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Thread Statistics | Show CCP posts - 1 post(s) |
Fizzer XCIV
Heaven's Lost Property Negative-Feedback
1858
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Posted - 2014.12.29 21:18:00 -
[1] - Quote
Only if they reduce heat buildup by an equal amount. 5% in this case.
The ScR already has a pitiful amount of damage it can do per volley, about 1300. 1600 with Amassault. Compared to the other Rifles, which can output up to 2200 per mag, but usually about 1800 per mag.
The role of Caldari suits is to whine on the forums.
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Fizzer XCIV
Heaven's Lost Property Negative-Feedback
1863
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Posted - 2014.12.30 10:59:00 -
[2] - Quote
Seriously. If you want people to start using th AScR, the best way to do that would be to get rigpd of the shaking, of just tone it down a lot. Its DPS and damage profile are fine. If you are landing all the rounds, like you can in CQC with it, it kills at a respectable rate. Its Damage and crap are great. Leave that alone.
The problem is that its is abnormally difficult to land rounds with it at long or even medium ranges. Not that it is difficult, its just more difficult than the others.
The role of Caldari suits is to whine on the forums.
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Fizzer XCIV
Heaven's Lost Property Negative-Feedback
1890
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Posted - 2014.12.30 21:18:00 -
[3] - Quote
Vesta Opalus wrote:Buwaro Draemon wrote:Ydubbs81 RND wrote:CCP Rattati wrote:there is nothing wrong with the scrambler rifle right now, it is one of the most efficient rifles, even a tad OP. The reason I don't intend to nerf them is that they are specialty weapons and not the cause of the majority of kills. The ASCR I have been playing with to understand its flaws, and I don't get why its not used, it destroys calscouts with hipfire, it has no recoil, the best scope, the most ammo and clipsize, and heat is not really a problem. But until players start using it, we need to make it incrementally better. Just because it isn't used as often as another doesn' t mean that it sucks. If you say, it's a tad OP, then it should be nerfed "a tad". I realize you're a gallente guy and the scr doesn't affect you like it does to caldari mercs. But that gun needs to be tweaked. People probably don't use it as much because they probably don't have the amarr assault suit for it. And the amarr suit isn't as appealing as the min or the gal.....who knows. But when I have 600 shields, and I lose it almost as fast as if I've been fluxed and I don't have a weapon that deals that sort of damage to armor, then something is wrong. nerf the Scr or introduce a gun that does the same sort of damage to armor. I'm pretty sure if there was a gun that would make your armor disappear like a scr rifle does to shields, you would nerf it immediately. Edit: Reading the other posts in this thread....I'm not even going to bother. I feel like I'm playing another game than everyone else. I'm out this thread. The weapon you are looking for is explosives. You know, they deal -20% against shields but +20% against armor and can even hit you behind cover? Yeah that weapon. The one that cant unload over a thousand damage in under a quarter second? Not even close to comparable. What are you smoking? What weapon has 4000+ DPS? I really want to know.
The role of Caldari suits is to whine on the forums.
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Fizzer XCIV
Heaven's Lost Property Negative-Feedback
1891
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Posted - 2014.12.30 21:45:00 -
[4] - Quote
Daddrobit wrote:Fizzer XCIV wrote: What are you smoking? What weapon has 4000+ DPS? I really want to know.
Well, it's certainly not 1/4 a second, however you could argue 1000+ DPS vs shields. Without a charge shot, it's already 987 vs shields at proto w/ proficiency. If you do lead with a charged shot and continue with 9 more for a full second of damage, you'd have put out 1243 points of damage against shields in that second. That's without headshots and without damage mods. And honestly the charge up time is irrelevant because you can just hold a charge indefinitely without recourse and be prepared for any fight, whether you are the instigator or not. I actually just made a thread on that, and how hypocritical it is to complain about Scrambler Rifle Shield DPS. Here. Not that it will stop any of the usual shieldmaidens from bawwing 24/7, but it makes me feel better to shut their arguments down.
The role of Caldari suits is to whine on the forums.
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Fizzer XCIV
Tal-Romon Legion Amarr Empire
2034
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Posted - 2015.01.06 11:46:00 -
[5] - Quote
Racro 01 Arifistan wrote: over 70% of the players I see are using it
Not even remotely close to 70%. 7.025263% of the weapons used are Scrambler Rifles. This includes Assault Scramblers. Exaggerate much?
Piraten Hovnoret wrote: more and more ppl are using the SCR
The trend is actually showing that less and less people are using them. You literally could not be more wrong.
Source: http://dust.thang.dk/market_historycategory.php For Reference. ScRs are the pink line. Just so you can get an idea, Sniper Rifles are the maroon line above it.
Home at Last <3
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Fizzer XCIV
Tal-Romon Legion Amarr Empire
2047
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Posted - 2015.01.07 00:29:00 -
[6] - Quote
True Adamance wrote:All Gucci wrote: yes I did , I clearly see what he is talking about.... are you here to cry about my ScR to or are you just dumb ?
However this only refers the the number of units sold. It could also serve to represent that ScR users are dying less frequently and therefore need less units per month. Though either interpretation at this point is nothing but speculation. Honestly when you factor in the ScR's racial traits and the suit it was arguably intended to be used on, the Amarr Assault, I can see why it would sell less units per month than another suit especially if the ScR users are kitting battles at them optimal ranges.
Rattati has stated that there is a strong correlation between market data and performance stats. So while its probably not perfectly accurate, the market data can be used to get a feel for how well a weapon or suit is performing.
I'd go look for the post, but its somewhere in the Development Discussion Archives, and every thread in there has 15-20 pages. I just don't have the patience for that.
Home at Last <3
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