Overlord Ulath
Doomheim
85
|
Posted - 2012.12.04 14:07:00 -
[2] - Quote
Garrett Blacknova wrote:The cost of the non-Merc Pack BPOs is prohibitive unless they're your primary AUR expenditure.
They AREN'T game-changing, and (again, with the exception of the Dragonfly) they still require the relevant SP investment.
There's NOTHING about ANY of the BPOs available that can't be done equally well, or better, with sensible use of ISK. There's nothing about any of the BPOs that gives you a real advantage in battle. They're STANDARD gear AT BEST, there are 2 tiers of equipment above them for EVERY role in the game. Agreed. Also, by using a type 1 BPO suit, even if you die..... lets say 10 times in a match (an average death rate for most noobs who would jump in right about now), how much are you really saving? 30,000 at most? You're saving a whole 30,000 a match if you die 10 times. And when you reach the type 2 fits, how much will you use it? How about when you get those type A's? Once you move past the type 1 fit's, you are basically using the BPO as an upgraded starter fit for when spawning into loosing battles so you do't loose money. Once you stop using them, that money saving bonus is gone. |
Overlord Ulath
Doomheim
85
|
Posted - 2012.12.05 14:56:00 -
[3] - Quote
Reimus Klinsman wrote:Overlord Ulath wrote:You can also save ISK by using AUR for other single use suits as well. Thereby giving you an ISK advantage. Is this pay to win too? Your still using real money to help cost you less ISK in game. Yes, but you pay once, then never have to pay again. At 12500/50 you'd have to use 250 of these BPO suits to equal the same cost as the BPC Aur varient... Which I've probably used up 1000 in less than 2 months. I'm glad its saving me money on my cheap fits, but its not quite fair. I plan on playing this game for years so the cost per death will quickly amount to 1 AUR or less. If you are still using a type 1 suit after a year, then you will probably be getting pummeled and need it to be infinite in order to make up for the deaths you have. The type 1 suit is a cheap, baseline hold over until you can unlock the type A. It's functionable, it's workable, but in order to use any serious gear on it you need to upgrade to a better suit. If you could fully outfit a type 1 with complex plates, GEK or above, decent 'nades, an injector or hive, a sidearm, and advanced damage mods or shield extenders then I would agree, but as it is you have to be careful how you fit it no matter how high you get your engineering and electronics skills. Since using it keeps you behind the curb on modules and gear, there is no reason it shouldn't be free to use indefinitely. By using it you are putting yourself at a disadvantage, perhaps not at first, but definitely down the road, and that is payment enough for having a "free" fit you bought with real money. Dwindling relevance and reliability.
DJINN leukoplast wrote:Since I just barely missed out on the suits, I wasn't able to check out their stats.
One thing to keep in mind is that a militia suit, with no adjustments, is 100% free. All the weapons, modules, equipment and suit are BPO. You can say, add a nanohive and still run that entire suit at only the cost of a nanohive. Or if you change out a single module, the only cost would be the module.
With the skinweaves, there is no BPO weapons, modulus or equipment (unless you have one specifically to use, like the Toxin SMG or something). So in order to use the same exact loadout you did with the militia suit, it will cost since you now have to buy all the militia gear to outfit the suit.
The only advantage is that you no longer have to buy a suit, which is probably a very small gain, if no gain, over a 100% pure militia suit with BPO everything. And the stat gains are probably extremely minimal vs a BPO militia suit.
However I would still like to see the stats on the skinweaves.
Skinweaves are 100% the same as militia variants apart from being infinite and having a different color palate. |