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[Veteran_Corvus Ravensong]
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Posted - 2012.06.25 00:10:00 -
[121] - Quote
No wonder it failed |
[Veteran_gangsta nachos]
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Posted - 2012.06.25 00:10:00 -
[122] - Quote
Not the reason it failed but ok |
[Veteran_Kyle Drysden]
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Posted - 2012.06.25 00:12:00 -
[123] - Quote
Corvus Ravensong wrote:Eve Universe = who's paying CCP to crank out a free to play shooter for you ungreatfull twits.
Consequences, guess what, they exist everywhere, get over it.
Decisions, how do you think you determine what consequences are headed your way.
As for a respec - does TF2 allow you to put your spy advancement onto your heavy? Does BF2142 let you put the points you earn as a rifleman into your engineer? For that matter, tell me what FPS game does allow a "respec" where you get to take your advancement in one class and apply it to another.........
I'm waiting..........
Still waiting......
MAG let's you respec. You allocate points into a skill tree to specialize in that tree. After a while that player can reset their sp and then reallocate. Its common to skill up in assault first, then respec into the field you truly want.
Do you see the trend here? Another "Lets make this game MAG 2.0. Otherwise i wont be any good and I wont like the game." |
[Veteran_gangsta nachos]
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Posted - 2012.06.25 00:15:00 -
[124] - Quote
Kyle Drysden wrote:Corvus Ravensong wrote:Eve Universe = who's paying CCP to crank out a free to play shooter for you ungreatfull twits.
Consequences, guess what, they exist everywhere, get over it.
Decisions, how do you think you determine what consequences are headed your way.
As for a respec - does TF2 allow you to put your spy advancement onto your heavy? Does BF2142 let you put the points you earn as a rifleman into your engineer? For that matter, tell me what FPS game does allow a "respec" where you get to take your advancement in one class and apply it to another.........
I'm waiting..........
Still waiting...... MAG let's you respec. You allocate points into a skill tree to specialize in that tree. After a while that player can reset their sp and then reallocate. Its common to skill up in assault first, then respec into the field you truly want. Do you see the trend here? Another "Lets make this game MAG 2.0. Otherwise i wont be any good and I wont like the game." This game is not at all like MAG, I just enjoyed this ability. |
[Veteran_Kyle Drysden]
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Posted - 2012.06.25 00:18:00 -
[125] - Quote
gangsta nachos wrote:Kyle Drysden wrote:Corvus Ravensong wrote:Eve Universe = who's paying CCP to crank out a free to play shooter for you ungreatfull twits.
Consequences, guess what, they exist everywhere, get over it.
Decisions, how do you think you determine what consequences are headed your way.
As for a respec - does TF2 allow you to put your spy advancement onto your heavy? Does BF2142 let you put the points you earn as a rifleman into your engineer? For that matter, tell me what FPS game does allow a "respec" where you get to take your advancement in one class and apply it to another.........
I'm waiting..........
Still waiting...... MAG let's you respec. You allocate points into a skill tree to specialize in that tree. After a while that player can reset their sp and then reallocate. Its common to skill up in assault first, then respec into the field you truly want. Do you see the trend here? Another "Lets make this game MAG 2.0. Otherwise i wont be any good and I wont like the game." This game is not at all like MAG, I just enjoyed this ability.
The respec topic is the only thing I've seen you agree on as far as MAG goes. My comment wasnt directed towards you. I'm on a tablet so I'm keeping my posts short and sweet lol |
[Veteran_gangsta nachos]
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Posted - 2012.06.25 00:40:00 -
[126] - Quote
JL Gotrocks wrote:Am I missing something here? Isn't having two extra character slots more or less a respec,if all you want to do is try other things out?
Play your first character for about a month,let the other two characters passively train(since you earn about a point every four seconds, that comes out to 604,800 SP on top of whatever you start out with).Problem solved.Instant respec.
Or you could always just delete your first character.Either way,I really don't understand the point of asking for the ability to respec. Was bored looking back over old posts and thought about this ^ for a minute and I really don't agree with your other two characters passively training. I think you should only get passive SP for the character you are using, the other two should be stagnant slots. |
[Veteran_Traynor Youngs]
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Posted - 2012.06.25 03:24:00 -
[127] - Quote
gangsta nachos wrote:JL Gotrocks wrote:Am I missing something here? Isn't having two extra character slots more or less a respec,if all you want to do is try other things out?
Play your first character for about a month,let the other two characters passively train(since you earn about a point every four seconds, that comes out to 604,800 SP on top of whatever you start out with).Problem solved.Instant respec.
Or you could always just delete your first character.Either way,I really don't understand the point of asking for the ability to respec. Was bored looking back over old posts and thought about this ^ for a minute and I really don't agree with your other two characters passively training. I think you should only get passive SP for the character you are using, the other two should be stagnant slots.
Each character gets passive skilling.
Active skilling allows you to outpace passive skilling.
BREAK
There are a million reasons why respecing should NEVER be allowed.
1. This game has consequences. If you spend points, they are spent. 2. If you allow respecing, then all a player would need to do is get barely enough SP's to get the best drop suit and weapon pairing, then respec whenever you want to do a different role, that is bad game design, if you can't see that, I can't help you. 3. It doesn't make any sense whatsoever. In the real world, if you have a degree in english and decide that you want a job in engineering, you can't respec your Brittish Lit skill for Calculus instead. It doesn't work that way. 4. Respec-ing makes games easier, this game is supposed to be hard. Unabashedly hard. Completely unapologetically hardcore. 5. Respec-ing is a bad idea and if you want it, you should feel bad. |
[Veteran_gangsta nachos]
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Posted - 2012.06.25 04:18:00 -
[128] - Quote
Traynor Youngs wrote:gangsta nachos wrote:JL Gotrocks wrote:Am I missing something here? Isn't having two extra character slots more or less a respec,if all you want to do is try other things out?
Play your first character for about a month,let the other two characters passively train(since you earn about a point every four seconds, that comes out to 604,800 SP on top of whatever you start out with).Problem solved.Instant respec.
Or you could always just delete your first character.Either way,I really don't understand the point of asking for the ability to respec. Was bored looking back over old posts and thought about this ^ for a minute and I really don't agree with your other two characters passively training. I think you should only get passive SP for the character you are using, the other two should be stagnant slots. Each character gets passive skilling. Active skilling allows you to outpace passive skilling. BREAK There are a million reasons why respecing should NEVER be allowed. 1. This game has consequences. If you spend points, they are spent. 2. If you allow respecing, then all a player would need to do is get barely enough SP's to get the best drop suit and weapon pairing, then respec whenever you want to do a different role, that is bad game design, if you can't see that, I can't help you. 3. It doesn't make any sense whatsoever. In the real world, if you have a degree in english and decide that you want a job in engineering, you can't respec your Brittish Lit skill for Calculus instead. It doesn't work that way. 4. Respec-ing makes games easier, this game is supposed to be hard. Unabashedly hard. Completely unapologetically hardcore. 5. Respec-ing is a bad idea and if you want it, you should feel bad. Its a video game not the real world nothing in this game relates to the real world but ok
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[Veteran_JenQua]
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Posted - 2012.06.25 05:49:00 -
[129] - Quote
gangsta nachos wrote:Traynor Youngs wrote:gangsta nachos wrote:JL Gotrocks wrote:Am I missing something here? Isn't having two extra character slots more or less a respec,if all you want to do is try other things out?
Play your first character for about a month,let the other two characters passively train(since you earn about a point every four seconds, that comes out to 604,800 SP on top of whatever you start out with).Problem solved.Instant respec.
Or you could always just delete your first character.Either way,I really don't understand the point of asking for the ability to respec. Was bored looking back over old posts and thought about this ^ for a minute and I really don't agree with your other two characters passively training. I think you should only get passive SP for the character you are using, the other two should be stagnant slots. Each character gets passive skilling. Active skilling allows you to outpace passive skilling. BREAK There are a million reasons why respecing should NEVER be allowed. 1. This game has consequences. If you spend points, they are spent. 2. If you allow respecing, then all a player would need to do is get barely enough SP's to get the best drop suit and weapon pairing, then respec whenever you want to do a different role, that is bad game design, if you can't see that, I can't help you. 3. It doesn't make any sense whatsoever. In the real world, if you have a degree in english and decide that you want a job in engineering, you can't respec your Brittish Lit skill for Calculus instead. It doesn't work that way. 4. Respec-ing makes games easier, this game is supposed to be hard. Unabashedly hard. Completely unapologetically hardcore. 5. Respec-ing is a bad idea and if you want it, you should feel bad. Its a video game not the real world nothing in this game relates to the real world but ok A small tip about CCP they like for things to be as much like real life as it can be. Thats y they allow scamming in eve and high sec ganking to happen. What make u think they wont try to do thesme in dust |
[Veteran_JenQua]
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Posted - 2012.06.25 06:04:00 -
[130] - Quote
Can a dev or a gm PLZ lock this thread it is 100% pointless. I have seen better threads get locked after just 3 pages this has 7 come on LOCK it already. |
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[Veteran_Ile Faded]
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Posted - 2012.06.25 06:39:00 -
[131] - Quote
This is my first intro to the EVE world and console shooters really. I found it refreshing that you were kinda made to suffer for your poor skill choices. I must have restarted my guy like 4 times before I figured out, what was what... mostly.
Also I like the fact it kinda evens the playing field to people who are new to the genre of FPS and may not be as skilled as some of the vets. So I'll have to agree with "No Respec", even though yes it does suck to max out one skill, only to find you gimped yourself. |
[Veteran_Iron Wolf]
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Posted - 2012.06.25 07:14:00 -
[132] - Quote
Make it cost AUR and penalize the unconversion of a skill.
Unconverted skills are slowly untrained but boost passive sp gain.
Skills being untrained are locked in that way and completely untrain the level and cannot be boosted a level in that time.
Remember dust 514 is free to play and if there is any way I would scrape money out of the players this is surely one of them.
They are still going to suffer the concequences of having a skill locked out, losing skill points (as currently dust marines are UNABLE to lose SP at ALL) and hopefully learn from thier mistakces.
Making it slow and tedious can make it discouraging to overabuse it. |
[Veteran_JenQua]
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Posted - 2012.06.25 07:37:00 -
[133] - Quote
Iron Wolf wrote:Make it cost AUR and penalize the unconversion of a skill.
Unconverted skills are slowly untrained but boost passive sp gain.
Skills being untrained are locked in that way and completely untrain the level and cannot be boosted a level in that time.
Remember dust 514 is free to play and if there is any way I would scrape money out of the players this is surely one of them.
They are still going to suffer the concequences of having a skill locked out, losing skill points (as currently dust marines are UNABLE to lose SP at ALL) and hopefully learn from thier mistakces.
Making it slow and tedious can make it discouraging to overabuse it.
we may not take sp hits now but ccp hasnt told us everything they have in mind yet. For all we know taken a contract and failing to win at it could end up causeing a % sp hit.Who knows with them they can be sick and twisted at times. |
[Veteran_Buzzwords]
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Posted - 2012.06.25 07:45:00 -
[134] - Quote
with decaying skillpoint gain, multiple characters per psn account, and complete lack of a level cap... i don't see ANY reason to EVER need to respec..
make 3 characters.
play #1 until the skillpoint gain decays. spend skillpoints on logi things
play #2 until the skillpoint gain decays. spend skillpoints on heavy things.
play #3 until the skillpoint gain decays. spend skillpoints on dropshippy things.
there. you now have 3 completely different roles covered for when you wanna "mix it up" without having the issue of being the ideal anything at a moments notice.
(granted this assumes skillpoint decay doesn't carry over from character to character... i dunno if it does or not.)
but the lack of a level cap ALONE is reason enough to not add respecs. |
[Veteran_JenQua]
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Posted - 2012.06.25 07:51:00 -
[135] - Quote
OMG will a dev or GM PLZ for the love of pete lock this thread already. this horse is dead plz stop these people from beating it any more. |
[Veteran_Tony Calif]
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Posted - 2012.06.25 07:57:00 -
[136] - Quote
JenQua wrote:OMG will a dev or GM PLZ for the love of pete lock this thread already. this horse is dead plz stop these people from beating it any more.
Delete char = respec. Live with your mistakes. Jenqua is correct. |
[Veteran_Tech Ohm]
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Posted - 2012.06.25 08:26:00 -
[137] - Quote
PDIGGY22 wrote:Legendary Ecko wrote:Hey... I thought this thread was about redistributing skill points... it is but not one EVE player can give a decent argument against it, as usual.
here ya go: I saw you today using the Swarm launcher glitch to kill infantry. With a respec you can try any weapon to see if they have either a glitch or are OP. Thus being able at a moments notice to get with the glitch.
I say no to respec. In case I was unclear: HELL NO!!!
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[Veteran_Relyt Fekefer]
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Posted - 2012.06.25 08:29:00 -
[138] - Quote
Played EVE for 4 years. Bawss at Gallente battleships, not a bawss at Minmatar battleships...... yet |
[Veteran_Zalifer Nakamoda]
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Posted - 2012.06.25 08:38:00 -
[139] - Quote
NO RESPECS!
http://i1.kym-cdn.com/photos/images/original/000/294/224/eab.gif |
[Veteran_gangsta nachos]
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Posted - 2012.06.25 08:53:00 -
[140] - Quote
Iron Wolf wrote:Make it cost AUR and penalize the unconversion of a skill.
Unconverted skills are slowly untrained but boost passive sp gain.
Skills being untrained are locked in that way and completely untrain the level and cannot be boosted a level in that time.
Remember dust 514 is free to play and if there is any way I would scrape money out of the players this is surely one of them.
They are still going to suffer the concequences of having a skill locked out, losing skill points (as currently dust marines are UNABLE to lose SP at ALL) and hopefully learn from thier mistakces.
Making it slow and tedious can make it discouraging to overabuse it. I said once before in an old thread I would pay $5 in aurum. To respec
p.s. I love the word RESPEC It bugs all the EVE players as much as DECISIONS, CHOICES, CONSEQUENCES, EVE UNIVERSE bug me because unlike respec it will only be found in threads like this one, but the other words are spammed all over the forum. And I know after saying that I will see them again soon prob. in the next post |
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[Veteran_Darkz azurr]
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Posted - 2012.06.25 09:59:00 -
[141] - Quote
being able to respec imo would cheapen dust, your decisions shape your character and team mates will know what you can do ....there needs to be no repec... respeccing makes no sense as you can learn every skill in the game..so it makes you think and choose wisely. no respec! |
[Veteran_Kyle Drysden]
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Posted - 2012.06.25 09:59:00 -
[142] - Quote
A mod really needs to make the DECISION to lock this thread. The nonstop bickering and opinion hating is bad for growing the community within the EVE UNIVERSE.
I've said it time and time again, people need to wake up and realize we aren't playing EVE and we aren't playing MAG. We're playing Dust 514. Failure to realize this is going to result in dire CONSEQUENCES when it comes time to launch and there will be no community to help new players realize their CHOICES.
Was that good enough for you gangsta? |
[Veteran_gangsta nachos]
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Posted - 2012.06.25 10:08:00 -
[143] - Quote
Kyle Drysden wrote:A mod really needs to make the DECISION to lock this thread. The nonstop bickering and opinion hating is bad for growing the community within the EVE UNIVERSE.
I've said it time and time again, people need to wake up and realize we aren't playing EVE and we aren't playing MAG. We're playing Dust 514. Failure to realize this is going to result in dire CONSEQUENCES when it comes time to launch and there will be no community to help new players realize their CHOICES.
Was that good enough for you gangsta? I agree it needs to die for now. When the open beta comes out then we shall resume.
Someone else will start a new thread mark my words. |
[Veteran_Duster Boskonovitch]
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Posted - 2012.06.25 11:02:00 -
[144] - Quote
You already have that ability , create a new character. |
[Veteran_TEA kilz0r]
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Posted - 2012.06.25 11:35:00 -
[145] - Quote
Maybe there could be a compromise. I've been in the beta a few weeks now and I still find the leveling system a bit daunting.
Maybe there could be a 'point of no return' to help ease players into the complexity of leveling characters. Something like once you've upgraded and tried 10 skills you can respec if you wish, but it'd be an one time deal only. The only reason I side with the people that would welcome a respec is the fact that I could play for a week, realise I've made a mistake and then I will have lost a weeks effort.
I see a lot of elitism on these boards. 'If they don't understand it let them go back to CoD, we don't want them here'. I'm not an idiot, but I'm not affraid to say I could use a little help. I'm on the forum every day trying to learn as much as I can, but I still feel out of my depth and the ability to at least have a partial respec would help a lot. |
[Veteran_My- Lag-Is-Legend]
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Posted - 2012.06.25 11:55:00 -
[146] - Quote
Since CCP likes games to be as much like IRL as possible then we should be allowed to use hax to boost our performance.
I should be able to pay to win as countless people do IRL.
I should be able to buy any gun I want and use it when I want.
If it was really like IRL then every single skill should take months if not years to perfect and must require testing for certification.
Lets add a Dust academy where you can ask your crush to prom too.
Or we can agree its a video game.
If you can pay to boost SP you should be able to pay to reallocate it.
Dont preach anything goes gameplay and then tear up about respecing. hypocrites
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[Veteran_soko99]
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Posted - 2012.06.25 11:56:00 -
[147] - Quote
TEA kilz0r wrote:Maybe there could be a compromise. I've been in the beta a few weeks now and I still find the leveling system a bit daunting.
Maybe there could be a 'point of no return' to help ease players into the complexity of leveling characters. Something like once you've upgraded and tried 10 skills you can respec if you wish, but it'd be an one time deal only. The only reason I side with the people that would welcome a respec is the fact that I could play for a week, realise I've made a mistake and then I will have lost a weeks effort.
I see a lot of elitism on these boards. 'If they don't understand it let them go back to CoD, we don't want them here'. I'm not an idiot, but I'm not affraid to say I could use a little help. I'm on the forum every day trying to learn as much as I can, but I still feel out of my depth and the ability to at least have a partial respec would help a lot.
The game takes 7 years to learn all the skills. What's a weeks worth of skills but a drop in the bucket.
I can understand the comprehension. But there is no mistakes you can make in skilling. Plus once the thing is past the Nda there will be a lot of info for it. |
[Veteran_EnglishSnake]
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Posted - 2012.06.25 14:00:00 -
[148] - Quote
Kyle Drysden wrote:Corvus Ravensong wrote:Eve Universe = who's paying CCP to crank out a free to play shooter for you ungreatfull twits.
Consequences, guess what, they exist everywhere, get over it.
Decisions, how do you think you determine what consequences are headed your way.
As for a respec - does TF2 allow you to put your spy advancement onto your heavy? Does BF2142 let you put the points you earn as a rifleman into your engineer? For that matter, tell me what FPS game does allow a "respec" where you get to take your advancement in one class and apply it to another.........
I'm waiting..........
Still waiting...... MAG let's you respec. You allocate points into a skill tree to specialize in that tree. After a while that player can reset their sp and then reallocate. Its common to skill up in assault first, then respec into the field you truly want. Do you see the trend here? Another "Lets make this game MAG 2.0. Otherwise i wont be any good and I wont like the game."
That was MAG tho
This is DUST where your actions are supposed to have consequences
Ie putting SP into the wrong skill because you didnt read the info, or buying something that you cannot use yet
HTFU ppl |
[Veteran_Aighun]
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Posted - 2012.06.25 14:01:00 -
[149] - Quote
TEA kilz0r wrote:Maybe there could be a compromise. I've been in the beta a few weeks now and I still find the leveling system a bit daunting.
Maybe there could be a 'point of no return' to help ease players into the complexity of leveling characters. Something like once you've upgraded and tried 10 skills you can respec if you wish, but it'd be an one time deal only. The only reason I side with the people that would welcome a respec is the fact that I could play for a week, realise I've made a mistake and then I will have lost a weeks effort.
I see a lot of elitism on these boards. 'If they don't understand it let them go back to CoD, we don't want them here'. I'm not an idiot, but I'm not affraid to say I could use a little help. I'm on the forum every day trying to learn as much as I can, but I still feel out of my depth and the ability to at least have a partial respec would help a lot.
Hopefully, once the game is out of NDA, character building will become more of a community effort. One reason I would like to see the skill system stay as complex and deep as it is.
Out of the box you can fight with just about every style of weapon and suit that is available. So hopefully that will give players a chance to experiment while they learn.
In the two games (Demon's Souls, Dark Souls) I spend a lot of time playing, builds are a huge part of the game. There are a number of really good tools that people have come up with to help. And the community is usually very good about guiding people to proficiency.
One of the big things that veterans emphasize over and over is that there is really no wrong way to to level your character. Especially starting out and exploring the game for the first time. You find weapons, see stat requirements, then level accordingly to try them out. For dedicated PvP it is a different story and there are plenty of people that are there to help someone just getting into that part of the game figure out a good build.
The great thing about Dust that I can see (so far) is that there is no penalty for adding more and more skills. Similar to unlocking different gear and items in other games.
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[Veteran_My- Lag-Is-Legend]
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Posted - 2012.06.25 14:24:00 -
[150] - Quote
Thought so |
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