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Th3rdSun
L.O.T.I.S. Legacy Rising
323
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Posted - 2012.10.21 01:37:00 -
[1] - Quote
I'll wait and see if moving to the TQ server will help the technical issues before I declare if the game will be released this year or next.Whatever the case may be and while it seems like this game is probably still a long ways off,CCP(if they are all off of vacation yet) are probably working on the final product right now,or at least finishing up the next build(hopefully).
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Th3rdSun
L.O.T.I.S. Legacy Rising
323
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Posted - 2012.10.21 01:39:00 -
[2] - Quote
Sandromin Hes wrote:
Actually, the stuff they're adding is needing to be tested. Release is scheduled for later this year; otherwise, Sony would null the contract and this game will be scrapped. They have to keep giving us more to test. Yeah. Its going to be a long 2 months, but this new stuff they keep adding has to be tested, or else full release will be a long way's away. We gotta test all this stuff, and we gotta make sure we streamline this testing as best we can, or the game'll suffer.
Where did you come up with this?
Sounds like BS to me.
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Th3rdSun
L.O.T.I.S. Legacy Rising
323
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Posted - 2012.10.21 21:40:00 -
[3] - Quote
Lonewolf514 wrote:4447 wrote:Aijul wrote:In short, there are two months left in the year (Wow did it go by fast), and the game still suffers from severe technical issues, coupled with either broken or partially developed core mechanics. During the 2 or so months I've tested the game, I have noticed improvement in many of the game's elements such as the UI, player interaction, and visual effects. However, if the game were to release as it is in the coming months then I do not see how it will fair well to reviewers or players who aren't part of the EVE fanbase.
I am aware that it is a free MMO, and thus will forever be updated. (Considering CCP stays in business, which is likely)
Despite that, the game is not ready to be revealed to the public in this state (in my opinion). No matter if it were $60 retail or came bundled for free with every PS3 system, being released in this state will be inexcusable.
My complaints mostly stem from that the game is both technically and fundamentally broken on numerous aspects. According to other player previews, these issues have not been fixed for well over several months. This leads me to infer that they won't be fixed completely in the coming months as well. Yet, while the bigger issues are either being ignored (or at least not being addressed to the players as often), new features are being added with their own issues. Would it be better to focus more on the core mechanics of shooting, connectivity, and stability before worrying about nerfing weapons?
This game has huge potential, but I truly think a release around this time next year would be the best option. this game gets better with every big patch. you're deluded.
Just as deluded with anyone that thinks that there's going to be a MAG 2.
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Th3rdSun
L.O.T.I.S. Legacy Rising
323
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Posted - 2012.10.22 00:06:00 -
[4] - Quote
Brahma El Indio wrote:Quote:
Just as deluded with anyone that thinks that there's going to be a MAG 2.
MAG was extremely successful for new IP. It had the most active community out of all the PS3 shooters. There is huge commercial potential in a MAG 2, just needs to be executed properly. You can bet it will be made for PS4, it will have 512 player battles, clan wars, better MMO and persistence mechanics and I'm sure whomever develops it will make more than 3 maps for every game mode..... MAG was too early, it needed better hardware and players with better connections, which by 2014, will be available..... Just you wait and see.
Keep dreaming.
There will never be a MAG 2,and people really need to get use to this idea.
First and foremost,there's no one to develop it.If Sony decided to hire a studio to develop it,I'm positive that it wouldn't be close to the same game as the first on.
I will say,that if there is a MAG 2,it ABSOLUTELY WILL NOT be called MAG 2.If anything,they will totally rebrand it,try to keep the core mechanics and add new things,but a straight up MAG 2 will never happen.There are just too many people that would see that name and keep away from it.
My personal opinion is that the one factor that helped kill MAG in the first place was Scot Rudi,and his brilliant idea to add random bullet spread in the infamous patch 1.03,and to do it about two weeks before BFBC 2 came out.People left in droves after that,with a lot of them to never return.I don't thing that those people left would be enticed to pick up MAG 2.
MAG ended up being a product of Sony's unwillingness to take a leap of faith and pour as much support into a game that need it,for whatever reason.Is there really any reason to think that they would do anything different with MAG2?
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Th3rdSun
L.O.T.I.S. Legacy Rising
323
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Posted - 2012.10.22 22:26:00 -
[5] - Quote
Brahma El Indio wrote:
And Th3rdsun, given that games in the list below with similar figures are either sequels, or have had further versions made or in progress, I'd say the same logic will apply to MAG.
From vgchartz -
MAG global sales - 1.25 million EXCLUDING DIGITAL SALES
Similar games below:
Killzone 2 (2.87m) Battlefield: Bad Company 2 (2.72m) Medal of Honor (2.56m) Killzone 3 (2.35m) Resistance 2 (2.34m) Borderlands (1.68m) Call of Duty 3 (1.36m) BioShock 2 (1.34m) Portal 2 (1.33m) Tom Clancy's Rainbow Six: Vegas 2 (1.29m) Far Cry 2 (1.26m) Battlefield: Bad Company (1.23m) Tom Clancy's Rainbow Six: Vegas (1.21m) Resistance 3 (1.21m) SOCOM: U.S. Navy SEALs Confrontation (1.17m) Dead Space 2 (1.17m) Rage (1.15m) Army of Two (1.11m) Medal of Honor: Airborne (1.10m) Deus Ex: Human Revolution (1.06m)
I wouldn't say that it's sound logic considering that the majority of these games mentioned were developed by studios not subsidiaries of Sony.
Here's some sound logic for you.If you were so sure that MAG would get a sequel,then why did Sony have Zipper work on another SOCOM game (that was a total failure),and even after that,a game for the Vita,Unit 13?Answer,because they have no interest on another MAG title,end of story.
If they would've been interested in another MAG,they wouldn't have shut Zipper down,and they would have had them developing it right now as we speak,so that it could be ready for the PS4's launch.As it is,they let the game lie in it's own grave,just waiting for the final step of someone to cover dirt over it.
People need to wake up from their starry eyed fantasies of there ever being another MAG game.Like I said before,the only think that might happen is that Sony makes a game very similar to MAG with more stuff to it and similar gameplay mechanics,but not having the MAG title.
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Th3rdSun
L.O.T.I.S. Legacy Rising
323
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Posted - 2012.10.23 00:47:00 -
[6] - Quote
Brahma El Indio wrote:Th3rdSun wrote:Brahma El Indio wrote:
And Th3rdsun, given that games in the list below with similar figures are either sequels, or have had further versions made or in progress, I'd say the same logic will apply to MAG.
From vgchartz -
MAG global sales - 1.25 million EXCLUDING DIGITAL SALES
Similar games below:
Killzone 2 (2.87m) Battlefield: Bad Company 2 (2.72m) Medal of Honor (2.56m) Killzone 3 (2.35m) Resistance 2 (2.34m) Borderlands (1.68m) Call of Duty 3 (1.36m) BioShock 2 (1.34m) Portal 2 (1.33m) Tom Clancy's Rainbow Six: Vegas 2 (1.29m) Far Cry 2 (1.26m) Battlefield: Bad Company (1.23m) Tom Clancy's Rainbow Six: Vegas (1.21m) Resistance 3 (1.21m) SOCOM: U.S. Navy SEALs Confrontation (1.17m) Dead Space 2 (1.17m) Rage (1.15m) Army of Two (1.11m) Medal of Honor: Airborne (1.10m) Deus Ex: Human Revolution (1.06m)
I wouldn't say that it's sound logic considering that the majority of these games mentioned were developed by studios not subsidiaries of Sony. Here's some sound logic for you.If you were so sure that MAG would get a sequel,then why did Sony have Zipper work on another SOCOM game (that was a total failure),and even after that,a game for the Vita,Unit 13?Answer,because they have no interest on another MAG title,end of story. If they would've been interested in another MAG,they wouldn't have shut Zipper down,and they would have had them developing it right now as we speak,so that it could be ready for the PS4's launch.As it is,they let the game lie in it's own grave,just waiting for the final step of someone to cover dirt over it. People need to wake up from their starry eyed fantasies of there ever being another MAG game.Like I said before,the only think that might happen is that Sony makes a game very similar to MAG with more stuff to it and similar gameplay mechanics,but not having the MAG title. Zipper were working on something when shut down. Sony was greedy, that's why they sacrificed quality for cost on socom and same reason they stopped work on MAG. And you obviously don't know the industry - because - top of the list - Kill zone - is made by a fully owned subsiduary of Sony. When Forgelight engine is released for PS4, the MAG 2 talk will become official. Wait and see. Obviously you can't read,because I said "the majority of these games mentioned were developed by studios not subsidiaries of Sony.",which I was referring to Socom AND Killzone as games that are Sony subs.
And please,just tell me who is going to develop it anyway?
Oh,and how in the hell does not supporting a game make you greedy? |
Th3rdSun
L.O.T.I.S. Legacy Rising
323
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Posted - 2012.10.23 04:05:00 -
[7] - Quote
CLONE 2774 wrote:If i remeber correctly back in the summer of 2011 MAG 2 was spotted on walmart.com. Probably canceled now though
I think that was just a f*** up,plain and simple.Probably someone creating a hoax or something like that.
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Th3rdSun
L.O.T.I.S. Legacy Rising
323
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Posted - 2012.10.24 00:26:00 -
[8] - Quote
Brahma El Indio wrote:Hey Th3rdsun, you'll notice that MAG forums are now under "MAG Series"
Biggest clue yet!
Not really,and I haven't been on that board in at least 5 months,and don't miss it one bit.
Again,keep dreaming.
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Th3rdSun
L.O.T.I.S. Legacy Rising
323
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Posted - 2012.10.25 00:14:00 -
[9] - Quote
Brahma El Indio wrote:Th3rdSun wrote:Brahma El Indio wrote:Hey Th3rdsun, you'll notice that MAG forums are now under "MAG Series"
Biggest clue yet! Not really,and I haven't been on that board in at least 5 months,and don't miss it one bit. Again,keep dreaming. And they used to say there would be no sequel to Planetside. But I'm playing the beta daily. Planetside was the inspiration for MAG. History will and does always repeat. Ye of little faith..... Way,way easier to justify making a sequel to a PC title than a console title. |
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