fine
I'm sure you've never used one, otherwise you'll KNOW they're not "fine". Ideally I can also say they're fine cuz I use them, but I know their range is ridiculous when skilled into it, plus the heat build up.
I've used shotguns before the last reset, and they are also ridiculous. People just don't want to admit their weapon of choice needs a tweak. If that's the case then STFU about other weapons needing a tweak.
Yeah AR's have no recoil, HMG's have too much range, shotguns have too much dmg over range, sniper rifles are too easy for the dmg they do, LR's heat build up is a joke also.
^ They're ALL my opinions, but at least I've used every one of them to have a valid opinion.
I can admit my weapon of choice needs a tweak, how many of you out there can admit that?
Hypocrites. |
Morathi III
Rebelles A Quebec
57
|
Posted - 2013.02.18 18:42:00 -
[50] - Quote
Lance 2ballzStrong wrote:Morathi III wrote:Lance 2ballzStrong wrote:Aeon Amadi wrote:Oh yeah, let's go ahead and nerf the <20 meter range so that when we get on those 1km long maps those shotguns will be more balanced.
FFS, it's a SHOTGUN - it's a High Damage, Low Range weapon. Just because this is the first time you've ever seem them truly utilized in an FPS (Call of Duty discouraging their use as SMGs could go into ADS faster) doesn't mean they're over-powered.
You ever fired a REAL shotgun? They have a LOT more range than these things. Funny you bring real life into it... Ever fire a minigun in real life? It has zero spool time, deadly accurate, no spread. You people are a bunch of hypocrites. Like seriously. "OH NO! DON'T NERF THE SHOTGUN!" then on the other hand "NERF THE HMG!!!" You realize both guns serve the SAME PURPOSE in DUST? Both are CQC. As an HMG user I can admit to a slight range nerf, and a heat build up nerf, but you shotgun users can never admit to a nerf. Don't worry, when the HMG gets nerfed, the next OP bandwagon gonna be the shotgun. HMG is fine I'm sure you've never used one, otherwise you'll KNOW they're not "fine". Ideally I can also say they're fine cuz I use them, but I know their range is ridiculous when skilled into it, plus the heat build up. I've used shotguns before the last reset, and they are also ridiculous. People just don't want to admit their weapon of choice needs a tweak. If that's the case then STFU about other weapons needing a tweak. Yeah AR's have no recoil, HMG's have too much range, shotguns have too much dmg over range, sniper rifles are too easy for the dmg they do, LR's heat build up is a joke also. ^ They're ALL my opinions, but at least I've used every one of them to have a valid opinion. I can admit my weapon of choice needs a tweak, how many of you out there can admit that? Hypocrites. If anything is OP like you said.... Dont need to buff them ;) |
|
martinofski
Rebelles A Quebec
13
|
Posted - 2013.02.18 18:44:00 -
[51] - Quote
I am tired of all this OP threads. Most people play AR an all we see is nurf the other guns.
Most of the AR user who says other gun are OP are possibly not well equiped/skilled. I see well trained AR/shotgun/sniper user kill heavy without difficulties. I see scout user get kill really quick when they don't achieve to attack from behind.
It's pretty hard to say something is OP when you don't even know what are the other guy's skills. He might use a cheap shotgun or whatever gun, but still have 3.5M SP behing it. You never know.
|
Lance 2ballzStrong
SyNergy Gaming
641
|
Posted - 2013.02.18 18:46:00 -
[52] - Quote
Morathi III wrote:Lance 2ballzStrong wrote:Morathi III wrote:Lance 2ballzStrong wrote:Aeon Amadi wrote:Oh yeah, let's go ahead and nerf the <20 meter range so that when we get on those 1km long maps those shotguns will be more balanced.
FFS, it's a SHOTGUN - it's a High Damage, Low Range weapon. Just because this is the first time you've ever seem them truly utilized in an FPS (Call of Duty discouraging their use as SMGs could go into ADS faster) doesn't mean they're over-powered.
You ever fired a REAL shotgun? They have a LOT more range than these things. Funny you bring real life into it... Ever fire a minigun in real life? It has zero spool time, deadly accurate, no spread. You people are a bunch of hypocrites. Like seriously. "OH NO! DON'T NERF THE SHOTGUN!" then on the other hand "NERF THE HMG!!!" You realize both guns serve the SAME PURPOSE in DUST? Both are CQC. As an HMG user I can admit to a slight range nerf, and a heat build up nerf, but you shotgun users can never admit to a nerf. Don't worry, when the HMG gets nerfed, the next OP bandwagon gonna be the shotgun. HMG is fine I'm sure you've never used one, otherwise you'll KNOW they're not "fine". Ideally I can also say they're fine cuz I use them, but I know their range is ridiculous when skilled into it, plus the heat build up. I've used shotguns before the last reset, and they are also ridiculous. People just don't want to admit their weapon of choice needs a tweak. If that's the case then STFU about other weapons needing a tweak. Yeah AR's have no recoil, HMG's have too much range, shotguns have too much dmg over range, sniper rifles are too easy for the dmg they do, LR's heat build up is a joke also. ^ They're ALL my opinions, but at least I've used every one of them to have a valid opinion. I can admit my weapon of choice needs a tweak, how many of you out there can admit that? Hypocrites. If anything is OP like you said.... Dont need to buff them ;)
L2 read... who said anything about a buff?
I realize having a conversation with you is useless because you're hellbent on defending everything in the game besides ARs.
This community on the whole is hypocritical when it comes to weapon balance.
|
Morathi III
Rebelles A Quebec
57
|
Posted - 2013.02.18 18:48:00 -
[53] - Quote
AR is fine, sorry if i appear wrong here |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2013.02.18 18:48:00 -
[54] - Quote
Lance 2ballzStrong wrote:Aeon Amadi wrote:Oh yeah, let's go ahead and nerf the <20 meter range so that when we get on those 1km long maps those shotguns will be more balanced.
FFS, it's a SHOTGUN - it's a High Damage, Low Range weapon. Just because this is the first time you've ever seem them truly utilized in an FPS (Call of Duty discouraging their use as SMGs could go into ADS faster) doesn't mean they're over-powered.
You ever fired a REAL shotgun? They have a LOT more range than these things. Funny you bring real life into it... Ever fire a minigun in real life? It has zero spool time, deadly accurate, no spread. You people are a bunch of hypocrites. Like seriously. "OH NO! DON'T NERF THE SHOTGUN!" then on the other hand "NERF THE HMG!!!" You realize both guns serve the SAME PURPOSE in DUST? Both are CQC. As an HMG user I can admit to a slight range nerf, and a heat build up nerf, but you shotgun users can never admit to a nerf. Don't worry, when the HMG gets nerfed, the next OP bandwagon gonna be the shotgun.
When the **** did I say anything about the HMG in this thread? I've frequently advocated that the HMG is just fine the way it is - quit trying to turn me into something that you just made up for whatever point it is you're trying to make. Like, seriously, does anyone else see the absolute stupidity of this guys post in correlation to being a RESPONSE of mine? |
Sloth9230
Reaper Galactic
244
|
Posted - 2013.02.18 18:53:00 -
[55] - Quote
Lance 2ballzStrong wrote: Snip
They're all fine.
And shotguns do do significantly less damage out of their optimal range.
Also not sure why people insist on the HMG being a CQC weapon? Obviously they're not supposed to be. That you want to turn them into CQC weapons is a different story.
Aeon Amadi wrote:
When the **** did I say anything about the HMG in this thread? I've frequently advocated that the HMG is just fine the way it is - quit trying to turn me into something that you just made up for whatever point it is you're trying to make. Like, seriously, does anyone else see the absolute stupidity of this guys post in correlation to being a RESPONSE of mine?
lol |
Sloth9230
Reaper Galactic
244
|
Posted - 2013.02.18 18:55:00 -
[56] - Quote
Stupid double post. |
Tbone322
D3ath D3alers RISE of LEGION
124
|
Posted - 2013.02.18 18:57:00 -
[57] - Quote
Citrutex wrote:Tbone322 wrote:How many pellets do they have anyways? I wish i knew, regardless, militia shotgun shouldn't be nerfed so hard that it can't ohk most thing's, one less pellet on militia idea intended so you have to get a good, cleaner shot to lay down enough alpha
Shucks, I was hoping you actually knew how many there were so we could calculate the actual total damage possible per shot. Anybody got this information? |
Lance 2ballzStrong
SyNergy Gaming
641
|
Posted - 2013.02.18 19:05:00 -
[58] - Quote
Aeon Amadi wrote:Lance 2ballzStrong wrote:Aeon Amadi wrote:Oh yeah, let's go ahead and nerf the <20 meter range so that when we get on those 1km long maps those shotguns will be more balanced.
FFS, it's a SHOTGUN - it's a High Damage, Low Range weapon. Just because this is the first time you've ever seem them truly utilized in an FPS (Call of Duty discouraging their use as SMGs could go into ADS faster) doesn't mean they're over-powered.
You ever fired a REAL shotgun? They have a LOT more range than these things. Funny you bring real life into it... Ever fire a minigun in real life? It has zero spool time, deadly accurate, no spread. You people are a bunch of hypocrites. Like seriously. "OH NO! DON'T NERF THE SHOTGUN!" then on the other hand "NERF THE HMG!!!" You realize both guns serve the SAME PURPOSE in DUST? Both are CQC. As an HMG user I can admit to a slight range nerf, and a heat build up nerf, but you shotgun users can never admit to a nerf. Don't worry, when the HMG gets nerfed, the next OP bandwagon gonna be the shotgun. When the **** did I say anything about the HMG in this thread? I've frequently advocated that the HMG is just fine the way it is - quit trying to turn me into something that you just made up for whatever point it is you're trying to make. Like, seriously, does anyone else see the absolute stupidity of this guys post in correlation to being a RESPONSE of mine?
you're brought real life into a VIDEO GAME....yet I'm the stupid one? LOOOOOL
Good one.
Balance > real life |
Citrutex
The High and Mighty
63
|
Posted - 2013.02.18 19:08:00 -
[59] - Quote
Tbone322 wrote:Shucks, I was hoping you actually knew how many there were so we could calculate the actual total damage possible per shot. Anybody got this information? I want to say I read 12 once, but the forum search is lacking, cant find anything
Chribba, where is dust-search.com? The masses need that yellow bar. |
Morathi III
Rebelles A Quebec
57
|
Posted - 2013.02.18 19:10:00 -
[60] - Quote
Personnaly lance we will see what is OP when the proto come, its tough to said now the game is curently too easy but right now that take 3 chest shot to kill an assault well equiped i think is fine if i shot deeper its because i have sharpshooter prof 2 |
|
Sloth9230
Reaper Galactic
244
|
Posted - 2013.02.18 19:11:00 -
[61] - Quote
Lance 2ballzStrong wrote:
you're brought real life into a VIDEO GAME....yet I'm the stupid one? LOOOOOL
Good one.
Balance > real life
Prototype > Militia
Window <<<< Balance |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2013.02.18 19:17:00 -
[62] - Quote
Lance 2ballzStrong wrote:Aeon Amadi wrote:Lance 2ballzStrong wrote:Aeon Amadi wrote:Oh yeah, let's go ahead and nerf the <20 meter range so that when we get on those 1km long maps those shotguns will be more balanced.
FFS, it's a SHOTGUN - it's a High Damage, Low Range weapon. Just because this is the first time you've ever seem them truly utilized in an FPS (Call of Duty discouraging their use as SMGs could go into ADS faster) doesn't mean they're over-powered.
You ever fired a REAL shotgun? They have a LOT more range than these things. Funny you bring real life into it... Ever fire a minigun in real life? It has zero spool time, deadly accurate, no spread. You people are a bunch of hypocrites. Like seriously. "OH NO! DON'T NERF THE SHOTGUN!" then on the other hand "NERF THE HMG!!!" You realize both guns serve the SAME PURPOSE in DUST? Both are CQC. As an HMG user I can admit to a slight range nerf, and a heat build up nerf, but you shotgun users can never admit to a nerf. Don't worry, when the HMG gets nerfed, the next OP bandwagon gonna be the shotgun. When the **** did I say anything about the HMG in this thread? I've frequently advocated that the HMG is just fine the way it is - quit trying to turn me into something that you just made up for whatever point it is you're trying to make. Like, seriously, does anyone else see the absolute stupidity of this guys post in correlation to being a RESPONSE of mine? you're brought real life into a VIDEO GAME....yet I'm the stupid one? LOOOOOL Good one. Balance > real life
So you're high? I mean, come on - have YOU fired a minigun in real life?
And arguing that Balance > Real Life is a joke being as both of those weapons are perfectly fine just the way they are - to be honest your post is just so freaking mind boggling I'm not sure if you're wanting to nerf the HMG or were just flaunting your E-Peen in the wrong light trying to accuse me of wanting to nerf it; I honestly have no ****ing clue
Fact is, the Shotgun is a SPECIALIST weapon and if you put skills into it IT'S GOING TO BE DEADLY JUST LIKE ANYTHING ELSE IN THIS GAME
You got shot because you're stupid and somehow it's over-powered? No. Here's why:
THE MAPS ARE FREAKING HUGE!!!! If you somehow got shot by a shotgun in the first place it can be NO-ONES FAULT BUT YOUR OWN!
|
Lance 2ballzStrong
SyNergy Gaming
641
|
Posted - 2013.02.18 19:20:00 -
[63] - Quote
Morathi III wrote:Personnaly lance we will see what is OP when the proto come, its tough to said now the game is curently too easy but right now that take 3 chest shot to kill an assault well equiped i think is fine if i shot deeper its because i have sharpshooter prof 2
people's problem is that they judge weapons from lolPublic games. How many people judge a weapon's performance against another corp?
Everyone judges stuff from playing against noobs. If people did judge in a corp game, then I guarantee you nobody would be crying over HMGs and all the QQ threads would be cut in half. |
TheMarkOf22
Internal Error. Negative-Feedback
41
|
Posted - 2013.02.18 19:20:00 -
[64] - Quote
Morathi III wrote:TheMarkOf22 wrote:Morathi III wrote:TheMarkOf22 wrote:Disturbingly Bored wrote:It's official now:
Every single weapon in the game is OP. AR's SMG's Pistols Forge Guns Are all balanced or even underpowered compared to the rest of the weapons in the game, low level smgs are terrible, same goes for single shot AR's Imps call and i say its an idiot call, best KDR are tank and AR, stop crying kids its boring Tanks are way overpowered and that's been the case since the beginning of time. What AR users have good kdrs that didnt play in closed beta, bet you can't name a single player with an AR thats putting up a high kid without a significant SP advantage... Can you name a shotgun player?
nice counter....
Take a friend from COD that has never player dust, set him up with an AR loadout, watch him get raped and probably kill no one, now give him a shotgun loadout and watch how much better he does... |
Morathi III
Rebelles A Quebec
57
|
Posted - 2013.02.18 19:21:00 -
[65] - Quote
Im agree but perhaps lance only play ambush |
Lance 2ballzStrong
SyNergy Gaming
641
|
Posted - 2013.02.18 19:22:00 -
[66] - Quote
Aeon Amadi wrote:Lance 2ballzStrong wrote:Aeon Amadi wrote:Lance 2ballzStrong wrote:Aeon Amadi wrote:Oh yeah, let's go ahead and nerf the <20 meter range so that when we get on those 1km long maps those shotguns will be more balanced.
FFS, it's a SHOTGUN - it's a High Damage, Low Range weapon. Just because this is the first time you've ever seem them truly utilized in an FPS (Call of Duty discouraging their use as SMGs could go into ADS faster) doesn't mean they're over-powered.
You ever fired a REAL shotgun? They have a LOT more range than these things. Funny you bring real life into it... Ever fire a minigun in real life? It has zero spool time, deadly accurate, no spread. You people are a bunch of hypocrites. Like seriously. "OH NO! DON'T NERF THE SHOTGUN!" then on the other hand "NERF THE HMG!!!" You realize both guns serve the SAME PURPOSE in DUST? Both are CQC. As an HMG user I can admit to a slight range nerf, and a heat build up nerf, but you shotgun users can never admit to a nerf. Don't worry, when the HMG gets nerfed, the next OP bandwagon gonna be the shotgun. When the **** did I say anything about the HMG in this thread? I've frequently advocated that the HMG is just fine the way it is - quit trying to turn me into something that you just made up for whatever point it is you're trying to make. Like, seriously, does anyone else see the absolute stupidity of this guys post in correlation to being a RESPONSE of mine? you're brought real life into a VIDEO GAME....yet I'm the stupid one? LOOOOOL Good one. Balance > real life So you're high? I mean, come on - have YOU fired a minigun in real life? And arguing that Balance > Real Life is a joke being as both of those weapons are perfectly fine just the way they are - to be honest your post is just so freaking mind boggling I'm not sure if you're wanting to nerf the HMG or were just flaunting your E-Peen in the wrong light trying to accuse me of wanting to nerf it; I honestly have no ****ing clue Fact is, the Shotgun is a SPECIALIST weapon and if you put skills into it IT'S GOING TO BE DEADLY JUST LIKE ANYTHING ELSE IN THIS GAME You got shot because you're stupid and somehow it's over-powered? No. Here's why: THE MAPS ARE FREAKING HUGE!!!! If you somehow got shot by a shotgun in the first place it can be NO-ONES FAULT BUT YOUR OWN!
From the time you said Balance > real life is a joke i stopped reading.
You do realize this is not real life right? You do realize balance is what makes / breaks a game right?
You're an idiot if you think otherwise. |
TheMarkOf22
Internal Error. Negative-Feedback
41
|
Posted - 2013.02.18 19:23:00 -
[67] - Quote
martinofski wrote:I am tired of all this OP threads. Most people play AR an all we see is nurf the other guns.
Most of the AR user who says other gun are OP are possibly not well equiped/skilled. I see well trained AR/shotgun/sniper user kill heavy without difficulties. I see scout user get kill really quick when they don't achieve to attack from behind.
It's pretty hard to say something is OP when you don't even know what are the other guy's skills. He might use a cheap shotgun or whatever gun, but still have 3.5M SP behing it. You never know.
Yea I'm sure the guys one shoting in militia gear and going negative the majority of the time have 3 mill sp into their weapon, only makes sense...
Militia Sniper 2 hit kills at all ranges on just about every single suit, same with the shotgun, and mass driver...
Sorry that's not balance not even close |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2013.02.18 19:25:00 -
[68] - Quote
Lance 2ballzStrong wrote:
From the time you said Balance > real life is a joke i stopped reading.
You do realize this is not real life right? You do realize balance is what makes / breaks a game right?
You're an idiot if you think otherwise.
https://www.youtube.com/watch?v=e31OSVZF77w
EDJUMACATE YOURSELF |
Lance 2ballzStrong
SyNergy Gaming
641
|
Posted - 2013.02.18 19:25:00 -
[69] - Quote
Morathi III wrote:Im agree but perhaps lance only play ambush
Ambush is a joke.
|
Lance 2ballzStrong
SyNergy Gaming
641
|
Posted - 2013.02.18 19:28:00 -
[70] - Quote
Aeon Amadi wrote:Lance 2ballzStrong wrote:
From the time you said Balance > real life is a joke i stopped reading.
You do realize this is not real life right? You do realize balance is what makes / breaks a game right?
You're an idiot if you think otherwise.
https://www.youtube.com/watch?v=e31OSVZF77wEDJUMACATE YOURSELF
How about you tell me and not link a video, because I can also link someone else's video and do this all day.
Fact is it's a videogame, and if balance wasn't in, then it will only take 1 bullet to kill people in every FPS.
|
|
Sloth9230
Reaper Galactic
244
|
Posted - 2013.02.18 19:28:00 -
[71] - Quote
Lance 2ballzStrong wrote:Morathi III wrote:Personnaly lance we will see what is OP when the proto come, its tough to said now the game is curently too easy but right now that take 3 chest shot to kill an assault well equiped i think is fine if i shot deeper its because i have sharpshooter prof 2 people's problem is that they judge weapons from lolPublic games. How many people judge a weapon's performance against another corp? Everyone judges stuff from playing against noobs. If people did judge in a corp game, then I guarantee you nobody would be crying over HMGs and all the QQ threads would be cut in half.
Who uses shotguns in corp battles? lol, it's all ARs and tanks. |
Lance 2ballzStrong
SyNergy Gaming
641
|
Posted - 2013.02.18 19:30:00 -
[72] - Quote
Sloth9230 wrote:Lance 2ballzStrong wrote:Morathi III wrote:Personnaly lance we will see what is OP when the proto come, its tough to said now the game is curently too easy but right now that take 3 chest shot to kill an assault well equiped i think is fine if i shot deeper its because i have sharpshooter prof 2 people's problem is that they judge weapons from lolPublic games. How many people judge a weapon's performance against another corp? Everyone judges stuff from playing against noobs. If people did judge in a corp game, then I guarantee you nobody would be crying over HMGs and all the QQ threads would be cut in half. Who uses shotguns in corp battles? lol, it's all ARs and tanks.
The fact that you said that shows you haven't played many corp matches against good teams / players. |
Sloth9230
Reaper Galactic
244
|
Posted - 2013.02.18 19:32:00 -
[73] - Quote
Lance 2ballzStrong wrote:Sloth9230 wrote:Lance 2ballzStrong wrote:Morathi III wrote:Personnaly lance we will see what is OP when the proto come, its tough to said now the game is curently too easy but right now that take 3 chest shot to kill an assault well equiped i think is fine if i shot deeper its because i have sharpshooter prof 2 people's problem is that they judge weapons from lolPublic games. How many people judge a weapon's performance against another corp? Everyone judges stuff from playing against noobs. If people did judge in a corp game, then I guarantee you nobody would be crying over HMGs and all the QQ threads would be cut in half. Who uses shotguns in corp battles? lol, it's all ARs and tanks. The fact that you said that shows you haven't played many corp matches against good teams / players.
Names bro, give me names of people who use shotguns in corp battles. I'll wait. |
Lance 2ballzStrong
SyNergy Gaming
641
|
Posted - 2013.02.18 19:33:00 -
[74] - Quote
Sloth9230 wrote:Lance 2ballzStrong wrote:Sloth9230 wrote:Lance 2ballzStrong wrote:Morathi III wrote:Personnaly lance we will see what is OP when the proto come, its tough to said now the game is curently too easy but right now that take 3 chest shot to kill an assault well equiped i think is fine if i shot deeper its because i have sharpshooter prof 2 people's problem is that they judge weapons from lolPublic games. How many people judge a weapon's performance against another corp? Everyone judges stuff from playing against noobs. If people did judge in a corp game, then I guarantee you nobody would be crying over HMGs and all the QQ threads would be cut in half. Who uses shotguns in corp battles? lol, it's all ARs and tanks. The fact that you said that shows you haven't played many corp matches against good teams / players. Names bro, give me names of people who use shotguns in corp battles. I'll wait.
Calamity Jane, Annie Oakley...
That's all the names that really matter.
Edit: Not to mention anyone trying to get to an objective quickly uses a scout / assault w.speedmods shotgun set up. So yeah. |
Pays 2 Win
Shining Flame Amarr Empire
102
|
Posted - 2013.02.18 19:35:00 -
[75] - Quote
Alldin Kan wrote:First match of the day I go 35-0 while feeling like a total wreck and in a logi suit. Almost all of my kills were OHK with no damage mods, I say nerf it to 30 damage or increase spread just like in the old days.
Stop QQing Alldin. Shotguns are not OP. Alldin is! |
Morathi III
Rebelles A Quebec
57
|
Posted - 2013.02.18 19:36:00 -
[76] - Quote
Lance 2ballzStrong wrote:Sloth9230 wrote:Lance 2ballzStrong wrote:Morathi III wrote:Personnaly lance we will see what is OP when the proto come, its tough to said now the game is curently too easy but right now that take 3 chest shot to kill an assault well equiped i think is fine if i shot deeper its because i have sharpshooter prof 2 people's problem is that they judge weapons from lolPublic games. How many people judge a weapon's performance against another corp? Everyone judges stuff from playing against noobs. If people did judge in a corp game, then I guarantee you nobody would be crying over HMGs and all the QQ threads would be cut in half. Who uses shotguns in corp battles? lol, it's all ARs and tanks. The fact that you said that shows you haven't played many corp matches against good teams / players. I use shotgun in CB |
Sloth9230
Reaper Galactic
244
|
Posted - 2013.02.18 19:39:00 -
[77] - Quote
Morathi III wrote: I use shotgun in CB
And do you regularly kill people who've already spotted you? Or did you catch most of them off guard?
|
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2013.02.18 19:39:00 -
[78] - Quote
Lance 2ballzStrong wrote:Aeon Amadi wrote:Lance 2ballzStrong wrote:
From the time you said Balance > real life is a joke i stopped reading.
You do realize this is not real life right? You do realize balance is what makes / breaks a game right?
You're an idiot if you think otherwise.
https://www.youtube.com/watch?v=e31OSVZF77wEDJUMACATE YOURSELF How about you tell me and not link a video, because I can also link someone else's video and do this all day. Fact is it's a videogame, and if balance wasn't in, then it will only take 1 bullet to kill people in every FPS.
If you're not going to watch it and consider what it has to offer, then you're a troll.
A sickly, decrepit troll with absolutely nothing better going on in his life than whine and complain then dismiss other avenues of opinion. The WORST kind of gamer there can possibly be.
Edit: Also, it directly discusses GAME BALANCE. So quit being stupid. |
Morathi III
Rebelles A Quebec
57
|
Posted - 2013.02.18 19:42:00 -
[79] - Quote
I agree lance but you name the top 2 shotgun player, i can name protoman and regnyum, but to be honest all this name are just elite player, personnaly in skirmish all class is fine, HMG is very effective i agree but have a lot of disadvantage too, the problem right now is ambush sick and ppl crying about ambush OP weapon... Thats the problem bigger map in ambush perhaps must help |
Morathi III
Rebelles A Quebec
57
|
Posted - 2013.02.18 19:46:00 -
[80] - Quote
Sloth9230 wrote:Morathi III wrote: I use shotgun in CB
And do you regularly kill people who've already spotted you? Or did you catch most of them off guard? I have finish first in WPof my team the 3 i have curently played, but its not so important its teamplaying in CB your own stats in this kind of game is useless, to answer at your question i try to take them off guard or having a backup of an AR of my team |
|
Crimson Moon V
Internal Error. Negative-Feedback
182
|
Posted - 2013.02.18 19:47:00 -
[81] - Quote
HMGs are getting nerfed this time around. Wait until next build to start crying about shotguns. HMGs counter class is broken atm so HMG being OP is a much bigger problem. Whats the counter for scouts? LOL its both heavy and assault classes. Yet the crybaby heavies will cry about shotguns when every other class has several counters.
Fatty tears are tasty. |
Sebastian Seraphim
Seraphim Initiative. CRONOS.
25
|
Posted - 2013.02.18 19:50:00 -
[82] - Quote
Everything is fine children, go back to bed... |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2013.02.18 19:56:00 -
[83] - Quote
Crimson Moon V wrote:HMGs are getting nerfed this time around. Wait until next build to start crying about shotguns. HMGs counter class is broken atm so HMG being OP is a much bigger problem. Whats the counter for scouts? LOL its both heavy and assault classes. Yet the crybaby heavies will cry about shotguns when every other class has several counters.
Fatty tears are tasty.
If they nerf HMGs it's going to create a VAST imbalance in the game that they might not be able to recover from. They have a ridiculous reload time and you have to go Heavy to use them, sacrificing speed. 40-50m of range is great and all but if you can't close the gap on the person shooting you before they just up and leave than what's the point?
HMGs are balanced. They're just fine and they don't need to be touched. They do exactly what they're supposed to do and being as you have to specialize into them in order to attain that "over powered" offensive capability you're not going to be able to react very well when something else comes along.
Like a tank.
Edit: further more, Heavies aren't very great at capturing objectives in a hurry. Other team is using a lot of Heavies? Have your team go Scout and just bleed their MCC dry. |
KEROSIINI-TERO
Seraphim Initiative. CRONOS.
248
|
Posted - 2013.02.18 20:07:00 -
[84] - Quote
Vermaak 'Fatal' Kuvakei wrote:Only the militia is op, the rest are fine.
As stated before, claiming militia shotgun is OP is misguided at the least. Those saying that have only been killed by it and not used shotgun variations to necessary degree.
The basic is very strong indeed.
(not posting here again mil shotguns weaknesses) |
Disturbingly Bored
Universal Allies Inc.
92
|
Posted - 2013.02.18 20:31:00 -
[85] - Quote
Aeon Amadi wrote:if you can't close the gap on the person shooting you before they just up and leave than what's the point?
Honestly, this is what separates a good heavy from a crap heavy at this point. (Jury is out as to which camp I fall into...)
The players who know how to get into position before pulling the trigger will do just fine even if they nerf HMG range. |
Crimson Moon V
Internal Error. Negative-Feedback
182
|
Posted - 2013.02.18 20:43:00 -
[86] - Quote
The hmgs are being "looked into". We all know what that means. Its nerf or nothing! Spool time+Range nerf=crying fat children.
Range on shotguns are OP but its heavies turn to get hit in the face with the nerf chainsaw. Its a never ending cycle. After shotguns get nerfed ARs or MDs will be OP again ect ect.
CCP has a case of cyclonic imperfect imbalance. Instead of perfect imbalance. It all started with the strafe nerf making scouts useless against heavies and breaking the rock paper scissors effect. Now ccp is just chasing their own tale with this balance problem. |
Sloth9230
Reaper Galactic
244
|
Posted - 2013.02.18 20:52:00 -
[87] - Quote
Disturbingly Bored wrote:Aeon Amadi wrote:if you can't close the gap on the person shooting you before they just up and leave than what's the point? Honestly, this is what separates a good heavy from a crap heavy at this point. (Jury is out as to which camp I fall into...) The players who know how to get into position before pulling the trigger will do just fine even if they nerf HMG range.
The weapon is not CQC weapon. If it was, it it would have the range of an SMG. Nerfing the range to force it to become a CQC weapon is just plain stupid honestly. |
Disturbingly Bored
Universal Allies Inc.
92
|
Posted - 2013.02.18 21:02:00 -
[88] - Quote
Sloth9230 wrote:The weapon is not CQC weapon.
It might not be currently, but that's the crux of the complaint.
Everything about the suit/weapon combination makes it extremely effective and balanced in CQC range. If it's overpowered at all, it's because it does well in the mid-range.
Quote:If it was, it it would have the range of an SMG.
Which if it's nerfed, it'll end up closer to this.
Quote:Nerfing the range to force it to become a CQC weapon is just plain stupid honestly.
Why? Because it forces you to account for the negatives of the Heavy suit? |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2013.02.18 21:02:00 -
[89] - Quote
Sloth9230 wrote:Disturbingly Bored wrote:Aeon Amadi wrote:if you can't close the gap on the person shooting you before they just up and leave than what's the point? Honestly, this is what separates a good heavy from a crap heavy at this point. (Jury is out as to which camp I fall into...) The players who know how to get into position before pulling the trigger will do just fine even if they nerf HMG range. The weapon is not CQC weapon. If it was, it it would have the range of an SMG. Nerfing the range to force it to become a CQC weapon is just plain stupid honestly.
Hence forth if they nerf the Shotgun we might as well all be using ******* Nova Knives. |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2013.02.18 21:03:00 -
[90] - Quote
Disturbingly Bored wrote:Sloth9230 wrote:The weapon is not CQC weapon. It might not be currently, but that's the crux of the complaint. Everything about the suit/weapon combination makes it extremely effective and balanced in CQC range. [i]If[/] it's overpowered at all, it's because it does well in the mid-range. Quote:If it was, it it would have the range of an SMG. Which if it's nerfed, it'll end up closer to this. Quote:Nerfing the range to force it to become a CQC weapon is just plain stupid honestly. Why? Because it forces you to account for the negatives of the Heavy suit?
A.) It's a HMG.... Not an automatic Shotgun.... B.) Statement, rather than a response. C.) Go play a Heavy in Manus Peak and you'll notice those negatives in a hurry. |
|
Disturbingly Bored
Universal Allies Inc.
92
|
Posted - 2013.02.18 21:06:00 -
[91] - Quote
Aeon Amadi wrote: A.) It's a HMG.... Not an automatic Shotgun.... B.) Statement, rather than a response. C.) Go play a Heavy in Manus Peak and you'll notice those negatives in a hurry.
A.) If they were going to accurate to real life, HMG would be instapwn at all ranges under all conditions. Current miniguns can saw a tank in half. B.) True enough. C.) I do. Every day. It's balanced. And if they nerf the range, I'd do about the same. |
NeoShocker Kaminari
All Your Machariel Belong to Ham Industrial Technonauts
1
|
Posted - 2013.02.18 21:07:00 -
[92] - Quote
I dunno about you guys, but I eat shotgunners for breakfast, especially as a heavy. |
Sloth9230
Reaper Galactic
244
|
Posted - 2013.02.18 21:12:00 -
[93] - Quote
Disturbingly Bored wrote:
Why? Because it forces you to account for the negatives of the Heavy suit?
I already have to deal with the negatives of being a heavy. I can't move/strafe for ****, and I'm a giant target. I've seen assault suits dance around the battlefield, heavies are a snipers wet dream. The instant a heavy tries to run from a fight, he's f*ck'ed. They have no choice but to soak up damage and try to deal more out at the same time, hence the HMG.
Heavy suits are best used for QCQ where they can force 1 on 1s, that doesn't mean the same has to apply to their weapons. Are we going to nerf Forge Guns, so they're only effective point blank, as well? |
Sloth9230
Reaper Galactic
244
|
Posted - 2013.02.18 21:18:00 -
[94] - Quote
Aeon Amadi wrote:Hence forth if they nerf the Shotgun we might as well all be using ******* Nova Knives. I'm starting to think that's what they want.
|
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2013.02.18 21:20:00 -
[95] - Quote
Sloth9230 wrote:Aeon Amadi wrote:Hence forth if they nerf the Shotgun we might as well all be using ******* Nova Knives. I'm starting to think that's what they want.
AR/Mass Driver vs Nova Kni- CALL OF DUTY: EVE ONLINE |
Crimson Moon V
Internal Error. Negative-Feedback
182
|
Posted - 2013.02.18 21:21:00 -
[96] - Quote
Sloth9230 wrote:Disturbingly Bored wrote:
Why? Because it forces you to account for the negatives of the Heavy suit?
I already have to deal with the negatives of being a heavy. I can't move/strafe for ****, and I'm a giant target. I've seen assault suits dance around the battlefield, heavies are a snipers wet dream. The instant a heavy tries to run from a fight, he's f*ck'ed. They have no choice but to soak up damage and try to deal more out at the same time, hence the HMG. Heavy suits are best used for QCQ where they can force 1 on 1s, that doesn't mean the same has to apply to their weapons. Are we going to nerf Forge Guns, so they're only effective point blank, as well? No you are right. HMGs should be able to force 1 vs 1 from across the map with a 5000 dps bonus. Get a grip kid. Your kidding right? |
Sloth9230
Reaper Galactic
244
|
Posted - 2013.02.18 21:26:00 -
[97] - Quote
Crimson Moon V wrote:Sloth9230 wrote:Disturbingly Bored wrote:
Why? Because it forces you to account for the negatives of the Heavy suit?
I already have to deal with the negatives of being a heavy. I can't move/strafe for ****, and I'm a giant target. I've seen assault suits dance around the battlefield, heavies are a snipers wet dream. The instant a heavy tries to run from a fight, he's f*ck'ed. They have no choice but to soak up damage and try to deal more out at the same time, hence the HMG. Heavy suits are best used for QCQ where they can force 1 on 1s, that doesn't mean the same has to apply to their weapons. Are we going to nerf Forge Guns, so they're only effective point blank, as well? No you are right. Heavies should be able to force 1 vs 1 from across the map with a 5000 dps bonus. Get a grip kid. Your kidding right?
Did I say I wanted that? No, I said that's what I have to deal with. Just like I have to deal with multiple kids and their AR's trying zerg rush the objectives I'm defending. |
Crimson Moon V
Internal Error. Negative-Feedback
182
|
Posted - 2013.02.18 21:32:00 -
[98] - Quote
Maybe if you speced into something that had a deeper skill pool you wouldn't have to deal with that.
LOL at you for using a 1 demensional class and then complaining about it.
ARs should outrange HMGs. |
Sloth9230
Reaper Galactic
244
|
Posted - 2013.02.18 21:35:00 -
[99] - Quote
Crimson Moon V wrote:Maybe if you speced into something that had a deeper skill pool you wouldn't have to deal with that.
LOL at you for using a 1 demensional class and then complaining about it.
Your troll-fu is weak and obvious. Breathing is OP, you should stop doing it. |
Crimson Moon V
Internal Error. Negative-Feedback
182
|
Posted - 2013.02.18 21:37:00 -
[100] - Quote
Sloth9230 wrote:Crimson Moon V wrote:Maybe if you speced into something that had a deeper skill pool you wouldn't have to deal with that.
LOL at you for using a 1 demensional class and then complaining about it. Your troll-fu is weak and obvious. Breathing is OP, you should stop doing it. Not trolling. Just pointing out the obvious. |
|
Jack McReady
A.C.M.E Corp
71
|
Posted - 2013.02.18 21:41:00 -
[101] - Quote
Sloth9230 wrote:Jack McReady wrote:many of you obviously do not understand how the range works. the highest range shotgun has 9 meter optimal when I am not mistaken, that is without skills.
the keyword here is OPTIMAL range. they also have like 30 meters falloff range. most fights are under 20 meters due to map design and a shotgun would still deal more than 50% of its damage at that range if you have invested into shotgun & sharpshooter skills. a logi, scout and some assault fits can be still 2 hit at range of 20 meters with a shotgun. Still slower than an assault rifle. I'm also curious as to where you get this information? It usually takes me 3 hits to kill anything that isn't within 10 feet of me, and no, I didn't miss. cool story bro. assuming equal skills in tank and damage, the only suit that would die in 3 hits to an assault rifle is an militia scout suit, and only if you headshots in between and if the scout suit has no single tank mod fitted.
|
Sloth9230
Reaper Galactic
244
|
Posted - 2013.02.18 21:43:00 -
[102] - Quote
Crimson Moon V wrote:Sloth9230 wrote:Crimson Moon V wrote:Maybe if you speced into something that had a deeper skill pool you wouldn't have to deal with that.
LOL at you for using a 1 demensional class and then complaining about it. Your troll-fu is weak and obvious. Breathing is OP, you should stop doing it. Not trolling. Just pointing out the obvious.
Point out where I complained about my roll? I'm complaining about people trying to nerf my roll because they're to lazy/stupid to learn how to counter it. I'm not the 1 who wants to 1v1 everything, assaults are.
Jack McReady wrote: cool story bro. assuming equal skills in tank and damage, the only suit that would die in 3 hits to an assault rifle is an militia scout suit, and only if you headshots in between and if the scout suit has no single tank mod fitted.
3 Shots with a shotgun, not AR, at a distance greater than 10 feet. |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2013.02.18 21:45:00 -
[103] - Quote
Crimson Moon V wrote:Sloth9230 wrote:Crimson Moon V wrote:Maybe if you speced into something that had a deeper skill pool you wouldn't have to deal with that.
LOL at you for using a 1 demensional class and then complaining about it. Your troll-fu is weak and obvious. Breathing is OP, you should stop doing it. Not trolling. Just pointing out the obvious.
If they reduce the range on the HMG the only thing that would make it better than the AR is the fire-rate, which is just slightly more than twice what it is.
INTERESTINGLY ENOUGH
The HMG does HALF the damage of the AR. Thereby, you'd be making it a shorter ranged Assault Rifle with a big magazine and a really slow user.
Thereby, you're just complaining. |
Fiddlestaxp
Sil3nt Assassins
30
|
Posted - 2013.02.18 21:50:00 -
[104] - Quote
I'm sure you realize that the mass driver is a hard counter to shotgunners. You have the Freedom, I've seen it! Can we go back to complaining about HMGs and AV gernades? If anything nerf low end shotguns and buff high end ones. |
Crimson Moon V
Internal Error. Negative-Feedback
182
|
Posted - 2013.02.18 21:54:00 -
[105] - Quote
Aeon Amadi wrote:Crimson Moon V wrote:Sloth9230 wrote:Crimson Moon V wrote:Maybe if you speced into something that had a deeper skill pool you wouldn't have to deal with that.
LOL at you for using a 1 demensional class and then complaining about it. Your troll-fu is weak and obvious. Breathing is OP, you should stop doing it. Not trolling. Just pointing out the obvious. If they reduce the range on the HMG the only thing that would make it better than the AR is the fire-rate, which is just slightly more than twice what it is. INTERESTINGLY ENOUGH The HMG does HALF the damage of the AR. Thereby, you'd be making it a shorter ranged Assault Rifle with a big magazine and a really slow user. Thereby, you're just complaining. And a huge hitbox unlike the AR. HMG is easy mode. The range is getting nerfed. Time to get over it and move on crybabies. Shotgun is the new OP. |
crazy space 1
ZionTCD Legacy Rising
879
|
Posted - 2013.02.18 22:09:00 -
[106] - Quote
I'm ok with starter and high end weapons getting more differnce in power. Not a buff to high end weapons, but a nerf to low end weapons makes sense to me. The difference just isn't great enough.
Also damage mods will get fixed soon.
But yeah standard and militia shotguns should be weaker *can one shot other miltiia setups but not heavies* then the breach shotgun has a role, and there is a reason to skill into shotguns |
crazy space 1
ZionTCD Legacy Rising
879
|
Posted - 2013.02.18 22:10:00 -
[107] - Quote
Crimson Moon V wrote:Aeon Amadi wrote:Crimson Moon V wrote:Sloth9230 wrote:Crimson Moon V wrote:Maybe if you speced into something that had a deeper skill pool you wouldn't have to deal with that.
LOL at you for using a 1 demensional class and then complaining about it. Your troll-fu is weak and obvious. Breathing is OP, you should stop doing it. Not trolling. Just pointing out the obvious. If they reduce the range on the HMG the only thing that would make it better than the AR is the fire-rate, which is just slightly more than twice what it is. INTERESTINGLY ENOUGH The HMG does HALF the damage of the AR. Thereby, you'd be making it a shorter ranged Assault Rifle with a big magazine and a really slow user. Thereby, you're just complaining. And a huge hitbox unlike the AR. HMG is easy mode. The range is getting nerfed. Time to get over it and move on crybabies. Shotgun is the new OP.
How can something be the NEW op when nothing was changed yo idoit, it's a shotgun it killed people close range DUH. Some people are really bad at this game.
Also the HMG does way more damage than the AR |
Disturbingly Bored
Universal Allies Inc.
92
|
Posted - 2013.02.18 22:12:00 -
[108] - Quote
Crimson Moon V wrote:And a huge hitbox unlike the AR. HMG is easy mode. The range is getting nerfed. Time to get over it and move on crybabies. Shotgun is the new OP.
AR, HMG, Shotgun, Laser, Sniper, Grenades, Heavy, Assault, and HAV are easy mode.
Scrambler, Mass, Forge, LAV, Logi, Scout, explosives are pro mode.
SMG and Dropship are hard mode. |
Sloth9230
Reaper Galactic
244
|
Posted - 2013.02.18 22:14:00 -
[109] - Quote
Disturbingly Bored wrote:
SMG and Dropship are hard mode.
Don't forget Nova Knives. |
Crimson Moon V
Internal Error. Negative-Feedback
182
|
Posted - 2013.02.18 22:16:00 -
[110] - Quote
HMGs are being looked into yo idiot. aka getting nerfed. Shotguns will be the new OP once the heavies start crying. Do some research before calling someone an idiot, zion scrub. |
|
Sloth9230
Reaper Galactic
244
|
Posted - 2013.02.18 22:21:00 -
[111] - Quote
Crimson Moon V wrote: zion scrub.
You sound a lot like a scrub yourself.
http://tvtropes.org/pmwiki/pmwiki.php/Main/Scrub |
Sloth9230
Reaper Galactic
244
|
Posted - 2013.02.18 22:23:00 -
[112] - Quote
I won't care if they get nerfed, but I see it as a stupid and pointless move. |
Fiddlestaxp
Sil3nt Assassins
30
|
Posted - 2013.02.18 22:25:00 -
[113] - Quote
We should probably wait for shotguns to be "the new OP" before we crown them and throw a party and ****. Let's see what else is in the next patch. They might give LAZAR RIFLE a secondary fire that makes it good up close. You never know. Or an equipment that makes you explode on death!
As it stands there is no shotgun turret on a tank so I'm not that concerned about shotguns. |
Crimson Moon V
Internal Error. Negative-Feedback
182
|
Posted - 2013.02.18 22:30:00 -
[114] - Quote
I understand the perfect imbalance issues better then most people. Can you make another idiotic assumption please? |
Fiddlestaxp
Sil3nt Assassins
30
|
Posted - 2013.02.18 22:33:00 -
[115] - Quote
Watch your mouth, necromonger. |
Sloth9230
Reaper Galactic
244
|
Posted - 2013.02.18 22:38:00 -
[116] - Quote
Crimson Moon V wrote:I understand the perfect imbalance issues better then most people. Can you make another idiotic assumption please?
Oh, you understand it? Then quit acting like you don't and quit saying stupid ****. We get it, HMG's will probably get nerfed, and then other things will probably get nerfed in response to that, now shut up.
Crimson Moon V wrote: No you are right. HMGs should be able to force 1 vs 1 from across the map with a 5000 dps bonus. Get a grip kid. Your kidding right?
What was that about idiotic assumptions? |
Sloth9230
Reaper Galactic
244
|
Posted - 2013.02.18 22:39:00 -
[117] - Quote
Fiddlestaxp wrote: Watch your mouth, necromonger.
Get me a mirror and I'll gladly stare at myself, better than reading some of the BS some people are spouting. |
crazy space 1
ZionTCD Legacy Rising
879
|
Posted - 2013.02.18 22:42:00 -
[118] - Quote
Crimson Moon V wrote:HMGs are being looked into yo idiot. aka getting nerfed. Shotguns will be the new OP once the heavies start crying. Do some research before calling someone an idiot, zion scrub. UM... last words from the devs were that HMG were getting a buff and spin up time |
Fiddlestaxp
Sil3nt Assassins
30
|
Posted - 2013.02.18 22:43:00 -
[119] - Quote
Sloth9230 wrote:Fiddlestaxp wrote:[quote=Sloth9230] Watch your mouth, necromonger. Get me a mirror and I'll gladly stare at myself, better than reading some of the BS some people are spouting. You could actually play the game. If unable to do that you could be helping people in the Training Ground forum. You aren't helping here. Nobody is forcing you to post or read posts on the forum. What you are doing is far worse than what you are complaining about. |
Sloth9230
Reaper Galactic
244
|
Posted - 2013.02.18 22:47:00 -
[120] - Quote
Fiddlestaxp wrote:Sloth9230 wrote:Fiddlestaxp wrote: Watch your mouth, necromonger.
Get me a mirror and I'll gladly stare at myself, better than reading some of the BS some people are spouting. You could actually play the game. If unable to do that you could be helping people in the Training Ground forum. You aren't helping here. Nobody is forcing you to post or read posts on the forum. What you are doing is far worse than what you are complaining about.
I'm complaining about people suggesting pointless nerfs, because as I just said, they're pointless and uncalled for. Somehow me complaining about nerfs got turned into me wanting buffs, which I never once suggested.
But you're right, spending anymore time on this thread would be pointless and a waste of time. +1 to you for showing me the light. |
|
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2013.02.19 04:43:00 -
[121] - Quote
Crimson Moon V wrote:Aeon Amadi wrote:Crimson Moon V wrote:Sloth9230 wrote:Crimson Moon V wrote:Maybe if you speced into something that had a deeper skill pool you wouldn't have to deal with that.
LOL at you for using a 1 demensional class and then complaining about it. Your troll-fu is weak and obvious. Breathing is OP, you should stop doing it. Not trolling. Just pointing out the obvious. If they reduce the range on the HMG the only thing that would make it better than the AR is the fire-rate, which is just slightly more than twice what it is. INTERESTINGLY ENOUGH The HMG does HALF the damage of the AR. Thereby, you'd be making it a shorter ranged Assault Rifle with a big magazine and a really slow user. Thereby, you're just complaining. And a huge hitbox unlike the AR. HMG is easy mode. The range is getting nerfed. Time to get over it and move on crybabies. Shotgun is the new OP.
A hail of 2000 RPM isn't supposed to have a large hitbox? Oh, I'm sorry. Let me dial up all of my buddies that play every game ever and refresh their memory on how guns work in video games (since you're tampon is so red over real-life references) |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2013.02.19 04:44:00 -
[122] - Quote
[quote=crazy space 1
How can something be the NEW op when nothing was changed yo idoit, it's a shotgun it killed people close range DUH. Some people are really bad at this game.
Also the HMG does way more damage than the AR[/quote]
It does more damage because of it's fire-rate, not because of it's rounds. I have done the math on this already and the Assault Rifle pumps out more DPS than the HMG, the HMG can just fire longer due mostly to it's large magazine. |
calisk galern
KILL-EM-QUICK RISE of LEGION
9
|
Posted - 2013.02.19 04:51:00 -
[123] - Quote
shot guns are countered by AR's and HMG's that see them coming. two of the most common builds in the game and please name me a weapon that won't kill an opponent that doesn't see you coming.
I specd shotgun and honestly I can agree with most people saying theirs no reason to do it, the militia shotty is more then enough so if you want to tone down the basic levels sure, but seriously i get brought down by geks in less then a second from twice the range if they see me coming and that's in both my logi or assault fits, it's even faster in a scout suit.
it's an assassination weapon made for ambushing people in close quarters or a decent support weapon while traveling in squad while the heavies and ar's clean up from range, hardly game changing imo .
due to how close you need to get, and how easy it is to get caught outside of it's kill range, it's also one of the riskier weapons I've used. |
Winscar Shinobi
Better Hide R Die
43
|
Posted - 2013.02.19 04:58:00 -
[124] - Quote
To be fair the shotgun either 1 hit kills someone or it goes full ****** and does 2 damage despite a point blank shot ._.
|
zeek1227 zeek1227
Blitzkrieg Co.
144
|
Posted - 2013.02.19 05:00:00 -
[125] - Quote
Alldin Kan wrote:First match of the day I go 35-0 while feeling like a total wreck and in a logi suit. Almost all of my kills were OHK with no damage mods, I say nerf it to 30 damage or increase spread just like in the old days. In close quarters it beats everything but at distance it fails |
DUST Fiend
Immobile Infantry
1899
|
Posted - 2013.02.19 05:08:00 -
[126] - Quote
I say CCP just gives you 50% reduced damage and moves on with their day |
BattleCry1791
Pink Fluffy Bounty Hunterz RISE of LEGION
116
|
Posted - 2013.02.19 05:33:00 -
[127] - Quote
Vermaak 'Fatal' Kuvakei wrote:Only the militia is op, the rest are fine.
Very much THIS^
I was in a logi suit with 650 total HP and got one shotted by a militia shotgun. That's too much isk lost to a gun that doesn't even cost 1k. |
Winscar Shinobi
Better Hide R Die
43
|
Posted - 2013.02.19 05:54:00 -
[128] - Quote
^ that brings up another thing.
How many pellets DOES this thing fire?
I mean can the stat get put IN the game so people don't have to guess?
And maybe a skill to add pellets? :3
Ok maybe that would be too much >.>
I love shotguns too much. I blame mag and bf3. OHKing people from 100+ meters out.... |
Reout Karaal
Circle of Huskarl Minmatar Republic
51
|
Posted - 2013.02.19 07:38:00 -
[129] - Quote
BattleCry1791 wrote:Vermaak 'Fatal' Kuvakei wrote:Only the militia is op, the rest are fine. Very much THIS^ I was in a logi suit with 650 total HP and got one shotted by a militia shotgun. That's too much isk lost to a gun that doesn't even cost 1k. So... How about level1 shotgun, which is Militia with 2 additional rounds? Oh, it costs 4k or something, so we should probably nerf it as well. How about level2 specialist - - same stats, lower ammo capacity and lower CPU/PG drain. Goes too? OK. You probably don't want to look at level3 and above, do you? OK. Awesome. Has any other weapons killed you "too fast"? We would like to remove those too.
Or here's an idea! How about you check your corners and learn to sidestep instead? It's not that hard, you can just use your analogs for this. Or equip that OP weapon and play few matches with it. Tell me how your killing spree goes with 6 rounds and stupid reload.
I play logi as well. T1 and T2, mostly T1. My top is 269hp/160hp. Never got OHKd by a shotty, because I never stand still and never approach shotty frontally. I shotgunned for some time, got the feeling of it and now I kill 3 out of 4 shotgunners with my exile (or CRG3 if I feel like not getting many kills). Only times I get downed by a shotty now is when Assault with >300 shields rushes me or somebody helps them with AR/HMG.
But yeah, I didn't cry that missiles are op either. Or HMGs. To me the point of the game is to challenge you, not get easier.
So how about you get some gungame, before you start asking for a nerf? "I can not compete!" is not a valid reason for kittening the game up.
|
|
ChribbaX
Otherworld Enterprises Dust Control Otherworld Empire Productions
136
|
Posted - 2013.02.19 07:58:00 -
[130] - Quote
Citrutex wrote:Tbone322 wrote:Shucks, I was hoping you actually knew how many there were so we could calculate the actual total damage possible per shot. Anybody got this information? I want to say I read 12 once, but the forum search is lacking, cant find anything Chribba, where is dust-search.com? The masses need that yellow bar. Future will see Might tie it into EVE-Search instead of making a whole new site for it, still looking into it all.
/c |
|
|
Citrutex
The High and Mighty
63
|
Posted - 2013.02.19 08:06:00 -
[131] - Quote
ChribbaX wrote:Future will see Might tie it into EVE-Search instead of making a whole new site for it, still looking into it all. /c
You will always be my hero <3 |
KA24DERT
Hellstorm Inc League of Infamy
13
|
Posted - 2013.02.19 19:21:00 -
[132] - Quote
I run a suit with a little over 500hp and I've been one shotted many times by shotguns. I'm not sure I should loose 500hp to anything but a forge gun or higher. |
iceyburnz
Crux Special Tasks Group Gallente Federation
282
|
Posted - 2013.02.19 19:27:00 -
[133] - Quote
Winscar Shinobi wrote:To be fair the shotgun either 1 hit kills someone or it goes full ****** and does 2 damage despite a point blank shot ._.
Annoying isn't it :( |
YourDeadAgain76
Red Star.
133
|
Posted - 2013.02.19 19:32:00 -
[134] - Quote
OMG nerf everything CCP then these OP threads will stop, make everyone run around in militia gear for a week or so and i bet these threads stop. You DEV's gotta be getting sick of these... LOL
Shot gun works as intended. Close range you die. Shoot them from afar they die.
(i dont have a scout) but do have an Alt with an HMG and if a scout gets me in close im fine with it. Mind u if i get them b4 they get me i dont wanna hear any crying.
Play the game get better and quit crying.
CCP do the militia idea. dont matter to me I did fine after every reset, at least its about skill/tactics/brains/B@lls for like a week after a reset, b4 all the no lifeing myself included. LOL |
Morathi III
Rebelles A Quebec
57
|
Posted - 2013.02.19 19:39:00 -
[135] - Quote
i agree |
Fornacis Fairchild
Kat 5 Kaos
25
|
Posted - 2013.02.19 19:40:00 -
[136] - Quote
Shotguns are fine....when I see a weasley looking guy running at me with his arm encased in metal I start with my evasion tactics, and win 80% of the time.
Most shotgun deaths are when I'm tangled up with someone and they come in for the kill...same for HMG deaths...AR deaths....Laser sword deaths.....hell ..... nerf everything. |
|
|
|
Pages: 1 2 3 4 5 :: [one page] |