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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Ripley Riley
Incorruptibles
14223
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Posted - 2016.10.07 15:04:00 -
[31] - Quote
deadpool lifetone wrote:I don't see any real reason to constantly harass them. Asking for an update on development, be it a few paragraphs in a devblog or some pre-alpha concept art, is not harassment. Conservatively it would take CCP Frame two hours to put something together for us; perform these updates every month or even every other month. That's not asking for much. Demand a higher standard of communication from CCP.
My advice to you, playa.
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Mobius Wyvern
Night Theifs Curatores Veritatis Alliance
8440
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Posted - 2016.10.07 15:12:00 -
[32] - Quote
Ripley Riley wrote:deadpool lifetone wrote:I don't see any real reason to constantly harass them. Asking for an update on development, be it a few paragraphs in a devblog or some pre-alpha concept art, is not harassment. Conservatively it would take CCP Frame two hours to put something together for us; perform these updates every month or even every other month. That's not asking for much. Demand a higher standard of communication from CCP. Yeah, as we've all said before a fear of creating unrealistic expectations and then failing to meet them is pretty natural after what happened with Dust 514.
HOWEVER, that doesn't change the fact that now we have the extreme opposite and that's not really of great benefit. I've watched many companies in the earliest phases of their projects making regular videos on the progress of their development even while they're not sure they can deliver everything they want to.
****, Dual Universe hasn't even finished their Kickstarter and is still posting development updates and demo reels of their features.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Ripley Riley
Incorruptibles
14223
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Posted - 2016.10.07 16:11:00 -
[33] - Quote
Mobius Wyvern wrote:Yeah, as we've all said before a fear of creating unrealistic expectations and then failing to meet them is pretty natural after what happened with Dust 514. HOWEVER, that doesn't change the fact that now we have the extreme opposite and that's not really of great benefit. I think one of my greatest fears is that CCP Shanghai wants to show what they are working on, but CCP Iceland's marketing/PR department is once again cocking it up by telling them to hold off. Perhaps forcing them to wait until fanfest 2017 to reveal anything.
My advice to you, playa.
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Mobius Wyvern
Night Theifs Curatores Veritatis Alliance
8441
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Posted - 2016.10.07 17:28:00 -
[34] - Quote
Ripley Riley wrote:Mobius Wyvern wrote:Yeah, as we've all said before a fear of creating unrealistic expectations and then failing to meet them is pretty natural after what happened with Dust 514. HOWEVER, that doesn't change the fact that now we have the extreme opposite and that's not really of great benefit. I think one of my greatest fears is that CCP Shanghai wants to show what they are working on, but CCP Iceland's marketing/PR department is once again cocking it up by telling them to hold off. Perhaps forcing them to wait until fanfest 2017 to reveal anything. I sure as hell hope not.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Pokey Dravon
OSG Planetary Operations
8592
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Posted - 2016.10.07 17:42:00 -
[35] - Quote
Mobius Wyvern wrote:Ripley Riley wrote:Mobius Wyvern wrote:Yeah, as we've all said before a fear of creating unrealistic expectations and then failing to meet them is pretty natural after what happened with Dust 514. HOWEVER, that doesn't change the fact that now we have the extreme opposite and that's not really of great benefit. I think one of my greatest fears is that CCP Shanghai wants to show what they are working on, but CCP Iceland's marketing/PR department is once again cocking it up by telling them to hold off. Perhaps forcing them to wait until fanfest 2017 to reveal anything. I sure as hell hope not.
This is extremely likely. Trickles may happen before FF 2017 but anything big will be at the show.
EVE: Phoenix - 'Rise Again' Trailer
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Ripley Riley
Incorruptibles
14223
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Posted - 2016.10.07 17:51:00 -
[36] - Quote
Pokey Dravon wrote:This is extremely likely. Trickles may happen before FF 2017 but anything big will be at the show. That worked so well last time... For all of our sakes I hope we are wrong.
My advice to you, playa.
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Heracles Porsche
Eternal Beings
732
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Posted - 2016.10.07 18:04:00 -
[37] - Quote
CCP LogicLoop wrote:It is not uncommon for companies to have more than one team working on different projects.
Ya but this is CCP Shanghai. They're a tiny studio, unlikely to have the manpower for that sort of thing.
Videos Erry Day
https://www.youtube.com/c/HeraclesPorsche
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Mobius Wyvern
Night Theifs Curatores Veritatis Alliance
8441
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Posted - 2016.10.07 18:28:00 -
[38] - Quote
Heracles Porsche wrote:CCP LogicLoop wrote:It is not uncommon for companies to have more than one team working on different projects. Ya but this is CCP Shanghai. They're a tiny studio, unlikely to have the manpower for that sort of thing. It's a mobile game. Not exactly requiring a ton of development time.
You're familiar with how EVE: Valkyrie came out of the "20% time" of the EVE Online development staff?
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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DUST Fiend
18737
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Posted - 2016.10.07 19:22:00 -
[39] - Quote
Mobius Wyvern wrote:You're familiar with how EVE: Valkyrie came out of the "20% time" of the EVE Online development staff? Conveniently around the same time everything was halted for DUST
*slowly dons tinfoil armor*
Lord of all things salty, purveyor of gloomish doom and naysayer extraordinaire.
AV Incubus Specialist, Ex Prometheus
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Ripley Riley
Incorruptibles
14224
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Posted - 2016.10.07 20:18:00 -
[40] - Quote
DUST Fiend wrote:Conveniently around the same time everything was halted for DUST*slowly dons tinfoil armor* Valkyrie development started October 2013. Around that time DUST was still having events and being updated. What are you referring to?
My advice to you, playa.
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xxwhitedevilxx M
Maphia Clan Corporation
3865
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Posted - 2016.10.07 20:46:00 -
[41] - Quote
I believe it's a good thing.
Eve is not growing, there's no Eve FPS to maintain active at the moment and the only hope to make some profit for CCP was to change Eve subscription program, and they're "kinda" doing it, and to develop mobile games, wich may be considered the easiest and cheapiest moneygrab for videogames industry.
Valkyrie may also be quite a good surprise for what concerns copies sold since it's one of the few games that ships at launch with PSVR. So, yeah, if CCP makes money, they may spend more on R&D, potentially improving the overall quality of the future Eve fps.
take time or take aurums (Gò»#-_-)Gò»~~~GòºGòÉGòº [FSTNM SCDNM]
#PortDust514
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Avallo Kantor
1190
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Posted - 2016.10.07 20:52:00 -
[42] - Quote
We should be happy to hear this news.
As much as one may wish development was done solely through optimism and passion, we also have to acknowledge that it requires money, and money in the form of Caffeine to produce. EVE Gunjack / Gunjack 2 has and will continue to provide revenue and cash reserves for CCP Shanghai, and so long as a department is producing revenue then it will continue to stay around to continue work on their main projects.
If anything, the better the Gunjack series does the greater their ability to keep their Shanghai offices afloat, and give them more clout in the company.
My only question is: Will Gunjack 3 be called "Overtime"?
"Mind Blown" - CCP Rattati
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Avallo Kantor
1190
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Posted - 2016.10.07 20:53:00 -
[43] - Quote
xxwhitedevilxx M wrote:I believe it's a good thing.
Eve is not growing, there's no Eve FPS to maintain active at the moment and the only hope to make some profit for CCP was to change Eve subscription program, and they're "kinda" doing it, and to develop mobile games, wich may be considered the easiest and cheapiest moneygrab for videogames industry.
Valkyrie may also be quite a good surprise for what concerns copies sold since it's one of the few games that ships at launch with PSVR. So, yeah, if CCP makes money, they may spend more on R&D, potentially improving the overall quality of the future Eve fps.
Does anybody here know how successful Valkyrie has been for CCP? Is it still a popular game? Making money?
I really wish I heard more about it.
"Mind Blown" - CCP Rattati
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xxwhitedevilxx M
Maphia Clan Corporation
3865
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Posted - 2016.10.07 21:27:00 -
[44] - Quote
Avallo Kantor wrote:xxwhitedevilxx M wrote:I believe it's a good thing.
Eve is not growing, there's no Eve FPS to maintain active at the moment and the only hope to make some profit for CCP was to change Eve subscription program, and they're "kinda" doing it, and to develop mobile games, wich may be considered the easiest and cheapiest moneygrab for videogames industry.
Valkyrie may also be quite a good surprise for what concerns copies sold since it's one of the few games that ships at launch with PSVR. So, yeah, if CCP makes money, they may spend more on R&D, potentially improving the overall quality of the future Eve fps. Does anybody here know how successful Valkyrie has been for CCP? Is it still a popular game? Making money? I really wish I heard more about it. Uh, I don't know, I guess it isn't that popular for PC since there are not many Oculus/Vive around due to price and required specs. I was purposefully talking about psvr since it is much more affordable and does not have a too wide variety of full games for now, so it might be a good first buy title for psvr owners.
Official reviews are pretty mixed: not awesome, not bad. http://www.metacritic.com/game/pc/eve-valkyrie
take time or take aurums (Gò»#-_-)Gò»~~~GòºGòÉGòº [FSTNM SCDNM]
#PortDust514
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DUST Fiend
18739
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Posted - 2016.10.07 21:39:00 -
[45] - Quote
Ripley Riley wrote:DUST Fiend wrote:Conveniently around the same time everything was halted for DUST*slowly dons tinfoil armor* Valkyrie development started October 2013. Around that time DUST was still having events and being updated. What are you referring to? I was just being pedantic at this point (and clearly failing). Was it really being developed that far back?
Lord of all things salty, purveyor of gloomish doom and naysayer extraordinaire.
AV Incubus Specialist, Ex Prometheus
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Ripley Riley
Incorruptibles
14227
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Posted - 2016.10.07 22:50:00 -
[46] - Quote
DUST Fiend wrote:I was just being pedantic at this point (and clearly failing). Was it really being developed that far back? Yes, though it was being developed under some other name like EVE VR. CCP still didn't have a good idea of what they wanted to do with Valkyrie yet. Article from around the time I believe they start working on EVE Valkyrie in earnest.
My advice to you, playa.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
13236
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Posted - 2016.10.07 23:47:00 -
[47] - Quote
I'm pretty sure Rattati would have exploded in a torrent of rage that would consume shanghai were his team to get uprooted to go fix eve.
Just a hunch, mind you, but plausible.
Yes, I am a Goon. No, I don't care about your spacepolitik.
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Pokey Dravon
OSG Planetary Operations
8595
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Posted - 2016.10.08 05:34:00 -
[48] - Quote
Breakin Stuff wrote:I'm pretty sure Rattati would have exploded in a torrent of rage that would consume shanghai were his team to get uprooted to go fix eve.
Just a hunch, mind you, but plausible.
Given that Rattati doesn't particularly care for EVE....yeah I can imagine that wouldn't go well.
EVE: Phoenix - 'Rise Again' Trailer
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Pokey Dravon
OSG Planetary Operations
8598
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Posted - 2016.10.08 17:45:00 -
[49] - Quote
Heracles Porsche wrote:CCP LogicLoop wrote:It is not uncommon for companies to have more than one team working on different projects. Ya but this is CCP Shanghai. They're a tiny studio, unlikely to have the manpower for that sort of thing.
-_- Didn't realize you knew more about the inner workings of the studio than someone who actually works there.
EVE: Phoenix - 'Rise Again' Trailer
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
13237
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Posted - 2016.10.08 21:47:00 -
[50] - Quote
Considering that Shanghai is a full game studio, guessing they don't have enough people to work a project they have committed to seems a bit... hilarious?
Especially given CCP never shares how many developer positions they maintain publically.
Development is thus far on track, and nothing I am seeing inspires me to say "f*ck this sh*t, I'm out."
So we'll see.
Yes, I am a Goon. No, I don't care about your spacepolitik.
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Alena Asakura
Rogue Clones Yulai Federation
1194
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Posted - 2016.10.09 11:39:00 -
[51] - Quote
Breakin Stuff wrote:Considering that Shanghai is a full game studio, guessing they don't have enough people to work a project they have committed to seems a bit... hilarious?
Especially given CCP never shares how many developer positions they maintain publically.
Development is thus far on track, and nothing I am seeing inspires me to say "f*ck this sh*t, I'm out."
So we'll see. I just want to play DUST. I don't give a damn about vapourware. |
Mobius Wyvern
Night Theifs Curatores Veritatis Alliance
8448
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Posted - 2016.10.09 13:14:00 -
[52] - Quote
Alena Asakura wrote:Breakin Stuff wrote:Considering that Shanghai is a full game studio, guessing they don't have enough people to work a project they have committed to seems a bit... hilarious?
Especially given CCP never shares how many developer positions they maintain publically.
Development is thus far on track, and nothing I am seeing inspires me to say "f*ck this sh*t, I'm out."
So we'll see. I just want to play DUST. I don't give a damn about vapourware. A. It's not vaporware B. Dust is gone and is never coming back
I get that people are feeling nostalgia but don't forget that most of us used to spend most of our time on these forums bashing the game for how bad it was or making thread after thread about every new shooter that came out that we believed Dust was inferior to.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
|
Maken Tosch
Dust University Ivy League
13639
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Posted - 2016.10.09 15:46:00 -
[53] - Quote
Mobius Wyvern wrote:Alena Asakura wrote:Breakin Stuff wrote:Considering that Shanghai is a full game studio, guessing they don't have enough people to work a project they have committed to seems a bit... hilarious?
Especially given CCP never shares how many developer positions they maintain publically.
Development is thus far on track, and nothing I am seeing inspires me to say "f*ck this sh*t, I'm out."
So we'll see. I just want to play DUST. I don't give a damn about vapourware. A. It's not vaporware B. Dust is gone and is never coming back I get that people are feeling nostalgia but don't forget that most of us used to spend most of our time on these forums bashing the game for how bad it was or making thread after thread about every new shooter that came out that we believed Dust was inferior to.
Bashing?
I think we did more than that.
We took the proverbial dead horse, beat it until its bones were turned to Dust, mixed it with concrete so we can make a statue of a horse out of it just so we can once again beat it to death.
I think "bashing" was too kind of a term to describe it.
Eve Online Invite
https://secure.eveonline.com/trial/?invc=ed64524f-15ca-4997-ab92-eaae0af74b7f&action=buddy
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Mobius Wyvern
Night Theifs Curatores Veritatis Alliance
8449
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Posted - 2016.10.09 17:18:00 -
[54] - Quote
Maken Tosch wrote:Mobius Wyvern wrote:Alena Asakura wrote:Breakin Stuff wrote:Considering that Shanghai is a full game studio, guessing they don't have enough people to work a project they have committed to seems a bit... hilarious?
Especially given CCP never shares how many developer positions they maintain publically.
Development is thus far on track, and nothing I am seeing inspires me to say "f*ck this sh*t, I'm out."
So we'll see. I just want to play DUST. I don't give a damn about vapourware. A. It's not vaporware B. Dust is gone and is never coming back I get that people are feeling nostalgia but don't forget that most of us used to spend most of our time on these forums bashing the game for how bad it was or making thread after thread about every new shooter that came out that we believed Dust was inferior to. Bashing? I think we did more than that. We took the proverbial dead horse, beat it until its bones were turned to Dust, mixed it with concrete so we can make a statue of a horse out of it just so we can once again beat it to death. I think "bashing" was too kind of a term to describe it. ^Pretty much this.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
|
xxwhitedevilxx M
Maphia Clan Corporation
3870
|
Posted - 2016.10.09 18:10:00 -
[55] - Quote
Mobius Wyvern wrote:Maken Tosch wrote:Bashing? I think we did more than that. We took the proverbial dead horse, beat it until its bones were turned to Dust, mixed it with concrete so we can make a statue of a horse out of it just so we can once again beat it to death. I think "bashing" was too kind of a term to describe it. ^Pretty much this.
I partly disagree with that: while it's true that the community has been pretty harsh at times, it's also true that most of them had a point. And while they had a point, most of them also loved the game and what it could have been: that's probably one reason why they bashed Dust so hard compared to other games. Moreover, especially during the first year, they've been sold an illusion, a project for the future, not just the game as it were with uprising 1.0, but the entire "plan".
So, I believe that while it is true that the community has been beating the dead horse over and over again, it's because they really wanted the horse to be alive again, like if it were some kind of sadistic reviving technique which of course didn't work out well.
take time or take aurums (Gò»#-_-)Gò»~~~GòºGòÉGòº [FSTNM SCDNM]
#PortDust514
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Mobius Wyvern
Night Theifs Curatores Veritatis Alliance
8450
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Posted - 2016.10.09 18:35:00 -
[56] - Quote
xxwhitedevilxx M wrote:Mobius Wyvern wrote:Maken Tosch wrote:Bashing? I think we did more than that. We took the proverbial dead horse, beat it until its bones were turned to Dust, mixed it with concrete so we can make a statue of a horse out of it just so we can once again beat it to death. I think "bashing" was too kind of a term to describe it. ^Pretty much this. I partly disagree with that: while it's true that the community has been pretty harsh at times, it's also true that most of them had a point. And while they had a point, most of them also loved the game and what it could have been: that's probably one reason why they bashed Dust so hard compared to other games. Moreover, especially during the first year, they've been sold an illusion, a project for the future, not just the game as it were with uprising 1.0, but the entire "plan". So, I believe that while it is true that the community has been beating the dead horse over and over again, it's because they really wanted the horse to be alive again, like if it were some kind of sadistic reviving technique which of course didn't work out well. It worked out in the way of CCP not just shutting down the idea entirely. The idea still survives in the form of Project Nova because CCP as a business was given an impression that an FPS in New Eden could still be a viable product.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
|
xxwhitedevilxx M
Maphia Clan Corporation
3870
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Posted - 2016.10.09 19:02:00 -
[57] - Quote
Mobius Wyvern wrote: It worked out in the way of CCP not just shutting down the idea entirely. The idea still survives in the form of Project Nova because CCP as a business was given an impression that an FPS in New Eden could still be a viable product.
True that, even if I still believe it wasn't the best outcome for many, but it's definitely too early to even speculate about that.
take time or take aurums (Gò»#-_-)Gò»~~~GòºGòÉGòº [FSTNM SCDNM]
#PortDust514
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Alena Asakura
Rogue Clones Yulai Federation
1195
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Posted - 2016.10.09 20:55:00 -
[58] - Quote
Mobius Wyvern wrote:Alena Asakura wrote:Breakin Stuff wrote:Considering that Shanghai is a full game studio, guessing they don't have enough people to work a project they have committed to seems a bit... hilarious?
Especially given CCP never shares how many developer positions they maintain publically.
Development is thus far on track, and nothing I am seeing inspires me to say "f*ck this sh*t, I'm out."
So we'll see. I just want to play DUST. I don't give a damn about vapourware. A. It's not vaporware B. Dust is gone and is never coming back I get that people are feeling nostalgia but don't forget that most of us used to spend most of our time on these forums bashing the game for how bad it was or making thread after thread about every new shooter that came out that we believed Dust was inferior to. A. It IS vapourware, by definition. This is a product for which we've only seen a demo, and they're selling the idea of its eventual release on that basis. When and if it is ever released it will cease to be vapourware. Most vapourware never sees the light of day, so it would be good to see NOVA actually come to some sort of fruition. B. Yes, I know Dust is gone. I'm complaining about the fact it shouldn't be. Under no circumstances, if CCP were really intending to release something like NOVA should they have ceased support of Dust. The fact they did is the clearest indication I have that they do NOT intend to ever release NOVA. Again, I would be very pleased to see NOVA actually released and we are talking about CCP here, who do not do anything that makes any sense at all to me or anyone else. But anyone with half a brain can see that the Dust community is in tatters, with just a few that are hanging on in the hope of seeing something come of NOVA.
For the record, NOVA will NOT be an adequate replacement for Dust, even if it does happen. Dust would have been an adequate replacement, ported to PS4 or even PC. What they're proposing with NOVA is just not good enough. |
Pokey Dravon
OSG Planetary Operations
8610
|
Posted - 2016.10.09 21:35:00 -
[59] - Quote
Alena Asakura wrote: Dust would have been an adequate replacement, ported to PS4 or even PC. What they're proposing with NOVA is just not good enough.
Tell me, what is your perception of what is proposed in Nova? Because I after speaking with various devs and CPM (and not just letting the stupid tech demo dictate my perception of the final product), Nova plans to encompass all of the meaningful parts of Dust, plus far more.
EVE: Phoenix - 'Rise Again' Trailer
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Alena Asakura
Rogue Clones Yulai Federation
1195
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Posted - 2016.10.09 22:21:00 -
[60] - Quote
Pokey Dravon wrote:Alena Asakura wrote: Dust would have been an adequate replacement, ported to PS4 or even PC. What they're proposing with NOVA is just not good enough. Tell me, what is your perception of what is proposed in Nova? Because I after speaking with various devs and CPM (and not just letting the stupid tech demo dictate my perception of the final product), Nova plans to encompass all of the meaningful parts of Dust, plus far more. I guess that depends on what you define as "meaningful". From what I've heard, they're not planning to reintroduce vehicles, for a start which I think was a meaningful part of the Dust experience. I didn't go for vehicles myself, but I find the concept of any form of combat meaningless without vehicles.
I also find the EvE link meaningful, where many apparently don't. Without it, it's just another FPS to me. If anything they should have made the EvE link MORE rather than less. In short, I think what they had planned from the start for Dust would have been good, but as usual CCP got diverted from its plan by listening too much to the community, as far as I can see most of whom weren't that enamoured with EvE. And from the EvE side of it, they didn't want Dust either....
In any case, my concern is not what is PROPOSED for Nova. As far as I'm concerned it's likely never to see the light of day. Why would you believe that CCP would ever produce it? They are abysmal at doing what they say they will. Just a demo to show they can put a FPS on a spaceship doesn't mean they'll ever actually do it for real.
So I suppose to answer your question correctly and truthfully, "What is your perception of what is proposed in Nova?" - it's just candy to keep those few of us still here interested while slowly we die off and get distracted by other things, rather than have us all blow up at the end of Dust which would be bad for PR. I don't honestly think they'll ever produce Nova. They're not interested in the few of us who survive other than how badly we can effect PR for the company.
Nova doesn't use VR. Therefore it doesn't fit with CCP's current obsession. That's about the size of it for me.
Edit:
By the way, I don't look at what people say, but what they do, so what they SAY they're gonna do means little to me. |
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