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[Veteran_Traynor Youngs]
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Posted - 2012.06.25 15:06:00 -
[151] - Quote
My- Lag-Is-Legend wrote:Since CCP likes games to be as much like IRL as possible then we should be allowed to use hax to boost our performance.
I should be able to pay to win as countless people do IRL.
I should be able to buy any gun I want and use it when I want.
If it was really like IRL then every single skill should take months if not years to perfect and must require testing for certification.
Lets add a Dust academy where you can ask your crush to prom too.
Or we can agree its a video game.
If you can pay to boost SP you should be able to pay to reallocate it.
Dont preach anything goes gameplay and then tear up about respecing. hypocrites
Go back and read my posts. I gave a good reason why respec-ing would break gameplay. I will reiterate it here for you since you probably won't go back and read it:
I have about 2 million SP. If I knew back when I allocated them what I know now and could respec, then I would just start off putting all my points in scouts, and speed and spend all game hacking stuff for the max SP gains each match regardless of whether my team wins. Then, when I got to enough SP's to max out something, I would max out the skills for the heavy and just go to town, again, for max skills. If I feel like being a baller, I would change my skills to drive an HAV and go on a killing spree. Then just for giggles, I would max out assault for a few hours of "real" playing.
You see the problem here? If you can respec, then there are NO choices to make. There is no huge list of daunting skills to work on. There is no sense of being able to play the game forever and not be "maxed out". It would remove the desire to play the game for more than a few months since once you have played that long, you have enough skills to shift them around and do anything you want.
It also goes against what CCP have worked for in Eve for a DECADE.
Yea it is a game dude, but stop and think for a second about what respecing would do to that gameplay. If all you care about is a two month flash in the pan like every COD game ever made, then fine, lets have respecing. But if you want to be warring over a planet that your corp lost TWO YEARs ago and find meaning in it, then no respecing please.
Eve works well because you can never win it. You can never finish it. There is no max level, there is not enough time to learn all the skills. If you have respecing in this game, it is only a matter of time before someone takes a calculator and does the math and says "Hey guys, just get to 8,976,750 SP and you can do ANYTHING, just follow my respecing guide"
Then the game has an end, a max level, a reason to stop playing.
So I say no to everyone who wants a respec, stop trying to ruin the game just so that it is easier for you personally.
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[Veteran_JenQua]
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Posted - 2012.06.25 15:15:00 -
[152] - Quote
So the other night i was watchcing tv and this really awesome show was on on anyone care to guess what its name was?
Lets see if we can get this off topic and get it shut down.................
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[Veteran_Traynor Youngs]
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Posted - 2012.06.25 15:35:00 -
[153] - Quote
JenQua wrote:So the other night i was derailing a thread for no reason
There is a reason CCP hasn't locked this thread yet and its because some of the posts still have some merit based arguments in them.
If you don't want to discuss it, leave it be.
No need to deliberately try to derail the thread just because you don't think the topic is worthy of discussion. You are not the ultimate arbiter of internet topic validity sir. |
[Veteran_Noc Tempre]
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Posted - 2012.06.25 17:09:00 -
[154] - Quote
People wanting skills without the patience to earn enough SP are the entire business plan. Asking for respecs, even for AUR, defeats this. |
[Veteran_Baal Roo]
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Posted - 2012.06.25 17:27:00 -
[155] - Quote
Allowing cheap respecs would very likely ruin this game. I do think there are a few solutions though. I do like the idea of a 1 time respec at a set SP, Say 750,000 SP. Or make a respect prohibitively expensive, say, $20. Or, give a 50% SP penalty for respecs. Frankly though, it seems like a bad, and pointless, idea all around. |
[Veteran_s-trav]
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Posted - 2012.06.25 17:58:00 -
[156] - Quote
YES to repeces..
Only cause its funny watching the EVE fanboys kick off |
[Veteran_My- Lag-Is-Legend]
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Posted - 2012.06.25 18:17:00 -
[157] - Quote
No to hypocrisy. If you can pay to get more sp you should be able to pay to reallocate it. This is new eden everything goes remember or is it only that way when it better serves your argument? |
[Veteran_Baal Roo]
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Posted - 2012.06.25 18:26:00 -
[158] - Quote
My- Lag-Is-Legend wrote:No to hypocrisy. If you can pay to get more sp you should be able to pay to reallocate it. This is new eden everything goes remember or is it only that way when it better serves your argument?
true, maybe a respec should be allowed, at an appropriately scaled cost of Aur compared to boosters. So, a 7 day 50% booster is what $5 or so, right? and if you play well we're looking at what, 200k experience or so in that time for the average player in hisec? And respeccing would be WAAAAAY faster and easier than a booster... so, what, double the cost? So, $50 per 1 million SP to respec? I'm ok with that, and it would be right in line with the other purchasable items. Great idea. |
[Veteran_THCFORME]
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Posted - 2012.06.25 18:49:00 -
[159] - Quote
Baal Roo wrote:My- Lag-Is-Legend wrote:No to hypocrisy. If you can pay to get more sp you should be able to pay to reallocate it. This is new eden everything goes remember or is it only that way when it better serves your argument? true, maybe a respec should be allowed, at an appropriately scaled cost of Aur compared to boosters. So, a 7 day 50% booster is what $5 or so, right? and if you play well we're looking at what, 200k experience or so in that time for the average player in hisec? And respeccing would be WAAAAAY faster and easier than a booster... so, what, double the cost? So, $50 per 1 million SP to respec? I'm ok with that, and it would be right in line with the other purchasable items. Great idea.
So wait, let me make sure I'm understanding your right. You are telling me you believe i should have to spend $100 to respec my character? You would actually spend that much money to respec a dust character?
I believe there should be a respec option in dust but it definitely shouldn't cost money. It should be a system similar to MAG in that you can respec but you need to earn the points required to do it again. In a game with such a steep learning curve, everyone has invested skill points into something they didn't want without knowing what they were doing. Why should we have to pay cash money to relocate hard earned skill points if we decide to go a different route?
Say someone decides "hey you know this skill launcher was pretty fun and all, but i have noticed that in the process of using it, i find myself being attracted to men the more i use it, so i would like to respec for AR now." That is a great decision on their part not only for them but also the entire dust community, but if it is some ridiculous amount of money required, said person may decide "nope, it costs too much to respec, so it looks like I'm going to keep spamming my skill launcher liek a BOASSSSSS." At which point several prospective dust players leave because Mr. Back Door Cowboy couldn't respec at a resonable cost. |
[Veteran_Baal Roo]
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Posted - 2012.06.25 18:56:00 -
[160] - Quote
THCFORME wrote:Baal Roo wrote:My- Lag-Is-Legend wrote:No to hypocrisy. If you can pay to get more sp you should be able to pay to reallocate it. This is new eden everything goes remember or is it only that way when it better serves your argument? true, maybe a respec should be allowed, at an appropriately scaled cost of Aur compared to boosters. So, a 7 day 50% booster is what $5 or so, right? and if you play well we're looking at what, 200k experience or so in that time for the average player in hisec? And respeccing would be WAAAAAY faster and easier than a booster... so, what, double the cost? So, $50 per 1 million SP to respec? I'm ok with that, and it would be right in line with the other purchasable items. Great idea. So wait, let me make sure I'm understanding your right. You are telling me you believe i should have to spend $100 to respec my character? You would actually spend that much money to respec a dust character? I believe there should be a respec option in dust but it definitely shouldn't cost money. It should be a system similar to MAG in that you can respec but you need to earn the points required to do it again. In a game with such a steep learning curve, everyone has invested skill points into something they didn't want without knowing what they were doing. Why should we have to pay cash money to relocate hard earned skill points if we decide to go a different route? Say someone decides "hey you know this skill launcher was pretty fun and all, but i have noticed that in the process of using it, i find myself being attracted to men the more i use it, so i would like to respec for AR now." That is a great decision on their part not only for them but also the entire dust community, but if it is some ridiculous amount of money required, said person may decide "nope, it costs too much to respec, so it looks like I'm going to keep spamming my skill launcher liek a BOASSSSSS." At which point several prospective dust players leave because Mr. Back Door Cowboy couldn't respec at a resonable cost.
I was just carrying mylagislegends argument out to it's logical conclusion. And if you want to learn AR after leveling up the launcher, just start learning AR. No respec needed. I dont understand why we would remove the need for SP by allowing respecs, that would completely ruin the entire MMO skill leveling aspect of the game. You want to learn something new, you just start leveling it, that's the entire freaking point. If you dont want to level skills, then dont play dust. Because "I want respecs" and "I dont want to level skills" is the same argument in this game.
Respecs without a prohibitive cost will straight up ruin dust, if you can't see that then you dont understand the game on even the most basic level. |
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[Veteran_My- Lag-Is-Legend]
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Posted - 2012.06.25 19:09:00 -
[161] - Quote
With such a convoluted and misleading skill tree people are bound to accidentally spec the wrong skill inadvertently. Having to study up on skills is not exactly what most would call fun. |
[Veteran_soko99]
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Posted - 2012.06.25 19:13:00 -
[162] - Quote
Baal Roo wrote:My- Lag-Is-Legend wrote:No to hypocrisy. If you can pay to get more sp you should be able to pay to reallocate it. This is new eden everything goes remember or is it only that way when it better serves your argument? true, maybe a respec should be allowed, at an appropriately scaled cost of Aur compared to boosters. So, a 7 day 50% booster is what $5 or so, right? and if you play well we're looking at what, 200k experience or so in that time for the average player in hisec? And respeccing would be WAAAAAY faster and easier than a booster... so, what, double the cost? So, $50 per 1 million SP to respec? I'm ok with that, and it would be right in line with the other purchasable items. Great idea.
You do realize that once the game goes live, and this 4x exp thing is over, you'll be lucky to get 200k sp a day right??
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[Veteran_Baal Roo]
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Posted - 2012.06.25 19:14:00 -
[163] - Quote
My- Lag-Is-Legend wrote:With such a convoluted and misleading skill tree people are bound to accidentally spec the wrong skill inadvertently. Having to study up on skills is not exactly what most would call fun.
Well, there is something we can agree on, the skill tree is a mess. If they dont clean it up then this is all moot, the game wont last long enough for any of this to matter. The answer to the terrible neocom UI isnt to allow respecs, the answer is fixing the neocom so it's not a jumbled mess. |
[Veteran_Baal Roo]
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Posted - 2012.06.25 19:16:00 -
[164] - Quote
soko99 wrote:Baal Roo wrote:My- Lag-Is-Legend wrote:No to hypocrisy. If you can pay to get more sp you should be able to pay to reallocate it. This is new eden everything goes remember or is it only that way when it better serves your argument? true, maybe a respec should be allowed, at an appropriately scaled cost of Aur compared to boosters. So, a 7 day 50% booster is what $5 or so, right? and if you play well we're looking at what, 200k experience or so in that time for the average player in hisec? And respeccing would be WAAAAAY faster and easier than a booster... so, what, double the cost? So, $50 per 1 million SP to respec? I'm ok with that, and it would be right in line with the other purchasable items. Great idea. You do realize that once the game goes live, and this 4x exp thing is over, you'll be lucky to get 200k sp a day right??
Yeah, I was talking about the 7 day booster |
[Veteran_Noc Tempre]
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Posted - 2012.06.25 19:17:00 -
[165] - Quote
Double post. |
[Veteran_Noc Tempre]
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Posted - 2012.06.25 19:18:00 -
[166] - Quote
THCFORME wrote:Baal Roo wrote:My- Lag-Is-Legend wrote:No to hypocrisy. If you can pay to get more sp you should be able to pay to reallocate it. This is new eden everything goes remember or is it only that way when it better serves your argument? true, maybe a respec should be allowed, at an appropriately scaled cost of Aur compared to boosters. So, a 7 day 50% booster is what $5 or so, right? and if you play well we're looking at what, 200k experience or so in that time for the average player in hisec? And respeccing would be WAAAAAY faster and easier than a booster... so, what, double the cost? So, $50 per 1 million SP to respec? I'm ok with that, and it would be right in line with the other purchasable items. Great idea. So wait, let me make sure I'm understanding your right. You are telling me you believe i should have to spend $100 to respec my character? You would actually spend that much money to respec a dust character? I believe there should be a respec option in dust but it definitely shouldn't cost money. It should be a system similar to MAG in that you can respec but you need to earn the points required to do it again. In a game with such a steep learning curve, everyone has invested skill points into something they didn't want without knowing what they were doing. Why should we have to pay cash money to relocate hard earned skill points if we decide to go a different route? Say someone decides "hey you know this skill launcher was pretty fun and all, but i have noticed that in the process of using it, i find myself being attracted to men the more i use it, so i would like to respec for AR now." That is a great decision on their part not only for them but also the entire dust community, but if it is some ridiculous amount of money required, said person may decide "nope, it costs too much to respec, so it looks like I'm going to keep spamming my skill launcher liek a BOASSSSSS." At which point several prospective dust players leave because Mr. Back Door Cowboy couldn't respec at a resonable cost.
You seem to be very confused about what skills are in eve/dust. A collection of skills is not a "class" like in other games. Every skill is a class on its own. In wow this is the equivalent of asking for your level 80 night elf rouge become an orc shaman for free. In bf3 it would be like asking for your assault and support xp be transferred to sniper. It doesn't make sense. You will be able to rent other skills in spikes and clusters, but spent SP is forever. Just be happy there is only one SP pool type and no queue or bank limit. |
[Veteran_Jin J'Rayle]
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Posted - 2012.06.25 19:18:00 -
[167] - Quote
Where's the "Dislike" button? I'd like to click it many many times. |
[Veteran_soko99]
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Posted - 2012.06.25 19:18:00 -
[168] - Quote
Baal Roo wrote:My- Lag-Is-Legend wrote:With such a convoluted and misleading skill tree people are bound to accidentally spec the wrong skill inadvertently. Having to study up on skills is not exactly what most would call fun. Well, there is something we can agree on, the skill tree is a mess. If they dont clean it up then this is all moot, the game wont last long enough for any of this to matter. The answer to the terrible neocom UI isnt to allow respecs, the answer is fixing the neocom so it's not a jumbled mess.
How is the neocomm a mess? I mean other then the lagg..
let's see.. you have all your options.. you have sub menus in your menus.. from what I remember here, most of the submenus are in their proper menus.. so how exactly is this a mess? or is it a mess because you have more than 3 items on the menu?
Not to compare, but how is the menu on the left side of the screen, different from the scrolling menu on the bottom of MAG.
I do agree that there needs to be a way to see ALL the skills.. maybe a check box like in eve, where you can select All skills, or all skills available.. that way, you can plan out your skill progression.
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[Veteran_Baal Roo]
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Posted - 2012.06.25 19:20:00 -
[169] - Quote
Noc, did you forget to type a response or is it in there somewhere with bad formatting and I'm just not catching it? |
[Veteran_soko99]
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Posted - 2012.06.25 19:21:00 -
[170] - Quote
Baal Roo wrote:Noc, did you forget to type a response or is it in there somewhere with bad formatting and I'm just not catching it?
It probably just didn't register.. his second post has the reply..
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[Veteran_Noc Tempre]
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Posted - 2012.06.25 19:21:00 -
[171] - Quote
Baal Roo wrote:Noc, did you forget to type a response or is it in there somewhere with bad formatting and I'm just not catching it?
Forum flub. Check now. |
[Veteran_JenQua]
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Posted - 2012.06.25 19:27:00 -
[172] - Quote
Traynor Youngs wrote:JenQua wrote:So the other night i was derailing a thread for no reason There is a reason CCP hasn't locked this thread yet and its because some of the posts still have some merit based arguments in them. If you don't want to discuss it, leave it be. No need to deliberately try to derail the thread just because you don't think the topic is worthy of discussion. You are not the ultimate arbiter of internet topic validity sir.
And u are a class a moron. This thread is 100% pointless. This very thing as been asked for in eve for nearly 9 yrs and hasnt been added yet. What makes noobs from magfag and crying on duty think theya re going to put it in dust. U make urchoice and live with it. Even if 6 months down the road u find out it screwed u over big time u live learn and eal and move on.
And fyi dont change someones post when u quote it. it shows ur age and IQ lv as very low and almost WOW player like. |
[Veteran_soko99]
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Posted - 2012.06.25 19:31:00 -
[173] - Quote
JenQua wrote:Traynor Youngs wrote:JenQua wrote:So the other night i was derailing a thread for no reason There is a reason CCP hasn't locked this thread yet and its because some of the posts still have some merit based arguments in them. If you don't want to discuss it, leave it be. No need to deliberately try to derail the thread just because you don't think the topic is worthy of discussion. You are not the ultimate arbiter of internet topic validity sir. And u are a class a moron. This thread is 100% pointless. This very thing as been asked for in eve for nearly 9 yrs and hasnt been added yet. What makes noobs from magfag and crying on duty think theya re going to put it in dust. U make urchoice and live with it. Even if 6 months down the road u find out it screwed u over big time u live learn and eal and move on. And fyi dont change someones post when u quote it. it shows ur age and IQ lv as very low and almost WOW player like.
perhaps because this is not EVE.. but a whole new ballgame. So really, no thread that promotes discussion is pointless* As for name calling.. seriously.. dude? what are you 12? talk like adults and people will treat you like adults.. talk like children and well.. people will just take everything you say and disregard it as childish rant.
*DISCLAIMER: the above statement is in by no way to be taken in support of allowing for respecing. |
[Veteran_THCFORME]
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Posted - 2012.06.25 19:31:00 -
[174] - Quote
Baal Roo wrote:THCFORME wrote:Baal Roo wrote:My- Lag-Is-Legend wrote:No to hypocrisy. If you can pay to get more sp you should be able to pay to reallocate it. This is new eden everything goes remember or is it only that way when it better serves your argument? true, maybe a respec should be allowed, at an appropriately scaled cost of Aur compared to boosters. So, a 7 day 50% booster is what $5 or so, right? and if you play well we're looking at what, 200k experience or so in that time for the average player in hisec? And respeccing would be WAAAAAY faster and easier than a booster... so, what, double the cost? So, $50 per 1 million SP to respec? I'm ok with that, and it would be right in line with the other purchasable items. Great idea. So wait, let me make sure I'm understanding your right. You are telling me you believe i should have to spend $100 to respec my character? You would actually spend that much money to respec a dust character? I believe there should be a respec option in dust but it definitely shouldn't cost money. It should be a system similar to MAG in that you can respec but you need to earn the points required to do it again. In a game with such a steep learning curve, everyone has invested skill points into something they didn't want without knowing what they were doing. Why should we have to pay cash money to relocate hard earned skill points if we decide to go a different route? Say someone decides "hey you know this skill launcher was pretty fun and all, but i have noticed that in the process of using it, i find myself being attracted to men the more i use it, so i would like to respec for AR now." That is a great decision on their part not only for them but also the entire dust community, but if it is some ridiculous amount of money required, said person may decide "nope, it costs too much to respec, so it looks like I'm going to keep spamming my skill launcher liek a BOASSSSSS." At which point several prospective dust players leave because Mr. Back Door Cowboy couldn't respec at a resonable cost. I was just carrying mylagislegends argument out to it's logical conclusion. And if you want to learn AR after leveling up the launcher, just start learning AR. No respec needed. I dont understand why we would remove the need for SP by allowing respecs, that would completely ruin the entire MMO skill leveling aspect of the game. You want to learn something new, you just start leveling it, that's the entire freaking point. If you dont want to level skills, then dont play dust. Because "I want respecs" and "I dont want to level skills" is the same argument in this game. Respecs without a prohibitive cost will straight up ruin dust, if you can't see that then you dont understand the game on even the most basic level.
The prohibitive cost is the ability to only respec once in a great while. Respecing will not ruin this game, having to play for 3+ weeks straight just to level your character high enough to not get raped by those who already have maxed out characters will. |
[Veteran_soko99]
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Posted - 2012.06.25 19:34:00 -
[175] - Quote
THCFORME wrote:
The prohibitive cost is the ability to only respec once in a great while. Respecing will not ruin this game, having to play for 3 weeks straight just to level your character high enough to not get raped by those who already have maxed out characters will.
You are obviously not paying attention.. there will not be any maxed out characters in this game at least not for many years, (even if they don't bring in any new skills during that time)
So then I'll turnt he tables.. and ask.. why should a generalized character playing an AR suit, be able to take out an AR suit specialized character with ease? |
[Veteran_PDIGGY22]
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Posted - 2012.06.25 19:34:00 -
[176] - Quote
The prohibitive cost is the ability to only respec once in a great while. Respecing will not ruin this game, having to play for 3 weeks straight just to level your character high enough to not get raped by those who already have maxed out characters will. [/quote]
majority have a problem comprehending this |
[Veteran_soko99]
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Posted - 2012.06.25 19:36:00 -
[177] - Quote
PDIGGY22 wrote:
The prohibitive cost is the ability to only respec once in a great while. Respecing will not ruin this game, having to play for 3 weeks straight just to level your character high enough to not get raped by those who already have maxed out characters will.
majority have a problem comprehending this[/quote]
because your point doesn't apply in the game.. read my post above |
[Veteran_Baal Roo]
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Posted - 2012.06.25 19:39:00 -
[178] - Quote
soko99 wrote:Baal Roo wrote:My- Lag-Is-Legend wrote:With such a convoluted and misleading skill tree people are bound to accidentally spec the wrong skill inadvertently. Having to study up on skills is not exactly what most would call fun. Well, there is something we can agree on, the skill tree is a mess. If they dont clean it up then this is all moot, the game wont last long enough for any of this to matter. The answer to the terrible neocom UI isnt to allow respecs, the answer is fixing the neocom so it's not a jumbled mess. How is the neocomm a mess? I mean other then the lagg.. let's see.. you have all your options.. you have sub menus in your menus.. from what I remember here, most of the submenus are in their proper menus.. so how exactly is this a mess? or is it a mess because you have more than 3 items on the menu? Not to compare, but how is the menu on the left side of the screen, different from the scrolling menu on the bottom of MAG. I do agree that there needs to be a way to see ALL the skills.. maybe a check box like in eve, where you can select All skills, or all skills available.. that way, you can plan out your skill progression.
well, I typed out a long response, but the forum ate my post, so now you get a short version. Basically, a player shouldn't have to move back and forth between the character sheet and the marketplace to figure out what a particular branch on the skill tree looks like. It's needless obfuscation that doesn't add any depth to the system. The info section for skills should outline for the player what the skill tree it's attached to looks like so we don't always have to jump back and forth between two different areas just to deduce basic information. I shouldn't have to go to the marketplace to get information about skills, that's just silly and counter-intuitive.
Also, I do love the skill system as it is, it just needs more clarity, I'm not trying to be a negative nancy, it's just this has already been discussed at greater length in other threads in a much more constructive manner, so I was just trying to paraphrase.
lastly, sorry Noc, I wasn't trying to be rude, when I responded earlier the second fixed post wasn't up yet. |
[Veteran_Aighun]
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Posted - 2012.06.25 19:39:00 -
[179] - Quote
THCFORME wrote:
...you can respec but you need to earn the points required to do it again.
But it already works like this. If I am reading your post correctly. Trying to block out the part about the "skill launcher."
Leveling is not vertical. If you spend SP to advance down the swarm launcher tree, that does not prevent you from deciding, at some point, to train for advanced tiers using different weapons. Like the assault rifle.
And you should be able to earn the SP faster with more experience and a more advanced fitting.
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[Veteran_PDIGGY22]
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Posted - 2012.06.25 19:40:00 -
[180] - Quote
soko99 wrote:PDIGGY22 wrote:
The prohibitive cost is the ability to only respec once in a great while. Respecing will not ruin this game, having to play for 3 weeks straight just to level your character high enough to not get raped by those who already have maxed out characters will.
majority have a problem comprehending this
because your point doesn't apply in the game.. read my post above[/quote]
didnt really make sense but ok! |
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