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Reimus Klinsman
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Posted - 2012.12.04 02:59:00 -
[1] - Quote
I really agree with this. When highsec, lowsec, and nullsec roll out, this will be a large factor in seperating paying and non-paying players. |
Reimus Klinsman
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320
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Posted - 2012.12.04 06:10:00 -
[2] - Quote
Bojo The Mighty wrote:when your suit gets trampled by a vk.0 come talk to us. There are better dropsuits than the BPOs that cost ISK and should stay that way. That way, BPOs can die risk free at the cost being at odds to those who expended an unreal yet more valuable asset in the game. Kind of weird but it works out.
Now what happens with they have vk0 BPOs? It could actually happen, especially since their are now very limited BO LAV BPOs. |
Reimus Klinsman
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320
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Posted - 2012.12.05 08:03:00 -
[3] - Quote
NovaShadowStorm wrote: The point of the BPO just like in EVE is you pay more upfront for it but then it lasts forever.
True, but you also have to pay to manufacture it. If they implemented this, I'd personally love it. Also, keep in mind that I use these BPOs to run matches for higher profit. I make on average 200k a match running with these suits because they give me the extra stats above militia.
Overlord Ulath wrote:You can also save ISK by using AUR for other single use suits as well. Thereby giving you an ISK advantage. Is this pay to win too? Your still using real money to help cost you less ISK in game.
Yes, but you pay once, then never have to pay again. At 12500/50 you'd have to use 250 of these BPO suits to equal the same cost as the BPC Aur varient... Which I've probably used up 1000 in less than 2 months. I'm glad its saving me money on my cheap fits, but its not quite fair. I plan on playing this game for years so the cost per death will quickly amount to 1 AUR or less.
24601 -2 wrote:There is a lot to read and I have to admit I got bored. I understand the OP's point of view though that the BPO should have some cost attached to it. Just because you own a blueprint doesn't mean it doesn't cost ISK to build one. I think a reduced cost would suffice. 25 to 50% of its equal grade dropsuit considering all you need are materials and fabrication costs.
This is another Idea I'd be all for except that it should be more inline with Eve. 10% profit when it hits all the research and manufacturing marks. |
Reimus Klinsman
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320
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Posted - 2012.12.05 17:56:00 -
[4] - Quote
In eve BPOs _can_ be used to manufacture. They can also be used to make BPCs. The reason why I believe that the current state of BPOs are game breaking is because they have only an initial cost, no per unit cost. That reduces the risk in RiskVsReward. Many people are arguing that the Standard suits aren't game breaking, which they alone really aren't changing much.. But what happens when there are BPOs for most standard equipment?
Dust has two things going for it that no other FPS has touched: A persistant world and fights with real Risk vs Reward. I'd rather CCP not break either of those anytime soon.
Overlord Ulath wrote: If you are still using a type 1 suit after a year, then you will probably be getting pummeled and need it to be infinite in order to make up for the deaths you have. The type 1 suit is a cheap, baseline hold over until you can unlock the type A. It's functionable, it's workable, but in order to use any serious gear on it you need to upgrade to a better suit. If you could fully outfit a type 1 with complex plates, GEK or above, decent 'nades, an injector or hive, a sidearm, and advanced damage mods or shield extenders then I would agree, but as it is you have to be careful how you fit it no matter how high you get your engineering and electronics skills. Since using it keeps you behind the curb on modules and gear, there is no reason it shouldn't be free to use indefinitely. By using it you are putting yourself at a disadvantage, perhaps not at first, but definitely down the road, and that is payment enough for having a "free" fit you bought with real money. Dwindling relevance and reliability.
Standard gear is still better than militia gear which people still use, good or bad. |
Reimus Klinsman
BetaMax.
320
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Posted - 2012.12.05 18:42:00 -
[5] - Quote
Garrett Blacknova wrote:Reimus Klinsman wrote:Dust has two things going for it that no other FPS has touched: A persistant world and fights with real Risk vs Reward. I'd rather CCP not break either of those anytime soon. Honestly, with either Militia OR Standard gear, there's minimal risk whether you're running blueprints or ISK-per-spawn versions. There's also a lot less reward to using blueprints vs. replaceable items. I have two characters with identical fittings except for one factor - one of my characters has a Dragonfly Scout suit, and the other runs the fitting with an ISK-per-use Standard Scout Dropsuit (identical stats to the Dragonfly). With almost identical relevant skills, and almost identical performance in a match, the suit where I'm paying ISK for every death typically earns me more - both in terms of SP and ISK. There's apparently a modifier applied based on the value of the gear you're bringing into the battle, and blueprints, due to their permanent nature, are treated as 0 cost, meaning a reduction in the value of your post-match rewards. EDIT: Note that I'm phasing out my use of the term "BPO" in favour of "blueprint" since DUST doesn't seem to use the "blueprint copy" and "blueprint original" mechanics of EVE, and the in-game tutorials refer to permanent items as "blueprints" and not BPOs.
So this is actually really interesting and if it currently incorporated into the mechanics of Dust, it Negates most of the original arguement.
What I've been getting at is that: First, Standard is better than Militia and therefor is a changing factor (Though minimal, it still is) and Second, Right now we only have the suit BPOs but what happens if most standard equipment comes out as BPOs or even advanced or prototype gear.
Since the OP, CCP has given away a BO LAV BPO. I don't know the stats on those but if they are above standard gear, anyone who uses that loses signifigantly less ISK when they lose it and therefor can afford to lose more in every match. |
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