|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Ryanjr TUG
KnightKiller's inc.
8
|
Posted - 2015.01.15 06:09:00 -
[1] - Quote
killertojo42 wrote:Make it so the scrambler rifle does charge shot damage at 75-100% on the charge gauge Decrease base damage to eliminate simple spam shooting so it doesn't out DPS every weapon in the game within .1 to .5 seconds Make scrambler rifle operation decrease cool down by 10% each level
Hello I think You right about that. You know when your (gun) is OP (Over Powered), when I had a "neo" A-1. I was moved down by a Front line fit. 5,500 HP That over powered. I am sorry about that. Combat rifles shot 7 Multi-shot...
[_______]===> fight <====[_______] {==========} {============} @@@@@@ @@@@@@@
"BPO stomping fag" armrr
room: Knight Killers Pub
CEO of TUG
|
Ryanjr TUG
KnightKiller's inc.
8
|
Posted - 2015.01.15 06:13:00 -
[2] - Quote
Fizzer XCIV wrote:killertojo42 wrote:Only in the first burst does the first bullet count as 0.00 No. All bursts are counted the same. The first burst doesn't magically take less time.
Hello, it would start at 0.000, then go up form there...
"BPO stomping fag" armrr
room: Knight Killers Pub
CEO of TUG
|
Ryanjr TUG
8
|
Posted - 2015.01.15 06:20:00 -
[3] - Quote
NAMINE PAOPU wrote:Fizzer XCIV wrote:killertojo42 wrote:0.05 + 0.16 =0.21 which = 4.67 burst, not even 5 bursts is possible at that math Where did you come up with an extra 0.05 seconds? That isn't anywhere... 0.00 1st bullet 0.05 2nd bullet 0.10 3rd bullet 0.06 delay Total=0.16 0.16 1st bullet 0.21 2nd bullet 0.26 3rd bullet 0.06 delay Total=0.32 0.32 1st bullet 0.37 2nd bullet 0.42 3rd bullet 0.06 delay Total=0.48 0.48 1st bullet 0.53 2nd bullet 0.58 3rd bullet 0.06 delay Total=0.64 0.64 1st bullet 0.69 2nd bullet 0.74 3rd bullet 0.06 delay Total=0.80 0.80 1st bullet 0.85 2nd bullet 0.90 3rd bullet 0.06 delay Total=0.96 0.96 1st bullet 0.04s pass uneventfully Total=1.00 -Second Ends- That. Is. 6.25. Bursts. How hard do I need to drill this into your skull goddamnit! your math gave me cancer
Hello, We need to look at this ^.... That's not possible at all, because of the 1/4 of an bruits. Would not happen in real life...
"minmatar BPO stomping fag" the armrr 2014
room: Knight Killers Pub
CEO of TUG
|
Ryanjr TUG
8
|
Posted - 2015.01.15 06:22:00 -
[4] - Quote
Fizzer XCIV wrote:Nice alts. If your going to make alts, and you don't want to be figured out, don't put hem all in the same corp.
Hello you are calling me a Alt.. That's funny thanks :}
"minmatar BPO stomping fag" the armrr 2014
room: Knight Killers Pub
CEO of TUG
|
Ryanjr TUG
8
|
Posted - 2015.01.15 06:28:00 -
[5] - Quote
Fizzer XCIV wrote:Gh0st Blade wrote:Then why would I die by a militia scrambler in my sentinel that fast in combat but I barely got through his 400 shield and 300 into his 800 armor? Also I have been dealt 700 damage by a proto scrambler rifle at that distance. Why would I make up stuff on the forums that happened to my Caldari assault or other fittings I run? 700 Damage. No. You didn't. For reference: A Viziam Scrambler Rifle with Proficiency V, and 2 Complex Light Damage Mods, on an Amarr Commando Ak.0, while getting a fully charged headshot... Will still only do 675 shield damage. And that's the most absolutely extreme case.
Read forum rules please, and also I am reporting this to an Admin(gm) thanks
"minmatar BPO stomping fag" the armrr 2014
room: Knight Killers Pub
CEO of TUG
|
Ryanjr TUG
8
|
Posted - 2015.01.15 06:33:00 -
[6] - Quote
Fizzer XCIV wrote:Ryanjr TUG wrote:Fizzer XCIV wrote:Gh0st Blade wrote:Then why would I die by a militia scrambler in my sentinel that fast in combat but I barely got through his 400 shield and 300 into his 800 armor? Also I have been dealt 700 damage by a proto scrambler rifle at that distance. Why would I make up stuff on the forums that happened to my Caldari assault or other fittings I run? 700 Damage. No. You didn't. For reference: A Viziam Scrambler Rifle with Proficiency V, and 2 Complex Light Damage Mods, on an Amarr Commando Ak.0, while getting a fully charged headshot... Will still only do 675 shield damage. And that's the most absolutely extreme case. Read forum rules please, and also I am reporting this to an Admin(gm) thanks There's a forum rule against proving people wrong? They should have banned me a long time ago!
Cussing on forums
"minmatar BPO stomping fag" the armrr 2014
room: Knight Killers Pub
CEO of TUG
|
Ryanjr TUG
8
|
Posted - 2015.01.15 06:45:00 -
[7] - Quote
Fizzer XCIV wrote:Ryanjr TUG wrote:Fizzer XCIV wrote:Ryanjr TUG wrote:Gh0st Blade wrote:Then why would I die by a militia scrambler in my sentinel that fast in combat but I barely got through his 400 shield and 300 into his 800 armor? Also I have been dealt 700 damage by a proto scrambler rifle at that distance. Why would I make up stuff on the forums that happened to my Caldari assault or other fittings I run? 700 Damage. No. You didn't. For reference: A Viziam Scrambler Rifle with Proficiency V, and 2 Complex Light Damage Mods, on an Amarr Commando Ak.0, while getting a fully charged headshot... Will still only do 675 shield damage. And that's the most absolutely extreme case. Read forum rules please, and also I am reporting this to an Admin(gm) thanks There's a forum rule against proving people wrong? They should have banned me a long time ago! Cussing on forums What makes you think these forums are moderated anyway?[/quote]
Hello, I know they are, and your acting like an admin with red texts. It's a link thought... watch
"minmatar BPO stomping fag" the armrr 2014
room: Knight Killers Pub
CEO of TUG
|
Ryanjr TUG
10
|
Posted - 2015.01.15 06:58:00 -
[8] - Quote
Fizzer XCIV wrote:Ryanjr TUG wrote:Hello, I know they are, and your acting like an admin with red texts. It's a link thought... watch At no point in time were my intentions to come off as an admin. Admins are clearly marked with a tag by their profile picture.
Hello, yes I do know that I was in close beta, and also Dust's 514 top 100's...
"minmatar BPO stomping fag" the armrr 2014
room: Knight Killers Pub
Like my post for no reason:)
|
Ryanjr TUG
11
|
Posted - 2015.01.16 12:14:00 -
[9] - Quote
Bradric Banewolf wrote:Fizzer XCIV wrote:Anyhow. I'm out. This thread bores me. Its devolved into banter. That's what these guys come to every thread to do. If it's something they don't like they turn it into a pissed contest in hopes that no one pays attent ion to the actual point. No math, logic, or reason. Just accusations of QQing, calling other people dumb, and referring to them as noobs that need to "get gud", or more comm only known as running fotm fits with 12 man q syncs full proto..... because that means you individually has definitely graduated to "gud". The point of this thread start as more of a question hidden in a statement from a player who has noticed he dies more from the scrambleg rifle than any other statistically. He didn't state whether or not he was shield or armor based. If he's shield based we know his problem, and the thread could've ended with "bro avoid the scramber at all cost because you are shield based". Instead nobodies with bs reputations to build jump at the opportunity to repeat what some other idiot said. "You're just crying". Instead of asking the right questions, giving the right answers, and keeping a player in the community. We try to sound tougher than we are, and usually just come out sounding extremely uneducated. Anyone who stops to do the math knows that the rifle needs a tweak because it out performs other rifles by leaps currently. So much so that I've been in squads with guys from alot of different corps all saying that when they see the scrambler go off they run. "F*cking scrambler rifle" is a common place phrase now. It hits so hard, and against armor? That I would say would be my biggest gripe. It has a -20 against armor, but hits as if you were wearing none?! The AR is a shield based weapon, and as a gallente with plenty of armor I have no issues surviving an AR. The scrambler on the other hand takes armor based fits down unbelievably quick. The best way to keep trolls off post so you can attempt to have an intellectual conversation is to keep the point of the thread alive. Letting them ruin your thread, and cor privileged is bs.
Hello, I run a adv A-1 with 341S and 986A HP. I was taking down by a Base SR. I looked his way, and I was Dead, and cloned in 2.5 seconds. It out DPS my MH-82 HMG, and I shot first. We don't want them taking down a lot just were we{I} don't get 4 shotted in that in that fit. (Don't read this if you want to stand on subject) Let's look at the armrr, Then was the last time the armrr had a big reduce in there fitting ? I can't name one, just look at eve online. We the minmatar can get T2 ships, but the armrr can get T3 shippers. Back to Dust thought.(BACK ON SUBJECT) The combat rife has been reduce so much You can't count. The SF thought got one reduce it's mag, and over heat. Before you can "can back to this " please name one thing that has never been reduce on the minmatar (in the LP store ). Then tell me what's the most use gun in the game?.....
"minmatar BPO stomping fag" the armrr 2014
room: Knight Killers Pub
Like my post for no reason:)
|
Ryanjr TUG
11
|
Posted - 2015.01.16 12:22:00 -
[10] - Quote
All Gucci wrote:Gh0st Blade wrote:Then why would I die by a militia scrambler in my sentinel that fast in combat but I barely got through his 400 shield and 300 into his 800 armor? Also I have been dealt 700 damage by a proto scrambler rifle at that distance. Why would I make up stuff on the forums that happened to my Caldari assault or other fittings I run? 400 shields so no damage mods and 800 armor so no reps...and you lost in your 1200 ehp heavy to a militia scrambler ? lol you just garbage
Hello I have a 346 / 931 hp A-1 that has armor reps.... Just saying please stay on FORUM subject please
"minmatar BPO stomping fag" the armrr 2014
room: Knight Killers Pub
Like my post for no reason:)
|
|
Ryanjr TUG
11
|
Posted - 2015.01.16 12:28:00 -
[11] - Quote
Zindorak wrote:Fizzer XCIV wrote:Ryanjr TUG wrote:Fizzer XCIV wrote:Gh0st Blade wrote:Then why would I die by a militia scrambler in my sentinel that fast in combat but I barely got through his 400 shield and 300 into his 800 armor? Also I have been dealt 700 damage by a proto scrambler rifle at that distance. Why would I make up stuff on the forums that happened to my Caldari assault or other fittings I run? 700 Damage. No. You didn't. For reference: A Viziam Scrambler Rifle with Proficiency V, and 2 Complex Light Damage Mods, on an Amarr Commando Ak.0, while getting a fully charged headshot... Will still only do 675 shield damage. And that's the most absolutely extreme case. Read forum rules please, and also I am reporting this to an Admin(gm) thanks There's a forum rule against proving people wrong? They should have banned me a long time ago! Ohhhhhhhhhhhhhhh lol
Hello, may we please stay on subject??
"minmatar BPO stomping fag" the armrr 2014
room: Knight Killers Pub
Like my post for no reason:)
|
Ryanjr TUG
11
|
Posted - 2015.01.18 17:38:00 -
[12] - Quote
Can someone tell me why the SR does not reload?
"minmatar BPO stomping fag" the armrr 2014
room: Knight Killers Pub
Like my post for no reason:)
|
Ryanjr TUG
11
|
Posted - 2015.01.18 18:11:00 -
[13] - Quote
Fizzer XCIV wrote:Bradric Banewolf wrote: ...let CCP inevitably nerf the thing... ...CCP will obliterate it... ...let CCP go ape sh*t on it... ...don't say I didn't warn you about CCP and the nerf bat...
This sems to be a majority of your post, yet CCP(Rattati) has stated that they won't nerf the gun any more, because it isn't used nearly as much as any of the other rifles, and doesn't get as much kills, despite what you would like to think of it "wrecking"... Bradric Banewolf wrote: It's simply too strong against armor. Armor based players don't notice any -20 to armor at all.
I'm sorry you feel this way, but math is math. Regardless of how it feels to you, the rifle's damage profile is mathematically balanced. Some would even argue that it has objectively the worst damage profile due to its extremity, and there is more armor due to the nature of armor. It doesn't really matter how you perceive it, though. Your anecdotal evidence is just as good as mine, and mine says that there is definitely a noticeable differences as the gun hits armor. Speaking as both an armor user, and a ScR user.
Please do not put CCP.Rattati. Rattati did not even know what's in the Strong Boxes. Your math is not math. It's more like a 10 year old school work. We know C.C.P is for the armrr, and on has show this on lots of times. the minmatar has had lots of reduces on lots of times... Also the Combat has the delay on if you hold your R1 in. If you are using mods/ mod controller to mess that up.... If you support the SR you must also support the T3 ships in Eveonline, the damage mods being down stacking penalties, the auto reload on the SR, and The armrr being able to out DPS a minmatar even, With the armrr having more HP, then the minmatar. I can name more, but I am not going to. Since it's in "the name of helping the armrr". Please don't say nothing about this is reply all this form facts, players, and just reading the notes. news, and more.....
"minmatar BPO stomping fag" the armrr 2014
room: Knight Killers Pub
Like my post for no reason:)
|
Ryanjr TUG
11
|
Posted - 2015.02.07 17:22:00 -
[14] - Quote
All Gucci wrote:killertojo42 wrote:Arkena Wyrnspire wrote:Twelve Guage wrote:The only thing I have never understood about the SCR is why the charged shot does not consume more ammo and why are we able to get more shots off after shooting a charged shot. Honestly, the charge shot is pretty bad. It does about 3x more damage while generating 10x the heat of a normal shot. It's generally much more economical to use normal shots. That is the big problem, the charge sniper rifle got nerfed because of this ages, all of this weapon's behaviors scream long range use, I want the weapon to have its main allure be its charge shot and not it's spam function right now due to the fact charge shots build up too much heat and the base damage is too high killertojo42 wrote:Make it so the scrambler rifle does charge shot damage at 75-100% on the charge gauge Decrease base damage to eliminate simple spam shooting so it doesn't out DPS every weapon in the game within .1 to .5 seconds Make scrambler rifle operation decrease cool down by 10% each level You said you want the charge shot to be its main allure but you only want it to do damage at 75% -100% charge ,while lowering the damage of the charge shot ? also keeping the same clip, overheat duration, heat build up, -50 to health overheat penalty and damage profile? lol armor tanked suits with no weapon drawbacks to worry about would **** on amarr assaults and ScR...
Oh no. Why don't you cry to your alliance, and get them to hack us? Maybe Q sync PROTO stomp us with a little butt bubby on the side? Note how all big corps are commenting. The "ScR" has never been "reduced", In fact the amrr has never been "reduced". CCP loves the amrr it's a facted. We dumb azz on Dust 514 now days
I come in peace I didn't bring artillery, but I'm pleading with you with tears in eyes
if you fuck me I'll kill you all
|
|
|
|