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Garrett Blacknova
Codex Troopers
1849
|
Posted - 2013.01.26 08:00:00 -
[121] - Quote
King Kobrah wrote:ANY weapon is countered by a sniper rifle at long range...that's how it should be. saying "LOL JUST GIT CLOSE" doesn't make it any less of an overpowered weapon. it is by far the strongest weapon at mid range unless you're some kind of savant with the mass driver or forge gun. In the long ends of mid-range, the Laser Rifle is MEANT to dominate.
Just like the Sniper Rifle dominates at extreme range, and just like the Shotgun and HMG dominate in CQC.
If you're in the closer end of mid-range, AR fire should out-DPS the LR, and you only need to be decent, not amazing, with your Mass Driver. SMGs can damage race LRs in decently close range - but outside of their preferred CQC range. |
King Kobrah
SyNergy Gaming
33
|
Posted - 2013.01.26 08:06:00 -
[122] - Quote
Garrett Blacknova wrote:King Kobrah wrote:ANY weapon is countered by a sniper rifle at long range...that's how it should be. saying "LOL JUST GIT CLOSE" doesn't make it any less of an overpowered weapon. it is by far the strongest weapon at mid range unless you're some kind of savant with the mass driver or forge gun. In the long ends of mid-range, the Laser Rifle is MEANT to dominate. Just like the Sniper Rifle dominates at extreme range, and just like the Shotgun and HMG dominate in CQC. If you're in the closer end of mid-range, AR fire should out-DPS the LR, and you only need to be decent, not amazing, with your Mass Driver. SMGs can damage race LRs in decently close range - but outside of their preferred CQC range. i've taken down both HMGs and shotguns at close range with a tactical assault rifle, but if i go up against someone even half decent with a LR anywhere close to mid range, it's already over. it dominates it's range TOO HARD and makes it almost impossible for any other weapon to compete. regardless if it's garbage up close, it's still way too OP at medium range compared to all other weapons at their respective ranges. |
Breakin Stuff
Immobile Infantry
680
|
Posted - 2013.01.26 08:10:00 -
[123] - Quote
King Kobrah wrote:Garrett Blacknova wrote:King Kobrah wrote:ANY weapon is countered by a sniper rifle at long range...that's how it should be. saying "LOL JUST GIT CLOSE" doesn't make it any less of an overpowered weapon. it is by far the strongest weapon at mid range unless you're some kind of savant with the mass driver or forge gun. In the long ends of mid-range, the Laser Rifle is MEANT to dominate. Just like the Sniper Rifle dominates at extreme range, and just like the Shotgun and HMG dominate in CQC. If you're in the closer end of mid-range, AR fire should out-DPS the LR, and you only need to be decent, not amazing, with your Mass Driver. SMGs can damage race LRs in decently close range - but outside of their preferred CQC range. i've taken down both HMGs and shotguns at close range with a tactical assault rifle, but if i go up against someone even half decent with a LR anywhere close to mid range, it's already over. it dominates it's range TOO HARD and makes it almost impossible for any other weapon to compete. regardless if it's garbage up close, it's still way too OP at medium range compared to all other weapons at their respective ranges.
midrange is the only range where it's worth anything whatsoever. |
King Kobrah
SyNergy Gaming
33
|
Posted - 2013.01.26 08:12:00 -
[124] - Quote
Breakin Stuff wrote:King Kobrah wrote:Garrett Blacknova wrote:King Kobrah wrote:ANY weapon is countered by a sniper rifle at long range...that's how it should be. saying "LOL JUST GIT CLOSE" doesn't make it any less of an overpowered weapon. it is by far the strongest weapon at mid range unless you're some kind of savant with the mass driver or forge gun. In the long ends of mid-range, the Laser Rifle is MEANT to dominate. Just like the Sniper Rifle dominates at extreme range, and just like the Shotgun and HMG dominate in CQC. If you're in the closer end of mid-range, AR fire should out-DPS the LR, and you only need to be decent, not amazing, with your Mass Driver. SMGs can damage race LRs in decently close range - but outside of their preferred CQC range. i've taken down both HMGs and shotguns at close range with a tactical assault rifle, but if i go up against someone even half decent with a LR anywhere close to mid range, it's already over. it dominates it's range TOO HARD and makes it almost impossible for any other weapon to compete. regardless if it's garbage up close, it's still way too OP at medium range compared to all other weapons at their respective ranges. midrange is the only range where it's worth anything whatsoever. in my experience it's pretty effective into the longer ranges as well. regardless, it dominates mid range too hard, other weapons should at least have something of a chance in an open firefight. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2013.01.26 08:15:00 -
[125] - Quote
King Kobrah wrote:Garrett Blacknova wrote:King Kobrah wrote:ANY weapon is countered by a sniper rifle at long range...that's how it should be. saying "LOL JUST GIT CLOSE" doesn't make it any less of an overpowered weapon. it is by far the strongest weapon at mid range unless you're some kind of savant with the mass driver or forge gun. In the long ends of mid-range, the Laser Rifle is MEANT to dominate. Just like the Sniper Rifle dominates at extreme range, and just like the Shotgun and HMG dominate in CQC. If you're in the closer end of mid-range, AR fire should out-DPS the LR, and you only need to be decent, not amazing, with your Mass Driver. SMGs can damage race LRs in decently close range - but outside of their preferred CQC range. i've taken down both HMGs and shotguns at close range with a tactical assault rifle, but if i go up against someone even half decent with a LR anywhere close to mid range, it's already over. it dominates it's range TOO HARD and makes it almost impossible for any other weapon to compete. regardless if it's garbage up close, it's still way too OP at medium range compared to all other weapons at their respective ranges. I've dominated Laser Rifle users at the closer end of mid-range with a Toxin and Level 3 SMG Ops.
Doesn't prove that they're underpowered any more than your examples of getting dominated prove they're OP. You're bad at countering them for some reason. I don't know what that reason is, but apparently you suck at fighting against Laser Rifles.
What Tactical AR have you been using? What Laser Rifle was the opponent using? What applicable skills did each of you have equipped? What suits were each you you using?
The weapon is rarely the only factor involved. |
Breakin Stuff
Immobile Infantry
680
|
Posted - 2013.01.26 08:18:00 -
[126] - Quote
King Kobrah wrote: in my experience it's pretty effective into the longer ranges as well. regardless, it dominates mid range too hard, other weapons should at least have something of a chance in an open firefight.
Me vs laser = coin toss.
You haven't had fun until that fatsuit you almost killed sneaks up behind you (because you weren't paying attention to the twinkie-eating fat kid that always shows on radar) and ventilates you with an HMG, or more obnoxiously, a forge gun from five feet away. |
King Kobrah
SyNergy Gaming
33
|
Posted - 2013.01.26 08:20:00 -
[127] - Quote
Garrett Blacknova wrote:King Kobrah wrote:Garrett Blacknova wrote:King Kobrah wrote:ANY weapon is countered by a sniper rifle at long range...that's how it should be. saying "LOL JUST GIT CLOSE" doesn't make it any less of an overpowered weapon. it is by far the strongest weapon at mid range unless you're some kind of savant with the mass driver or forge gun. In the long ends of mid-range, the Laser Rifle is MEANT to dominate. Just like the Sniper Rifle dominates at extreme range, and just like the Shotgun and HMG dominate in CQC. If you're in the closer end of mid-range, AR fire should out-DPS the LR, and you only need to be decent, not amazing, with your Mass Driver. SMGs can damage race LRs in decently close range - but outside of their preferred CQC range. i've taken down both HMGs and shotguns at close range with a tactical assault rifle, but if i go up against someone even half decent with a LR anywhere close to mid range, it's already over. it dominates it's range TOO HARD and makes it almost impossible for any other weapon to compete. regardless if it's garbage up close, it's still way too OP at medium range compared to all other weapons at their respective ranges. I've dominated Laser Rifle users at the closer end of mid-range with a Toxin and Level 3 SMG Ops. Doesn't prove that they're underpowered any more than your examples of getting dominated prove they're OP. You're bad at countering them for some reason. I don't know what that reason is, but apparently you suck at fighting against Laser Rifles. What Tactical AR have you been using? What Laser Rifle was the opponent using? What applicable skills did each of you have equipped? What suits were each you you using? The weapon is rarely the only factor involved. Well, I've managed to maintain a 2.4 kill to death ratio playing solo 100% of the time, i'd like to think I have a good shot and know what I'm doing. honestly have no idea what he was using, i just remember seeing a scout rip 3/4ths my health away from me before i could even line up a shot. trying to play duck and cover games was impossible because his weapon has no recoil. being the stubborn man that i am, i refused to come out of cover and be killed by such a gimmicky weapon, so i didn't catch the name on it. i mean honestly, an unbroken stream of high damage energy with no recoil that does better damage at mid-long range? if the DPS wasn't so ridiculous I think it would be fine. maybe if someone could pull some concrete numbers and compare damage we could have a better discussion on it. |
King Kobrah
SyNergy Gaming
33
|
Posted - 2013.01.26 08:21:00 -
[128] - Quote
Breakin Stuff wrote:King Kobrah wrote: in my experience it's pretty effective into the longer ranges as well. regardless, it dominates mid range too hard, other weapons should at least have something of a chance in an open firefight.
Me vs laser = coin toss. You haven't had fun until that fatsuit you almost killed sneaks up behind you (because you weren't paying attention to the twinkie-eating fat kid that always shows on radar) and ventilates you with an HMG, or more obnoxiously, a forge gun from five feet away. maybe i'm just really unlucky running into super high skilled LR users? i don't even remember them being much of an issue in the closed beta. still seems like they do a disproportionate amount of damage at their range compared to all other weapons. |
Sleepy Zan
Internal Error. Negative-Feedback
2047
|
Posted - 2013.01.26 08:22:00 -
[129] - Quote
Anyone remember the Creo Dron AR |
Breakin Stuff
Immobile Infantry
680
|
Posted - 2013.01.26 08:24:00 -
[130] - Quote
King Kobrah wrote:Breakin Stuff wrote:King Kobrah wrote: in my experience it's pretty effective into the longer ranges as well. regardless, it dominates mid range too hard, other weapons should at least have something of a chance in an open firefight.
Me vs laser = coin toss. You haven't had fun until that fatsuit you almost killed sneaks up behind you (because you weren't paying attention to the twinkie-eating fat kid that always shows on radar) and ventilates you with an HMG, or more obnoxiously, a forge gun from five feet away. maybe i'm just really unlucky running into super high skilled LR users? i don't even remember them being much of an issue in the closed beta. still seems like they do a disproportionate amount of damage at their range compared to all other weapons.
you respond to lasers by getting behind cover, and maneuvering to get close. Inside 20 meters a laser's damage is the rough equivalent of a five year old attacking you with a damp sock.
unless you're a scout, because your defenses are pathetic. |
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Garrett Blacknova
Codex Troopers
1849
|
Posted - 2013.01.26 08:29:00 -
[131] - Quote
King Kobrah wrote:Well, I've managed to maintain a 2.4 kill to death ratio playing solo 100% of the time, i'd like to think I have a good shot and know what I'm doing. honestly have no idea what he was using, i just remember seeing a scout rip 3/4ths my health away from me before i could even line up a shot. trying to play duck and cover games was impossible because his weapon has no recoil. being the stubborn man that i am, i refused to come out of cover and be killed by such a gimmicky weapon, so i didn't catch the name on it. i mean honestly, an unbroken stream of high damage energy with no recoil that does better damage at mid-long range? if the DPS wasn't so ridiculous I think it would be fine. maybe if someone could pull some concrete numbers and compare damage we could have a better discussion on it. You seem to be forgetting the fact that Lasers also have MASSIVELY reduced damage when they first start firing. They only pick up real damage after heating up for a few seconds. You can kill them before they're doing real damage if they aren't coming straight out of firing at someone else.
Also, you're basically saying that a weapon which could conceivably have been as high as Proto level stripped your shields when it's stronger against shields than armour, while you stayed in that weapons optimum range instead of trying to get closer to negate their range advantage. He didn't kill you, because you got away without letting him get the kill, and you were too scared to try again. Is that about the situation? Because that's not an example of a weapon being OP. It's an example of a good player getting away from another good player who's in an advantageous position and still didn't manage to get their kill. |
King Kobrah
SyNergy Gaming
33
|
Posted - 2013.01.26 08:29:00 -
[132] - Quote
Breakin Stuff wrote:King Kobrah wrote:Breakin Stuff wrote:King Kobrah wrote: in my experience it's pretty effective into the longer ranges as well. regardless, it dominates mid range too hard, other weapons should at least have something of a chance in an open firefight.
Me vs laser = coin toss. You haven't had fun until that fatsuit you almost killed sneaks up behind you (because you weren't paying attention to the twinkie-eating fat kid that always shows on radar) and ventilates you with an HMG, or more obnoxiously, a forge gun from five feet away. maybe i'm just really unlucky running into super high skilled LR users? i don't even remember them being much of an issue in the closed beta. still seems like they do a disproportionate amount of damage at their range compared to all other weapons. you respond to lasers by getting behind cover, and maneuvering to get close. Inside 20 meters a laser's damage is the rough equivalent of a five year old attacking you with a damp sock. unless you're a scout, because your defenses are pathetic. it's much more difficult to get close to someone who knows you're already there. if there's a good bit of open space between the both of you, there's pretty much 0 chance you're killing that LR, unless you plan on going around the entire map, in which case you'll probably get blown up or shot up with something else, or that LR is long gone. i'm sure this is all easily accounted for with a cohesive team and cover fire, but i've been rolling solo the entire time. |
DUST Fiend
Immobile Infantry
1904
|
Posted - 2013.01.26 08:31:00 -
[133] - Quote
This is a good thing, let's hope they don't hurt it too hard. If you can't admit that lasers are way too good with descent aim, then I'm not quite sure what to tell you. I'm just hoping the HMG gets tuned back as well.
Very happy to hear this, keep up the good work CCP. |
King Kobrah
SyNergy Gaming
33
|
Posted - 2013.01.26 08:31:00 -
[134] - Quote
Garrett Blacknova wrote:King Kobrah wrote:Well, I've managed to maintain a 2.4 kill to death ratio playing solo 100% of the time, i'd like to think I have a good shot and know what I'm doing. honestly have no idea what he was using, i just remember seeing a scout rip 3/4ths my health away from me before i could even line up a shot. trying to play duck and cover games was impossible because his weapon has no recoil. being the stubborn man that i am, i refused to come out of cover and be killed by such a gimmicky weapon, so i didn't catch the name on it. i mean honestly, an unbroken stream of high damage energy with no recoil that does better damage at mid-long range? if the DPS wasn't so ridiculous I think it would be fine. maybe if someone could pull some concrete numbers and compare damage we could have a better discussion on it. You seem to be forgetting the fact that Lasers also have MASSIVELY reduced damage when they first start firing. They only pick up real damage after heating up for a few seconds. You can kill them before they're doing real damage if they aren't coming straight out of firing at someone else. Yeah, but all it takes is that couple of seconds to cut someone in half. LRs kill me faster at long range than HMGs do at close range, it's just too much IMO, not to mention how they can rip the shields off vehicles. |
Breakin Stuff
Immobile Infantry
680
|
Posted - 2013.01.26 08:33:00 -
[135] - Quote
King Kobrah wrote: it's much more difficult to get close to someone who knows you're already there. if there's a good bit of open space between the both of you, there's pretty much 0 chance you're killing that LR, unless you plan on going around the entire map, in which case you'll probably get blown up or shot up with something else, or that LR is long gone. i'm sure this is all easily accounted for with a cohesive team and cover fire, but i've been rolling solo the entire time.
this is your first mistake. Seriously. get into a squad and stick together.
Solo players are dogmeat against anything resembling a coordinated counterattack.
Lasers can only hit one person at a time. Even an AR can hit multiple people spooning together. Think about it. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2013.01.26 08:36:00 -
[136] - Quote
King Kobrah wrote:Garrett Blacknova wrote:King Kobrah wrote:Well, I've managed to maintain a 2.4 kill to death ratio playing solo 100% of the time, i'd like to think I have a good shot and know what I'm doing. honestly have no idea what he was using, i just remember seeing a scout rip 3/4ths my health away from me before i could even line up a shot. trying to play duck and cover games was impossible because his weapon has no recoil. being the stubborn man that i am, i refused to come out of cover and be killed by such a gimmicky weapon, so i didn't catch the name on it. i mean honestly, an unbroken stream of high damage energy with no recoil that does better damage at mid-long range? if the DPS wasn't so ridiculous I think it would be fine. maybe if someone could pull some concrete numbers and compare damage we could have a better discussion on it. You seem to be forgetting the fact that Lasers also have MASSIVELY reduced damage when they first start firing. They only pick up real damage after heating up for a few seconds. You can kill them before they're doing real damage if they aren't coming straight out of firing at someone else. Yeah, but all it takes is that couple of seconds to cut someone in half. LRs kill me faster at long range than HMGs do at close range, it's just too much IMO, not to mention how they can rip the shields off vehicles. A couple of seconds is longer than it takes for a good AR user in the closer edges of mid-range, and longer than a Sniper Rifle takes at longer range than the Laser, and longer than my Shotgun takes even against some Heavies in CQC range.
Also, check my edit. |
Breakin Stuff
Immobile Infantry
680
|
Posted - 2013.01.26 08:36:00 -
[137] - Quote
King Kobrah wrote: Yeah, but all it takes is that couple of seconds to cut someone in half. LRs kill me faster at long range than HMGs do at close range, it's just too much IMO, not to mention how they can rip the shields off vehicles.
Lasers are EM/Thermal weapons. In the CCP paradigm EM/thermal **** shields but resist kinetic and explosive.
Shields resist explosive well, so mass drivers as explosive weapons for our example, lose a percentage of damage off the top to shields but tear armor apart like it's made of paper mache
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King Kobrah
SyNergy Gaming
33
|
Posted - 2013.01.26 08:52:00 -
[138] - Quote
Garrett Blacknova wrote:King Kobrah wrote:Garrett Blacknova wrote:King Kobrah wrote:Well, I've managed to maintain a 2.4 kill to death ratio playing solo 100% of the time, i'd like to think I have a good shot and know what I'm doing. honestly have no idea what he was using, i just remember seeing a scout rip 3/4ths my health away from me before i could even line up a shot. trying to play duck and cover games was impossible because his weapon has no recoil. being the stubborn man that i am, i refused to come out of cover and be killed by such a gimmicky weapon, so i didn't catch the name on it. i mean honestly, an unbroken stream of high damage energy with no recoil that does better damage at mid-long range? if the DPS wasn't so ridiculous I think it would be fine. maybe if someone could pull some concrete numbers and compare damage we could have a better discussion on it. You seem to be forgetting the fact that Lasers also have MASSIVELY reduced damage when they first start firing. They only pick up real damage after heating up for a few seconds. You can kill them before they're doing real damage if they aren't coming straight out of firing at someone else. Yeah, but all it takes is that couple of seconds to cut someone in half. LRs kill me faster at long range than HMGs do at close range, it's just too much IMO, not to mention how they can rip the shields off vehicles. A couple of seconds is longer than it takes for a good AR user in the closer edges of mid-range, and longer than a Sniper Rifle takes at longer range than the Laser, and longer than my Shotgun takes even against some Heavies in CQC range. Also, check my edit. What i'm trying to say is no weapon has a fighting chance against a LR at it's ideal range. every other weapon, at it's ideal range (except snipers for obvious reasons) can still potentially lose in a firefight. the LR is imbalanced in that aspect. even if i had dropped to a knee and peppered him with headshots robo-cop style, with 100% accuracy, i still doubt my chances of survival against a LR. |
King Kobrah
SyNergy Gaming
33
|
Posted - 2013.01.26 08:56:00 -
[139] - Quote
Breakin Stuff wrote:King Kobrah wrote: it's much more difficult to get close to someone who knows you're already there. if there's a good bit of open space between the both of you, there's pretty much 0 chance you're killing that LR, unless you plan on going around the entire map, in which case you'll probably get blown up or shot up with something else, or that LR is long gone. i'm sure this is all easily accounted for with a cohesive team and cover fire, but i've been rolling solo the entire time.
this is your first mistake. Seriously. get into a squad and stick together. Solo players are dogmeat against anything resembling a coordinated counterattack. Lasers can only hit one person at a time. Even an AR can hit multiple people spooning together. Think about it. i'm that one solo guy on the other team who still manages to go 20-5 against a well-coordinated team despite the rest of his team going sub 1:1 i'm not entire sure on overheating, but i feel like a LR could cut down 2-3 guys if they were all in a close group, especially because of it's increasing damage as it heats up. |
Breakin Stuff
Immobile Infantry
680
|
Posted - 2013.01.26 08:57:00 -
[140] - Quote
King Kobrah wrote: What i'm trying to say is no weapon has a fighting chance against a LR at it's ideal range. every other weapon, at it's ideal range (except snipers for obvious reasons) can still potentially lose in a firefight. the LR is imbalanced in that aspect. even if i had dropped to a knee and peppered him with headshots robo-cop style, with 100% accuracy, i still doubt my chances of survival against a LR.
you are incorrect, and bluntly most successful Laser rifle users have been deploying them for at least three months so they know exactly how to squeeze every ounce of efficiency out of them. |
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Sleepy Zan
Internal Error. Negative-Feedback
2047
|
Posted - 2013.01.26 08:58:00 -
[141] - Quote
I just wanted to say.... |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2013.01.26 09:01:00 -
[142] - Quote
King Kobrah wrote:What i'm trying to say is no weapon has a fighting chance against a LR at it's ideal range. every other weapon, at it's ideal range (except snipers for obvious reasons) can still potentially lose in a firefight. the LR is imbalanced in that aspect. even if i had dropped to a knee and peppered him with headshots robo-cop style, with 100% accuracy, i still doubt my chances of survival against a LR. Scout with Laser Rifle dies just fine to most ARs before he can heat his weapon up enough to cut through an Assault's (or Logi's) armour.
Assault with LR usually dies first against AR fire if he doesn't already have his weapon warmed up.
Any non-Heavy LR user will drop fast against an AR- or HMG-equipped Heavy. They're even vulnerable against a heavy's sidearm if they're in the closer end of the LR's effective range.
EDIT: And if you're complaining about LR Heavies, then I'm sorry, but you're just bad at fighting Laser Rifles and I can't help you. |
King Kobrah
SyNergy Gaming
33
|
Posted - 2013.01.26 09:06:00 -
[143] - Quote
yes, i understand they're useless at close range, but so are sniper rifles, and ARs, shotugns, HMGs, and other weapons are entirely useless outside a certain range. each weapon has their effective range and uses, but inside their effective ranges, LRs do a disproportionate amount of DPS compared to all other weapons, especially considering it can do that DPS at a long range with zero recoil.
i can only imagine how horrific these things are in a highly organized game, if a LR user sits in a well protected group of squadmates, you'll never get close to take him out. you better hope he gets sniped or is stupid and stays out of cover for too long. put 2 of these things on an objective with some close range support and you're going to really rustle some jimmies. |
Sleepy Zan
Internal Error. Negative-Feedback
2047
|
Posted - 2013.01.26 09:09:00 -
[144] - Quote
Garrett Blacknova wrote:King Kobrah wrote:What i'm trying to say is no weapon has a fighting chance against a LR at it's ideal range. every other weapon, at it's ideal range (except snipers for obvious reasons) can still potentially lose in a firefight. the LR is imbalanced in that aspect. even if i had dropped to a knee and peppered him with headshots robo-cop style, with 100% accuracy, i still doubt my chances of survival against a LR. Scout with Laser Rifle dies just fine to most ARs before he can heat his weapon up enough to cut through an Assault's (or Logi's) armour. Assault with LR usually dies first against AR fire if he doesn't already have his weapon warmed up. Any non-Heavy LR user will drop fast against an AR- or HMG-equipped Heavy. They're even vulnerable against a heavy's sidearm if they're in the closer end of the LR's effective range. EDIT: And if you're complaining about LR Heavies, then I'm sorry, but you're just bad at fighting Laser Rifles and I can't help you. Any scout suit with an AR will be insta-zapped by a Laser rifle before he gets close
Assault rifles with an AR usually die first against an LR since it's easy for him to get his weapon warmed up.
Any Heavy with an AR or HMG will be cooked alive inside their suit by an LR since it is hardest for them to get away.
see I can do that to, your argument is meaningless. |
Takahiro Kashuken
Intara Direct Action Caldari State
102
|
Posted - 2013.01.26 11:19:00 -
[145] - Quote
Not suprised tbh
HAVs got nerfed to the point where they could be soloed
Weapons got flattenered across the board so its easier for new players
The game is getting dumbed down where every weapon is pointless to use and doesnt feel different |
Scurvy Granger
ZionTCD Legacy Rising
75
|
Posted - 2013.01.26 11:23:00 -
[146] - Quote
Tamuramu wrote:Icy Tiger wrote:Thanks to all the whining and whimpering from people who don't know a thing about optimum range or heat up time , Lasers are being nerfed. Hard. Sources from IRC say there's a range, damage, AND clip size nerf, along with maybe overheat changes. Once again, thank you guys for the QQ, there's another weapon out. Mass Drivers are next. Then HMG. Then Scramblers (oh wait), then what else? Honestly, let's just make it AR 514. Also, just to make it clear, I do not use Lasers often, in fact I haven't even spec ed into them since reset, before the reset I did carry a Viziam. Seens like someone's favorite weapon is getting nerfed. TROLL MOAR |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2013.01.26 11:24:00 -
[147] - Quote
Oh damn, they're ruining lasers... |
iceyburnz
Crux Special Tasks Group Gallente Federation
283
|
Posted - 2013.01.26 11:26:00 -
[148] - Quote
Icy Tiger wrote:Thanks to all the whining and whimpering from people who don't know a thing about optimum range or heat up time , Lasers are being nerfed. Hard. Sources from IRC say there's a range, damage, AND clip size nerf, along with maybe overheat changes. Once again, thank you guys for the QQ, there's another weapon out. Mass Drivers are next. Then HMG. Then Scramblers (oh wait), then what else? Honestly, let's just make it AR 514. Also, just to make it clear, I do not use Lasers often, in fact I haven't even spec ed into them since reset, before the reset I did carry a Viziam.
Its great to know that the development of this game is directed by the 20-40 people that post the most on this forum.
Isn't it.
|
SoTa PoP
Internal Error. Negative-Feedback
1772
|
Posted - 2013.01.26 11:27:00 -
[149] - Quote
It's because of bad nerfs like these why I don't spend my SP. Never know what newberries will cry about next. |
Scurvy Granger
ZionTCD Legacy Rising
75
|
Posted - 2013.01.26 11:28:00 -
[150] - Quote
iceyburnz wrote:Its great to know that the development of this game is directed by the 20-40 people that cry the most on this forum. Isn't it. I fixed for you |
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