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drake sadani
Villore Sec Ops Gallente Federation
42
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Posted - 2012.09.15 13:26:00 -
[1] - Quote
how you liking those AV grenades and nano points . i tore a gunloggi a new exhaust port . and it was not easy. but it was fun
Edite by GM Kiriap |
aden slayer
ZionTCD Legacy Rising
407
|
Posted - 2012.09.15 13:29:00 -
[2] - Quote
Well that's harsh......... |
drake sadani
Villore Sec Ops Gallente Federation
42
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Posted - 2012.09.15 13:40:00 -
[3] - Quote
thats just a flesh wound he yelled then at 25% shield he ran away and sat at the edge of the map.... i think repair logistics will be a thing now
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GM Kiriap
State War Academy Caldari State
63
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Posted - 2012.09.15 13:43:00 -
[4] - Quote
Please read the FORUM RULES
Rule #4 " Be respectful of others at all times."
The purpose of the forum is to provide a platform for the exchange of ideas. Occasionally, there will be conflicts that arise when people voice opinions. Be courteous when disagreeing with others. It is possible to disagree without being insulting.
Thanks.
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Dewie Cheecham
Villore Sec Ops Gallente Federation
677
|
Posted - 2012.09.15 14:52:00 -
[5] - Quote
GM Kiriap wrote:Please read the FORUM RULESRule #4 " Be respectful of others at all times." The purpose of the forum is to provide a platform for the exchange of ideas. Occasionally, there will be conflicts that arise when people voice opinions. Be courteous when disagreeing with others. It is possible to disagree without being insulting. Thanks.
Kiriap. The numbers already speak loudly, the latest AV boost and Tank hypernerf is just far far too much. If you need us to test tanks, lower their price to the level they are now worth. About par (cost wise) with an Advanced Forge gun I'd say. |
DUST Fiend
Immobile Infantry
1903
|
Posted - 2012.09.15 14:55:00 -
[6] - Quote
Dewie Cheecham wrote:
Kiriap. The numbers already speak loudly, the latest AV boost and Tank hypernerf is just far far too much. If you need us to test tanks, lower their price to the level they are now worth. About par (cost wise) with an Advanced Forge gun I'd say.
You seem to be forgetting that we're getting active shield / armor hardeners in the next build. What REALLY hurt the tank, is the same thing that REALLY hurt dropships, SHIELD & ARMOR AMPLIFIERS were nerfed. With active shield / armor hardeners, you will be able to use SKILL to give you bursts of high damage resistance.
Believe it or not, CCP is making DUST 514, I think they have a slight idea of what it is they're doing. |
Dewie Cheecham
Villore Sec Ops Gallente Federation
677
|
Posted - 2012.09.15 14:58:00 -
[7] - Quote
DUST Fiend wrote:Dewie Cheecham wrote:
Kiriap. The numbers already speak loudly, the latest AV boost and Tank hypernerf is just far far too much. If you need us to test tanks, lower their price to the level they are now worth. About par (cost wise) with an Advanced Forge gun I'd say.
You seem to be forgetting that we're getting active shield hardeners in the next build. What REALLY hurt the tank, is the same thing that REALLY hurt dropships, SHIELD AMPLIFIERS were nerfed. With active shield hardeners, you will be able to use SKILL to give you bursts of high damage resistance. Believe it or not, CCP is making DUST 514, I think they have a slight idea of what it is they're doing.
You seem to forget we don't have them now. If they want to adjust tanks in preparation for active hardeners, they should have waited with the adjustments till we had them. OR lowered the cost of the tanks so people can afford testing them in THIS build. |
DUST Fiend
Immobile Infantry
1903
|
Posted - 2012.09.15 14:59:00 -
[8] - Quote
Dewie Cheecham wrote:DUST Fiend wrote:Dewie Cheecham wrote:
Kiriap. The numbers already speak loudly, the latest AV boost and Tank hypernerf is just far far too much. If you need us to test tanks, lower their price to the level they are now worth. About par (cost wise) with an Advanced Forge gun I'd say.
You seem to be forgetting that we're getting active shield hardeners in the next build. What REALLY hurt the tank, is the same thing that REALLY hurt dropships, SHIELD AMPLIFIERS were nerfed. With active shield hardeners, you will be able to use SKILL to give you bursts of high damage resistance. Believe it or not, CCP is making DUST 514, I think they have a slight idea of what it is they're doing. You seem to forget we don't have them now. If they want to adjust tanks in preparation for active hardeners, they should have waited with the adjustments till we had them. OR lowered the cost of the tanks so people can afford testing them in THIS build.
Oh no, you have to be on the end of the spanking wheel for a little while, WAAAA. It's a beta.
Deal with it and provide feedback. |
Dewie Cheecham
Villore Sec Ops Gallente Federation
677
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Posted - 2012.09.15 15:11:00 -
[9] - Quote
DUST Fiend wrote:Deal with it and provide feedback.
In case you didn't read what I said. I just DID!
And no, not dealing with it, tanks had bugs that needed fixing, true, this hypernerf is far too much, and FAR too aggressive. |
DUST Fiend
Immobile Infantry
1903
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Posted - 2012.09.15 15:14:00 -
[10] - Quote
Dewie Cheecham wrote:DUST Fiend wrote:Deal with it and provide feedback. In case you didn't read what I said. I just DID! And no, not dealing with it, tanks had bugs that needed fixing, true, this hypernerf is far too much, and FAR too aggressive.
That's how they do it. They tone things way back, then they start tweaking them upwards slowly. Guess it's time to bust out your militia suit and go 25/4ish that way instead. The only reason I bitched about dropships was because it's a nightmare to learn how to fly them, not because they're super expensive paper airplanes. If you don't want to deal with it and try to change your tank fits, try something else, or put the game down till the next build. They can't just patch things on a whim, so like it or not, you're stuck with this until the next build. |
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Traynor Youngs
Royal Uhlans Amarr Empire
287
|
Posted - 2012.09.15 15:15:00 -
[11] - Quote
Dewie Cheecham wrote:DUST Fiend wrote:Deal with it and provide feedback. In case you didn't read what I said. I just DID! And no, not dealing with it, tanks had bugs that needed fixing, true, this hypernerf is far too much, and FAR too aggressive.
WAAAAAH! I want to be able to afford tanks TOO!...
WAAAAAAAAHHH!
Ill just complain on the forums and disguise it as wanting more testing! That is sure to work!
/sarcasm
HTFU and get over it. |
Ungodly0529 Ghost-Wolf
Ghost Wolf Industries
1
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Posted - 2012.09.15 15:49:00 -
[12] - Quote
Dewie Cheecham wrote:GM Kiriap wrote:Please read the FORUM RULESRule #4 " Be respectful of others at all times." The purpose of the forum is to provide a platform for the exchange of ideas. Occasionally, there will be conflicts that arise when people voice opinions. Be courteous when disagreeing with others. It is possible to disagree without being insulting. Thanks. Kiriap. The numbers already speak loudly, the latest AV boost and Tank hypernerf is just far far too much. If you need us to test tanks, lower their price to the level they are now worth. About par (cost wise) with an Advanced Forge gun I'd say.
If you are trying to get a game from first person shooter to a Heavy armor warfare game, then you are confused and should return to Battlefield. Dust 514 is a FPS/MMO so it has the best of both worlds. Be aware the price reflects the reason why people don't like them. 1. they are powerful and super deadly. 2. this tank is not for the faint of heart or light on funds. Enjoy |
Nstomper
Th3-ReSiStAnCe-SEC.0
205
|
Posted - 2012.09.15 15:56:00 -
[13] - Quote
Being a foot soldier is better than sitting in a tank all game , like the tank drivers that are complaining probably did and now they are sad cause they can't boost their way to getting high k/d,isk, and sp by murdering everyone else the easy way |
Beld Errmon
Tal-Romon Legion Amarr Empire
479
|
Posted - 2012.09.15 15:59:00 -
[14] - Quote
GM Kiriap wrote:Please read the FORUM RULESRule #4 " Be respectful of others at all times." The purpose of the forum is to provide a platform for the exchange of ideas. Occasionally, there will be conflicts that arise when people voice opinions. Be courteous when disagreeing with others. It is possible to disagree without being insulting. Thanks.
You let tanks **** us for weeks, and only after devs actually played a game and got spanked by tanks did you apply a hot fix and relieve us, tankers are just getting the smug rubbed back in the faces after the hundreds of posts telling the rest of us to learn to work as a team and that tanks weren't OP. |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.09.15 16:02:00 -
[15] - Quote
Ungodly0529 Ghost-Wolf wrote:Dewie Cheecham wrote:GM Kiriap wrote:Please read the FORUM RULESRule #4 " Be respectful of others at all times." The purpose of the forum is to provide a platform for the exchange of ideas. Occasionally, there will be conflicts that arise when people voice opinions. Be courteous when disagreeing with others. It is possible to disagree without being insulting. Thanks. Kiriap. The numbers already speak loudly, the latest AV boost and Tank hypernerf is just far far too much. If you need us to test tanks, lower their price to the level they are now worth. About par (cost wise) with an Advanced Forge gun I'd say. If you are trying to get a game from first person shooter to a Heavy armor warfare game, then you are confused and should return to Battlefield. Dust 514 is a FPS/MMO so it has the best of both worlds. Be aware the price reflects the reason why people don't like them. 1. they are powerful and super deadly. 2. this tank is not for the faint of heart or light on funds. Enjoy
BF3 has turned to Call of field 3 tbh because half of the vehicles has been hit heavy with the nerf bat and are only good for taxis tbh
When BF3 was released it wasnt too bad, the stinger and jav were broke but DICE cant patch **** all anyways so when they did get fixed they nerfed everything else
Tanks were strong this build because of a lot of factors such as isk/sp gain and also market prices and the fact its easier to skill into a tank than AV and also the AV nerf which wasnt needed, now they have gone the other way and completely ****** the balance where tanks are now afraid of infantry |
Loss Tovas
ZionTCD Legacy Rising
236
|
Posted - 2012.09.15 16:05:00 -
[16] - Quote
DUST Fiend wrote: Guess it's time to bust out your militia suit and go 25/4ish that way instead.
That right there is what I think this is really about... Most players inability to pull that off. Tanks were the Super Heavy Suit that you had to spec into if you wanted to pull down those massive kills if you suck. Now teamwork can really shine and that puts a wet blanket over a lot of people's parties.
CCP isn't done tweaking this, obviously, but in the mean time we will hear QQing forever because some gamers just can't admit that they just aren't that good, they lack the inability to not go full R-Tard when something makes them upset, and they can't look at the problem objectively and say to themselves, "How can we make this better?"
We share a world with all kinds of people and as we all know, babies cry the loudest. |
Noc Tempre
Imperfects Negative-Feedback
1170
|
Posted - 2012.09.15 16:10:00 -
[17] - Quote
Oh look another one of these. Tanks were OP because the railgun and missiles were good at everything. They barely changed this aspect at all. They died way too quickly before the AV nerf, and to be honest were probably right where they needed to be (takes a large effort without prototype, with it takes a small squad) if and only if they continued to tweak the turrets. Instead they just made them glass cannons. Perfect for pub-stomping solo, worthless for organized play. The exact opposite of what people wanted them to be changed to. |
Paran Tadec
Imperfects Negative-Feedback
902
|
Posted - 2012.09.15 19:38:00 -
[18] - Quote
Loss Tovas wrote:[quote=DUST Fiend] CCP isn't done tweaking this, obviously, but in the mean time we will hear QQing forever because some gamers just can't admit that they just aren't that good, they lack the inability to not go full R-Tard when something makes them upset, and they can't look at the problem objectively and say to themselves, "How can we make this better?"
You mean like all the retards that couldnt figure out how to put some SP into a custom AV class, and instead chose to come here and whine about "OP tanks" til CCP went and overdid a nerf so that all vehicles are ****? Is that what you mean? |
DUST Fiend
Immobile Infantry
1903
|
Posted - 2012.09.15 19:42:00 -
[19] - Quote
Paran Tadec wrote:Loss Tovas wrote:[quote=DUST Fiend] CCP isn't done tweaking this, obviously, but in the mean time we will hear QQing forever because some gamers just can't admit that they just aren't that good, they lack the inability to not go full R-Tard when something makes them upset, and they can't look at the problem objectively and say to themselves, "How can we make this better?"
You mean like all the retards that couldnt figure out how to put some SP into a custom AV class, and instead chose to come here and whine about "OP tanks" til CCP went and overdid a nerf so that all vehicles are ****? Is that what you mean?
More like the groups of guys that DID put points into AV, and were hunting tanks in coordinated packs, and were STILL being slaughtered unless they got very lucky, or the tank driver fell asleep while fondling himself. You lack the vision to see where these changes are going. |
Loss Tovas
ZionTCD Legacy Rising
236
|
Posted - 2012.09.15 19:43:00 -
[20] - Quote
Paran Tadec wrote: You mean like all the retards that couldnt figure out how to put some SP into a custom AV class, and instead chose to come here and whine about "OP tanks" til CCP went and overdid a nerf so that all vehicles are ****? Is that what you mean?
No, I was specifically referring to you. |
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Paran Tadec
Imperfects Negative-Feedback
902
|
Posted - 2012.09.15 19:47:00 -
[21] - Quote
DUST Fiend wrote:Paran Tadec wrote:Loss Tovas wrote:[quote=DUST Fiend] CCP isn't done tweaking this, obviously, but in the mean time we will hear QQing forever because some gamers just can't admit that they just aren't that good, they lack the inability to not go full R-Tard when something makes them upset, and they can't look at the problem objectively and say to themselves, "How can we make this better?"
You mean like all the retards that couldnt figure out how to put some SP into a custom AV class, and instead chose to come here and whine about "OP tanks" til CCP went and overdid a nerf so that all vehicles are ****? Is that what you mean? More like the groups of guys that DID put points into AV, and were hunting tanks in coordinated packs, and were STILL being slaughtered unless they got very lucky, or the tank driver fell asleep while fondling himself. You lack the vision to see where these changes are going.
I know where they are going, one guy soloing a Sagaris with swarm launchers. Half the people complaining about tanks were noobs who select "Shock - Heavy" when they want to do AV. |
Brumae Verres
24
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Posted - 2012.09.15 19:48:00 -
[22] - Quote
Just as heavies are going through a rough patch, tanks are too. Rather than nerf ARs or snipers, just wait till all the mods are available.
A couple hardeners or some decent repair skills and you won't have a problem. Just need to wait and learn to adapt to less than awesome scenarios |
Paran Tadec
Imperfects Negative-Feedback
902
|
Posted - 2012.09.15 19:51:00 -
[23] - Quote
Brumae Verres wrote:Just as heavies are going through a rough patch, tanks are too. Rather than nerf ARs or snipers, just wait till all the mods are available.
A couple hardeners or some decent repair skills and you won't have a problem. Just need to wait and learn to adapt to less than awesome scenarios
I have max shield and armor skills, and my tanks are easy targets. We didnt need all of the nerfs. The ones we got dont even address some of the main issues that were even a little legitimate. Instead we got a setup where any idiot can solo a tank, or even two tanks. |
DUST Fiend
Immobile Infantry
1903
|
Posted - 2012.09.15 19:52:00 -
[24] - Quote
Paran Tadec wrote:I know where they are going, one guy soloing a Sagaris with swarm launchers. Half the people complaining about tanks were noobs who select "Shock - Heavy" when they want to do AV.
And the other half were coordinated teams and / or skilled lone wolfers that worked alongside other skilled lone wolfers (inevitable with the current lack of real corporations) Tanks were too strong. This game is all about customization, and we're getting more and more options for how to fit things. All of the changes that happen now are likely made in anticipation of these changes, to help generate more data for CCP to draw from.
I laugh when people bring up the tracking speed reduction on turrets, because they're putting out modules that increase the tracking speed. It's all about fitting your vehicles and dropsuits to match both your playstyle, and the potential circumstances you might face. This is a persistent universe. If you show up and trash someones place, you just might face the fury of an entire enemy alliance falling down upon you, it all depends.
EVE players are going to REVEL in destroying tanks and other large weapons platforms from space |
ICECREAMK1NG WARRIORS
134
|
Posted - 2012.09.15 19:56:00 -
[25] - Quote
My poor little tanky wankys lost their god mode, aww shame. This is supposed to be a FPS game idiots, don't like it, can't FPS, two choices, HTFU, or go play WOT. I have zero sympathy that you can no longer go 40 for 0 in your talentless tin cans and look forward to owning everyone of you I see. |
Noc Tempre
Imperfects Negative-Feedback
1170
|
Posted - 2012.09.15 19:59:00 -
[26] - Quote
ICECREAMK1NG WARRIORS wrote:My poor little tanky wankys lost their god mode, aww shame. This is supposed to be a FPS game idiots, don't like it, can't FPS, two choices, HTFU, or go play WOT. I have zero sympathy that you can no longer go 40 for 0 in your talentless tin cans and look forward to owning everyone of you I see.
You don't get it, do you? They did nothing to stop us from going 40/0. They just made it more likely that a random will come along and solo us in 5 seconds flat. It's still an I-win button, just now with an achillies heel. |
ICECREAMK1NG WARRIORS
134
|
Posted - 2012.09.15 20:01:00 -
[27] - Quote
Noc Tempre wrote:ICECREAMK1NG WARRIORS wrote:My poor little tanky wankys lost their god mode, aww shame. This is supposed to be a FPS game idiots, don't like it, can't FPS, two choices, HTFU, or go play WOT. I have zero sympathy that you can no longer go 40 for 0 in your talentless tin cans and look forward to owning everyone of you I see. You don't get it, do you? They did nothing to stop us from going 40/0. They just made it more likely that a random will come along and solo us in 5 seconds flat. It's still an I-win button, just now with an achillies heel.
Fine then I guess you're saying it needs more nerfing. Good for you owning up. |
Whispercrow
Seituoda Taskforce Command Caldari State
102
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Posted - 2012.09.15 20:03:00 -
[28] - Quote
I think it's hillarious that some people beat their chests about how awesome they are for running around in a suit and killing people but how it takes 'no skill' to ride around in a vehicle and kill people.
Elitist snobs apparently don't realize people laugh at them.
You ever been in a game where you can unload a full mag of Assault Rifle on a Militia Scout and barely dent his shield, even though you were aimed dead at him the whole time? Happens on every third or fourth game here, and other attacks are equally useless. It's due to LAG, which no Elite FPS Faceroller can get through.
You ever been on that one Assault map you didn't choose on the losing team (because the game doesn't let you even choose what map you play, let alone whether you join one in the middle or start it fresh) and STILL get repsawned next to the Red Blob, over and over again? How's your 1337 Shootah Skillz helpin you there? Ah, right, probably just Exit Game to preserve your precious KDR.
Or hey, how about just getting saddled with Team ****** over and over because your buddies aren't on. How's that go for you? Can your awesomesauce ways counter an entire herd of slack-jawed, mouth-breathing morons? You know, the ones that think they can avoid getting hit by jumping in place, or who all run different directions rather than clump up?
Sorry guys, but you can't always have things go your way. And congrats on skilling toward whatever the FotM happens to be right now, or just having that roulette ball land on your number.
Some of us, though, used tanks to COUNTER the giant steaming pille of excrement the game decides to serve us. Because sometimes, when you get tired of having to deal with the same BS over and over instead of getting a good game, you call down a tank and get to business fixing the issue yourself.
Yeah, tanks have been nerfed into the dirt. But, you know, instead of pulling 17 and 3, I guess I'll have to start doing 8 and 2's instead. (Those first deaths are usually due to bad spawn or any of the bullshit above. At that point, it's Tanking Time!) A tragic price to pay, I'm sure, but fortunately I still have 4 sacrificial Somas and 3 disposable Sicas left to adapt to this New Infantry Order while I'm raking in assists, Team Spawns, and Team Revives. Because, honestly, I give zero craps about KDR, all I care about are having a good time and getting a decent pile of SP in the bargain.
Just remember... all this 'era' of the game is going to do will be to seperate the wheat from the chaff. The 'skilled' tank players will continue on, those who just used it for free points will give up in frustration. People will get lazy with AV and it won't be seen as often once the less-dedicated tankers are gone. But when the pendulum swings the other way, when they are released from the cauldron of lethal evolution as the game rules shift, you're going to weep gloriously salty tears when you see what they can do after getting rebuffed.
Logi + Tank 4 Life. Don't worry, we Tankers... we will survive. |
ICECREAMK1NG WARRIORS
134
|
Posted - 2012.09.15 20:07:00 -
[29] - Quote
Whispercrow wrote: I think it's hillarious that some people beat their chests about how awesome they are for running around in a suit and killing people but how it takes 'no skill' to ride around in a vehicle and kill people.
Elitist snobs apparently don't realize people laugh at them.
You ever been in a game where you can unload a full mag of Assault Rifle on a Militia Scout and barely dent his shield, even though you were aimed dead at him the whole time? Happens on every third or fourth game here, and other attacks are equally useless. It's due to LAG, which no Elite FPS Faceroller can get through.
You ever been on that one Assault map you didn't choose on the losing team (because the game doesn't let you even choose what map you play, let alone whether you join one in the middle or start it fresh) and STILL get repsawned next to the Red Blob, over and over again? How's your 1337 Shootah Skillz helpin you there? Ah, right, probably just Exit Game to preserve your precious KDR.
Or hey, how about just getting saddled with Team ****** over and over because your buddies aren't on. How's that go for you? Can your awesomesauce ways counter an entire herd of slack-jawed, mouth-breathing morons? You know, the ones that think they can avoid getting hit by jumping in place, or who all run different directions rather than clump up?
Sorry guys, but you can't always have things go your way. And congrats on skilling toward whatever the FotM happens to be right now, or just having that roulette ball land on your number.
Some of us, though, used tanks to COUNTER the giant steaming pille of excrement the game decides to serve us. Because sometimes, when you get tired of having to deal with the same BS over and over instead of getting a good game, you call down a tank and get to business fixing the issue yourself.
Yeah, tanks have been nerfed into the dirt. But, you know, instead of pulling 17 and 3, I guess I'll have to start doing 8 and 2's instead. (Those first deaths are usually due to bad spawn or any of the bullshit above. At that point, it's Tanking Time!) A tragic price to pay, I'm sure, but fortunately I still have 4 sacrificial Somas and 3 disposable Sicas left to adapt to this New Infantry Order while I'm raking in assists, Team Spawns, and Team Revives. Because, honestly, I give zero craps about KDR, all I care about are having a good time and getting a decent pile of SP in the bargain.
Just remember... all this 'era' of the game is going to do will be to seperate the wheat from the chaff. The 'skilled' tank players will continue on, those who just used it for free points will give up in frustration. People will get lazy with AV and it won't be seen as often once the less-dedicated tankers are gone. But when the pendulum swings the other way, when they are released from the cauldron of lethal evolution as the game rules shift, you're going to weep gloriously salty tears when you see what they can do after getting rebuffed.
Logi + Tank 4 Life. Don't worry, we Tankers... we will survive.
Awww poor butthurt, get the cream someone. |
Noc Tempre
Imperfects Negative-Feedback
1170
|
Posted - 2012.09.15 20:08:00 -
[30] - Quote
ICECREAMK1NG WARRIORS wrote:Noc Tempre wrote:ICECREAMK1NG WARRIORS wrote:My poor little tanky wankys lost their god mode, aww shame. This is supposed to be a FPS game idiots, don't like it, can't FPS, two choices, HTFU, or go play WOT. I have zero sympathy that you can no longer go 40 for 0 in your talentless tin cans and look forward to owning everyone of you I see. You don't get it, do you? They did nothing to stop us from going 40/0. They just made it more likely that a random will come along and solo us in 5 seconds flat. It's still an I-win button, just now with an achillies heel. Fine then I guess you're saying it needs more nerfing. Good for you owning up.
Actually that's exactly what I've been saying. Thanks for catching up. Turrets are OP. Whether they should remain so or not depends on their ability to make plausible facilities that aren't all sitting outside with no protection. The health nerf is just an asinine way to make them double broken. They still pub stomp, but are now utterly worthless against anyone with half a brain. |
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Gen Necron
Bragian Order Amarr Empire
0
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Posted - 2012.09.15 20:38:00 -
[31] - Quote
Wow Seriously everyone yes the they changed what the tanks are meant for so what. I am a tank driver and I don't exactly like what has occurred but I will have to deal with it and move on till the next build comes out. I do like how the swarm launchers are more powerful so that the group can take out the tank if it is alone. Over all CCP is doing the best they can and if we want them to make a great game WE ALL need to stop crying over small things like "how tanks are to powerful, well duh your going up against a tank and your not going to kill it by through a rock at it." For those who are complaining about the small thing why do you play this game. It is suppose to take realism into surrealism. I may sound like a A** when I say this but grow up and those people know who they are. I enjoy this game very much and I am tired about seeing and not just hearing people complain about the small things if your going to complain, complain about bigger issues at hand. Like the lag that occurs, game freezing and your lose your equipment, things like that not issues like the rail gun blast radius is to big. It is suppose to be big since it is an explosive yielding shot. Anyway I am done before my B.S. occurs... |
Paran Tadec
Imperfects Negative-Feedback
902
|
Posted - 2012.09.15 20:46:00 -
[32] - Quote
ICECREAMK1NG WARRIORS wrote:My poor little tanky wankys lost their god mode, aww shame. This is supposed to be a FPS game idiots, don't like it, can't FPS, two choices, HTFU, or go play WOT. I have zero sympathy that you can no longer go 40 for 0 in your talentless tin cans and look forward to owning everyone of you I see.
How many tankers want god mode: 0 How many whiners wanna solo a tank to feel like god: 37573567238642397527346476357 |
Ignatius Crumwald
Sanmatar Kelkoons Minmatar Republic
475
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Posted - 2012.09.15 20:47:00 -
[33] - Quote
For the sake of clarification for those with short memories, the first whiners to get their way were the tank drivers.
Anyway, what the devs are doing is see-saw balance. What they do is they balance too far in one direction to make the stats clearer in a shorter period of time - then they what's dieing too fast and what's living too long and dial in the balance. I've never personally been happy with the results of this "technique", but it's what you do when you're strapped for time and someone wants numbers to whack off to.
I feel they need to think in a less linear fashion and focus more on the FPS core that is infantry then bring vehicles in as a way to enhance that interaction. Branch out from there instead of trying to force a balance between what is essentially two completely different games. LAV's and Dropships seem to fit fine, mostly due to the fact that they enhance the FPS by supplying an alternative means of transport in these massive maps. Tanks however do nothing to enhance the core FPS, they're either some game rule defying behemoth or a bonus target to justify the SP sunk into AV.
At the FPS level, I would like to see them as a sort of prestige item that helps a team farm WP while providing mobile fire support/area denial, the tip of the spear in a siege on an area well protected by installations, and be the, well... be the Tank in the TPS vehicular scheme. |
Brezz Nonsan
Sanmatar Kelkoons Minmatar Republic
11
|
Posted - 2012.09.15 20:59:00 -
[34] - Quote
I say let the tank drivers bore themselves to death. Eventually many of them will probably quit playing Dust because rolling around in a tank all day getting easy kills is a sad, boring existence and they'll probably get sick of it. The result is they'd want to start fighting on the ground @ the front line...but with little to no experience doing so they'll get slaughtered because they don't know how to get a kill on foot (probably still have aim assist on). Final result: Bored tanker + pissed off foot soldier = rage quit the game because its free.
~Brezz |
Loss Tovas
ZionTCD Legacy Rising
236
|
Posted - 2012.09.15 21:04:00 -
[35] - Quote
Ignatius Crumwald wrote:For the sake of clarification for those with short memories, the first whiners to get their way were the tank drivers.
Anyway, what the devs are doing is see-saw balance. What they do is they balance too far in one direction to make the stats clearer in a shorter period of time - then they what's dieing too fast and what's living too long and dial in the balance. I've never personally been happy with the results of this "technique", but it's what you do when you're strapped for time and someone wants numbers to whack off to.
I feel they need to think in a less linear fashion and focus more on the FPS core that is infantry then bring vehicles in as a way to enhance that interaction. Branch out from there instead of trying to force a balance between what is essentially two completely different games. LAV's and Dropships seem to fit fine, mostly due to the fact that they enhance the FPS by supplying an alternative means of transport in these massive maps. Tanks however do nothing to enhance the core FPS, they're either some game rule defying behemoth or a bonus target to justify the SP sunk into AV.
At the FPS level, I would like to see them as a sort of prestige item that helps a team farm WP while providing mobile fire support/area denial, the tip of the spear in a siege on an area well protected by installations, and be the, well... be the Tank in the TPS vehicular scheme.
How dare you come into this thread with sound logic and reasoning. Who the kitten do you think you are? These threads are about harvesting tears and shouting hyperbole. GTFO |
Paran Tadec
Imperfects Negative-Feedback
902
|
Posted - 2012.09.15 21:07:00 -
[36] - Quote
Brezz Nonsan wrote:I say let the tank drivers bore themselves to death. Eventually many of them will probably quit playing Dust because rolling around in a tank all day getting easy kills is a sad, boring existence and they'll probably get sick of it. The result is they'd want to start fighting on the ground @ the front line...but with little to no experience doing so they'll get slaughtered because they don't know how to get a kill on foot (probably still have aim assist on). Final result: Bored tanker + pissed off foot soldier = rage quit the game because its free.
~Brezz
Wow you must really be braindead. |
Cerebral Wolf Jr
Immobile Infantry
760
|
Posted - 2012.09.15 21:11:00 -
[37] - Quote
Play nice children before you get the thread locked. |
STB-RageWarDog EV
20
|
Posted - 2012.09.15 21:47:00 -
[38] - Quote
GM Kiriap wrote:Please read the FORUM RULESRule #4 " Be respectful of others at all times." The purpose of the forum is to provide a platform for the exchange of ideas. Occasionally, there will be conflicts that arise when people voice opinions. Be courteous when disagreeing with others. It is possible to disagree without being insulting. Thanks.
do you need 5000000000000 people to say this patch was over kill or you all just going too let it go ccp plz fix your bad fix |
Cerebral Wolf Jr
Immobile Infantry
760
|
Posted - 2012.09.15 21:57:00 -
[39] - Quote
STB-RageWarDog EV wrote:GM Kiriap wrote:Please read the FORUM RULESRule #4 " Be respectful of others at all times." The purpose of the forum is to provide a platform for the exchange of ideas. Occasionally, there will be conflicts that arise when people voice opinions. Be courteous when disagreeing with others. It is possible to disagree without being insulting. Thanks. do you need 5000000000000 people to say this patch was over kill or you all just going too let it go ccp plz fix your bad fix
It wasnt a bad fix, it's a step in the right direction, along with Turrets being used by players and not the driver and Dropships getting a HP buff.
Once Ewar is in that will make a tank a force multiplier and you'll notice a huge difference. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.09.15 22:23:00 -
[40] - Quote
On the 28th day CCP said "let there be light" and burning tanks shone bright in every corner of dust. On the 29th day there was rage. And CCP saw that it was good.
Just use militia tanks you fools... They're cheap and good! Then you can actually get good...
|
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Dewie Cheecham
Villore Sec Ops Gallente Federation
677
|
Posted - 2012.09.15 23:18:00 -
[41] - Quote
Loss Tovas wrote:DUST Fiend wrote: Guess it's time to bust out your militia suit and go 25/4ish that way instead. That right there is what I think this is really about... Most players inability to pull that off. Tanks were the Super Heavy Suit that you had to spec into if you wanted to pull down those massive kills if you suck. Now teamwork can really shine and that puts a wet blanket over a lot of people's parties. CCP isn't done tweaking this, obviously, but in the mean time we will hear QQing forever because some gamers just can't admit that they just aren't that good, they lack the inability to not go full R-Tard when something makes them upset, and they can't look at the problem objectively and say to themselves, "How can we make this better?" We share a world with all kinds of people and as we all know, babies cry the loudest.
Different people, different skills. You like the CoD type gun game, and I find it to be ****. I've never been good at the gun tooting, strafing bullshit. I admit that, because that were never my style. Tanks and vehicles however is more my game style. I had hopes CCP would have retained an iota of reason, and remembered their lessons from their primary game; EVE Online. And don't tell me to go play World of Tanks (as some anti-tank whiners do). That game has nothing to do with this. |
Noc Tempre
Imperfects Negative-Feedback
1170
|
Posted - 2012.09.15 23:19:00 -
[42] - Quote
Cerebral Wolf Jr wrote:STB-RageWarDog EV wrote:GM Kiriap wrote:Please read the FORUM RULESRule #4 " Be respectful of others at all times." The purpose of the forum is to provide a platform for the exchange of ideas. Occasionally, there will be conflicts that arise when people voice opinions. Be courteous when disagreeing with others. It is possible to disagree without being insulting. Thanks. do you need 5000000000000 people to say this patch was over kill or you all just going too let it go ccp plz fix your bad fix It wasnt a bad fix, it's a step in the right direction, along with Turrets being used by players and not the driver and Dropships getting a HP buff. Once Ewar is in that will make a tank a force multiplier and you'll notice a huge difference.
Um no. It was not a step in the right direction. It was a heel-face-turn from the right direction in the wrong direction.
|
Dewie Cheecham
Villore Sec Ops Gallente Federation
677
|
Posted - 2012.09.15 23:26:00 -
[43] - Quote
Ignatius Crumwald wrote:For the sake of clarification for those with short memories, the first whiners to get their way were the tank drivers.
Speak for yourself. I were surprised at the AV nerf, the only one NEEDING an adjustment then were really the AV grenades. That nerf came out of the blue and for no apparent reason that I could tell, not because tankers were whining incessantly here on the forums. Noobs in militia might have, I'm not sure. |
Dewie Cheecham
Villore Sec Ops Gallente Federation
677
|
Posted - 2012.09.15 23:28:00 -
[44] - Quote
Tony Calif wrote:On the 28th day CCP said "let there be light" and burning tanks shone bright in every corner of dust. On the 29th day there was rage. And CCP saw that it was good. Just use militia tanks you fools... They're cheap and good! Then you can actually get good...
I have an answer for that. But I'm not going to tell you. While I hate DUST at the moment, I don't want to get the ban my answer would so richly deserve. |
Criest Pyrkin
ZionTCD Legacy Rising
16
|
Posted - 2012.09.16 04:20:00 -
[45] - Quote
Tanks versus AV.
1. Tanks always got their targets even if AVs arent around. 2. AVs cant do fracking nothing if installations are gone and tanks far away or none.
Tanks shoot everything. AVs only tanks.
Ratio in SP and rewards for both is unbalanced.
In last build I skilled up to Proto Forge and was quite happy as I could have changed in to other dropsuits without committing suicide in supply depots. But on so many maps isnt that, or not accessible for slow movement of heavies.
I don't see the point of forge heavy at the moment. When I see tank and I am in anti infantry I just go elsewhere, not the best but unless I can run around in assault and change into heavy forge when tank is there I won't be wasting SP in to AVs.
Played Killzone 3 the other day and for all the glory there is no way to have time to communicate, organize or plan. Almost all the maps are CQC and survive more than 2 minutes is considerate good (for average player I mean).
Dust is open and far larger and I still dont hear anyone giving constructive orders to people who listen but dont wanna talk or dont have mics.
I wouldn't mind to listen to someone who know what is he doing and can lead people to take over objectives... Same goes for tank drivers telling his gunners what to do (if time permits such discussion) |
Jane DeArc
Militaires Sans Jeux
87
|
Posted - 2012.09.16 05:31:00 -
[46] - Quote
Dewie Cheecham wrote:I have an answer for that. But I'm not going to tell you. While I hate DUST at the moment, I don't want to get the ban my answer would so richly deserve. A wonderful attitude you have there.
In all fairness, most tank players I have seen are like fish out of water when they are outside of their tanks. Pretty much useless to the team and depleting clone reserves.
They get in tanks and reap their 26/0.
I'm a sniper/support personnel. (I have a medic, and a base setter (drop uplinks and nanohives). If a tank user said "With the nerf I need to strategize. I have an assault guy working with me, and a sniper would be great to pick off the AVs" I'd join him in a hot minute. Why? Because he's seeking teamwork like the vehicle is designed for. Not seeking to pay 1mill for instant kdr boost. |
Billi Gene
Tronhadar Free Guard Minmatar Republic
130
|
Posted - 2012.09.16 06:39:00 -
[47] - Quote
Dewie Cheecham wrote:DUST Fiend wrote:Deal with it and provide feedback. In case you didn't read what I said. I just DID! And no, not dealing with it, tanks had bugs that needed fixing, true, this hypernerf is far too much, and FAR too aggressive.
because dropsuit EHP nerf + AV -20% nerf was not "FAR too aggressive."
We put up with that for WEEKS, surely you can return the favour, or is that too big an ask now that you can actually die from a Reasonable amount of damage actually you know... DAMAGING you.
There is a reset with the next build as far as we all know, so I wouldn't sweat over isk or sp till after that.
We've gone from infantry EHP nerf + AV -20% damage nerf, to Tank EHP nerf +AV un-nerf of -20% damage nerf.
The drop suit EHP nerf is still in place.
I did my best to try to counter tanks during the AV nerf, sure I wasnt a great AV most of the time, but i tired and tired, because frankly the God Mode tanks really annoyed my sense of fairness. I can't ask you to do the same really, but i can ask that you empathise with your fellow Testers, for all the hurt you've been dishing out this build, up till this most recent hotfix. We've put up with you spamming tanks on every map, and wiping the floor with us. Telling us to "man up, "harden up and any other casual quips you decided to throw out there.
It's easy to throw casual comments, but the true test of character is a persons actions.
Now is your chance to "man up" or 'Harden up" or even..."team up", or any of the other things you may or may not have said, but certainly Were Said, during the AV nerf.
And for what its worth, the next build will come sooner then the how long infantry had to wait for this anti tank hotfix. |
Dewie Cheecham
Villore Sec Ops Gallente Federation
677
|
Posted - 2012.09.16 08:54:00 -
[48] - Quote
Jane DeArc wrote:Dewie Cheecham wrote:I have an answer for that. But I'm not going to tell you. While I hate DUST at the moment, I don't want to get the ban my answer would so richly deserve. A wonderful attitude you have there.
No worse than the anti-tank whiners attitudes.
Jane DeArc wrote:In all fairness, most tank players I have seen are like fish out of water when they are outside of their tanks. Pretty much useless to the team and depleting clone reserves.
To be fair, most tank drivers are not spending much SP on non tank skills, if they did they would take a lot longer to get the tanks, besides it is a different play style, and tank drivers are not always used to, or comfortable with the COD style "gun game" DUST is turning into. This is what I hoped from DUST, being in the EVE universe, that it would allow for people to SPECIALIZE their skills into the game style they are most comfortable with. But as it is now, drivers are forced to play the infantry part for ages between being able to buy their tanks, which then get blown up in short order.
But it looks like DUST is going the way of all the other FPS games. The way of the COD (or crud if you will). So sad. All because the cod fans have been allowed to take over the now primary opinion exchange channel between the devs and the players, the IRC. Trust me, you do not want to go in there, and mention any pro-tank sentiment... At best you are asked to provide DETAILED math to support your position, and even then they'll just tell you you are an idiot, or worse, and they are right, even if all they can provide is anecdotal evidence at best. |
Dewie Cheecham
Villore Sec Ops Gallente Federation
677
|
Posted - 2012.09.16 09:00:00 -
[49] - Quote
Billi Gene wrote:Dewie Cheecham wrote:DUST Fiend wrote:Deal with it and provide feedback. In case you didn't read what I said. I just DID! And no, not dealing with it, tanks had bugs that needed fixing, true, this hypernerf is far too much, and FAR too aggressive. because dropsuit EHP nerf + AV -20% nerf was not "FAR too aggressive." We put up with that for WEEKS, surely you can return the favour, or is that too big an ask now that you can actually die from a Reasonable amount of damage actually you know... DAMAGING you.
1. I never supported that nerf, I have no idea why they did it, so don't put blame on me for it.
2. That is probably the most idiotic thing I've seen today. I feel more stupid for having just read it. The answer to a bad nerf is reverse the nerf and punish the other side because of it for a while?
SOME tank modules had issues/bugs, the tanks themselves were plenty easy to kill had it not been for that bug. No way should militia gear be able to solo kill a 1-2M isk tank, that is where we are now, and that is so much worse than the AV nerf, which they have more or less reversed now, haven't they? |
Billi Gene
Tronhadar Free Guard Minmatar Republic
130
|
Posted - 2012.09.16 09:47:00 -
[50] - Quote
Dewie Cheecham wrote:Billi Gene wrote:Dewie Cheecham wrote:DUST Fiend wrote:Deal with it and provide feedback. In case you didn't read what I said. I just DID! And no, not dealing with it, tanks had bugs that needed fixing, true, this hypernerf is far too much, and FAR too aggressive. because dropsuit EHP nerf + AV -20% nerf was not "FAR too aggressive." We put up with that for WEEKS, surely you can return the favour, or is that too big an ask now that you can actually die from a Reasonable amount of damage actually you know... DAMAGING you. 1. I never supported that nerf, I have no idea why they did it, so don't put blame on me for it. 2. That is probably the most idiotic thing I've seen today. I feel more stupid for having just read it. The answer to a bad nerf is reverse the nerf and punish the other side because of it for a while? SOME tank modules had issues/bugs, the tanks themselves were plenty easy to kill had it not been for that bug. No way should militia gear be able to solo kill a 1-2M isk tank, that is where we are now, and that is so much worse than the AV nerf, which they have more or less reversed now, haven't they?
1. you should try reading this entire thread... on page two someone kindly pointed out that tanks were dying too easily, and that tank drivers were asking for a fix. Which is why AV got the temp nerf.... to get numbers..... raw data.
now ccp are getting numbers from the other end of the spectrum, they've shifted the goal posts, they want skewed numbers to match the first set, so they can compare and arrive at a new relative point to shift to.
2. read above, You may find it idiotic, but i'd remind you, this is a Beta Test, we are here to provide feedback and data. So while you may like to think you feel stupid for reading it, allow me to paraphrase you, "don't put the blame on me for it."
as to your last point... can i just say that I'm sick of hearing that crap?
it doesn't matter what tier or name either the suit or the gear belongs to. Its about NUMBERS.
By numbers you can take it as troop strength, or as fittings strengths.
give us numbers... how much resist are you stacking?.... we arent entirely sure about baseline shield/armor resists, but it isnt too hard to figure out what is going on even then...
are you saying you've lost a tier 1 or tier 2 tank to a solo militia swarm?....with or without AV grenades? how much shield were you stacking? armor? did you have a Repair module fitted?
just claiming the loch ness monster exists doesnt prove that it does. |
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drake sadani
Villore Sec Ops Gallente Federation
42
|
Posted - 2012.09.27 20:10:00 -
[51] - Quote
wait.. so i cannot quote monty python . but another thread can use the n word . and you let threads from clans go on and on picking on other players and issuing threats . it may not be my place but thats some hypocrisy . if this is what ccp is then you have definitely dropped the ball . either enforce the rules and issue warnings to all the offenders or make a post and turn it into a sticky with examples as to what is wrong and right . i did not insult any individual . i did not use any "bad" words and i was not threatening anyone here
.actually now that i think about it . that is a bit nicer then some of the exchanges i have seen here
. i will no longer make posts of that nature . i would just like to see more posts from devs or forum managers keeping order if thats how you want this forum to be |
ICECREAMK1NG WARRIORS
134
|
Posted - 2012.09.27 20:17:00 -
[52] - Quote
I agree there has to be some order and forum policing, but I do think they go to far sometimes and it has become rather sterile and dull in here at times. |
drake sadani
Villore Sec Ops Gallente Federation
42
|
Posted - 2012.09.27 20:21:00 -
[53] - Quote
pretty sure i can hear kiraps ban hammer coming now XD ROTFLMKOCLAC (rolling on the floor laughing my kitten off crying like a child) |
Noob Noobuler
Algintal Core Gallente Federation
79
|
Posted - 2012.09.27 20:57:00 -
[54] - Quote
aden slayer wrote:Well that's harsh.........
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Jonquill Caronite
Tronhadar Free Guard Minmatar Republic
115
|
Posted - 2012.09.27 21:53:00 -
[55] - Quote
Wow.. The quality of the Dust 514 community based on this thread alone must be drastically lower then the general quality of the EVE community. Lots of jabs on both sides and very little constructive criticism, and whenever there is constructive criticism one side or another gets all **** hurt and starts insulting the other side.
I guess its probably representative of the demographic though. Immature undeveloped slightly incompetent and facing limited mental retardation due to excessive hormone levels and an inability to rationalize and deal with their poor 'overwhelming' urges. Cute in an infantile and disturbing way.
Not that I'm providing any constructive crticism of the game, but of the community. Perhaps, we should all just grow up, or universally shun idiots from posting on the thread. All those in favor ? |
Whispercrow
Seituoda Taskforce Command Caldari State
102
|
Posted - 2012.09.27 23:30:00 -
[56] - Quote
Whatever. Still tanking away. Unless someone has that damnable top tier Swarm Launcher, it's still not too hard to cruise around on the map and blow stuff up. But instead of being an invincible brawler, it's now like driving a poorly armored sniping platform. Sure, rarely are there any more of those 17-20 / 1 games, but it's still easy to go 10-12 / 1 while helping to establish dominance over control points.
You just have to remember that whereas before you had invincibility, awesome weaponry, and mobility, now you just have decent weaponry and armor, but STILL have the awesome mobility. Hi Mr Forge Gun Guy, I hope you enjoy fighting the infantry blob, because you won't be shooting me more than once!
Tanks got nerfed, but it's not beyond redemption. Can't wait till it swings the other way toward 'balance', the tears of those who aren't used to fighting vehicles will be as the sweetest wine. Or whine. |
drake sadani
Villore Sec Ops Gallente Federation
42
|
Posted - 2012.09.28 01:49:00 -
[57] - Quote
i am not getting hurt about anything i was getting a little extra fun it was all in good humor . monty python humor . its not a game like eve anyway its dust its a fps so the community will differ . but its all in good fun. if you want to see a serious breakdown of community go find one of the clan pages that threatens to "hunt you down in game and ruin it for you" if they don't like you
i have said it before if the community is easy going and fun loving with a poke here and a little joke there its ok . when its the super hardcore players that just want to dominate others . well people leave why bother its not fun its just a hassle but thats just me i could be wrong but let me ask this . if you sit down after work to play join a game and you see a big 400 person organization . and they hunt you down every time you spawn because they think you might have said or done something they don't like . is it fun ?
and for the other side . 400 person clan if there is no one to play against is it fun ? . what about every time your clan deploys everyone leaves . which before the tank nerf everyone had started to do is that still fun . i am not fighting nor trying to start a coup . but really if you want this game to take off (which i do ) you need people to play it and if every time you try ... you get beaten over and over .. people will leave and go play something else |
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