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shaman oga
Dead Man's Game
3514
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Posted - 2014.12.25 09:58:00 -
[91] - Quote
Maybe you have fun camping in a town or a home point in PC, i prefer to move around for all the map in pub.
It's just a matter of POV.
Situational awareness also known as passive scan.
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Tesfa Alem
Death by Disassociation
655
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Posted - 2014.12.25 10:21:00 -
[92] - Quote
When it comes to organizing the whole mess, there are no rewards for playing PC.
From a smaller corps point of view, it sucks trying to get everyone a chance to PC, knowing full well in 48 hrs more than 16 players may show, but only half of them in Proto gear, 2/3 hardly squad up as a team and know what the other guys are doing.
For a measley mil?
Frankly you find the kind of guys who say they are ready for PC but are the first to switch to starter fits as soon as there is a tough corp on the other side in a pub match.
On the other hand, it is a bit more fun ringin for PC and the nervous tension right before a match. You're gutted when you lose and happy when you win.
The match itself is usually garbage. And after i run into the supposed PC Pros in pubs, you can see the PC tactic stink oozing off of them.
a good example is last week i believe. Me and Delboy were tanking vs 5 FA and white lion. Shot down derriths' python, he came back in a rail tank, killed him again, comes back with his whole squad in AV gunning for me a delboy. Derrith in adouble hardened particle cannon, the 5 other guys including white lion outside with proto forge guns and plasma cannons.
Me and del were redlined trying to fight our way out, i lost 2 tanks and i think delboy lost three. MCC timers ticking, FA pull back, derrith jumps back into a python and Delboy blew him promptly out of the sky. Not only do the FA boys lose but were cloned, because the 6 strongest players were preocupied with 2.
I got nothing against derrith or FA but this is the PC mentality. I'm not going to wait 24 hours for that.
Redline for Thee, but no Redline for Me.
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Ydubbs81 RND
Ahrendee Mercenaries
3609
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Posted - 2014.12.25 11:38:00 -
[93] - Quote
Fear, stat whoring, lack of competitve spirit, fear, no sense
Shield tanking is hard mode /period.
> Check RND out here
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Aqua-Regia
680
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Posted - 2014.12.25 12:22:00 -
[94] - Quote
Ydubbs81 RND wrote:Fear, stat whoring, lack of competitve spirit, fear, no sense
This ^ also lone wolf selfish ego, uncooperative mind set, can't read the atmosphere, narcissistic, believe everyone is a "tryhard" except him/her-self, and or to unconfident(of mic social skills,cooking,playing style,personality, and many more crap).
GòöGòºGòºGòºGòºGòºGòºGòùGöÉGòôNo Longer a Collector Gòû
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GòÜGòñGòñGòñGòñGòñGòñGò¥Dust 514 GòPGò¢§GòÆGòú632554GòáGòòGòÆGòúRNDGòáGòò
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ADAM-OF-EVE
Dead Man's Game RUST415
1787
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Posted - 2014.12.25 12:31:00 -
[95] - Quote
Pc offers up nothing you cannot get in pubs. Its more of the same. What we need is something more than what we already spend most of our time doing. We don't need pc offering more single battles. Pc needs to offer campaigns. Multiple battles over extended periods of time, over multiple battlefields. Each battle outcome affecting how the next battle plays out and pays out. Until we get some depth of play then pc most players will ignore it.
All Hail Legion
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2422
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Posted - 2014.12.25 14:30:00 -
[96] - Quote
1) Time. Assembling squads/waiting for match are absolutely a non-reality for me if i want to spend any time at all actually playing DUST.
Time is also the primary reason i run solo, tbh. Even running solo i'm good for may be 2-4 matches a day. Waiting between matches while peeps do the things they gotta do makes me crazy and i eventually quit the squad.
2) Framerate/Lag. After logging in 20-45 minutes before a PC match, having teams assembled, waiting for match start(praying that the other side doesn't noshow, praying we don't get too many disconnects), loading into warbarge, waiting somemore, loading into a match and .....slideshow. Unplayable lag.
3) Same old gamemode.
4) Ridiculous teleporting Genolution clone packs made geography, neighbors, local politics, local defense pacts/betrayals....all meaningless/nonexistent and not worth investing my time in, tbh.
5) Facing the same corps repeatedly. PC excludes many smaller corps so you end up facing the same corps ad infinitum, and the same peeps ad infinitum - sometimes you/they ring for them/you, sometime they/you ring for you/them. Tankers especially.
The upside, in the old days, was that you were facing quality players. Smart, tough, ruthless and powerful - just the way DUST should be.
6) Flat-out resentment. After CCP neglect of PC allowed PC ISK to ruin the rest of the game(it still is), i wanted nothing more to do with it.
7) Irrelevance to New Eden. Irrelevance to EVE. Why do you think i'm here devoting my time to this game, CCP?
ISK was never an issue - my memory of payout was something like an average of 2 million per match, was enough to run a profit running full proto. Additionally most corps will help players out iskwise.
The high-grade competition was always a positive, not a negative. Was maddening and heartbreaking when what should have been a glorious fight turned into a time-wasting slideshow.
PSN: RationalSpark
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Mobius Wyvern
Sky-FIRE
5537
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Posted - 2014.12.25 14:56:00 -
[97] - Quote
Thor Odinson42 wrote:Aside from the generic BS, what are the real reasons some veteran players just act as though it isn't there as an option? Because I'm not maxed out in Logistics, Sentinels, or Shotgun Scouts.
Therefor there's no point in playing.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Izlare Lenix
Pub Stars
1190
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Posted - 2014.12.25 14:58:00 -
[98] - Quote
I used to love PC. It is the only true competition in Dust.
But after six months of almost daily PC (against the same 30-40 people) it got boring and repetitive after a while.
I honestly think something that could spice up PC would be random maps. Not knowing the exact map and sockets before the match would force both sides to be more flexible with team setups and game plans.
Hopefully CCP does something to change PC for the better because I do miss the gud fights.
The only winner of WWIII will be the cockroaches.
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Spectral Clone
Abandoned Privilege Top Men.
3418
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Posted - 2014.12.25 15:08:00 -
[99] - Quote
Why compete in a game with poor framerate and bad controls?
EVE: Legion, also known as: Schroedinger's Game, EVE: Limbo, or just "Not-a-game-yet".
My PS3: http://imgur.com/a/5O8ok
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Meee One
Amakakeru-Ryu-no-Hirameki
1417
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Posted - 2014.12.25 16:12:00 -
[100] - Quote
Thor Odinson42 wrote:Aside from the generic BS, what are the real reasons some veteran players just act as though it isn't there as an option? Because players don't know how to.
For example: -How do you buy clone packs? -How do you launch attacks?
I'll admit,being in a corp of 1 i've thought of attacking a district for the lulz...
Yet even though i've played Dust for over a year i could never figure out how to. And this was at a time when i seriously wanted to start recruitment,but not look like an idiot.
So i shelved recruitment and PC altogether because i couldn't figure it out.
And i'm sure several other non-forum based corps probably don't even know PC exists,let alone how to participate in it.
Official Blueberry of the Forums.
Title given by my #1 fan Sgt Kirk.
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hfderrtgvcd
1663
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Posted - 2014.12.25 16:15:00 -
[101] - Quote
Mobius Wyvern wrote:Thor Odinson42 wrote:Aside from the generic BS, what are the real reasons some veteran players just act as though it isn't there as an option? Because I'm not maxed out in Logistics, Sentinels, or Shotgun Scouts. Therefor there's no point in playing. You clearly haven't played pc recently. Assaults and commandos are everywhere
You can't fight in here! This is the war room.
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Echo 1991
Titans of Phoenix
632
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Posted - 2014.12.25 16:50:00 -
[102] - Quote
hfderrtgvcd wrote:Mobius Wyvern wrote:Thor Odinson42 wrote:Aside from the generic BS, what are the real reasons some veteran players just act as though it isn't there as an option? Because I'm not maxed out in Logistics, Sentinels, or Shotgun Scouts. Therefor there's no point in playing. You clearly haven't played pc recently. Assaults and commandos are everywhere What PCs have you been playing? that only happens occasionally on one map. I see about 2-3 commandos and assaults, rest are heavies, scouts and logis. |
LAVALLOIS Nash
QcGOLD
370
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Posted - 2014.12.25 17:08:00 -
[103] - Quote
Vrain Matari wrote: 6) Flat-out resentment. After CCP neglect of PC allowed PC ISK to ruin the rest of the game(it still is), i wanted nothing more to do with it.
This right here is a good point, and I dont think anything destroyed PC more than the DNS stunt pulled by the vets. They used and abused the alliance feature to join all the strong corps under one umbrella and chased out alot of the smaller/independent corps who didn't comply with their collusion scheme. Then they colluded to not fight and funnel passive ISK into public matches.
A system liked that used in good faith would have done alot more to grow the PC base. But in this community, "if you cant beat them, join em" is the golden rule. Unable to dislodge Nyain, they joined them in the ISK farming.
Thor Odinson42 wrote:
I think there are plenty of people out there. But to be honest I think getting people to squad up is step 1.
Frankly, PC is one of the few times when I would justify the use of a squad. Just for the record though, thats not what discourages me from PC. Its mostly the reasons listed by many other people (lag, timers, profit, purpose, ect). I like the proposed CCP reforms posted recently in Features and ideas. |
Boll Spirit
Iberica Racing Team
42
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Posted - 2014.12.25 17:16:00 -
[104] - Quote
Planetary Conquest is just a lobby for top corps , they are the lords of war so a starting corp will never have some chance or opportunities because their enemies are extremely rich and can effor attacks , reattacks , farming isk .... So there -¦s no way to solve this unless CCP adds some new game options like a corp battle where both teams can discuss the rules before playing it ( non orbitals , all in advanced gear , no vehicules , both teams with the same clones , etc ... ). |
Heimdallr69
Imperfects Negative-Feedback
4043
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Posted - 2014.12.25 17:19:00 -
[105] - Quote
Oh almost forgot, not everyone likes people yelling on mics and not having clear comms, don't like being blamed for a loss.. Both happen more than they should.
Removed inappropriate content - CCP Logibro
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Rowdy Railgunner
Capital Acquisitions LLC General Tso's Alliance
467
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Posted - 2014.12.25 17:29:00 -
[106] - Quote
Soraya Xel wrote:MINA Longstrike wrote:You may think its not very 'new eden' but in my opinion what works for a lot of 'new eden' in many ways completely failed in dust. That is true in many cases, but I disagree that it holds true here. And while mechanics should be evaluated based on the game (EVE mechanics do not work in DUST by default), they should still be designed with a New Eden mentality. Spawning money from nowhere is specifically an idea that should almost never happen. Every ISK gain in the game is "Spawning money from nowhere" Your logic is failed. |
Jathniel
G I A N T
1359
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Posted - 2014.12.25 17:32:00 -
[107] - Quote
Hello there! I'm more than willing to play PC. :)
Any corp that doesn't mind a small visitor to ring for them every now and then? Murphys? (Im in your pub channel every day.) FA? Titans? 1up? Any other smaller corps that wont mind a friendly player every now and then? ^^ I am in the U.S. and would prefer to ring for North American corps on grounds of lag, etc. But I am open to help all. I was PC-ready BEFORE PC existed. I made my wealth, left, and I'm still PC-ready.
I understand how important clear comms are. Good communication is vital. Not a bunch of screaming and cursing every time you get killed. I'm not new at this at all. Old Giant at your service. ^^
Set your goals high, and shoot for the moon; even if you miss you'll land amongst the stars.
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TEBOW BAGGINS
GREATNESS ACHIEVED THRU TROLLING
1449
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Posted - 2014.12.25 17:35:00 -
[108] - Quote
the implementation of PC is just bad. they're trying to glorify a 16 vs 16 match into some sort of false MMO appeal.. i dont judge people for enjoying PC but the fact i can't bring my gunner because of the 16 player limit makes me detest dust all together.. the whole game is just a gimmick.. it makes me disgusted with the past devs who promised a game with 24 players on each team. who promised some kind of free roam or PVE when you owned a district. who promised procedual generation of planets (as if they could actually pull that one off).. no instead they remove corp battles which were more interesting and accessible than PC, and said "now here's a glorified scoreboard.. no corp battle for you", eliminating choices in an attempt to corral people into PC- "here it is now make the most of it.." to which the community proceeded to do by farming it for billions of isk.. ...competition my ass...
AKA Zirzo Valcyn
AFKing since 2012
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Heimdallr69
Imperfects Negative-Feedback
4044
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Posted - 2014.12.25 17:43:00 -
[109] - Quote
TEBOW BAGGINS wrote:the implementation of PC is just bad. they're trying to glorify a 16 vs 16 match into some sort of false MMO appeal.. i dont judge people for enjoying PC but the fact i can't bring my gunner because of the 16 player limit makes me detest dust all together.. the whole game is just a gimmick.. it makes me disgusted with the past devs who promised a game with 24 players on each team. who promised some kind of free roam or PVE when you owned a district. who promised procedual generation of planets (as if they could actually pull that one off).. no instead they remove corp battles which were more interesting and accessible than PC, and said "now here's a glorified scoreboard.. no corp battle for you", eliminating choices in an attempt to corral people into PC- "here it is now make the most of it.." to which the community proceeded to do by farming it for billions of isk.. ...competition my ass... PC needs to be like ps2 big maps that take days for battles to end. Need tons of players to fight so alliance would be good and a ringer hub, but there needs to be a purpose something that makes it worth it. Right now on ps2 they have big ass battles that mean less than the **** I take in the morning but if they combined that with dust and added more features to pc then it'd be amazing.
Removed inappropriate content - CCP Logibro
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Piraten Hovnoret
Molon Labe. General Tso's Alliance
664
|
Posted - 2014.12.25 17:44:00 -
[110] - Quote
Pc are sopose to be the hard core mode. Now it's just a mirror of scrim on speed.
To few,to short nothing epic about it.
For me pc should be bigger and longer than its now. So if you log in to the game there is a ongoing pc going on almost 24/7
Now I do 1-2 of a week than its skirm the rest.... It's well kind of sad
War never changes
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TEBOW BAGGINS
GREATNESS ACHIEVED THRU TROLLING
1449
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Posted - 2014.12.25 18:17:00 -
[111] - Quote
Heimdallr69 wrote:TEBOW BAGGINS wrote:the implementation of PC is just bad. they're trying to glorify a 16 vs 16 match into some sort of false MMO appeal.. i dont judge people for enjoying PC but the fact i can't bring my gunner because of the 16 player limit makes me detest dust all together.. the whole game is just a gimmick.. it makes me disgusted with the past devs who promised a game with 24 players on each team. who promised some kind of free roam or PVE when you owned a district. who promised procedual generation of planets (as if they could actually pull that one off).. no instead they remove corp battles which were more interesting and accessible than PC, and said "now here's a glorified scoreboard.. no corp battle for you", eliminating choices in an attempt to corral people into PC- "here it is now make the most of it.." to which the community proceeded to do by farming it for billions of isk.. ...competition my ass... PC needs to be like ps2 big maps that take days for battles to end. Need tons of players to fight so alliance would be good and a ringer hub, but there needs to be a purpose something that makes it worth it. Right now on ps2 they have big ass battles that mean less than the **** I take in the morning but if they combined that with dust and added more features to pc then it'd be amazing.
yea bro i'm so waiting for PS2. i hear they're now accepting sign ups for closed beta on the PS4 port. i understand the gripe behind the meaningless of it. i played PS1 for 3 years.. hands down my favorite game of all time.. it too suffered from the battles being pointless, but to me this wasn't an issue at all.. I played for the moment to moment, having a meaning to a PVP game usually ends up in the system being gamed by people who don't really care for PVP.. like angry joe review was saying PS2 should have a way to unlock a PVE boss fight, but then you attract carebears who avoid PVP all together and find away to unlock the boss fight without having to PVP first. then that bunch claims they are being griefed by the PVPers.. once i get planetside 2 i will look back and laugh at how petty dust was. my only back story or form of RP is linked to each spawn- when that spawn dies a new story begins in my mind linked to the new spawn. his story unfolds in my mind until he is killed, this gives meaning to all my PVP games..
AKA Zirzo Valcyn
AFKing since 2012
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Jathniel
G I A N T
1359
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Posted - 2014.12.25 18:33:00 -
[112] - Quote
I'm still just seeing excuses.
If you don't PC because of lag, then I'll tell you what we did back in early PC, when half to entire teams were timing out mid-match. 1. Restart your PS3 before every PC match. 2. Organize PC matches for your alliance to be regional if at all possible. You can't be NA and then try to challenge an Oceanic corp to PC, then fuss about lag. That's idiotic. 3. Set your servers in options. (Arguable effects on PC, but some reported success doing this.) 4. Turn off other shlt in your house that uses bandwidth.
If you don't PC because of bigger corps: 1. Negotiate with bigger corps for a district or two. They will let you have one to try your hand at PC. 2. Join an alliance. So that you have many corps to pull ringers from. 3. Set your timers at inconvienient hours. 4. Attack your own district with a sub-corp to occupy time until you have better reinforcements. (This is also a good method for a corp to practice for PC, and learn the ins and outs of their territory. Some of your members move to the sub-corp for practice.)
There is a workaround for nearly every complaint.
Piraten Hovnoret wrote: pc should be bigger and longer than its now. . .
That's a system similar to Planetside 2. Which is a good system, but how exactly would that translate into Dust with Dust having so many districts? Not just 3 big ones. Much of what Dust is more what "it has to be" rather than what "it was intended to be", due to PS3 limitations. What you have mind is something we may see in Legion.
If you don't play PC because it's not like PS2... then I don't know what to say.
Set your goals high, and shoot for the moon; even if you miss you'll land amongst the stars.
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Thor Odinson42
Molon Labe. General Tso's Alliance
5575
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Posted - 2014.12.25 18:36:00 -
[113] - Quote
Jathniel wrote:Hello there! I'm more than willing to play PC. :)
Any corp that doesn't mind a small visitor to ring for them every now and then? Murphys? (Im in your pub channel every day.) FA? Titans? 1up? Any other smaller corps that wont mind a friendly player every now and then? ^^ I am in the U.S. and would prefer to ring for North American corps on grounds of lag, etc. But I am open to help all. I was PC-ready BEFORE PC existed. I made my wealth, left, and I'm still PC-ready.
I understand how important clear comms are. Good communication is vital. Not a bunch of screaming and cursing every time you get killed. I'm not new at this at all. Old Giant at your service. ^^
Join xmlx and I'll see about getting you into our PC chat.
Low payouts ensure that only the best are running decent gear.
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Thor Odinson42
Molon Labe. General Tso's Alliance
5575
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Posted - 2014.12.25 18:52:00 -
[114] - Quote
Heimdallr69 wrote:TEBOW BAGGINS wrote:the implementation of PC is just bad. they're trying to glorify a 16 vs 16 match into some sort of false MMO appeal.. i dont judge people for enjoying PC but the fact i can't bring my gunner because of the 16 player limit makes me detest dust all together.. the whole game is just a gimmick.. it makes me disgusted with the past devs who promised a game with 24 players on each team. who promised some kind of free roam or PVE when you owned a district. who promised procedual generation of planets (as if they could actually pull that one off).. no instead they remove corp battles which were more interesting and accessible than PC, and said "now here's a glorified scoreboard.. no corp battle for you", eliminating choices in an attempt to corral people into PC- "here it is now make the most of it.." to which the community proceeded to do by farming it for billions of isk.. ...competition my ass... PC needs to be like ps2 big maps that take days for battles to end. Need tons of players to fight so alliance would be good and a ringer hub, but there needs to be a purpose something that makes it worth it. Right now on ps2 they have big ass battles that mean less than the **** I take in the morning but if they combined that with dust and added more features to pc then it'd be amazing.
It needs to be somewhere in the middle.
If a corp like Imps wanted to be mercs, but hold a district or two they could. Make districts upgradable to the point where you can limit the amount of attacks or the window available for attack. Successful defenses slowly increase payout modifiers.
But I want to see PC where you could decide to attack and have a battle happen in a short time frame. Spotineity would make people grow their numbers and be forced to use those players to defend their territory. With a team/platoon building UI you could have mutilple teams running all the time.
As someone said the corp wallet could automatically pay out to those who are putting in work for their corps. Being able to zerg on some level would create a situation where corps would grow and be able to be moderately successful. A Faction Warfare Army could even have some measure of success. Waves of BPO fit .4 KDR players ensuring corps with too many districts are able to logistically handle those battles.
CCP could fiddle with the numbers to make sure quality always trumps quantity, but still have thousands of players able to participate. If a corp only has 2 districts, but fights 4 or 5 battles during their window per district they can make more than they make now if the mechanics were right.
Low payouts ensure that only the best are running decent gear.
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Piraten Hovnoret
Molon Labe. General Tso's Alliance
665
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Posted - 2014.12.25 19:34:00 -
[115] - Quote
Jathniel wrote:I'm still just seeing excuses. If you don't PC because of lag, then I'll tell you what we did back in early PC, when half to entire teams were timing out mid-match. 1. Restart your PS3 before every PC match. 2. Organize PC matches for your alliance to be regional if at all possible. You can't be NA and then try to challenge an Oceanic corp to PC, then fuss about lag. That's idiotic. 3. Set your servers in options. (Arguable effects on PC, but some reported success doing this.) 4. Turn off other shlt in your house that uses bandwidth. If you don't PC because of bigger corps: 1. Negotiate with bigger corps for a district or two. They will let you have one to try your hand at PC. 2. Join an alliance. So that you have many corps to pull ringers from. 3. Set your timers at inconvienient hours. 4. Attack your own district with a sub-corp to occupy time until you have better reinforcements. (This is also a good method for a corp to practice for PC, and learn the ins and outs of their territory. Some of your members move to the sub-corp for practice.) There is a workaround for nearly every complaint. Piraten Hovnoret wrote: pc should be bigger and longer than its now. . . That's a system similar to Planetside 2. Which is a good system, but how exactly would that translate into Dust with Dust having so many districts? Not just 3 big ones. Much of what Dust is more what "it has to be" rather than what "it was intended to be", due to PS3 limitations. What you have mind is something we may see in Legion. If you don't play PC because it's not like PS2... then I don't know what to say.
Bro where did I say anything about ps2 or 1 ? Haven't played them whatsoever
Just saying I don't play more pc because it's to few of them. Its not like when I jump into the game and there is a cupule of pc to jump strait into.
And that's the problem with pc... Just a mirror of skirm. Don't give me that you can't make that happen on the PS3, destiny workes just fine on the ps3 ( That game is crap but any way ) If ccp wanted pc to be something else they could have done it, I don't buy into the myth that it does not work on a ps3, it's just a load of crap that ppl have taken as a fact because ccp says so.
Regards
War never changes
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Piraten Hovnoret
Molon Labe. General Tso's Alliance
665
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Posted - 2014.12.25 19:38:00 -
[116] - Quote
Thor Odinson42 wrote:Heimdallr69 wrote:TEBOW BAGGINS wrote:the implementation of PC is just bad. they're trying to glorify a 16 vs 16 match into some sort of false MMO appeal.. i dont judge people for enjoying PC but the fact i can't bring my gunner because of the 16 player limit makes me detest dust all together.. the whole game is just a gimmick.. it makes me disgusted with the past devs who promised a game with 24 players on each team. who promised some kind of free roam or PVE when you owned a district. who promised procedual generation of planets (as if they could actually pull that one off).. no instead they remove corp battles which were more interesting and accessible than PC, and said "now here's a glorified scoreboard.. no corp battle for you", eliminating choices in an attempt to corral people into PC- "here it is now make the most of it.." to which the community proceeded to do by farming it for billions of isk.. ...competition my ass... PC needs to be like ps2 big maps that take days for battles to end. Need tons of players to fight so alliance would be good and a ringer hub, but there needs to be a purpose something that makes it worth it. Right now on ps2 they have big ass battles that mean less than the **** I take in the morning but if they combined that with dust and added more features to pc then it'd be amazing. It needs to be somewhere in the middle. If a corp like Imps wanted to be mercs, but hold a district or two they could. Make districts upgradable to the point where you can limit the amount of attacks or the window available for attack. Successful defenses slowly increase payout modifiers. But I want to see PC where you could decide to attack and have a battle happen in a short time frame. Spotineity would make people grow their numbers and be forced to use those players to defend their territory. With a team/platoon building UI you could have mutilple teams running all the time. As someone said the corp wallet could automatically pay out to those who are putting in work for their corps. Being able to zerg on some level would create a situation where corps would grow and be able to be moderately successful. A Faction Warfare Army could even have some measure of success. Waves of BPO fit .4 KDR players ensuring corps with too many districts are able to logistically handle those battles. CCP could fiddle with the numbers to make sure quality always trumps quantity, but still have thousands of players able to participate. If a corp only has 2 districts, but fights 4 or 5 battles during their window per district they can make more than they make now if the mechanics were right.
War never changes
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Cavani1EE7
Murphys-Law
693
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Posted - 2014.12.25 20:47:00 -
[117] - Quote
Glitch116 wrote:Takes too much time and effort for little to no gain have to put up with people bs everyone plays by the meta instead playing for fun its cookie cutter fits everywhere LLLLLLLLLLLLLLLAAAAAAAAAAAAAAAAAAAAAAAAAAAAGGGGGGGGGGGGGGGGGGGGGGG! and PC is really just too much pain in the ass As someone who plays more PC matches than pub matches, I totally agree
10100111001
Shield tanking is hard mode /period.
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Viktor Hadah Jr
Negative-Impact Back and Forth
6663
|
Posted - 2014.12.25 21:01:00 -
[118] - Quote
Boll Spirit wrote:Planetary Conquest is just a lobby for top corps , they are the lords of war so a starting corp will never have some chance or opportunities because their enemies are extremely rich and can effor attacks , reattacks , farming isk .... So there -¦s no way to solve this unless CCP adds some new game options like a corp battle where both teams can discuss the rules before playing it ( non orbitals , all in advanced gear , no vehicules , both teams with the same clones , etc ... ). Right now districts are literally being given away to corps who can field a team and want a PC district.
CBM
[Event]Dust Hunger Games
PC, ISK,EVE, Corp Services
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Leadfoot10
Molon Labe. General Tso's Alliance
2774
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Posted - 2014.12.25 21:18:00 -
[119] - Quote
Great thread, Thor.
In reading the responses to this thread, it appears to me that many people have a view of PC that's a bit dated. PC is in a very different place than it was. Less lag. More suit diversity. A policy of inclusion rather than exclusion with the 'last district rule'.
PC isn't perfect, but it's in a much better place than many of the responses in this thread would lead one to believe. |
Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2424
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Posted - 2014.12.25 21:26:00 -
[120] - Quote
Heimdallr69 wrote:Oh almost forgot, not everyone likes people yelling on mics and not having clear comms, don't like being blamed for a loss.. Both happen more than they should. That's a great point.
To be proposing revisions/game design fixes to PC at this stage is basically begging for failure. Give us proper command hierarchy comms, a squad HUD transparency and a reliably playable frame rate if you want peeps to invest in PC, CCP.
PSN: RationalSpark
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