Pages: 1 2 3 4 5 6 7 8 9 10 11 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
[Veteran_PDIGGY22]
0
|
Posted - 2012.06.24 02:35:00 -
[1] - Quote
allow me to reset my points with some sort of penalty, aka losing a % of earned skills and in return I get to put my points else where.
|
[Veteran_Brahma El Indio]
0
|
Posted - 2012.06.24 02:37:00 -
[2] - Quote
Make it AUR, like 5000...... |
[Veteran_Lrules364]
0
|
Posted - 2012.06.24 02:42:00 -
[3] - Quote
Brahma El Indio wrote:Make it AUR, like 5000...... make it quadruple that so he cant afford it. there is no point in allowing you to do so. level up, play some games and grind, or get out. stop looking for the easy way out. |
[Veteran_RolyatDerTeufel]
0
|
Posted - 2012.06.24 02:43:00 -
[4] - Quote
Never should respecing be done, not even for the players that pay for AUR |
[Veteran_Chao Wolf]
0
|
Posted - 2012.06.24 02:44:00 -
[5] - Quote
Never allow respec |
[Veteran_Wooll3y]
0
|
Posted - 2012.06.24 02:44:00 -
[6] - Quote
RolyatDerTeufel wrote:Never should respecing be done, not even for the players that pay for AUR Why not? |
[Veteran_PDIGGY22]
0
|
Posted - 2012.06.24 02:46:00 -
[7] - Quote
Lrules364 wrote:Brahma El Indio wrote:Make it AUR, like 5000...... make it quadruple that so he cant afford it. there is no point in allowing you to do so. level up, play some games and grind, or get out. stop looking for the easy way out.
this game is the easy way out for kids that have no true skill but a bunch of time on their hands |
[Veteran_Corvus Ravensong]
0
|
Posted - 2012.06.24 02:47:00 -
[8] - Quote
If they did that, how do you propose compensating the guys who didn't over-specialize and don't need to re-spec in order to fill a different role?
The entire point of the skill system is so that you can specialize in what you want - and to give you long term consequences for your decisions. Spent all your points on weapon skills? the price for that is a militia assault rifle ripping through your armor like it's paper. Spent all your points on dropsuits, well your going to spend some time playing catch up training some weapon and armor skills.
I am averaging around 20K sp a match, and do not have all that great of shooter skills (in actuality my thumbs just can't keep up with the close range circle srafe + bunny hop) I misspent my 1st SP purchase, but it only takes a couple hours to make a couple hundred thousand SP right now.
Respec ability not needed, if they put it in at all it should be a comparatively high cost AUR item - bay 10-50 bucks if you need a respec that bad.... otherwise, grind up some SP, or start a new character. |
[Veteran_RolyatDerTeufel]
0
|
Posted - 2012.06.24 02:50:00 -
[9] - Quote
Wooll3y wrote:RolyatDerTeufel wrote:Never should respecing be done, not even for the players that pay for AUR Why not?
If they spent SP where they didn't want to they must live with that. If i spend time in eve training something i can't ever get it back. Go based on what the Universe already is. not what regular FPS allows you to do.
Plus it's an MMO, if they want to change their SP around they should have an alt for it. there are three slots that all train passively. Get on it for an hour a day and you get some nice sp for each. |
[Veteran_Nsaugh Palidar]
0
|
Posted - 2012.06.24 02:51:00 -
[10] - Quote
If I understand the levelling system correctly then there is no need to re-spec. If you want to use a different skill you just add those skills to what you have already learned/ trained. It seems more like learning. If you want to learn Spanish, you won't learn any faster if you forget English first.
Sure, it sucks when you spend all your skill points on something that doesn't work out. But every branch should have some benefit. Part of the fun in staying in the game is you just keep adding options to what your character can do. |
|
[Veteran_Lrules364]
0
|
Posted - 2012.06.24 02:53:00 -
[11] - Quote
PDIGGY22 wrote:Lrules364 wrote:Brahma El Indio wrote:Make it AUR, like 5000...... make it quadruple that so he cant afford it. there is no point in allowing you to do so. level up, play some games and grind, or get out. stop looking for the easy way out. this game is the easy way out for kids that have no true skill but a bunch of time on their hands
oh really? is that why you want a respec option? eh piggy? you never change. always wanting the easy way out to cover your ass when you screw up. |
[Veteran_jenza aranda]
0
|
Posted - 2012.06.24 03:00:00 -
[12] - Quote
also saying no to the respec. you live by your skill decisions |
[Veteran_Brahma El Indio]
0
|
Posted - 2012.06.24 03:02:00 -
[13] - Quote
Well I actually don't want any respec and I have said so in similar threads....
My 5000AU was supposed to be 50000....so sorry about that
Basically I want it to be prohibitively expensive with real money if available at all.....
|
[Veteran_PDIGGY22]
0
|
Posted - 2012.06.24 03:04:00 -
[14] - Quote
yea lets make it where if you want to try something new you have to play for months on end!
that way when the Ps4 comes out in a year we can all forget about this game |
[Veteran_Brahma El Indio]
0
|
Posted - 2012.06.24 03:07:00 -
[15] - Quote
Lol don't worry it will be on the PS4 and also on the PC by that time....
No respec |
[Veteran_Cahi Fire]
0
|
Posted - 2012.06.24 03:09:00 -
[16] - Quote
PDIGGY22 wrote: that way when the Ps4 comes out in a year we can all forget about this game
Pdiggy22 this game is designed to be able to adapt to the PS4. Please do some research before you spew your vomit here. |
[Veteran_James5955 PFB]
0
|
Posted - 2012.06.24 03:13:00 -
[17] - Quote
Gonna have to agree with them and say no respec. I like the idea of having to stick with my choices when it comes to SP. |
[Veteran_PDIGGY22]
0
|
Posted - 2012.06.24 03:17:00 -
[18] - Quote
Cahi Fire wrote:PDIGGY22 wrote: that way when the Ps4 comes out in a year we can all forget about this game
Pdiggy22 this game is designed to be able to adapt to the PS4. Please do some research before you spew your vomit here.
link, where did they say it will be on ps4? |
[Veteran_PDIGGY22]
0
|
Posted - 2012.06.24 03:20:00 -
[19] - Quote
James5955 PFB wrote:Gonna have to agree with them and say no respec. I like the idea of having to stick with my choices when it comes to SP.
can you not still do that?
|
[Veteran_Mavado V Noriega]
0
|
Posted - 2012.06.24 03:20:00 -
[20] - Quote
PDIGGY22 wrote:allow me to reset my points with some sort of penalty, aka losing a % of earned skills and in return I get to put my points else where.
No. u have no set max player lvl skills will always be added as time goes on and stuff is added. no need for a respec, take careful planning of what u want and u wont make mistakes |
|
[Veteran_PDIGGY22]
0
|
Posted - 2012.06.24 03:22:00 -
[21] - Quote
Mavado V Noriega wrote:PDIGGY22 wrote:allow me to reset my points with some sort of penalty, aka losing a % of earned skills and in return I get to put my points else where.
No. u have no set max player lvl skills will always be added as time goes on and stuff is added. no need for a respec, take careful planning of what u want and u wont make mistakes
thats not the point.
It's boring as hell using the same **** over and over.
and then if I want to switch it up, I have to use half-assed gear |
[Veteran_RolyatDerTeufel]
0
|
Posted - 2012.06.24 03:28:00 -
[22] - Quote
Welcome to New Eden, When i want to go to a new type of ship or new race of ships, i need to use Sh*t gear |
[Veteran_PDIGGY22]
0
|
Posted - 2012.06.24 03:33:00 -
[23] - Quote
RolyatDerTeufel wrote:Welcome to New Eden, When i want to go to a new type of ship or new race of ships, i need to use Sh*t gear
are you serious?
this isnt EVE a point and click minimal skill game, stop with the ****** **** |
[Veteran_Mavado V Noriega]
0
|
Posted - 2012.06.24 03:34:00 -
[24] - Quote
PDIGGY22 wrote:Mavado V Noriega wrote:PDIGGY22 wrote:allow me to reset my points with some sort of penalty, aka losing a % of earned skills and in return I get to put my points else where.
No. u have no set max player lvl skills will always be added as time goes on and stuff is added. no need for a respec, take careful planning of what u want and u wont make mistakes thats not the point. It's boring as hell using the same **** over and over. and then if I want to switch it up, I have to use half-assed gear
u have 3 character slots have 1 for each build if u wanna try stuff out |
[Veteran_JL Gotrocks]
0
|
Posted - 2012.06.24 03:35:00 -
[25] - Quote
Am I missing something here? Isn't having two extra character slots more or less a respec,if all you want to do is try other things out?
Play your first character for about a month,let the other two characters passively train(since you earn about a point every four seconds, that comes out to 604,800 SP on top of whatever you start out with).Problem solved.Instant respec.
Or you could always just delete your first character.Either way,I really don't understand the point of asking for the ability to respec. |
[Veteran_PDIGGY22]
0
|
Posted - 2012.06.24 03:35:00 -
[26] - Quote
Mavado V Noriega wrote:PDIGGY22 wrote:Mavado V Noriega wrote:PDIGGY22 wrote:allow me to reset my points with some sort of penalty, aka losing a % of earned skills and in return I get to put my points else where.
No. u have no set max player lvl skills will always be added as time goes on and stuff is added. no need for a respec, take careful planning of what u want and u wont make mistakes thats not the point. It's boring as hell using the same **** over and over. and then if I want to switch it up, I have to use half-assed gear u have 3 character slots have 1 for each build if u wanna try stuff out
yea but it take a weeks worth of time to try it out |
[Veteran_PDIGGY22]
0
|
Posted - 2012.06.24 03:36:00 -
[27] - Quote
JL Gotrocks wrote:Am I missing something here? Isn't having two extra character slots more or less a respec,if all you want to do is try other things out?
Play your first character for about a month,let the other two characters passively train(since you earn about a point every four seconds, that comes out to 604,800 SP on top of whatever you start out with).Problem solved.Instant respec.
Or you could always just delete your first character.Either way,I really don't understand the point of asking for the ability to respec.
props for a decent solution, didnt think of that.
Still going to take a ridiculous amount of time |
[Veteran_RolyatDerTeufel]
0
|
Posted - 2012.06.24 03:38:00 -
[28] - Quote
Someone already stated about the character slots i believe?
EDIT: guess not but derp. |
[Veteran_Sil]
0
|
Posted - 2012.06.24 03:39:00 -
[29] - Quote
RolyatDerTeufel wrote:Never should respecing be done, not even for the players that pay for AUR
Not empty quoting. |
[Veteran_JL Gotrocks]
0
|
Posted - 2012.06.24 03:45:00 -
[30] - Quote
PDIGGY22 wrote:JL Gotrocks wrote:Am I missing something here? Isn't having two extra character slots more or less a respec,if all you want to do is try other things out?
Play your first character for about a month,let the other two characters passively train(since you earn about a point every four seconds, that comes out to 604,800 SP on top of whatever you start out with).Problem solved.Instant respec.
Or you could always just delete your first character.Either way,I really don't understand the point of asking for the ability to respec. props for a decent solution, didnt think of that. Still going to take a ridiculous amount of time I don't think that anything on this game is supposed to be quick,no matter what it is.If you want the high end weapons or skills,you will always have to grind it out.
They aren't saying that if you want to max everything out,it will take 7 years just to blow smoke up your skirt. |
|
[Veteran_Kheldorn Phoenix]
0
|
Posted - 2012.06.24 03:49:00 -
[31] - Quote
PDIGGY22 wrote:RolyatDerTeufel wrote:Welcome to New Eden, When i want to go to a new type of ship or new race of ships, i need to use Sh*t gear are you serious? this isnt EVE a point and click minimal skill game, stop with the ****** ****
SP doesn't make you better at shooting people in the face and neither does gear. If you've got fps skills you'll still get plenty of SP to build your second specialization. |
[Veteran_Noc Tempre]
0
|
Posted - 2012.06.24 03:56:00 -
[32] - Quote
PDIGGY22 wrote:yea lets make it where if you want to try something new you have to play for months on end!
that way when the Ps4 comes out in a year we can all forget about this game
Skill spikes... |
[Veteran_JL Gotrocks]
0
|
Posted - 2012.06.24 04:04:00 -
[33] - Quote
I'll would concede that say you were playing with you main character and decided that it's time to use one of your alts,It would be interesting if you could transfer SP,ISK or AUR to your other characters.
This does not include if you have three more characters training on an alternate PS3 account.It would only transfer within those three characters within a single PSN ID. |
[Veteran_RolyatDerTeufel]
0
|
Posted - 2012.06.24 04:09:00 -
[34] - Quote
JL Gotrocks wrote:I'll would concede that say you were playing with you main character and decided that it's time to use one of your alts,It would be interesting if you could transfer SP,ISK or AUR to your other characters.
This does not include if you have three more characters training on an alternate PS3 account.It would only transfer within those three characters within a single PSN ID.
after the update all Aur will go for all your toons, on the same PSN account |
[Veteran_PDIGGY22]
0
|
Posted - 2012.06.24 04:12:00 -
[35] - Quote
Kheldorn Phoenix wrote:PDIGGY22 wrote:RolyatDerTeufel wrote:Welcome to New Eden, When i want to go to a new type of ship or new race of ships, i need to use Sh*t gear are you serious? this isnt EVE a point and click minimal skill game, stop with the ****** **** SP doesn't make you better at shooting people in the face and neither does gear. If you've got fps skills you'll still get plenty of SP to build your second specialization.
having a more accurate gun doesnt help shooting? |
[Veteran_PDIGGY22]
0
|
Posted - 2012.06.24 04:12:00 -
[36] - Quote
Noc Tempre wrote:PDIGGY22 wrote:yea lets make it where if you want to try something new you have to play for months on end!
that way when the Ps4 comes out in a year we can all forget about this game Skill spikes...
how do those work? |
[Veteran_Noc Tempre]
0
|
Posted - 2012.06.24 05:14:00 -
[37] - Quote
PDIGGY22 wrote:Noc Tempre wrote:PDIGGY22 wrote:yea lets make it where if you want to try something new you have to play for months on end!
that way when the Ps4 comes out in a year we can all forget about this game Skill spikes... how do those work?
You pay AUR and temporarily buy the skill. It doesn't give you any SP, but you can inject HAV 1 for example, even without any points in vehicle command.
Skill clusters will give you a whole group of skills, for example an armor cluster might give you the ability to use advanced plates and reps.
You can only have two spikes and one cluster, but you could rent access to new stuff to decide if you want to buy, if that's your style. |
[Veteran_JenQua]
0
|
Posted - 2012.06.24 05:18:00 -
[38] - Quote
You wouldnt need this if u used a brain cell and thought b4 u spent SP. Its called look at the market. Get an idea of what u want and what it takes to use it then train for that. Not just go o o o o o i have enough sp for that skill (what does it do hell if i know but i have enough sp for it) 30 seconds later hmmm that didnt help me 1 bit guess i shouldnt have wasted 1.2 mill sp on it after all. boo hoo boo hoo i want a redo. |
[Veteran_gangsta nachos]
0
|
Posted - 2012.06.24 06:14:00 -
[39] - Quote
there was a lot of QQing in this thread as well https://forums.dust514.com/default.aspx?g=posts&m=135438#post135438 |
[Veteran_PDIGGY22]
0
|
Posted - 2012.06.24 07:28:00 -
[40] - Quote
JenQua wrote:You wouldnt need this if u used a brain cell and thought b4 u spent SP. Its called look at the market. Get an idea of what u want and what it takes to use it then train for that. Not just go o o o o o i have enough sp for that skill (what does it do hell if i know but i have enough sp for it) 30 seconds later hmmm that didnt help me 1 bit guess i shouldnt have wasted 1.2 mill sp on it after all. boo hoo boo hoo i want a redo.
are you dumb?
It has nothing to do with putting in points to something I want, If I just want to change up my style for a day, thats really not possible in this game |
|
[Veteran_PDIGGY22]
0
|
Posted - 2012.06.24 07:30:00 -
[41] - Quote
Noc Tempre wrote:PDIGGY22 wrote:Noc Tempre wrote:PDIGGY22 wrote:yea lets make it where if you want to try something new you have to play for months on end!
that way when the Ps4 comes out in a year we can all forget about this game Skill spikes... how do those work? You pay AUR and temporarily buy the skill. It doesn't give you any SP, but you can inject HAV 1 for example, even without any points in vehicle command. Skill clusters will give you a whole group of skills, for example an armor cluster might give you the ability to use advanced plates and reps. You can only have two spikes and one cluster, but you could rent access to new stuff to decide if you want to buy, if that's your style.
sounds like that would be helpful, kinda lame to have to spend real money for a temporary thing |
[Veteran_Khazra Khali'un]
0
|
Posted - 2012.06.24 07:40:00 -
[42] - Quote
Please no respecs. I like it being closer to EVEs philosophy, where you really need to think out how you're going to train your skills. Skilling should be a skill in its own right, and shouldn't be dumbed down for people that went in a direction they ultimately don't like.
If you were to ever add respec'ing, you should make it AUR only and pretty pricey, to limit how often it happens, while still turning you guys some coin. I don't think it should exist at all though, just sayin |
[Veteran_Roccano1]
0
|
Posted - 2012.06.24 07:46:00 -
[43] - Quote
This is Dust, which is connected to EvE, which doesnt allow Respecs. They will not implement Respecs, because it goes against the philosophy of the Eve universe. If you dont like it, you dont have to stay, but personally, I love it.
It gets me to the point where I have to say to myself "Hmmm...do I save these points, or put it into some other skill that I dont need?" |
[Veteran_Kyle Drysden]
0
|
Posted - 2012.06.24 07:49:00 -
[44] - Quote
The whole idea of dust is, you're specializing your soldier. You earn the SP and allocate them to the role in which you wish to play. This has been talked about from the beginning. Dust has always been a classless game. You build your role the way YOU see fit.
To complain at this mechanic is like walking into a Toys R Us and complaining they only have toys and start demanding they sell laundry detergent. You should have known ahead of time that how you use your skill points ultimately effects your character in the long run. Unless of course you won a beta code via Playstation Home, having no knowledge whatsoever of what Dust 514 is, and figured, "Sure, I'll download it!"
No respec. |
[Veteran_gangsta nachos]
0
|
Posted - 2012.06.24 08:58:00 -
[45] - Quote
This is supposed to be a fun futuristic style game. You should be able to upload the data from your clone, make changes aka rearrange your skill points, then download. |
[Veteran_Kyle Drysden]
0
|
Posted - 2012.06.24 09:12:00 -
[46] - Quote
Going with the lore, your memories, thoughts and everything you've learned is uploaded into a new clone upon death. It's a never ending cycle.
What made your clone unique will make your next clone unique, and so on.
It's not, "Well another clone dead. Boy he wasn't really good with a rifle was he? Lets fix that by giving him the ability to use a hmg."
Again, going off of lore, we're clones. Not machines.
Also, in real life, nothing can be unlearned. If you desire the knowledge for something different, you learn it from scratch.
Welcome to the sandbox mmo aspect of Dust 514. |
[Veteran_Baal Roo]
0
|
Posted - 2012.06.24 09:19:00 -
[47] - Quote
PDIGGY22 wrote:JenQua wrote:You wouldnt need this if u used a brain cell and thought b4 u spent SP. Its called look at the market. Get an idea of what u want and what it takes to use it then train for that. Not just go o o o o o i have enough sp for that skill (what does it do hell if i know but i have enough sp for it) 30 seconds later hmmm that didnt help me 1 bit guess i shouldnt have wasted 1.2 mill sp on it after all. boo hoo boo hoo i want a redo. are you dumb? It has nothing to do with putting in points to something I want, If I just want to change up my style for a day, thats really not possible in this game
not sure if serious
of course that's possible |
[Veteran_John Surratt]
0
|
Posted - 2012.06.24 09:37:00 -
[48] - Quote
PDIGGY22 wrote:yea lets make it where if you want to try something new you have to play for months on end!
that way when the Ps4 comes out in a year we can all forget about this game
The "game" as you refer to it is nothing more than a software client to interface with the TQ server. The actual game is going to sit on a rather large server cluster in London and the battleservers.
You make a choice, you deal with the consequences, smart choice or not. When I started EVE I chose Minmatar before I learned they were pretty much the most skill intensive ships in the game. Had to wait to get gud. At least there is an active gain of SP in DUST.
No to respeccing, not even for AU. |
[Veteran_Rhapsodyy]
0
|
Posted - 2012.06.24 09:54:00 -
[49] - Quote
No
Never allow respec. |
[Veteran_Sha Kharn Clone]
0
|
Posted - 2012.06.24 10:11:00 -
[50] - Quote
Rhapsodyy wrote:No
Never allow respec.
This now respec fanboys and fangirls plz stoptz it k
EDit: aw what the hell let em have respecs that way the DUST IS!! Pay to win crowd will actualy have somthing worth crying about then we can all go burn jita together with marshmellows and stuff |
|
[Veteran_Gene Dravon]
0
|
Posted - 2012.06.24 10:26:00 -
[51] - Quote
PDIGGY22 wrote:JenQua wrote:You wouldnt need this if u used a brain cell and thought b4 u spent SP. Its called look at the market. Get an idea of what u want and what it takes to use it then train for that. Not just go o o o o o i have enough sp for that skill (what does it do hell if i know but i have enough sp for it) 30 seconds later hmmm that didnt help me 1 bit guess i shouldnt have wasted 1.2 mill sp on it after all. boo hoo boo hoo i want a redo. are you dumb? It has nothing to do with putting in points to something I want, If I just want to change up my style for a day, thats really not possible in this game
That's exactly why there should not be respeccing. You're not supposed to be able to "change it up", the system is designed to force specialization so you can't just change your "class" overnight. Just like you don't go to work in a factory one day then decide "Hmm Im gonna change it up for today and go be a dentist". EVE and Dust are not just characters you're endlessly farming SP for, its a character that you're putting of a specific career path and seeing through till the end.
If your career is a Jack of all Trades,then put your skill points evenly across everything, but there is no way in hell CCP will put a respec option into Dust, it goes against their core philosophy about character development in the game. |
[Veteran_Havok Razor]
0
|
Posted - 2012.06.24 10:32:00 -
[52] - Quote
Wooll3y wrote:RolyatDerTeufel wrote:Never should respecing be done, not even for the players that pay for AUR Why not?
Having a specialization that you do not want is your own fault. If you want to be flexible, spread your points out and take the penalty of not being "as good of a sniper" or "as good of a heavy" as those who dump all their points into one idea.
Just be thankful you have a beta and character wipes so you can test out everything and see what you like before it is released fully. |
[Veteran_Hawkings Greenback]
0
|
Posted - 2012.06.24 10:37:00 -
[53] - Quote
This game is about choices, they affect everything, right or wrong. Please NO respec's make my choices mean something. There are 3 character slots which equates to 3 specialist roles, take your pick, make your choice & if it doesnt work out roll another character. Or dilute your skill points & be as other people have said be a 'jack of all trades' |
[Veteran_gangsta nachos]
0
|
Posted - 2012.06.24 10:37:00 -
[54] - Quote
If upon death you can upload to a new clone, why shouldn't we be able to have the option in the character sheet to upload all the clone's skill sets, make adjustments as far as changing skills then download new skills? You should be able to change and tweak your clone just give it a memory wipe and reconfig. |
[Veteran_twoccer]
0
|
Posted - 2012.06.24 10:46:00 -
[55] - Quote
PDIGGY22 wrote:JenQua wrote:You wouldnt need this if u used a brain cell and thought b4 u spent SP. Its called look at the market. Get an idea of what u want and what it takes to use it then train for that. Not just go o o o o o i have enough sp for that skill (what does it do hell if i know but i have enough sp for it) 30 seconds later hmmm that didnt help me 1 bit guess i shouldnt have wasted 1.2 mill sp on it after all. boo hoo boo hoo i want a redo. are you dumb? It has nothing to do with putting in points to something I want, If I just want to change up my style for a day, thats really not possible in this game you can change your style using militia guns/equip it should be no problem for you and your l33t skills |
[Veteran_Sha Kharn Clone]
0
|
Posted - 2012.06.24 10:48:00 -
[56] - Quote
Gangsta see your still beating this dead horse good on ya son you keep at it. Everyone else is wrong anyway. Free repsecs 4 eveyone every time every day!
Or just keep it to the guys that have loads of RL moneyz yea thats a much better idea. People without loads of rl moneyz shouldnt have this advantage anyway!
Try writing a letter to ccp becuase they really need your imput on this otherwise dust might fail.
Your our only hope!!
|
[Veteran_Kyle Drysden]
0
|
Posted - 2012.06.24 10:48:00 -
[57] - Quote
gangsta nachos wrote:If upon death you can upload to a new clone, why shouldn't we be able to have the option in the character sheet to upload all the clone's skill sets, make adjustments as far as changing skills then download new skills? You should be able to change and tweak your clone just give it a memory wipe and reconfig.
Well, let's see.
In Eternal Sunshine of the Spotless Mind, technology is created to knock patients out into a dream state so they can probe the mind to remove certain thoughts and memories.
In Inception, Jack Dawson, Bane, and the kid from 3rd Rock from the Sun are able to go inside your dreams to implant new dreams/thoughts.
SO!
You take the memory removal technology from Eternal Sunshine of the Spotless Mind, then bring in Cobb and Co. from Inception to enter your dreams while you're getting your memories removed to implant new thoughts...
I don't know, make it into a mini-game of sorts and I guess it coooooooooooould be possible. |
[Veteran_gangsta nachos]
0
|
Posted - 2012.06.24 10:56:00 -
[58] - Quote
Kyle Drysden wrote:gangsta nachos wrote:If upon death you can upload to a new clone, why shouldn't we be able to have the option in the character sheet to upload all the clone's skill sets, make adjustments as far as changing skills then download new skills? You should be able to change and tweak your clone just give it a memory wipe and reconfig. Well, let's see. In Eternal Sunshine of the Spotless Mind, technology is created to knock patients out into a dream state so they can probe the mind to remove certain thoughts and memories. In Inception, Jack Dawson, Bane, and the kid from 3rd Rock from the Sun are able to go inside your dreams to implant new dreams/thoughts. SO! You take the memory removal technology from Eternal Sunshine of the Spotless Mind, then bring in Cobb and Co. from Inception to enter your dreams while you're getting your memories removed to implant new thoughts... I don't know, make it into a mini-game of sorts and I guess it coooooooooooould be possible. Kind of like the matrix if you will, say your sitting in your quarters at your laptop uploading your skills ( same as when you die and it transfers to the clone) You upload and then wipe all your skills except for computer skills hehe then change them then download them to yourself. |
[Veteran_EnglishSnake]
0
|
Posted - 2012.06.24 10:57:00 -
[59] - Quote
No
If you put SP into the wrong skills then live with it instead of buying your way out of it
|
[Veteran_Kyle Drysden]
0
|
Posted - 2012.06.24 10:58:00 -
[60] - Quote
gangsta nachos wrote:Kyle Drysden wrote:gangsta nachos wrote:If upon death you can upload to a new clone, why shouldn't we be able to have the option in the character sheet to upload all the clone's skill sets, make adjustments as far as changing skills then download new skills? You should be able to change and tweak your clone just give it a memory wipe and reconfig. Well, let's see. In Eternal Sunshine of the Spotless Mind, technology is created to knock patients out into a dream state so they can probe the mind to remove certain thoughts and memories. In Inception, Jack Dawson, Bane, and the kid from 3rd Rock from the Sun are able to go inside your dreams to implant new dreams/thoughts. SO! You take the memory removal technology from Eternal Sunshine of the Spotless Mind, then bring in Cobb and Co. from Inception to enter your dreams while you're getting your memories removed to implant new thoughts... I don't know, make it into a mini-game of sorts and I guess it coooooooooooould be possible. Kind of like the matrix if you will, say your sitting in your quarters at your laptop uploading your skills ( same as when you die and it transfers to the clone) You upload and then wipe all your skills except for computer skills hehe then change them then download them to yourself.
lol, does your head hurt yet? |
|
[Veteran_gangsta nachos]
0
|
Posted - 2012.06.24 11:01:00 -
[61] - Quote
Kyle Drysden wrote:gangsta nachos wrote:Kyle Drysden wrote:gangsta nachos wrote:If upon death you can upload to a new clone, why shouldn't we be able to have the option in the character sheet to upload all the clone's skill sets, make adjustments as far as changing skills then download new skills? You should be able to change and tweak your clone just give it a memory wipe and reconfig. Well, let's see. In Eternal Sunshine of the Spotless Mind, technology is created to knock patients out into a dream state so they can probe the mind to remove certain thoughts and memories. In Inception, Jack Dawson, Bane, and the kid from 3rd Rock from the Sun are able to go inside your dreams to implant new dreams/thoughts. SO! You take the memory removal technology from Eternal Sunshine of the Spotless Mind, then bring in Cobb and Co. from Inception to enter your dreams while you're getting your memories removed to implant new thoughts... I don't know, make it into a mini-game of sorts and I guess it coooooooooooould be possible. Kind of like the matrix if you will, say your sitting in your quarters at your laptop uploading your skills ( same as when you die and it transfers to the clone) You upload and then wipe all your skills except for computer skills hehe then change them then download them to yourself. lol, does your head hurt yet? Just thinking outside the box, the box being EVE
|
[Veteran_John Surratt]
0
|
Posted - 2012.06.24 11:05:00 -
[62] - Quote
Kyle Drysden wrote:gangsta nachos wrote:Kyle Drysden wrote:gangsta nachos wrote:If upon death you can upload to a new clone, why shouldn't we be able to have the option in the character sheet to upload all the clone's skill sets, make adjustments as far as changing skills then download new skills? You should be able to change and tweak your clone just give it a memory wipe and reconfig. Well, let's see. In Eternal Sunshine of the Spotless Mind, technology is created to knock patients out into a dream state so they can probe the mind to remove certain thoughts and memories. In Inception, Jack Dawson, Bane, and the kid from 3rd Rock from the Sun are able to go inside your dreams to implant new dreams/thoughts. SO! You take the memory removal technology from Eternal Sunshine of the Spotless Mind, then bring in Cobb and Co. from Inception to enter your dreams while you're getting your memories removed to implant new thoughts... I don't know, make it into a mini-game of sorts and I guess it coooooooooooould be possible. Kind of like the matrix if you will, say your sitting in your quarters at your laptop uploading your skills ( same as when you die and it transfers to the clone) You upload and then wipe all your skills except for computer skills hehe then change them then download them to yourself. lol, does your head hurt yet?
I'm trying to free your mind, Neo. But I can only show you the door. You're the one that has to walk through it.
No to respeccing in DUST. HTFU. |
[Veteran_Pent'noir]
0
|
Posted - 2012.06.24 11:13:00 -
[63] - Quote
No respecing! Your choices matter. Spend carefully. Also its not like you are stuck with the drop suit build that you have made. You can always start to grind out a new sp path, however, your past choices will matter and they will remain with your character for the rest of its life. The entire respecing idea is apart of the instant gradification crowd that makes me sick. Not willing to put some effort into anything and when something gets hard, you look up the cheat/hint online or complain, trying to get the developer to make it easier... Pathetic. |
[Veteran_gangsta nachos]
0
|
Posted - 2012.06.24 11:19:00 -
[64] - Quote
I live with my choices I choose to respec hehe live with yours and choose not to |
[Veteran_Kyle Drysden]
0
|
Posted - 2012.06.24 11:24:00 -
[65] - Quote
Well, I'm just thinking within the box. The box being sandbox. Because after all, that is what Dust 514 will ultimately end up being. A sandbox MMOFPS.
A true sandbox game not only gives the player free, full control, but it is also shaped for the better or for the worse by the decisions and actions made by the player.
If a player fails to allocate their skills, they will do horrible on the battlefield. They alone could cause their side to lose. They're almost a liability. That player will come to the forums, asking for help, and it will be explained to them. The ones who get it will either make do with what they have or just create a new character. Others will probably leave the game.
EVE has had this mechanic since day 1. So much time and effort is put into skills. It separates the elite from the fodder. People quit EVE. I'd say every day a new player joins EVE, and probably doesn't last the full trial period. However, for that one player, there is always a player who doesn't quit.
You'd be surprised how popular EVE is becoming. People are tired of the same game. People are tired of having everything handed to them. People want change. Not just in the MMORPG genre, but the FPS genre as well. The trailer for Black Ops 2 was met with a yawn, even by the most respected gaming websites and communities.
More and more people are trying out games like EVE, Darkfall Online, Mortal Online, Face of Mankind, WWII Online, Planetside, because these games don't hand you everything. Hell, even the free shard of Ultima Online I play on is growing with people who are tired of the standard MMO and have never played UO before.
Planetside and WWII Online are prime examples of how well a persistent sandbox game can be implemented into an FPS. Mortal Online could be considered an FPS, but with bows and swords and such.
Yes, I admit that by adding respec, the feeling of sandbox isn't fully removed. However, it does take away that your decisions and choices ultimately defines YOU. |
[Veteran_gangsta nachos]
0
|
Posted - 2012.06.24 11:36:00 -
[66] - Quote
Kyle Drysden wrote:Well, I'm just thinking within the box. The box being sandbox. Because after all, that is what Dust 514 will ultimately end up being. A sandbox MMOFPS.
A true sandbox game not only gives the player free, full control, but it is also shaped for the better or for the worse by the decisions and actions made by the player.
If a player fails to allocate their skills, they will do horrible on the battlefield. They alone could cause their side to lose. They're almost a liability. That player will come to the forums, asking for help, and it will be explained to them. The ones who get it will either make do with what they have or just create a new character. Others will probably leave the game.
EVE has had this mechanic since day 1. So much time and effort is put into skills. It separates the elite from the fodder. People quit EVE. I'd say every day a new player joins EVE, and probably doesn't last the full trial period. However, for that one player, there is always a player who doesn't quit.
You'd be surprised how popular EVE is becoming. People are tired of the same game. People are tired of having everything handed to them. People want change. Not just in the MMORPG genre, but the FPS genre as well. The trailer for Black Ops 2 was met with a yawn, even by the most respected gaming websites and communities.
More and more people are trying out games like EVE, Darkfall Online, Mortal Online, Face of Mankind, WWII Online, Planetside, because these games don't hand you everything. Hell, even the free shard of Ultima Online I play on is growing with people who are tired of the standard MMO and have never played UO before.
Planetside and WWII Online are prime examples of how well a persistent sandbox game can be implemented into an FPS. Mortal Online could be considered an FPS, but with bows and swords and such.
Yes, I admit that by adding respec, the feeling of sandbox isn't fully removed. However, it does take away that your decisions and choices ultimately defines YOU. You can get on spills about EVE, choices, decisions, or whatever you like bottom line I'm not seeing thin option hurting the game. You last sentence is the only one I agree with. |
[Veteran_Hunter Cazaderon]
0
|
Posted - 2012.06.24 11:43:00 -
[67] - Quote
I'm not especially fan of the respec option.
In FPS where you can't possibly get all the skills available, it makes sense as it would be the only way to try something different. I'll take MAG as an example (sorry :D) : you could get 70 skill point and there was a lot more skills than that.
Thus, being able to respec was needed.
In Dust, you skill indefinitly and can, in the end, have all the skills available. Thus, what you need to do is take good decisions about the way you're skilling. And in case of a mistake, well you just change path and try something new.
Imagine how much damage being able to respec 15 Mill SP could do ? It would make useless the choice of some players to skill a very specific type of characters as, in the end, everybody could try it by using a respec of their millions SP earned.
Also, everybody would just use a classic assault or tank guy at the beginning to then use a respec and have a very good characters, avoiding that way the "hard patch" of a specific character.
Example : skilling engineers means a probable harsh start in the game compared to a classic assault or heavy guy. With respec, well just play a heavy with HMG and then, respec into an engeneer....
In conclusion. respec could in a way kill the skill system. It doesnt exist in EVE and thus, shouldnt exist in Dust. |
[Veteran_Kyle Drysden]
0
|
Posted - 2012.06.24 11:45:00 -
[68] - Quote
/debate
I'd like to thank you for a professional debate. This forum needs to see more of this, and less of, "If you don't agree with me, HTFU or GTFO!"
Which, by the way, if you really want respec, HTFU or GTFO.
I kid. |
[Veteran_gangsta nachos]
0
|
Posted - 2012.06.24 12:33:00 -
[69] - Quote
Kyle Drysden wrote:/debate
I'd like to thank you for a professional debate. This forum needs to see more of this, and less of, "If you don't agree with me, HTFU or GTFO!"
Which, by the way, if you really want respec, HTFU or GTFO.
I kid. ^true And also CCP start making copies of that skill book, you know the one for programmable clones level it up 1-5 with programming, advanced programming, ending with a programmable clone at level 5. Oh and go ahead and start the build of the prototype microchip to implant in my clone. Exspect to see it in the market SOON ina future build I'll spare no exspence you want my Aurum CCP well take my money. |
[Veteran_soko99]
0
|
Posted - 2012.06.24 14:01:00 -
[70] - Quote
PDIGGY22 wrote:JenQua wrote:You wouldnt need this if u used a brain cell and thought b4 u spent SP. Its called look at the market. Get an idea of what u want and what it takes to use it then train for that. Not just go o o o o o i have enough sp for that skill (what does it do hell if i know but i have enough sp for it) 30 seconds later hmmm that didnt help me 1 bit guess i shouldnt have wasted 1.2 mill sp on it after all. boo hoo boo hoo i want a redo. are you dumb? It has nothing to do with putting in points to something I want, If I just want to change up my style for a day, thats really not possible in this game
YES it is.. go use the militia gear.. that's what it's there for..
But you shouldn't be entitled to being able to fit proto gear for each role you want to play at that moment. Think about it from a corp perspective. You declare the war, you hire the mercs based on what they have skilled etc.. then the day before the fight they all respecced to something totally different. Now you just hired a completely different team from the one you first bought.
|
|
[Veteran_Matthias Blackclover]
0
|
Posted - 2012.06.24 14:40:00 -
[71] - Quote
I for one really enjoy the "choices matter" aspect of the current skill system. I am not a PC guy so I have never had the chance to play a persistent anything, FPS, RPG, whatever. For me the fact that I haven't even thought of making a ALT character speaks to that point. Ultimately I think the OP would like a class based character system based off of say Battlefield or the like. The reason I gravitated to Dust was the fact that it WAS a game that DIDN'T have vanilla classes. The choices you make you define you, not what the developer allows you to be. So what I'm trying to say is that I don't want a respec because I like the idea of the decisions I've made have molded my merc into what he is now. |
[Veteran_JenQua]
0
|
Posted - 2012.06.24 15:16:00 -
[72] - Quote
PDIGGY22 wrote:JenQua wrote:You wouldnt need this if u used a brain cell and thought b4 u spent SP. Its called look at the market. Get an idea of what u want and what it takes to use it then train for that. Not just go o o o o o i have enough sp for that skill (what does it do hell if i know but i have enough sp for it) 30 seconds later hmmm that didnt help me 1 bit guess i shouldnt have wasted 1.2 mill sp on it after all. boo hoo boo hoo i want a redo. are you dumb? It has nothing to do with putting in points to something I want, If I just want to change up my style for a day, thats really not possible in this game
Thats just it thats not what this game is about. Just like eve. Its not about I want to be a assault guy right now 20 sec later i want to be a recon guy 30 mins later i want to be a logi guy. Its about picking a role and sticking with it. In the 9 yrs ccp has had eve up and going they havent let people respend all their points. The only time this has happen is if and when they removed a skill u had trained u got those SP and those only back to respend. But never have they let u take all ur sp and respend it. So i doubt that they will ever do this in dust514.
As for am i dumb. Nope im not asking to repsend my sp i make sure im using them right the first time. unlike so many mag, cod, bf, and any other old fps games not use to spending sp. |
[Veteran_Hawkings Greenback]
0
|
Posted - 2012.06.24 15:47:00 -
[73] - Quote
Maybe on the wipe people can learn to spend their skill points a little more wisely . . . . Although i'm not going to hold my breath for some (reminds self to be patient with others)
|
[Veteran_PDIGGY22]
0
|
Posted - 2012.06.24 18:39:00 -
[74] - Quote
Pent'noir wrote:No respecing! Your choices matter. Spend carefully. Also its not like you are stuck with the drop suit build that you have made. You can always start to grind out a new sp path, however, your past choices will matter and they will remain with your character for the rest of its life. The entire respecing idea is apart of the instant gradification crowd that makes me sick. Not willing to put some effort into anything and when something gets hard, you look up the cheat/hint online or complain, trying to get the developer to make it easier... Pathetic.
how is it instant gradification if I already earned the SP?
are you dumb? |
[Veteran_PDIGGY22]
0
|
Posted - 2012.06.24 18:40:00 -
[75] - Quote
JenQua wrote:PDIGGY22 wrote:JenQua wrote:You wouldnt need this if u used a brain cell and thought b4 u spent SP. Its called look at the market. Get an idea of what u want and what it takes to use it then train for that. Not just go o o o o o i have enough sp for that skill (what does it do hell if i know but i have enough sp for it) 30 seconds later hmmm that didnt help me 1 bit guess i shouldnt have wasted 1.2 mill sp on it after all. boo hoo boo hoo i want a redo. are you dumb? It has nothing to do with putting in points to something I want, If I just want to change up my style for a day, thats really not possible in this game Thats just it thats not what this game is about. Just like eve. Its not about I want to be a assault guy right now 20 sec later i want to be a recon guy 30 mins later i want to be a logi guy. Its about picking a role and sticking with it. In the 9 yrs ccp has had eve up and going they havent let people respend all their points. The only time this has happen is if and when they removed a skill u had trained u got those SP and those only back to respend. But never have they let u take all ur sp and respend it. So i doubt that they will ever do this in dust514. As for am i dumb. Nope im not asking to repsend my sp i make sure im using them right the first time. unlike so many mag, cod, bf, and any other old fps games not use to spending sp.
NOT EVE
PC games are way different as the platform never changes, ps4 will be out with much better online and games making dust irrelevant |
[Veteran_Legendary Ecko]
0
|
Posted - 2012.06.24 18:43:00 -
[76] - Quote
Hey... I thought this thread was about redistributing skill points... |
[Veteran_PDIGGY22]
0
|
Posted - 2012.06.24 18:44:00 -
[77] - Quote
Legendary Ecko wrote:Hey... I thought this thread was about redistributing skill points...
it is but not one EVE player can give a decent argument against it, as usual. |
[Veteran_jamie deveroux]
0
|
Posted - 2012.06.24 18:50:00 -
[78] - Quote
PDIGGY22 wrote:Pent'noir wrote:No respecing! Your choices matter. Spend carefully. Also its not like you are stuck with the drop suit build that you have made. You can always start to grind out a new sp path, however, your past choices will matter and they will remain with your character for the rest of its life. The entire respecing idea is apart of the instant gradification crowd that makes me sick. Not willing to put some effort into anything and when something gets hard, you look up the cheat/hint online or complain, trying to get the developer to make it easier... Pathetic. how is it instant gradification if I already earned the SP? are you dumb?
Delete your merc remake your merc theres your respec... Door is ---------------> dont let it hit your )( on the way out. |
[Veteran_My- Lag-Is-Legend]
0
|
Posted - 2012.06.24 18:52:00 -
[79] - Quote
Why not be able to buy a respec you can already take the easy way out by buying sp boosters. What's the difference? |
[Veteran_jamie deveroux]
0
|
Posted - 2012.06.24 18:55:00 -
[80] - Quote
My- Lag-Is-Legend wrote:Why not be able to buy a respec you can already take the easy way out by buying sp boosters. What's the difference?
Pro tip its beta Learn from your mistakes... Re spec = no .... thanks. |
|
[Veteran_RolyatDerTeufel]
0
|
Posted - 2012.06.24 18:57:00 -
[81] - Quote
gangsta nachos wrote:This is supposed to be a fun futuristic style game. You should be able to upload the data from your clone, make changes aka rearrange your skill points, then download.
okay, with that logic, give my capsuleer that and I could see it being okay in Dust.
oh wait, that would be horrible.
The philosophy of New Eden is the only arguement to be made. |
[Veteran_James5955 PFB]
0
|
Posted - 2012.06.24 19:09:00 -
[82] - Quote
My- Lag-Is-Legend wrote:Why not be able to buy a respec you can already take the easy way out by buying sp boosters. What's the difference?
Even with +50% SP bonus at the end of your matches it'd take a long time to make as much SP as regulars will have after a couple of months. Especially when you take into account the fact that we're playing on a 4x multiplier with SP during this beta, so really it's supposed to be much slower.
One allows you to gain +50% SP for a set number of days or w/e while the other allows a player to reallocate ALL of their SP (however massive).
There's a big difference in time consumption, +50% is very minimal if we're dealing with 25% of the SP rate we have right now and seeing as we have no cap on SP we could be talking about being able to reallocate some massive amounts of SP.
Having to stick with your decisions you make while building up your character is/was a feature I really enjoyed in EVE. If someone new started out and got into exploration, they could easily surpass me in that field because I wasn't trained into it and there is no overnight fix to that like a respec.
It's not that you won't be able to change your playstyle or anything like that, you just won't be able to while keeping the same level of efficiency. Be careful of what you train into because you won't be able to undo it, I really, really doubt that CCP would change this feature for dust.
This game is already easy after grinding it out, let's not make it even easier by allowing people to respec into whatever the cheapest thing of the week is (example: decked out scouts with swarm launchers vs infantry). Oh this got nerfed? Time to respec into the next best! |
[Veteran_John Surratt]
0
|
Posted - 2012.06.24 19:10:00 -
[83] - Quote
RolyatDerTeufel wrote:gangsta nachos wrote:This is supposed to be a fun futuristic style game. You should be able to upload the data from your clone, make changes aka rearrange your skill points, then download. okay, with that logic, give my capsuleer that and I could see it being okay in Dust. oh wait, that would be horrible. The philosophy of New Eden is the only arguement to be made.
Um, no to respecs in EVE too. God, what a nightmare that'd be.
"I'm tired of flying X, so I'll just respec and fly Y because it's the flavor of the week." It would destroy a good part of the persistence of the game. "Miner no more, I'm going to be an Instant PvPer. . .and I got such a good deal on this cheap character too because he had no PvP skills."
Spaceship Barbie would likely still be scamming in Amarr though. .
PDIGGY22 wrote:
NOT EVE
PC games are way different as the platform never changes, ps4 will be out with much better online and games making dust irrelevant
I thought I already addressed that dead horse. The game is the software on TQ, not on your PS3/4/5. The software on the PS3 is a client,. The only reason this is not on XBox as well is Microsoft won't let CCP patch the game constantly like they want to. |
[Veteran_J Marshall]
0
|
Posted - 2012.06.24 19:14:00 -
[84] - Quote
No. This undermines what Eve has always been about. You put in the time and planning to maximize your effectiveness. |
[Veteran_PDIGGY22]
0
|
Posted - 2012.06.24 19:47:00 -
[85] - Quote
James5955 PFB wrote:My- Lag-Is-Legend wrote:Why not be able to buy a respec you can already take the easy way out by buying sp boosters. What's the difference? Even with +50% SP bonus at the end of your matches it'd take a long time to make as much SP as regulars will have after a couple of months. Especially when you take into account the fact that we're playing on a 4x multiplier with SP during this beta, so really it's supposed to be much slower. One allows you to gain +50% SP for a set number of days or w/e while the other allows a player to reallocate ALL of their SP (however massive). There's a big difference in time consumption, +50% is very minimal if we're dealing with 25% of the SP rate we have right now and seeing as we have no cap on SP we could be talking about being able to reallocate some massive amounts of SP. Having to stick with your decisions you make while building up your character is/was a feature I really enjoyed in EVE. If someone new started out and got into exploration, they could easily surpass me in that field because I wasn't trained into it and there is no overnight fix to that like a respec. It's not that you won't be able to change your playstyle or anything like that, you just won't be able to while keeping the same level of efficiency. Be careful of what you train into because you won't be able to undo it, I really, really doubt that CCP would change this feature for dust. This game is already easy after grinding it out, let's not make it even easier by allowing people to respec into whatever the cheapest thing of the week is (example: decked out scouts with swarm launchers vs infantry). Oh this got nerfed? Time to respec into the next best!
I'd rather have everybody on even terms then uneven terms.
Games going to be super boring |
[Veteran_Mavado V Noriega]
0
|
Posted - 2012.06.24 19:50:00 -
[86] - Quote
PDIGGY22 wrote:James5955 PFB wrote:My- Lag-Is-Legend wrote:Why not be able to buy a respec you can already take the easy way out by buying sp boosters. What's the difference? Even with +50% SP bonus at the end of your matches it'd take a long time to make as much SP as regulars will have after a couple of months. Especially when you take into account the fact that we're playing on a 4x multiplier with SP during this beta, so really it's supposed to be much slower. One allows you to gain +50% SP for a set number of days or w/e while the other allows a player to reallocate ALL of their SP (however massive). There's a big difference in time consumption, +50% is very minimal if we're dealing with 25% of the SP rate we have right now and seeing as we have no cap on SP we could be talking about being able to reallocate some massive amounts of SP. Having to stick with your decisions you make while building up your character is/was a feature I really enjoyed in EVE. If someone new started out and got into exploration, they could easily surpass me in that field because I wasn't trained into it and there is no overnight fix to that like a respec. It's not that you won't be able to change your playstyle or anything like that, you just won't be able to while keeping the same level of efficiency. Be careful of what you train into because you won't be able to undo it, I really, really doubt that CCP would change this feature for dust. This game is already easy after grinding it out, let's not make it even easier by allowing people to respec into whatever the cheapest thing of the week is (example: decked out scouts with swarm launchers vs infantry). Oh this got nerfed? Time to respec into the next best! I'd rather have everybody on even terms then uneven terms. Games going to be super boring
if u stay in hisec yes lower security systems and gladiator arenas no |
[Veteran_James5955 PFB]
0
|
Posted - 2012.06.24 19:51:00 -
[87] - Quote
PDIGGY22 wrote:James5955 PFB wrote:My- Lag-Is-Legend wrote:Why not be able to buy a respec you can already take the easy way out by buying sp boosters. What's the difference? Even with +50% SP bonus at the end of your matches it'd take a long time to make as much SP as regulars will have after a couple of months. Especially when you take into account the fact that we're playing on a 4x multiplier with SP during this beta, so really it's supposed to be much slower. One allows you to gain +50% SP for a set number of days or w/e while the other allows a player to reallocate ALL of their SP (however massive). There's a big difference in time consumption, +50% is very minimal if we're dealing with 25% of the SP rate we have right now and seeing as we have no cap on SP we could be talking about being able to reallocate some massive amounts of SP. Having to stick with your decisions you make while building up your character is/was a feature I really enjoyed in EVE. If someone new started out and got into exploration, they could easily surpass me in that field because I wasn't trained into it and there is no overnight fix to that like a respec. It's not that you won't be able to change your playstyle or anything like that, you just won't be able to while keeping the same level of efficiency. Be careful of what you train into because you won't be able to undo it, I really, really doubt that CCP would change this feature for dust. This game is already easy after grinding it out, let's not make it even easier by allowing people to respec into whatever the cheapest thing of the week is (example: decked out scouts with swarm launchers vs infantry). Oh this got nerfed? Time to respec into the next best! I'd rather have everybody on even terms then uneven terms.
Exactly, as would I, but it's not looking like it will be that way.
I haven't read up much on how the high sec and low sec will work and the gladiator arenas and whatever so it's all up in the air. If they can do a good job at keeping the high SP players separate from the low SP players then great, the more even the playing field the better. |
[Veteran_Aighun]
0
|
Posted - 2012.06.24 19:52:00 -
[88] - Quote
I feel it is important that players earn their way in the game and not have everything spoon fed to them. But I also feel there is a point where enough is enough, and that players should be able try new things without having to start over from nothing.
As mentioned in the thread, playing a couple different characters and letting them accrue skill points would be one way to go.
So far from what I have seen in Beta, it seems like the higher your level in one area the faster you can level up in others. Also interesting to find that there is not necessarily a drastic advantage to grinding and careful sp allocation.
I have played a few different ways.
Have fun method: Get some skill booster, make a fun character, push every skill as high as it will go. Whatever looks interesting. I do better this way and gain more sp more quickly the more skills I have, the more I find a fitting that works, etc. Not really worrying about what I am doing. I have earned a fair amount of SP like this and was able to branch out and try different things. Play on and off, basically whenever I feel like.
Grind and economize method: No skill booster perks, use militia gear until able to afford a significant level increase, (say from militia to advanced weapons) plan out a very strict character progression, play methodically every day that I can. For some reason this method did not pay out as well in terms of earning sp as just buying stuff and messing around. I did save a ton of ISK and a few bucks but that is about it.
Lesson learned: Skill boosters seem to work. Carefully mapped out character progression plans don't always work.
Leveling is not just vertical. There is a lot of horizontal distribution and specialization. So maybe it takes you weeks or months to level up a set of skills for one type of load out. By then you should be earning more SP and playing higher level content and should be able to branch out and learn different skills with a little less effort than it took to first build your character.
Don't know if that is how it works in EVE, but seems to be how it is working in DUST beta. But it could just be skill booster. |
[Veteran_PDIGGY22]
0
|
Posted - 2012.06.24 19:53:00 -
[89] - Quote
Mavado V Noriega wrote:PDIGGY22 wrote:James5955 PFB wrote:My- Lag-Is-Legend wrote:Why not be able to buy a respec you can already take the easy way out by buying sp boosters. What's the difference? Even with +50% SP bonus at the end of your matches it'd take a long time to make as much SP as regulars will have after a couple of months. Especially when you take into account the fact that we're playing on a 4x multiplier with SP during this beta, so really it's supposed to be much slower. One allows you to gain +50% SP for a set number of days or w/e while the other allows a player to reallocate ALL of their SP (however massive). There's a big difference in time consumption, +50% is very minimal if we're dealing with 25% of the SP rate we have right now and seeing as we have no cap on SP we could be talking about being able to reallocate some massive amounts of SP. Having to stick with your decisions you make while building up your character is/was a feature I really enjoyed in EVE. If someone new started out and got into exploration, they could easily surpass me in that field because I wasn't trained into it and there is no overnight fix to that like a respec. It's not that you won't be able to change your playstyle or anything like that, you just won't be able to while keeping the same level of efficiency. Be careful of what you train into because you won't be able to undo it, I really, really doubt that CCP would change this feature for dust. This game is already easy after grinding it out, let's not make it even easier by allowing people to respec into whatever the cheapest thing of the week is (example: decked out scouts with swarm launchers vs infantry). Oh this got nerfed? Time to respec into the next best! I'd rather have everybody on even terms then uneven terms. Games going to be super boring if u stay in hisec yes lower security systems and gladiator arenas no
you cant judge a game by whats not there.
you eve players love to assume everything is going to work "this" way and have "this"
Now how will hisec, losec and gladiator arena help with the bore of imbalance and such?
|
[Veteran_RolyatDerTeufel]
0
|
Posted - 2012.06.24 19:55:00 -
[90] - Quote
PDIGGY22 wrote:
Now how will hisec, losec and gladiator arena help with the bore of imbalance and such?
pvp always not balanced, so give us all the power in the world http://www.youtube.com/watch?v=qLlg_IuSBAI |
|
[Veteran_PDIGGY22]
0
|
Posted - 2012.06.24 19:57:00 -
[91] - Quote
James5955 PFB wrote:PDIGGY22 wrote:James5955 PFB wrote:My- Lag-Is-Legend wrote:Why not be able to buy a respec you can already take the easy way out by buying sp boosters. What's the difference? Even with +50% SP bonus at the end of your matches it'd take a long time to make as much SP as regulars will have after a couple of months. Especially when you take into account the fact that we're playing on a 4x multiplier with SP during this beta, so really it's supposed to be much slower. One allows you to gain +50% SP for a set number of days or w/e while the other allows a player to reallocate ALL of their SP (however massive). There's a big difference in time consumption, +50% is very minimal if we're dealing with 25% of the SP rate we have right now and seeing as we have no cap on SP we could be talking about being able to reallocate some massive amounts of SP. Having to stick with your decisions you make while building up your character is/was a feature I really enjoyed in EVE. If someone new started out and got into exploration, they could easily surpass me in that field because I wasn't trained into it and there is no overnight fix to that like a respec. It's not that you won't be able to change your playstyle or anything like that, you just won't be able to while keeping the same level of efficiency. Be careful of what you train into because you won't be able to undo it, I really, really doubt that CCP would change this feature for dust. This game is already easy after grinding it out, let's not make it even easier by allowing people to respec into whatever the cheapest thing of the week is (example: decked out scouts with swarm launchers vs infantry). Oh this got nerfed? Time to respec into the next best! I'd rather have everybody on even terms then uneven terms. Exactly, as would I, but it's not looking like it will be that way. I haven't read up much on how the high sec and low sec will work and the gladiator arenas and whatever so it's all up in the air. If they can do a good job at keeping the high SP players separate from the low SP players then great, the more even the playing field the better.
but what is considered a reasonable amount of time to put into a game to make it so?
if I drop 1000-2000 hours on a game I should be 99% maxed out, anything more then that is beyond logical.
It's a terrible design flaw imo, you should want people to put in time but not to the point where it's almost a job.
The quicker the leveling the quicker everyone maxes out, the quicker the game becomes balanced and fun with freedom to make choices.
|
[Veteran_RolyatDerTeufel]
0
|
Posted - 2012.06.24 20:06:00 -
[92] - Quote
PDIGGY22 wrote:
but what is considered a reasonable amount of time to put into a game to make it so?
if I drop 1000-2000 hours on a game I should be 99% maxed out, anything more then that is beyond logical.
It's a terrible design flaw imo, you should want people to put in time but not to the point where it's almost a job.
The quicker the leveling the quicker everyone maxes out, the quicker the game becomes balanced and fun with freedom to make choices.
no one will ever be close to maxed out. |
[Veteran_John Surratt]
0
|
Posted - 2012.06.24 20:09:00 -
[93] - Quote
PDIGGY22 wrote: you cant judge a game by whats not there.
you eve players love to assume everything is going to work "this" way and have "this"
Now how will hisec, losec and gladiator arena help with the bore of imbalance and such?
No but you can judge it based on 9 years of experience with the developer and the existing framework it by design has to work within.
See #1
Greater challenge from rival but greater reward in terms of ISK. A chance to make an impact on the larger game, and what you'd term clan vs clan warfare. |
[Veteran_PDIGGY22]
0
|
Posted - 2012.06.24 20:19:00 -
[94] - Quote
John Surratt wrote:PDIGGY22 wrote: you cant judge a game by whats not there.
you eve players love to assume everything is going to work "this" way and have "this"
Now how will hisec, losec and gladiator arena help with the bore of imbalance and such?
No but you can judge it based on 9 years of experience with the developer and the existing framework it by design has to work within. See #1 Greater challenge from rival but greater reward in terms of ISK. A chance to make an impact on the larger game, and what you'd term clan vs clan warfare.
based on the current build, they might have to stick with the pc.
What they did on pc is irrelevant till they actually put something quality on console. |
[Veteran_James5955 PFB]
0
|
Posted - 2012.06.24 20:23:00 -
[95] - Quote
PDIGGY22 wrote:John Surratt wrote:PDIGGY22 wrote: you cant judge a game by whats not there.
you eve players love to assume everything is going to work "this" way and have "this"
Now how will hisec, losec and gladiator arena help with the bore of imbalance and such?
No but you can judge it based on 9 years of experience with the developer and the existing framework it by design has to work within. See #1Greater challenge from rival but greater reward in terms of ISK. A chance to make an impact on the larger game, and what you'd term clan vs clan warfare. based on the current build, they might have to stick with the pc. What they did on pc is irrelevant till they actually put something quality on console.
Give them a chance to put something of good quality on console, it's not the finished product yet, we shouldn't be judging a true beta by face value. It's like they JUST got it to where the game is able to run and people can run around and test the mechanics they've implemented so far.
You can't judge a game by whats not there, so why are we judging a game that's not finished? |
[Veteran_Khazra Khali'un]
0
|
Posted - 2012.06.24 20:26:00 -
[96] - Quote
You really just can't please everyone
This game. Boring?
....
HAHAHAHAHAHA, damn man, you must HATE other FPS games then...sounds like this is just the wrong genre for you man, go play some checkers or something, I hear that games wicked balanced |
[Veteran_Clover PsyKoz]
0
|
Posted - 2012.06.24 20:45:00 -
[97] - Quote
Never respec....EVER. |
[Veteran_Kyle Drysden]
0
|
Posted - 2012.06.24 20:51:00 -
[98] - Quote
Khazra Khali'un wrote:You really just can't please everyone
This game. Boring?
....
HAHAHAHAHAHA, damn man, you must HATE other FPS games then...sounds like this is just the wrong genre for you man, go play some checkers or something, I hear that games wicked balanced
You obviosly have never played checkers. A lot of thought and strategy goes into that game.
He'd have more fun by playing shadow. |
[Veteran_Baron Rittmeister]
0
|
Posted - 2012.06.24 20:54:00 -
[99] - Quote
there's no need to respec and I hope they never implement it. There are no levels or a level cap, and i love that. You get good at something, you see something else you like, so you start training that. The great thing is you never lose the points you put into your first loadouts.
The point of a respec is in a system where there are more skills than your level can obtain, but in this system there's no need since you just continue to level and learn. You max out and when you wanna try something new then you just respec and try something else. There's no need for that here. |
[Veteran_PDIGGY22]
0
|
Posted - 2012.06.24 20:54:00 -
[100] - Quote
Khazra Khali'un wrote:You really just can't please everyone
This game. Boring?
....
HAHAHAHAHAHA, damn man, you must HATE other FPS games then...sounds like this is just the wrong genre for you man, go play some checkers or something, I hear that games wicked balanced
how is this game comparable to any other FPS?
I usually drop 100 kills in a match and then get bored of the game, depending on how good or bad the clan support is in dust, it will likely be the same outcome |
|
[Veteran_PDIGGY22]
0
|
Posted - 2012.06.24 20:55:00 -
[101] - Quote
James5955 PFB wrote:PDIGGY22 wrote:John Surratt wrote:PDIGGY22 wrote: you cant judge a game by whats not there.
you eve players love to assume everything is going to work "this" way and have "this"
Now how will hisec, losec and gladiator arena help with the bore of imbalance and such?
No but you can judge it based on 9 years of experience with the developer and the existing framework it by design has to work within. See #1Greater challenge from rival but greater reward in terms of ISK. A chance to make an impact on the larger game, and what you'd term clan vs clan warfare. based on the current build, they might have to stick with the pc. What they did on pc is irrelevant till they actually put something quality on console. Give them a chance to put something of good quality on console, it's not the finished product yet, we shouldn't be judging a true beta by face value. It's like they JUST got it to where the game is able to run and people can run around and test the mechanics they've implemented so far. You can't judge a game by whats not there, so why are we judging a game that's not finished?
i'll give them the next build but i dont see a miracle update coming jmo |
[Veteran_James5955 PFB]
0
|
Posted - 2012.06.24 20:56:00 -
[102] - Quote
PDIGGY22 wrote:James5955 PFB wrote:PDIGGY22 wrote:John Surratt wrote:PDIGGY22 wrote: you cant judge a game by whats not there.
you eve players love to assume everything is going to work "this" way and have "this"
Now how will hisec, losec and gladiator arena help with the bore of imbalance and such?
No but you can judge it based on 9 years of experience with the developer and the existing framework it by design has to work within. See #1Greater challenge from rival but greater reward in terms of ISK. A chance to make an impact on the larger game, and what you'd term clan vs clan warfare. based on the current build, they might have to stick with the pc. What they did on pc is irrelevant till they actually put something quality on console. Give them a chance to put something of good quality on console, it's not the finished product yet, we shouldn't be judging a true beta by face value. It's like they JUST got it to where the game is able to run and people can run around and test the mechanics they've implemented so far. You can't judge a game by whats not there, so why are we judging a game that's not finished? i'll give them the next build but i dont see a miracle update coming jmo
Yah only time will tell I guess, on a more positive note there's counterstrike to look forward to. |
[Veteran_Tony Calif]
0
|
Posted - 2012.06.24 21:00:00 -
[103] - Quote
This thread = TL;DR
You can respec and lose a % of you SP. You delete your char by pressing square on the character select screen. The % depends on how far along you are. I have no intention of losing 97% of my SP. |
[Veteran_John Surratt]
0
|
Posted - 2012.06.24 21:02:00 -
[104] - Quote
Tony Calif wrote:This thread = TL;DR
You can respec and lose a % of you SP. You delete your char by pressing square on the character select screen. The % depends on how far along you are. I have no intention of losing 97% of my SP.
This. lol. |
[Veteran_Phantom Humperdink]
0
|
Posted - 2012.06.24 21:18:00 -
[105] - Quote
A really really good mandatory SkillPoint and ISK tutorial should make the need for a respec irrelevant tbh. |
[Veteran_soko99]
0
|
Posted - 2012.06.24 21:21:00 -
[106] - Quote
Phantom Humperdink wrote:A really really good mandatory SkillPoint and ISK tutorial should make the need for a respec irrelevant tbh.
Or just a big warning in the beginning saying READ the stats of the skills before putting points into it because they are permanent. (of course you would also need a skill tree) |
[Veteran_Glen Duval]
0
|
Posted - 2012.06.24 21:24:00 -
[107] - Quote
PDIGGY22 wrote:allow me to reset my points with some sort of penalty, aka losing a % of earned skills and in return I get to put my points else where.
CCP will never do this. Trust me. |
[Veteran_James5955 PFB]
0
|
Posted - 2012.06.24 21:24:00 -
[108] - Quote
soko99 wrote:Phantom Humperdink wrote:A really really good mandatory SkillPoint and ISK tutorial should make the need for a respec irrelevant tbh. Or just a big warning in the beginning saying READ the stats of the skills before putting points into it because they are permanent. (of course you would also need a skill tree)
Yah for sure, or at least have a "all skills" tab next to "available skills". I'm sure they already have that planned though. |
[Veteran_gangsta nachos]
0
|
Posted - 2012.06.24 21:26:00 -
[109] - Quote
Phantom Humperdink wrote:A really really good mandatory SkillPoint and ISK tutorial should make the need for a respec irrelevant tbh. Its not about putting your skills in the right place the first time it's about getting bored with this game and thinking to yourself man it would be cool to rearrange my skill point. |
[Veteran_Phantom Humperdink]
0
|
Posted - 2012.06.24 21:30:00 -
[110] - Quote
gangsta nachos wrote:Phantom Humperdink wrote:A really really good mandatory SkillPoint and ISK tutorial should make the need for a respec irrelevant tbh. Its not about putting your skills in the right place the first time it's about getting bored with this game and thinking to yourself man it would be cool to rearrange my skill point.
But that isn't the path CCP want the game to follow, specialism is. I'm all for helping out the newbies who will most likely be intimidated by the Skill System but not respeccing out of boredom. |
|
[Veteran_soko99]
0
|
Posted - 2012.06.24 21:41:00 -
[111] - Quote
gangsta nachos wrote:Phantom Humperdink wrote:A really really good mandatory SkillPoint and ISK tutorial should make the need for a respec irrelevant tbh. Its not about putting your skills in the right place the first time it's about getting bored with this game and thinking to yourself man it would be cool to rearrange my skill point.
So you go and pick up a set of the militia gear, and go running and gunning with that.. Sure you won't be as awesome as you were with your other stuff, but you can experience a different type of game style.. OR.. you can spread out your skill points and have access to all the advanced but none of the proto gear.. The game is all about how YOU want to play.. there is no BEST fit/ BEST skill BEST class.. You just have to realize that you won't be the star of every game.
Perhaps the best solution would be to have the main splash screen read.
"Check your EGO at the start screen. because it doesn't matter for crap past this stage" |
[Veteran_Phantom Humperdink]
0
|
Posted - 2012.06.24 21:43:00 -
[112] - Quote
soko99 wrote:gangsta nachos wrote:Phantom Humperdink wrote:A really really good mandatory SkillPoint and ISK tutorial should make the need for a respec irrelevant tbh. Its not about putting your skills in the right place the first time it's about getting bored with this game and thinking to yourself man it would be cool to rearrange my skill point. So you go and pick up a set of the militia gear, and go running and gunning with that.. Sure you won't be as awesome as you were with your other stuff, but you can experience a different type of game style.. OR.. you can spread out your skill points and have access to all the advanced but none of the proto gear.. The game is all about how YOU want to play.. there is no BEST fit/ BEST skill BEST class.. You just have to realize that you won't be the star of every game. Perhaps the best solution would be to have the main splash screen read. "Check your EGO at the start screen. because it doesn't matter for crap past this stage"
He didn't mention anything about anything you just said, just that he wants the ability to respec to try new stuff. I don't agree with that but, you're a bad poster making bad posts and you should feel bad for making bad posts.
|
[Veteran_soko99]
0
|
Posted - 2012.06.24 21:55:00 -
[113] - Quote
Phantom Humperdink wrote:soko99 wrote:gangsta nachos wrote:Phantom Humperdink wrote:A really really good mandatory SkillPoint and ISK tutorial should make the need for a respec irrelevant tbh. Its not about putting your skills in the right place the first time it's about getting bored with this game and thinking to yourself man it would be cool to rearrange my skill point. So you go and pick up a set of the militia gear, and go running and gunning with that.. Sure you won't be as awesome as you were with your other stuff, but you can experience a different type of game style.. OR.. you can spread out your skill points and have access to all the advanced but none of the proto gear.. The game is all about how YOU want to play.. there is no BEST fit/ BEST skill BEST class.. You just have to realize that you won't be the star of every game. Perhaps the best solution would be to have the main splash screen read. "Check your EGO at the start screen. because it doesn't matter for crap past this stage" He didn't mention anything about anything you just said, just that he wants the ability to respec to try new stuff. I don't agree with that but, you're a bad poster making bad posts and you should feel bad for making bad posts.
he said he wants to be able to try a different style of gameplay.. which means, different kit and dropsuits does it not? but you can field the militia version of everything right now with no need for skills in those areas.. so essentially, you can play any role you want in militia gear.
Essentially what he's saying is this.. He wants the ability to be a super duper sniper.. once he's bored of that role he want's to be able to respec and be a super duper HMG gunner etc. which is completely against the spirit of the eve universe, where everything you do has consequences. |
[Veteran_Tony Calif]
0
|
Posted - 2012.06.24 22:12:00 -
[114] - Quote
We were granted but 3 wishes. Choose well :) |
[Veteran_gangsta nachos]
0
|
Posted - 2012.06.24 23:02:00 -
[115] - Quote
Most over used words, EVE universe,consequences, decisions
And yes I would like to be a super duper what ever I want |
[Veteran_gangsta nachos]
0
|
Posted - 2012.06.24 23:04:00 -
[116] - Quote
Tony Calif wrote:We were granted but 3 wishes. Choose well :) With my 3 wishes if I didn't like the first two I'll wish for more wishes and ask to take the old wishes back lol |
[Veteran_John Surratt]
0
|
Posted - 2012.06.24 23:50:00 -
[117] - Quote
Tony Calif wrote:We were granted but 3 wishes. Choose well :)
Choose wisely, actually. |
[Veteran_gangsta nachos]
0
|
Posted - 2012.06.24 23:54:00 -
[118] - Quote
John Surratt wrote:Tony Calif wrote:We were granted but 3 wishes. Choose well :) Choose wisely, actually. cant watch videos at work |
[Veteran_Corvus Ravensong]
0
|
Posted - 2012.06.25 00:03:00 -
[119] - Quote
Eve Universe = who's paying CCP to crank out a free to play shooter for you ungreatfull twits.
Consequences, guess what, they exist everywhere, get over it.
Decisions, how do you think you determine what consequences are headed your way.
As for a respec - does TF2 allow you to put your spy advancement onto your heavy? Does BF2142 let you put the points you earn as a rifleman into your engineer? For that matter, tell me what FPS game does allow a "respec" where you get to take your advancement in one class and apply it to another.........
I'm waiting..........
Still waiting...... |
[Veteran_gangsta nachos]
0
|
Posted - 2012.06.25 00:09:00 -
[120] - Quote
Corvus Ravensong wrote:Eve Universe = who's paying CCP to crank out a free to play shooter for you ungreatfull twits.
Consequences, guess what, they exist everywhere, get over it.
Decisions, how do you think you determine what consequences are headed your way.
As for a respec - does TF2 allow you to put your spy advancement onto your heavy? Does BF2142 let you put the points you earn as a rifleman into your engineer? For that matter, tell me what FPS game does allow a "respec" where you get to take your advancement in one class and apply it to another.........
I'm waiting..........
Still waiting...... MAG |
|
[Veteran_Corvus Ravensong]
0
|
Posted - 2012.06.25 00:10:00 -
[121] - Quote
No wonder it failed |
[Veteran_gangsta nachos]
0
|
Posted - 2012.06.25 00:10:00 -
[122] - Quote
Not the reason it failed but ok |
[Veteran_Kyle Drysden]
0
|
Posted - 2012.06.25 00:12:00 -
[123] - Quote
Corvus Ravensong wrote:Eve Universe = who's paying CCP to crank out a free to play shooter for you ungreatfull twits.
Consequences, guess what, they exist everywhere, get over it.
Decisions, how do you think you determine what consequences are headed your way.
As for a respec - does TF2 allow you to put your spy advancement onto your heavy? Does BF2142 let you put the points you earn as a rifleman into your engineer? For that matter, tell me what FPS game does allow a "respec" where you get to take your advancement in one class and apply it to another.........
I'm waiting..........
Still waiting......
MAG let's you respec. You allocate points into a skill tree to specialize in that tree. After a while that player can reset their sp and then reallocate. Its common to skill up in assault first, then respec into the field you truly want.
Do you see the trend here? Another "Lets make this game MAG 2.0. Otherwise i wont be any good and I wont like the game." |
[Veteran_gangsta nachos]
0
|
Posted - 2012.06.25 00:15:00 -
[124] - Quote
Kyle Drysden wrote:Corvus Ravensong wrote:Eve Universe = who's paying CCP to crank out a free to play shooter for you ungreatfull twits.
Consequences, guess what, they exist everywhere, get over it.
Decisions, how do you think you determine what consequences are headed your way.
As for a respec - does TF2 allow you to put your spy advancement onto your heavy? Does BF2142 let you put the points you earn as a rifleman into your engineer? For that matter, tell me what FPS game does allow a "respec" where you get to take your advancement in one class and apply it to another.........
I'm waiting..........
Still waiting...... MAG let's you respec. You allocate points into a skill tree to specialize in that tree. After a while that player can reset their sp and then reallocate. Its common to skill up in assault first, then respec into the field you truly want. Do you see the trend here? Another "Lets make this game MAG 2.0. Otherwise i wont be any good and I wont like the game." This game is not at all like MAG, I just enjoyed this ability. |
[Veteran_Kyle Drysden]
0
|
Posted - 2012.06.25 00:18:00 -
[125] - Quote
gangsta nachos wrote:Kyle Drysden wrote:Corvus Ravensong wrote:Eve Universe = who's paying CCP to crank out a free to play shooter for you ungreatfull twits.
Consequences, guess what, they exist everywhere, get over it.
Decisions, how do you think you determine what consequences are headed your way.
As for a respec - does TF2 allow you to put your spy advancement onto your heavy? Does BF2142 let you put the points you earn as a rifleman into your engineer? For that matter, tell me what FPS game does allow a "respec" where you get to take your advancement in one class and apply it to another.........
I'm waiting..........
Still waiting...... MAG let's you respec. You allocate points into a skill tree to specialize in that tree. After a while that player can reset their sp and then reallocate. Its common to skill up in assault first, then respec into the field you truly want. Do you see the trend here? Another "Lets make this game MAG 2.0. Otherwise i wont be any good and I wont like the game." This game is not at all like MAG, I just enjoyed this ability.
The respec topic is the only thing I've seen you agree on as far as MAG goes. My comment wasnt directed towards you. I'm on a tablet so I'm keeping my posts short and sweet lol |
[Veteran_gangsta nachos]
0
|
Posted - 2012.06.25 00:40:00 -
[126] - Quote
JL Gotrocks wrote:Am I missing something here? Isn't having two extra character slots more or less a respec,if all you want to do is try other things out?
Play your first character for about a month,let the other two characters passively train(since you earn about a point every four seconds, that comes out to 604,800 SP on top of whatever you start out with).Problem solved.Instant respec.
Or you could always just delete your first character.Either way,I really don't understand the point of asking for the ability to respec. Was bored looking back over old posts and thought about this ^ for a minute and I really don't agree with your other two characters passively training. I think you should only get passive SP for the character you are using, the other two should be stagnant slots. |
[Veteran_Traynor Youngs]
0
|
Posted - 2012.06.25 03:24:00 -
[127] - Quote
gangsta nachos wrote:JL Gotrocks wrote:Am I missing something here? Isn't having two extra character slots more or less a respec,if all you want to do is try other things out?
Play your first character for about a month,let the other two characters passively train(since you earn about a point every four seconds, that comes out to 604,800 SP on top of whatever you start out with).Problem solved.Instant respec.
Or you could always just delete your first character.Either way,I really don't understand the point of asking for the ability to respec. Was bored looking back over old posts and thought about this ^ for a minute and I really don't agree with your other two characters passively training. I think you should only get passive SP for the character you are using, the other two should be stagnant slots.
Each character gets passive skilling.
Active skilling allows you to outpace passive skilling.
BREAK
There are a million reasons why respecing should NEVER be allowed.
1. This game has consequences. If you spend points, they are spent. 2. If you allow respecing, then all a player would need to do is get barely enough SP's to get the best drop suit and weapon pairing, then respec whenever you want to do a different role, that is bad game design, if you can't see that, I can't help you. 3. It doesn't make any sense whatsoever. In the real world, if you have a degree in english and decide that you want a job in engineering, you can't respec your Brittish Lit skill for Calculus instead. It doesn't work that way. 4. Respec-ing makes games easier, this game is supposed to be hard. Unabashedly hard. Completely unapologetically hardcore. 5. Respec-ing is a bad idea and if you want it, you should feel bad. |
[Veteran_gangsta nachos]
0
|
Posted - 2012.06.25 04:18:00 -
[128] - Quote
Traynor Youngs wrote:gangsta nachos wrote:JL Gotrocks wrote:Am I missing something here? Isn't having two extra character slots more or less a respec,if all you want to do is try other things out?
Play your first character for about a month,let the other two characters passively train(since you earn about a point every four seconds, that comes out to 604,800 SP on top of whatever you start out with).Problem solved.Instant respec.
Or you could always just delete your first character.Either way,I really don't understand the point of asking for the ability to respec. Was bored looking back over old posts and thought about this ^ for a minute and I really don't agree with your other two characters passively training. I think you should only get passive SP for the character you are using, the other two should be stagnant slots. Each character gets passive skilling. Active skilling allows you to outpace passive skilling. BREAK There are a million reasons why respecing should NEVER be allowed. 1. This game has consequences. If you spend points, they are spent. 2. If you allow respecing, then all a player would need to do is get barely enough SP's to get the best drop suit and weapon pairing, then respec whenever you want to do a different role, that is bad game design, if you can't see that, I can't help you. 3. It doesn't make any sense whatsoever. In the real world, if you have a degree in english and decide that you want a job in engineering, you can't respec your Brittish Lit skill for Calculus instead. It doesn't work that way. 4. Respec-ing makes games easier, this game is supposed to be hard. Unabashedly hard. Completely unapologetically hardcore. 5. Respec-ing is a bad idea and if you want it, you should feel bad. Its a video game not the real world nothing in this game relates to the real world but ok
|
[Veteran_JenQua]
0
|
Posted - 2012.06.25 05:49:00 -
[129] - Quote
gangsta nachos wrote:Traynor Youngs wrote:gangsta nachos wrote:JL Gotrocks wrote:Am I missing something here? Isn't having two extra character slots more or less a respec,if all you want to do is try other things out?
Play your first character for about a month,let the other two characters passively train(since you earn about a point every four seconds, that comes out to 604,800 SP on top of whatever you start out with).Problem solved.Instant respec.
Or you could always just delete your first character.Either way,I really don't understand the point of asking for the ability to respec. Was bored looking back over old posts and thought about this ^ for a minute and I really don't agree with your other two characters passively training. I think you should only get passive SP for the character you are using, the other two should be stagnant slots. Each character gets passive skilling. Active skilling allows you to outpace passive skilling. BREAK There are a million reasons why respecing should NEVER be allowed. 1. This game has consequences. If you spend points, they are spent. 2. If you allow respecing, then all a player would need to do is get barely enough SP's to get the best drop suit and weapon pairing, then respec whenever you want to do a different role, that is bad game design, if you can't see that, I can't help you. 3. It doesn't make any sense whatsoever. In the real world, if you have a degree in english and decide that you want a job in engineering, you can't respec your Brittish Lit skill for Calculus instead. It doesn't work that way. 4. Respec-ing makes games easier, this game is supposed to be hard. Unabashedly hard. Completely unapologetically hardcore. 5. Respec-ing is a bad idea and if you want it, you should feel bad. Its a video game not the real world nothing in this game relates to the real world but ok A small tip about CCP they like for things to be as much like real life as it can be. Thats y they allow scamming in eve and high sec ganking to happen. What make u think they wont try to do thesme in dust |
[Veteran_JenQua]
0
|
Posted - 2012.06.25 06:04:00 -
[130] - Quote
Can a dev or a gm PLZ lock this thread it is 100% pointless. I have seen better threads get locked after just 3 pages this has 7 come on LOCK it already. |
|
[Veteran_Ile Faded]
0
|
Posted - 2012.06.25 06:39:00 -
[131] - Quote
This is my first intro to the EVE world and console shooters really. I found it refreshing that you were kinda made to suffer for your poor skill choices. I must have restarted my guy like 4 times before I figured out, what was what... mostly.
Also I like the fact it kinda evens the playing field to people who are new to the genre of FPS and may not be as skilled as some of the vets. So I'll have to agree with "No Respec", even though yes it does suck to max out one skill, only to find you gimped yourself. |
[Veteran_Iron Wolf]
0
|
Posted - 2012.06.25 07:14:00 -
[132] - Quote
Make it cost AUR and penalize the unconversion of a skill.
Unconverted skills are slowly untrained but boost passive sp gain.
Skills being untrained are locked in that way and completely untrain the level and cannot be boosted a level in that time.
Remember dust 514 is free to play and if there is any way I would scrape money out of the players this is surely one of them.
They are still going to suffer the concequences of having a skill locked out, losing skill points (as currently dust marines are UNABLE to lose SP at ALL) and hopefully learn from thier mistakces.
Making it slow and tedious can make it discouraging to overabuse it. |
[Veteran_JenQua]
0
|
Posted - 2012.06.25 07:37:00 -
[133] - Quote
Iron Wolf wrote:Make it cost AUR and penalize the unconversion of a skill.
Unconverted skills are slowly untrained but boost passive sp gain.
Skills being untrained are locked in that way and completely untrain the level and cannot be boosted a level in that time.
Remember dust 514 is free to play and if there is any way I would scrape money out of the players this is surely one of them.
They are still going to suffer the concequences of having a skill locked out, losing skill points (as currently dust marines are UNABLE to lose SP at ALL) and hopefully learn from thier mistakces.
Making it slow and tedious can make it discouraging to overabuse it.
we may not take sp hits now but ccp hasnt told us everything they have in mind yet. For all we know taken a contract and failing to win at it could end up causeing a % sp hit.Who knows with them they can be sick and twisted at times. |
[Veteran_Buzzwords]
0
|
Posted - 2012.06.25 07:45:00 -
[134] - Quote
with decaying skillpoint gain, multiple characters per psn account, and complete lack of a level cap... i don't see ANY reason to EVER need to respec..
make 3 characters.
play #1 until the skillpoint gain decays. spend skillpoints on logi things
play #2 until the skillpoint gain decays. spend skillpoints on heavy things.
play #3 until the skillpoint gain decays. spend skillpoints on dropshippy things.
there. you now have 3 completely different roles covered for when you wanna "mix it up" without having the issue of being the ideal anything at a moments notice.
(granted this assumes skillpoint decay doesn't carry over from character to character... i dunno if it does or not.)
but the lack of a level cap ALONE is reason enough to not add respecs. |
[Veteran_JenQua]
0
|
Posted - 2012.06.25 07:51:00 -
[135] - Quote
OMG will a dev or GM PLZ for the love of pete lock this thread already. this horse is dead plz stop these people from beating it any more. |
[Veteran_Tony Calif]
0
|
Posted - 2012.06.25 07:57:00 -
[136] - Quote
JenQua wrote:OMG will a dev or GM PLZ for the love of pete lock this thread already. this horse is dead plz stop these people from beating it any more.
Delete char = respec. Live with your mistakes. Jenqua is correct. |
[Veteran_Tech Ohm]
0
|
Posted - 2012.06.25 08:26:00 -
[137] - Quote
PDIGGY22 wrote:Legendary Ecko wrote:Hey... I thought this thread was about redistributing skill points... it is but not one EVE player can give a decent argument against it, as usual.
here ya go: I saw you today using the Swarm launcher glitch to kill infantry. With a respec you can try any weapon to see if they have either a glitch or are OP. Thus being able at a moments notice to get with the glitch.
I say no to respec. In case I was unclear: HELL NO!!!
|
[Veteran_Relyt Fekefer]
0
|
Posted - 2012.06.25 08:29:00 -
[138] - Quote
Played EVE for 4 years. Bawss at Gallente battleships, not a bawss at Minmatar battleships...... yet |
[Veteran_Zalifer Nakamoda]
0
|
Posted - 2012.06.25 08:38:00 -
[139] - Quote
NO RESPECS!
http://i1.kym-cdn.com/photos/images/original/000/294/224/eab.gif |
[Veteran_gangsta nachos]
0
|
Posted - 2012.06.25 08:53:00 -
[140] - Quote
Iron Wolf wrote:Make it cost AUR and penalize the unconversion of a skill.
Unconverted skills are slowly untrained but boost passive sp gain.
Skills being untrained are locked in that way and completely untrain the level and cannot be boosted a level in that time.
Remember dust 514 is free to play and if there is any way I would scrape money out of the players this is surely one of them.
They are still going to suffer the concequences of having a skill locked out, losing skill points (as currently dust marines are UNABLE to lose SP at ALL) and hopefully learn from thier mistakces.
Making it slow and tedious can make it discouraging to overabuse it. I said once before in an old thread I would pay $5 in aurum. To respec
p.s. I love the word RESPEC It bugs all the EVE players as much as DECISIONS, CHOICES, CONSEQUENCES, EVE UNIVERSE bug me because unlike respec it will only be found in threads like this one, but the other words are spammed all over the forum. And I know after saying that I will see them again soon prob. in the next post |
|
[Veteran_Darkz azurr]
0
|
Posted - 2012.06.25 09:59:00 -
[141] - Quote
being able to respec imo would cheapen dust, your decisions shape your character and team mates will know what you can do ....there needs to be no repec... respeccing makes no sense as you can learn every skill in the game..so it makes you think and choose wisely. no respec! |
[Veteran_Kyle Drysden]
0
|
Posted - 2012.06.25 09:59:00 -
[142] - Quote
A mod really needs to make the DECISION to lock this thread. The nonstop bickering and opinion hating is bad for growing the community within the EVE UNIVERSE.
I've said it time and time again, people need to wake up and realize we aren't playing EVE and we aren't playing MAG. We're playing Dust 514. Failure to realize this is going to result in dire CONSEQUENCES when it comes time to launch and there will be no community to help new players realize their CHOICES.
Was that good enough for you gangsta? |
[Veteran_gangsta nachos]
0
|
Posted - 2012.06.25 10:08:00 -
[143] - Quote
Kyle Drysden wrote:A mod really needs to make the DECISION to lock this thread. The nonstop bickering and opinion hating is bad for growing the community within the EVE UNIVERSE.
I've said it time and time again, people need to wake up and realize we aren't playing EVE and we aren't playing MAG. We're playing Dust 514. Failure to realize this is going to result in dire CONSEQUENCES when it comes time to launch and there will be no community to help new players realize their CHOICES.
Was that good enough for you gangsta? I agree it needs to die for now. When the open beta comes out then we shall resume.
Someone else will start a new thread mark my words. |
[Veteran_Duster Boskonovitch]
0
|
Posted - 2012.06.25 11:02:00 -
[144] - Quote
You already have that ability , create a new character. |
[Veteran_TEA kilz0r]
0
|
Posted - 2012.06.25 11:35:00 -
[145] - Quote
Maybe there could be a compromise. I've been in the beta a few weeks now and I still find the leveling system a bit daunting.
Maybe there could be a 'point of no return' to help ease players into the complexity of leveling characters. Something like once you've upgraded and tried 10 skills you can respec if you wish, but it'd be an one time deal only. The only reason I side with the people that would welcome a respec is the fact that I could play for a week, realise I've made a mistake and then I will have lost a weeks effort.
I see a lot of elitism on these boards. 'If they don't understand it let them go back to CoD, we don't want them here'. I'm not an idiot, but I'm not affraid to say I could use a little help. I'm on the forum every day trying to learn as much as I can, but I still feel out of my depth and the ability to at least have a partial respec would help a lot. |
[Veteran_My- Lag-Is-Legend]
0
|
Posted - 2012.06.25 11:55:00 -
[146] - Quote
Since CCP likes games to be as much like IRL as possible then we should be allowed to use hax to boost our performance.
I should be able to pay to win as countless people do IRL.
I should be able to buy any gun I want and use it when I want.
If it was really like IRL then every single skill should take months if not years to perfect and must require testing for certification.
Lets add a Dust academy where you can ask your crush to prom too.
Or we can agree its a video game.
If you can pay to boost SP you should be able to pay to reallocate it.
Dont preach anything goes gameplay and then tear up about respecing. hypocrites
|
[Veteran_soko99]
0
|
Posted - 2012.06.25 11:56:00 -
[147] - Quote
TEA kilz0r wrote:Maybe there could be a compromise. I've been in the beta a few weeks now and I still find the leveling system a bit daunting.
Maybe there could be a 'point of no return' to help ease players into the complexity of leveling characters. Something like once you've upgraded and tried 10 skills you can respec if you wish, but it'd be an one time deal only. The only reason I side with the people that would welcome a respec is the fact that I could play for a week, realise I've made a mistake and then I will have lost a weeks effort.
I see a lot of elitism on these boards. 'If they don't understand it let them go back to CoD, we don't want them here'. I'm not an idiot, but I'm not affraid to say I could use a little help. I'm on the forum every day trying to learn as much as I can, but I still feel out of my depth and the ability to at least have a partial respec would help a lot.
The game takes 7 years to learn all the skills. What's a weeks worth of skills but a drop in the bucket.
I can understand the comprehension. But there is no mistakes you can make in skilling. Plus once the thing is past the Nda there will be a lot of info for it. |
[Veteran_EnglishSnake]
0
|
Posted - 2012.06.25 14:00:00 -
[148] - Quote
Kyle Drysden wrote:Corvus Ravensong wrote:Eve Universe = who's paying CCP to crank out a free to play shooter for you ungreatfull twits.
Consequences, guess what, they exist everywhere, get over it.
Decisions, how do you think you determine what consequences are headed your way.
As for a respec - does TF2 allow you to put your spy advancement onto your heavy? Does BF2142 let you put the points you earn as a rifleman into your engineer? For that matter, tell me what FPS game does allow a "respec" where you get to take your advancement in one class and apply it to another.........
I'm waiting..........
Still waiting...... MAG let's you respec. You allocate points into a skill tree to specialize in that tree. After a while that player can reset their sp and then reallocate. Its common to skill up in assault first, then respec into the field you truly want. Do you see the trend here? Another "Lets make this game MAG 2.0. Otherwise i wont be any good and I wont like the game."
That was MAG tho
This is DUST where your actions are supposed to have consequences
Ie putting SP into the wrong skill because you didnt read the info, or buying something that you cannot use yet
HTFU ppl |
[Veteran_Aighun]
0
|
Posted - 2012.06.25 14:01:00 -
[149] - Quote
TEA kilz0r wrote:Maybe there could be a compromise. I've been in the beta a few weeks now and I still find the leveling system a bit daunting.
Maybe there could be a 'point of no return' to help ease players into the complexity of leveling characters. Something like once you've upgraded and tried 10 skills you can respec if you wish, but it'd be an one time deal only. The only reason I side with the people that would welcome a respec is the fact that I could play for a week, realise I've made a mistake and then I will have lost a weeks effort.
I see a lot of elitism on these boards. 'If they don't understand it let them go back to CoD, we don't want them here'. I'm not an idiot, but I'm not affraid to say I could use a little help. I'm on the forum every day trying to learn as much as I can, but I still feel out of my depth and the ability to at least have a partial respec would help a lot.
Hopefully, once the game is out of NDA, character building will become more of a community effort. One reason I would like to see the skill system stay as complex and deep as it is.
Out of the box you can fight with just about every style of weapon and suit that is available. So hopefully that will give players a chance to experiment while they learn.
In the two games (Demon's Souls, Dark Souls) I spend a lot of time playing, builds are a huge part of the game. There are a number of really good tools that people have come up with to help. And the community is usually very good about guiding people to proficiency.
One of the big things that veterans emphasize over and over is that there is really no wrong way to to level your character. Especially starting out and exploring the game for the first time. You find weapons, see stat requirements, then level accordingly to try them out. For dedicated PvP it is a different story and there are plenty of people that are there to help someone just getting into that part of the game figure out a good build.
The great thing about Dust that I can see (so far) is that there is no penalty for adding more and more skills. Similar to unlocking different gear and items in other games.
|
[Veteran_My- Lag-Is-Legend]
0
|
Posted - 2012.06.25 14:24:00 -
[150] - Quote
Thought so |
|
[Veteran_Traynor Youngs]
0
|
Posted - 2012.06.25 15:06:00 -
[151] - Quote
My- Lag-Is-Legend wrote:Since CCP likes games to be as much like IRL as possible then we should be allowed to use hax to boost our performance.
I should be able to pay to win as countless people do IRL.
I should be able to buy any gun I want and use it when I want.
If it was really like IRL then every single skill should take months if not years to perfect and must require testing for certification.
Lets add a Dust academy where you can ask your crush to prom too.
Or we can agree its a video game.
If you can pay to boost SP you should be able to pay to reallocate it.
Dont preach anything goes gameplay and then tear up about respecing. hypocrites
Go back and read my posts. I gave a good reason why respec-ing would break gameplay. I will reiterate it here for you since you probably won't go back and read it:
I have about 2 million SP. If I knew back when I allocated them what I know now and could respec, then I would just start off putting all my points in scouts, and speed and spend all game hacking stuff for the max SP gains each match regardless of whether my team wins. Then, when I got to enough SP's to max out something, I would max out the skills for the heavy and just go to town, again, for max skills. If I feel like being a baller, I would change my skills to drive an HAV and go on a killing spree. Then just for giggles, I would max out assault for a few hours of "real" playing.
You see the problem here? If you can respec, then there are NO choices to make. There is no huge list of daunting skills to work on. There is no sense of being able to play the game forever and not be "maxed out". It would remove the desire to play the game for more than a few months since once you have played that long, you have enough skills to shift them around and do anything you want.
It also goes against what CCP have worked for in Eve for a DECADE.
Yea it is a game dude, but stop and think for a second about what respecing would do to that gameplay. If all you care about is a two month flash in the pan like every COD game ever made, then fine, lets have respecing. But if you want to be warring over a planet that your corp lost TWO YEARs ago and find meaning in it, then no respecing please.
Eve works well because you can never win it. You can never finish it. There is no max level, there is not enough time to learn all the skills. If you have respecing in this game, it is only a matter of time before someone takes a calculator and does the math and says "Hey guys, just get to 8,976,750 SP and you can do ANYTHING, just follow my respecing guide"
Then the game has an end, a max level, a reason to stop playing.
So I say no to everyone who wants a respec, stop trying to ruin the game just so that it is easier for you personally.
|
[Veteran_JenQua]
0
|
Posted - 2012.06.25 15:15:00 -
[152] - Quote
So the other night i was watchcing tv and this really awesome show was on on anyone care to guess what its name was?
Lets see if we can get this off topic and get it shut down.................
|
[Veteran_Traynor Youngs]
0
|
Posted - 2012.06.25 15:35:00 -
[153] - Quote
JenQua wrote:So the other night i was derailing a thread for no reason
There is a reason CCP hasn't locked this thread yet and its because some of the posts still have some merit based arguments in them.
If you don't want to discuss it, leave it be.
No need to deliberately try to derail the thread just because you don't think the topic is worthy of discussion. You are not the ultimate arbiter of internet topic validity sir. |
[Veteran_Noc Tempre]
0
|
Posted - 2012.06.25 17:09:00 -
[154] - Quote
People wanting skills without the patience to earn enough SP are the entire business plan. Asking for respecs, even for AUR, defeats this. |
[Veteran_Baal Roo]
0
|
Posted - 2012.06.25 17:27:00 -
[155] - Quote
Allowing cheap respecs would very likely ruin this game. I do think there are a few solutions though. I do like the idea of a 1 time respec at a set SP, Say 750,000 SP. Or make a respect prohibitively expensive, say, $20. Or, give a 50% SP penalty for respecs. Frankly though, it seems like a bad, and pointless, idea all around. |
[Veteran_s-trav]
0
|
Posted - 2012.06.25 17:58:00 -
[156] - Quote
YES to repeces..
Only cause its funny watching the EVE fanboys kick off |
[Veteran_My- Lag-Is-Legend]
0
|
Posted - 2012.06.25 18:17:00 -
[157] - Quote
No to hypocrisy. If you can pay to get more sp you should be able to pay to reallocate it. This is new eden everything goes remember or is it only that way when it better serves your argument? |
[Veteran_Baal Roo]
0
|
Posted - 2012.06.25 18:26:00 -
[158] - Quote
My- Lag-Is-Legend wrote:No to hypocrisy. If you can pay to get more sp you should be able to pay to reallocate it. This is new eden everything goes remember or is it only that way when it better serves your argument?
true, maybe a respec should be allowed, at an appropriately scaled cost of Aur compared to boosters. So, a 7 day 50% booster is what $5 or so, right? and if you play well we're looking at what, 200k experience or so in that time for the average player in hisec? And respeccing would be WAAAAAY faster and easier than a booster... so, what, double the cost? So, $50 per 1 million SP to respec? I'm ok with that, and it would be right in line with the other purchasable items. Great idea. |
[Veteran_THCFORME]
0
|
Posted - 2012.06.25 18:49:00 -
[159] - Quote
Baal Roo wrote:My- Lag-Is-Legend wrote:No to hypocrisy. If you can pay to get more sp you should be able to pay to reallocate it. This is new eden everything goes remember or is it only that way when it better serves your argument? true, maybe a respec should be allowed, at an appropriately scaled cost of Aur compared to boosters. So, a 7 day 50% booster is what $5 or so, right? and if you play well we're looking at what, 200k experience or so in that time for the average player in hisec? And respeccing would be WAAAAAY faster and easier than a booster... so, what, double the cost? So, $50 per 1 million SP to respec? I'm ok with that, and it would be right in line with the other purchasable items. Great idea.
So wait, let me make sure I'm understanding your right. You are telling me you believe i should have to spend $100 to respec my character? You would actually spend that much money to respec a dust character?
I believe there should be a respec option in dust but it definitely shouldn't cost money. It should be a system similar to MAG in that you can respec but you need to earn the points required to do it again. In a game with such a steep learning curve, everyone has invested skill points into something they didn't want without knowing what they were doing. Why should we have to pay cash money to relocate hard earned skill points if we decide to go a different route?
Say someone decides "hey you know this skill launcher was pretty fun and all, but i have noticed that in the process of using it, i find myself being attracted to men the more i use it, so i would like to respec for AR now." That is a great decision on their part not only for them but also the entire dust community, but if it is some ridiculous amount of money required, said person may decide "nope, it costs too much to respec, so it looks like I'm going to keep spamming my skill launcher liek a BOASSSSSS." At which point several prospective dust players leave because Mr. Back Door Cowboy couldn't respec at a resonable cost. |
[Veteran_Baal Roo]
0
|
Posted - 2012.06.25 18:56:00 -
[160] - Quote
THCFORME wrote:Baal Roo wrote:My- Lag-Is-Legend wrote:No to hypocrisy. If you can pay to get more sp you should be able to pay to reallocate it. This is new eden everything goes remember or is it only that way when it better serves your argument? true, maybe a respec should be allowed, at an appropriately scaled cost of Aur compared to boosters. So, a 7 day 50% booster is what $5 or so, right? and if you play well we're looking at what, 200k experience or so in that time for the average player in hisec? And respeccing would be WAAAAAY faster and easier than a booster... so, what, double the cost? So, $50 per 1 million SP to respec? I'm ok with that, and it would be right in line with the other purchasable items. Great idea. So wait, let me make sure I'm understanding your right. You are telling me you believe i should have to spend $100 to respec my character? You would actually spend that much money to respec a dust character? I believe there should be a respec option in dust but it definitely shouldn't cost money. It should be a system similar to MAG in that you can respec but you need to earn the points required to do it again. In a game with such a steep learning curve, everyone has invested skill points into something they didn't want without knowing what they were doing. Why should we have to pay cash money to relocate hard earned skill points if we decide to go a different route? Say someone decides "hey you know this skill launcher was pretty fun and all, but i have noticed that in the process of using it, i find myself being attracted to men the more i use it, so i would like to respec for AR now." That is a great decision on their part not only for them but also the entire dust community, but if it is some ridiculous amount of money required, said person may decide "nope, it costs too much to respec, so it looks like I'm going to keep spamming my skill launcher liek a BOASSSSSS." At which point several prospective dust players leave because Mr. Back Door Cowboy couldn't respec at a resonable cost.
I was just carrying mylagislegends argument out to it's logical conclusion. And if you want to learn AR after leveling up the launcher, just start learning AR. No respec needed. I dont understand why we would remove the need for SP by allowing respecs, that would completely ruin the entire MMO skill leveling aspect of the game. You want to learn something new, you just start leveling it, that's the entire freaking point. If you dont want to level skills, then dont play dust. Because "I want respecs" and "I dont want to level skills" is the same argument in this game.
Respecs without a prohibitive cost will straight up ruin dust, if you can't see that then you dont understand the game on even the most basic level. |
|
[Veteran_My- Lag-Is-Legend]
0
|
Posted - 2012.06.25 19:09:00 -
[161] - Quote
With such a convoluted and misleading skill tree people are bound to accidentally spec the wrong skill inadvertently. Having to study up on skills is not exactly what most would call fun. |
[Veteran_soko99]
0
|
Posted - 2012.06.25 19:13:00 -
[162] - Quote
Baal Roo wrote:My- Lag-Is-Legend wrote:No to hypocrisy. If you can pay to get more sp you should be able to pay to reallocate it. This is new eden everything goes remember or is it only that way when it better serves your argument? true, maybe a respec should be allowed, at an appropriately scaled cost of Aur compared to boosters. So, a 7 day 50% booster is what $5 or so, right? and if you play well we're looking at what, 200k experience or so in that time for the average player in hisec? And respeccing would be WAAAAAY faster and easier than a booster... so, what, double the cost? So, $50 per 1 million SP to respec? I'm ok with that, and it would be right in line with the other purchasable items. Great idea.
You do realize that once the game goes live, and this 4x exp thing is over, you'll be lucky to get 200k sp a day right??
|
[Veteran_Baal Roo]
0
|
Posted - 2012.06.25 19:14:00 -
[163] - Quote
My- Lag-Is-Legend wrote:With such a convoluted and misleading skill tree people are bound to accidentally spec the wrong skill inadvertently. Having to study up on skills is not exactly what most would call fun.
Well, there is something we can agree on, the skill tree is a mess. If they dont clean it up then this is all moot, the game wont last long enough for any of this to matter. The answer to the terrible neocom UI isnt to allow respecs, the answer is fixing the neocom so it's not a jumbled mess. |
[Veteran_Baal Roo]
0
|
Posted - 2012.06.25 19:16:00 -
[164] - Quote
soko99 wrote:Baal Roo wrote:My- Lag-Is-Legend wrote:No to hypocrisy. If you can pay to get more sp you should be able to pay to reallocate it. This is new eden everything goes remember or is it only that way when it better serves your argument? true, maybe a respec should be allowed, at an appropriately scaled cost of Aur compared to boosters. So, a 7 day 50% booster is what $5 or so, right? and if you play well we're looking at what, 200k experience or so in that time for the average player in hisec? And respeccing would be WAAAAAY faster and easier than a booster... so, what, double the cost? So, $50 per 1 million SP to respec? I'm ok with that, and it would be right in line with the other purchasable items. Great idea. You do realize that once the game goes live, and this 4x exp thing is over, you'll be lucky to get 200k sp a day right??
Yeah, I was talking about the 7 day booster |
[Veteran_Noc Tempre]
0
|
Posted - 2012.06.25 19:17:00 -
[165] - Quote
Double post. |
[Veteran_Noc Tempre]
0
|
Posted - 2012.06.25 19:18:00 -
[166] - Quote
THCFORME wrote:Baal Roo wrote:My- Lag-Is-Legend wrote:No to hypocrisy. If you can pay to get more sp you should be able to pay to reallocate it. This is new eden everything goes remember or is it only that way when it better serves your argument? true, maybe a respec should be allowed, at an appropriately scaled cost of Aur compared to boosters. So, a 7 day 50% booster is what $5 or so, right? and if you play well we're looking at what, 200k experience or so in that time for the average player in hisec? And respeccing would be WAAAAAY faster and easier than a booster... so, what, double the cost? So, $50 per 1 million SP to respec? I'm ok with that, and it would be right in line with the other purchasable items. Great idea. So wait, let me make sure I'm understanding your right. You are telling me you believe i should have to spend $100 to respec my character? You would actually spend that much money to respec a dust character? I believe there should be a respec option in dust but it definitely shouldn't cost money. It should be a system similar to MAG in that you can respec but you need to earn the points required to do it again. In a game with such a steep learning curve, everyone has invested skill points into something they didn't want without knowing what they were doing. Why should we have to pay cash money to relocate hard earned skill points if we decide to go a different route? Say someone decides "hey you know this skill launcher was pretty fun and all, but i have noticed that in the process of using it, i find myself being attracted to men the more i use it, so i would like to respec for AR now." That is a great decision on their part not only for them but also the entire dust community, but if it is some ridiculous amount of money required, said person may decide "nope, it costs too much to respec, so it looks like I'm going to keep spamming my skill launcher liek a BOASSSSSS." At which point several prospective dust players leave because Mr. Back Door Cowboy couldn't respec at a resonable cost.
You seem to be very confused about what skills are in eve/dust. A collection of skills is not a "class" like in other games. Every skill is a class on its own. In wow this is the equivalent of asking for your level 80 night elf rouge become an orc shaman for free. In bf3 it would be like asking for your assault and support xp be transferred to sniper. It doesn't make sense. You will be able to rent other skills in spikes and clusters, but spent SP is forever. Just be happy there is only one SP pool type and no queue or bank limit. |
[Veteran_Jin J'Rayle]
0
|
Posted - 2012.06.25 19:18:00 -
[167] - Quote
Where's the "Dislike" button? I'd like to click it many many times. |
[Veteran_soko99]
0
|
Posted - 2012.06.25 19:18:00 -
[168] - Quote
Baal Roo wrote:My- Lag-Is-Legend wrote:With such a convoluted and misleading skill tree people are bound to accidentally spec the wrong skill inadvertently. Having to study up on skills is not exactly what most would call fun. Well, there is something we can agree on, the skill tree is a mess. If they dont clean it up then this is all moot, the game wont last long enough for any of this to matter. The answer to the terrible neocom UI isnt to allow respecs, the answer is fixing the neocom so it's not a jumbled mess.
How is the neocomm a mess? I mean other then the lagg..
let's see.. you have all your options.. you have sub menus in your menus.. from what I remember here, most of the submenus are in their proper menus.. so how exactly is this a mess? or is it a mess because you have more than 3 items on the menu?
Not to compare, but how is the menu on the left side of the screen, different from the scrolling menu on the bottom of MAG.
I do agree that there needs to be a way to see ALL the skills.. maybe a check box like in eve, where you can select All skills, or all skills available.. that way, you can plan out your skill progression.
|
[Veteran_Baal Roo]
0
|
Posted - 2012.06.25 19:20:00 -
[169] - Quote
Noc, did you forget to type a response or is it in there somewhere with bad formatting and I'm just not catching it? |
[Veteran_soko99]
0
|
Posted - 2012.06.25 19:21:00 -
[170] - Quote
Baal Roo wrote:Noc, did you forget to type a response or is it in there somewhere with bad formatting and I'm just not catching it?
It probably just didn't register.. his second post has the reply..
|
|
[Veteran_Noc Tempre]
0
|
Posted - 2012.06.25 19:21:00 -
[171] - Quote
Baal Roo wrote:Noc, did you forget to type a response or is it in there somewhere with bad formatting and I'm just not catching it?
Forum flub. Check now. |
[Veteran_JenQua]
0
|
Posted - 2012.06.25 19:27:00 -
[172] - Quote
Traynor Youngs wrote:JenQua wrote:So the other night i was derailing a thread for no reason There is a reason CCP hasn't locked this thread yet and its because some of the posts still have some merit based arguments in them. If you don't want to discuss it, leave it be. No need to deliberately try to derail the thread just because you don't think the topic is worthy of discussion. You are not the ultimate arbiter of internet topic validity sir.
And u are a class a moron. This thread is 100% pointless. This very thing as been asked for in eve for nearly 9 yrs and hasnt been added yet. What makes noobs from magfag and crying on duty think theya re going to put it in dust. U make urchoice and live with it. Even if 6 months down the road u find out it screwed u over big time u live learn and eal and move on.
And fyi dont change someones post when u quote it. it shows ur age and IQ lv as very low and almost WOW player like. |
[Veteran_soko99]
0
|
Posted - 2012.06.25 19:31:00 -
[173] - Quote
JenQua wrote:Traynor Youngs wrote:JenQua wrote:So the other night i was derailing a thread for no reason There is a reason CCP hasn't locked this thread yet and its because some of the posts still have some merit based arguments in them. If you don't want to discuss it, leave it be. No need to deliberately try to derail the thread just because you don't think the topic is worthy of discussion. You are not the ultimate arbiter of internet topic validity sir. And u are a class a moron. This thread is 100% pointless. This very thing as been asked for in eve for nearly 9 yrs and hasnt been added yet. What makes noobs from magfag and crying on duty think theya re going to put it in dust. U make urchoice and live with it. Even if 6 months down the road u find out it screwed u over big time u live learn and eal and move on. And fyi dont change someones post when u quote it. it shows ur age and IQ lv as very low and almost WOW player like.
perhaps because this is not EVE.. but a whole new ballgame. So really, no thread that promotes discussion is pointless* As for name calling.. seriously.. dude? what are you 12? talk like adults and people will treat you like adults.. talk like children and well.. people will just take everything you say and disregard it as childish rant.
*DISCLAIMER: the above statement is in by no way to be taken in support of allowing for respecing. |
[Veteran_THCFORME]
0
|
Posted - 2012.06.25 19:31:00 -
[174] - Quote
Baal Roo wrote:THCFORME wrote:Baal Roo wrote:My- Lag-Is-Legend wrote:No to hypocrisy. If you can pay to get more sp you should be able to pay to reallocate it. This is new eden everything goes remember or is it only that way when it better serves your argument? true, maybe a respec should be allowed, at an appropriately scaled cost of Aur compared to boosters. So, a 7 day 50% booster is what $5 or so, right? and if you play well we're looking at what, 200k experience or so in that time for the average player in hisec? And respeccing would be WAAAAAY faster and easier than a booster... so, what, double the cost? So, $50 per 1 million SP to respec? I'm ok with that, and it would be right in line with the other purchasable items. Great idea. So wait, let me make sure I'm understanding your right. You are telling me you believe i should have to spend $100 to respec my character? You would actually spend that much money to respec a dust character? I believe there should be a respec option in dust but it definitely shouldn't cost money. It should be a system similar to MAG in that you can respec but you need to earn the points required to do it again. In a game with such a steep learning curve, everyone has invested skill points into something they didn't want without knowing what they were doing. Why should we have to pay cash money to relocate hard earned skill points if we decide to go a different route? Say someone decides "hey you know this skill launcher was pretty fun and all, but i have noticed that in the process of using it, i find myself being attracted to men the more i use it, so i would like to respec for AR now." That is a great decision on their part not only for them but also the entire dust community, but if it is some ridiculous amount of money required, said person may decide "nope, it costs too much to respec, so it looks like I'm going to keep spamming my skill launcher liek a BOASSSSSS." At which point several prospective dust players leave because Mr. Back Door Cowboy couldn't respec at a resonable cost. I was just carrying mylagislegends argument out to it's logical conclusion. And if you want to learn AR after leveling up the launcher, just start learning AR. No respec needed. I dont understand why we would remove the need for SP by allowing respecs, that would completely ruin the entire MMO skill leveling aspect of the game. You want to learn something new, you just start leveling it, that's the entire freaking point. If you dont want to level skills, then dont play dust. Because "I want respecs" and "I dont want to level skills" is the same argument in this game. Respecs without a prohibitive cost will straight up ruin dust, if you can't see that then you dont understand the game on even the most basic level.
The prohibitive cost is the ability to only respec once in a great while. Respecing will not ruin this game, having to play for 3+ weeks straight just to level your character high enough to not get raped by those who already have maxed out characters will. |
[Veteran_soko99]
0
|
Posted - 2012.06.25 19:34:00 -
[175] - Quote
THCFORME wrote:
The prohibitive cost is the ability to only respec once in a great while. Respecing will not ruin this game, having to play for 3 weeks straight just to level your character high enough to not get raped by those who already have maxed out characters will.
You are obviously not paying attention.. there will not be any maxed out characters in this game at least not for many years, (even if they don't bring in any new skills during that time)
So then I'll turnt he tables.. and ask.. why should a generalized character playing an AR suit, be able to take out an AR suit specialized character with ease? |
[Veteran_PDIGGY22]
0
|
Posted - 2012.06.25 19:34:00 -
[176] - Quote
The prohibitive cost is the ability to only respec once in a great while. Respecing will not ruin this game, having to play for 3 weeks straight just to level your character high enough to not get raped by those who already have maxed out characters will. [/quote]
majority have a problem comprehending this |
[Veteran_soko99]
0
|
Posted - 2012.06.25 19:36:00 -
[177] - Quote
PDIGGY22 wrote:
The prohibitive cost is the ability to only respec once in a great while. Respecing will not ruin this game, having to play for 3 weeks straight just to level your character high enough to not get raped by those who already have maxed out characters will.
majority have a problem comprehending this[/quote]
because your point doesn't apply in the game.. read my post above |
[Veteran_Baal Roo]
0
|
Posted - 2012.06.25 19:39:00 -
[178] - Quote
soko99 wrote:Baal Roo wrote:My- Lag-Is-Legend wrote:With such a convoluted and misleading skill tree people are bound to accidentally spec the wrong skill inadvertently. Having to study up on skills is not exactly what most would call fun. Well, there is something we can agree on, the skill tree is a mess. If they dont clean it up then this is all moot, the game wont last long enough for any of this to matter. The answer to the terrible neocom UI isnt to allow respecs, the answer is fixing the neocom so it's not a jumbled mess. How is the neocomm a mess? I mean other then the lagg.. let's see.. you have all your options.. you have sub menus in your menus.. from what I remember here, most of the submenus are in their proper menus.. so how exactly is this a mess? or is it a mess because you have more than 3 items on the menu? Not to compare, but how is the menu on the left side of the screen, different from the scrolling menu on the bottom of MAG. I do agree that there needs to be a way to see ALL the skills.. maybe a check box like in eve, where you can select All skills, or all skills available.. that way, you can plan out your skill progression.
well, I typed out a long response, but the forum ate my post, so now you get a short version. Basically, a player shouldn't have to move back and forth between the character sheet and the marketplace to figure out what a particular branch on the skill tree looks like. It's needless obfuscation that doesn't add any depth to the system. The info section for skills should outline for the player what the skill tree it's attached to looks like so we don't always have to jump back and forth between two different areas just to deduce basic information. I shouldn't have to go to the marketplace to get information about skills, that's just silly and counter-intuitive.
Also, I do love the skill system as it is, it just needs more clarity, I'm not trying to be a negative nancy, it's just this has already been discussed at greater length in other threads in a much more constructive manner, so I was just trying to paraphrase.
lastly, sorry Noc, I wasn't trying to be rude, when I responded earlier the second fixed post wasn't up yet. |
[Veteran_Aighun]
0
|
Posted - 2012.06.25 19:39:00 -
[179] - Quote
THCFORME wrote:
...you can respec but you need to earn the points required to do it again.
But it already works like this. If I am reading your post correctly. Trying to block out the part about the "skill launcher."
Leveling is not vertical. If you spend SP to advance down the swarm launcher tree, that does not prevent you from deciding, at some point, to train for advanced tiers using different weapons. Like the assault rifle.
And you should be able to earn the SP faster with more experience and a more advanced fitting.
|
[Veteran_PDIGGY22]
0
|
Posted - 2012.06.25 19:40:00 -
[180] - Quote
soko99 wrote:PDIGGY22 wrote:
The prohibitive cost is the ability to only respec once in a great while. Respecing will not ruin this game, having to play for 3 weeks straight just to level your character high enough to not get raped by those who already have maxed out characters will.
majority have a problem comprehending this
because your point doesn't apply in the game.. read my post above[/quote]
didnt really make sense but ok! |
|
[Veteran_soko99]
0
|
Posted - 2012.06.25 19:42:00 -
[181] - Quote
Baal Roo wrote:
well, I typed out a long response, but the forum ate my post, so now you get a short version. Basically, a player shouldn't have to move back and forth between the character sheet and the marketplace to figure out what a particular branch on the skill tree looks like. It's needless obfuscation that doesn't add any depth to the system. The info section for skills should outline for the player what the skill tree it's attached to looks like so we don't always have to jump back and forth between two different areas just to deduce basic information. I shouldn't have to go to the marketplace to get information about skills, that's just silly and counter-intuitive.
Also, I do love the skill system as it is, it just needs more clarity, I'm not trying to be a negative nancy, it's just this has already been discussed at greater length in other threads in a much more constructive manner, so I was just trying to paraphrase.
lastly, sorry Noc, I wasn't trying to be rude, when I responded earlier the second fixed post wasn't up yet.
I agree with you 100% in this..but I don't think it's really a neocomm issue.. just an extra page on the skills tab should take care of that. (I do like the fact that you have to check each EQ to figure out what skills you need. so that part I hope stays)
Guess my contention was not the problem itself, just the cause of it. |
[Veteran_soko99]
0
|
Posted - 2012.06.25 19:48:00 -
[182] - Quote
PDIGGY22 wrote:soko99 wrote:PDIGGY22 wrote:
The prohibitive cost is the ability to only respec once in a great while. Respecing will not ruin this game, having to play for 3 weeks straight just to level your character high enough to not get raped by those who already have maxed out characters will.
majority have a problem comprehending this because your point doesn't apply in the game.. read my post above
didnt really make sense but ok![/quote]
basically I'm saying is that.. there will be no maxed out characters.. the guy that maxed out his AR skills, will have crap skills for tanking (read as in armor/shield and not as the vehicle) or sniping or heavy etc.. and if it's such a great player that he has all the skills very high. then he won't be in pub games, since it won't be profitable to do so. Dust is not a game about K/D ratio but about making money and a name for yourself and your corp. Nobody will hire you and your corp if all you have is a high k/d ratio but no wars behind your belt to back up that you can actually do the job you're hired for. (not to mention.. I'm quite sure that when the better corps will hear about the noob beating corps, they'll go and find them just to curb stomp them just for fun)
Edit: Eve players are very untrusting as well as very meticulous. Just like they look at the Killboard of the mercs they hire in that game, (and unless that's the point) they won't hire the Merc corp with the high isk ratio if all they see on their KBs being industrials and missioners. But rather the guys that have proven to be usefull in PvP. (or siege bashing, or whatever specific role they want) Same thing will happen in DUST. the corp will not just hire anyone to defend their territory, but they'll hire the battle tested vets, not the K/D gods that got that way by ganking highsec. |
[Veteran_THCFORME]
0
|
Posted - 2012.06.25 19:48:00 -
[183] - Quote
I originally added this in an edit to my previous post but it was buried.
Hoping not to offend anyone, I'm sorry but some of use here have jobs and lives that are more important then dust, and we just don't have the time to sit and put 80 more hours into dust because i want to play with an AR instead of an lmg, even though we already put in several hours to get the skill points needed to level up our character in the first place. Maybe if this game had more return playability, but as it sits it is stale and not something I'm willing to struggle through again just because i want to change my loadout.
Especially considering there are players out there already maxed out, coming into battle with a barebones loadout, you are going to get your ass handed to you for quite a while no matter how good you are. In which time (at least i would) go play another game because it is stupid getting killed in 4 shots while you watch the other player bunnyhop through your rounds and regen shields faster then you can reload.
For me it is a game killer without it. If I started as a class and decided i wanted to play something else, especially after putting several hours into the game already, and was told no you need to do it all over again i wouldn't (and I'm sure I'm not the only one who shares this opinion). Even if you could only do it 3 times total ever over the course of your character, that is better than not giving the option at all.
This is my opinion. |
[Veteran_Baal Roo]
0
|
Posted - 2012.06.25 19:52:00 -
[184] - Quote
soko99 wrote:Baal Roo wrote:
well, I typed out a long response, but the forum ate my post, so now you get a short version. Basically, a player shouldn't have to move back and forth between the character sheet and the marketplace to figure out what a particular branch on the skill tree looks like. It's needless obfuscation that doesn't add any depth to the system. The info section for skills should outline for the player what the skill tree it's attached to looks like so we don't always have to jump back and forth between two different areas just to deduce basic information. I shouldn't have to go to the marketplace to get information about skills, that's just silly and counter-intuitive.
Also, I do love the skill system as it is, it just needs more clarity, I'm not trying to be a negative nancy, it's just this has already been discussed at greater length in other threads in a much more constructive manner, so I was just trying to paraphrase.
lastly, sorry Noc, I wasn't trying to be rude, when I responded earlier the second fixed post wasn't up yet.
I agree with you 100% in this..but I don't think it's really a neocomm issue.. just an extra page on the skills tab should take care of that. (I do like the fact that you have to check each EQ to figure out what skills you need. so that part I hope stays) Guess my contention was not the problem itself, just the cause of it.
That makes sense. To me though, the problem impacts almost every aspect of what one does inside the neocom. Since the skills and marketplace are the basis for everything else inside the neocom, the issue has repercussions throughout the UI. It seems like they initially thought that obfuscating the information would add depth to the system and require more intellect to work through, but really all it requires is more time moving between pages. In fact, the entire system works like this. Another example, If I want to replace a fitting in the fittings menu, once I hit "replace" there should be TWO options, one for ITEMS OWNED, and another for ITEMS USABLE. ITEMS USABLE would give a list of every item in the marketplace that can fit in the slot and that you have the prereqs for, and be purchasable without leaving that menu. That way if I'm looking at my fittings and want to make some adjustments I have a CLEAR and CONCISE picture right from the menu that is most important for the function I am trying to accomplish of what is available.
In the same way, I should be able to buy any prerequisite skill book for an item, directly from a "pop up" inside the info page for an item... without leaving the marketplace. The marketplace, the character sheet, and the fittings area should all work together much more seamlessly and with their connections more clearly expressed.
All the menu juggling is ridiculously unnecessary. |
[Veteran_soko99]
0
|
Posted - 2012.06.25 19:56:00 -
[185] - Quote
THCFORME wrote:I originally added this in an edit to my previous post but it was buried.
Hoping not to offend anyone, I'm sorry but some of use here have jobs and lives that are more important then dust, and we just don't have the time to sit and put 80 more hours into dust because i want to play with an AR instead of an lmg, even though we already put in several hours to get the skill points needed to level up our character in the first place. Maybe if this game had more return playability, but as it sits it is stale and not something I'm willing to struggle through again just because i want to change my loadout.
Especially considering there are players out there already maxed out, coming into battle with a barebones loadout, you are going to get your ass handed to you for quite a while no matter how good you are. In which time (at least i would) go play another game because it is stupid getting killed in 4 shots while you watch the other player bunnyhop through your rounds and regen shields faster then you can reload.
For me it is a game killer without it. If I started as a class and decided i wanted to play something else, especially after putting several hours into the game already, and was told no you need to do it all over again i wouldn't (and I'm sure I'm not the only one who shares this opinion). Even if you could only do it 3 times total ever over the course of your character, that is better than not giving the option at all.
This is my opinion.
MILITIA gear.. you don't need skills to use a weapon.. (and don't forget the hit detection issue) yeah. I do understand that it's frustrating when you let loose a full clip of HMG and the other guy is unscathed. but don't forget this is a beta so bugs are expected. Something like respecing etc, should only be looked at AFTER all the rest of the game details have been sorted out. |
[Veteran_Drake Lyons]
0
|
Posted - 2012.06.25 19:56:00 -
[186] - Quote
I think there are a number of beneficial UI optimizations that could be made. Eve is very drag-and-drop and right-click intensive, so I imagine we will see some serious meaningful overhauls of the UI as the game moves towards launch. |
[Veteran_Cantus]
0
|
Posted - 2012.06.25 19:58:00 -
[187] - Quote
God, how many times do we have to keep on telling people here that CCP games is not going to do that. They thought about it once with the NeX store concept that Eve brought in, but look where that got them into: two thousand subscriptions lost which was then noted on the Guinness Book of World Records: Gaming Edition, about 100 people were laid off due to corporate reorganization as a result of the financial fallout, and a very heart-felt apology letter from the CEO of CCP Games, Inc. to the Eve community.
As a result, the only time they would ever give you a chance to respec at all is when they are deleting certain skillbooks and then have to reimburse players' SP like they did with the learning skills in Eve. And that is ultra rare to see... like... really rare and only if they are absolutely sure that the skillbook needs to be removed and people have invested time training it already.
Today, Eve players are given an annual ATTRIBUTE respec that only allows them to rearrange their... you guessed it... their attributes (willpower, charisma, intelligence, memory, and perception) which only determine how fast they can train certain skills and are limited by other factors involving what implants they are wearing, what their base attribute points were, etc.
That's it.
CCP has already ignored every Eve player who requested a respec like the OP suggested. What did CCP do? Correction: What did CCP not do? Respec.
If they are ignoring Eve players on the respec part, what makes you folks think that CCP will listen to Dust players? Exactly. |
[Veteran_Baal Roo]
0
|
Posted - 2012.06.25 20:04:00 -
[188] - Quote
THCFORME wrote:I originally added this in an edit to my previous post but it was buried.
Hoping not to offend anyone, I'm sorry but some of use here have jobs and lives that are more important then dust, and we just don't have the time to sit and put 80 more hours into dust because i want to play with an AR instead of an lmg, even though we already put in several hours to get the skill points needed to level up our character in the first place. Maybe if this game had more return playability, but as it sits it is stale and not something I'm willing to struggle through again just because i want to change my loadout.
Especially considering there are players out there already maxed out, coming into battle with a barebones loadout, you are going to get your ass handed to you for quite a while no matter how good you are. In which time (at least i would) go play another game because it is stupid getting killed in 4 shots while you watch the other player bunnyhop through your rounds and regen shields faster then you can reload.
For me it is a game killer without it. If I started as a class and decided i wanted to play something else, especially after putting several hours into the game already, and was told no you need to do it all over again i wouldn't (and I'm sure I'm not the only one who shares this opinion). Even if you could only do it 3 times total ever over the course of your character, that is better than not giving the option at all.
This is my opinion.
There will be militia versions of basically any type of gear to go derp around with in HiSec, Also, your character can just keep leveling, and you don't have to be DOING the thing you want to level in order to level it. Lastly, getting to a lvl 3 or so on most gear really won't take that long, and if you're not a "hardcore" player, that will likely be enough to participate in most "non elite" situations.
I mean look man, I get what you're saying, but unfortunately I just don't see a way to balance such a ridiculously OP and gamebreaking mechanic. It just completely nullifies what is the entire basic premise of how the game's "leveling" structure works.
I must admit though, I can't really see the harm in allowing say 1 respec per year, for a non-prohibitive fee. The big problem is allowing respecs without a HUUUUGGE drawback just completely nullifies the need for SP past a few million. |
[Veteran_Cantus]
0
|
Posted - 2012.06.25 20:10:00 -
[189] - Quote
Baal Roo wrote:THCFORME wrote:I originally added this in an edit to my previous post but it was buried.
Hoping not to offend anyone, I'm sorry but some of use here have jobs and lives that are more important then dust, and we just don't have the time to sit and put 80 more hours into dust because i want to play with an AR instead of an lmg, even though we already put in several hours to get the skill points needed to level up our character in the first place. Maybe if this game had more return playability, but as it sits it is stale and not something I'm willing to struggle through again just because i want to change my loadout.
Especially considering there are players out there already maxed out, coming into battle with a barebones loadout, you are going to get your ass handed to you for quite a while no matter how good you are. In which time (at least i would) go play another game because it is stupid getting killed in 4 shots while you watch the other player bunnyhop through your rounds and regen shields faster then you can reload.
For me it is a game killer without it. If I started as a class and decided i wanted to play something else, especially after putting several hours into the game already, and was told no you need to do it all over again i wouldn't (and I'm sure I'm not the only one who shares this opinion). Even if you could only do it 3 times total ever over the course of your character, that is better than not giving the option at all.
This is my opinion. There will be militia versions of basically any type of gear to go derp around with in HiSec, Also, your character can just keep leveling, and you don't have to be DOING the thing you want to level in order to level it. Lastly, getting to a lvl 3 or so on most gear really won't take that long, and if you're not a "hardcore" player, that will likely be enough to participate in most "non elite" situations. I mean look man, I get what you're saying, but unfortunately I just don't see a way to balance such a ridiculously OP and gamebreaking mechanic. It just completely nullifies what is the entire basic premise of how the game's "leveling" structure works. I must admit though, I can't really see the harm in allowing say 1 respec per year, for a non-prohibitive fee. The big problem is allowing respecs without a HUUUUGGE drawback just completely nullifies the need for SP past a few million.
The day I see any respecing in Dust at all is the day I quit playing Dust. |
[Veteran_Drake Lyons]
0
|
Posted - 2012.06.25 20:15:00 -
[190] - Quote
To address the OP - CCP has been quite adamant about one thing: decisions matter in New Eden. The skills you choose have a cost in ISK, SP, and in the opportunity cost of not training another skill with that SP or using that ISK to purchase new weapons.
Consider your actions wisely before making them.
Also, these games (DUST and EVE) are not built to be type of game where players can max out their characters after a few months of hard playing. That endgame is much, much further out and the inability to respec goes towards it. |
|
[Veteran_Noc Tempre]
0
|
Posted - 2012.06.25 20:19:00 -
[191] - Quote
Respec is a tool for games that have level caps yet do not have a scaled experience. DUST does not fit either part of that criteria. |
[Veteran_Drake Lyons]
0
|
Posted - 2012.06.25 20:22:00 -
[192] - Quote
Noc Tempre wrote:Respec is a tool for games that have level caps yet do not have a scaled experience. DUST does not fit either part of that criteria.
Well said.
Oh, and stop rail gunning me. |
[Veteran_PDIGGY22]
0
|
Posted - 2012.06.25 20:47:00 -
[193] - Quote
Noc Tempre wrote:Respec is a tool for games that have level caps yet do not have a scaled experience. DUST does not fit either part of that criteria.
says who?
dust needs to be funded by money, so it fits that criteria.
If respecs cost 1 real dollar, they would probably make a million in sales from that alone. |
[Veteran_PDIGGY22]
0
|
Posted - 2012.06.25 20:49:00 -
[194] - Quote
Drake Lyons wrote:To address the OP - CCP has been quite adamant about one thing: decisions matter in New Eden. The skills you choose have a cost in ISK, SP, and in the opportunity cost of not training another skill with that SP or using that ISK to purchase new weapons.
Consider your actions wisely before making them.
Also, these games (DUST and EVE) are not built to be type of game where players can max out their characters after a few months of hard playing. That endgame is much, much further out and the inability to respec goes towards it.
thanks for repeating what everyone else has said, you really stand out.
It's not about making wise decisions it's about a game becoming boring and having no replay ability. |
[Veteran_Noc Tempre]
0
|
Posted - 2012.06.25 20:54:00 -
[195] - Quote
PDIGGY22 wrote:Noc Tempre wrote:Respec is a tool for games that have level caps yet do not have a scaled experience. DUST does not fit either part of that criteria. says who? dust needs to be funded by money, so it fits that criteria. If respecs cost 1 real dollar, they would probably make a million in sales from that alone.
Skill spikes/clusters. Why does the discussion keep forgetting about these? Also, that is terrible logic. They could sell "I Win" for $1 and make money... for a very short time as it kills the replay value. |
[Veteran_Drake Lyons]
0
|
Posted - 2012.06.25 20:58:00 -
[196] - Quote
PDIGGY22 wrote:Drake Lyons wrote:To address the OP - CCP has been quite adamant about one thing: decisions matter in New Eden. The skills you choose have a cost in ISK, SP, and in the opportunity cost of not training another skill with that SP or using that ISK to purchase new weapons.
Consider your actions wisely before making them.
Also, these games (DUST and EVE) are not built to be type of game where players can max out their characters after a few months of hard playing. That endgame is much, much further out and the inability to respec goes towards it. thanks for repeating what everyone else has said, you really stand out. It's not about making wise decisions it's about a game becoming boring and having no replay ability.
Sorry. It seems that some people on the forum have difficulty with their reading comprehension. And I'm not looking to stand out.
And unfortunately, it is about making wise decisions over long periods of time. In fact, that is pretty much the entire point behind the EVE/DUST skill system. It's a persistent world with persistent characters, items, and environments. Your choices matter. Don't like that? DUST and EVE probably aren't the type of game you'll enjoy in the long run, then. |
[Veteran_Noc Tempre]
0
|
Posted - 2012.06.25 21:14:00 -
[197] - Quote
Drake Lyons wrote:Noc Tempre wrote:Respec is a tool for games that have level caps yet do not have a scaled experience. DUST does not fit either part of that criteria. Well said. Oh, and stop rail gunning me.
I can't ... stop. Help. Me. *RAILGUN* |
[Veteran_Kain Spero]
0
|
Posted - 2012.06.25 21:15:00 -
[198] - Quote
Respec? That's a really bad idea. It would make old characters ungodly powerful and would kill the prospects for newer players specializing to catch up to older players as well. Not only that the current system also acts as a buffer for exploits or imbalances that may crop up in the game. For example let's say a patch drops that makes Caldari HAVs unbalanced. Many 'hardcore" players would instantly respec in order take advantage. Respecing would MAKE the game boring because people would just shift to what's the current hot build. This can happen to a certain extent with the current system, but respecing would make it a firestorm rather than a slow burn than can be shifted over time by evolving gameplay, tactics, and patches.
No respec= balance, order, and cute kittens. |
[Veteran_Drake Lyons]
0
|
Posted - 2012.06.25 21:17:00 -
[199] - Quote
Noc Tempre wrote:Drake Lyons wrote:Noc Tempre wrote:Respec is a tool for games that have level caps yet do not have a scaled experience. DUST does not fit either part of that criteria. Well said. Oh, and stop rail gunning me. I can't ... stop. Help. Me. *RAILGUN*
I can't imagine they are giving you a buff, either. Oh well, I'll be the guy on the cliff with the damage mods and the forge gun. Tell your gunners to look for me! |
[Veteran_gangsta nachos]
0
|
Posted - 2012.06.25 21:18:00 -
[200] - Quote
PDIGGY22 wrote:Noc Tempre wrote:Respec is a tool for games that have level caps yet do not have a scaled experience. DUST does not fit either part of that criteria. says who? dust needs to be funded by money, so it fits that criteria. If respecs cost 1 real dollar, they would probably make a million in sales from that alone. I said 5 dollars but 1 dollar will work as well, and for the guy who said he will quit playing if you can respec cry moar |
|
[Veteran_Kain Spero]
0
|
Posted - 2012.06.25 21:20:00 -
[201] - Quote
Paying to respec would be a clear cut example of Pay2Win. As a result it should not be done. |
[Veteran_PDIGGY22]
0
|
Posted - 2012.06.25 21:21:00 -
[202] - Quote
Drake Lyons wrote:PDIGGY22 wrote:Drake Lyons wrote:To address the OP - CCP has been quite adamant about one thing: decisions matter in New Eden. The skills you choose have a cost in ISK, SP, and in the opportunity cost of not training another skill with that SP or using that ISK to purchase new weapons.
Consider your actions wisely before making them.
Also, these games (DUST and EVE) are not built to be type of game where players can max out their characters after a few months of hard playing. That endgame is much, much further out and the inability to respec goes towards it. thanks for repeating what everyone else has said, you really stand out. It's not about making wise decisions it's about a game becoming boring and having no replay ability. Sorry. It seems that some people on the forum have difficulty with their reading comprehension. And I'm not looking to stand out. And unfortunately, it is about making wise decisions over long periods of time. In fact, that is pretty much the entire point behind the EVE/DUST skill system. It's a persistent world with persistent characters, items, and environments. Your choices matter. Don't like that? DUST and EVE probably aren't the type of game you'll enjoy in the long run, then.
how many games have you developed for the ps3? or any console in general?
Besides the fact CCP has yet to put out anything remotely decent, I think it's safe to say this game currently mixed with the mass about of time required to have an enjoyable playing experience will fail.
NOBODY will want to play a repetitive game WHILE being handicapped.
|
[Veteran_Kain Spero]
0
|
Posted - 2012.06.25 21:23:00 -
[203] - Quote
PDIGGY22 wrote: Besides the fact CCP has yet to put out anything remotely decent.
Really? Really?
Edit: If you were talking about consoles then no, CCP has not published a console title other than Dust. CCP has however produced EVE, which is quite an accomplishment. |
[Veteran_gangsta nachos]
0
|
Posted - 2012.06.25 21:23:00 -
[204] - Quote
Kain Spero wrote:Paying to respec would be a clear cut example of Pay2Win. As a result it should not be done. Explain |
[Veteran_PDIGGY22]
0
|
Posted - 2012.06.25 21:26:00 -
[205] - Quote
Kain Spero wrote:Paying to respec would be a clear cut example of Pay2Win. As a result it should not be done.
okay then make it ISK
this game is pay to win, all there money will come from hardcore players that spend money on skill perks and such.
The whole thing is highly flawed.
Are you saying it's perfectly fine for a player with 2x's the hours who's invested more real money into skill boosters is not pay to win? but the guy who want's to reallocate his skills he already earned into a different set who doesn't want to play at a major disadvantage is now a problem?
makes sense |
[Veteran_PDIGGY22]
0
|
Posted - 2012.06.25 21:26:00 -
[206] - Quote
Kain Spero wrote:PDIGGY22 wrote: Besides the fact CCP has yet to put out anything remotely decent.
Really? Really?
name one quality thing on console? |
[Veteran_Kain Spero]
0
|
Posted - 2012.06.25 21:31:00 -
[207] - Quote
gangsta nachos wrote:Kain Spero wrote:Paying to respec would be a clear cut example of Pay2Win. As a result it should not be done. Explain
The ability to quickly adapt your character would allow you to outclass and couter tactics and builds created by people who don't pay to respec.
Example: Corp A is HAV heavy and has trained up this way for a long time. Corp B gets wind of this and knows they will face them in an upcoming match. Corp B pays to respec their troops to be all anti HAV and stomps Corp A.
This is a simple and flawed example, but you can see that respecs would allow a death spiral in balancing to occur very quickly.
|
[Veteran_Corvus Ravensong]
0
|
Posted - 2012.06.25 21:34:00 -
[208] - Quote
PDIGGY22 wrote:Kain Spero wrote:PDIGGY22 wrote: Besides the fact CCP has yet to put out anything remotely decent.
Really? Really? name one quality thing on console?
Pdiggy, they aren't making MAG 2....... And since when does something have to be on console to be good? How many of the console multiplayer games are still around 9 years later? How many console games get "best game in genre" awards every year for 7 years in a row from multiple sources? How many of your console games are still INCREASING their player base 9 years after release?
And I'll admit it, people like you are what Eve players are afraid of in Dust development........ too soft to survive in New Eden, so you have to beg the devs to make it MAG 2 so that you can relive glory days that you probably never actually had..... |
[Veteran_Kyle Drysden]
0
|
Posted - 2012.06.25 21:36:00 -
[209] - Quote
Now, this is a story all about how My life got flipped-turned upside down And I liked to take a minute Just sit right there I'll tell you how I became the prince of a town called Bel Air
In west Philadelphia born and raised On the playground was where I spent most of my days Chillin' out maxin' relaxin' all cool And all shootin some b-ball outside of the school When a couple of guys Who were up to no good Startin making trouble in my neighborhood I got in one little fight and my mom got scared She said 'You're movin' with your auntie and uncle in Bel Air'
I begged and pleaded with her day after day But she packed my suite case and send me on my way She gave me a kiss and then she gave me my ticket. I put my walkman on and said, 'I might as well kick it'.
First class, yo this is bad Drinking orange juice out of a champagne glass. Is this what the people of Bel-Air Living like? Hmmmmm this might be alright.
But wait I hear there're prissy, wine all that Is Bel-Air the type of place they send this cool cat? I don't think sow I'll see when I get there I hope they're prepared for the prince of Bel-Air
Well, the plane landed and when I came out There was a dude who looked like a cop standing there with my name out I ain't trying to get arrested I just got here I sprang with the quickness like lightening, disappeared
I whistled for a cab and when it came near The license plate said fresh and it had dice in the mirror If anything I can say this cab is rare But I thought 'Now forget it' - 'Yo homes to Bel Air'
I pulled up to the house about 7 or 8 And I yelled to the cabbie 'Yo homes smell ya later' I looked at my kingdom I was finally there To sit on my throne as the Prince of Bel Air |
[Veteran_Drake Lyons]
0
|
Posted - 2012.06.25 21:37:00 -
[210] - Quote
PDIGGY22 wrote:
how many games have you developed for the ps3? or any console in general?
None, though it's a bit of an irrelevant question. I'm not the one making personal recommendations for how the game should play out. I'm restating the developer's stated intentions. That being said, I assume your own development lead CV must make for mightily long reading.
PDIGGY22 wrote:Besides the fact CCP has yet to put out anything remotely decent, I think it's safe to say this game currently mixed with the mass about of time required to have an enjoyable playing experience will fail.
Well, they've got EVE. So there's that...
And despite the beta status and plethora of bugs, there are lots of players here who seem to already be having an enjoyable experience. Again...maybe this isn't the game for you? It seems like you do not like a lot of the core concepts. It's okay - it's not the end of the world.
PDIGGY22 wrote:NOBODY will want to play a repetitive game WHILE being handicapped.
Repetitive? I'm sorry, but fighting across 7,000 planets, presumably more than 50,000 districts, maps ranging from 5km to over 25km and each with a unique setup of infrastructure and targets just doesn't sound like repetitive to me. Especially when I consider the myriad fittings available and the addition of meaningful vehicular combat. And I guess that's not considering the fact that we are accepting contracts and working for players in another game, protecting and destroying their assets in a totally player controlled way. And that the tie in isn't just fluff - we can kill them, and they can kill us.
So I'm just not seeing the repetition, especially when I consider the other FPS games I've played. Same teams, same 10 maps. Go go go...
Handicapped? That one I'm really not getting. How exactly are we handicapped? |
|
[Veteran_gangsta nachos]
0
|
Posted - 2012.06.25 21:38:00 -
[211] - Quote
Kain Spero wrote:gangsta nachos wrote:Kain Spero wrote:Paying to respec would be a clear cut example of Pay2Win. As a result it should not be done. Explain The ability to quickly adapt your character would allow you to outclass and couter tactics and builds created by people who don't pay to respec. Example: Corp A is HAV heavy and has trained up this way for a long time. Corp B gets wind of this and knows they will face them in an upcoming match. Corp B pays to respec their troops to be all anti HAV and stomps Corp A. This is a simple and flawed example, but you can see that respecs would allow a death spiral in balancing to occur very quickly. There is nothing quick about respecting you would be kicked from the game before you could Finnish I can barely restock my drop suit before getting kicked |
[Veteran_Drake Lyons]
0
|
Posted - 2012.06.25 21:41:00 -
[212] - Quote
gangsta nachos wrote:Kain Spero wrote:gangsta nachos wrote:Kain Spero wrote:Paying to respec would be a clear cut example of Pay2Win. As a result it should not be done. Explain The ability to quickly adapt your character would allow you to outclass and couter tactics and builds created by people who don't pay to respec. Example: Corp A is HAV heavy and has trained up this way for a long time. Corp B gets wind of this and knows they will face them in an upcoming match. Corp B pays to respec their troops to be all anti HAV and stomps Corp A. This is a simple and flawed example, but you can see that respecs would allow a death spiral in balancing to occur very quickly. There is nothing quick about respecting you would be kicked from the game before you could Finnish I can barely restock my drop suit before getting kicked
Quick meaning you could respecialize your character in minutes, not months. |
[Veteran_PDIGGY22]
0
|
Posted - 2012.06.25 21:45:00 -
[213] - Quote
Drake Lyons wrote:PDIGGY22 wrote:
how many games have you developed for the ps3? or any console in general?
None, though it's a bit of an irrelevant question. I'm not the one making personal recommendations for how the game should play out. I'm restating the developer's stated intentions. That being said, I assume your own development lead CV must make for mightily long reading. PDIGGY22 wrote:Besides the fact CCP has yet to put out anything remotely decent, I think it's safe to say this game currently mixed with the mass about of time required to have an enjoyable playing experience will fail. Well, they've got EVE. So there's that... And despite the beta status a bugs, there are lots of players here who seem to already be having an enjoyable experience. Again...maybe this isn't the game for you? It seems like you do not like a lot of the core concepts. It's okay - it's not the end of the world. PDIGGY22 wrote:NOBODY will want to play a repetitive game WHILE being handicapped. Repetitive? I'm sorry, but fighting across 7,000 planets, presumably more than 50,000 districts, maps ranging from 5km to over 25km and each with a unique setup of infrastructure and targets just doesn't sound like repetitive to me. Especially when I consider the myriad fittings available and the addition of meaningful vehicular combat. And I guess that's not considering the fact that we are accepting contracts and working for players in another game, protecting and destroying their assets in a totally player controlled way. And that the tie in isn't just fluff - we can kill them, and they can kill us. So I'm just not seeing the repetition, especially when I consider the other FPS games I've played. Same teams, same 10 maps. Go go go... Handicapped? That one I'm really not getting. How exactly are we handicapped?
LOL you have no idea what your talking about, and couldn't make a decent rebuttal out of all those quotes?
Yea, a lot of people are enjoying the beta, there is what, 200 people on at any give time! LOL
playing with less skills invested into a area isn't being handicapped? players with less time spent are handicapped?
FYI i do fine in this game, usually first place every game I play, only people who ever give me trouble have 2x's or more playing time. I carry my team more often then not, I still think it's a problem.
|
[Veteran_Kain Spero]
0
|
Posted - 2012.06.25 21:45:00 -
[214] - Quote
Gangsta,
I'm talking before a match starts (days or months before it happens even) not during a match. There's going to be a lot of metagaming going on prior to a corp battle going down and playing a respec card would make high SP characters instantly able to outclass their opponents. The lack of respec is one of the things that make this game hardcore and in my opinion should remain.
BTW: Gangsta, thank you for actually having a discussion about this rather than trolling like some others here. |
[Veteran_PDIGGY22]
0
|
Posted - 2012.06.25 21:47:00 -
[215] - Quote
Mavado V Noriega wrote:PDIGGY22 wrote:allow me to reset my points with some sort of penalty, aka losing a % of earned skills and in return I get to put my points else where.
No. u have no set max player lvl skills will always be added as time goes on and stuff is added. no need for a respec, take careful planning of what u want and u wont make mistakes
please buy a reading comprehension skill book. |
[Veteran_PDIGGY22]
0
|
Posted - 2012.06.25 21:54:00 -
[216] - Quote
Repetitive? I'm sorry, but fighting across 7,000 planets, presumably more than 50,000 districts, maps ranging from 5km to over 25km and each with a unique setup of infrastructure and targets just doesn't sound like repetitive to me. Especially when I consider the myriad fittings available and the addition of meaningful vehicular combat. And I guess that's not considering the fact that we are accepting contracts and working for players in another game, protecting and destroying their assets in a totally player controlled way. And that the tie in isn't just fluff - we can kill them, and they can kill us.
So I'm just not seeing the repetition, especially when I consider the other FPS games I've played. Same teams, same 10 maps. Go go go...
Handicapped? That one I'm really not getting. How exactly are we handicapped?[/quote]
I knew you were a DEV, how do those 7,000 maps look! I'm sure they aren't mirror images of each other.
EVE players love to include things that aren't there, good times!
How do you test those other maps? I only see a few in the beta and they all look the same. |
[Veteran_Drake Lyons]
0
|
Posted - 2012.06.25 21:58:00 -
[217] - Quote
Oh, I get it...senseless posting, lack of logic, poor arguments...
Man, do I feel stupid. I don't usually take the troll bait...but man, you got me good.
Fight the good fight, brother. |
[Veteran_Kain Spero]
0
|
Posted - 2012.06.25 22:01:00 -
[218] - Quote
Don't feed the trolls. They'll get a taste for meet. |
[Veteran_PDIGGY22]
0
|
Posted - 2012.06.25 22:28:00 -
[219] - Quote
Drake Lyons wrote:Oh, I get it...senseless posting, lack of logic, poor arguments...
Man, do I feel stupid. I don't usually take the troll bait...but man, you got me good.
Fight the good fight, brother.
get owned |
[Veteran_THCFORME]
0
|
Posted - 2012.06.25 22:39:00 -
[220] - Quote
Kain Spero wrote:gangsta nachos wrote:Kain Spero wrote:Paying to respec would be a clear cut example of Pay2Win. As a result it should not be done. Explain The ability to quickly adapt your character would allow you to outclass and couter tactics and builds created by people who don't pay to respec. Example: Corp A is HAV heavy and has trained up this way for a long time. Corp B gets wind of this and knows they will face them in an upcoming match. Corp B pays to respec their troops to be all anti HAV and stomps Corp A. This is a simple and flawed example, but you can see that respecs would allow a death spiral in balancing to occur very quickly.
That bolded line made me lol pretty hard. There is no such thing as a way to quickly adapt currently in dust. The jist of adapting in dust right now is as follows: play for 100hrs, get enough sp to upgrade a character how you want, realize the character is not what you wanted to do, replay 100 hrs to get enough sp to change character to what you want it to be or delete and start over.
And the point you made is exactly why respec should be an option. One group may be vehicle heavy and another infantry heavy, why should i not be able to change my setup to better myself for a battle? In any war if a group of enemies is speced for heavy vehicle warfare would you still knowingly deploy with only an smg and flashbangs with no means to destroy heavy vehicles? No, in any other game you would change your player to give you chance at actually taking out the opponents.
It is all about prepping for battle, and if that means specing your character in a way that allows you to actually stand a chance against an enemy, whats the problem.
I saw a point made that if respecing was allowed, people would always respec to Overpowered kits and how it would be an issue, but it will be an issue either way. Fags will always be fags given the opportunity or not. Look at the dart glitch in bf3, and sver in mag. The weak will always flock to the OP setup because they aren't good enough to compete without it. Hell look at all the swarm launchers in dust, then try and tell me that the ability to respec will really negatively impact those numbers. They will be there and speced for the OP setup whether the opportunity to change your character is there or not. |
|
[Veteran_Noc Tempre]
0
|
Posted - 2012.06.25 22:56:00 -
[221] - Quote
THCFORME wrote:Kain Spero wrote:gangsta nachos wrote:Kain Spero wrote:Paying to respec would be a clear cut example of Pay2Win. As a result it should not be done. Explain The ability to quickly adapt your character would allow you to outclass and couter tactics and builds created by people who don't pay to respec. Example: Corp A is HAV heavy and has trained up this way for a long time. Corp B gets wind of this and knows they will face them in an upcoming match. Corp B pays to respec their troops to be all anti HAV and stomps Corp A. This is a simple and flawed example, but you can see that respecs would allow a death spiral in balancing to occur very quickly. That bolded line made me lol pretty hard. There is no such thing as a way to quickly adapt currently in dust. The jist of adapting in dust right now is as follows: play for 100hrs, get enough sp to upgrade a character how you want, realize the character is not what you wanted to do, replay 100 hrs to get enough sp to change character to what you want it to be or delete and start over. And the point you made is exactly why respec should be an option. One group may be vehicle heavy and another infantry heavy, why should i not be able to change my setup to better myself for a battle? In any war if a group of enemies is speced for heavy vehicle warfare would you still knowingly deploy with only an smg and flashbangs with no means to destroy heavy vehicles? No, in any other game you would change your player to give you chance at actually taking out the opponents. It is all about prepping for battle, and if that means specing your character in a way that allows you to actually stand a chance against an enemy, whats the problem. I saw a point made that if respecing was allowed, people would always respec to Overpowered kits and how it would be an issue, but it will be an issue either way. Fags will always be fags given the opportunity or not. Look at the dart glitch in bf3, and sver in mag. The weak will always flock to the OP setup because they aren't good enough to compete without it. Hell look at all the swarm launchers in dust, then try and tell me that the ability to respec will really negatively impact those numbers. They will be there and speced for the OP setup whether the opportunity to change your character is there or not.
You are asking to change this to poker, when the devs are shooting for chess. In poker every hand is a new chance at strategy, with tells and psychology being the key tools. Chess on the other hand, is more strategic, where every move dictates the options of your next. If you do a queen sacrifice (specialize in tanks) and it fails (you are attacked by an anti vehicle specialist corp), you have to recover from that disadvantage in other ways or lose.
The market is flooded with "poker" style FPS. This is something much deeper and more long game focused. |
[Veteran_gangsta nachos]
0
|
Posted - 2012.06.25 23:03:00 -
[222] - Quote
Kain Spero wrote:Gangsta, I'm talking before a match starts (days or months before it happens even) not during a match. There's going to be a lot of metagaming going on prior to a corp battle going down and playing a respec card would make high SP characters instantly able to outclass their opponents. The lack of respec is one of the things that make this game hardcore and in my opinion should remain. BTW: Gangsta, thank you for actually having a discussion about this rather than trolling like some others here. True but everyone would be on an even playing field since not only I could respec they could as well |
[Veteran_Aighun]
0
|
Posted - 2012.06.25 23:11:00 -
[223] - Quote
Would be great if this re-spec thing dealt with in Dust 514 by ccp in some way. This is not EVE online, and Dust mercs should not necessarily be bound by the same rules that apply to capsuleers. Re-spec might not be the exception to the laws of New Eden. But there will be something.
If they allow it or not is up to them, but it would be good to see some indication in game that said to players, yes, we know, we've thought about it and this is what we have decided to do. Whether the answer is tough cookies, re-spec is not the New Eden way or, sure, pay us, doesn't really make a difference to me. But give us something that speaks to those vague worries that the game might be too grind intensive to be fun, or too much of a time sink to be fun.
In many ways it is a player problem, not everyone needs the best possible gear in every category to have fun.
I am totally comfortable with the skill trees as is. To me they are clear cut and fairly straight forward. Even if the U/I is not, so much. But I can see myself dreading the grind if after a few months playing as an totally awesome super sniper I suddenly wanted to use a shotgun instead. But I would probably already have a the ability to use a good suit. So adding the gun might not be too much of a big deal.
I don't believe re-spec, if done right, is an automatic win. For one, if the player was any good at character progression in the first place, they wouldn't need to re-spec. If they realize their sp purchases had left them spread way too thin, and decided to re-build for a more deadly fitting, they would only end up as powerful as a player that had carefully spent their earned skill points in the first place. And they would have less total skill points to spend, if it were done as the OP has requested, at a "percentage of total" penalty.
Also, I don't think it would be game breaking. If a player decides they need to re-spec every two weeks, and they lose a percentage of sp every time, at the end of a few months they will be at a severe disadvantage to players who saved and spent their sp wisely. The problem with re-spec is that you might not like your second build any more than the first.
Take two players that earn the same SP per month. If one player decides to res-spec once a month and the other does not, the player who did not re-spec will have a lot more SP to play around with in the long run. If there is a percentage penalty.
Finally the "but this is BETA" is a valid counter argument to the "must have re-spec." Beta has been a pressure cooker and there might not be such a burning need to always run proto-gear out in the actual game.
Re-spec, can take it or leave it. But let me know how it's gonna be. I need to start planning my build accordingly.
*question, has anyone in the beta played guild wars, and if so what is your take on re-spec? |
[Veteran_Shaka Shepard]
0
|
Posted - 2012.06.25 23:11:00 -
[224] - Quote
gangsta nachos wrote:Kain Spero wrote:Gangsta, I'm talking before a match starts (days or months before it happens even) not during a match. There's going to be a lot of metagaming going on prior to a corp battle going down and playing a respec card would make high SP characters instantly able to outclass their opponents. The lack of respec is one of the things that make this game hardcore and in my opinion should remain. BTW: Gangsta, thank you for actually having a discussion about this rather than trolling like some others here. True but everyone would be on an even playing field since not only I could respec they could as well the ability to respec would lead to some pretty annoying stuff think pokemon have you ever got in a battle where you and your opponent are stuck in an endless lupe of switching to pokemon with advantages, that's not fun. |
[Veteran_gangsta nachos]
0
|
Posted - 2012.06.25 23:16:00 -
[225] - Quote
Shaka Shepard wrote:gangsta nachos wrote:Kain Spero wrote:Gangsta, I'm talking before a match starts (days or months before it happens even) not during a match. There's going to be a lot of metagaming going on prior to a corp battle going down and playing a respec card would make high SP characters instantly able to outclass their opponents. The lack of respec is one of the things that make this game hardcore and in my opinion should remain. BTW: Gangsta, thank you for actually having a discussion about this rather than trolling like some others here. True but everyone would be on an even playing field since not only I could respec they could as well the ability to respec would lead to some pretty annoying stuff think pokemon have you ever got in a battle where you and your opponent are stuck in an endless lupe of switching to pokemon with advantages, that's not fun. If everyone was able to respec you would never know what your up against which would be a great advantage or disadvantage |
[Veteran_Traynor Youngs]
0
|
Posted - 2012.06.25 23:34:00 -
[226] - Quote
CCP want to create a game that lasts for years to come.
In order for us, the players, to continue playing the game, the game cannot have an end, a level cap, a finish, a way to win. It has to be open ended, that is the nature of a sandbox.
If you allow respecing, then you implement a skill point utility ceiling.
If every single INDIVIDUAL setup has a set number of skill points to use effectively, then there is no need to get more skill points that what ever is the MOST skill intensive setup.
For example: If the best OMGWTFBBQPWN mobile HAV fit requires 25 million skill points to drive, and no other setup requires that many, then there is no point getting more than 25 million SPs. 25 million becomes max level. After that, whats the point.
Conversely, if you CANNOT respec, and you get the same 25 million SP's and can drive the OMGWTFBBQPWN HAV, and then say to yourself "Self, why don't we try our hand at a sneaky fast scout guy with a shotgun" Then you keep the ability to bring down the HAV anytime you want, but now you have to use MORE skill points to train the skills for the scout. Lets say it takes 15 million to be really good at that.
Then without respecing, you, with 40 million SP, can drive the best HAV AND use the best scout suit. But someone with 25 million can drive the same HAV, and someone with 15 million can use the same scout suit.
You see how that works?
That is why Eve online works so well, in a few months, a newbie can fly a ship just as well as a veteran, just not as many ships as well, it lets noobs compete in a meaningful way.
Respecing BREAKS sandboxes.
This is a horse.
This is a horse beaten to death.
Any questions? |
[Veteran_Noc Tempre]
0
|
Posted - 2012.06.25 23:39:00 -
[227] - Quote
gangsta nachos wrote:Shaka Shepard wrote:gangsta nachos wrote:Kain Spero wrote:Gangsta, I'm talking before a match starts (days or months before it happens even) not during a match. There's going to be a lot of metagaming going on prior to a corp battle going down and playing a respec card would make high SP characters instantly able to outclass their opponents. The lack of respec is one of the things that make this game hardcore and in my opinion should remain. BTW: Gangsta, thank you for actually having a discussion about this rather than trolling like some others here. True but everyone would be on an even playing field since not only I could respec they could as well the ability to respec would lead to some pretty annoying stuff think pokemon have you ever got in a battle where you and your opponent are stuck in an endless lupe of switching to pokemon with advantages, that's not fun. If everyone was able to respec you would never know what your up against which would be a great advantage or disadvantage
You've nailed exactly why this is bad. You've completely crippled the meta-game. |
[Veteran_THCFORME]
0
|
Posted - 2012.06.25 23:58:00 -
[228] - Quote
Traynor Youngs wrote:CCP want to create a game that lasts for years to come.
In order for us, the players, to continue playing the game, the game cannot have an end, a level cap, a finish, a way to win.
In order for players to continue playing the game, the game need not have OP weapons and dropsuits, a VERY steep learning curve(especially with skills and the UI) along with a long handicap period, non generic maps, AND A CONSISTENT PLAYABLE FRAME RATE WITHOUT MAJOR FREEZES AND ISSUES.
I'm not going to sit and talk crap, but at the same time i'm not going to get my hopes up until i actually see progress in front of my face. I've been here since the first wave of codes, and i hate to say I pretty much lost hope when the fanfesters came in and said the build they played at fanfest was actually worse than the current build, and the current build was a huge improvement, that makes me weary.
I know i broke off subject here but respecing will not make nor ruin dust if this game never turns into a enjoyable replayable game.
We'll just have to see what the game becomes..... |
[Veteran_My- Lag-Is-Legend]
0
|
Posted - 2012.06.25 23:58:00 -
[229] - Quote
actually once i skilled my character to the max skills i wanted for my particular playstyle i would be left with an excess of skills i have zero interest in. effectively leaving me with no real reason to continue to progress my character. With all my excess points going into fields i would use once in a blue moon. What I mean to say is once you max out the skill set for your prefered playstyle SP becomes irrelevant. Kinda like hitting lvl 70 in MAG. I would continue to acquire SP but have little use for it. I guess if your end game was to skill your character to max this game would have 7 years worth of play value. honestly after a year you could max out your prefered skill set; and be left relying on Dust"s awesome definately not cookie cutter out dated unreal engine plethora of maps for entertainment.
The need for respec is about as much as there is a need for more modules. What is the point really when the gungame is teh lulz.
I have enjoyed this thread as it has helped me shine the light on the hipocrisy of some of the Spread Sheet Warriors. Ultimately you cannot ask for freedom while you openly advocate to take the freedom from others. If someone wants to waste money on a respec let them it doesnt hurt you in the slightest. If anything it just put that idiot back a week in SP and cost him or her real money. Guess where that real money ends up you guessed it in your cult leader's pocket. So stop pissing on every idea because its not in EVE why dont you take your own advice FGTS "This isn't EVE if you want this to be EVE go play EVE".
This title is for profit and thats why I dont care that you can basically buy your way into extra SP and I dont give a $hit if you wanna buy a respec. Its your money so go crazy. It only stands to help CCP. I know you Ub3r 1337 PC gamers have played Free to play shooters before look at blacklight retribution all the cool **** cost money but at least you can still compete with base stuff.
|
[Veteran_Drake Lyons]
0
|
Posted - 2012.06.26 00:23:00 -
[230] - Quote
Guys, just don't bother.
There are approximately 3-5 people who have expressed a desire for the ability to respect their characters instantly and repeatedly for essentially two reasons.
First, they feel that the game shouldn't take years to build a max character and that careful spending of SP shouldn't really mean anything in the long run. It should only be accrued, and them applied wherever you want it, whenever you want it. In other words, they want skills, but no meaningful progress. They don't want to be stuck in a specialized build, but also want to specialize. They want to have their cake, and eat it too.
Second, they think if people want to pay for it, they should be able to do anything they want.
Then there are at least two dozen people who have made a number of reasoned arguments against such an ability. The numbers are very clear. The problem is, this thread is like arguing with a bird or a fish. Logic, reason, history, nor conscious thought have any power here. There is no way any of the respec proponents are going to suddenly say "Oh, no. That makes sense. It would break the game, break the universe, and go entirely against the wishes of the developers. Yeah, I guess respecs would be bad."
And, ultimately, it doesn't matter. Because CCP would never do respecs like anyone here has mentioned, for all of the reasons that have been mentioned.
Peace. o/ |
|
[Veteran_RolyatDerTeufel]
0
|
Posted - 2012.06.26 00:27:00 -
[231] - Quote
Drake Lyons wrote:Guys, just don't bother.
There are approximately 3-5 people who have expressed a desire for the ability to respect their characters instantly and repeatedly for essentially two reasons.
First, they feel that the game shouldn't take years to build a max character and that careful spending of SP shouldn't really mean anything in the long run. It should only be accrued, and them applied wherever you want it, whenever you want it. In other words, they want skills, but no meaningful progress. They don't want to be stuck in a specialized build, but also want to specialize. They want to have their cake, and eat it too.
Second, they think if people want to pay for it, they should be able to do anything they want.
Then there are at least two dozen people who have made a number of reasoned arguments against such an ability. The numbers are very clear. The problem is, this thread is like arguing with a bird or a fish. Logic, reason, history, nor conscious thought have any power here. There is no way any of the respec proponents are going to suddenly say "Oh, no. That makes sense. It would break the game, break the universe, and go entirely against the wishes of the developers. Yeah, I guess respecs would be bad."
And, ultimately, it doesn't matter. Because CCP would never do respecs like anyone here has mentioned, for all of the reasons that have been mentioned.
Peace. o/
I like this guy. |
[Veteran_Buzzwords]
0
|
Posted - 2012.06.26 00:34:00 -
[232] - Quote
if you wanted to try something else, what's to stop you from playing on whatever you're good at for an hour, and spending those skillpoints on something else? it's not like you have to start over.
hell my character in a militia anything is already at a significant advantage over a truely new player in the same militia gear thanks to general skills like mechanics, shield management, vigor, so on.. why should i be able to cross my arms, bob my head, and instantly be the IDEALLY equipped ____
so yah, you would never have to start over at an extreme disadvantage. you can plan ahead accordingly, and even if you didn't, some skill training is bound to spill over to benefit new roles.
i dunno about you, but the persistence of the universe and characters was one of the big SELLING points of dust for me. if you hate that so much why are you here? |
[Veteran_PDIGGY22]
0
|
Posted - 2012.06.26 00:36:00 -
[233] - Quote
so what happens when the game is released and you happen to find you invested in a skill that is going to be nerfed?
do you not deserve to get your points back? |
[Veteran_PDIGGY22]
0
|
Posted - 2012.06.26 00:38:00 -
[234] - Quote
Traynor Youngs wrote:CCP want to create a game that lasts for years to come.
Any questions?
no console game will last for years to come, and with ps4 not too far away neither will dust.
Hell, dust still runs like poop so it might not last another 2 weeks if this next build blows too |
[Veteran_Buzzwords]
0
|
Posted - 2012.06.26 00:39:00 -
[235] - Quote
THAT'S actually a fair point, developer intervention may be basis for a petition.
when CCP removed the learning skills from the game, players did get THOSE skillpoints back.
but that is so far from what is being suggested here that i don't think it's the same conversation.
EDIT: though now that i think about it, it may also be a fitting punishment for someone who knowingly whored a weapon or tactic that they knew was imbalanced and was due for fixing. i have no pity if someone trained for prototype swarm launcher only to have the douchebag rug pulled out from under them. either way, something like this would have to be done on a case by case basis. or the petition system.
(and by case by case i don't necessarily mean every player, i mean each time a skill is modified) |
[Veteran_PDIGGY22]
0
|
Posted - 2012.06.26 00:41:00 -
[236] - Quote
Buzzwords wrote:THAT'S actually a fair point, developer intervention may be basis for a petition.
when CCP removed the learning skills from the game, players did get THOSE skillpoints back.
but that is so far from what is being suggested here that i don't think it's the same conversation.
it's the same concept.
Not removing skills just tweaking the effectiveness of things you already invested in. |
[Veteran_Roccano1]
0
|
Posted - 2012.06.26 00:47:00 -
[237] - Quote
PDIGGY22 wrote:Traynor Youngs wrote:CCP want to create a game that lasts for years to come.
Any questions? no console game will last for years to come, and with ps4 not too far away neither will dust. Hell, dust still runs like poop so it might not last another 2 weeks if this next build blows too
CCP has already stated this will be playable on the PS4 when it arrives. Dont know how many times people have stated this. Also, were still in the beta, so if there are bugs, then so be it, we will find them, and squash them. |
[Veteran_Drake Lyons]
0
|
Posted - 2012.06.26 00:48:00 -
[238] - Quote
Roccano1 wrote: CCP has already stated this will be playable on the PS4 when it arrives. Dont know how many times people have stated this.
Like I said...don't bother. This is a place without time, without reason, and without thought. |
[Veteran_PDIGGY22]
0
|
Posted - 2012.06.26 00:49:00 -
[239] - Quote
Roccano1 wrote:PDIGGY22 wrote:Traynor Youngs wrote:CCP want to create a game that lasts for years to come.
Any questions? no console game will last for years to come, and with ps4 not too far away neither will dust. Hell, dust still runs like poop so it might not last another 2 weeks if this next build blows too CCP has already stated this will be playable on the PS4 when it arrives. Dont know how many times people have stated this. Also, were still in the beta, so if there are bugs, then so be it, we will find them, and squash them.
they have fixed soo many things since ive joined, oh wait... |
[Veteran_PDIGGY22]
0
|
Posted - 2012.06.26 00:50:00 -
[240] - Quote
Drake Lyons wrote:Roccano1 wrote: CCP has already stated this will be playable on the PS4 when it arrives. Dont know how many times people have stated this.
Like I said...don't bother. This is a place without time, without reason, and without thought.
nobody has yet to provide me a link.
|
|
[Veteran_Roll Sizzle Beef]
0
|
Posted - 2012.06.26 00:51:00 -
[241] - Quote
PDIGGY22 wrote:oh wait... Yes, wait. |
[Veteran_Traynor Youngs]
0
|
Posted - 2012.06.26 00:51:00 -
[242] - Quote
Drake Lyons wrote:Guys, just don't bother.
There are approximately 3-5 people who have expressed a desire for the ability to respect their characters instantly and repeatedly for essentially two reasons.
First, they feel that the game shouldn't take years to build a max character and that careful spending of SP shouldn't really mean anything in the long run. It should only be accrued, and them applied wherever you want it, whenever you want it. In other words, they want skills, but no meaningful progress. They don't want to be stuck in a specialized build, but also want to specialize. They want to have their cake, and eat it too.
Second, they think if people want to pay for it, they should be able to do anything they want.
Then there are at least two dozen people who have made a number of reasoned arguments against such an ability. The numbers are very clear. The problem is, this thread is like arguing with a bird or a fish. Logic, reason, history, nor conscious thought have any power here. There is no way any of the respec proponents are going to suddenly say "Oh, no. That makes sense. It would break the game, break the universe, and go entirely against the wishes of the developers. Yeah, I guess respecs would be bad."
And, ultimately, it doesn't matter. Because CCP would never do respecs like anyone here has mentioned, for all of the reasons that have been mentioned.
Peace. o/
Winning!
Thanks Drake, you nailed it.
|
[Veteran_PDIGGY22]
0
|
Posted - 2012.06.26 00:52:00 -
[243] - Quote
Roll Sizzle Beef wrote:PDIGGY22 wrote:oh wait... Yes, wait.
a long wait that will be. |
[Veteran_Corvus Ravensong]
0
|
Posted - 2012.06.26 00:56:00 -
[244] - Quote
PDIGGY, I take it since CCP isn't catering to you and making MAG 2, it sucks - I also take it that you have 0 understanding of the development process. The game is still in development, they can release as many buggy, ****** up closed beta builds as they want - what matters about a game surviving is it's condition at launch.
But since you never have anything constructive to say, just "this sucks" and "you need to add this MAG feature to keep your game from sucking" I am wondering why you are even here, and why you bother to log into the beta at all
Dust is NOT MAG 2, it's not going to be MAG 2, come to grips with that or GTFO and go play MAG 2........ |
[Veteran_THCFORME]
0
|
Posted - 2012.06.26 00:59:00 -
[245] - Quote
Drake Lyons wrote:Guys, just don't bother.
There are approximately 3-5 people who have expressed a desire for the ability to respect their characters instantly and repeatedly for essentially two reasons.
First, they feel that the game shouldn't take years to build a max character and that careful spending of SP shouldn't really mean anything in the long run. It should only be accrued, and them applied wherever you want it, whenever you want it. In other words, they want skills, but no meaningful progress. They don't want to be stuck in a specialized build, but also want to specialize. They want to have their cake, and eat it too.
Second, they think if people want to pay for it, they should be able to do anything they want.
Then there are at least two dozen people who have made a number of reasoned arguments against such an ability. The numbers are very clear. The problem is, this thread is like arguing with a bird or a fish. Logic, reason, history, nor conscious thought have any power here. There is no way any of the respec proponents are going to suddenly say "Oh, no. That makes sense. It would break the game, break the universe, and go entirely against the wishes of the developers. Yeah, I guess respecs would be bad."
And, ultimately, it doesn't matter. Because CCP would never do respecs like anyone here has mentioned, for all of the reasons that have been mentioned.
Peace. o/
My only problem with this is in its current state, I don't want to put years of play into this game. I guess a good way to put it is if in the next series of patches there isn't any improvement on core game play, dust will no longer be on my radar of games to play. The only thing respeccing would do for me in this game's current build (and if it doesn't get much better) is to allow me to play all the classes and get some more play time out of it. As it sits i do not want to put time into this game for several reasons; 1. Stat wipes, 2. frustration, 3.LAG, i can keep going on. Considering the time required to do anything remotely fun in this game is outrageous, requiring someone to do it again to change up their play style a little to me isnt worth the time.
Idk though i guess it really doesn't matter, because if dust ends up being exactly like this at release aside from having more modules and generic maps, then you wont have to worry about me being around here qqing anyways.
Back to my original point, we'll see what this game turns into. |
[Veteran_PUT-PROTOMAN-IN GAME]
0
|
Posted - 2012.06.26 00:59:00 -
[246] - Quote
Corvus Ravensong wrote:PDIGGY, I take it since CCP isn't catering to you and making MAG 2, it sucks - I also take it that you have 0 understanding of the development process. The game is still in development, they can release as many buggy, ****** up closed beta builds as they want - what matters about a game surviving is it's condition at launch.
But since you never have anything constructive to say, just "this sucks" and "you need to add this MAG feature to keep your game from sucking" I am wondering why you are even here, and why you bother to log into the beta at all
Dust is NOT MAG 2, it's not going to be MAG 2, come to grips with that or GTFO and go play MAG 2........
lmfao somebody is mad |
[Veteran_My- Lag-Is-Legend]
0
|
Posted - 2012.06.26 01:00:00 -
[247] - Quote
Ironically you clowns want ccp to make another EVE. Sad you can't let Dust have its own identity within the EVE lore guess EVE FPS is all you really want. Which is funny to hear you call out PIGGY for wanting the game to be more like MAG. |
[Veteran_PDIGGY22]
0
|
Posted - 2012.06.26 01:01:00 -
[248] - Quote
Corvus Ravensong wrote:PDIGGY, I take it since CCP isn't catering to you and making MAG 2, it sucks - I also take it that you have 0 understanding of the development process. The game is still in development, they can release as many buggy, ****** up closed beta builds as they want - what matters about a game surviving is it's condition at launch.
But since you never have anything constructive to say, just "this sucks" and "you need to add this MAG feature to keep your game from sucking" I am wondering why you are even here, and why you bother to log into the beta at all
Dust is NOT MAG 2, it's not going to be MAG 2, come to grips with that or GTFO and go play MAG 2........
I couldn't careless if they made a MAG 2 or not. Now if they made a Good Socom game, this game would be irrelevant to me.
I've said plenty of constructive things, you just read what you want.
How are they not catering to me? I already come in first place the majority of the time, lead in kills and take out A and B every game, still its a boring game. That caters to players with no skill but have a bunch of time on their hands.
If this game isnt absolutely trash at release I'm sure I'll put in the time to dominate and laugh at all you sub par gaming fan boys.
|
[Veteran_Buzzwords]
0
|
Posted - 2012.06.26 01:02:00 -
[249] - Quote
i would say the eve clowns have the advantage there though since it's their universe...
when zipper makes a mag spaceship spinoff we can get all high and mighty about it over on those beta forums i guess... |
[Veteran_Legendary Ecko]
0
|
Posted - 2012.06.26 01:02:00 -
[250] - Quote
My- Lag-Is-Legend wrote:Ironically you clowns want ccp to make another EVE. Sad you can't let Dust have its own identity within the EVE lore guess EVE FPS is all you really want. Which is funny to hear you call out PIGGY for wanting the game to be more like MAG.
Considering your username, anything you comment on will be disregarded. |
|
[Veteran_PDIGGY22]
0
|
Posted - 2012.06.26 01:03:00 -
[251] - Quote
My- Lag-Is-Legend wrote:Ironically you clowns want ccp to make another EVE. Sad you can't let Dust have its own identity within the EVE lore guess EVE FPS is all you really want. Which is funny to hear you call out PIGGY for wanting the game to be more like MAG.
I never once said I wanted it to be like mag. |
[Veteran_Kain Spero]
0
|
Posted - 2012.06.26 01:03:00 -
[252] - Quote
PDIGGY22 wrote:Drake Lyons wrote:Roccano1 wrote: CCP has already stated this will be playable on the PS4 when it arrives. Dont know how many times people have stated this.
Like I said...don't bother. This is a place without time, without reason, and without thought. nobody has yet to provide me a link.
Link given:
http://www.product-reviews.net/2012/03/23/dust-514-will-be-a-future-proof-ps4-game/ |
[Veteran_PDIGGY22]
0
|
Posted - 2012.06.26 01:07:00 -
[253] - Quote
where does it say "dust will be on the ps4"? |
[Veteran_SILENTSAM 69]
0
|
Posted - 2012.06.26 01:19:00 -
[254] - Quote
No! Never ever add respecing. it would be terrible and go against the whole concept of spending time to train something. If you do not like how you spend your SP then tough luck and start spending them on something else.
This idea is bad. it is just plain bad. |
[Veteran_gangsta nachos]
0
|
Posted - 2012.06.26 01:26:00 -
[255] - Quote
SILENTSAM 69 wrote:No! Never ever add respecing. it would be terrible and go against the whole concept of spending time to train something. If you do not like how you spend your SP then tough luck and start spending them on something else.
This idea is bad. it is just plain bad. So when people change their minds about the path they have taken and don't want to start over they should just give up and move on to a new game then. |
[Veteran_RolyatDerTeufel]
0
|
Posted - 2012.06.26 01:28:00 -
[256] - Quote
gangsta nachos wrote:SILENTSAM 69 wrote:No! Never ever add respecing. it would be terrible and go against the whole concept of spending time to train something. If you do not like how you spend your SP then tough luck and start spending them on something else.
This idea is bad. it is just plain bad. So when people change their minds about the path they have taken and don't want to start over they should just give up and move on to a new game then.
you said, new game.
He said start spending them [SP] on something else. |
[Veteran_Cantus]
0
|
Posted - 2012.06.26 01:35:00 -
[257] - Quote
I just realized something here. After reading through thirteen ******* pages of utter selfish bull **** from some of the posters here, we have all been trolled beautifully. I can't believe my trolldar didn't go off when this thread was posted.
Of course, if these people are actually serious about wanting a respec, then... after reading these thirteen grueling pages of total eye bleeding pain... they shot themselves on the foot if they thought they would get enough support here considering the number of "no" players posting here. |
[Veteran_Baal Roo]
0
|
Posted - 2012.06.26 01:38:00 -
[258] - Quote
gangsta nachos wrote:SILENTSAM 69 wrote:No! Never ever add respecing. it would be terrible and go against the whole concept of spending time to train something. If you do not like how you spend your SP then tough luck and start spending them on something else.
This idea is bad. it is just plain bad. So when people change their minds about the path they have taken and don't want to start over they should just give up and move on to a new game then.
This is pointless, you guys are just going to keep saying silly **** like this endlessly. You never START OVER, you just keep earning skills, MOST of which will be effective in many varying types of builds. mechanics skill, weapons, shields, armor, electronics, biotec, turrets, dropsuits, grenades, logistic skills, etc, etc. If you decide you want to start using a Forge Gun, you will still want to have your armor or your shields, your reduced CPUs, your turret skills, maybe your LAV skills, etc. You just have to level up your forge gun. I mean, this system is already WAAAY more lenient than just about any other MMO I've seen in regards to being able to pick and choose your skills as you go rather than being forced into a single CLASS skill tree, what more do you want? If you're an endgame Healer in WoW you don't just get to click a button and completely make a new character that start at 80 and has all endgame gear, you have to make an alt and start COMPLETELY OVER. In Dust, you just go ahead and learn the skills you want whenever you want, while keeping all of your old bonuses. This isn't an esports 10 maps, everyone uses 1 of 3 guns, you're effectively leveled in a week FPS, it's a long term grind MMO with FPS mechanics in place of point and cllick. What is so hard to understand about that?
Seriously, if after a dozen pages of clear, concise, well explained rebuttals showing exactly why respecs would go against the very basic foundation of how this game is set up haven't convinced you, you should likely just play something else... MMOs clearly aren't your thing. |
[Veteran_My- Lag-Is-Legend]
0
|
Posted - 2012.06.26 01:41:00 -
[259] - Quote
Scrap Dust and port EVE over to PS3
Worked for minecraft on Xbox but then again minecraft is more action packed.
|
[Veteran_RolyatDerTeufel]
0
|
Posted - 2012.06.26 01:43:00 -
[260] - Quote
My- Lag-Is-Legend wrote:Scrap Dust and port EVE over to PS3
Worked for minecraft on Xbox but then again minecraft is more action packed.
hell yeah, PvP in Minecraft > PvP in EVE yo |
|
[Veteran_Cantus]
0
|
Posted - 2012.06.26 01:47:00 -
[261] - Quote
Baal Roo wrote:gangsta nachos wrote:SILENTSAM 69 wrote:No! Never ever add respecing. it would be terrible and go against the whole concept of spending time to train something. If you do not like how you spend your SP then tough luck and start spending them on something else.
This idea is bad. it is just plain bad. So when people change their minds about the path they have taken and don't want to start over they should just give up and move on to a new game then. This is pointless, you guys are just going to keep saying silly **** like this endlessly. You never START OVER, you just keep earning skills, MOST of which will be effective in many varying types of builds. mechanics skill, weapons, shields, armor, electronics, biotec, turrets, dropsuits, grenades, logistic skills, etc, etc. If you decide you want to start using a Forge Gun, you will still want to have your armor or your shields, your reduced CPUs, your turret skills, maybe your LAV skills, etc. You just have to level up your forge gun. I mean, this system is already WAAAY more lenient than just about any other MMO I've seen in regards to being able to pick and choose your skills as you go rather than being forced into a single CLASS skill tree, what more do you want? If you're an endgame Healer in WoW you don't just get to click a button and completely make a new character that start at 80 and has all endgame gear, you have to make an alt and start COMPLETELY OVER. In Dust, you just go ahead and learn the skills you want whenever you want, while keeping all of your old bonuses. This isn't an esports 10 maps, everyone uses 1 of 3 guns, you're effectively leveled in a week FPS, it's a long term grind MMO with FPS mechanics in place of point and cllick. What is so hard to understand about that? Seriously, if after a dozen pages of clear, concise, well explained rebuttals showing exactly why respecs would go against the very basic foundation of how this game is set up haven't convinced you, you should likely just play something else... MMOs clearly aren't your thing.
You are preaching to a troll, dude. People like him will not listen. It's in their nature.
|
[Veteran_My- Lag-Is-Legend]
0
|
Posted - 2012.06.26 01:48:00 -
[262] - Quote
We could make it mandatory to have everyone in dust matches line up like fleets in eve for battles. Would be the best way to play fps. We wouldn't want dust to be like any other shooters. |
[Veteran_Baal Roo]
0
|
Posted - 2012.06.26 01:50:00 -
[263] - Quote
Cantus wrote:Baal Roo wrote:gangsta nachos wrote:SILENTSAM 69 wrote:No! Never ever add respecing. it would be terrible and go against the whole concept of spending time to train something. If you do not like how you spend your SP then tough luck and start spending them on something else.
This idea is bad. it is just plain bad. So when people change their minds about the path they have taken and don't want to start over they should just give up and move on to a new game then. This is pointless, you guys are just going to keep saying silly **** like this endlessly. You never START OVER, you just keep earning skills, MOST of which will be effective in many varying types of builds. mechanics skill, weapons, shields, armor, electronics, biotec, turrets, dropsuits, grenades, logistic skills, etc, etc. If you decide you want to start using a Forge Gun, you will still want to have your armor or your shields, your reduced CPUs, your turret skills, maybe your LAV skills, etc. You just have to level up your forge gun. I mean, this system is already WAAAY more lenient than just about any other MMO I've seen in regards to being able to pick and choose your skills as you go rather than being forced into a single CLASS skill tree, what more do you want? If you're an endgame Healer in WoW you don't just get to click a button and completely make a new character that start at 80 and has all endgame gear, you have to make an alt and start COMPLETELY OVER. In Dust, you just go ahead and learn the skills you want whenever you want, while keeping all of your old bonuses. This isn't an esports 10 maps, everyone uses 1 of 3 guns, you're effectively leveled in a week FPS, it's a long term grind MMO with FPS mechanics in place of point and cllick. What is so hard to understand about that? Seriously, if after a dozen pages of clear, concise, well explained rebuttals showing exactly why respecs would go against the very basic foundation of how this game is set up haven't convinced you, you should likely just play something else... MMOs clearly aren't your thing. You are preaching to a troll, dude. People like him will not listen. It's in their nature.
Yeah, that much is obvious, but more people will be reading my reply than just the troll I'm responding to, and we can overshadow the troll posts with reason, logic, and simple explanations to the point that anyone on the fence about all this will read this thread and see how clearly ridiculous the respec argument is and how well reasoned and sensible our counter argument is. There needs to be a clear understanding that respec is ridiculous and completely against the very nature of the game, if only to make sure the influx of new beta players on their way understand what the long term goal of the game is and don't hop on the respec bandwagon without hearing the explanation of why it is an awful idea. |
[Veteran_Cantus]
0
|
Posted - 2012.06.26 01:58:00 -
[264] - Quote
@Baal Roo
True. I guess that explains why I felt compelled to post against these pro-respec trolls. People need to see why we call them trolls. |
[Veteran_SILENTSAM 69]
0
|
Posted - 2012.06.26 02:07:00 -
[265] - Quote
gangsta nachos wrote:SILENTSAM 69 wrote:No! Never ever add respecing. it would be terrible and go against the whole concept of spending time to train something. If you do not like how you spend your SP then tough luck and start spending them on something else.
This idea is bad. it is just plain bad. So when people change their minds about the path they have taken and don't want to start over they should just give up and move on to a new game then. What would be worse is if people could just flip and be specialized in one path and then change to a whole new one.
The cons out weigh the pros by a large measure. |
[Veteran_SILENTSAM 69]
0
|
Posted - 2012.06.26 02:13:00 -
[266] - Quote
*facepalm* Is the OP actually doubting that the game will be on PS4?
Wow we are dealing with a person who doesnt even research the game he is playing. |
[Veteran_System Ghost]
0
|
Posted - 2012.06.26 03:06:00 -
[267] - Quote
SILENTSAM 69 wrote:*facepalm* Is the OP actually doubting that the game will be on PS4?
Wow we are dealing with a person who doesnt even research the game he is playing.
Has CCP ever really OFFICIALLY said they would be porting it for the PS4, and not just hints and pure speculation? Also a remake for the PS4 would be a large waste of time tbh. A simple port even if possible would still be using a old engine, and would require substantial resources with little boost if any to the quality of the game. At best they could tweak up the anti aliasing or even add in some higher complexity shadows, but all the major art assets like player models and equipment/world items will be the same. The only way to solve that would be through tesselation which is pretty much hit or miss, and needs to have things created for it in the first place.
Now let's assume they completely remake the game for the PS4..... congrats, you have just made a game with a life span of a year and a half~ 2 years, and now have created a shiner duplicate that still has the same core functionality. It would not be very economical for them to create a totally new version of the game based on a new engine.
TL;DR : If it did happen it would be a port, and because of that it would not look much better than the current dust and/or would cost them a lot of money. |
[Veteran_PDIGGY22]
0
|
Posted - 2012.06.26 03:25:00 -
[268] - Quote
SILENTSAM 69 wrote:*facepalm* Is the OP actually doubting that the game will be on PS4?
Wow we are dealing with a person who doesnt even research the game he is playing.
please show a dev quote |
[Veteran_Traynor Youngs]
0
|
Posted - 2012.06.26 03:39:00 -
[269] - Quote
The title of the article was "DUST 514 will be a future-proof PS4 game"...
Kinda hard to miss.
Also, at fanfest at one of the roundtables, the executive producer of DUST, Brandon Laurino, talked about the tech that they had to spend a lot of time developing in order to be able to grow the game for 10 years after launch.
That means the ability to port the game to new platform, upgrades to better engines, etc.
CCP has done these things before with Eve, they have the technology and the processes to do it.
DUST 514 will be a future-proof PS4 game |
[Veteran_PDIGGY22]
0
|
Posted - 2012.06.26 03:46:00 -
[270] - Quote
Traynor Youngs wrote:The title of the article was "DUST 514 will be a future-proof PS4 game"... Kinda hard to miss. Also, at fanfest at one of the roundtables, the executive producer of DUST, Brandon Laurino, talked about the tech that they had to spend a lot of time developing in order to be able to grow the game for 10 years after launch. That means the ability to port the game to new platform, upgrades to better engines, etc. CCP has done these things before with Eve, they have the technology and the processes to do it. DUST 514 will be a future-proof PS4 game
there is no dev quotes there? |
|
[Veteran_Traynor Youngs]
0
|
Posted - 2012.06.26 03:50:00 -
[271] - Quote
PDIGGY22 wrote:Traynor Youngs wrote:The title of the article was "DUST 514 will be a future-proof PS4 game"... Kinda hard to miss. Also, at fanfest at one of the roundtables, the executive producer of DUST, Brandon Laurino, talked about the tech that they had to spend a lot of time developing in order to be able to grow the game for 10 years after launch. That means the ability to port the game to new platform, upgrades to better engines, etc. CCP has done these things before with Eve, they have the technology and the processes to do it. DUST 514 will be a future-proof PS4 game there is no dev quotes there?
Seriously dude?
They don't TITLE an article with something that is not true.
AND its based on the fanfest DUST keynote.
Get it through your brain, CCP and Sony are working together on this game.... The game is planned to be in continuing development for 10 years +... the PS4 will be out within that time...
HOW COULD THEY NOT BE COMPATIBLE?
Game companies don't operate in a vacuum, they plan these things out not just to give you a fun game, but because its their JOB to do so, their PAYCHECK depends on it.
/troll feeding |
[Veteran_PDIGGY22]
0
|
Posted - 2012.06.26 03:51:00 -
[272] - Quote
Traynor Youngs wrote:PDIGGY22 wrote:Traynor Youngs wrote:The title of the article was "DUST 514 will be a future-proof PS4 game"... Kinda hard to miss. Also, at fanfest at one of the roundtables, the executive producer of DUST, Brandon Laurino, talked about the tech that they had to spend a lot of time developing in order to be able to grow the game for 10 years after launch. That means the ability to port the game to new platform, upgrades to better engines, etc. CCP has done these things before with Eve, they have the technology and the processes to do it. DUST 514 will be a future-proof PS4 game there is no dev quotes there? Seriously dude? They don't TITLE an article with something that is not true. AND its based on the fanfest DUST keynote. Get it through your brain, CCP and Sony are working together on this game.... The game is planned to be in continuing development for 10 years +... the PS4 will be out within that time... HOW COULD THEY NOT BE COMPATIBLE? Game companies don't operate in a vacuum, they plan these things out not just to give you a fun game, but because its their JOB to do so, their PAYCHECK depends on it. /troll feeding
nothing official, looks like speculation at best, continue on. |
[Veteran_Traynor Youngs]
0
|
Posted - 2012.06.26 03:52:00 -
[273] - Quote
There is no hope for you Piggy.
|
[Veteran_PDIGGY22]
0
|
Posted - 2012.06.26 04:04:00 -
[274] - Quote
Traynor Youngs wrote:There is no hope for you Piggy.
say's the guy that can't provide an official quote to support his claims |
[Veteran_gangsta nachos]
0
|
Posted - 2012.06.26 04:15:00 -
[275] - Quote
SILENTSAM 69 wrote:gangsta nachos wrote:SILENTSAM 69 wrote:No! Never ever add respecing. it would be terrible and go against the whole concept of spending time to train something. If you do not like how you spend your SP then tough luck and start spending them on something else.
This idea is bad. it is just plain bad. So when people change their minds about the path they have taken and don't want to start over they should just give up and move on to a new game then. What would be worse is if people could just flip and be specialized in one path and then change to a whole new one. The cons out weigh the pros by a large measure. I feel different obviously but anyway can't speak for everyone but, this is just me if I get 6 months down the road and am not enjoying the game anymore due to the fact I've chosen the wrong path. I'll be damned if I'm going to start putting SP somewhere else (pretty much the same as starting over) and definetly not using the extra character slots ( same as starting over)
I don't care if they gain passive SP I think that is BS as well you should only gain passive SP on the character you are using. If I'm going to start over it will most likely be on a different game because I would have wasted lots of time and SP and there would be no way to get it back.
There should be a way to get your SP back if I have to pay to get it back why should you care, if you don't like it that's fine I do and you can't convince me otherwise just like I can't convince you otherwise. |
[Veteran_Noc Tempre]
0
|
Posted - 2012.06.26 04:20:00 -
[276] - Quote
gangsta nachos wrote:SILENTSAM 69 wrote:gangsta nachos wrote:SILENTSAM 69 wrote:No! Never ever add respecing. it would be terrible and go against the whole concept of spending time to train something. If you do not like how you spend your SP then tough luck and start spending them on something else.
This idea is bad. it is just plain bad. So when people change their minds about the path they have taken and don't want to start over they should just give up and move on to a new game then. What would be worse is if people could just flip and be specialized in one path and then change to a whole new one. The cons out weigh the pros by a large measure. I feel different obviously but anyway can't speak for everyone but, this is just me if I get 6 months down the road and am not enjoying the game anymore due to the fact I've chosen the wrong path. I'll be damned if I'm going to start putting SP somewhere else (pretty much the same as starting over) and definetly not using the extra character slots ( same as starting over) I don't care if they gain passive SP I think that is BS as well you should only gain passive SP on the character you are using. If I'm going to start over it will most likely be on a different game because I would have wasted lots of time and SP and there would be no way to get it back. There should be a way to get your SP back if I have to pay to get it back why should you care, if you don't like it that's fine I do and you can't convince me otherwise just like I can't convince you otherwise.
Buy a skill spike then if you absolutely must be able to be an expert in another path immediately. |
[Veteran_Shaka Shepard]
0
|
Posted - 2012.06.26 04:23:00 -
[277] - Quote
If you are a heavy, but you want to be an assault here is what you do, you get an AR and you get good with it as well as upgrade it's skills, you do this with other assault drop-suit fittings on your heavy gradually changing into the Assault type, case closed, thread over. |
[Veteran_gangsta nachos]
0
|
Posted - 2012.06.26 04:24:00 -
[278] - Quote
Noc Tempre wrote:gangsta nachos wrote:SILENTSAM 69 wrote:gangsta nachos wrote:SILENTSAM 69 wrote:No! Never ever add respecing. it would be terrible and go against the whole concept of spending time to train something. If you do not like how you spend your SP then tough luck and start spending them on something else.
This idea is bad. it is just plain bad. So when people change their minds about the path they have taken and don't want to start over they should just give up and move on to a new game then. What would be worse is if people could just flip and be specialized in one path and then change to a whole new one. The cons out weigh the pros by a large measure. I feel different obviously but anyway can't speak for everyone but, this is just me if I get 6 months down the road and am not enjoying the game anymore due to the fact I've chosen the wrong path. I'll be damned if I'm going to start putting SP somewhere else (pretty much the same as starting over) and definetly not using the extra character slots ( same as starting over) I don't care if they gain passive SP I think that is BS as well you should only gain passive SP on the character you are using. If I'm going to start over it will most likely be on a different game because I would have wasted lots of time and SP and there would be no way to get it back. There should be a way to get your SP back if I have to pay to get it back why should you care, if you don't like it that's fine I do and you can't convince me otherwise just like I can't convince you otherwise. Buy a skill spike then if you absolutely must be able to be an expert in another path immediately. I may try that we shall see but for now let this die and wait for more player input from the open beta then we shall resume its just a hand full of us right now back and forth thanks to everyone for the input on this one
To be continued |
Jin-roh Hayasaki
38
|
Posted - 2012.07.06 15:49:00 -
[279] - Quote
As a player who has never played EVE, I have to say that the ability to respec, while tempting and a feature I wanted at first, is ultimately going to be something I would not want in this game. I have played games such as WoW, Rift, SWTOR, where once you decide I don't like this build anymore, I can just pay an amount and use a known successful cookie cutter layout and improve in a matter of 5 minutes. I didn't feel like I learned anything through trial and error, I just learned how to use the Internet and win.
I'm sure that most of these players wishing to respec with all their SP intact (or even a portion) are players who A.) are younger and/or B.) haven't had to make a major life decision and commit to it. For example, I was originally a nursing major in college before I switched over to computers. I spent a lot of time and money on nursing before I realized I didn't want to do that anymore and made the switch. Was I able to get my time back? No. Was I able to get my money back for the classes I completed that no longer were useful to my degree? Of course not.
You probably don't understand the argument to use of your other character slots because you've probably never played a game where that was an option. Going back to the WoW example, if I had a lvl 85 hunter and then decided I wanted a lvl 85 shaman (without buying him) I would have to start at lvl 1 and work my way up to lvl 85. Again, you have to invest the time in it if you want it.
This is a game that requires team work. It's not CoD, Halo, or BF where kills = win. Players that don't realize this will be gone in a few months because "this game sucks" but really it's just that they didn't understand that this game is different and weren't able to adjust to it. |
Max Trichomes
Quantum Kittens Syndicate
68
|
Posted - 2012.07.06 16:00:00 -
[280] - Quote
Forums Veteran wrote:Traynor Youngs wrote:PDIGGY22 wrote:Traynor Youngs wrote:The title of the article was "DUST 514 will be a future-proof PS4 game"... Kinda hard to miss. Also, at fanfest at one of the roundtables, the executive producer of DUST, Brandon Laurino, talked about the tech that they had to spend a lot of time developing in order to be able to grow the game for 10 years after launch. That means the ability to port the game to new platform, upgrades to better engines, etc. CCP has done these things before with Eve, they have the technology and the processes to do it. DUST 514 will be a future-proof PS4 game there is no dev quotes there? Seriously dude? They don't TITLE an article with something that is not true. AND its based on the fanfest DUST keynote. Get it through your brain, CCP and Sony are working together on this game.... The game is planned to be in continuing development for 10 years +... the PS4 will be out within that time... HOW COULD THEY NOT BE COMPATIBLE? Game companies don't operate in a vacuum, they plan these things out not just to give you a fun game, but because its their JOB to do so, their PAYCHECK depends on it. /troll feeding nothing official, looks like speculation at best, continue on.
PDIGGY22 you are a complete idiot by every definition of the word. But yes, the absence of evidence is the evidence of absence, you are right. I know the unintelligent usually have an attention span of less than 5 min, so I am sure you won't watch these links. But if somehow you do manage to watch, you will hear the words Playstation 4 plenty of times. http://www.youtube.com/watch?v=eRnH1dwpkpU http://www.youtube.com/watch?v=pNmCRti9dFM
Oh and:
CEO of CCPHilmar P+¬tursson wrote: If there is a PlayStation 4 GÇô which I can tell you now I have no idea if there is GÇô but if there was, we would build Dust for that console as well. It will most likely be a revision of the experience, as with all updates, and could allow people to play across PS3 and 4. http://www.develop-online.net/features/1528/The-oldest-republic
|
|
Zerlathon
Algintal Core Gallente Federation
213
|
Posted - 2012.07.06 16:08:00 -
[281] - Quote
Respec would make me a sad chappy
It's so refreshing for a game that has you pay for your errors. It will make people THINK about their choices, as well as promote teamwork. |
Omnipotent lilmamaj
Royal Uhlans Amarr Empire
205
|
Posted - 2012.07.06 16:10:00 -
[282] - Quote
Pdiggy, you have posted some great ideas on here. This is by far your best idea yet! Please CCP I beg of thee to do pdiggy's bidding. |
Silax Minour
Doomheim
29
|
Posted - 2012.07.21 21:14:00 -
[283] - Quote
Um... Am I the only person that used the first of the three character slots as a 'test' character? I meen, why be able to 'respec' as it were when you already have THREE chances to 'get it right'?
Just a thought... |
Maken Tosch
263
|
Posted - 2012.07.21 21:22:00 -
[284] - Quote
why
why?
Why?
WHY!
Wwwwwwwwwhhyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
How hard is it for people to understand that this game will be able "meaningful" choices and "permanent" consequences?
If your consequences are not "permanent" then your previous choices were "meaningless". CCP will not allow this. They know the massive price they will pay if they do. They suffered a taste of that punishment back in 2010 during the Jita Riots and when almost 2,000 players cancelled their subscriptions because of this. The Guiness Book of World Records for Games for 2010 ranked CCP Games at #1 for the most player walkouts in a single month! Because of this, they had to lay off over 100 employees in Shanghai, Atlanta, and in Iceland. This is not the kind of PR CCP wanted and therefore they will not even tempt it again. They shot themselves on the left foot through the left butt cheek with their right hand once. What makes you think they will want to try again with the other foot and the other cheek and the other hand? |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.22 04:25:00 -
[285] - Quote
It's not a bad idea to add a respec option for the beta - but it would be stupid to keep it post-release. |
Omnipotent lilmamaj
Royal Uhlans Amarr Empire
205
|
Posted - 2012.07.22 04:28:00 -
[286] - Quote
Instead of a SP penalty it should be isk tbqhimho |
gangsta nachos
Osmon Surveillance Caldari State
377
|
Posted - 2012.07.22 04:30:00 -
[287] - Quote
Omnipotent lilmamaj wrote:Instead of a SP penalty it should be isk tbqhimho yes a percentage of sp and im glad someone bumped this back up if I would have done it I would have never heard the end of it |
Ignatius Crumwald
Sanmatar Kelkoons Minmatar Republic
475
|
Posted - 2012.07.22 04:32:00 -
[288] - Quote
No respec. No softcore MMO. MAG was hard fps with ultra soft MMO. Respecs are for sissies.
When you can't afford a clone to hold all of your skills and have to re-train them - consider that your respec. |
gangsta nachos
Osmon Surveillance Caldari State
377
|
Posted - 2012.07.22 04:32:00 -
[289] - Quote
https://forums.dust514.com/default.aspx?g=posts&t=21000 |
Ignatius Crumwald
Sanmatar Kelkoons Minmatar Republic
475
|
Posted - 2012.07.22 04:38:00 -
[290] - Quote
Ignatius Crumwald wrote: Respecs are for sissies. |
|
RolyatDerTeufel
D3ath D3alers RISE of LEGION
1648
|
Posted - 2012.07.22 04:41:00 -
[291] - Quote
why was this thread revived? |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.07.22 07:38:00 -
[292] - Quote
Why why wont it die?
|
gangsta nachos
Osmon Surveillance Caldari State
377
|
Posted - 2012.07.22 07:59:00 -
[293] - Quote
Sha Kharn Clone wrote:Why why wont it die?
lmao garrett bumped it back up i had so many lols
sorry garrett didnt look back far enough |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.22 08:06:00 -
[294] - Quote
gangsta nachos wrote:Sha Kharn Clone wrote:Why why wont it die?
lmao garrett bumped it back up i had so many lols Don't blame me.
There were two posts from today before mine.
I'm laughing at it too. |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.07.22 08:17:00 -
[295] - Quote
We should stop bumping it... |
Zerlathon
Algintal Core Gallente Federation
213
|
Posted - 2012.07.22 08:45:00 -
[296] - Quote
That we should.
Oh wait... DAMNIT! |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.07.22 09:26:00 -
[297] - Quote
Zerlathon wrote:That we should.
Oh wait... DAMNIT!
Dude stop it ffs |
Xaero 514
Villore Sec Ops Gallente Federation
324
|
Posted - 2012.07.22 09:47:00 -
[298] - Quote
I think this I posted in this thread when it was new and I called for respec, but it didn't take me long to see the light.
There's no need for respec, the scope of the game is so massive there are no real mistakes to be made when skilling up, just minor inconveniences. I'm surprised there's still an argument for respc here considering players should know DUST well enough by now to make more informed decisions. I think when our characters are wiped again we'll be better prepared in what direction we want to take them.
Can this thread die with dignity now, please. |
gangsta nachos
Osmon Surveillance Caldari State
377
|
Posted - 2012.07.22 10:22:00 -
[299] - Quote
decisions and people want to get back in the driver seat of a tank they decided to get out of |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.07.22 11:06:00 -
[300] - Quote
Rest in peace. You were ugly in life but you served your function well. We wont ever forget you Respec Thread. |
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 11 :: [one page] |