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Cyzad4
Blackfish Corp.
522
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Posted - 2014.12.24 19:38:00 -
[31] - Quote
Thor Odinson42 wrote:Aside from the generic BS, what are the real reasons some veteran players just act as though it isn't there as an option? I don't really talk to enough people in game to ring, that and possibly awkward battle times. I wouldn't mind trying a game or two just to test my skills and see how I measure up but neither ISK or epeen wagging rights make the slightest difference to me.
Look on my works, ye mighty, and despair.
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Thor Odinson42
Molon Labe. General Tso's Alliance
5547
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Posted - 2014.12.24 19:38:00 -
[32] - Quote
deezy dabest wrote:Thor Odinson42 wrote:Aside from the generic BS, what are the real reasons some veteran players just act as though it isn't there as an option? It is a useless game mode. You are far better off organizing a 16v16 Q sync in factional and gambling the 50 million ISK. You can get the same effect, have a fair battle that is not skewed by bad clone mechanics and repeat as many times as you like. As an Attacker:Spending 50 million ISK to be online at a certain time of the day to go in to a battle that you are likely the underdog by far has absolutely zero appeal to me. As a Defender:Again having to run to my PS3 at a certain time of the day is not appealing at all. The fact that the battle will take place and screw your clone count over if the servers are down or if your team as a mass DC is a bit broken but there is not a lot that can be done about that. Districts are nothing but a broken item used for farming by those who for some reason think they need 100 million SP and have to cap out every week. The money made from PC can be made in Ambush in a short amount of time with less stress and far more fun.
The timers can be seen as a nuisance as well as a crutch. It gives people time to gather up the best of the best to bail them out or flip a district. Takes away from growing your numbers as a corp too.
Low payouts ensure that only the best are running decent gear.
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Thor Odinson42
Molon Labe. General Tso's Alliance
5547
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Posted - 2014.12.24 19:39:00 -
[33] - Quote
Riptalis wrote:Because I'm not known enough. There's also really bad lag and then it makes me look like I'm terrible. Last is because of ISK funds. Medium and Lower class aren't funded...
Crappy payouts limits the options of most. Makes pubs suck too.
Low payouts ensure that only the best are running decent gear.
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Viktor Hadah Jr
Negative-Impact Back and Forth
6616
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Posted - 2014.12.24 19:41:00 -
[34] - Quote
Kevall Longstride wrote:Because it's a royal pain in the arse to run and organise in its current itteration. Because there are too many people in that take it waaaaaaaaaaayyy too seriously. Because it's full of elitists that think those that don't like doing it 'don't get it' I'm just spitballing Some people certainly do not get it.
Lag is listed as a problem yet I've had more laggy pub matches than pc in past few months
CBM
[Event]Dust Hunger Games
PC, ISK,EVE, Corp Services
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Heimdallr69
Imperfects Negative-Feedback
4036
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Posted - 2014.12.24 19:42:00 -
[35] - Quote
They're all told the stories of the powerhouse corps.. TP, AE, OH etc.. And don't want to get smashed and these stories tend to make them not want to play it.
Removed inappropriate content - CCP Logibro
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Bethhy
Ancient Exiles.
2766
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Posted - 2014.12.24 19:42:00 -
[36] - Quote
DeadlyAztec11 wrote:Glitch116 wrote:Takes too much time and effort for little to no gain have to put up with people bs everyone plays by the meta instead playing for fun its cookie cutter fits everywhere LLLLLLLLLLLLLLLAAAAAAAAAAAAAAAAAAAAAAAAAAAAGGGGGGGGGGGGGGGGGGGGGGG! and PC is really just too much pain in the ass This. PC just isn't fun.
The Problem is more the stigma around it as you see by these posts.
-PC takes minutes of time managing attacks and defenses, and having an active corporation/alliance where you can send out a mail and have people be online around a time.
-PC gains are to one sided but the rewards are still substantial enough when winning to see a change in the average mercenaries wallet.
-Cookie cutter fits everywhere... Not really? Most PC players are vets and have 2-3 different suits they can run... Newer players? are just running what they have seen PC players run in pubs.
PC's lagg is really good compared to even Faction warfare.. It USED to lagg like hell... It is on par with the rest of the games performance.
PC is to much of a pain in the ass because it requires true leaders of corporations.. Not just a group of people under one name. Which DUST doesn't promote in up and coming corporations. EVE however does for the most part.
Everyone in PC is there for fun... It is the most enjoyable form of DUST, this is known simply by the reactions of a fresh PC vet that has been playing for 6 months+ but never experienced PC at it's pinnacle... And the childish wonder that comes out of them after..
PC needs cheaper clone packs. It Needed proper Needle mechanics of -1 death. It needs Vehicle Overhaul so it has a purpose in competitive matches now.
It needs an advanced salvage system that yeilds better results with increased officer item salvage chances.
PC Needs corporation battles as an entry point and point where up coming corporations can take that step to a more Team orientated match.
PC needs a better sense of ownership. Mercenaries need to feel that te district they are fighting for and defending has a "Cool" factor other then just getting paid and having your name on a map.
There should be a way to go down to your district's map.. Explore it.. Practice tactics.. etc. |
shaman oga
Dead Man's Game
3504
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Posted - 2014.12.24 19:44:00 -
[37] - Quote
Because 15fps.
/thread
Situational awareness also known as passive scan.
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P14GU3
Savage Bullet
965
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Posted - 2014.12.24 19:58:00 -
[38] - Quote
Here are some of my reasons I quit PC months ago and haven't been back since (in no particular order.)
1. Burnout.. my pc team held many districts for many months. Sometimes we had 12+ hours of battles for a single day.
2. Lack of competition. Besides the few "top corps" (basically the same 50 people) there really isnt much competition in PC. I have had better matches in pubs than against some of these so-called PC teams.
3. Lack of a team. A LOT of vets have quit this game, or at least given up on PC. Its pretty hard to find a decently organized team, that you can get along with, to do PC anymore.
4. Lack of meta. Unless you like running 1 of the 5 possible PC fits, you can't run what you WANT to run. There are still too many fits that just aren't PC competetive..
5. Timers. No one wants to set an alarm clock to play a match..
6. LAAAG...
7. Skirmish style maps. I hate skirmish, especially now that everyone runs a scout. Logis and fatties get stuck defending a single point, that may or may not see action..
I only play dust514ums now. It was always more fun than the actual game anyways.
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Joel II X
Bacon with a bottle of Quafe
5235
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Posted - 2014.12.24 20:19:00 -
[39] - Quote
Because most start getting ready an hour early. An hour. I'm not going to wait longer than I would for a FW. |
Skullmiser Vulcansu
220
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Posted - 2014.12.24 20:24:00 -
[40] - Quote
I played such battles prior to 1.8, and I had an okay time overall. I would join such a battle if I was invited, but I don't want to join a corporation that will tax me for the privilege. When just having a district allowed for a kind of passive income, people were very motivated to hold districts. I know that this was removed because one alliance became invincible, but this also removed most incentive to own districts.
If this game was fun, I wouldn't be playing it.
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zDemoncake
Horizons' Edge Proficiency V.
238
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Posted - 2014.12.24 20:24:00 -
[41] - Quote
Some of the points have been hit by other players and I'll just disagree with a few (based on my experience with matches)
Planetary Conquest is fun - After spending a year just playing public matches and a faction warfare qsyncs every so often, it was nice to play with a large group of members alongside a few friends that may not have been in our corporation in a coordinated effort versus another group of players. It's fun with a serious undertone (unless you have ISK to throw away)
Lag - I've never really lagged in a PC. Only one massive server disconnect which resulted in a HxE district lost to Blauheme(sp?)
Another person in this thread pointed out that us 'smaller' corporations can't keep up with the player count required to PC at a specific time anymore. Alongside all of the competition that will exist in Planetary Conquest, we indie corporations also have to compete with everyone else in terms of recruitment in order to get those numbers.
CEO of Horizons' Edge's mercenary division
My soul, your beats!
Enemy to many; equal to none.
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Kaughst
Nyain San General Tso's Alliance
801
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Posted - 2014.12.24 20:30:00 -
[42] - Quote
I can not afford a PC.
Don't think about that, think about all the money.
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Sir Snugglz
Red Star. EoN.
994
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Posted - 2014.12.24 20:35:00 -
[43] - Quote
We are always fighting the same people with the same people on our team...
Once you learn the tactics for every socket it becomes rinse and repeat. Everyone pretty much has a cargo hub so its usually the same sockets which makes things more of a repeat.
While it's nice to make 1.9-4.1 Mil per win.... it sucks to make 0 isk per loss.... minus expenses.
It takes forever to get into a match. 20-30 minutes of setting up a team. 5-10 minutes waiting for the battle to open up. 7 min warbage wait time of doing nothing since warbage has yet to re add the battle map only to realize the other team is no showing. if they do show then it's another 3-5 minute wait between reups plus the 7 minute warbage. let's not mention timers to cross each other...
All of that for the CHANCE that you might get a really good match where both MCC's are 1 bar off each either the entire match. Or you get unlucky and you 5 cap them the entire match where it becomes worse than a pub and realize you killed your teammates more than the enemy did.
And the worst part is NOBODY LISTENS FOR ****!!! IF I TELL YOUR ASS TO STAY AT A POINT YOU BETTER SIT YOUR ****** DOWN AND READ A BOOK UNTIL THE ENEMY COMES AT YOU NOT CHASE THE STUPID SCOUT INTO THE REDLINE.
Also everyone stays quiet. I tell someone to call for help. Then the point gets hacked. I get mad. He starts yelling too many reds and im like "why didn't you say ****?" instead of getting killed and complaining when its too late.
but that's just me. Ima go play league of legends now
-Pro AFKing LVL 5
-Luck is just one of my skills
-Just because I make flying look easy doesn't mean it is
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First Prophet
Followers of The Prophet
2160
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Posted - 2014.12.24 20:39:00 -
[44] - Quote
I'm too scrubby for PC.
People find this this review helpful!
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SS Rudolph
Seituoda Taskforce Command Caldari State
0
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Posted - 2014.12.24 20:43:00 -
[45] - Quote
Thor Odinson42 wrote:Aside from the generic BS, what are the real reasons some veteran players just act as though it isn't there as an option? because they suck and going into a PC would shatter their world of thinking stomping mlt suits in pubs made the good.
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Soraya Xel
Abandoned Privilege Top Men.
5120
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Posted - 2014.12.24 20:51:00 -
[46] - Quote
I've noted that some new corps spend months trying to save up 50 mil via tax and donations, enough for a single attack. When it takes six months to get a couple of clone packs, nobody can get enough practice in PC to make any head way. And on the off-chance they secure a district, usually by buying it from someone else, they lose it in a couple of days.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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GLOBAL fils'de RAGE
Consolidated Dust
111
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Posted - 2014.12.24 20:58:00 -
[47] - Quote
Thor Odinson42 wrote:Aside from the generic BS, what are the real reasons some veteran players just act as though it isn't there as an option?
If CCP added a ping index for each player and or have ping limitation settings, then i'm your huckleberry.
Until they fix the documented advantages that latency provides this game, "DANCE DANCE PARTY514", is no more than a roll of the dice in terms of outcome.
Until latency is addressed I and my corpmates are just not interested in PC. |
Dreis Shadowweaver
T.H.I.R.D R.O.C.K
1019
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Posted - 2014.12.24 21:04:00 -
[48] - Quote
Too much stress, not enough reward to make it worthwhile. I've pretty much got all the ISK I'll ever need, so I have no desire to go into PC to make less than I would if I were to just play pubs during the prep time. And I certainly wouldn't do PC for fun, because you have to put up with everyone's bs. Pubs are more fun, more relaxing, and in the end, profit is similar. IDK about you, but I never got reimbursed after my PC's with cap aq. I figure they must have billions of ISK in the corp wallet, but what are they doing with it? Certainly not distributing it amongst the members, which would be the logical thing to do IMO. Like someone else said, I'm busting my ass to make my corp's ISK increase by a fraction of a percentage, and I'm seeing none of it.
Creator of the 'Nova Knifers United' channel
Caldari blood, Minmatar heart <3
Please stop comparing DUST to TF2 -_-
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P14GU3
Savage Bullet
966
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Posted - 2014.12.24 21:08:00 -
[49] - Quote
Dreis Shadowweaver wrote:Too much stress, not enough reward to make it worthwhile. I've pretty much got all the ISK I'll ever need, so I have no desire to go into PC to make less than I would if I were to just play pubs during the prep time. And I certainly wouldn't do PC for fun, because you have to put up with everyone's bs. Pubs are more fun, more relaxing, and in the end, profit is similar. IDK about you, but I never got reimbursed after my PC's with cap aq. I figure they must have billions of ISK in the corp wallet, but what are they doing with it? Certainly not distributing it amongst the members, which would be the logical thing to do IMO. Like someone else said, I'm busting my ass to make my corp's ISK increase by a fraction of a percentage, and I'm seeing none of it. I think I spent more isk (paying ringers, tank drivers, ect.) because I didnt have access to corp wallet than I made. I was also promised to be reimbursed, but sadly, it happened far too few times.
I only play dust514ums now. It was always more fun than the actual game anyways.
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Ripley Riley
Incorruptibles
5733
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Posted - 2014.12.24 21:12:00 -
[50] - Quote
Glitch116 wrote:Takes too much time and effort for little to no gain have to put up with people bs everyone plays by the meta instead playing for fun its cookie cutter fits everywhere LAG! Yes, yes, yes, yes, yes, yes, and yes.
PC is a waste of time and ISK in its current state. Needs better rewards, significantly less lag, and to be less about who can fit the most proto before I even consider venturing into PC.
My advice to you, playa...
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Vesta Opalus
T.H.I.R.D R.O.C.K
273
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Posted - 2014.12.24 21:13:00 -
[51] - Quote
Thor Odinson42 wrote:Aside from the generic BS, what are the real reasons some veteran players just act as though it isn't there as an option?
For me its that the game balance seems to break pretty hard when everyone is trying their hardest.
Scouts are obnoxiously overpowered everywhere where there isnt a big blob of heavies and logis, vehicles are invincible unless they act like morons, and uplink spam is not just strong, its practically a requirement.
Everything about PC play is boring and/or annoying. Not sure why anyone would want to play it. |
Kaughst
Nyain San General Tso's Alliance
804
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Posted - 2014.12.24 21:20:00 -
[52] - Quote
Soraya Xel wrote:I've noted that some new corps spend months trying to save up 50 mil via tax and donations, enough for a single attack. When it takes six months to get a couple of clone packs, nobody can get enough practice in PC to make any head way. And on the off-chance they secure a district, usually by buying it from someone else, they lose it in a couple of days.
Seriously? It's less expensive than it was before to build a small gang rush but putting forth the effort shouldn't be that exhausting.
Don't think about that, think about all the money.
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Bone Doc
Commando Perkone Caldari State
2
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Posted - 2014.12.24 21:21:00 -
[53] - Quote
hfderrtgvcd wrote:Its because most people view pc players as elitist pubstompers earning millions of isk a day. In reality, most of us want just want competitive fun games and pc is the best place to find them. That kinda dumb by design...by segregate one of the best experiences the game has to offer and hide it behind so much red tape?I dont get it. |
MINA Longstrike
Kirjuun Heiian
1797
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Posted - 2014.12.24 21:22:00 -
[54] - Quote
1) very high barriers to entry This is a combination of factors, ranging from the games small population making it near impossible to 'build' a pc corp (you're better off just to join an established one) to requiring a minimum level of sp to even be competitive, to the very high level of isk required to even play (both by players and corps). 2) pc is a combination of practically everything unfun about dust put into one setting, and those who can exploit it better win harder. 3) pc 'alliances' and established corporations make it near impossible to even gain a foothold into pc.
In short most people don't strive for pc because its expensive, unfun and caters to the already established 'elite' (notice the parallels with faction warfare?).
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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Bone Doc
Commando Perkone Caldari State
2
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Posted - 2014.12.24 21:29:00 -
[55] - Quote
MINA Longstrike wrote:1) very high barriers to entry This is a combination of factors, ranging from the games small population making it near impossible to 'build' a pc corp (you're better off just to join an established one) to requiring a minimum level of sp to even be competitive, to the very high level of isk required to even play (both by players and corps). 2) pc is a combination of practically everything unfun about dust put into one setting, and those who can exploit it better win harder. 3) pc 'alliances' and established corporations make it near impossible to even gain a foothold into pc.
In short most people don't strive for pc because its expensive, unfun and caters to the already established 'elite' (notice the parallels with faction warfare?). sounds like so much risk in involved, yet you get so much bad sportsmanship and bs why bother? We're playing a game are we? |
D3LTA Blitzkrieg II
0uter.Heaven
143
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Posted - 2014.12.24 21:29:00 -
[56] - Quote
Very taxing on leadership to maintain a strong presence in PC. Can sometimes feel more like a job than a game. I personally really enjoyed the old corp battle system in chrome. Make a bet and play a 8v8. Very fun and easy to field and play :D There was also less players and a lot less to render, making it incredibly smooth to play.
Maybe we will get 6v6 squad cup style matches in early 2015? |
Dauth Jenkins
Titans of Phoenix
621
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Posted - 2014.12.24 21:35:00 -
[57] - Quote
i think for most players, its that they either dont have the isk, arent known enough, or are just one of many to choose from. PC isnt for casual players. having to be online at a specific time, just for a shot at playing can get quite annoying. Personally, i think its worth it, so i always make sure i have 6 mil on each of my accounts for PC.
Lastly, the fact that, for the most part, the same 16 people play every PC for a Corp. that means that every corp that does PC probably has 16 primaries, and 16 backups that Play PC consistently and will be chosen for PC. Trying to get into a PC squad from the outside is extremely difficult.
-Sincerely
--The Dual Swarm Commando
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Soraya Xel
Abandoned Privilege Top Men.
5122
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Posted - 2014.12.24 21:37:00 -
[58] - Quote
Dreis Shadowweaver wrote:Like someone else said, I'm busting my ass to make my corp's ISK increase by a fraction of a percentage, and I'm seeing none of it.
I think it's key that Planetary Conquest's old "corp wallet gets the profit" mentality isn't a good one, and that any future system should pay the wealth to the players directly, and then let corps use tax rates to get the corp wallet filled out.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Viktor Hadah Jr
Negative-Impact Back and Forth
6620
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Posted - 2014.12.24 21:40:00 -
[59] - Quote
With it not being very rewarding in its current state is why corporations can get in and try it out. If it was rewarding no one would let you in, and if by shear luck you got into pc if it was rewarding a bigger corp would knock you out. Right now all you need is isk for a clone back and a PC team and someone will give you a district for free.
At the end of the day you are just investing monopoly money right now it fun and a different game mode.
CBM
[Event]Dust Hunger Games
PC, ISK,EVE, Corp Services
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MINA Longstrike
Kirjuun Heiian
1798
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Posted - 2014.12.24 21:45:00 -
[60] - Quote
Soraya Xel wrote:Dreis Shadowweaver wrote:Like someone else said, I'm busting my ass to make my corp's ISK increase by a fraction of a percentage, and I'm seeing none of it. I think it's key that Planetary Conquest's old "corp wallet gets the profit" mentality isn't a good one, and that any future system should pay the wealth to the players directly, and then let corps use tax rates to get the corp wallet filled out.
I think a better idea than heavily taxing players would be to have corps get isk for the daily missions their players complete - 3 players finish missions that earn them 300k each? Corp also gets 300k(1/3rd as an example). Paid in lump sum after downtime, maybe some restrictions on how it's spent.
Encourages corps to have active playerbases, without the players feeling like they're being exploited to make someone else rich. I've seen the **** that can happen when tons of isk is spent on pc attacks that fail or when someone steals all 250m in the corp wallet.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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