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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Moorian Flav
394
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Posted - 2016.10.06 19:31:00 -
[1] - Quote
https://www.ccpgames.com/news/2016/ccp-games-announces-gunjack-2-end-of-shift-excl/ maybe will hear some actual news on nova after this releases
I don't troll; I tell the truth.
I'm also known as "The ANTI-Propaganda Machine".
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DUST Fiend
18728
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Posted - 2016.10.06 19:50:00 -
[2] - Quote
We're pretty firmly on the backburner, at least from the looks of things. Nova is being worked on, but it seems like it's very far from a priority for CCP at this point.
Lord of all things salty, purveyor of gloomish doom and naysayer extraordinaire.
AV Incubus Specialist, Ex Prometheus
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deadpool lifetone
D3ATH CARD RUST415
315
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Posted - 2016.10.06 20:04:00 -
[3] - Quote
. Here you go , here's your proof . . Working On Nova - CCP Rattati .
( F U!!!! ) * ( Why Dead? )
,
(n+Æn+Çn+¢´)GÇón++pâçGòÉS+ÇX - - - - n++(º Gûí º l|l)/
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Nirwanda Vaughns
1970
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Posted - 2016.10.06 20:07:00 -
[4] - Quote
Read the announcement other day and not sure if gonna be able to play it or not. there are that many f**king VR devices recently i can't keep track
Find me in the new world or PSN: LaughlynVaughns
Facebook: Nirwanda Vaughns or It's An Ashton (business page)
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DUST Fiend
18728
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Posted - 2016.10.06 20:18:00 -
[5] - Quote
It would certainly be nice to know the scope of that work, and any relevant dates for actual footage / gameplay. Seems like CCP is content keeping this one in the dark though, so we'll just have to wait to see what, if anything, actually lands.
Lord of all things salty, purveyor of gloomish doom and naysayer extraordinaire.
AV Incubus Specialist, Ex Prometheus
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Maken Tosch
DUST University Ivy League
13638
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Posted - 2016.10.06 21:13:00 -
[6] - Quote
DUST Fiend wrote:It would certainly be nice to know the scope of that work, and any relevant dates for actual footage / gameplay. Seems like CCP is content keeping this one in the dark though, so we'll just have to wait to see what, if anything, actually lands.
Let's be honest, last time they showed us anything not only was their management of expectations less than optimal but the community as a whole (at least back when we had a community for Dust) was also responsible for massively boosting expectations like a Rorqual in Eve boosting an entire fleet of hungry mining barges looking for that sweet, sweet ore that doesn't exist.
Eve Online Invite
https://secure.eveonline.com/trial/?invc=ed64524f-15ca-4997-ab92-eaae0af74b7f&action=buddy
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DUST Fiend
18728
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Posted - 2016.10.06 21:18:00 -
[7] - Quote
Maken Tosch wrote:DUST Fiend wrote:It would certainly be nice to know the scope of that work, and any relevant dates for actual footage / gameplay. Seems like CCP is content keeping this one in the dark though, so we'll just have to wait to see what, if anything, actually lands. Let's be honest, last time they showed us anything not only was their management of expectations less than optimal but the community as a whole (at least back when we had a community for Dust) was also responsible for massively boosting expectations like a Rorqual in Eve boosting an entire fleet of hungry mining barges looking for that sweet, sweet ore that doesn't exist. They probably don't want my kind spewing negativity either, so probably safer to just keep it under wraps. I'll just store up that negative energy in case the project is ultimately canceled and then I can just explode and the world will breathe a sigh of relief as I disperse into fading embers.
Lord of all things salty, purveyor of gloomish doom and naysayer extraordinaire.
AV Incubus Specialist, Ex Prometheus
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Scheneighnay McBob
Penumbra or something
8011
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Posted - 2016.10.06 21:48:00 -
[8] - Quote
Gunjack was in development when Dust was still a thing, don't be surprised when development is continuing on it.
Current state of the forums
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Heracles Porsche
Eternal Beings
731
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Posted - 2016.10.06 21:54:00 -
[9] - Quote
thanks for linking this, gives us something to talk about!
Videos Erry Day
https://www.youtube.com/c/HeraclesPorsche
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Alena Asakura
Rogue Clones Yulai Federation
1194
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Posted - 2016.10.06 22:29:00 -
[10] - Quote
From what I can see VR has become the new obsession for CCP. I don't think we'll see much come out of CCP that isn't VR capable, or VR driven. EvE Online will continue because of its huge fan base and community. I don't know what we can expect of NOVA given all this. Perhaps it will end up being a VR based FPS? It would be nice to think that they will continue to develop it as a straight PC based FPS, but my feeling is that CCP's VR obsession will either kill it or morph it into a VR FPS.
Assuming that it continues, but in the VR form, I'm inclined to believe that there might be some problems with it - I relate the PS Move experience, that being an attempt to incorporate physical movement into the control mechanism of Dust. VR fundamentally uses head movements if not also hand and body movements, as part of the input interface. I would hope that VR does a better job than the PS Move which I found clunky, imprecise and thoroughly unsuitable for the job.
Obviously, it would be better if CCP stuck with a straight PC based FPS and ignored the "potential" for VR. I just see their obsession with VR as being a bit of a given for all their future releases. I wonder whether they haven't already discussed the idea of a VR interface for EvE Online. Now that would be truly ridiculous. :) |
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Varoth Drac
Dead Man's Game Preatoriani
2305
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Posted - 2016.10.06 22:33:00 -
[11] - Quote
DUST Fiend wrote: They probably don't want my kind spewing negativity either, so probably safer to just keep it under wraps. I'll just store up that negative energy in case the project is ultimately canceled and then I can just explode and the world will breathe a sigh of relief as I disperse into fading embers.
Very poetic, i'm impressed.
Looks like things are on track for my timeline predictions. No real info in 2016. Fanfest 2017, announcement that Nova is a game being made with a new title, or no info if game is cancelled. No real info until Fanfest 2018 where alpha / beta is announced. Release mid to late 2018.
I chuckle at the people expecting to play the game this year.
I do worry a bit about feedback from the Dust community. Obviously it's great that lots of people still care, including me, but if there's one thing I think scuppers game development, it's a lack of clarity of vision. I'd much rather CCP come up with solid ideas and turn them into a solid game, based on what works during development, than them trying to satisfy the whims and expectations of a load of people who haven't played it, with the exception of a few people playing an old demo, and who all have different desires about what they want Nova to be like.
CCP, by all means listen to what we loved about Dust, and how we feel about EVE, but don't let it distract you from making a great game.
People want everything. Don't over-commit. You saw what happened last time. |
Varoth Drac
Dead Man's Game Preatoriani
2305
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Posted - 2016.10.06 22:39:00 -
[12] - Quote
Alena Asakura wrote:From what I can see VR has become the new obsession for CCP. I don't think we'll see much come out of CCP that isn't VR capable, or VR driven. EvE Online will continue because of its huge fan base and community. I don't know what we can expect of NOVA given all this. Perhaps it will end up being a VR based FPS? It would be nice to think that they will continue to develop it as a straight PC based FPS, but my feeling is that CCP's VR obsession will either kill it or morph it into a VR FPS.
Assuming that it continues, but in the VR form, I'm inclined to believe that there might be some problems with it - I relate the PS Move experience, that being an attempt to incorporate physical movement into the control mechanism of Dust. VR fundamentally uses head movements if not also hand and body movements, as part of the input interface. I would hope that VR does a better job than the PS Move which I found clunky, imprecise and thoroughly unsuitable for the job.
Obviously, it would be better if CCP stuck with a straight PC based FPS and ignored the "potential" for VR. I just see their obsession with VR as being a bit of a given for all their future releases. I wonder whether they haven't already discussed the idea of a VR interface for EvE Online. Now that would be truly ridiculous. :) It seems to have been pretty much decided that the FPS is not currently suited to VR. As Project Nova is an FPS I find it extremely unlikely they would try to turn it into a VR game. Not to mention the fact that they didn't mention using VR for it at Fanfest, and people played a demo of it without VR.
Also CCP had already released Gunjack before Fanfest. Why would the release of Gunjack 2 change anything?
Now, a VR interface for EVE you say? That sounds pretty awesome to me. |
Alena Asakura
Rogue Clones Yulai Federation
1194
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Posted - 2016.10.06 22:59:00 -
[13] - Quote
Varoth Drac wrote:Alena Asakura wrote:From what I can see VR has become the new obsession for CCP. I don't think we'll see much come out of CCP that isn't VR capable, or VR driven. EvE Online will continue because of its huge fan base and community. I don't know what we can expect of NOVA given all this. Perhaps it will end up being a VR based FPS? It would be nice to think that they will continue to develop it as a straight PC based FPS, but my feeling is that CCP's VR obsession will either kill it or morph it into a VR FPS.
Assuming that it continues, but in the VR form, I'm inclined to believe that there might be some problems with it - I relate the PS Move experience, that being an attempt to incorporate physical movement into the control mechanism of Dust. VR fundamentally uses head movements if not also hand and body movements, as part of the input interface. I would hope that VR does a better job than the PS Move which I found clunky, imprecise and thoroughly unsuitable for the job.
Obviously, it would be better if CCP stuck with a straight PC based FPS and ignored the "potential" for VR. I just see their obsession with VR as being a bit of a given for all their future releases. I wonder whether they haven't already discussed the idea of a VR interface for EvE Online. Now that would be truly ridiculous. :) It seems to have been pretty much decided that the FPS is not currently suited to VR. As Project Nova is an FPS I find it extremely unlikely they would try to turn it into a VR game. Not to mention the fact that they didn't mention using VR for it at Fanfest, and people played a demo of it without VR. Also CCP had already released Gunjack before Fanfest. Why would the release of Gunjack 2 change anything? Now, a VR interface for EVE you say? That sounds pretty awesome to me. I'm just spitballing. I obviously don't know that either NOVA or EvE would ever have VR. My conjecture about VR for NOVA is based on CCP's obsession with VR, not any idea that VR would ba any good for a FPS. In fact, I don't think VR would be any good for an FPS, which sort of leaves my other option, that because VR can't be applied to a FPS, CCP will simply drop NOVA.
I know I'm being cynical. I've become somewhat cynical because CCP has abandoned what could have continued as an excellent FPS with enough development, for the glitzy allure of VR. Look at the titles they are releasing, including their upgrades. All the new ones are VR. The only one that isn't is EvE, and that's probably simply because they have such a large and committed fan base for that game. It was their first and always has been their primary game. If they can apply VR to it, they will, I'm sure, but if they can't, that won't bring them to cull it. Not so NOVA which to my mind is just a dream they trotted out to keep us happy. |
DUST Fiend
18729
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Posted - 2016.10.07 01:29:00 -
[14] - Quote
Alena Asakura wrote: I know I'm being cynical. I've become somewhat cynical because CCP has abandoned what could have continued as an excellent FPS with enough development, for the glitzy allure of VR. .
If Hilmar would actually dedicate a good amount of resources and energy to the project it could easily be the next Halo, CoD or Battlefield.
That's probably what's so infuriating for me, knowing the incredible potential they're sitting on and for all we know, slowly letting fade away.
Lord of all things salty, purveyor of gloomish doom and naysayer extraordinaire.
AV Incubus Specialist, Ex Prometheus
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CCP LogicLoop
C C P C C P Alliance
1925
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Posted - 2016.10.07 02:59:00 -
[15] - Quote
It is not uncommon for companies to have more than one team working on different projects.
Anything is possible given enough time.
CCP LogicLoop
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Mobius Wyvern
Night Theifs Curatores Veritatis Alliance
8434
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Posted - 2016.10.07 03:06:00 -
[16] - Quote
CCP LogicLoop wrote:It is not uncommon for companies to have more than one team working on different projects. Shhh, don't tell them that. You'll spoil their tantrum.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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CCP LogicLoop
C C P C C P Alliance
1925
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Posted - 2016.10.07 03:15:00 -
[17] - Quote
Mobius Wyvern wrote:CCP LogicLoop wrote:It is not uncommon for companies to have more than one team working on different projects. Shhh, don't tell them that. You'll spoil their tantrum.
Oops. My bad. Forget what I said then.
Anything is possible given enough time.
CCP LogicLoop
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DUST Fiend
18730
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Posted - 2016.10.07 03:47:00 -
[18] - Quote
Mobius Wyvern wrote:CCP LogicLoop wrote:It is not uncommon for companies to have more than one team working on different projects. Shhh, don't tell them that. You'll spoil their tantrum. But is it common to strip the team down to the bare bones minimum, stop content patches for a year, then cancel the game with no solid news as to the progress of the new project? (after teasing another successor for a year, before letting us know it was canceled shortly after it was showcased?)
You'll never stop my tantrum, mostly because I both care deeply and could not possibly give a ****, all at the same time. I'm basically smashing my head into a pile of marshmallows until they get so compacted that I finally deal enough blunt force trauma to my brain that I can't physically remember what the **** I was mad about in the first place.
About three years in and I think it's starting to work.
Lord of all things salty, purveyor of gloomish doom and naysayer extraordinaire.
AV Incubus Specialist, Ex Prometheus
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One Eyed King
Nos Nothi
16059
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Posted - 2016.10.07 04:06:00 -
[19] - Quote
DUST Fiend wrote:Mobius Wyvern wrote:CCP LogicLoop wrote:It is not uncommon for companies to have more than one team working on different projects. Shhh, don't tell them that. You'll spoil their tantrum. But is it common to strip the team down to the bare bones minimum, stop content patches for a year, then cancel the game with no solid news as to the progress of the new project? (after teasing another successor for a year, before letting us know it was canceled shortly after it was showcased?) You'll never stop my tantrum, mostly because I both care deeply and could not possibly give a ****, all at the same time. I'm basically smashing my head into a pile of marshmallows until they get so compacted that I finally deal enough blunt force trauma to my brain that I can't physically remember what the **** I was mad about in the first place. About three years in and I think it's starting to work. To clarify, I'm not salty because CCP is working on multiple things. I'm salty because they're working on multiple things after gutting my beloved DUST before shooting it in the head, then teasing me with a resurrection spell that CCP might not even know The irony here is the LogicLoop was a rehire, which means growing the team for Nova.
But that would contradict the lies you tell yourself, like you can both totally care and completely not care as if they were not mutually exclusive positions.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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PARKOUR PRACTIONER
Eternal Beings
4626
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Posted - 2016.10.07 04:47:00 -
[20] - Quote
It's possible to flip between not caring and caring deeply simultaneously. It's a very weird type of anti-logic but after you've been at it for a while it becomes a normal logic.
So a point for Dust fiend.
PSN SilentChaozz
DUST ends, now i can move on. Finally.
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IMMORTAL WAR HERO
NECROM0NGERS
587
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Posted - 2016.10.07 04:57:00 -
[21] - Quote
i hear ccp logic loop has been active recently
Object of war is not2 die 4ur country murder bastard 4 his
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Pokey Dravon
OSG Planetary Operations
8586
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Posted - 2016.10.07 06:42:00 -
[22] - Quote
IMMORTAL WAR HERO wrote:i hear ccp logic loop has been active recently
Active as in....literally posting in this thread? lol
EVE: Phoenix - 'Rise Again' Trailer
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TooMany Names AlreadyTaken
Going for the gold
2729
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Posted - 2016.10.07 07:29:00 -
[23] - Quote
Nirwanda Vaughns wrote:Read the announcement other day and not sure if gonna be able to play it or not. there are that many f**king VR devices recently i can't keep track Where do you live? xDDD The only VR devices we have here in Croatia are for the Samsung smartphones... No Oculus Rift, no HTC Vive... Nothing for gaming.
Life can suck, but...
If there's catgirls... GÄ¥GùÑGû¦GÇ+GÇ+GùÇGùñGÄá it's good.
NEKOPARA VOL.3 IN VR CONFIRMED!!! I'M FLIPPIN'!!!
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CCP LogicLoop
C C P C C P Alliance
1935
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Posted - 2016.10.07 08:47:00 -
[24] - Quote
Pokey Dravon wrote:IMMORTAL WAR HERO wrote:i hear ccp logic loop has been active recently Active as in....literally posting in this thread? lol
Nope, wasn't me.
Anything is possible given enough time.
CCP LogicLoop
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james selim brownstein
NECROM0NGERS
624
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Posted - 2016.10.07 10:10:00 -
[25] - Quote
I need Nova. Mafia's 30FPS is triggering me
n++Gòª¦¦¦¦-ç¦+¦+¦+¦+ WAITING FOR PROJECT NOVAGòñGöÇGöÇGöÇ
Gò¡Gê¬Gò«n+ên+¦n++n+¦n+ë
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deadpool lifetone
D3ATH CARD RUST415
318
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Posted - 2016.10.07 12:45:00 -
[26] - Quote
DUST Fiend wrote:It would certainly be nice to know the scope of that work, and any relevant dates for actual footage / gameplay. Seems like CCP is content keeping this one in the dark though, so we'll just have to wait to see what, if anything, actually lands. . I honestly like working in peace and not being bothered . its a free game , so I don't see any real reason to constantly harass them . I'm most likely going to EvE Vegas with a few people . just to check it out .
( F U!!!! ) * ( Why Dead? )
,
(n+Æn+Çn+¢´)GÇón++pâçGòÉS+ÇX - - - - n++(º Gûí º l|l)/
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Mobius Wyvern
Night Theifs Curatores Veritatis Alliance
8440
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Posted - 2016.10.07 12:48:00 -
[27] - Quote
deadpool lifetone wrote:DUST Fiend wrote:It would certainly be nice to know the scope of that work, and any relevant dates for actual footage / gameplay. Seems like CCP is content keeping this one in the dark though, so we'll just have to wait to see what, if anything, actually lands. . I honestly like working in peace and not being bothered . its a free game , so I don't see any real reason to constantly harass them . I'm most likely going to EvE Vegas with a few people . just to check it out . I still hope there's a trailer, but the schedule for this event says "EVE Online Keynote". Last time we heard about Nova was during the "EVE Universe Keynote". It seems somewhat unlikely that they'll shoehorn Nova into an EVE focused presentation.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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deadpool lifetone
D3ATH CARD RUST415
318
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Posted - 2016.10.07 12:53:00 -
[28] - Quote
DUST Fiend wrote:Alena Asakura wrote: I know I'm being cynical. I've become somewhat cynical because CCP has abandoned what could have continued as an excellent FPS with enough development, for the glitzy allure of VR. .
If Hilmar would actually dedicate a good amount of resources and energy to the project it could easily be the next Halo, CoD or Battlefield. That's probably what's so infuriating for me, knowing the incredible potential they're sitting on and for all we know, slowly letting fade away. . Halo had its moment's , COD was trash for me , BF was hmm ok . the problem with having franchises in game's , is expectations of something bigger each time . I thought D514 was already nearly completed with everything you needed in a game ( minus the mechanics obviously ) . but it had everything I would consider a legit full game . that skill tree and customizing suits , tanks , ads , etc was for me the "Truth" lol and more then enough weapons . .
( F U!!!! ) * ( Why Dead? )
,
(n+Æn+Çn+¢´)GÇón++pâçGòÉS+ÇX - - - - n++(º Gûí º l|l)/
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DUST Fiend
18735
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Posted - 2016.10.07 14:16:00 -
[29] - Quote
deadpool lifetone wrote:DUST Fiend wrote:Alena Asakura wrote: I know I'm being cynical. I've become somewhat cynical because CCP has abandoned what could have continued as an excellent FPS with enough development, for the glitzy allure of VR. .
If Hilmar would actually dedicate a good amount of resources and energy to the project it could easily be the next Halo, CoD or Battlefield. That's probably what's so infuriating for me, knowing the incredible potential they're sitting on and for all we know, slowly letting fade away. . Halo had its moment's , COD was trash for me , BF was hmm ok . the problem with having franchises in game's , is expectations of something bigger each time . I thought D514 was already nearly completed with everything you needed in a game ( minus the mechanics obviously ) . but it had everything I would consider a legit full game . that skill tree and customizing suits , tanks , ads , etc was for me the "Truth" lol and more then enough weapons . . I'm not saying it should be anything like those games, just that it could be a juggernaut like they are.
Lord of all things salty, purveyor of gloomish doom and naysayer extraordinaire.
AV Incubus Specialist, Ex Prometheus
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Mobius Wyvern
Night Theifs Curatores Veritatis Alliance
8440
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Posted - 2016.10.07 15:01:00 -
[30] - Quote
DUST Fiend wrote:deadpool lifetone wrote:DUST Fiend wrote:Alena Asakura wrote: I know I'm being cynical. I've become somewhat cynical because CCP has abandoned what could have continued as an excellent FPS with enough development, for the glitzy allure of VR. .
If Hilmar would actually dedicate a good amount of resources and energy to the project it could easily be the next Halo, CoD or Battlefield. That's probably what's so infuriating for me, knowing the incredible potential they're sitting on and for all we know, slowly letting fade away. . Halo had its moment's , COD was trash for me , BF was hmm ok . the problem with having franchises in game's , is expectations of something bigger each time . I thought D514 was already nearly completed with everything you needed in a game ( minus the mechanics obviously ) . but it had everything I would consider a legit full game . that skill tree and customizing suits , tanks , ads , etc was for me the "Truth" lol and more then enough weapons . . I'm not saying it should be anything like those games, just that it could be a juggernaut like they are. I hope so too. If CCP can get enough income to return us to planets and deliver the large scale battles they talked about trying to create in the future of Dust 514, the fact that you can get that content of a $60 game in a F2P one will bring them plenty of new players and keep them invested.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Ripley Riley
Incorruptibles
14223
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Posted - 2016.10.07 15:04:00 -
[31] - Quote
deadpool lifetone wrote:I don't see any real reason to constantly harass them. Asking for an update on development, be it a few paragraphs in a devblog or some pre-alpha concept art, is not harassment. Conservatively it would take CCP Frame two hours to put something together for us; perform these updates every month or even every other month. That's not asking for much. Demand a higher standard of communication from CCP.
My advice to you, playa.
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Mobius Wyvern
Night Theifs Curatores Veritatis Alliance
8440
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Posted - 2016.10.07 15:12:00 -
[32] - Quote
Ripley Riley wrote:deadpool lifetone wrote:I don't see any real reason to constantly harass them. Asking for an update on development, be it a few paragraphs in a devblog or some pre-alpha concept art, is not harassment. Conservatively it would take CCP Frame two hours to put something together for us; perform these updates every month or even every other month. That's not asking for much. Demand a higher standard of communication from CCP. Yeah, as we've all said before a fear of creating unrealistic expectations and then failing to meet them is pretty natural after what happened with Dust 514.
HOWEVER, that doesn't change the fact that now we have the extreme opposite and that's not really of great benefit. I've watched many companies in the earliest phases of their projects making regular videos on the progress of their development even while they're not sure they can deliver everything they want to.
****, Dual Universe hasn't even finished their Kickstarter and is still posting development updates and demo reels of their features.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Ripley Riley
Incorruptibles
14223
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Posted - 2016.10.07 16:11:00 -
[33] - Quote
Mobius Wyvern wrote:Yeah, as we've all said before a fear of creating unrealistic expectations and then failing to meet them is pretty natural after what happened with Dust 514. HOWEVER, that doesn't change the fact that now we have the extreme opposite and that's not really of great benefit. I think one of my greatest fears is that CCP Shanghai wants to show what they are working on, but CCP Iceland's marketing/PR department is once again cocking it up by telling them to hold off. Perhaps forcing them to wait until fanfest 2017 to reveal anything.
My advice to you, playa.
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Mobius Wyvern
Night Theifs Curatores Veritatis Alliance
8441
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Posted - 2016.10.07 17:28:00 -
[34] - Quote
Ripley Riley wrote:Mobius Wyvern wrote:Yeah, as we've all said before a fear of creating unrealistic expectations and then failing to meet them is pretty natural after what happened with Dust 514. HOWEVER, that doesn't change the fact that now we have the extreme opposite and that's not really of great benefit. I think one of my greatest fears is that CCP Shanghai wants to show what they are working on, but CCP Iceland's marketing/PR department is once again cocking it up by telling them to hold off. Perhaps forcing them to wait until fanfest 2017 to reveal anything. I sure as hell hope not.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Pokey Dravon
OSG Planetary Operations
8592
|
Posted - 2016.10.07 17:42:00 -
[35] - Quote
Mobius Wyvern wrote:Ripley Riley wrote:Mobius Wyvern wrote:Yeah, as we've all said before a fear of creating unrealistic expectations and then failing to meet them is pretty natural after what happened with Dust 514. HOWEVER, that doesn't change the fact that now we have the extreme opposite and that's not really of great benefit. I think one of my greatest fears is that CCP Shanghai wants to show what they are working on, but CCP Iceland's marketing/PR department is once again cocking it up by telling them to hold off. Perhaps forcing them to wait until fanfest 2017 to reveal anything. I sure as hell hope not.
This is extremely likely. Trickles may happen before FF 2017 but anything big will be at the show.
EVE: Phoenix - 'Rise Again' Trailer
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Ripley Riley
Incorruptibles
14223
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Posted - 2016.10.07 17:51:00 -
[36] - Quote
Pokey Dravon wrote:This is extremely likely. Trickles may happen before FF 2017 but anything big will be at the show. That worked so well last time... For all of our sakes I hope we are wrong.
My advice to you, playa.
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Heracles Porsche
Eternal Beings
732
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Posted - 2016.10.07 18:04:00 -
[37] - Quote
CCP LogicLoop wrote:It is not uncommon for companies to have more than one team working on different projects.
Ya but this is CCP Shanghai. They're a tiny studio, unlikely to have the manpower for that sort of thing.
Videos Erry Day
https://www.youtube.com/c/HeraclesPorsche
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Mobius Wyvern
Night Theifs Curatores Veritatis Alliance
8441
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Posted - 2016.10.07 18:28:00 -
[38] - Quote
Heracles Porsche wrote:CCP LogicLoop wrote:It is not uncommon for companies to have more than one team working on different projects. Ya but this is CCP Shanghai. They're a tiny studio, unlikely to have the manpower for that sort of thing. It's a mobile game. Not exactly requiring a ton of development time.
You're familiar with how EVE: Valkyrie came out of the "20% time" of the EVE Online development staff?
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
|
DUST Fiend
18737
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Posted - 2016.10.07 19:22:00 -
[39] - Quote
Mobius Wyvern wrote:You're familiar with how EVE: Valkyrie came out of the "20% time" of the EVE Online development staff? Conveniently around the same time everything was halted for DUST
*slowly dons tinfoil armor*
Lord of all things salty, purveyor of gloomish doom and naysayer extraordinaire.
AV Incubus Specialist, Ex Prometheus
|
Ripley Riley
Incorruptibles
14224
|
Posted - 2016.10.07 20:18:00 -
[40] - Quote
DUST Fiend wrote:Conveniently around the same time everything was halted for DUST*slowly dons tinfoil armor* Valkyrie development started October 2013. Around that time DUST was still having events and being updated. What are you referring to?
My advice to you, playa.
|
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xxwhitedevilxx M
Maphia Clan Corporation
3865
|
Posted - 2016.10.07 20:46:00 -
[41] - Quote
I believe it's a good thing.
Eve is not growing, there's no Eve FPS to maintain active at the moment and the only hope to make some profit for CCP was to change Eve subscription program, and they're "kinda" doing it, and to develop mobile games, wich may be considered the easiest and cheapiest moneygrab for videogames industry.
Valkyrie may also be quite a good surprise for what concerns copies sold since it's one of the few games that ships at launch with PSVR. So, yeah, if CCP makes money, they may spend more on R&D, potentially improving the overall quality of the future Eve fps.
take time or take aurums (Gò»#-_-)Gò»~~~GòºGòÉGòº [FSTNM SCDNM]
#PortDust514
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Avallo Kantor
1190
|
Posted - 2016.10.07 20:52:00 -
[42] - Quote
We should be happy to hear this news.
As much as one may wish development was done solely through optimism and passion, we also have to acknowledge that it requires money, and money in the form of Caffeine to produce. EVE Gunjack / Gunjack 2 has and will continue to provide revenue and cash reserves for CCP Shanghai, and so long as a department is producing revenue then it will continue to stay around to continue work on their main projects.
If anything, the better the Gunjack series does the greater their ability to keep their Shanghai offices afloat, and give them more clout in the company.
My only question is: Will Gunjack 3 be called "Overtime"?
"Mind Blown" - CCP Rattati
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Avallo Kantor
1190
|
Posted - 2016.10.07 20:53:00 -
[43] - Quote
xxwhitedevilxx M wrote:I believe it's a good thing.
Eve is not growing, there's no Eve FPS to maintain active at the moment and the only hope to make some profit for CCP was to change Eve subscription program, and they're "kinda" doing it, and to develop mobile games, wich may be considered the easiest and cheapiest moneygrab for videogames industry.
Valkyrie may also be quite a good surprise for what concerns copies sold since it's one of the few games that ships at launch with PSVR. So, yeah, if CCP makes money, they may spend more on R&D, potentially improving the overall quality of the future Eve fps.
Does anybody here know how successful Valkyrie has been for CCP? Is it still a popular game? Making money?
I really wish I heard more about it.
"Mind Blown" - CCP Rattati
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xxwhitedevilxx M
Maphia Clan Corporation
3865
|
Posted - 2016.10.07 21:27:00 -
[44] - Quote
Avallo Kantor wrote:xxwhitedevilxx M wrote:I believe it's a good thing.
Eve is not growing, there's no Eve FPS to maintain active at the moment and the only hope to make some profit for CCP was to change Eve subscription program, and they're "kinda" doing it, and to develop mobile games, wich may be considered the easiest and cheapiest moneygrab for videogames industry.
Valkyrie may also be quite a good surprise for what concerns copies sold since it's one of the few games that ships at launch with PSVR. So, yeah, if CCP makes money, they may spend more on R&D, potentially improving the overall quality of the future Eve fps. Does anybody here know how successful Valkyrie has been for CCP? Is it still a popular game? Making money? I really wish I heard more about it. Uh, I don't know, I guess it isn't that popular for PC since there are not many Oculus/Vive around due to price and required specs. I was purposefully talking about psvr since it is much more affordable and does not have a too wide variety of full games for now, so it might be a good first buy title for psvr owners.
Official reviews are pretty mixed: not awesome, not bad. http://www.metacritic.com/game/pc/eve-valkyrie
take time or take aurums (Gò»#-_-)Gò»~~~GòºGòÉGòº [FSTNM SCDNM]
#PortDust514
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DUST Fiend
18739
|
Posted - 2016.10.07 21:39:00 -
[45] - Quote
Ripley Riley wrote:DUST Fiend wrote:Conveniently around the same time everything was halted for DUST*slowly dons tinfoil armor* Valkyrie development started October 2013. Around that time DUST was still having events and being updated. What are you referring to? I was just being pedantic at this point (and clearly failing). Was it really being developed that far back?
Lord of all things salty, purveyor of gloomish doom and naysayer extraordinaire.
AV Incubus Specialist, Ex Prometheus
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Ripley Riley
Incorruptibles
14227
|
Posted - 2016.10.07 22:50:00 -
[46] - Quote
DUST Fiend wrote:I was just being pedantic at this point (and clearly failing). Was it really being developed that far back? Yes, though it was being developed under some other name like EVE VR. CCP still didn't have a good idea of what they wanted to do with Valkyrie yet. Article from around the time I believe they start working on EVE Valkyrie in earnest.
My advice to you, playa.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
13236
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Posted - 2016.10.07 23:47:00 -
[47] - Quote
I'm pretty sure Rattati would have exploded in a torrent of rage that would consume shanghai were his team to get uprooted to go fix eve.
Just a hunch, mind you, but plausible.
Yes, I am a Goon. No, I don't care about your spacepolitik.
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Pokey Dravon
OSG Planetary Operations
8595
|
Posted - 2016.10.08 05:34:00 -
[48] - Quote
Breakin Stuff wrote:I'm pretty sure Rattati would have exploded in a torrent of rage that would consume shanghai were his team to get uprooted to go fix eve.
Just a hunch, mind you, but plausible.
Given that Rattati doesn't particularly care for EVE....yeah I can imagine that wouldn't go well.
EVE: Phoenix - 'Rise Again' Trailer
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Pokey Dravon
OSG Planetary Operations
8598
|
Posted - 2016.10.08 17:45:00 -
[49] - Quote
Heracles Porsche wrote:CCP LogicLoop wrote:It is not uncommon for companies to have more than one team working on different projects. Ya but this is CCP Shanghai. They're a tiny studio, unlikely to have the manpower for that sort of thing.
-_- Didn't realize you knew more about the inner workings of the studio than someone who actually works there.
EVE: Phoenix - 'Rise Again' Trailer
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
13237
|
Posted - 2016.10.08 21:47:00 -
[50] - Quote
Considering that Shanghai is a full game studio, guessing they don't have enough people to work a project they have committed to seems a bit... hilarious?
Especially given CCP never shares how many developer positions they maintain publically.
Development is thus far on track, and nothing I am seeing inspires me to say "f*ck this sh*t, I'm out."
So we'll see.
Yes, I am a Goon. No, I don't care about your spacepolitik.
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Alena Asakura
Rogue Clones Yulai Federation
1194
|
Posted - 2016.10.09 11:39:00 -
[51] - Quote
Breakin Stuff wrote:Considering that Shanghai is a full game studio, guessing they don't have enough people to work a project they have committed to seems a bit... hilarious?
Especially given CCP never shares how many developer positions they maintain publically.
Development is thus far on track, and nothing I am seeing inspires me to say "f*ck this sh*t, I'm out."
So we'll see. I just want to play DUST. I don't give a damn about vapourware. |
Mobius Wyvern
Night Theifs Curatores Veritatis Alliance
8448
|
Posted - 2016.10.09 13:14:00 -
[52] - Quote
Alena Asakura wrote:Breakin Stuff wrote:Considering that Shanghai is a full game studio, guessing they don't have enough people to work a project they have committed to seems a bit... hilarious?
Especially given CCP never shares how many developer positions they maintain publically.
Development is thus far on track, and nothing I am seeing inspires me to say "f*ck this sh*t, I'm out."
So we'll see. I just want to play DUST. I don't give a damn about vapourware. A. It's not vaporware B. Dust is gone and is never coming back
I get that people are feeling nostalgia but don't forget that most of us used to spend most of our time on these forums bashing the game for how bad it was or making thread after thread about every new shooter that came out that we believed Dust was inferior to.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
|
Maken Tosch
Dust University Ivy League
13639
|
Posted - 2016.10.09 15:46:00 -
[53] - Quote
Mobius Wyvern wrote:Alena Asakura wrote:Breakin Stuff wrote:Considering that Shanghai is a full game studio, guessing they don't have enough people to work a project they have committed to seems a bit... hilarious?
Especially given CCP never shares how many developer positions they maintain publically.
Development is thus far on track, and nothing I am seeing inspires me to say "f*ck this sh*t, I'm out."
So we'll see. I just want to play DUST. I don't give a damn about vapourware. A. It's not vaporware B. Dust is gone and is never coming back I get that people are feeling nostalgia but don't forget that most of us used to spend most of our time on these forums bashing the game for how bad it was or making thread after thread about every new shooter that came out that we believed Dust was inferior to.
Bashing?
I think we did more than that.
We took the proverbial dead horse, beat it until its bones were turned to Dust, mixed it with concrete so we can make a statue of a horse out of it just so we can once again beat it to death.
I think "bashing" was too kind of a term to describe it.
Eve Online Invite
https://secure.eveonline.com/trial/?invc=ed64524f-15ca-4997-ab92-eaae0af74b7f&action=buddy
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Mobius Wyvern
Night Theifs Curatores Veritatis Alliance
8449
|
Posted - 2016.10.09 17:18:00 -
[54] - Quote
Maken Tosch wrote:Mobius Wyvern wrote:Alena Asakura wrote:Breakin Stuff wrote:Considering that Shanghai is a full game studio, guessing they don't have enough people to work a project they have committed to seems a bit... hilarious?
Especially given CCP never shares how many developer positions they maintain publically.
Development is thus far on track, and nothing I am seeing inspires me to say "f*ck this sh*t, I'm out."
So we'll see. I just want to play DUST. I don't give a damn about vapourware. A. It's not vaporware B. Dust is gone and is never coming back I get that people are feeling nostalgia but don't forget that most of us used to spend most of our time on these forums bashing the game for how bad it was or making thread after thread about every new shooter that came out that we believed Dust was inferior to. Bashing? I think we did more than that. We took the proverbial dead horse, beat it until its bones were turned to Dust, mixed it with concrete so we can make a statue of a horse out of it just so we can once again beat it to death. I think "bashing" was too kind of a term to describe it. ^Pretty much this.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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xxwhitedevilxx M
Maphia Clan Corporation
3870
|
Posted - 2016.10.09 18:10:00 -
[55] - Quote
Mobius Wyvern wrote:Maken Tosch wrote:Bashing? I think we did more than that. We took the proverbial dead horse, beat it until its bones were turned to Dust, mixed it with concrete so we can make a statue of a horse out of it just so we can once again beat it to death. I think "bashing" was too kind of a term to describe it. ^Pretty much this.
I partly disagree with that: while it's true that the community has been pretty harsh at times, it's also true that most of them had a point. And while they had a point, most of them also loved the game and what it could have been: that's probably one reason why they bashed Dust so hard compared to other games. Moreover, especially during the first year, they've been sold an illusion, a project for the future, not just the game as it were with uprising 1.0, but the entire "plan".
So, I believe that while it is true that the community has been beating the dead horse over and over again, it's because they really wanted the horse to be alive again, like if it were some kind of sadistic reviving technique which of course didn't work out well.
take time or take aurums (Gò»#-_-)Gò»~~~GòºGòÉGòº [FSTNM SCDNM]
#PortDust514
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Mobius Wyvern
Night Theifs Curatores Veritatis Alliance
8450
|
Posted - 2016.10.09 18:35:00 -
[56] - Quote
xxwhitedevilxx M wrote:Mobius Wyvern wrote:Maken Tosch wrote:Bashing? I think we did more than that. We took the proverbial dead horse, beat it until its bones were turned to Dust, mixed it with concrete so we can make a statue of a horse out of it just so we can once again beat it to death. I think "bashing" was too kind of a term to describe it. ^Pretty much this. I partly disagree with that: while it's true that the community has been pretty harsh at times, it's also true that most of them had a point. And while they had a point, most of them also loved the game and what it could have been: that's probably one reason why they bashed Dust so hard compared to other games. Moreover, especially during the first year, they've been sold an illusion, a project for the future, not just the game as it were with uprising 1.0, but the entire "plan". So, I believe that while it is true that the community has been beating the dead horse over and over again, it's because they really wanted the horse to be alive again, like if it were some kind of sadistic reviving technique which of course didn't work out well. It worked out in the way of CCP not just shutting down the idea entirely. The idea still survives in the form of Project Nova because CCP as a business was given an impression that an FPS in New Eden could still be a viable product.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
|
xxwhitedevilxx M
Maphia Clan Corporation
3870
|
Posted - 2016.10.09 19:02:00 -
[57] - Quote
Mobius Wyvern wrote: It worked out in the way of CCP not just shutting down the idea entirely. The idea still survives in the form of Project Nova because CCP as a business was given an impression that an FPS in New Eden could still be a viable product.
True that, even if I still believe it wasn't the best outcome for many, but it's definitely too early to even speculate about that.
take time or take aurums (Gò»#-_-)Gò»~~~GòºGòÉGòº [FSTNM SCDNM]
#PortDust514
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Alena Asakura
Rogue Clones Yulai Federation
1195
|
Posted - 2016.10.09 20:55:00 -
[58] - Quote
Mobius Wyvern wrote:Alena Asakura wrote:Breakin Stuff wrote:Considering that Shanghai is a full game studio, guessing they don't have enough people to work a project they have committed to seems a bit... hilarious?
Especially given CCP never shares how many developer positions they maintain publically.
Development is thus far on track, and nothing I am seeing inspires me to say "f*ck this sh*t, I'm out."
So we'll see. I just want to play DUST. I don't give a damn about vapourware. A. It's not vaporware B. Dust is gone and is never coming back I get that people are feeling nostalgia but don't forget that most of us used to spend most of our time on these forums bashing the game for how bad it was or making thread after thread about every new shooter that came out that we believed Dust was inferior to. A. It IS vapourware, by definition. This is a product for which we've only seen a demo, and they're selling the idea of its eventual release on that basis. When and if it is ever released it will cease to be vapourware. Most vapourware never sees the light of day, so it would be good to see NOVA actually come to some sort of fruition. B. Yes, I know Dust is gone. I'm complaining about the fact it shouldn't be. Under no circumstances, if CCP were really intending to release something like NOVA should they have ceased support of Dust. The fact they did is the clearest indication I have that they do NOT intend to ever release NOVA. Again, I would be very pleased to see NOVA actually released and we are talking about CCP here, who do not do anything that makes any sense at all to me or anyone else. But anyone with half a brain can see that the Dust community is in tatters, with just a few that are hanging on in the hope of seeing something come of NOVA.
For the record, NOVA will NOT be an adequate replacement for Dust, even if it does happen. Dust would have been an adequate replacement, ported to PS4 or even PC. What they're proposing with NOVA is just not good enough. |
Pokey Dravon
OSG Planetary Operations
8610
|
Posted - 2016.10.09 21:35:00 -
[59] - Quote
Alena Asakura wrote: Dust would have been an adequate replacement, ported to PS4 or even PC. What they're proposing with NOVA is just not good enough.
Tell me, what is your perception of what is proposed in Nova? Because I after speaking with various devs and CPM (and not just letting the stupid tech demo dictate my perception of the final product), Nova plans to encompass all of the meaningful parts of Dust, plus far more.
EVE: Phoenix - 'Rise Again' Trailer
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Alena Asakura
Rogue Clones Yulai Federation
1195
|
Posted - 2016.10.09 22:21:00 -
[60] - Quote
Pokey Dravon wrote:Alena Asakura wrote: Dust would have been an adequate replacement, ported to PS4 or even PC. What they're proposing with NOVA is just not good enough. Tell me, what is your perception of what is proposed in Nova? Because I after speaking with various devs and CPM (and not just letting the stupid tech demo dictate my perception of the final product), Nova plans to encompass all of the meaningful parts of Dust, plus far more. I guess that depends on what you define as "meaningful". From what I've heard, they're not planning to reintroduce vehicles, for a start which I think was a meaningful part of the Dust experience. I didn't go for vehicles myself, but I find the concept of any form of combat meaningless without vehicles.
I also find the EvE link meaningful, where many apparently don't. Without it, it's just another FPS to me. If anything they should have made the EvE link MORE rather than less. In short, I think what they had planned from the start for Dust would have been good, but as usual CCP got diverted from its plan by listening too much to the community, as far as I can see most of whom weren't that enamoured with EvE. And from the EvE side of it, they didn't want Dust either....
In any case, my concern is not what is PROPOSED for Nova. As far as I'm concerned it's likely never to see the light of day. Why would you believe that CCP would ever produce it? They are abysmal at doing what they say they will. Just a demo to show they can put a FPS on a spaceship doesn't mean they'll ever actually do it for real.
So I suppose to answer your question correctly and truthfully, "What is your perception of what is proposed in Nova?" - it's just candy to keep those few of us still here interested while slowly we die off and get distracted by other things, rather than have us all blow up at the end of Dust which would be bad for PR. I don't honestly think they'll ever produce Nova. They're not interested in the few of us who survive other than how badly we can effect PR for the company.
Nova doesn't use VR. Therefore it doesn't fit with CCP's current obsession. That's about the size of it for me.
Edit:
By the way, I don't look at what people say, but what they do, so what they SAY they're gonna do means little to me. |
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One Eyed King
Nos Nothi
16059
|
Posted - 2016.10.09 22:30:00 -
[61] - Quote
What EVE link?
A few orbitals that hardly anyone used, because it was cumbersome and added little to the game play?
Or how you could have some sort of quasi ISK transfer that didn't make sense to either party?
Or maybe how we could talk to EVE pilots in Local Chat, which would mostly end up devolving into PC Master Race type insults?
I don't see how any of that added up to anything meaningful.
I am willing to be that had we had the option of giving all that up for some decent HD and not getting caught on ankle high ledges and invisible barriers in them thar hills, that the vast majority of people would have given up the link in a heartbeat.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
13240
|
Posted - 2016.10.09 22:42:00 -
[62] - Quote
I love how liberally people use the term: vaporware, as though it applies to games in early development which have not been given a promised release/alpha/beta date.
I guess the term must have greatly changed in usage from the glory days of yore when it was applied to games well past their promised release date.
Looking at you, shadowbane.
Yes, I am a Goon. No, I don't care about your spacepolitik.
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Pokey Dravon
OSG Planetary Operations
8612
|
Posted - 2016.10.09 23:38:00 -
[63] - Quote
Alena Asakura wrote:Pokey Dravon wrote:Alena Asakura wrote: Dust would have been an adequate replacement, ported to PS4 or even PC. What they're proposing with NOVA is just not good enough. Tell me, what is your perception of what is proposed in Nova? Because I after speaking with various devs and CPM (and not just letting the stupid tech demo dictate my perception of the final product), Nova plans to encompass all of the meaningful parts of Dust, plus far more. I guess that depends on what you define as "meaningful". From what I've heard, they're not planning to reintroduce vehicles, for a start which I think was a meaningful part of the Dust experience. I didn't go for vehicles myself, but I find the concept of any form of combat meaningless without vehicles. I also find the EvE link meaningful, where many apparently don't. Without it, it's just another FPS to me. If anything they should have made the EvE link MORE rather than less. In short, I think what they had planned from the start for Dust would have been good, but as usual CCP got diverted from its plan by listening too much to the community, as far as I can see most of whom weren't that enamoured with EvE. And from the EvE side of it, they didn't want Dust either.... In any case, my concern is not what is PROPOSED for Nova. As far as I'm concerned it's likely never to see the light of day. Why would you believe that CCP would ever produce it? They are abysmal at doing what they say they will. Just a demo to show they can put a FPS on a spaceship doesn't mean they'll ever actually do it for real. So I suppose to answer your question correctly and truthfully, "What is your perception of what is proposed in Nova?" - it's just candy to keep those few of us still here interested while slowly we die off and get distracted by other things, rather than have us all blow up at the end of Dust which would be bad for PR. I don't honestly think they'll ever produce Nova. They're not interested in the few of us who survive other than how badly we can effect PR for the company. Nova doesn't use VR. Therefore it doesn't fit with CCP's current obsession. That's about the size of it for me. Edit: By the way, I don't look at what people say, but what they do, so what they SAY they're gonna do means little to me.
I'll give you that it sucks that we wont have vehicles but I'm also of the opinion that if it's not going to be done right (and it wasn't done right in Dust, particularly at the end) then I'd rather it not be done at all. Eventually I'd like to have them add in vehicles in a way that properly works, but until then I'm fine with it not being implemented and half assed.
As for EVE Link, most of the EVE link was meaningless or underutilized. Yeah orbitals were neat but ultimately it was out of place and clunky EVE side and never produced the level of combat that was actually interesting. It was a romantic notion sure, but ultimately trying to link the games 1:1 never worked properly nor did it provide sufficient incentive for EVE pilots.
I'd much rather have interaction between multiple battles within Nova, as that would provide a far more reasonable and interesting interplay than EVE ever provided. For example one Nova battle on an orbital satellite could be running at the same time as another battle on the planet below. Whatever team has primary control in the orbital station would allow their allies on the ground to call in orbitals. Its the same type of "Larger Universe" style but doesn't rely on another game to make it happen.
And to be fair, the concept of an economic link between the two games is far more likely to encourage multi-game corporations than orbital strikes ever did. Corps that can exist and work both sides of the market, EVE and Nova, are going to be at a far bigger advantage due to the ability to support each other in making money, than corps that tried to utilize orbital support.
------
As for your final points, I can't really stop you from letting the bitterness get the best of you so I wont try to argue against the salt. That is what it is.
EVE: Phoenix - 'Rise Again' Trailer
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Alena Asakura
Rogue Clones Yulai Federation
1196
|
Posted - 2016.10.10 12:38:00 -
[64] - Quote
Pokey Dravon wrote:Alena Asakura wrote:Pokey Dravon wrote:Alena Asakura wrote: Dust would have been an adequate replacement, ported to PS4 or even PC. What they're proposing with NOVA is just not good enough. Tell me, what is your perception of what is proposed in Nova? Because I after speaking with various devs and CPM (and not just letting the stupid tech demo dictate my perception of the final product), Nova plans to encompass all of the meaningful parts of Dust, plus far more. I guess that depends on what you define as "meaningful". From what I've heard, they're not planning to reintroduce vehicles, for a start which I think was a meaningful part of the Dust experience. I didn't go for vehicles myself, but I find the concept of any form of combat meaningless without vehicles. I also find the EvE link meaningful, where many apparently don't. Without it, it's just another FPS to me. If anything they should have made the EvE link MORE rather than less. In short, I think what they had planned from the start for Dust would have been good, but as usual CCP got diverted from its plan by listening too much to the community, as far as I can see most of whom weren't that enamoured with EvE. And from the EvE side of it, they didn't want Dust either.... In any case, my concern is not what is PROPOSED for Nova. As far as I'm concerned it's likely never to see the light of day. Why would you believe that CCP would ever produce it? They are abysmal at doing what they say they will. Just a demo to show they can put a FPS on a spaceship doesn't mean they'll ever actually do it for real. So I suppose to answer your question correctly and truthfully, "What is your perception of what is proposed in Nova?" - it's just candy to keep those few of us still here interested while slowly we die off and get distracted by other things, rather than have us all blow up at the end of Dust which would be bad for PR. I don't honestly think they'll ever produce Nova. They're not interested in the few of us who survive other than how badly we can effect PR for the company. Nova doesn't use VR. Therefore it doesn't fit with CCP's current obsession. That's about the size of it for me. Edit: By the way, I don't look at what people say, but what they do, so what they SAY they're gonna do means little to me. I'll give you that it sucks that we wont have vehicles but I'm also of the opinion that if it's not going to be done right (and it wasn't done right in Dust, particularly at the end) then I'd rather it not be done at all. Eventually I'd like to have them add in vehicles in a way that properly works, but until then I'm fine with it not being implemented and half assed.
As for EVE Link, most of the EVE link was meaningless or underutilized. Yeah orbitals were neat but ultimately it was out of place and clunky EVE side and never produced the level of combat that was actually interesting. It was a romantic notion sure, but ultimately trying to link the games 1:1 never worked properly nor did it provide sufficient incentive for EVE pilots. I'd much rather have interaction between multiple battles within Nova, as that would provide a far more reasonable and interesting interplay than EVE ever provided. For example one Nova battle on an orbital satellite could be running at the same time as another battle on the planet below. Whatever team has primary control in the orbital station would allow their allies on the ground to call in orbitals. Its the same type of "Larger Universe" style but doesn't rely on another game to make it happen. And to be fair, the concept of an economic link between the two games is far more likely to encourage multi-game corporations than orbital strikes ever did. Corps that can exist and work both sides of the market, EVE and Nova, are going to be at a far bigger advantage due to the ability to support each other in making money, than corps that tried to utilize orbital support. ------ As for your final points, I can't really stop you from letting the bitterness get the best of you so I wont try to argue against the salt. That is what it is. It's simple for me. Unless there's an EvE link, I'm not that interested. I bought the whole concept on the basis that there was the link to EvE. It's what makes the whole point of Dust/Nova to me. Without the EvE link it's just another FPS, no matter how good it is. I know the people who didn't come from EvE in the first place can't see the point of this, but in New Eden, or the EvE Universe, it's probably the most important factor of all to me. |
Sergeant Sazu
Mantodea MC
1088
|
Posted - 2016.10.10 13:35:00 -
[65] - Quote
Alena Asakura wrote:It's simple for me. Unless there's an EvE link, I'm not that interested. I bought the whole concept on the basis that there was the link to EvE. It's what makes the whole point of Dust/Nova to me. Without the EvE link it's just another FPS, no matter how good it is. I know the people who didn't come from EvE in the first place can't see the point of this, but in New Eden, or the EvE Universe, it's probably the most important factor of all to me.
Never played Eve, and I'm down with that. (I lowkey want to have possible negative effects on capsuleers so I can get them back for all the times they've spewed condescending elitist comments in local chat and left the system before anyone could respond)
If I recall correctly, making a solid and properly functioning shooter is the first priority, and the New Eden focused stuff comes second. There is hope for you.
"Stab you to death, stab you to life!"
-Truck Fist after knifing a red and reviving me
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LOL KILLZ
LulKlz
1190
|
Posted - 2016.10.10 13:43:00 -
[66] - Quote
Lol we are arguing amongst ourselves defending or attacking a company that refuses to give us info on a game that they promised but won't show us anything about.
TO ALL MERCS LEFT ON THIS FORUM: Instead of asking each other to explain themselves, ASK CCP.
As for me... I'm done asking for a little appreciation as a paying customer of their products.
All I wanted was communication. Hell a screen shot or 2.
Dustkillz and chill
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Alena Asakura
Rogue Clones Yulai Federation
1197
|
Posted - 2016.10.10 22:35:00 -
[67] - Quote
Sergeant Sazu wrote:Alena Asakura wrote:It's simple for me. Unless there's an EvE link, I'm not that interested. I bought the whole concept on the basis that there was the link to EvE. It's what makes the whole point of Dust/Nova to me. Without the EvE link it's just another FPS, no matter how good it is. I know the people who didn't come from EvE in the first place can't see the point of this, but in New Eden, or the EvE Universe, it's probably the most important factor of all to me. Never played Eve, and I'm down with that. (I lowkey want to have possible negative effects on capsuleers so I can get them back for all the times they've spewed condescending elitist comments in local chat and left the system before anyone could respond) If I recall correctly, making a solid and properly functioning shooter is the first priority, and the New Eden focused stuff comes second. There is hope for you. My point is there are any number of FPSs out there. The thing that made the FPS in New Eden different and special was the EvE link. Without it, it's just another FPS.
Yes, they may add the EvE stuff in later, but without being put in from the start, it will be at best a patchwork solution. I would rather see them put at least the basis of the EvE stuff in from the start, even if it's just stubs that can be added onto later. Without the EvE link, there's nothing special about Nova. All of CCP's games have some degree of EvE link from what I can see, so why create a FPS with none? Especially if the plan is to add it later.... |
Viktor Hadah Jr
0uter.Heaven
10246
|
Posted - 2016.10.11 18:06:00 -
[68] - Quote
*sigh*
Keys and lockboxes are the root of all evil.
21 Day EVE Trial Bitches
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General Vahzz
865
|
Posted - 2016.10.11 18:09:00 -
[69] - Quote
Maybe I can destroy half my brain by combining a ton of alcohol and drugs like you.
The Original Bastard.
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Sergeant Sazu
Mantodea MC
1089
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Posted - 2016.10.11 18:30:00 -
[70] - Quote
Alena Asakura wrote:Sergeant Sazu wrote:Alena Asakura wrote:It's simple for me. Unless there's an EvE link, I'm not that interested. I bought the whole concept on the basis that there was the link to EvE. It's what makes the whole point of Dust/Nova to me. Without the EvE link it's just another FPS, no matter how good it is. I know the people who didn't come from EvE in the first place can't see the point of this, but in New Eden, or the EvE Universe, it's probably the most important factor of all to me. Never played Eve, and I'm down with that. (I lowkey want to have possible negative effects on capsuleers so I can get them back for all the times they've spewed condescending elitist comments in local chat and left the system before anyone could respond) If I recall correctly, making a solid and properly functioning shooter is the first priority, and the New Eden focused stuff comes second. There is hope for you. My point is there are any number of FPSs out there. The thing that made the FPS in New Eden different and special was the EvE link. Without it, it's just another FPS. Yes, they may add the EvE stuff in later, but without being put in from the start, it will be at best a patchwork solution. I would rather see them put at least the basis of the EvE stuff in from the start, even if it's just stubs that can be added onto later. Without the EvE link, there's nothing special about Nova. All of CCP's games have some degree of EvE link from what I can see, so why create a FPS with none? Especially if the plan is to add it later....
Dust's link with Eve was pretty minimal, Factional Warfare orbitals almost never happened. Is it that you want an Eve link out of sheer vanity? Just knowing that it's there, that "I'm a part of New Eden" feel? Because that was achieved just fine through theme, and racial gear. You keep using the phrase "just another FPS" when Dust did have a weak Eve link but still felt like New Eden.
...Now that I think about it, the only other link with Eve was the chat channel integration. That better be there from the start. But it's likely they'll start off with a separate server first (see: Singularity) and merge later, as I'd imagine it's simply not wise to flip the on switch without testing separately first.
"Stab you to death, stab you to life!"
-Truck Fist after knifing a red and reviving me
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