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killertojo42
KnightKiller's inc.
108
|
Posted - 2015.01.15 20:17:00 -
[151] - Quote
All Gucci wrote:Stupid Blueberry wrote:All Gucci wrote:scrambler did get nerfed 3 times... heatbuild up twice and clip size.....Just cause you get wrecked by them you come on the forum to cry lol. If any weapon were to receive the next nerf it would be easy mode CR. When is the last time you used a CR? 2 hours ago 28/3 basic CR nothing hard about that weapon at alllllllll.....even on shields it isn't a challenge And that is because no one shield stacks anymore, only reason why that it is even viable right now
Because both of us dying as I'm in my nomad BPO is to my benefit
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killertojo42
KnightKiller's inc.
108
|
Posted - 2015.01.15 20:23:00 -
[152] - Quote
Currently there is a large issue of everyone shield stacks so several ARs were made overpowered and the scrambler hasn't been touched on its DPS but now that the RR and CR nerfing campaigns are done the AR variants are getting some reductions, namely the breach AR, every weapon class getting a DPS reduction except the scrambler rifle would be a show of bias and racial favoritism
Because both of us dying as I'm in my nomad BPO is to my benefit
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THUNDERGROOVE
Fatal Absolution
1295
|
Posted - 2015.01.15 20:25:00 -
[153] - Quote
killertojo42 wrote:All Gucci wrote:Stupid Blueberry wrote:All Gucci wrote:scrambler did get nerfed 3 times... heatbuild up twice and clip size.....Just cause you get wrecked by them you come on the forum to cry lol. If any weapon were to receive the next nerf it would be easy mode CR. When is the last time you used a CR? 2 hours ago 28/3 basic CR nothing hard about that weapon at alllllllll.....even on shields it isn't a challenge And that is because no one shield stacks anymore, only reason why that it is even viable right now That's because there's no one good left playing DUST lol.
SHOCKER right?
Dual tanking is for bad players.
Come play a better game.
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killertojo42
KnightKiller's inc.
108
|
Posted - 2015.01.15 20:33:00 -
[154] - Quote
Well a large number of new players have been joining dust so things are interesting now even if sometimes annoying
Because both of us dying as I'm in my nomad BPO is to my benefit
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Forever ETC
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
939
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Posted - 2015.01.16 03:33:00 -
[155] - Quote
Gh0st Blade wrote:Because you know you are wrong to bash combat rifles that take more skill than scramblers Hmm, have you used it?
No one does it better than PIE
Lasers4life
"Jesus!" yelled the blues "No, my name is Forever"
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
16623
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Posted - 2015.01.16 03:47:00 -
[156] - Quote
THUNDERGROOVE wrote:That's because there's no one good left playing DUST lol. SHOCKER right?
Shields were for ******* even before everyone left.
Weak willed Minmatar slaves and Caldari girlymen.
*"He spoke, and we made it so all worlds were one, all peoples were one, all faiths, creeds, and nationalities were one.
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Bradric Banewolf
D3ATH CARD RUST415
671
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Posted - 2015.01.16 07:52:00 -
[157] - Quote
All Gucci wrote:Bradric Banewolf wrote:TooMany Names AlreadyTaken wrote:Oh shut up and leave it be... It's best to get it tweaked and balanced now rather than nerfed to oblivion later. The data is going to speak for it self. If the users don't get the balance done here in the forums themselves ccp will do it for them. When the AR was OP the users foolishly tried to keep it that way instead of finding balance. It got nerfed to the grave. If you guys don't see reason, and bring the rifle to a level that is reasonable the rifle will continue to rock the playerbase, and the data will cause a nerf. If you provide a reasonable balance they can work in the direction of reason, and the nerf bat stays put. The heat up per shot is the reasonable fix, and you still have the devastating charge shot. I would start there. If you do nothing ccp will "fix" it for you?! That's not what you want trust me. You act like scrambler is god mode , shut up and let them nerf it themselves then, just cause you see a thread crying about the scramber you felt like it was your time to cry to
Too or also. Not to. Isn't that what we do here? Play Grammer ****, troll with no supportable argument, and tell everyone they're crying every time they type?
Tell me sir, how much damage does the scrambler rifle do per shot against shields? Then do the math for damage against armor. Do each weapon per level from basic to viziam. Factor in the +20 shield, and -20 armor. Multiply the damage per shot by the amount of shots you can fire before overheat. Then you will see it is godmode.
I've already done the math. Not to mention a large majority of players are armor based, and most shield based guys are only rocking between 400 to 600 shields on average.
When you do the math tell yourself it doesn't need a tweak. Until you do the math kindly refrain from attempting to add input. Math doesn't lie.
The scrambler rifle is currently the most accurate gun in the game, and it's only downside is an over heat any good user can avoid entirely. If you give the rifle a proper fix instead of nerfing it and buffing it back and forth it will work. It needs to overheat per shot fired.
Do you have any arguments supporting your position, or are you just gonna say everyone's crying for the next 300 threads?
"Anybody order chaos?"
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Bradric Banewolf
D3ATH CARD RUST415
671
|
Posted - 2015.01.16 08:15:00 -
[158] - Quote
Fizzer XCIV wrote:Anyhow. I'm out. This thread bores me. Its devolved into banter.
That's what these guys come to every thread to do. If it's something they don't like they turn it into a pissed contest in hopes that no one pays attent ion to the actual point. No math, logic, or reason. Just accusations of QQing, calling other people dumb, and referring to them as noobs that need to "get gud", or more comm only known as running fotm fits with 12 man q syncs full proto..... because that means you individually has definitely graduated to "gud".
The point of this thread start as more of a question hidden in a statement from a player who has noticed he dies more from the scrambleg rifle than any other statistically. He didn't state whether or not he was shield or armor based. If he's shield based we know his problem, and the thread could've ended with "bro avoid the scramber at all cost because you are shield based".
Instead nobodies with bs reputations to build jump at the opportunity to repeat what some other idiot said. "You're just crying". Instead of asking the right questions, giving the right answers, and keeping a player in the community. We try to sound tougher than we are, and usually just come out sounding extremely uneducated.
Anyone who stops to do the math knows that the rifle needs a tweak because it out performs other rifles by leaps currently. So much so that I've been in squads with guys from alot of different corps all saying that when they see the scrambler go off they run. "F*cking scrambler rifle" is a common place phrase now. It hits so hard, and against armor? That I would say would be my biggest gripe. It has a -20 against armor, but hits as if you were wearing none?! The AR is a shield based weapon, and as a gallente with plenty of armor I have no issues surviving an AR. The scrambler on the other hand takes armor based fits down unbelievably quick.
The best way to keep trolls off post so you can attempt to have an intellectual conversation is to keep the point of the thread alive. Letting them ruin your thread, and cor privileged is bs.
"Anybody order chaos?"
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Ryanjr TUG
11
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Posted - 2015.01.16 12:14:00 -
[159] - Quote
Bradric Banewolf wrote:Fizzer XCIV wrote:Anyhow. I'm out. This thread bores me. Its devolved into banter. That's what these guys come to every thread to do. If it's something they don't like they turn it into a pissed contest in hopes that no one pays attent ion to the actual point. No math, logic, or reason. Just accusations of QQing, calling other people dumb, and referring to them as noobs that need to "get gud", or more comm only known as running fotm fits with 12 man q syncs full proto..... because that means you individually has definitely graduated to "gud". The point of this thread start as more of a question hidden in a statement from a player who has noticed he dies more from the scrambleg rifle than any other statistically. He didn't state whether or not he was shield or armor based. If he's shield based we know his problem, and the thread could've ended with "bro avoid the scramber at all cost because you are shield based". Instead nobodies with bs reputations to build jump at the opportunity to repeat what some other idiot said. "You're just crying". Instead of asking the right questions, giving the right answers, and keeping a player in the community. We try to sound tougher than we are, and usually just come out sounding extremely uneducated. Anyone who stops to do the math knows that the rifle needs a tweak because it out performs other rifles by leaps currently. So much so that I've been in squads with guys from alot of different corps all saying that when they see the scrambler go off they run. "F*cking scrambler rifle" is a common place phrase now. It hits so hard, and against armor? That I would say would be my biggest gripe. It has a -20 against armor, but hits as if you were wearing none?! The AR is a shield based weapon, and as a gallente with plenty of armor I have no issues surviving an AR. The scrambler on the other hand takes armor based fits down unbelievably quick. The best way to keep trolls off post so you can attempt to have an intellectual conversation is to keep the point of the thread alive. Letting them ruin your thread, and cor privileged is bs.
Hello, I run a adv A-1 with 341S and 986A HP. I was taking down by a Base SR. I looked his way, and I was Dead, and cloned in 2.5 seconds. It out DPS my MH-82 HMG, and I shot first. We don't want them taking down a lot just were we{I} don't get 4 shotted in that in that fit. (Don't read this if you want to stand on subject) Let's look at the armrr, Then was the last time the armrr had a big reduce in there fitting ? I can't name one, just look at eve online. We the minmatar can get T2 ships, but the armrr can get T3 shippers. Back to Dust thought.(BACK ON SUBJECT) The combat rife has been reduce so much You can't count. The SF thought got one reduce it's mag, and over heat. Before you can "can back to this " please name one thing that has never been reduce on the minmatar (in the LP store ). Then tell me what's the most use gun in the game?.....
"minmatar BPO stomping fag" the armrr 2014
room: Knight Killers Pub
Like my post for no reason:)
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Ryanjr TUG
11
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Posted - 2015.01.16 12:22:00 -
[160] - Quote
All Gucci wrote:Gh0st Blade wrote:Then why would I die by a militia scrambler in my sentinel that fast in combat but I barely got through his 400 shield and 300 into his 800 armor? Also I have been dealt 700 damage by a proto scrambler rifle at that distance. Why would I make up stuff on the forums that happened to my Caldari assault or other fittings I run? 400 shields so no damage mods and 800 armor so no reps...and you lost in your 1200 ehp heavy to a militia scrambler ? lol you just garbage
Hello I have a 346 / 931 hp A-1 that has armor reps.... Just saying please stay on FORUM subject please
"minmatar BPO stomping fag" the armrr 2014
room: Knight Killers Pub
Like my post for no reason:)
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Zindorak
Nyain Chan General Tso's Alliance
1645
|
Posted - 2015.01.16 12:24:00 -
[161] - Quote
Fizzer XCIV wrote:Ryanjr TUG wrote:Fizzer XCIV wrote:Gh0st Blade wrote:Then why would I die by a militia scrambler in my sentinel that fast in combat but I barely got through his 400 shield and 300 into his 800 armor? Also I have been dealt 700 damage by a proto scrambler rifle at that distance. Why would I make up stuff on the forums that happened to my Caldari assault or other fittings I run? 700 Damage. No. You didn't. For reference: A Viziam Scrambler Rifle with Proficiency V, and 2 Complex Light Damage Mods, on an Amarr Commando Ak.0, while getting a fully charged headshot... Will still only do 675 shield damage. And that's the most absolutely extreme case. Read forum rules please, and also I am reporting this to an Admin(gm) thanks There's a forum rule against proving people wrong? They should have banned me a long time ago! Ohhhhhhhhhhhhhhh lol
Pokemon master and Tekken Lord
Give me da iskiez
Gk0 Scout yay :)
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Ryanjr TUG
11
|
Posted - 2015.01.16 12:28:00 -
[162] - Quote
Zindorak wrote:Fizzer XCIV wrote:Ryanjr TUG wrote:Fizzer XCIV wrote:Gh0st Blade wrote:Then why would I die by a militia scrambler in my sentinel that fast in combat but I barely got through his 400 shield and 300 into his 800 armor? Also I have been dealt 700 damage by a proto scrambler rifle at that distance. Why would I make up stuff on the forums that happened to my Caldari assault or other fittings I run? 700 Damage. No. You didn't. For reference: A Viziam Scrambler Rifle with Proficiency V, and 2 Complex Light Damage Mods, on an Amarr Commando Ak.0, while getting a fully charged headshot... Will still only do 675 shield damage. And that's the most absolutely extreme case. Read forum rules please, and also I am reporting this to an Admin(gm) thanks There's a forum rule against proving people wrong? They should have banned me a long time ago! Ohhhhhhhhhhhhhhh lol
Hello, may we please stay on subject??
"minmatar BPO stomping fag" the armrr 2014
room: Knight Killers Pub
Like my post for no reason:)
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Zindorak
Nyain Chan General Tso's Alliance
1645
|
Posted - 2015.01.16 12:34:00 -
[163] - Quote
Gh0st Blade wrote:Because you know you are wrong to bash combat rifles that take more skill than scramblers This comment just hurts my brain for multiple reasons 1: Does the CR have an overheat feature? No it does not so you can mindlessly burst or spray the thing with out having to hold back, or checking an overheat bar 2: With the Scrambler you may have 30 bullets in a clip but you can only use 3-11 at once due to the overheat; more if you have the Amarr Assault 3: Does your CR have a seize? No it doesn't so ScR users have to check the heat bar to stop and switch to sidearm instead of seizing up and dying
Pokemon master and Tekken Lord
Give me da iskiez
Gk0 Scout yay :)
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Jack McReady
DUST University Ivy League
1819
|
Posted - 2015.01.16 12:59:00 -
[164] - Quote
Fizzer XCIV wrote:If that's OP, then we better take a serious loom at the CR, since it can easily achieve 577.5 DPS..
Fizzer XCIV wrote:Oh. And just so you know, the CR is capped at 6.25 bursts per second. So you aren't firing it at 7 burst per second.
What do you know? I just proved you a liar as well!
last time I tested it with a turbo controller you dont get more than 5 bursts out of it, the 6th bursts starts in the last split second and goes beyond 1s timeframe. no easy 5xx dps.
just saying.
*ninja math edit* checked SDE and burst interval is 0.06 which mathematically is 1000 rpm. thats 5.5 bursts, so my turbo controller test is accurate. |
Breakin Stuff
Internal Error. Negative-Feedback
6477
|
Posted - 2015.01.16 14:19:00 -
[165] - Quote
As someone who primarily runs shield fits I must say the OP has lost his rabid-ass mind.
Also, found the logi tourist! Please cry directly into the bucket. -Ripley Riley
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killertojo42
KnightKiller's inc.
113
|
Posted - 2015.01.16 17:53:00 -
[166] - Quote
Breakin Stuff wrote:As someone who primarily runs shield fits I must say the OP has lost his rabid-ass mind. When one armor plate out performs 2 shield extenders, ferroscale plates give more HP with no movement penalty and the only self repairing plates put out as much HP as shield extenders you can't just shield stack and not end up regretting it more than a few times, shield stacking only works against CRs and it is so easy to armor stack without truly even trying and the caldari assault has the base HP to be the only suit that can come out with more shield HP than armor HP if duel stacked properly
Because both of us dying as I'm in my nomad BPO is to my benefit
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killertojo42
KnightKiller's inc.
113
|
Posted - 2015.01.16 17:58:00 -
[167] - Quote
Oh and by the I am a minmataar assault MK.0 and caldari assault CK.0, if anyone has felt the failure of shield tanking it's me and i have been playing almost 3 years, dual tank to survive but know your shield aren't properly performing
Because both of us dying as I'm in my nomad BPO is to my benefit
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killertojo42
KnightKiller's inc.
113
|
Posted - 2015.01.16 18:06:00 -
[168] - Quote
Jack McReady wrote:[quote=killertojo42]Make it so the scrambler rifle does charge shot damage at 75-100% on the charge gauge Decrease base damage to eliminate simple spam shooting so it doesn't out DPS every weapon in the game within .1 to .5 seconds Make scrambler rifle operation decrease cool down by 10% each level translation: "I got killed by it thus nerf it"
Honestly I never wanted the DPS nerfs to the RRs CRs or ARs so since they have all run a run of getting their DPS hit I just want a bit of equality, the bottom line is no rifle should be an exception, 3 out of 4 shouldn't go through the DPS nerfs it should be 4 out of 4
Because both of us dying as I'm in my nomad BPO is to my benefit
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killertojo42
KnightKiller's inc.
113
|
Posted - 2015.01.16 18:09:00 -
[169] - Quote
Damn quote system messed up, lol
Because both of us dying as I'm in my nomad BPO is to my benefit
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Fizzer XCIV
Tal-Romon Legion Amarr Empire
2260
|
Posted - 2015.01.16 18:24:00 -
[170] - Quote
Lol. Stop making fun of yourself! Do you even know who you are?
Home at Last <3
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killertojo42
KnightKiller's inc.
113
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Posted - 2015.01.16 19:19:00 -
[171] - Quote
Fizzer XCIV wrote:Lol. Stop making fun of yourself! Do you even know who you are? Listen, learn your decimals and the fifth grade math that went with it, you keep getting proved an idiot to all but yourself
Because both of us dying as I'm in my nomad BPO is to my benefit
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Delanus Turgias
Subdreddit Test Alliance Please Ignore
522
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Posted - 2015.01.16 19:22:00 -
[172] - Quote
Bradric Banewolf wrote:taxi bastard wrote:1v1 its a nice weapon, but it has its balance when the battle is drawn out.
if i had to nerf it any way i would make heat build up per shot not over time. maybe 15 shots before the overheat This is the fix, but ccp won't do it. We've brought it up multiple times. Also, yes the forums police won't let the weapon be balanced because they're a bunch of kd padders. Don't worry the nerf bat will come instead of easy balance after scrubs drive the scrambler rifle kill data through the roof. That's what happens when these gus try their best to kill your thread. We ask for balance, but they bash you. The weapon continues on the path of epic wrecking, and ccp inevitably nerf it into the dirt. Kd padding is a disease that will get your weapons obliterated. Once they balance the scrambler rifle there will be thousands of threads about guys quitting the game lol! Isn't that what it already does, though? At least for the standard ones, not sure about AScRs.
Closed Beta Vet since April 2012
The Laser Rifle- Reach Out And Burn Slaves
Proud owner of basically every BPO in Dust
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Breakin Stuff
Internal Error. Negative-Feedback
6489
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Posted - 2015.01.16 19:28:00 -
[173] - Quote
killertojo42 wrote:Breakin Stuff wrote:As someone who primarily runs shield fits I must say the OP has lost his rabid-ass mind. When one armor plate out performs 2 shield extenders, ferroscale plates give more HP with no movement penalty and the only self repairing plates put out as much HP as shield extenders you can't just shield stack and not end up regretting it more than a few times, shield stacking only works against CRs and it is so easy to armor stack without truly even trying and the caldari assault has the base HP to be the only suit that can come out with more shield HP than armor HP if duel stacked properly
Don't lecture me on how driopsuits work, I'm well aware of the limitations.
My preferred suits are:
Calsent minsent calassault minassault minmando then the others in no particular order
I run shield fits and I win against scrambler weapons as often as they kill me.
The secret is to not attempt to brawl with them inside 45-50m unless you're rocking an HMG or mass driver. Past that laser weapons are pretty easy to rip down. Just gotta remember to play to the strengths of the dropsuits.
when I run caldari I give supporting fire and covering fire to armor stupids.
when I play minmatar I run in rabid little circles spamming explosive shells all over the place and run away like a weenie and reload/recover to do it again. Or I run in with a burst HMG, murder a couple people and run the f*ck away really really fast.
Minsent really is the best assault suit ever.
Also, found the logi tourist! Please cry directly into the bucket. -Ripley Riley
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killertojo42
KnightKiller's inc.
113
|
Posted - 2015.01.16 19:29:00 -
[174] - Quote
Delanus Turgias wrote:Bradric Banewolf wrote:taxi bastard wrote:1v1 its a nice weapon, but it has its balance when the battle is drawn out.
if i had to nerf it any way i would make heat build up per shot not over time. maybe 15 shots before the overheat This is the fix, but ccp won't do it. We've brought it up multiple times. Also, yes the forums police won't let the weapon be balanced because they're a bunch of kd padders. Don't worry the nerf bat will come instead of easy balance after scrubs drive the scrambler rifle kill data through the roof. That's what happens when these gus try their best to kill your thread. We ask for balance, but they bash you. The weapon continues on the path of epic wrecking, and ccp inevitably nerf it into the dirt. Kd padding is a disease that will get your weapons obliterated. Once they balance the scrambler rifle there will be thousands of threads about guys quitting the game lol! Isn't that what it already does, though? At least for the standard ones, not sure about AScRs. No, it's basic overheat is 19 shots and on amaar assaults they can unload 24 rounds before overheat, someone already posted the numbers
Because both of us dying as I'm in my nomad BPO is to my benefit
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Fizzer XCIV
Tal-Romon Legion Amarr Empire
2261
|
Posted - 2015.01.16 19:33:00 -
[175] - Quote
killertojo42 wrote:Delanus Turgias wrote:Bradric Banewolf wrote:taxi bastard wrote:1v1 its a nice weapon, but it has its balance when the battle is drawn out.
if i had to nerf it any way i would make heat build up per shot not over time. maybe 15 shots before the overheat This is the fix, but ccp won't do it. We've brought it up multiple times. Also, yes the forums police won't let the weapon be balanced because they're a bunch of kd padders. Don't worry the nerf bat will come instead of easy balance after scrubs drive the scrambler rifle kill data through the roof. That's what happens when these gus try their best to kill your thread. We ask for balance, but they bash you. The weapon continues on the path of epic wrecking, and ccp inevitably nerf it into the dirt. Kd padding is a disease that will get your weapons obliterated. Once they balance the scrambler rifle there will be thousands of threads about guys quitting the game lol! Isn't that what it already does, though? At least for the standard ones, not sure about AScRs. No, it's basic overheat is 19 shots and on amaar assaults they can unload 24 rounds before overheat, someone already posted the numbers
Its actually 18 and 23. Not 19 and 24.
Home at Last <3
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killertojo42
KnightKiller's inc.
114
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Posted - 2015.01.16 19:36:00 -
[176] - Quote
Breakin Stuff wrote:killertojo42 wrote:Breakin Stuff wrote:As someone who primarily runs shield fits I must say the OP has lost his rabid-ass mind. When one armor plate out performs 2 shield extenders, ferroscale plates give more HP with no movement penalty and the only self repairing plates put out as much HP as shield extenders you can't just shield stack and not end up regretting it more than a few times, shield stacking only works against CRs and it is so easy to armor stack without truly even trying and the caldari assault has the base HP to be the only suit that can come out with more shield HP than armor HP if duel stacked properly Don't lecture me on how driopsuits work, I'm well aware of the limitations. My preferred suits are: Calsent minsent calassault minassault minmando then the others in no particular order I run shield fits and I win against scrambler weapons as often as they kill me. The secret is to not attempt to brawl with them inside 45-50m unless you're rocking an HMG or mass driver. Past that laser weapons are pretty easy to rip down. Just gotta remember to play to the strengths of the dropsuits. when I run caldari I give supporting fire and covering fire to armor stupids. when I play minmatar I run in rabid little circles spamming explosive shells all over the place and run away like a weenie and reload/recover to do it again. Or I run in with a burst HMG, murder a couple people and run the f*ck away really really fast. Minsent really is the best assault suit ever. I am working on getting all minmataar suits up to level 5 operation and have fully skilled out CRs and SMGs, I'm one level from level 5 on my logi and 2 on my scout and made my minmataar assault a working killing machine when dust was scout 514, I average 20 to 30 kills a match and find myself only out DPSed consistantly in close quarters my scrambler rifles and I run prototype damage mods especially as minmataar is supposed to be the damage tanking race
Because both of us dying as I'm in my nomad BPO is to my benefit
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killertojo42
KnightKiller's inc.
114
|
Posted - 2015.01.16 19:37:00 -
[177] - Quote
Fizzer XCIV wrote:killertojo42 wrote:Delanus Turgias wrote:Bradric Banewolf wrote:taxi bastard wrote:1v1 its a nice weapon, but it has its balance when the battle is drawn out.
if i had to nerf it any way i would make heat build up per shot not over time. maybe 15 shots before the overheat This is the fix, but ccp won't do it. We've brought it up multiple times. Also, yes the forums police won't let the weapon be balanced because they're a bunch of kd padders. Don't worry the nerf bat will come instead of easy balance after scrubs drive the scrambler rifle kill data through the roof. That's what happens when these gus try their best to kill your thread. We ask for balance, but they bash you. The weapon continues on the path of epic wrecking, and ccp inevitably nerf it into the dirt. Kd padding is a disease that will get your weapons obliterated. Once they balance the scrambler rifle there will be thousands of threads about guys quitting the game lol! Isn't that what it already does, though? At least for the standard ones, not sure about AScRs. No, it's basic overheat is 19 shots and on amaar assaults they can unload 24 rounds before overheat, someone already posted the numbers Its actually 18 and 23. Not 19 and 24. And it's 0.05 not 0.06
Because both of us dying as I'm in my nomad BPO is to my benefit
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Jack McReady
DUST University Ivy League
1823
|
Posted - 2015.01.16 19:41:00 -
[178] - Quote
Fizzer XCIV wrote: Isn't that what it already does, though? At least for the standard ones, not sure about AScRs.
No, it's basic overheat is 19 shots and on amaar assaults they can unload 24 rounds before overheat, someone already posted the numbers[/quote]
Its actually 18 and 23. Not 19 and 24.[/quote]
heat per second 50, max heat 100, with 10 rounds per second. that is 20 shots before to overheat, 19 before overheat.
on amarr assault it is 37.5 heat per second. that is 27 (actually 26.7) shots to overheat, 26 before overheat.
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killertojo42
KnightKiller's inc.
114
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Posted - 2015.01.16 19:41:00 -
[179] - Quote
In case of the RR it sets the case that weapons either need to be strong at range or in closer quarters, not both and the scrambler breaks what has been set therefore it is due for an inevitable change
Because both of us dying as I'm in my nomad BPO is to my benefit
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Breakin Stuff
Internal Error. Negative-Feedback
6490
|
Posted - 2015.01.16 19:42:00 -
[180] - Quote
killertojo42 wrote:
I am working on getting all minmataar suits up to level 5 operation and have fully skilled out CRs and SMGs, I'm one level from level 5 on my logi and 2 on my scout and made my minmataar assault a working killing machine when dust was scout 514, I average 20 to 30 kills a match and find myself only out DPSed consistantly in close quarters my scrambler rifles and I run prototype damage mods especially as minmataar is supposed to be the damage tanking race
Ok I'm going to be very clear here.
Minmatar requires the highest skill point investment of all dropsuits. It's the racial set that does a bit of everything and none of it particularly well until you hit a few milestones.
All shield and all armor skills have to be maxed ASAP, fitting skills are the same. also high in priority is all of the biotics skills.
Unless your cores are maxed out or very close to maximum, the minmatar dropsuits are paper tigers.
They also suck balls if you try to dual tank them. You have to pick either shields and speed or armor and DPS or the suits are going to perform universally poorly across the board.
I have no problem with laser weapons because I didn't start into min suits until I had everything maxed, and I mastered the otehr racial dropsuit types.
Minmatar is hands-down the most difficult to learn because it is the most fragile but once you learn it, it's on. And all of the minmatar suits are lethal.
Also, found the logi tourist! Please cry directly into the bucket. -Ripley Riley
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