Pages: 1 2 3 4 [5] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Aeon Amadi
Chimera Core
8018
|
Posted - 2015.01.28 05:03:00 -
[121] - Quote
bolsh lee wrote:Iron Wolf Saber wrote:Uhm the restaurant example is all wrong.
The customer asked for fish
The restaurant said no; we only serve stake because we have nobody to cook the fish. I said the restaurant should tell it's customer what it had or didn't have before hand.. Unfortunately the restaurant CCP runs doesn't even have a menu or positive reviews for that matter to suggest otherwise..
And yet, here you are, complaining about the service.
Sniper range nerf did nothing but make it harder to counter-snipe redliners. That and open up for really stupid feedback
|
bolsh lee
Ahrendee Mercenaries
1315
|
Posted - 2015.01.28 05:03:00 -
[122] - Quote
Aeon Amadi wrote:[ The hilarious part is when I was up here fighting for an explanation for every little thing, not a single one of you kittens were up there with me. Things like asking for updates on Project Legion, further transparency on long-term goals and what not. Where were you when no-one was saying anything? What about the olives then, eh?
But no, when it comes to 'Quafe' suits (changing color values on shaders, relatively simple) versus full on brand new weapon design (requiring an entire team to work at) you guys are the first ones to jump and call foul, pandering to this ideal that somehow a dude simply saying 'no' is some great overarching biblical sign that he's a kitten-hole.
Kittening priorities, man.
Pretty sure I was with you on all of that if I wasn't it was because that was my time I spent away from the forums and game but due to lack of transparency on those issues the current has gotten worse...
|
Aeon Amadi
Chimera Core
8018
|
Posted - 2015.01.28 05:06:00 -
[123] - Quote
bolsh lee wrote:Aeon Amadi wrote:[ The hilarious part is when I was up here fighting for an explanation for every little thing, not a single one of you kittens were up there with me. Things like asking for updates on Project Legion, further transparency on long-term goals and what not. Where were you when no-one was saying anything? What about the olives then, eh?
But no, when it comes to 'Quafe' suits (changing color values on shaders, relatively simple) versus full on brand new weapon design (requiring an entire team to work at) you guys are the first ones to jump and call foul, pandering to this ideal that somehow a dude simply saying 'no' is some great overarching biblical sign that he's a kitten-hole.
Kittening priorities, man. Pretty sure I was with you on all of that if I wasn't it was because that was my time I spent away from the forums and game but due to lack of transparency on those issues the current has gotten worse...
Well then, thank you for that.
Sniper range nerf did nothing but make it harder to counter-snipe redliners. That and open up for really stupid feedback
|
bolsh lee
Ahrendee Mercenaries
1315
|
Posted - 2015.01.28 05:09:00 -
[124] - Quote
Aeon Amadi wrote:bolsh lee wrote:Iron Wolf Saber wrote:Uhm the restaurant example is all wrong.
The customer asked for fish
The restaurant said no; we only serve stake because we have nobody to cook the fish. I said the restaurant should tell it's customer what it had or didn't have before hand.. Unfortunately the restaurant CCP runs doesn't even have a menu or positive reviews for that matter to suggest otherwise.. And yet, here you are, complaining about the service.
Because at one point in time they had a menu and I continued to eat because I was optimistic on what gourmet meals the chef had to offer. Know we're both just sitting here drinking stale coffee waiting for the chef to warm up left overs from last week's buffet
|
Aeon Amadi
Chimera Core
8026
|
Posted - 2015.01.28 05:19:00 -
[125] - Quote
bolsh lee wrote:Aeon Amadi wrote:bolsh lee wrote:Iron Wolf Saber wrote:Uhm the restaurant example is all wrong.
The customer asked for fish
The restaurant said no; we only serve stake because we have nobody to cook the fish. I said the restaurant should tell it's customer what it had or didn't have before hand.. Unfortunately the restaurant CCP runs doesn't even have a menu or positive reviews for that matter to suggest otherwise.. And yet, here you are, complaining about the service. Because at one point in time they had a menu and I continued to eat because I was optimistic on what gourmet meals the chef had to offer. Now we're both just sitting here drinking stale coffee being force fed leftovers from last week's buffet
This argument seems a lot less appealing now that I've had Honey Chipotle Chicken Crispers from Chili's.
In fact, it kinda makes my stomach hurt :<
Sniper range nerf did nothing but make it harder to counter-snipe redliners. That and open up for really stupid feedback
|
iKILLu osborne
Dead Man's Game RUST415
623
|
Posted - 2015.01.28 07:24:00 -
[126] - Quote
when i get a key (about 1 or 2 each week), i'm so excited i nearly poop myself,just to see x52 hives when i open it..........
i then look at remaining boxes and see 1242...........
then on the market page i see key bundle get 10 in 1..........
then i remember all the hype about what we could get in strongboxes........
then i scream at the t.v. "YOU fUCKNG CASH-GRAB"...........
then i play match after match, day after day, never seeing officer in salvage on the eom screen..........
i then announce my retirement...........
catch word that uprising is over so i come back...........
if warlords is cash grap i'm biomassing to free myself of this torterous addiction.
if you shoot me from the redline i will ensure your death will be a swift one
|
rpastry
Dead Man's Game
267
|
Posted - 2015.01.28 09:56:00 -
[127] - Quote
I've got 50+mil SP and 400+mil ISK. I dont need to buy aurum.
I have bought aurum because I want to invest in this game.
I didn't invest for ages because although I wanted to invest there was no aurum stuff I wanted, and i'm not so altruistic that I hand my cash to CCP for nothing.
Now there is, and I'm happy to hand over my cash, and that's due to the increasing variety of 'monetization' options (i prefer 'revenue streams').
No its not lockbox keys, but what if it was?
Yes some aurum features are tacky, but they're not so intrusive that they're anything other that a minor irritation, and have been the source of some amusing chat.
The point is the variety of revenue streams caters for investment by the player base in the widest possible manner. As long as that doesn't veer into p2w territory, or intrude while in battle, i'm happy.
[Removed ASCII Art - CCP Logibro]
|
Miokai Zahou
WarRavens Capital Punishment.
452
|
Posted - 2015.01.28 10:11:00 -
[128] - Quote
Ripley Riley wrote:Soraya Xel wrote:Also false. It's actually very hard to gauge the dev time required for certain things based on how significant they seem in the patch notes. How can you claim something is false without being able to gauge it? Soraya, please. Are you really supporting this or just trolling? If you are trolling please let us talk this out rationally. The players are upset, you represent them.
Pfft I'm not upset so don't speak for me.
All I see here is a new patch and content coming in with AURUM options that I may buy into because, guess what? I can. So don't say that this is going down the wrong path because it isn't - just another option if you choose to buy into it or not.
Noob isn't really a status, it's the online equivalent of a 5-year old calling you a poopy fart head.
|
Sequal's Back
Intara Direct Action Caldari State
210
|
Posted - 2015.01.28 12:27:00 -
[129] - Quote
Miokai Zahou wrote:Ripley Riley wrote:Soraya Xel wrote:Also false. It's actually very hard to gauge the dev time required for certain things based on how significant they seem in the patch notes. How can you claim something is false without being able to gauge it? Soraya, please. Are you really supporting this or just trolling? If you are trolling please let us talk this out rationally. The players are upset, you represent them. Pfft I'm not upset so don't speak for me. All I see here is a new patch and content coming in with AURUM options that I may buy into because, guess what? I can. So don't say that this is going down the wrong path because it isn't - just another option if you choose to buy into it or not. As I said before, very few things in this patch note dont contain an AUR part. It seems like CCP takes the whole community for bank accounts more than players.
Sorry to say that, but the Player experience isn't gonna change after that patch. The few bugs that are fixed are minor ones (falling through the map while in a tank/spawning easily in a mobile CRU), and inertia damp/squad leader WP are just reintroduction of already existing features.
Watlord 1.0 is just another cashgrab.
Rise? That's what they used to call me. Sequal Rise. That was my name.
Now I come Back to you, at the turn of the tide.
|
bathtubist
Eternal Beings General Tso's Alliance
11
|
Posted - 2015.01.28 12:39:00 -
[130] - Quote
Sequal's Back wrote:Miokai Zahou wrote:Ripley Riley wrote:Soraya Xel wrote:Also false. It's actually very hard to gauge the dev time required for certain things based on how significant they seem in the patch notes. How can you claim something is false without being able to gauge it? Soraya, please. Are you really supporting this or just trolling? If you are trolling please let us talk this out rationally. The players are upset, you represent them. Pfft I'm not upset so don't speak for me. All I see here is a new patch and content coming in with AURUM options that I may buy into because, guess what? I can. So don't say that this is going down the wrong path because it isn't - just another option if you choose to buy into it or not. As I said before, very few things in this patch note dont contain an AUR part. It seems like CCP takes the whole community for bank accounts more than players. Sorry to say that, but the Player experience isn't gonna change after that patch. The few bugs that are fixed are minor ones (falling through the map while in a tank/spawning easily in a mobile CRU), and inertia damp/squad leader WP are just reintroduction of already existing features. Watlord 1.0 is just another cashgrab. Just hope they patch that torture techinque kd sound |
|
Echo 1991
Titans of Phoenix VP Gaming Alliance
706
|
Posted - 2015.01.28 12:41:00 -
[131] - Quote
Sequal's Back wrote:Miokai Zahou wrote:Ripley Riley wrote:Soraya Xel wrote:Also false. It's actually very hard to gauge the dev time required for certain things based on how significant they seem in the patch notes. How can you claim something is false without being able to gauge it? Soraya, please. Are you really supporting this or just trolling? If you are trolling please let us talk this out rationally. The players are upset, you represent them. Pfft I'm not upset so don't speak for me. All I see here is a new patch and content coming in with AURUM options that I may buy into because, guess what? I can. So don't say that this is going down the wrong path because it isn't - just another option if you choose to buy into it or not. As I said before, very few things in this patch note dont contain an AUR part. It seems like CCP takes the whole community for bank accounts more than players. Sorry to say that, but the Player experience isn't gonna change after that patch. The few bugs that are fixed are minor ones (falling through the map while in a tank/spawning easily in a mobile CRU), and inertia damp/squad leader WP are just reintroduction of already existing features. Watlord 1.0 is just another cashgrab. I'm sorry, at the end of the day, CCP is a company. Their job is sell you a product, the more they sell the more likely it is they will invest more money into the game. If they do not make money the game becomes a waste of resources and they will stop supporting it. I won't pretend that CCP do need to fix certain things about Dust and add all things that are missing, but in order for that to happen they need to see that the game is worth putting money into. You can't blame a business for trying to make money. Also no one is forced to spend any money on the game, if they do it's because:
a. they wanted something shiny or a respec or b. they want to support a game they play. or c. both of the above. |
pumping up
Crux Special Tasks Group Gallente Federation
113
|
Posted - 2015.01.28 12:42:00 -
[132] - Quote
Sequal's Back wrote: Watlord 1.0 is just another cashgrab.
Two things to consider. First its the start of more stuff coming like corp barges. Second paying is optional. Wait for 1.1 and see how that changes the perspective.
Please help me on my quest to get the Recruiter C-II Dropsuit!
https://dust514.com/recruit/S5kDan/ <3
|
Sequal's Back
Intara Direct Action Caldari State
210
|
Posted - 2015.01.28 12:56:00 -
[133] - Quote
pumping up wrote:Sequal's Back wrote: Watlord 1.0 is just another cashgrab.
Two things to consider. First its the start of more stuff coming like corp barges. Second paying is optional. Wait for 1.1 and see how that changes the perspective. I understand that a business needs to make money, it's the purpose of every business. But there's a moment where you have to stop focusing on getting the most money out of your players, and focus on fixing and improving the actual content.
All this warbage thing is cool, really cool. But what's gonna change when you'll start playing? Absolutely nothing. You'll still pray that the battle dont get overlagged, you'll still stomp random MLT redberries and get stomped by proto squad, you'll still pray for your shots to deal damages, etc etc.
Rise? That's what they used to call me. Sequal Rise. That was my name.
Now I come Back to you, at the turn of the tide.
|
DJINN Jecture
BurgezzE.T.F General Tso's Alliance
225
|
Posted - 2015.01.28 13:06:00 -
[134] - Quote
Soraya Xel wrote:Warbarge component availability is really no different than SP boosters: Earn them in game, or pay to get them faster.
I'd say that yes, every new game feature should have a completely optional monetization aspect that carries no benefit than allowing you to access things faster. Because that means the game can make money without having to entertain really awful ideas that are distinctly pay-to-win. If you do not want the monetization component, do not buy the things, and it does not affect you, because it is not pay-to-win.
There are improvements every release that do not involve monetization at all. I didn't buy any encrypted strongboxes, yet I have well over 200 of them from the time I returned to game. I have yet to see a single blasted decryptor and no I refuse to pay money for them. Can I ask one of my 5 eve pilots to decrypt them for me? Or better yet, actually give the decryptors as salvage rather than just mission rewards ffs.
BTW: Already I have put more money into this game than what a top of the line computer costs...
Promoting Teamwork, Join a Squad Today!
|
Ripley Riley
Incorruptibles
7068
|
Posted - 2015.01.28 13:13:00 -
[135] - Quote
I just wanted to follow-up on this post with my final thoughts on the matter.
After playing a few pub matches last night I decided to investigate a few F2P game's monetization strategies. I reviewed games that are similar to DUST 514, like Planetside 2. I also reviewed games that were very different from DUST 514, like League of Legends. My personal opinion, as of Uprising Warlords 1.0, is that Dust's current levels of monetization are acceptable.
If Dust 514 had a larger playerbase perhaps CCP would be satisfied with boosters, instant boosters, mission rerolls, aurum gear, and vanity BPOs. Sadly, it does not have a large playerbase so CCP is doing what is must do to ensure the game doesn't die.
BUT
There is one glaring, irritating, and all around poorly executed "cash grab" that is unacceptable: Encrypted Strongboxes / Keys
I will begrudgingly accept the other forms of monetization, but not this one.
Key drop rate, and appearance as a mission reward, needs to be increased a great deal.
or
Encrypted strongboxes need an alternative use. Allow us to melt them down for scrap (ISK). Allow us to convert them into that nanite sludge you mentioned in a prior post.
or
Allow us to generate keys with a new subsystem in our warbarge.
Something else besides accumulate in our assets and make that stupid little orange circle persist forever.
Just call me Ripple. Ripple Riley.
@Ripley_Riley
|
Justicar Karnellia
Ikomari-Onu Enforcement Caldari State
906
|
Posted - 2015.01.28 13:20:00 -
[136] - Quote
Vesta Opalus wrote: You can literally get away with playing this game for absolutely nothing and you will be able to achieve the exact same performance as someone who has paid a million bucks into it. What are you crying about?
Yeah, this is pretty much spot on, surprising this thread has gone this far. If you've played any other "Free-to-Play" games then Dust is pretty timid compared to them. Go and play Hawken and see how long it takes you to unlock all the mechs... it's ridiculous. Mobile games are probably the worst offenders. The best thing, there is no "paywall" in dust. You'll get everything in the end without paying (but with more time), that the other guy who just paid for everything gets... there's no content that is locked unless you pay... so without enough time investment, you can effectively enjoy the same for nothing. Absolutely nothing....
And of course, the "Free-to-play" is a business model, not a charity model.
|
DJINN Jecture
BurgezzE.T.F General Tso's Alliance
225
|
Posted - 2015.01.28 13:36:00 -
[137] - Quote
Soraya Xel wrote:Warbarge component availability is really no different than SP boosters: Earn them in game, or pay to get them faster.
I'd say that yes, every new game feature should have a completely optional monetization aspect that carries no benefit than allowing you to access things faster. Because that means the game can make money without having to entertain really awful ideas that are distinctly pay-to-win. If you do not want the monetization component, do not buy the things, and it does not affect you, because it is not pay-to-win.
There are improvements every release that do not involve monetization at all. PTW is exactly as you say, access things faster by throwing cash at the problem. Especially with the rampant avoidance of many of the issues the game currently has no one has yet addressed any of the concerns about the Market (soon TM), Missing weapons or lack of Mechs and other CCP proposed assets coming to game, nor has there seemed to be any connection between the players and their Eve counterparts. Please stop talking about fixing stupid colour schemes that in the end just look Gray any ways, for the most part and stand up and ask some questions for which I am sure someone has answers to, and send them our way.
Your point about making money is valid, but like some of the other people in here have said, if there is no progress on optimization that is noticeable to go along with the cash grab then not only do the players lose out but CCP as well. Not in game time lost but rather in player base lost. In fact I seriously consider turning off my machine (dust) when I see this kind of stuff on the forums after looking at the blogs the devs put out.
Lots of stuff was said in the latest blog that led me to believe that good things were coming. I believed this game was being revitalized but lets face it if you (CCP) don't fix the broken parts adding more broken parts to the problem is going to make it worse.
Promoting Teamwork, Join a Squad Today!
|
DJINN Jecture
BurgezzE.T.F General Tso's Alliance
226
|
Posted - 2015.01.28 13:52:00 -
[138] - Quote
Ripley Riley wrote:I just wanted to follow-up on this post with my final thoughts on the matter.
After playing a few pub matches last night I decided to investigate a few F2P game's monetization strategies. I reviewed games that are similar to DUST 514, like Planetside 2. I also reviewed games that were very different from DUST 514, like League of Legends. My personal opinion, as of Uprising Warlords 1.0, is that Dust's current levels of monetization are acceptable.
If Dust 514 had a larger playerbase perhaps CCP would be satisfied with boosters, instant boosters, mission rerolls, aurum gear, and vanity BPOs. Sadly, it does not have a large playerbase so CCP is doing what is must do to ensure the game doesn't die.
BUT
There is one glaring, irritating, and all around poorly executed "cash grab" that is unacceptable: Encrypted Strongboxes / Keys
I will begrudgingly accept the other forms of monetization, but not this one.
Key drop rate, and appearance as a mission reward, needs to be increased a great deal.
or
Encrypted strongboxes need an alternative use. Allow us to melt them down for scrap (ISK). Allow us to convert them into that nanite sludge you mentioned in a prior post.
or
Allow us to generate keys with a new subsystem in our warbarge.
Something else besides accumulate in our assets and make that stupid little orange circle persist forever. On the note of stupid Circles that persist forever the booster and character augmentation ones need to go. There is nothing there that needs my attention, I don't have anything wrong on that tab and no, after the first 2.5 years (estimate) I won't use boosters any more. I pay for a service that service should improve.
Promoting Teamwork, Join a Squad Today!
|
Ripley Riley
Incorruptibles
7075
|
Posted - 2015.01.28 13:57:00 -
[139] - Quote
DJINN Jecture wrote:On the note of stupid Circles that persist forever the booster and character augmentation ones need to go. There is nothing there that needs my attention, I don't have anything wrong on that tab and no, after the first 2.5 years (estimate) I won't use boosters any more. I pay for a service that service should improve. Agreed. The orange circle is a psychological ploy aimed at triggering that innate "I must check all the boxes!" desire some gamers have.
I'm fine with the 24 hour reminder, but after viewing the augmentations page the circle should disappear until my boosters once again have less than 24 hours remaining.
Just call me Ripple. Ripple Riley.
@Ripley_Riley
|
DJINN Jecture
BurgezzE.T.F General Tso's Alliance
226
|
Posted - 2015.01.28 14:06:00 -
[140] - Quote
bolsh lee wrote:Aeon Amadi wrote:bolsh lee wrote:Iron Wolf Saber wrote:Uhm the restaurant example is all wrong.
The customer asked for fish
The restaurant said no; we only serve stake because we have nobody to cook the fish. I said the restaurant should tell it's customer what it had or didn't have before hand.. Unfortunately the restaurant CCP runs doesn't even have a menu or positive reviews for that matter to suggest otherwise.. And yet, here you are, complaining about the service. Because at one point in time they had a menu and I continued to eat because I was optimistic on what gourmet meals the chef had to offer. Now we're both just sitting here drinking stale coffee being force fed leftovers from last week's buffet You do realize Aeon Amadi only trolls players till they agree with her right? I see what you are saying and it is spot on. Yeah I know Aeon is a CPM, no disrespect Aeon but stop trying to tell the players they are wrong, you need to tell the other people you represent that said player is unhappy and why.
Player = CCP Piggy Bank CCP=Candy Store
Promoting Teamwork, Join a Squad Today!
|
|
Ripley Riley
Incorruptibles
7075
|
Posted - 2015.01.28 14:07:00 -
[141] - Quote
DJINN Jecture wrote:You do realize Aeon Amadi only trolls players till they agree with her right? I see what you are saying and it is spot on. Yeah I know Aeon is a CPM. Aeon is a dude and not a CPM officer.
Just call me Ripple. Ripple Riley.
@Ripley_Riley
|
DJINN Jecture
BurgezzE.T.F General Tso's Alliance
226
|
Posted - 2015.01.28 14:11:00 -
[142] - Quote
Ripley Riley wrote:DJINN Jecture wrote:On the note of stupid Circles that persist forever the booster and character augmentation ones need to go. There is nothing there that needs my attention, I don't have anything wrong on that tab and no, after the first 2.5 years (estimate) I won't use boosters any more. I pay for a service that service should improve. Agreed. The orange circle is a psychological ploy aimed at triggering that innate "I must check all the boxes!" desire some gamers have. I'm fine with the 24 hour reminder, but after viewing the augmentations page the circle should disappear until my boosters once again have less than 24 hours remaining. Yeah I know, its something I check every time I log in and sometimes I expect it to be something different but it usually is not and then I go about my business restocking suits.
Promoting Teamwork, Join a Squad Today!
|
DJINN Jecture
BurgezzE.T.F General Tso's Alliance
226
|
Posted - 2015.01.28 14:13:00 -
[143] - Quote
Ripley Riley wrote:DJINN Jecture wrote:You do realize Aeon Amadi only trolls players till they agree with her right? I see what you are saying and it is spot on. Yeah I know Aeon is a CPM. Aeon is a dude and not a CPM officer. I stand corrected maybe my memory is going thats good to know
Promoting Teamwork, Join a Squad Today!
|
THE DRiZZLE AQUA TEEN
Mikramurka Shock Troop Minmatar Republic
208
|
Posted - 2015.01.28 15:59:00 -
[144] - Quote
KILL DUST AND MAKE LEGION AND GIVE US **** FOR LEGION FOR THE HUNDREDS I SPENT AND OTHERS. PROBLEM SOLVED.
Beta Vet " Dust warrior not A forum warrior " noob tears make the world go round
|
deezy dabest
IMPERIAL SPECIAL FORCES GROUP
1918
|
Posted - 2015.01.28 16:15:00 -
[145] - Quote
Ripley Riley wrote:I have heard so many complaints regarding recent monetization efforts on CCP's part. It appears that in Warlords 1.0 CCP will be adding even more avenues to extract our money from us.
The Augmented Ammunition Facility provides an up to 5% damage bonus flat. Like a damage mod, but without the slot useage, CPU/PG, or ISK loss. Experimental weapons will also make their debut in this expansion. These weapons are superior to proto weaponry in damage, clip size, ammo capacity, and reload speeds.
These subsystems can be purchased with AUR from the market, but can also be crafted with Construction Components. Since they can be obtained via in-game currency they are not P2W, but they flirt with the idea.
Let's not rehash the key/strongboxes "feature". It causes me physical pain every time one of my missions just rewards me with 15 Encrypted Strongboxes.
CCP Rattati, Rouge, and team,
Please stop this nonsense. Monetization is one thing, but this is becoming a real problem. I get that you must make money on Dust 514. I do. What you are setting a precedent for is that every feature, every new addition to Dust, will ask more aurum of us.
If you improve Dust 514 with optimization, adding new features, iterate on balance, etc. you will notice aurum sales increase as players invite other players and the word spreads of this quality game. You have plenty of ways to make money off of Dust 514 in game already!
Please don't insult us with this rampant monetization. It's disrespectful and a part of you knows it too. Stop it before it's too late.
Lets be honest. If there was a halfway decent NPE they would not have to keep coming up with ways to suck money out of the same people. For some reason NPE has gone totally over looked for most of the life of this game and as long as this continues the crazy cash grabs are only going to get worse. Players stop spending once they reach a certain point, this is a simple fact with the pay for shortcuts model. Instead of creating new short cuts there should be some efforts to atleast make a whole hearted effort to keep new players around.
Missions were a great start to this and I very much applaud this but so much more needs to be done.
|
ZDub 303
Internal Error. Negative-Feedback
3351
|
Posted - 2015.01.28 16:36:00 -
[146] - Quote
Sequal's Back wrote:Last time I made a thread asking to deal with the real problems of this game (hit detection, lag issues), I mentionnened the fact that the reason why CCP wasn't fixing them was because it would be a hard work that could not be monetize in any way. It was just a thought I had. And one of the CPM (can't remember who) told me that it was "nonsense".
CCP Rouge has already announced plans in 2014 to fix hit detection and lag issues. What do you think Legion is?
The reason Dust has lag issues is because it doesn't have enough memory to run this game at a proper framerate. Simply put, its a hardware issue.
Sure, you could rebuild the entire game from the ground up again for the PS3 and try to optimize better for the antiquated hardware on the PS3 but that is just a colossal waste of time. |
Grimmiers
770
|
Posted - 2015.01.28 16:57:00 -
[147] - Quote
The only payed feature that isn't just a "get there quicker if you pay setup" to me is the loyalty ranks. I understand it's good for weeding out alts, but I honestly think you would die before getting to rank 15 without using any aurum. |
|
|
|
Pages: 1 2 3 4 [5] :: one page |
First page | Previous page | Next page | Last page |