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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Mobius Wyvern
Night Theifs Curatores Veritatis Alliance
8434
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Posted - 2016.10.07 03:06:00 -
[1] - Quote
CCP LogicLoop wrote:It is not uncommon for companies to have more than one team working on different projects. Shhh, don't tell them that. You'll spoil their tantrum.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Mobius Wyvern
Night Theifs Curatores Veritatis Alliance
8440
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Posted - 2016.10.07 12:48:00 -
[2] - Quote
deadpool lifetone wrote:DUST Fiend wrote:It would certainly be nice to know the scope of that work, and any relevant dates for actual footage / gameplay. Seems like CCP is content keeping this one in the dark though, so we'll just have to wait to see what, if anything, actually lands. . I honestly like working in peace and not being bothered . its a free game , so I don't see any real reason to constantly harass them . I'm most likely going to EvE Vegas with a few people . just to check it out . I still hope there's a trailer, but the schedule for this event says "EVE Online Keynote". Last time we heard about Nova was during the "EVE Universe Keynote". It seems somewhat unlikely that they'll shoehorn Nova into an EVE focused presentation.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
|
Mobius Wyvern
Night Theifs Curatores Veritatis Alliance
8440
|
Posted - 2016.10.07 15:01:00 -
[3] - Quote
DUST Fiend wrote:deadpool lifetone wrote:DUST Fiend wrote:Alena Asakura wrote: I know I'm being cynical. I've become somewhat cynical because CCP has abandoned what could have continued as an excellent FPS with enough development, for the glitzy allure of VR. .
If Hilmar would actually dedicate a good amount of resources and energy to the project it could easily be the next Halo, CoD or Battlefield. That's probably what's so infuriating for me, knowing the incredible potential they're sitting on and for all we know, slowly letting fade away. . Halo had its moment's , COD was trash for me , BF was hmm ok . the problem with having franchises in game's , is expectations of something bigger each time . I thought D514 was already nearly completed with everything you needed in a game ( minus the mechanics obviously ) . but it had everything I would consider a legit full game . that skill tree and customizing suits , tanks , ads , etc was for me the "Truth" lol and more then enough weapons . . I'm not saying it should be anything like those games, just that it could be a juggernaut like they are. I hope so too. If CCP can get enough income to return us to planets and deliver the large scale battles they talked about trying to create in the future of Dust 514, the fact that you can get that content of a $60 game in a F2P one will bring them plenty of new players and keep them invested.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
|
Mobius Wyvern
Night Theifs Curatores Veritatis Alliance
8440
|
Posted - 2016.10.07 15:12:00 -
[4] - Quote
Ripley Riley wrote:deadpool lifetone wrote:I don't see any real reason to constantly harass them. Asking for an update on development, be it a few paragraphs in a devblog or some pre-alpha concept art, is not harassment. Conservatively it would take CCP Frame two hours to put something together for us; perform these updates every month or even every other month. That's not asking for much. Demand a higher standard of communication from CCP. Yeah, as we've all said before a fear of creating unrealistic expectations and then failing to meet them is pretty natural after what happened with Dust 514.
HOWEVER, that doesn't change the fact that now we have the extreme opposite and that's not really of great benefit. I've watched many companies in the earliest phases of their projects making regular videos on the progress of their development even while they're not sure they can deliver everything they want to.
****, Dual Universe hasn't even finished their Kickstarter and is still posting development updates and demo reels of their features.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
|
Mobius Wyvern
Night Theifs Curatores Veritatis Alliance
8441
|
Posted - 2016.10.07 17:28:00 -
[5] - Quote
Ripley Riley wrote:Mobius Wyvern wrote:Yeah, as we've all said before a fear of creating unrealistic expectations and then failing to meet them is pretty natural after what happened with Dust 514. HOWEVER, that doesn't change the fact that now we have the extreme opposite and that's not really of great benefit. I think one of my greatest fears is that CCP Shanghai wants to show what they are working on, but CCP Iceland's marketing/PR department is once again cocking it up by telling them to hold off. Perhaps forcing them to wait until fanfest 2017 to reveal anything. I sure as hell hope not.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
|
Mobius Wyvern
Night Theifs Curatores Veritatis Alliance
8441
|
Posted - 2016.10.07 18:28:00 -
[6] - Quote
Heracles Porsche wrote:CCP LogicLoop wrote:It is not uncommon for companies to have more than one team working on different projects. Ya but this is CCP Shanghai. They're a tiny studio, unlikely to have the manpower for that sort of thing. It's a mobile game. Not exactly requiring a ton of development time.
You're familiar with how EVE: Valkyrie came out of the "20% time" of the EVE Online development staff?
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
|
Mobius Wyvern
Night Theifs Curatores Veritatis Alliance
8448
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Posted - 2016.10.09 13:14:00 -
[7] - Quote
Alena Asakura wrote:Breakin Stuff wrote:Considering that Shanghai is a full game studio, guessing they don't have enough people to work a project they have committed to seems a bit... hilarious?
Especially given CCP never shares how many developer positions they maintain publically.
Development is thus far on track, and nothing I am seeing inspires me to say "f*ck this sh*t, I'm out."
So we'll see. I just want to play DUST. I don't give a damn about vapourware. A. It's not vaporware B. Dust is gone and is never coming back
I get that people are feeling nostalgia but don't forget that most of us used to spend most of our time on these forums bashing the game for how bad it was or making thread after thread about every new shooter that came out that we believed Dust was inferior to.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
|
Mobius Wyvern
Night Theifs Curatores Veritatis Alliance
8449
|
Posted - 2016.10.09 17:18:00 -
[8] - Quote
Maken Tosch wrote:Mobius Wyvern wrote:Alena Asakura wrote:Breakin Stuff wrote:Considering that Shanghai is a full game studio, guessing they don't have enough people to work a project they have committed to seems a bit... hilarious?
Especially given CCP never shares how many developer positions they maintain publically.
Development is thus far on track, and nothing I am seeing inspires me to say "f*ck this sh*t, I'm out."
So we'll see. I just want to play DUST. I don't give a damn about vapourware. A. It's not vaporware B. Dust is gone and is never coming back I get that people are feeling nostalgia but don't forget that most of us used to spend most of our time on these forums bashing the game for how bad it was or making thread after thread about every new shooter that came out that we believed Dust was inferior to. Bashing? I think we did more than that. We took the proverbial dead horse, beat it until its bones were turned to Dust, mixed it with concrete so we can make a statue of a horse out of it just so we can once again beat it to death. I think "bashing" was too kind of a term to describe it. ^Pretty much this.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
|
Mobius Wyvern
Night Theifs Curatores Veritatis Alliance
8450
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Posted - 2016.10.09 18:35:00 -
[9] - Quote
xxwhitedevilxx M wrote:Mobius Wyvern wrote:Maken Tosch wrote:Bashing? I think we did more than that. We took the proverbial dead horse, beat it until its bones were turned to Dust, mixed it with concrete so we can make a statue of a horse out of it just so we can once again beat it to death. I think "bashing" was too kind of a term to describe it. ^Pretty much this. I partly disagree with that: while it's true that the community has been pretty harsh at times, it's also true that most of them had a point. And while they had a point, most of them also loved the game and what it could have been: that's probably one reason why they bashed Dust so hard compared to other games. Moreover, especially during the first year, they've been sold an illusion, a project for the future, not just the game as it were with uprising 1.0, but the entire "plan". So, I believe that while it is true that the community has been beating the dead horse over and over again, it's because they really wanted the horse to be alive again, like if it were some kind of sadistic reviving technique which of course didn't work out well. It worked out in the way of CCP not just shutting down the idea entirely. The idea still survives in the form of Project Nova because CCP as a business was given an impression that an FPS in New Eden could still be a viable product.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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