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Thread Statistics | Show CCP posts - 1 post(s) |
Gen Necron
Bragian Order Amarr Empire
0
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Posted - 2012.09.15 20:38:00 -
[31] - Quote
Wow Seriously everyone yes the they changed what the tanks are meant for so what. I am a tank driver and I don't exactly like what has occurred but I will have to deal with it and move on till the next build comes out. I do like how the swarm launchers are more powerful so that the group can take out the tank if it is alone. Over all CCP is doing the best they can and if we want them to make a great game WE ALL need to stop crying over small things like "how tanks are to powerful, well duh your going up against a tank and your not going to kill it by through a rock at it." For those who are complaining about the small thing why do you play this game. It is suppose to take realism into surrealism. I may sound like a A** when I say this but grow up and those people know who they are. I enjoy this game very much and I am tired about seeing and not just hearing people complain about the small things if your going to complain, complain about bigger issues at hand. Like the lag that occurs, game freezing and your lose your equipment, things like that not issues like the rail gun blast radius is to big. It is suppose to be big since it is an explosive yielding shot. Anyway I am done before my B.S. occurs... |
Paran Tadec
Imperfects Negative-Feedback
902
|
Posted - 2012.09.15 20:46:00 -
[32] - Quote
ICECREAMK1NG WARRIORS wrote:My poor little tanky wankys lost their god mode, aww shame. This is supposed to be a FPS game idiots, don't like it, can't FPS, two choices, HTFU, or go play WOT. I have zero sympathy that you can no longer go 40 for 0 in your talentless tin cans and look forward to owning everyone of you I see.
How many tankers want god mode: 0 How many whiners wanna solo a tank to feel like god: 37573567238642397527346476357 |
Ignatius Crumwald
Sanmatar Kelkoons Minmatar Republic
475
|
Posted - 2012.09.15 20:47:00 -
[33] - Quote
For the sake of clarification for those with short memories, the first whiners to get their way were the tank drivers.
Anyway, what the devs are doing is see-saw balance. What they do is they balance too far in one direction to make the stats clearer in a shorter period of time - then they what's dieing too fast and what's living too long and dial in the balance. I've never personally been happy with the results of this "technique", but it's what you do when you're strapped for time and someone wants numbers to whack off to.
I feel they need to think in a less linear fashion and focus more on the FPS core that is infantry then bring vehicles in as a way to enhance that interaction. Branch out from there instead of trying to force a balance between what is essentially two completely different games. LAV's and Dropships seem to fit fine, mostly due to the fact that they enhance the FPS by supplying an alternative means of transport in these massive maps. Tanks however do nothing to enhance the core FPS, they're either some game rule defying behemoth or a bonus target to justify the SP sunk into AV.
At the FPS level, I would like to see them as a sort of prestige item that helps a team farm WP while providing mobile fire support/area denial, the tip of the spear in a siege on an area well protected by installations, and be the, well... be the Tank in the TPS vehicular scheme. |
Brezz Nonsan
Sanmatar Kelkoons Minmatar Republic
11
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Posted - 2012.09.15 20:59:00 -
[34] - Quote
I say let the tank drivers bore themselves to death. Eventually many of them will probably quit playing Dust because rolling around in a tank all day getting easy kills is a sad, boring existence and they'll probably get sick of it. The result is they'd want to start fighting on the ground @ the front line...but with little to no experience doing so they'll get slaughtered because they don't know how to get a kill on foot (probably still have aim assist on). Final result: Bored tanker + pissed off foot soldier = rage quit the game because its free.
~Brezz |
Loss Tovas
ZionTCD Legacy Rising
236
|
Posted - 2012.09.15 21:04:00 -
[35] - Quote
Ignatius Crumwald wrote:For the sake of clarification for those with short memories, the first whiners to get their way were the tank drivers.
Anyway, what the devs are doing is see-saw balance. What they do is they balance too far in one direction to make the stats clearer in a shorter period of time - then they what's dieing too fast and what's living too long and dial in the balance. I've never personally been happy with the results of this "technique", but it's what you do when you're strapped for time and someone wants numbers to whack off to.
I feel they need to think in a less linear fashion and focus more on the FPS core that is infantry then bring vehicles in as a way to enhance that interaction. Branch out from there instead of trying to force a balance between what is essentially two completely different games. LAV's and Dropships seem to fit fine, mostly due to the fact that they enhance the FPS by supplying an alternative means of transport in these massive maps. Tanks however do nothing to enhance the core FPS, they're either some game rule defying behemoth or a bonus target to justify the SP sunk into AV.
At the FPS level, I would like to see them as a sort of prestige item that helps a team farm WP while providing mobile fire support/area denial, the tip of the spear in a siege on an area well protected by installations, and be the, well... be the Tank in the TPS vehicular scheme.
How dare you come into this thread with sound logic and reasoning. Who the kitten do you think you are? These threads are about harvesting tears and shouting hyperbole. GTFO |
Paran Tadec
Imperfects Negative-Feedback
902
|
Posted - 2012.09.15 21:07:00 -
[36] - Quote
Brezz Nonsan wrote:I say let the tank drivers bore themselves to death. Eventually many of them will probably quit playing Dust because rolling around in a tank all day getting easy kills is a sad, boring existence and they'll probably get sick of it. The result is they'd want to start fighting on the ground @ the front line...but with little to no experience doing so they'll get slaughtered because they don't know how to get a kill on foot (probably still have aim assist on). Final result: Bored tanker + pissed off foot soldier = rage quit the game because its free.
~Brezz
Wow you must really be braindead. |
Cerebral Wolf Jr
Immobile Infantry
760
|
Posted - 2012.09.15 21:11:00 -
[37] - Quote
Play nice children before you get the thread locked. |
STB-RageWarDog EV
20
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Posted - 2012.09.15 21:47:00 -
[38] - Quote
GM Kiriap wrote:Please read the FORUM RULESRule #4 " Be respectful of others at all times." The purpose of the forum is to provide a platform for the exchange of ideas. Occasionally, there will be conflicts that arise when people voice opinions. Be courteous when disagreeing with others. It is possible to disagree without being insulting. Thanks.
do you need 5000000000000 people to say this patch was over kill or you all just going too let it go ccp plz fix your bad fix |
Cerebral Wolf Jr
Immobile Infantry
760
|
Posted - 2012.09.15 21:57:00 -
[39] - Quote
STB-RageWarDog EV wrote:GM Kiriap wrote:Please read the FORUM RULESRule #4 " Be respectful of others at all times." The purpose of the forum is to provide a platform for the exchange of ideas. Occasionally, there will be conflicts that arise when people voice opinions. Be courteous when disagreeing with others. It is possible to disagree without being insulting. Thanks. do you need 5000000000000 people to say this patch was over kill or you all just going too let it go ccp plz fix your bad fix
It wasnt a bad fix, it's a step in the right direction, along with Turrets being used by players and not the driver and Dropships getting a HP buff.
Once Ewar is in that will make a tank a force multiplier and you'll notice a huge difference. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.09.15 22:23:00 -
[40] - Quote
On the 28th day CCP said "let there be light" and burning tanks shone bright in every corner of dust. On the 29th day there was rage. And CCP saw that it was good.
Just use militia tanks you fools... They're cheap and good! Then you can actually get good...
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Dewie Cheecham
Villore Sec Ops Gallente Federation
677
|
Posted - 2012.09.15 23:18:00 -
[41] - Quote
Loss Tovas wrote:DUST Fiend wrote: Guess it's time to bust out your militia suit and go 25/4ish that way instead. That right there is what I think this is really about... Most players inability to pull that off. Tanks were the Super Heavy Suit that you had to spec into if you wanted to pull down those massive kills if you suck. Now teamwork can really shine and that puts a wet blanket over a lot of people's parties. CCP isn't done tweaking this, obviously, but in the mean time we will hear QQing forever because some gamers just can't admit that they just aren't that good, they lack the inability to not go full R-Tard when something makes them upset, and they can't look at the problem objectively and say to themselves, "How can we make this better?" We share a world with all kinds of people and as we all know, babies cry the loudest.
Different people, different skills. You like the CoD type gun game, and I find it to be ****. I've never been good at the gun tooting, strafing bullshit. I admit that, because that were never my style. Tanks and vehicles however is more my game style. I had hopes CCP would have retained an iota of reason, and remembered their lessons from their primary game; EVE Online. And don't tell me to go play World of Tanks (as some anti-tank whiners do). That game has nothing to do with this. |
Noc Tempre
Imperfects Negative-Feedback
1170
|
Posted - 2012.09.15 23:19:00 -
[42] - Quote
Cerebral Wolf Jr wrote:STB-RageWarDog EV wrote:GM Kiriap wrote:Please read the FORUM RULESRule #4 " Be respectful of others at all times." The purpose of the forum is to provide a platform for the exchange of ideas. Occasionally, there will be conflicts that arise when people voice opinions. Be courteous when disagreeing with others. It is possible to disagree without being insulting. Thanks. do you need 5000000000000 people to say this patch was over kill or you all just going too let it go ccp plz fix your bad fix It wasnt a bad fix, it's a step in the right direction, along with Turrets being used by players and not the driver and Dropships getting a HP buff. Once Ewar is in that will make a tank a force multiplier and you'll notice a huge difference.
Um no. It was not a step in the right direction. It was a heel-face-turn from the right direction in the wrong direction.
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Dewie Cheecham
Villore Sec Ops Gallente Federation
677
|
Posted - 2012.09.15 23:26:00 -
[43] - Quote
Ignatius Crumwald wrote:For the sake of clarification for those with short memories, the first whiners to get their way were the tank drivers.
Speak for yourself. I were surprised at the AV nerf, the only one NEEDING an adjustment then were really the AV grenades. That nerf came out of the blue and for no apparent reason that I could tell, not because tankers were whining incessantly here on the forums. Noobs in militia might have, I'm not sure. |
Dewie Cheecham
Villore Sec Ops Gallente Federation
677
|
Posted - 2012.09.15 23:28:00 -
[44] - Quote
Tony Calif wrote:On the 28th day CCP said "let there be light" and burning tanks shone bright in every corner of dust. On the 29th day there was rage. And CCP saw that it was good. Just use militia tanks you fools... They're cheap and good! Then you can actually get good...
I have an answer for that. But I'm not going to tell you. While I hate DUST at the moment, I don't want to get the ban my answer would so richly deserve. |
Criest Pyrkin
ZionTCD Legacy Rising
16
|
Posted - 2012.09.16 04:20:00 -
[45] - Quote
Tanks versus AV.
1. Tanks always got their targets even if AVs arent around. 2. AVs cant do fracking nothing if installations are gone and tanks far away or none.
Tanks shoot everything. AVs only tanks.
Ratio in SP and rewards for both is unbalanced.
In last build I skilled up to Proto Forge and was quite happy as I could have changed in to other dropsuits without committing suicide in supply depots. But on so many maps isnt that, or not accessible for slow movement of heavies.
I don't see the point of forge heavy at the moment. When I see tank and I am in anti infantry I just go elsewhere, not the best but unless I can run around in assault and change into heavy forge when tank is there I won't be wasting SP in to AVs.
Played Killzone 3 the other day and for all the glory there is no way to have time to communicate, organize or plan. Almost all the maps are CQC and survive more than 2 minutes is considerate good (for average player I mean).
Dust is open and far larger and I still dont hear anyone giving constructive orders to people who listen but dont wanna talk or dont have mics.
I wouldn't mind to listen to someone who know what is he doing and can lead people to take over objectives... Same goes for tank drivers telling his gunners what to do (if time permits such discussion) |
Jane DeArc
Militaires Sans Jeux
87
|
Posted - 2012.09.16 05:31:00 -
[46] - Quote
Dewie Cheecham wrote:I have an answer for that. But I'm not going to tell you. While I hate DUST at the moment, I don't want to get the ban my answer would so richly deserve. A wonderful attitude you have there.
In all fairness, most tank players I have seen are like fish out of water when they are outside of their tanks. Pretty much useless to the team and depleting clone reserves.
They get in tanks and reap their 26/0.
I'm a sniper/support personnel. (I have a medic, and a base setter (drop uplinks and nanohives). If a tank user said "With the nerf I need to strategize. I have an assault guy working with me, and a sniper would be great to pick off the AVs" I'd join him in a hot minute. Why? Because he's seeking teamwork like the vehicle is designed for. Not seeking to pay 1mill for instant kdr boost. |
Billi Gene
Tronhadar Free Guard Minmatar Republic
130
|
Posted - 2012.09.16 06:39:00 -
[47] - Quote
Dewie Cheecham wrote:DUST Fiend wrote:Deal with it and provide feedback. In case you didn't read what I said. I just DID! And no, not dealing with it, tanks had bugs that needed fixing, true, this hypernerf is far too much, and FAR too aggressive.
because dropsuit EHP nerf + AV -20% nerf was not "FAR too aggressive."
We put up with that for WEEKS, surely you can return the favour, or is that too big an ask now that you can actually die from a Reasonable amount of damage actually you know... DAMAGING you.
There is a reset with the next build as far as we all know, so I wouldn't sweat over isk or sp till after that.
We've gone from infantry EHP nerf + AV -20% damage nerf, to Tank EHP nerf +AV un-nerf of -20% damage nerf.
The drop suit EHP nerf is still in place.
I did my best to try to counter tanks during the AV nerf, sure I wasnt a great AV most of the time, but i tired and tired, because frankly the God Mode tanks really annoyed my sense of fairness. I can't ask you to do the same really, but i can ask that you empathise with your fellow Testers, for all the hurt you've been dishing out this build, up till this most recent hotfix. We've put up with you spamming tanks on every map, and wiping the floor with us. Telling us to "man up, "harden up and any other casual quips you decided to throw out there.
It's easy to throw casual comments, but the true test of character is a persons actions.
Now is your chance to "man up" or 'Harden up" or even..."team up", or any of the other things you may or may not have said, but certainly Were Said, during the AV nerf.
And for what its worth, the next build will come sooner then the how long infantry had to wait for this anti tank hotfix. |
Dewie Cheecham
Villore Sec Ops Gallente Federation
677
|
Posted - 2012.09.16 08:54:00 -
[48] - Quote
Jane DeArc wrote:Dewie Cheecham wrote:I have an answer for that. But I'm not going to tell you. While I hate DUST at the moment, I don't want to get the ban my answer would so richly deserve. A wonderful attitude you have there.
No worse than the anti-tank whiners attitudes.
Jane DeArc wrote:In all fairness, most tank players I have seen are like fish out of water when they are outside of their tanks. Pretty much useless to the team and depleting clone reserves.
To be fair, most tank drivers are not spending much SP on non tank skills, if they did they would take a lot longer to get the tanks, besides it is a different play style, and tank drivers are not always used to, or comfortable with the COD style "gun game" DUST is turning into. This is what I hoped from DUST, being in the EVE universe, that it would allow for people to SPECIALIZE their skills into the game style they are most comfortable with. But as it is now, drivers are forced to play the infantry part for ages between being able to buy their tanks, which then get blown up in short order.
But it looks like DUST is going the way of all the other FPS games. The way of the COD (or crud if you will). So sad. All because the cod fans have been allowed to take over the now primary opinion exchange channel between the devs and the players, the IRC. Trust me, you do not want to go in there, and mention any pro-tank sentiment... At best you are asked to provide DETAILED math to support your position, and even then they'll just tell you you are an idiot, or worse, and they are right, even if all they can provide is anecdotal evidence at best. |
Dewie Cheecham
Villore Sec Ops Gallente Federation
677
|
Posted - 2012.09.16 09:00:00 -
[49] - Quote
Billi Gene wrote:Dewie Cheecham wrote:DUST Fiend wrote:Deal with it and provide feedback. In case you didn't read what I said. I just DID! And no, not dealing with it, tanks had bugs that needed fixing, true, this hypernerf is far too much, and FAR too aggressive. because dropsuit EHP nerf + AV -20% nerf was not "FAR too aggressive." We put up with that for WEEKS, surely you can return the favour, or is that too big an ask now that you can actually die from a Reasonable amount of damage actually you know... DAMAGING you.
1. I never supported that nerf, I have no idea why they did it, so don't put blame on me for it.
2. That is probably the most idiotic thing I've seen today. I feel more stupid for having just read it. The answer to a bad nerf is reverse the nerf and punish the other side because of it for a while?
SOME tank modules had issues/bugs, the tanks themselves were plenty easy to kill had it not been for that bug. No way should militia gear be able to solo kill a 1-2M isk tank, that is where we are now, and that is so much worse than the AV nerf, which they have more or less reversed now, haven't they? |
Billi Gene
Tronhadar Free Guard Minmatar Republic
130
|
Posted - 2012.09.16 09:47:00 -
[50] - Quote
Dewie Cheecham wrote:Billi Gene wrote:Dewie Cheecham wrote:DUST Fiend wrote:Deal with it and provide feedback. In case you didn't read what I said. I just DID! And no, not dealing with it, tanks had bugs that needed fixing, true, this hypernerf is far too much, and FAR too aggressive. because dropsuit EHP nerf + AV -20% nerf was not "FAR too aggressive." We put up with that for WEEKS, surely you can return the favour, or is that too big an ask now that you can actually die from a Reasonable amount of damage actually you know... DAMAGING you. 1. I never supported that nerf, I have no idea why they did it, so don't put blame on me for it. 2. That is probably the most idiotic thing I've seen today. I feel more stupid for having just read it. The answer to a bad nerf is reverse the nerf and punish the other side because of it for a while? SOME tank modules had issues/bugs, the tanks themselves were plenty easy to kill had it not been for that bug. No way should militia gear be able to solo kill a 1-2M isk tank, that is where we are now, and that is so much worse than the AV nerf, which they have more or less reversed now, haven't they?
1. you should try reading this entire thread... on page two someone kindly pointed out that tanks were dying too easily, and that tank drivers were asking for a fix. Which is why AV got the temp nerf.... to get numbers..... raw data.
now ccp are getting numbers from the other end of the spectrum, they've shifted the goal posts, they want skewed numbers to match the first set, so they can compare and arrive at a new relative point to shift to.
2. read above, You may find it idiotic, but i'd remind you, this is a Beta Test, we are here to provide feedback and data. So while you may like to think you feel stupid for reading it, allow me to paraphrase you, "don't put the blame on me for it."
as to your last point... can i just say that I'm sick of hearing that crap?
it doesn't matter what tier or name either the suit or the gear belongs to. Its about NUMBERS.
By numbers you can take it as troop strength, or as fittings strengths.
give us numbers... how much resist are you stacking?.... we arent entirely sure about baseline shield/armor resists, but it isnt too hard to figure out what is going on even then...
are you saying you've lost a tier 1 or tier 2 tank to a solo militia swarm?....with or without AV grenades? how much shield were you stacking? armor? did you have a Repair module fitted?
just claiming the loch ness monster exists doesnt prove that it does. |
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drake sadani
Villore Sec Ops Gallente Federation
42
|
Posted - 2012.09.27 20:10:00 -
[51] - Quote
wait.. so i cannot quote monty python . but another thread can use the n word . and you let threads from clans go on and on picking on other players and issuing threats . it may not be my place but thats some hypocrisy . if this is what ccp is then you have definitely dropped the ball . either enforce the rules and issue warnings to all the offenders or make a post and turn it into a sticky with examples as to what is wrong and right . i did not insult any individual . i did not use any "bad" words and i was not threatening anyone here
.actually now that i think about it . that is a bit nicer then some of the exchanges i have seen here
. i will no longer make posts of that nature . i would just like to see more posts from devs or forum managers keeping order if thats how you want this forum to be |
ICECREAMK1NG WARRIORS
134
|
Posted - 2012.09.27 20:17:00 -
[52] - Quote
I agree there has to be some order and forum policing, but I do think they go to far sometimes and it has become rather sterile and dull in here at times. |
drake sadani
Villore Sec Ops Gallente Federation
42
|
Posted - 2012.09.27 20:21:00 -
[53] - Quote
pretty sure i can hear kiraps ban hammer coming now XD ROTFLMKOCLAC (rolling on the floor laughing my kitten off crying like a child) |
Noob Noobuler
Algintal Core Gallente Federation
79
|
Posted - 2012.09.27 20:57:00 -
[54] - Quote
aden slayer wrote:Well that's harsh.........
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Jonquill Caronite
Tronhadar Free Guard Minmatar Republic
115
|
Posted - 2012.09.27 21:53:00 -
[55] - Quote
Wow.. The quality of the Dust 514 community based on this thread alone must be drastically lower then the general quality of the EVE community. Lots of jabs on both sides and very little constructive criticism, and whenever there is constructive criticism one side or another gets all **** hurt and starts insulting the other side.
I guess its probably representative of the demographic though. Immature undeveloped slightly incompetent and facing limited mental retardation due to excessive hormone levels and an inability to rationalize and deal with their poor 'overwhelming' urges. Cute in an infantile and disturbing way.
Not that I'm providing any constructive crticism of the game, but of the community. Perhaps, we should all just grow up, or universally shun idiots from posting on the thread. All those in favor ? |
Whispercrow
Seituoda Taskforce Command Caldari State
102
|
Posted - 2012.09.27 23:30:00 -
[56] - Quote
Whatever. Still tanking away. Unless someone has that damnable top tier Swarm Launcher, it's still not too hard to cruise around on the map and blow stuff up. But instead of being an invincible brawler, it's now like driving a poorly armored sniping platform. Sure, rarely are there any more of those 17-20 / 1 games, but it's still easy to go 10-12 / 1 while helping to establish dominance over control points.
You just have to remember that whereas before you had invincibility, awesome weaponry, and mobility, now you just have decent weaponry and armor, but STILL have the awesome mobility. Hi Mr Forge Gun Guy, I hope you enjoy fighting the infantry blob, because you won't be shooting me more than once!
Tanks got nerfed, but it's not beyond redemption. Can't wait till it swings the other way toward 'balance', the tears of those who aren't used to fighting vehicles will be as the sweetest wine. Or whine. |
drake sadani
Villore Sec Ops Gallente Federation
42
|
Posted - 2012.09.28 01:49:00 -
[57] - Quote
i am not getting hurt about anything i was getting a little extra fun it was all in good humor . monty python humor . its not a game like eve anyway its dust its a fps so the community will differ . but its all in good fun. if you want to see a serious breakdown of community go find one of the clan pages that threatens to "hunt you down in game and ruin it for you" if they don't like you
i have said it before if the community is easy going and fun loving with a poke here and a little joke there its ok . when its the super hardcore players that just want to dominate others . well people leave why bother its not fun its just a hassle but thats just me i could be wrong but let me ask this . if you sit down after work to play join a game and you see a big 400 person organization . and they hunt you down every time you spawn because they think you might have said or done something they don't like . is it fun ?
and for the other side . 400 person clan if there is no one to play against is it fun ? . what about every time your clan deploys everyone leaves . which before the tank nerf everyone had started to do is that still fun . i am not fighting nor trying to start a coup . but really if you want this game to take off (which i do ) you need people to play it and if every time you try ... you get beaten over and over .. people will leave and go play something else |
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