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Aijul
ZionTCD Legacy Rising
55
|
Posted - 2012.10.21 01:20:00 -
[1] - Quote
In short, there are two months left in the year (Wow did it go by fast), and the game still suffers from severe technical issues, coupled with either broken or partially developed core mechanics. During the 2 or so months I've tested the game, I have noticed improvement in many of the game's elements such as the UI, player interaction, and visual effects. However, if the game were to release as it is in the coming months then I do not see how it will fair well to reviewers or players who aren't part of the EVE fanbase.
I am aware that it is a free MMO, and thus will forever be updated. (Considering CCP stays in business, which is likely)
Despite that, the game is not ready to be revealed to the public in this state (in my opinion). No matter if it were $60 retail or came bundled for free with every PS3 system, being released in this state will be inexcusable.
My complaints mostly stem from that the game is both technically and fundamentally broken on numerous aspects. According to other player previews, these issues have not been fixed for well over several months. This leads me to infer that they won't be fixed completely in the coming months as well. Yet, while the bigger issues are either being ignored (or at least not being addressed to the players as often), new features are being added with their own issues. Would it be better to focus more on the core mechanics of shooting, connectivity, and stability before worrying about nerfing weapons?
This game has huge potential, but I truly think a release around this time next year would be the best option. |
Sandromin Hes
Sand Mercenary Corps Inc.
204
|
Posted - 2012.10.21 01:26:00 -
[2] - Quote
Aijul wrote:In short, there are two months left in the year (Wow did it go by fast), and the game still suffers from severe technical issues, coupled with either broken or partially developed core mechanics. During the 2 or so months I've tested the game, I have noticed improvement in many of the game's elements such as the UI, player interaction, and visual effects. However, if the game were to release as it is in the coming months then I do not see how it will fair well to reviewers or players who aren't part of the EVE fanbase.
I am aware that it is a free MMO, and thus will forever be updated. (Considering CCP stays in business, which is likely)
Despite that, the game is not ready to be revealed to the public in this state (in my opinion). No matter if it were $60 retail or came bundled for free with every PS3 system, being released in this state will be inexcusable.
My complaints mostly stem from that the game is both technically and fundamentally broken on numerous aspects. According to other player previews, these issues have not been fixed for well over several months. This leads me to infer that they won't be fixed completely in the coming months as well. Yet, while the bigger issues are either being ignored (or at least not being addressed to the players as often), new features are being added with their own issues. Would it be better to focus more on the core mechanics of shooting, connectivity, and stability before worrying about nerfing weapons?
This game has huge potential, but I truly think a release around this time next year would be the best option.
Actually, the stuff they're adding is needing to be tested. Release is scheduled for later this year; otherwise, Sony would null the contract and this game will be scrapped. They have to keep giving us more to test. Yeah. Its going to be a long 2 months, but this new stuff they keep adding has to be tested, or else full release will be a long way's away. We gotta test all this stuff, and we gotta make sure we streamline this testing as best we can, or the game'll suffer.
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tribal wyvern
ZionTCD Legacy Rising
673
|
Posted - 2012.10.21 01:28:00 -
[3] - Quote
Aijul wrote:In short, there are two months left in the year (Wow did it go by fast), and the game still suffers from severe technical issues, coupled with either broken or partially developed core mechanics. During the 2 or so months I've tested the game, I have noticed improvement in many of the game's elements such as the UI, player interaction, and visual effects. However, if the game were to release as it is in the coming months then I do not see how it will fair well to reviewers or players who aren't part of the EVE fanbase.
I am aware that it is a free MMO, and thus will forever be updated. (Considering CCP stays in business, which is likely)
Despite that, the game is not ready to be revealed to the public in this state (in my opinion). No matter if it were $60 retail or came bundled for free with every PS3 system, being released in this state will be inexcusable.
My complaints mostly stem from that the game is both technically and fundamentally broken on numerous aspects. According to other player previews, these issues have not been fixed for well over several months. This leads me to infer that they won't be fixed completely in the coming months as well. Yet, while the bigger issues are either being ignored (or at least not being addressed to the players as often), new features are being added with their own issues. Would it be better to focus more on the core mechanics of shooting, connectivity, and stability before worrying about nerfing weapons?
This game has huge potential, but I truly think a release around this time next year would be the best option. You only been in for 2 months? Had you played the build before e3 then you would see how much its improved, but also it has taken a few steps back. And we all going to die Dec 21 anyway lol, so they may release early to give us a few days before the zombie apocalypse |
Aijul
ZionTCD Legacy Rising
55
|
Posted - 2012.10.21 01:36:00 -
[4] - Quote
Sandromin Hes wrote:
Actually, the stuff they're adding is needing to be tested. Release is scheduled for later this year; otherwise, Sony would null the contract and this game will be scrapped. They have to keep giving us more to test. Yeah. Its going to be a long 2 months, but this new stuff they keep adding has to be tested, or else full release will be a long way's away. We gotta test all this stuff, and we gotta make sure we streamline this testing as best we can, or the game'll suffer.
Well that's disappointing.
I understand the need to test new implementations, but what good is that when the core foundations remain unchanged? Couldn't these newer concepts be introduced once the game is stable enough for an initial public release? |
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2012.10.21 01:37:00 -
[5] - Quote
I'll wait and see if moving to the TQ server will help the technical issues before I declare if the game will be released this year or next.Whatever the case may be and while it seems like this game is probably still a long ways off,CCP(if they are all off of vacation yet) are probably working on the final product right now,or at least finishing up the next build(hopefully).
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Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2012.10.21 01:39:00 -
[6] - Quote
Sandromin Hes wrote:
Actually, the stuff they're adding is needing to be tested. Release is scheduled for later this year; otherwise, Sony would null the contract and this game will be scrapped. They have to keep giving us more to test. Yeah. Its going to be a long 2 months, but this new stuff they keep adding has to be tested, or else full release will be a long way's away. We gotta test all this stuff, and we gotta make sure we streamline this testing as best we can, or the game'll suffer.
Where did you come up with this?
Sounds like BS to me.
|
Sandromin Hes
Sand Mercenary Corps Inc.
204
|
Posted - 2012.10.21 01:42:00 -
[7] - Quote
Aijul wrote:Sandromin Hes wrote:
Actually, the stuff they're adding is needing to be tested. Release is scheduled for later this year; otherwise, Sony would null the contract and this game will be scrapped. They have to keep giving us more to test. Yeah. Its going to be a long 2 months, but this new stuff they keep adding has to be tested, or else full release will be a long way's away. We gotta test all this stuff, and we gotta make sure we streamline this testing as best we can, or the game'll suffer.
Well that's disappointing. I understand the need to test new implementations, but what good is that when the core foundations remain unchanged? Couldn't these newer concepts be introduced once the game is stable enough for an initial public release?
They probably will set up the core foundations and such before long. Have a little faith in CCP, they've done this before. |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1591
|
Posted - 2012.10.21 01:43:00 -
[8] - Quote
Aijul wrote:Sandromin Hes wrote:
Actually, the stuff they're adding is needing to be tested. Release is scheduled for later this year; otherwise, Sony would null the contract and this game will be scrapped. They have to keep giving us more to test. Yeah. Its going to be a long 2 months, but this new stuff they keep adding has to be tested, or else full release will be a long way's away. We gotta test all this stuff, and we gotta make sure we streamline this testing as best we can, or the game'll suffer.
Well that's disappointing. I understand the need to test new implementations, but what good is that when the core foundations remain unchanged? Couldn't these newer concepts be introduced once the game is stable enough for an initial public release?
What do you mean by "core foundations" exactly? |
Aijul
ZionTCD Legacy Rising
55
|
Posted - 2012.10.21 01:46:00 -
[9] - Quote
The most basic parts which compose the game. Including: Movement Shooting other players Communicating with other players
They all have remained the same, or are still in great need of improvement. Communication has improved much more than the other aspects from what I have seen so far. |
Brahma El Indio
Bragian Order Amarr Empire
171
|
Posted - 2012.10.21 02:04:00 -
[10] - Quote
Aijul wrote:The most basic parts which compose the game. Including: Movement Shooting other players Communicating with other players
They all have remained the same, or are still in great need of improvement. Communication has improved much more than the other aspects from what I have seen so far.
Add: Grouping mechanics Player counts Matchmaking logic Bland maps No proxy chat
Clearly there is about 2-3 years work left, at least, to turn this into a AAA release
The concept is great, but the development methodology, the testing methodology and overall execution is sub-par. |
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Sev Alcatraz
Tritan-Industries Legacy Rising
185
|
Posted - 2012.10.21 02:31:00 -
[11] - Quote
I have a theory
CCP as 2 versions of dust
the release version-which only they have access to atm
and the beta version-which we are playing the hell out of
they add content to the beta to see how it works and if it does it is then implemented into the release game what we are playing is constantly updated and subject to change every single day .
|
Sandromin Hes
Sand Mercenary Corps Inc.
204
|
Posted - 2012.10.21 02:32:00 -
[12] - Quote
Sev Alcatraz wrote:I have a theory
CCP as 2 versions of dust
the release version-which only they have access to atm
and the beta version-which we are playing the hell out of
they add content to the beta to see how it works and if it does it is then implemented into the release game what we are playing is constantly updated and subject to change every single day .
Mother of... CCP... is trolling us... MORE THAN GABE NEWELL! |
Brahma El Indio
Bragian Order Amarr Empire
171
|
Posted - 2012.10.21 02:46:00 -
[13] - Quote
Sev Alcatraz wrote:I have a theory
CCP as 2 versions of dust
the release version-which only they have access to atm
and the beta version-which we are playing the hell out of
they add content to the beta to see how it works and if it does it is then implemented into the release game what we are playing is constantly updated and subject to change every single day .
You make a valid point.
Only thing is that at some stage, the version you refer to also needs to be tested in the wild. That's like a release candidate version. And that is then fine tuned and released.
That activity takes time.
So, the question is, that its already the end of October, and given that many core elements are problematic, is it realistic to expect an AAA release before 2013?
I hope I'm wrong, and they've got a polished gem but with just over two months left till the end of the year, its a tough job to do....
|
Icy Tiger
Universal Allies Inc.
1026
|
Posted - 2012.10.21 02:50:00 -
[14] - Quote
In an interview they said Spring 2013. |
Necandi Brasil
Conspiratus Immortalis
245
|
Posted - 2012.10.21 02:59:00 -
[15] - Quote
I would like to see the game released in 2013... There are a LOT of things that must be fixed first... |
Sodium Snake
Osmon Surveillance Caldari State
38
|
Posted - 2012.10.21 03:01:00 -
[16] - Quote
Icy Tiger wrote:In an interview they said Spring 2013. Source? |
Silax Minour
Doomheim
29
|
Posted - 2012.10.21 03:21:00 -
[17] - Quote
Sev Alcatraz wrote:I have a theory
CCP as 2 versions of dust
the release version-which only they have access to atm
and the beta version-which we are playing the hell out of
they add content to the beta to see how it works and if it does it is then implemented into the release game what we are playing is constantly updated and subject to change every single day .
Jebus, I hope so...
|
tribal wyvern
ZionTCD Legacy Rising
673
|
Posted - 2012.10.21 04:11:00 -
[18] - Quote
Brahma El Indio wrote:Aijul wrote:The most basic parts which compose the game. Including: Movement Shooting other players Communicating with other players
They all have remained the same, or are still in great need of improvement. Communication has improved much more than the other aspects from what I have seen so far. Add: Grouping mechanics Player counts Matchmaking logic Bland maps No proxy chat Clearly there is about 2-3 years work left, at least, to turn this into a AAA release The concept is great, but the development methodology, the testing methodology and overall execution is sub-par. You don't get it do ya? Lol when eve came out in 2003 it was bugged, and half the features in the game now were not present on release, its taken time to get it to what it is now. Yes dust is buggy, yes it has problems, but over time it will improve. If this was going to be a disk release title then there would be worries but its not, its digital. So because its digital that means its constantly evolving and having bugs fixed and features added. This is not final release code, its beta code. Upon final release it may still have some bugs and not all announced features will be present but that will change over time. alot of people are coming into this BETA expecting a final release code, well it don't work that way. A game of this magnitude takes alot of time to develop and fix, the daily downtimes are not for ccp to go make tea and shoot pool........the daily downtimes are for fixing bugs. If ccp took dust offline altogether to fix it then y'all would be moaning about that too. If everything is not ironed out FOR release then it will be ironed out bit by bit AFTER release, just like eve was.......and look where eve is now.
|
tribal wyvern
ZionTCD Legacy Rising
673
|
Posted - 2012.10.21 04:15:00 -
[19] - Quote
Sev Alcatraz wrote:I have a theory
CCP as 2 versions of dust
the release version-which only they have access to atm
and the beta version-which we are playing the hell out of
they add content to the beta to see how it works and if it does it is then implemented into the release game what we are playing is constantly updated and subject to change every single day .
That's what a beta IS! A dumbed down version of what's to be a final release code. Your theory is right....but its not a theory......its a fact |
Aighun
Zumari Force Projection Caldari State
666
|
Posted - 2012.10.21 05:25:00 -
[20] - Quote
Aijul wrote:The most basic parts which compose the game. Including: Movement Shooting other players Communicating with other players
They all have remained the same, or are still in great need of improvement. Communication has improved much more than the other aspects from what I have seen so far.
Movement has changed every single build.
Shooting other players has changed every single build. Did you not notice that they have by and large fixed the crappy hit detection that there were endless complaint threads about since as far back as I can remember?
Communicating with other players has changed every single build. Have you talked to an EVE player in a chat channel while playing Dust? Now we can even click on their icons and it doesn't log us out of the game.
But I don't think these are technically the most basic parts that compose the game. If you were to compare Dust to a person, these are the flesh of the game. Some of these things need some work, granted. But there are some deep structural things that they are putting in place as well, and it all has to work together.
But yeah, they have said they are laser focused on the moment to moment gameplay, and I agree that the changes are not always immediately gratifying.
But we really do just stop noticing when things are improved to where they are working really well, and go on to complain, Ummm, I mean, give constructive feedback on the things that don't seem to be quite right. I do it all the time. It is really easy to forget how much has changed and improved.
Edit* Forgot to add what I usually post in these threads: Dust is not going to be released. It is just going to keep on truckin. As others have pointed out it is not a disk in a box. It is not going to be sold. They do not have to move a million copies off of store shelves in the first month to make a profit then release a trickle of DLC. There will always be something to come back to. |
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Aijul
ZionTCD Legacy Rising
55
|
Posted - 2012.10.21 05:28:00 -
[21] - Quote
I hope Alcatraz's theory is correct, that this is just an old testing bed with new features tossed in. However, I'm doubtful.
tribal wyvern wrote:
That's what a beta IS! A dumbed down version of what's to be a final release code. Your theory is right....but its not a theory......its a fact
The thing is, it's simply not an issue of "Oh, the game doesn't have all of it's features yet." The game, as it is, would not be accepted as release material in any format. I'm sure EVE was not in this state two months before release.
That is why I was hoping for a 2013 release so all the crippling issues are fixed, then new features are tested and implemented. You can't just rush a beta out into the open and say "Oh, it'll get better with your input!" The public has to have a solid product, first, then expand upon that. We aren't QA, and I surely don't believe the public will be pleased with an actual release at this state, despite being in digital format. |
Henrietta Mann
ZionTCD Legacy Rising
6
|
Posted - 2012.10.21 08:00:00 -
[22] - Quote
Apparently the devs at the recent London show were saying this is it, by and large, it's just tweaks here on in. This is third hand info, from a work mate who went was chatting to the guys there about it. Apparently we will be given a release code and that will be it. Given the next wipe comes when we move to tranquility, we are playing the final product, in so far as it can be termed final.
He did say though that the version open for test visually looked so much better. He asked if it was running on pc or ps3. The question & answer may have been lost in translation, but he was told "this will be ps3". Don't forget the Russians were playing this build, so it's safe to assume, that despite its faults, this is most likley it.
Personally I think it's a great idea, I have enjoyed the beta, but I find I play less and less now, I never found hit detection a problem, (only with snipers and that's terrain related) I pulsed the AR. Now the stream of bullets is so tight that there is no additional skill needed other than to keep on target. The game was at it peak two patches ago, when we got the new gameplay and map, the only good addition by last patch was the eradication of the drop ship tower bombardment.
CCP is unlikely to fix issues with missile turrets, they seem to really like missiles. And with the taming of the standard AR, there seems no need for burst or breach anymore, I can spray fire from the hip now and hit guys. The game has moved forward but rather than enticing me to play more, I play less. I won't delete it and will stil play it on release, but that's just because it's f2p and I have arum in game already and I may have eve reasons in the future.
Thanks for letting me have beta access ccp, it was and still is fun, but its going down a more simplified path for reasons i fully understand. Contrary to most posts, you have listened to most stuff on the forums, some of it did improve the game, but I think an awful lot more took away the promise.
PS can the MAG whiners turn it off? I have put up with your negative non conrtuctive posts for the last 5-6 months. Your beloved is a zombie, this game is not MAG, go take your negative vibes and play with the corpse you love. Or start putting constructive stuff on here like you once did. |
Riot Ruckus
Doomheim
56
|
Posted - 2012.10.21 08:16:00 -
[23] - Quote
Sandromin Hes wrote:Aijul wrote:In short, there are two months left in the year (Wow did it go by fast), and the game still suffers from severe technical issues, coupled with either broken or partially developed core mechanics. During the 2 or so months I've tested the game, I have noticed improvement in many of the game's elements such as the UI, player interaction, and visual effects. However, if the game were to release as it is in the coming months then I do not see how it will fair well to reviewers or players who aren't part of the EVE fanbase.
I am aware that it is a free MMO, and thus will forever be updated. (Considering CCP stays in business, which is likely)
Despite that, the game is not ready to be revealed to the public in this state (in my opinion). No matter if it were $60 retail or came bundled for free with every PS3 system, being released in this state will be inexcusable.
My complaints mostly stem from that the game is both technically and fundamentally broken on numerous aspects. According to other player previews, these issues have not been fixed for well over several months. This leads me to infer that they won't be fixed completely in the coming months as well. Yet, while the bigger issues are either being ignored (or at least not being addressed to the players as often), new features are being added with their own issues. Would it be better to focus more on the core mechanics of shooting, connectivity, and stability before worrying about nerfing weapons?
This game has huge potential, but I truly think a release around this time next year would be the best option. Actually, the stuff they're adding is needing to be tested. Release is scheduled for later this year; otherwise, Sony would null the contract and this game will be scrapped. They have to keep giving us more to test. Yeah. Its going to be a long 2 months, but this new stuff they keep adding has to be tested, or else full release will be a long way's away. We gotta test all this stuff, and we gotta make sure we streamline this testing as best we can, or the game'll suffer.
Prove your statement: "Release is scheduled for later this year, otherwise, sony would null the contract and this game will be scrapped" |
PDIGGY22
Seituoda Taskforce Command Caldari State
189
|
Posted - 2012.10.21 08:25:00 -
[24] - Quote
their release date wont come till they start needing more money or sony pushes it on them but i'm pretty sure sony waived a lot of first party requirements to make this a playstation exclusive |
Bucktooth Badger
Buck's Intergalactic Pawn Shop
65
|
Posted - 2012.10.21 08:27:00 -
[25] - Quote
I predict we still have a few months to go until we get a proper, retail (free) release. At a complete guess, release date will be the 14th May ... Or in American date format 5.14.
|
Dewie Cheecham
Villore Sec Ops Gallente Federation
677
|
Posted - 2012.10.21 09:25:00 -
[26] - Quote
Th3rdSun wrote:Sandromin Hes wrote:
Actually, the stuff they're adding is needing to be tested. Release is scheduled for later this year; otherwise, Sony would null the contract and this game will be scrapped. They have to keep giving us more to test. Yeah. Its going to be a long 2 months, but this new stuff they keep adding has to be tested, or else full release will be a long way's away. We gotta test all this stuff, and we gotta make sure we streamline this testing as best we can, or the game'll suffer.
Where did you come up with this? Sounds like BS to me.
Exactly. NO ONE in the software business will fully expect a product delivery on time. There may be contractual ramifications should they slip into next year. But the problem is that software is so heinously complex that perfectly predicting the development timetable is impossible. Still, I suspect that the next build will be the last closed one. I said the same in the last build, however it would be insane to try to put the next build on TQ before it's been thoroughly tested. |
Dewie Cheecham
Villore Sec Ops Gallente Federation
677
|
Posted - 2012.10.21 09:25:00 -
[27] - Quote
Bucktooth Badger wrote:I predict we still have a few months to go until we get a proper, retail (free) release. At a complete guess, release date will be the 14th May ... Or in American date format 5.14.
Ha ha ha. VERY interesting theory :) unless it'll slip that, and just become May '14. |
KripnawtiQ Prime
L.O.T.I.S. Legacy Rising
206
|
Posted - 2012.10.21 09:33:00 -
[28] - Quote
Sandromin Hes wrote:Aijul wrote:Sandromin Hes wrote:
Actually, the stuff they're adding is needing to be tested. Release is scheduled for later this year; otherwise, Sony would null the contract and this game will be scrapped. They have to keep giving us more to test. Yeah. Its going to be a long 2 months, but this new stuff they keep adding has to be tested, or else full release will be a long way's away. We gotta test all this stuff, and we gotta make sure we streamline this testing as best we can, or the game'll suffer.
Well that's disappointing. I understand the need to test new implementations, but what good is that when the core foundations remain unchanged? Couldn't these newer concepts be introduced once the game is stable enough for an initial public release? They probably will set up the core foundations and such before long. Have a little faith in CCP, they've done this before.
Done it before? I thought this was CCPs first shooter title. A speech I watched from fanfest featured the speaker touching on the immense development difficulties of DUST. Both because of environment (since EVE is primarily empty space) as well as the limitations of the PS3. |
Regis Mark V
91
|
Posted - 2012.10.21 09:42:00 -
[29] - Quote
tribal wyvern wrote:Brahma El Indio wrote:Aijul wrote:The most basic parts which compose the game. Including: Movement Shooting other players Communicating with other players
They all have remained the same, or are still in great need of improvement. Communication has improved much more than the other aspects from what I have seen so far. Add: Grouping mechanics Player counts Matchmaking logic Bland maps No proxy chat Clearly there is about 2-3 years work left, at least, to turn this into a AAA release The concept is great, but the development methodology, the testing methodology and overall execution is sub-par. You don't get it do ya? Lol when eve came out in 2003 it was bugged, and half the features in the game now were not present on release, its taken time to get it to what it is now. Yes dust is buggy, yes it has problems, but over time it will improve. If this was going to be a disk release title then there would be worries but its not, its digital. So because its digital that means its constantly evolving and having bugs fixed and features added. This is not final release code, its beta code. Upon final release it may still have some bugs and not all announced features will be present but that will change over time. alot of people are coming into this BETA expecting a final release code, well it don't work that way. A game of this magnitude takes alot of time to develop and fix, the daily downtimes are not for ccp to go make tea and shoot pool........the daily downtimes are for fixing bugs. If ccp took dust offline altogether to fix it then y'all would be moaning about that too. If everything is not ironed out FOR release then it will be ironed out bit by bit AFTER release, just like eve was.......and look where eve is now.
It took them 10 YEARS to get EVE where it is now by that time PS5 would be on it's way. What will happen if PS4 drops and gets a planetside 2 port or Sony decides to give the Planetside devs a crack at MAG 2? 10 years is to long for a console game. This is why I said months ago CCP should just take it to the PC and be done with it. |
Brahma El Indio
Bragian Order Amarr Empire
171
|
Posted - 2012.10.21 10:12:00 -
[30] - Quote
Regis Mark V wrote:tribal wyvern wrote:Brahma El Indio wrote:Aijul wrote:The most basic parts which compose the game. Including: Movement Shooting other players Communicating with other players
They all have remained the same, or are still in great need of improvement. Communication has improved much more than the other aspects from what I have seen so far. Add: Grouping mechanics Player counts Matchmaking logic Bland maps No proxy chat Clearly there is about 2-3 years work left, at least, to turn this into a AAA release The concept is great, but the development methodology, the testing methodology and overall execution is sub-par. You don't get it do ya? Lol when eve came out in 2003 it was bugged, and half the features in the game now were not present on release, its taken time to get it to what it is now. Yes dust is buggy, yes it has problems, but over time it will improve. If this was going to be a disk release title then there would be worries but its not, its digital. So because its digital that means its constantly evolving and having bugs fixed and features added. This is not final release code, its beta code. Upon final release it may still have some bugs and not all announced features will be present but that will change over time. alot of people are coming into this BETA expecting a final release code, well it don't work that way. A game of this magnitude takes alot of time to develop and fix, the daily downtimes are not for ccp to go make tea and shoot pool........the daily downtimes are for fixing bugs. If ccp took dust offline altogether to fix it then y'all would be moaning about that too. If everything is not ironed out FOR release then it will be ironed out bit by bit AFTER release, just like eve was.......and look where eve is now. It took them 10 YEARS to get EVE where it is now by that time PS5 would be on it's way. What will happen if PS4 drops and gets a planetside 2 port or Sony decides to give the Planetside devs a crack at MAG 2? 10 years is to long for a console game. This is why I said months ago CCP should just take it to the PC and be done with it.
I agree with Regis.
And I do get it. I've been saying in so many posts, there is at least three years of work to bring dust up to scratch to AAA standard.
There is no doubt that there will be a MAG 2 on PS4, probably a launch title.
The problem for ccp is that there will be better quality fps games, maybe not as deep in terms of mmo as dust, but better game play, and people won't play dust if it remains like this....
All a developer needs to do is make a 32vs32 game with clan battle support, solid FPS mechanics, a bit of eye candy and a perpetual clan leader board, and that'll be the end of dust on the console...
Now look at the sentence above and you see what ccp need to fix to stay in the game for a long time....
- increase player counts - improved FPS mechanics - better grouping mechanics - better graphics
Those four things, done properly, will keep the game kicking with solid numbers from launch, for years, because dust already has the persistence and open universe sorted.... |
|
Szchu
Seituoda Taskforce Command Caldari State
6
|
Posted - 2012.10.21 11:27:00 -
[31] - Quote
Bucktooth Badger wrote:I predict we still have a few months to go until we get a proper, retail (free) release. At a complete guess, release date will be the 14th May ... Or in American date format 5.14.
April or May makes a lot of sense, since April is the Eve Fanfest and May (6th) marks 10 years since Eve launched. |
DoDGETHiS zDOG
Circle of Huskarl Minmatar Republic
4
|
Posted - 2012.10.21 11:41:00 -
[32] - Quote
Having been an eve pilot for quite a few years and having seen it evolve day after day, week on week and year on year. I have faith that CCP will turn this around, i would love it to release dec2012 but if we have to wait till 2013 then so be it, at least the game will be polished and wont disapoint new comers. But from CCPs track record, be ready for any suprises! |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.10.21 11:55:00 -
[33] - Quote
@Brahma I can't wait for ps4 now. MAG2 ftw!
@"Faith" in CCP? They've made 1 game in 10 years. Wtf do you have faith in? EvE has had no real competition either. CCP fanboy muppetry. |
Lonewolf514
79
|
Posted - 2012.10.21 12:04:00 -
[34] - Quote
mag2 release date or predicted date? |
General Stonewall
Royal Uhlans Amarr Empire
23
|
Posted - 2012.10.21 12:06:00 -
[35] - Quote
well i maybe wrong at saying this whole statement but someone can correct me if im wrong on this but didn't this game drop for beta Originally almost a year ago back in December of last year ? far as i know yes it did or their abouts . ok with that being said they have had right at a year to perfect what they want for the actual release of this game for that reason this game is now by my count on its 4th build which the 5th build i would assume their in would be the final install of the beta and seems more and more likely it will be sometime in November we will see Build 5 .
because you all know their are lets see 3-5 beta steps to go through or at least CCP is anyways . they are 1: Private Closed Beta Trials , 2:Private Beta ,3:Closed Beta ,4:Beta and coming soon 5: Open Beta (which is the beta will happen weeks prior to the release of the game in this case most of time it can be a few months before release of game ) . so with the process of the beta itself and the builds which is suppose to be 5 builds for the beta and assuming they are improving much better with each build that 5 will be final build of the beta and be the Open Beta for all . with that being said i think (IMHO and my two cents) it will release sometime around x-mas or their abouts and Open beta opening up for all to play this game just a few weeks before that. and it seems that CCP itself are tight lipped about its at the moment so anyones guess as good as the next ones . and if beta has been out for over a year now it would mean that should be well enough time for the actual release of the game to come out weather people are ready for it or not and seeing how Sony has a track record of wanting things to go their way i would assume it would make good business sense for them to release this game around x-mas(December) or their abouts when everyone is out buying gifts for themselves and others that CCP/Sony could make some serious bank off the holiday season with people buying AUR for this game and other stuff they might add at release that would provide a big boost for them both . i mean after all doesn't that make sense ? to me it does but that's just my two cents . |
cranium79
ZionTCD Legacy Rising
38
|
Posted - 2012.10.21 13:29:00 -
[36] - Quote
my silly guess (2 cents)...
1) open beta will start in early November with a wipe and move to TQ (which should fix a lot of lag issues and 5pt map issues). Full Eve integration and open market to sell items and give items to corp mates/corp. personally, i'd prefer to give salvage and unneeded items directly to the corp and let corp mates either take what they want from that, or have it distributed upon request by the CEO.
2) we will all test this version, and it will be basically the "final build".
3) release will occur right before Xmas = 4th Q 2012.
my guess is based on nothing at all except for reasoning due to the suspected release date of 4th Q 2012.
the statement that CCP has the final build (or at least next "open beta" build) on hand already is more than likely true. does anyone really think they pulled this current build out of thin air 2 weeks ago? didn't think so. the Dev will always be 1 step ahead of the market... in these terms us beta testers. |
4447
ZionTCD Legacy Rising
649
|
Posted - 2012.10.21 13:48:00 -
[37] - Quote
Aijul wrote:In short, there are two months left in the year (Wow did it go by fast), and the game still suffers from severe technical issues, coupled with either broken or partially developed core mechanics. During the 2 or so months I've tested the game, I have noticed improvement in many of the game's elements such as the UI, player interaction, and visual effects. However, if the game were to release as it is in the coming months then I do not see how it will fair well to reviewers or players who aren't part of the EVE fanbase.
I am aware that it is a free MMO, and thus will forever be updated. (Considering CCP stays in business, which is likely)
Despite that, the game is not ready to be revealed to the public in this state (in my opinion). No matter if it were $60 retail or came bundled for free with every PS3 system, being released in this state will be inexcusable.
My complaints mostly stem from that the game is both technically and fundamentally broken on numerous aspects. According to other player previews, these issues have not been fixed for well over several months. This leads me to infer that they won't be fixed completely in the coming months as well. Yet, while the bigger issues are either being ignored (or at least not being addressed to the players as often), new features are being added with their own issues. Would it be better to focus more on the core mechanics of shooting, connectivity, and stability before worrying about nerfing weapons?
This game has huge potential, but I truly think a release around this time next year would be the best option.
this game gets better with every big patch.
|
Lonewolf514
79
|
Posted - 2012.10.21 13:51:00 -
[38] - Quote
4447 wrote:Aijul wrote:In short, there are two months left in the year (Wow did it go by fast), and the game still suffers from severe technical issues, coupled with either broken or partially developed core mechanics. During the 2 or so months I've tested the game, I have noticed improvement in many of the game's elements such as the UI, player interaction, and visual effects. However, if the game were to release as it is in the coming months then I do not see how it will fair well to reviewers or players who aren't part of the EVE fanbase.
I am aware that it is a free MMO, and thus will forever be updated. (Considering CCP stays in business, which is likely)
Despite that, the game is not ready to be revealed to the public in this state (in my opinion). No matter if it were $60 retail or came bundled for free with every PS3 system, being released in this state will be inexcusable.
My complaints mostly stem from that the game is both technically and fundamentally broken on numerous aspects. According to other player previews, these issues have not been fixed for well over several months. This leads me to infer that they won't be fixed completely in the coming months as well. Yet, while the bigger issues are either being ignored (or at least not being addressed to the players as often), new features are being added with their own issues. Would it be better to focus more on the core mechanics of shooting, connectivity, and stability before worrying about nerfing weapons?
This game has huge potential, but I truly think a release around this time next year would be the best option. this game gets better with every big patch.
you're deluded. |
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2012.10.21 21:40:00 -
[39] - Quote
Lonewolf514 wrote:4447 wrote:Aijul wrote:In short, there are two months left in the year (Wow did it go by fast), and the game still suffers from severe technical issues, coupled with either broken or partially developed core mechanics. During the 2 or so months I've tested the game, I have noticed improvement in many of the game's elements such as the UI, player interaction, and visual effects. However, if the game were to release as it is in the coming months then I do not see how it will fair well to reviewers or players who aren't part of the EVE fanbase.
I am aware that it is a free MMO, and thus will forever be updated. (Considering CCP stays in business, which is likely)
Despite that, the game is not ready to be revealed to the public in this state (in my opinion). No matter if it were $60 retail or came bundled for free with every PS3 system, being released in this state will be inexcusable.
My complaints mostly stem from that the game is both technically and fundamentally broken on numerous aspects. According to other player previews, these issues have not been fixed for well over several months. This leads me to infer that they won't be fixed completely in the coming months as well. Yet, while the bigger issues are either being ignored (or at least not being addressed to the players as often), new features are being added with their own issues. Would it be better to focus more on the core mechanics of shooting, connectivity, and stability before worrying about nerfing weapons?
This game has huge potential, but I truly think a release around this time next year would be the best option. this game gets better with every big patch. you're deluded.
Just as deluded with anyone that thinks that there's going to be a MAG 2.
|
Lonewolf514
79
|
Posted - 2012.10.21 21:49:00 -
[40] - Quote
not a mag player im afraid, bought this ps3 pile to play this game on and to say i'm unimpressed is a very big understatment. there's always next build eh? |
|
Project Orian
Crux Special Tasks Group Gallente Federation
14
|
Posted - 2012.10.21 22:18:00 -
[41] - Quote
Now this is just a therory so dont jump my butt about it BUT i belive Dust 514 will be released in junction with the new EVE Expansion coming out this winter "Retribution". It makes sense Dust514 Release winter. EVE expansion Winter. Dont forget people will still have one final build before unvieling the Curtian.
Call me crazy but i have a Feeling this new build is going to be THE build the one to crush all others the one that Hopefully will Reveal The true Scope of Dust!
|
SoTa PoP
Internal Error. Negative-Feedback
1772
|
Posted - 2012.10.21 22:20:00 -
[42] - Quote
Some months ago every news provider for games I could find about DUST said it would be a fall release, shame that doesn't seem to be the case anymore. CCP needs to learn to reach out to it's community and talk down to earth with us more. |
Brahma El Indio
Bragian Order Amarr Empire
171
|
Posted - 2012.10.21 22:57:00 -
[43] - Quote
Quote:
Just as deluded with anyone that thinks that there's going to be a MAG 2.
MAG was extremely successful for new IP.
It had the most active community out of all the PS3 shooters.
There is huge commercial potential in a MAG 2, just needs to be executed properly.
You can bet it will be made for PS4, it will have 512 player battles, clan wars, better MMO and persistence mechanics and I'm sure whomever develops it will make more than 3 maps for every game mode.....
MAG was too early, it needed better hardware and players with better connections, which by 2014, will be available.....
Just you wait and see. |
Lonewolf514
79
|
Posted - 2012.10.21 22:57:00 -
[44] - Quote
Project Orian wrote:Now this is just a therory so dont jump my butt about it BUT i belive Dust 514 will be released in junction with the new EVE Expansion coming out this winter "Retribution". It makes sense Dust514 Release winter. EVE expansion Winter. Dont forget people will still have one final build before unvieling the Curtian.
Call me crazy but i have a Feeling this new build is going to be THE build the one to crush all others the one that Hopefully will Reveal The true Scope of Dust!
hope they took all the good eliments from every build and mashed them all together.
|
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2012.10.22 00:06:00 -
[45] - Quote
Brahma El Indio wrote:Quote:
Just as deluded with anyone that thinks that there's going to be a MAG 2.
MAG was extremely successful for new IP. It had the most active community out of all the PS3 shooters. There is huge commercial potential in a MAG 2, just needs to be executed properly. You can bet it will be made for PS4, it will have 512 player battles, clan wars, better MMO and persistence mechanics and I'm sure whomever develops it will make more than 3 maps for every game mode..... MAG was too early, it needed better hardware and players with better connections, which by 2014, will be available..... Just you wait and see.
Keep dreaming.
There will never be a MAG 2,and people really need to get use to this idea.
First and foremost,there's no one to develop it.If Sony decided to hire a studio to develop it,I'm positive that it wouldn't be close to the same game as the first on.
I will say,that if there is a MAG 2,it ABSOLUTELY WILL NOT be called MAG 2.If anything,they will totally rebrand it,try to keep the core mechanics and add new things,but a straight up MAG 2 will never happen.There are just too many people that would see that name and keep away from it.
My personal opinion is that the one factor that helped kill MAG in the first place was Scot Rudi,and his brilliant idea to add random bullet spread in the infamous patch 1.03,and to do it about two weeks before BFBC 2 came out.People left in droves after that,with a lot of them to never return.I don't thing that those people left would be enticed to pick up MAG 2.
MAG ended up being a product of Sony's unwillingness to take a leap of faith and pour as much support into a game that need it,for whatever reason.Is there really any reason to think that they would do anything different with MAG2?
|
Talruum Tezztarozza
Seituoda Taskforce Command Caldari State
73
|
Posted - 2012.10.22 03:19:00 -
[46] - Quote
Tony Calif wrote:@"Faith" in CCP? They've made 1 game in 10 years. Wtf do you have faith in? EvE has had no real competition either. CCP fanboy muppetry.
Could you name other company that is capable to make a MMO that last 10 years for me, especially nowaday ? How many game have said company made ? |
Tinodi
Doomheim
39
|
Posted - 2012.10.22 15:46:00 -
[47] - Quote
It won't be going out in it's current state. The EVE hookup and a lot of the add-ons (webs, etc) aren't even in play yet. Those are really big deals. Way too early to say it's no good as-is... we're at the tip of the iceburg. The core mechanics need to be tweaked, yes, but that's an ongoing process with MMO's. Even MMO's that have been out for years still perform balancing tweaks. I know it's frustrating, but give it time. It's still in beta for cripes sake... they usually have to be released for a number of years before they really start nailing balance. |
BASSMEANT
ZionTCD Legacy Rising
109
|
Posted - 2012.10.22 15:51:00 -
[48] - Quote
"MAG was extremely successful for new IP."
i'm still waiting for the punchline.
Peace B |
Brahma El Indio
Bragian Order Amarr Empire
171
|
Posted - 2012.10.22 21:53:00 -
[49] - Quote
BASSMEANT wrote:"MAG was extremely successful for new IP."
i'm still waiting for the punchline.
Peace B
Check the sales figures and laugh at your own comment. Whether you thought it was successful or not is irrelevant. Check your facts before you mess with me. You lose.
And Th3rdsun, given that games in the list below with similar figures are either sequels, or have had further versions made or in progress, I'd say the same logic will apply to MAG.
From vgchartz -
MAG global sales - 1.25 million EXCLUDING DIGITAL SALES
Similar games below:
Killzone 2 (2.87m) Battlefield: Bad Company 2 (2.72m) Medal of Honor (2.56m) Killzone 3 (2.35m) Resistance 2 (2.34m) Borderlands (1.68m) Call of Duty 3 (1.36m) BioShock 2 (1.34m) Portal 2 (1.33m) Tom Clancy's Rainbow Six: Vegas 2 (1.29m) Far Cry 2 (1.26m) Battlefield: Bad Company (1.23m) Tom Clancy's Rainbow Six: Vegas (1.21m) Resistance 3 (1.21m) SOCOM: U.S. Navy SEALs Confrontation (1.17m) Dead Space 2 (1.17m) Rage (1.15m) Army of Two (1.11m) Medal of Honor: Airborne (1.10m) Deus Ex: Human Revolution (1.06m) |
Super Cargo
Osmon Surveillance Caldari State
428
|
Posted - 2012.10.22 21:58:00 -
[50] - Quote
The implementation of new features needs to happen more often. The balancing is taking way too long and it doesn't need to. Like the OP mentioned, core elements of the game such as stability, lag, and movement need to be smoothed out. |
|
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.10.22 22:08:00 -
[51] - Quote
Talruum Tezztarozza wrote:Tony Calif wrote:@"Faith" in CCP? They've made 1 game in 10 years. Wtf do you have faith in? EvE has had no real competition either. CCP fanboy muppetry. Could you name other company that is capable to make a MMO that last 10 years for me, especially nowaday ? How many game have said company made ?
Blizzard have made quite a few games. WoW did pretty well I'd say. Wasn't my thing, obviously wasn't yours. I gave up playing PC games when I got my ps3. You could class d2 as an MMO. Up to a point. That game was the best :D But anyway, CCP made a great game with EvE but it's not exactly high paced moment to moment game play. It's a large part of why I can't get into EvE. Freelancer was better, but not really MMO. (ps Discovery Mod is essential to freelancer. 144 player 23/7 server is the awesomeness. Must log in again sometime). I just have no more faith in CCP than any other company developing it's second major release. |
Cpl Quartz
127
|
Posted - 2012.10.22 22:11:00 -
[52] - Quote
Tony Calif wrote:Talruum Tezztarozza wrote:Tony Calif wrote:@"Faith" in CCP? They've made 1 game in 10 years. Wtf do you have faith in? EvE has had no real competition either. CCP fanboy muppetry. Could you name other company that is capable to make a MMO that last 10 years for me, especially nowaday ? How many game have said company made ? Blizzard have made quite a few games. WoW did pretty well I'd say. Wasn't my thing, obviously wasn't yours. I gave up playing PC games when I got my ps3. You could class d2 as an MMO. Up to a point. That game was the best :D But anyway, CCP made a great game with EvE but it's not exactly high paced moment to moment game play. It's a large part of why I can't get into EvE. Freelancer was better, but not really MMO. (ps Discovery Mod is essential to freelancer. 144 player 23/7 server is the awesomeness. Must log in again sometime). I just have no more faith in CCP than any other company developing it's second major release.
im bored are you ?
|
Brahma El Indio
Bragian Order Amarr Empire
171
|
Posted - 2012.10.22 22:15:00 -
[53] - Quote
Cpl Quartz wrote:Tony Calif wrote:Talruum Tezztarozza wrote:Tony Calif wrote:@"Faith" in CCP? They've made 1 game in 10 years. Wtf do you have faith in? EvE has had no real competition either. CCP fanboy muppetry. Could you name other company that is capable to make a MMO that last 10 years for me, especially nowaday ? How many game have said company made ? Blizzard have made quite a few games. WoW did pretty well I'd say. Wasn't my thing, obviously wasn't yours. I gave up playing PC games when I got my ps3. You could class d2 as an MMO. Up to a point. That game was the best :D But anyway, CCP made a great game with EvE but it's not exactly high paced moment to moment game play. It's a large part of why I can't get into EvE. Freelancer was better, but not really MMO. (ps Discovery Mod is essential to freelancer. 144 player 23/7 server is the awesomeness. Must log in again sometime). I just have no more faith in CCP than any other company developing it's second major release. im bored are you ?
Bored of dust. But after my morning walk, chin ups and breakfast it will be time to put in six to eight hours on Planetside 2.
When I play dust, it keeps my attention for maybe two hours maximum in any one sitting, before it gets boring and frustrating. |
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2012.10.22 22:26:00 -
[54] - Quote
Brahma El Indio wrote:
And Th3rdsun, given that games in the list below with similar figures are either sequels, or have had further versions made or in progress, I'd say the same logic will apply to MAG.
From vgchartz -
MAG global sales - 1.25 million EXCLUDING DIGITAL SALES
Similar games below:
Killzone 2 (2.87m) Battlefield: Bad Company 2 (2.72m) Medal of Honor (2.56m) Killzone 3 (2.35m) Resistance 2 (2.34m) Borderlands (1.68m) Call of Duty 3 (1.36m) BioShock 2 (1.34m) Portal 2 (1.33m) Tom Clancy's Rainbow Six: Vegas 2 (1.29m) Far Cry 2 (1.26m) Battlefield: Bad Company (1.23m) Tom Clancy's Rainbow Six: Vegas (1.21m) Resistance 3 (1.21m) SOCOM: U.S. Navy SEALs Confrontation (1.17m) Dead Space 2 (1.17m) Rage (1.15m) Army of Two (1.11m) Medal of Honor: Airborne (1.10m) Deus Ex: Human Revolution (1.06m)
I wouldn't say that it's sound logic considering that the majority of these games mentioned were developed by studios not subsidiaries of Sony.
Here's some sound logic for you.If you were so sure that MAG would get a sequel,then why did Sony have Zipper work on another SOCOM game (that was a total failure),and even after that,a game for the Vita,Unit 13?Answer,because they have no interest on another MAG title,end of story.
If they would've been interested in another MAG,they wouldn't have shut Zipper down,and they would have had them developing it right now as we speak,so that it could be ready for the PS4's launch.As it is,they let the game lie in it's own grave,just waiting for the final step of someone to cover dirt over it.
People need to wake up from their starry eyed fantasies of there ever being another MAG game.Like I said before,the only think that might happen is that Sony makes a game very similar to MAG with more stuff to it and similar gameplay mechanics,but not having the MAG title.
|
Brahma El Indio
Bragian Order Amarr Empire
171
|
Posted - 2012.10.22 22:35:00 -
[55] - Quote
Th3rdSun wrote:Brahma El Indio wrote:
And Th3rdsun, given that games in the list below with similar figures are either sequels, or have had further versions made or in progress, I'd say the same logic will apply to MAG.
From vgchartz -
MAG global sales - 1.25 million EXCLUDING DIGITAL SALES
Similar games below:
Killzone 2 (2.87m) Battlefield: Bad Company 2 (2.72m) Medal of Honor (2.56m) Killzone 3 (2.35m) Resistance 2 (2.34m) Borderlands (1.68m) Call of Duty 3 (1.36m) BioShock 2 (1.34m) Portal 2 (1.33m) Tom Clancy's Rainbow Six: Vegas 2 (1.29m) Far Cry 2 (1.26m) Battlefield: Bad Company (1.23m) Tom Clancy's Rainbow Six: Vegas (1.21m) Resistance 3 (1.21m) SOCOM: U.S. Navy SEALs Confrontation (1.17m) Dead Space 2 (1.17m) Rage (1.15m) Army of Two (1.11m) Medal of Honor: Airborne (1.10m) Deus Ex: Human Revolution (1.06m)
I wouldn't say that it's sound logic considering that the majority of these games mentioned were developed by studios not subsidiaries of Sony. Here's some sound logic for you.If you were so sure that MAG would get a sequel,then why did Sony have Zipper work on another SOCOM game (that was a total failure),and even after that,a game for the Vita,Unit 13?Answer,because they have no interest on another MAG title,end of story. If they would've been interested in another MAG,they wouldn't have shut Zipper down,and they would have had them developing it right now as we speak,so that it could be ready for the PS4's launch.As it is,they let the game lie in it's own grave,just waiting for the final step of someone to cover dirt over it. People need to wake up from their starry eyed fantasies of there ever being another MAG game.Like I said before,the only think that might happen is that Sony makes a game very similar to MAG with more stuff to it and similar gameplay mechanics,but not having the MAG title.
Zipper were working on something when shut down.
Sony was greedy, that's why they sacrificed quality for cost on socom and same reason they stopped work on MAG.
And you obviously don't know the industry - because - top of the list - Kill zone - is made by a fully owned subsiduary of Sony.
When Forgelight engine is released for PS4, the MAG 2 talk will become official. Wait and see.
|
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.10.22 22:42:00 -
[56] - Quote
For some reason no body brought this up, but release is not 2012. I believe it was at TGS, they announced that open beta will occur at the end of 2012, with the official "release" coming in 2013. |
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2012.10.23 00:47:00 -
[57] - Quote
Brahma El Indio wrote:Th3rdSun wrote:Brahma El Indio wrote:
And Th3rdsun, given that games in the list below with similar figures are either sequels, or have had further versions made or in progress, I'd say the same logic will apply to MAG.
From vgchartz -
MAG global sales - 1.25 million EXCLUDING DIGITAL SALES
Similar games below:
Killzone 2 (2.87m) Battlefield: Bad Company 2 (2.72m) Medal of Honor (2.56m) Killzone 3 (2.35m) Resistance 2 (2.34m) Borderlands (1.68m) Call of Duty 3 (1.36m) BioShock 2 (1.34m) Portal 2 (1.33m) Tom Clancy's Rainbow Six: Vegas 2 (1.29m) Far Cry 2 (1.26m) Battlefield: Bad Company (1.23m) Tom Clancy's Rainbow Six: Vegas (1.21m) Resistance 3 (1.21m) SOCOM: U.S. Navy SEALs Confrontation (1.17m) Dead Space 2 (1.17m) Rage (1.15m) Army of Two (1.11m) Medal of Honor: Airborne (1.10m) Deus Ex: Human Revolution (1.06m)
I wouldn't say that it's sound logic considering that the majority of these games mentioned were developed by studios not subsidiaries of Sony. Here's some sound logic for you.If you were so sure that MAG would get a sequel,then why did Sony have Zipper work on another SOCOM game (that was a total failure),and even after that,a game for the Vita,Unit 13?Answer,because they have no interest on another MAG title,end of story. If they would've been interested in another MAG,they wouldn't have shut Zipper down,and they would have had them developing it right now as we speak,so that it could be ready for the PS4's launch.As it is,they let the game lie in it's own grave,just waiting for the final step of someone to cover dirt over it. People need to wake up from their starry eyed fantasies of there ever being another MAG game.Like I said before,the only think that might happen is that Sony makes a game very similar to MAG with more stuff to it and similar gameplay mechanics,but not having the MAG title. Zipper were working on something when shut down. Sony was greedy, that's why they sacrificed quality for cost on socom and same reason they stopped work on MAG. And you obviously don't know the industry - because - top of the list - Kill zone - is made by a fully owned subsiduary of Sony. When Forgelight engine is released for PS4, the MAG 2 talk will become official. Wait and see. Obviously you can't read,because I said "the majority of these games mentioned were developed by studios not subsidiaries of Sony.",which I was referring to Socom AND Killzone as games that are Sony subs.
And please,just tell me who is going to develop it anyway?
Oh,and how in the hell does not supporting a game make you greedy? |
Brahma El Indio
Bragian Order Amarr Empire
171
|
Posted - 2012.10.23 02:29:00 -
[58] - Quote
Th3rdSun wrote:Brahma El Indio wrote:Th3rdSun wrote:Brahma El Indio wrote:
And Th3rdsun, given that games in the list below with similar figures are either sequels, or have had further versions made or in progress, I'd say the same logic will apply to MAG.
From vgchartz -
MAG global sales - 1.25 million EXCLUDING DIGITAL SALES
Similar games below:
Killzone 2 (2.87m) Battlefield: Bad Company 2 (2.72m) Medal of Honor (2.56m) Killzone 3 (2.35m) Resistance 2 (2.34m) Borderlands (1.68m) Call of Duty 3 (1.36m) BioShock 2 (1.34m) Portal 2 (1.33m) Tom Clancy's Rainbow Six: Vegas 2 (1.29m) Far Cry 2 (1.26m) Battlefield: Bad Company (1.23m) Tom Clancy's Rainbow Six: Vegas (1.21m) Resistance 3 (1.21m) SOCOM: U.S. Navy SEALs Confrontation (1.17m) Dead Space 2 (1.17m) Rage (1.15m) Army of Two (1.11m) Medal of Honor: Airborne (1.10m) Deus Ex: Human Revolution (1.06m)
I wouldn't say that it's sound logic considering that the majority of these games mentioned were developed by studios not subsidiaries of Sony. Here's some sound logic for you.If you were so sure that MAG would get a sequel,then why did Sony have Zipper work on another SOCOM game (that was a total failure),and even after that,a game for the Vita,Unit 13?Answer,because they have no interest on another MAG title,end of story. If they would've been interested in another MAG,they wouldn't have shut Zipper down,and they would have had them developing it right now as we speak,so that it could be ready for the PS4's launch.As it is,they let the game lie in it's own grave,just waiting for the final step of someone to cover dirt over it. People need to wake up from their starry eyed fantasies of there ever being another MAG game.Like I said before,the only think that might happen is that Sony makes a game very similar to MAG with more stuff to it and similar gameplay mechanics,but not having the MAG title. Zipper were working on something when shut down. Sony was greedy, that's why they sacrificed quality for cost on socom and same reason they stopped work on MAG. And you obviously don't know the industry - because - top of the list - Kill zone - is made by a fully owned subsiduary of Sony. When Forgelight engine is released for PS4, the MAG 2 talk will become official. Wait and see. Obviously you can't read,because I said "the majority of these games mentioned were developed by studios not subsidiaries of Sony.",which I was referring to Socom AND Killzone as games that are Sony subs. And please,just tell me who is going to develop it anyway? Oh,and how in the hell does not supporting a game make you greedy?
I'd say the developer will remain confidential till announced....
And when I say greed, its pretty simple...MAG was unfinished, Clan wars should have been added, but Sony told Zipper to focus on getting another release out to generate fresh revenue, rather than fixing a product that they already had taken money for, made promises about, but then not implemented...
If MAG had a proper clan war system, with a clan league table, a lot of people here would not be here....because that type of competitive team play environment is what people liked, indeed why many thought that corporation battles in dust could be the substitute for lack of clan war in MAG......
But all of this is not related to the topic.
Point remains that dust is a shambles that needs a lot of work, probably 2-3 years, before it could be considered an AAA FPS release.
If ccp are hiding a better version, let's see it then.
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CLONE 2774
Tritan-Industries Legacy Rising
83
|
Posted - 2012.10.23 02:41:00 -
[59] - Quote
Th3rdSun wrote:Lonewolf514 wrote:4447 wrote:Aijul wrote:In short, there are two months left in the year (Wow did it go by fast), and the game still suffers from severe technical issues, coupled with either broken or partially developed core mechanics. During the 2 or so months I've tested the game, I have noticed improvement in many of the game's elements such as the UI, player interaction, and visual effects. However, if the game were to release as it is in the coming months then I do not see how it will fair well to reviewers or players who aren't part of the EVE fanbase.
I am aware that it is a free MMO, and thus will forever be updated. (Considering CCP stays in business, which is likely)
Despite that, the game is not ready to be revealed to the public in this state (in my opinion). No matter if it were $60 retail or came bundled for free with every PS3 system, being released in this state will be inexcusable.
My complaints mostly stem from that the game is both technically and fundamentally broken on numerous aspects. According to other player previews, these issues have not been fixed for well over several months. This leads me to infer that they won't be fixed completely in the coming months as well. Yet, while the bigger issues are either being ignored (or at least not being addressed to the players as often), new features are being added with their own issues. Would it be better to focus more on the core mechanics of shooting, connectivity, and stability before worrying about nerfing weapons?
This game has huge potential, but I truly think a release around this time next year would be the best option. this game gets better with every big patch. you're deluded. Just as deluded with anyone that thinks that there's going to be a MAG 2. Yeah guess they didnt know Zipper Closed last year very sad indeed |
CLONE 2774
Tritan-Industries Legacy Rising
83
|
Posted - 2012.10.23 02:48:00 -
[60] - Quote
If i remeber correctly back in the summer of 2011 MAG 2 was spotted on walmart.com. Probably canceled now though |
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Sandromin Hes
Sand Mercenary Corps Inc.
204
|
Posted - 2012.10.23 02:54:00 -
[61] - Quote
Well, we're looking at a late 2012 release either way. Sorry, they've got obligations to meet and a fanbase to please with their "early 2013 expansions," so good news for the gaming community, bad news for the timing... such a dilemma. |
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2012.10.23 04:05:00 -
[62] - Quote
CLONE 2774 wrote:If i remeber correctly back in the summer of 2011 MAG 2 was spotted on walmart.com. Probably canceled now though
I think that was just a f*** up,plain and simple.Probably someone creating a hoax or something like that.
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tastzlike chicken
ROGUE SPADES
59
|
Posted - 2012.10.23 04:26:00 -
[63] - Quote
CLONE 2774 wrote:If i remeber correctly back in the summer of 2011 MAG 2 was spotted on walmart.com. Probably canceled now though
My friend knows this guy whose sister swears she saw Elvis playing a Beta of MAG 2.... |
Brahma El Indio
Bragian Order Amarr Empire
171
|
Posted - 2012.10.23 22:26:00 -
[64] - Quote
Hey Th3rdsun, you'll notice that MAG forums are now under "MAG Series"
Biggest clue yet! |
Saiibot
Crux Special Tasks Group Gallente Federation
142
|
Posted - 2012.10.23 23:40:00 -
[65] - Quote
tribal wyvern wrote:Brahma El Indio wrote:Aijul wrote:The most basic parts which compose the game. Including: Movement Shooting other players Communicating with other players
They all have remained the same, or are still in great need of improvement. Communication has improved much more than the other aspects from what I have seen so far. Add: Grouping mechanics Player counts Matchmaking logic Bland maps No proxy chat Clearly there is about 2-3 years work left, at least, to turn this into a AAA release The concept is great, but the development methodology, the testing methodology and overall execution is sub-par. You don't get it do ya? Lol when eve came out in 2003 it was bugged, and half the features in the game now were not present on release, its taken time to get it to what it is now. Yes dust is buggy, yes it has problems, but over time it will improve. If this was going to be a disk release title then there would be worries but its not, its digital. So because its digital that means its constantly evolving and having bugs fixed and features added. This is not final release code, its beta code. Upon final release it may still have some bugs and not all announced features will be present but that will change over time. alot of people are coming into this BETA expecting a final release code, well it don't work that way. A game of this magnitude takes alot of time to develop and fix, the daily downtimes are not for ccp to go make tea and shoot pool........the daily downtimes are for fixing bugs. If ccp took dust offline altogether to fix it then y'all would be moaning about that too. If everything is not ironed out FOR release then it will be ironed out bit by bit AFTER release, just like eve was.......and look where eve is now. YOU dont get it do ya? The 'EvE online' approach WILL NOT work with the console fps community! Which dust 514 will NEED to survive for the long haul |
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2012.10.24 00:26:00 -
[66] - Quote
Brahma El Indio wrote:Hey Th3rdsun, you'll notice that MAG forums are now under "MAG Series"
Biggest clue yet!
Not really,and I haven't been on that board in at least 5 months,and don't miss it one bit.
Again,keep dreaming.
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Brahma El Indio
Bragian Order Amarr Empire
171
|
Posted - 2012.10.24 08:39:00 -
[67] - Quote
Th3rdSun wrote:Brahma El Indio wrote:Hey Th3rdsun, you'll notice that MAG forums are now under "MAG Series"
Biggest clue yet! Not really,and I haven't been on that board in at least 5 months,and don't miss it one bit. Again,keep dreaming.
And they used to say there would be no sequel to Planetside. But I'm playing the beta daily.
Planetside was the inspiration for MAG. History will and does always repeat.
Ye of little faith..... |
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2012.10.25 00:14:00 -
[68] - Quote
Brahma El Indio wrote:Th3rdSun wrote:Brahma El Indio wrote:Hey Th3rdsun, you'll notice that MAG forums are now under "MAG Series"
Biggest clue yet! Not really,and I haven't been on that board in at least 5 months,and don't miss it one bit. Again,keep dreaming. And they used to say there would be no sequel to Planetside. But I'm playing the beta daily. Planetside was the inspiration for MAG. History will and does always repeat. Ye of little faith..... Way,way easier to justify making a sequel to a PC title than a console title. |
Lonewolf514
79
|
Posted - 2012.10.25 00:24:00 -
[69] - Quote
Th3rdSun wrote:Brahma El Indio wrote:Th3rdSun wrote:Brahma El Indio wrote:Hey Th3rdsun, you'll notice that MAG forums are now under "MAG Series"
Biggest clue yet! Not really,and I haven't been on that board in at least 5 months,and don't miss it one bit. Again,keep dreaming. And they used to say there would be no sequel to Planetside. But I'm playing the beta daily. Planetside was the inspiration for MAG. History will and does always repeat. Ye of little faith..... Way,way easier to justify making a sequel to a PC title than a console title. all credebility anyone had working n this is at a standstill right now.
planetside was a throwback from tribes 2 (pre halo assholes) a title sierra/vivendi decided to drop in favor of ******* world of warcraft. dumbass.
rock on the fishing eh........... pro tip in wow /sleep you get more bites. |
EVE-Daniel
Liandri Hel-Jumpers Liandri Covenant
12
|
Posted - 2012.10.25 18:34:00 -
[70] - Quote
Talruum Tezztarozza wrote:Tony Calif wrote:@"Faith" in CCP? They've made 1 game in 10 years. Wtf do you have faith in? EvE has had no real competition either. CCP fanboy muppetry. Could you name another company that is capable to make a MMO that last 10 years for me, especially nowaday ? How many game have said company made ? Basically if you have a good game, why make another? The problem with companies who make many games tend to abandon their current games such as EA did to E&B. Yes ccp has dust as well but thats an expansion onto EVE it self, there is however 1 other game that is not related to eve and that is world of darkness.
CCP has found ways such as update graphic engines, put new features in, oh and A LOT of nerfs that make ships seem like entirely new ships (hence there changing every frigate to perform new roles now), to keep the game interesting.
What people keep forgetting is that this is a MMO, which is a bit different than just a game that lasts for a year or 2, like EA's popular games such as battlefield, sims, madden, need for speed thats been getting new versions of them as the years go by instead of being just 1 same game.
I can safely say, being a EVE Subscriber for 9 years, that CCP is a very loyal company and will not let Dust turn into dust, they will end up releasing it with minimal features and basic gameplay and save bigger additions for future expansions which are of course free just like eve's expansions are; why put everything out now where people can become bored with them when they can put them out in installments and keep the game alive forever? |
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Ten-Sidhe
Osmon Surveillance Caldari State
414
|
Posted - 2012.10.25 19:51:00 -
[71] - Quote
Need for speed would be better if they used ccp's approach. Every time need for speed adds something they take away something the last game had away, a $60 expansion every year would be better then what they have been doing.
As far as I'm concerned there is only one need for speed game with full price expansions that come with game you all ready have that take away as much as they add, looks like call of duty is the same way. |
HECATONCHIRES GYGES
Villore Sec Ops Gallente Federation
151
|
Posted - 2012.10.25 20:07:00 -
[72] - Quote
tribal wyvern wrote:Aijul wrote:In short, there are two months left in the year (Wow did it go by fast), and the game still suffers from severe technical issues, coupled with either broken or partially developed core mechanics. During the 2 or so months I've tested the game, I have noticed improvement in many of the game's elements such as the UI, player interaction, and visual effects. However, if the game were to release as it is in the coming months then I do not see how it will fair well to reviewers or players who aren't part of the EVE fanbase.
I am aware that it is a free MMO, and thus will forever be updated. (Considering CCP stays in business, which is likely)
Despite that, the game is not ready to be revealed to the public in this state (in my opinion). No matter if it were $60 retail or came bundled for free with every PS3 system, being released in this state will be inexcusable.
My complaints mostly stem from that the game is both technically and fundamentally broken on numerous aspects. According to other player previews, these issues have not been fixed for well over several months. This leads me to infer that they won't be fixed completely in the coming months as well. Yet, while the bigger issues are either being ignored (or at least not being addressed to the players as often), new features are being added with their own issues. Would it be better to focus more on the core mechanics of shooting, connectivity, and stability before worrying about nerfing weapons?
This game has huge potential, but I truly think a release around this time next year would be the best option. You only been in for 2 months? Had you played the build before e3 then you would see how much its improved, but also it has taken a few steps back. And we all going to die Dec 21 anyway lol, so they may release early to give us a few days before the zombie apocalypse
12/12/12 December 12 lol not the 21st |
tribal wyvern
ZionTCD Legacy Rising
673
|
Posted - 2012.10.26 17:18:00 -
[73] - Quote
HECATONCHIRES GYGES wrote:tribal wyvern wrote:Aijul wrote:In short, there are two months left in the year (Wow did it go by fast), and the game still suffers from severe technical issues, coupled with either broken or partially developed core mechanics. During the 2 or so months I've tested the game, I have noticed improvement in many of the game's elements such as the UI, player interaction, and visual effects. However, if the game were to release as it is in the coming months then I do not see how it will fair well to reviewers or players who aren't part of the EVE fanbase.
I am aware that it is a free MMO, and thus will forever be updated. (Considering CCP stays in business, which is likely)
Despite that, the game is not ready to be revealed to the public in this state (in my opinion). No matter if it were $60 retail or came bundled for free with every PS3 system, being released in this state will be inexcusable.
My complaints mostly stem from that the game is both technically and fundamentally broken on numerous aspects. According to other player previews, these issues have not been fixed for well over several months. This leads me to infer that they won't be fixed completely in the coming months as well. Yet, while the bigger issues are either being ignored (or at least not being addressed to the players as often), new features are being added with their own issues. Would it be better to focus more on the core mechanics of shooting, connectivity, and stability before worrying about nerfing weapons?
This game has huge potential, but I truly think a release around this time next year would be the best option. You only been in for 2 months? Had you played the build before e3 then you would see how much its improved, but also it has taken a few steps back. And we all going to die Dec 21 anyway lol, so they may release early to give us a few days before the zombie apocalypse 12/12/12 December 12 lol not the 21st
No bro its December 21, look it up '12/21/12' reason I remember is because its my cousins birthday and I remember thinking what a way to go.......during your birthday party lol.
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CLONE 2774
Tritan-Industries Legacy Rising
83
|
Posted - 2012.11.18 07:08:00 -
[74] - Quote
Brahma El Indio wrote:Th3rdSun wrote:Brahma El Indio wrote:Hey Th3rdsun, you'll notice that MAG forums are now under "MAG Series"
Biggest clue yet! Not really,and I haven't been on that board in at least 5 months,and don't miss it one bit. Again,keep dreaming. And they used to say there would be no sequel to Planetside. But I'm playing the beta daily. Planetside was the inspiration for MAG. History will and does always repeat. Ye of little faith..... Dust 514 will be a combination of both |
BASSMEANT
ZionTCD Legacy Rising
109
|
Posted - 2012.11.18 12:52:00 -
[75] - Quote
who is making mag 2?
sony? the company who dropped the ball on the first one and backed away like it was a radioactive turd?
or zipper? which got closed down because mag failed? failed so bad it took the company that made it down with it?
so yeah
please tell me who is actually gonna fop around making mag2 when you nerds couldn't even play mag 1? series??
LOL
up yer meds.
Peace B |
Firestorm Zulu
Crux Special Tasks Group Gallente Federation
158
|
Posted - 2012.11.18 15:46:00 -
[76] - Quote
Brahma El Indio wrote:Regis Mark V wrote:tribal wyvern wrote:Brahma El Indio wrote:Aijul wrote:The most basic parts which compose the game. Including: Movement Shooting other players Communicating with other players
They all have remained the same, or are still in great need of improvement. Communication has improved much more than the other aspects from what I have seen so far. Add: Grouping mechanics Player counts Matchmaking logic Bland maps No proxy chat Clearly there is about 2-3 years work left, at least, to turn this into a AAA release The concept is great, but the development methodology, the testing methodology and overall execution is sub-par. You don't get it do ya? Lol when eve came out in 2003 it was bugged, and half the features in the game now were not present on release, its taken time to get it to what it is now. Yes dust is buggy, yes it has problems, but over time it will improve. If this was going to be a disk release title then there would be worries but its not, its digital. So because its digital that means its constantly evolving and having bugs fixed and features added. This is not final release code, its beta code. Upon final release it may still have some bugs and not all announced features will be present but that will change over time. alot of people are coming into this BETA expecting a final release code, well it don't work that way. A game of this magnitude takes alot of time to develop and fix, the daily downtimes are not for ccp to go make tea and shoot pool........the daily downtimes are for fixing bugs. If ccp took dust offline altogether to fix it then y'all would be moaning about that too. If everything is not ironed out FOR release then it will be ironed out bit by bit AFTER release, just like eve was.......and look where eve is now. It took them 10 YEARS to get EVE where it is now by that time PS5 would be on it's way. What will happen if PS4 drops and gets a planetside 2 port or Sony decides to give the Planetside devs a crack at MAG 2? 10 years is to long for a console game. This is why I said months ago CCP should just take it to the PC and be done with it. I agree with Regis. And I do get it. I've been saying in so many posts, there is at least three years of work to bring dust up to scratch to AAA standard. There is no doubt that there will be a MAG 2 on PS4, probably a launch title. The problem for ccp is that there will be better quality fps games, maybe not as deep in terms of mmo as dust, but better game play, and people won't play dust if it remains like this.... All a developer needs to do is make a 32vs32 game with clan battle support, solid FPS mechanics, a bit of eye candy and a perpetual clan leader board, and that'll be the end of dust on the console... Now look at the sentence above and you see what ccp need to fix to stay in the game for a long time.... - increase player counts - improved FPS mechanics - better grouping mechanics - better graphics Those four things, done properly, will keep the game kicking with solid numbers from launch, for years, because dust already has the persistence and open universe sorted....
I agree with all of this.
I know so many people who would play this game if JUST the shooting mechanics were brought up to speed. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.11.18 16:12:00 -
[77] - Quote
tribal wyvern wrote:HECATONCHIRES GYGES wrote:tribal wyvern wrote:[quote=Aijul]And we all going to die Dec 21 anyway lol, so they may release early to give us a few days before the zombie apocalypse 12/12/12 December 12 lol not the 21st No bro its December 21, look it up '12/21/12' reason I remember is because its my cousins birthday and I remember thinking what a way to go.......during your birthday party lol. Not that it matters anyway, since the date is based on the assumption (which was true at the time) that leap years don't happen. 21st of december by the timing that made that date accurate was last year sometime.
And besides, it's just the time where the Mayan calendar expired, nothing to be concerned about. If the were still around, their timekeeping would be due for a reset. Just like when you check your watch and realise that it's about 5 mins fast and have to wind it back occasionally. Only with bigger numbers. |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1591
|
Posted - 2012.11.18 17:08:00 -
[78] - Quote
Actually, CCP confirmed via an interview with Eurogamer that the open beta has been delayed until 2013 (no mention of the month or day).
http://www.eurogamer.net/articles/2012-11-02-dust-514-to-remain-in-closed-beta-for-rest-of-year |
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