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Thread Statistics | Show CCP posts - 3 post(s) |
DJINN Jecture
BurgezzE.T.F General Tso's Alliance
225
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Posted - 2015.01.28 13:06:00 -
[1] - Quote
Soraya Xel wrote:Warbarge component availability is really no different than SP boosters: Earn them in game, or pay to get them faster.
I'd say that yes, every new game feature should have a completely optional monetization aspect that carries no benefit than allowing you to access things faster. Because that means the game can make money without having to entertain really awful ideas that are distinctly pay-to-win. If you do not want the monetization component, do not buy the things, and it does not affect you, because it is not pay-to-win.
There are improvements every release that do not involve monetization at all. I didn't buy any encrypted strongboxes, yet I have well over 200 of them from the time I returned to game. I have yet to see a single blasted decryptor and no I refuse to pay money for them. Can I ask one of my 5 eve pilots to decrypt them for me? Or better yet, actually give the decryptors as salvage rather than just mission rewards ffs.
BTW: Already I have put more money into this game than what a top of the line computer costs...
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DJINN Jecture
BurgezzE.T.F General Tso's Alliance
225
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Posted - 2015.01.28 13:36:00 -
[2] - Quote
Soraya Xel wrote:Warbarge component availability is really no different than SP boosters: Earn them in game, or pay to get them faster.
I'd say that yes, every new game feature should have a completely optional monetization aspect that carries no benefit than allowing you to access things faster. Because that means the game can make money without having to entertain really awful ideas that are distinctly pay-to-win. If you do not want the monetization component, do not buy the things, and it does not affect you, because it is not pay-to-win.
There are improvements every release that do not involve monetization at all. PTW is exactly as you say, access things faster by throwing cash at the problem. Especially with the rampant avoidance of many of the issues the game currently has no one has yet addressed any of the concerns about the Market (soon TM), Missing weapons or lack of Mechs and other CCP proposed assets coming to game, nor has there seemed to be any connection between the players and their Eve counterparts. Please stop talking about fixing stupid colour schemes that in the end just look Gray any ways, for the most part and stand up and ask some questions for which I am sure someone has answers to, and send them our way.
Your point about making money is valid, but like some of the other people in here have said, if there is no progress on optimization that is noticeable to go along with the cash grab then not only do the players lose out but CCP as well. Not in game time lost but rather in player base lost. In fact I seriously consider turning off my machine (dust) when I see this kind of stuff on the forums after looking at the blogs the devs put out.
Lots of stuff was said in the latest blog that led me to believe that good things were coming. I believed this game was being revitalized but lets face it if you (CCP) don't fix the broken parts adding more broken parts to the problem is going to make it worse.
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DJINN Jecture
BurgezzE.T.F General Tso's Alliance
226
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Posted - 2015.01.28 13:52:00 -
[3] - Quote
Ripley Riley wrote:I just wanted to follow-up on this post with my final thoughts on the matter.
After playing a few pub matches last night I decided to investigate a few F2P game's monetization strategies. I reviewed games that are similar to DUST 514, like Planetside 2. I also reviewed games that were very different from DUST 514, like League of Legends. My personal opinion, as of Uprising Warlords 1.0, is that Dust's current levels of monetization are acceptable.
If Dust 514 had a larger playerbase perhaps CCP would be satisfied with boosters, instant boosters, mission rerolls, aurum gear, and vanity BPOs. Sadly, it does not have a large playerbase so CCP is doing what is must do to ensure the game doesn't die.
BUT
There is one glaring, irritating, and all around poorly executed "cash grab" that is unacceptable: Encrypted Strongboxes / Keys
I will begrudgingly accept the other forms of monetization, but not this one.
Key drop rate, and appearance as a mission reward, needs to be increased a great deal.
or
Encrypted strongboxes need an alternative use. Allow us to melt them down for scrap (ISK). Allow us to convert them into that nanite sludge you mentioned in a prior post.
or
Allow us to generate keys with a new subsystem in our warbarge.
Something else besides accumulate in our assets and make that stupid little orange circle persist forever. On the note of stupid Circles that persist forever the booster and character augmentation ones need to go. There is nothing there that needs my attention, I don't have anything wrong on that tab and no, after the first 2.5 years (estimate) I won't use boosters any more. I pay for a service that service should improve.
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DJINN Jecture
BurgezzE.T.F General Tso's Alliance
226
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Posted - 2015.01.28 14:06:00 -
[4] - Quote
bolsh lee wrote:Aeon Amadi wrote:bolsh lee wrote:Iron Wolf Saber wrote:Uhm the restaurant example is all wrong.
The customer asked for fish
The restaurant said no; we only serve stake because we have nobody to cook the fish. I said the restaurant should tell it's customer what it had or didn't have before hand.. Unfortunately the restaurant CCP runs doesn't even have a menu or positive reviews for that matter to suggest otherwise.. And yet, here you are, complaining about the service. Because at one point in time they had a menu and I continued to eat because I was optimistic on what gourmet meals the chef had to offer. Now we're both just sitting here drinking stale coffee being force fed leftovers from last week's buffet You do realize Aeon Amadi only trolls players till they agree with her right? I see what you are saying and it is spot on. Yeah I know Aeon is a CPM, no disrespect Aeon but stop trying to tell the players they are wrong, you need to tell the other people you represent that said player is unhappy and why.
Player = CCP Piggy Bank CCP=Candy Store
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DJINN Jecture
BurgezzE.T.F General Tso's Alliance
226
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Posted - 2015.01.28 14:11:00 -
[5] - Quote
Ripley Riley wrote:DJINN Jecture wrote:On the note of stupid Circles that persist forever the booster and character augmentation ones need to go. There is nothing there that needs my attention, I don't have anything wrong on that tab and no, after the first 2.5 years (estimate) I won't use boosters any more. I pay for a service that service should improve. Agreed. The orange circle is a psychological ploy aimed at triggering that innate "I must check all the boxes!" desire some gamers have. I'm fine with the 24 hour reminder, but after viewing the augmentations page the circle should disappear until my boosters once again have less than 24 hours remaining. Yeah I know, its something I check every time I log in and sometimes I expect it to be something different but it usually is not and then I go about my business restocking suits.
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DJINN Jecture
BurgezzE.T.F General Tso's Alliance
226
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Posted - 2015.01.28 14:13:00 -
[6] - Quote
Ripley Riley wrote:DJINN Jecture wrote:You do realize Aeon Amadi only trolls players till they agree with her right? I see what you are saying and it is spot on. Yeah I know Aeon is a CPM. Aeon is a dude and not a CPM officer. I stand corrected maybe my memory is going thats good to know
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