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Longshot Ravenwood
Algintal Core Gallente Federation
680
|
Posted - 2012.09.29 16:55:00 -
[1] - Quote
Suddenly I understand why my skinweave fittings are getting paper-mached. I guess I should start using the suits that cost isk in my fittings
How droll. |
Longshot Ravenwood
Algintal Core Gallente Federation
680
|
Posted - 2012.09.29 17:27:00 -
[2] - Quote
Raynor Ragna wrote:Note: I currently own all four of these suits (Two of the dragonfly). A Nerf to these suits effects me and the soul reason I bought the second Merc pack.. But it needs to be done. How much ISK would you be willing to sell your extra dragonfly for once the player market opened? |
Longshot Ravenwood
Algintal Core Gallente Federation
680
|
Posted - 2012.09.29 18:24:00 -
[3] - Quote
Just played a match with the new suits.
1st -- The Sever Logistics makes me feel like I'm the unstealthiest ninja ever. 2nd -- As far as what I used my extra fitting slots/pg for -- yeah, none of that got used. 3rd -- The only kill I made in that match was with a scrambler pistol that I paid for with isk 4th -- completely right, the 16k isk per suit that anyone else would have to pay for these is completely gamebreaking. It means that if we get redlined we'll have an unfair advantage against the people who are redlining us because we won't have to switch down to militia fits to make sure we turn a profit. |
Longshot Ravenwood
Algintal Core Gallente Federation
680
|
Posted - 2012.09.29 18:36:00 -
[4] - Quote
Raynor Ragna wrote:Eskel Bondfree wrote:...dedicated players who play frequently and over a long period of time are not forced to drop obscene amounts of money for single use Aur items. Which is what seems to happen in other ftp games: in order to stay competitive and fully enjoy the game, you have to pay an amount of money that stands in no relation to the monthly fee of traditional MMO games, "free-to-play" in this case is just a way to rip people off. I hope CCP ist not trying this with Dust. What I would like to see happen is that the suits are merely a BPO which you need to build the suits theself to use. The building comes from ISK or ISK based materials. If a tier 1 suit costs 10k to use, the special BPOs may require 9.5k isk... Giving you an advantage but nothing that will mess with the equality of the game. Having the build cost associated with ISK will allow us to earn the suits rather than needing to continously pay for them.
I'm not sure you know the full backstory for the game setting. All of our gear is "constructed" on the spot with the exception of the vehicles. Each "item" you have is a construction credit ticket (BPC or BPO) that allows you to use the supplies from the reclaimers to have your clone outfitted as you see fit.
The suits are BPOs. That's why you don't have to resupply them. We just have automated manufacturing to outfit our clone bodies.
That said it costs 50 aur to buy a suit on the market (placing the value of 1 AUR at ~3k isk). The dev post indicated that the value of the suits were placed at $6, so the AUR cost of one of these suits would be ~12000 aur (36,000,000 isk). And now that I've done the math I'm glad to say that I got my merc pack, even if some of these make me feel super unstealthy. |
Longshot Ravenwood
Algintal Core Gallente Federation
680
|
Posted - 2012.09.29 19:10:00 -
[5] - Quote
Raynor Ragna wrote:Longshot Ravenwood wrote:Just played a match with the new suits. 1st -- The Sever Logistics makes me feel like I'm the unstealthiest ninja ever. 2nd -- As far as what I used my extra fitting slots/pg for -- yeah, none of that got used. 3rd -- The only kill I made in that match was with a scrambler pistol that I paid for with isk 4th -- completely right, the 16k isk per suit that anyone else would have to pay for these is completely gamebreaking. It means that if we get redlined we'll have an unfair advantage against the people who are redlining us because we won't have to switch down to militia fits to make sure we turn a profit. I do like the points you bring up. The Sever logistics makes me feel like a creamsicle. I usually use the PG/CPU as much as I can. My Logi has his PG capped and 4 free CPU. One highslot is missing but they are useless for his current purpose. Point #4 is what I'm really getting at. When my team is losing by a lot I have a cheap suit that I can field which is compairable to the majority of suits the enemy is fielding. I like the advantage, but it's very unfair. Point #4 was completely sarcastic. I'd spend that much on grenades for all of my fittings if it didn't kill my cpu so badly. |
Longshot Ravenwood
Algintal Core Gallente Federation
680
|
Posted - 2012.09.29 19:44:00 -
[6] - Quote
Eskel Bondfree wrote:Nyefari wrote:Raynor Ragna wrote: What I would like to see happen is that the suits are merely a BPO which you need to build the suits theself to use. The building comes from ISK or ISK based materials. If a tier 1 suit costs 10k to use, the special BPOs may require 9.5k isk... Giving you an advantage but nothing that will mess with the equality of the game.
In specific response to this, that's BS. I'm not going to spend actual money that I work for to save a couple k isk a game, and I hope no one else would either. If 0.5k isk a suit is what's going to take you from losing ISK to gaining ISK each game then you should consider switching up your playing style. I could go for this kind of model if it took the suits from being 10k isk to only being 1k or even 2k, but from 10k to 9.5k is wayyy to little of a change for me to spend actual coin. Yes, that's not a bad idea at all. But like Nyefari said, the savings in ISK would have to be far more significant, like halfing the usual price of the item, at least. Otherwise, buying such a BPO would require you to commit yourself to the game for the next 6 month on a regular basis in order to get you money's worth, which wouldn't be feasible. Because you were talking about the equality of the game, I'd like to emphasize: since we're in a free-to-play game, there will always be an inequality of some sort. And by throwing enough money at Dust, you could have an unlimited supply even of prototype drop suits if you wanted to. Imo the whole discussion boils down to the question: how much Isk should the game allow a player to save for paying X amount of money to CCP? Just throwing it out there -- a PLEX ($19.95) can be resold on Eve for a minimum of 555,000,000 isk. That values AUR (40000 for $19.99) at roughly 13,625 isk/aur by eve standards (where we're at the 3000 isk/aur level). There's going to be a lot of balance coming before it's all finalized. |
Longshot Ravenwood
Algintal Core Gallente Federation
680
|
Posted - 2012.09.29 23:45:00 -
[7] - Quote
Raynor Ragna wrote:Longshot Ravenwood wrote: Point #4 was completely sarcastic. I'd spend that much on grenades for all of my fittings if it didn't kill my cpu so badly.
Well it hit my point exactly. If you aren't losing isk for losing, something is wrong. So it's wrong to run a full militia set? Or to pay for gear with AUR rather than have to pay for it in ISK?
The Skinweave suits are custom militia suits (and militia suits are already BPO).
These new ones are more expensive (CCP estimated 12,000 AUR ($6 USD value) each - equivalent of buying 600 copies of a Type 1 50 AUR suit)...so is AUR no longer a legitimate cost? That seems like a rather intesnive investment. A suit that you have to use 600 times to have it equal the value of its BPC counterpart.... I'm just not seeing how it's gamebreaking unless you're posing the argument that AUR itself is gamebreaking (It's not).
The players who are going to get the most benefit from this will be the players who need the most help. Good players don't lose their suits as often as bad players -- options like this provide those players with the ability to remain competitive. |
Longshot Ravenwood
Algintal Core Gallente Federation
680
|
Posted - 2012.10.01 08:05:00 -
[8] - Quote
Hiseki Lionel wrote:Necrodermis wrote:Hiseki Lionel wrote:Stupid spoken BS isk is real money. right now 600 million isk is worth 20USD For EVE players, as far as I know so far we Dust Bunnies can't transfer what we earn to that. Corps are going to be changing that I think, but from what I read. It's not that a DB can just transfer it over, he has to give his isk to his CORP director, and then that director can give it to an EVE CEO to change it to dollars.
Now we're just burning straw-men.
The issue are the new suits, which are more expensive (CCP estimated 12,000 AUR ($6 USD value) each - equivalent of buying 600 copies of a Type 1 50 AUR suit)...so is AUR no longer a legitimate cost? That seems like a rather intensive investment. A suit that you have to use 600 times to have it equal the value of its BPC counterpart.... I'm just not seeing how it's gamebreaking unless you're posing the argument that AUR itself is gamebreaking (It's not).
The players who are going to get the most benefit from this will be the players who need the most help. Good players don't lose their suits as often as bad players -- options like this provide those players with the ability to remain competitive.
Hiseki Lionel wrote:I don't know about you, but i am NOT going to give the isk I earn in game to a corp director who's gonna screw me over. So until they implement a way for players to change their isk to dollars while playing Dust, which I hope they don't. It isn't real money for us Dust Bunnies. EVE is a completely different matter though, they can have their isk as real money and their CEOs who screw over their corp members and all that crap. We're mercs though, soldiers of fortune. At worst, we're security! We shouldn't have that option.
That's your prerogative & assuming that you're able to find a corporation that doesn't charge tax (if taxes are available on the CEO level) and that there is no overhead for the corporation itself. When we're fighting for districts we'll want to pool resources so that we will be able to more easily defend our territory and if I'm a CEO (which might happen) the first thing I would curb is this kind of attitude. |
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