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Thread Statistics | Show CCP posts - 2 post(s) |
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CCP Rattati
C C P C C P Alliance
10453
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Posted - 2014.11.05 17:40:00 -
[1] - Quote
Dear players,
I need to write this to explain the 1.9 Weekly Skill Cap implementation and its intent and design.
When we first discussed the possibility of stacking boosters and raising the skill cap, with the CPM, I honestly thought that the skill cap was a fixed number that was achieved faster by equipping boosters. Yeah, I just never did the math on the EOM screen, donGÇÿt think I ever capped out anyway, more than half of my 35 million SP is probably passive booster SP.
Therefore, the 750k active skillcap number came directly from me, from thinking GÇPWe need to triple it due to the 3 boosters, and we will even throw in an additional amount to make it an even 750k. It will be generous and cool.GÇ£
At that time, we were very aware that we should not devalue veteran SP by giving SP away too freely, but also still allow new players to catch up and catch a break. The scenario was thus, the veterans can throw in a single booster and ease into getting the 750k, not in a rush but during the whole week, instead of stressing out to cap. The new players or those that needed SP for an expensive skill could boost out to do so, but it wouldnGÇÿt be sustainable and up to the hard cap of 750k.
On top of that we added the ability to just do single purchases with instant boosters, just to make it less of a burden to buy a big chunk of booster time, instead of just GÇPwhen you need it and want itGÇ£. This allows for flexibility, but only a handful would ever do both, and so what, there is a hard cap (again, in my mind).
This is discussed with the CPM and devs and everything was awesome. The 750k number goes into the Patch Notes, and soon I see concerns from the community on the forums and feedback about some crazy 3 million per week numbers. And I thought, GÇPok, they are totally misunderstanding, its a hard capGÇ£, IGÇÿll explain it later in a sticky.
Then I am, by an off chance and just before we hit final QA, made aware by the dev team how it is really going to pan out. Players will be able to 3X stack, but as was explained to me, both the instant and active booster SP would not be counted towards the cap. After double and triple checking and running hellish spreadsheets with average potential SP scenarios and combinations of boosters, it was confirmed. It was too late to mess with the code, but there was no way I wanted, 750+2250(3xOmegas) + 2250 (3x Instant for all battles) + Passive, a total of 6M SP per week. That just wasnGÇÿt our intent at any stage of this feature.
The intent was, as it happens, much closer to to the old cap of 180k+540 (3xOmegas) + 540(3xInstant for all battles)+Passive ~ 1.8 million or so, very close to the previous weekly max SP gain times 3.
That sounded exactly what we wanted so we simply moved the skill cap back to 180k and pulled the 750k number out of the patch notes, very last minute. I was absolutely sure that this is what players truly expected, and I think most players agree that 6M SP per week is completely untenable. GÇPBut, noone is going to do that in the long termGÇ£, I hear you say, it costs too much, and will burn those extremely few that do so, out. So I didnGÇÿt worry at all about explaining this, if the need arose.
Until I had the 500 messages from the CPM, blinking furiously on Skype tonight, after football practice and just about to hit the hay.The gist of the messages was GÇPEveryone, and the CPM included, thinks players should be able to get 2.5 million active SP if they triple stack Omegas, but they probably assumed Instant Boosters would not be additive on top."
Well, it can be hard to admit mistakes, and learn from them, but I am willing to try and do both.
Therefore, I propose that to keep faith to those that thought the intent was 750k multiplied by stacked boosters, to immediately raise it to 750k during downtime tomorrow. The potential SP gain will be enormous, but we can monitor the situation for a single month, just how fast players are capping and gaining SP and whether it is a real problem.
Those that bought and stacked 3 boosters today, will not lose anything and be able to do what was communicated, even though that was absolutely not our intent. If you have already capped out today, please take a break and start again after DT tomorrow.
However, we then reserve our right to reduce the Skill Cap after 30 days if deemed necessary, with a weeks notice or so, so players will understand fully how the Skill Cap will affect their purchasing decisions.
I hope that this settles this issue, and lets you get back to playing the vastly improved DUST 514 of Uprising 1.9!
Sincerely CCP Rattati
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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Kevall Longstride
Dust University Ivy League
1965
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Posted - 2014.11.05 17:43:00 -
[2] - Quote
And with that, go back to bed Rattati. It's nearly 2 am in Shanghai.
CPM 1 member
CEO of DUST University
Vist dustcpm.com
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Repe Susi
Rautaleijona
1475
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Posted - 2014.11.05 17:43:00 -
[3] - Quote
Wat?
Life is pleasant. Death is peaceful. It's the transition that's troublesome. ~ Isaac Asimov
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Kain Spero
Goonfeet
3752
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Posted - 2014.11.05 17:45:00 -
[4] - Quote
Thank you.
Owner of Spero Escrow Services
Follow @KainSpero for Dust and Legion news
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Cavani1EE7
Murphys-Law General Tso's Alliance
411
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Posted - 2014.11.05 17:45:00 -
[5] - Quote
How about you make it only this week? I consider 750k SP a crazy amount as well.
Take a bow
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Zatara Rought
Fatal Absolution General Tso's Alliance
4329
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Posted - 2014.11.05 17:46:00 -
[6] - Quote
AAAAAAAAAaaaand 1.9 is now saved.
Thanks for taking the time to make this right Snorri.
o7
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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Ripley Riley
Incorruptibles
4536
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Posted - 2014.11.05 17:46:00 -
[7] - Quote
TL;DR - 750k was huge. Probably not a good idea, but we will do it because we said we would. HOWEVER, if 750k turns out to be as batshit crazy as we think, we reserve the right to change it after 30 days.
My advice to you, playa...
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DEZKA DIABLO
THE FOOTCLAN
760
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Posted - 2014.11.05 17:46:00 -
[8] - Quote
Blah blah blah blah, cash grab is all i heard.
DONT EVER COMPLAIN, USE CAPS LOCK OR POINT OUT WHAT BROKEN WITH OUR GAME OR WE WILL DEFINITELY BAN YOUR ASS FOR 6 MONTHS
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Killar-12
The Corporate Raiders Top Men.
3390
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Posted - 2014.11.05 17:47:00 -
[9] - Quote
damnit... you need to explain this stuff before hand else people get confused...
still I'm not pissed... about the SP Cap that is.
http://evil-guide.tripod.com/
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
9110
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Posted - 2014.11.05 17:47:00 -
[10] - Quote
So basically a month long SP event? :p
Amarr are the good guys
Join "PIE Ground Control" for secure Amarr FW syncing and orbital support
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John Psi
Vacuum Cleaner. LLC Steel Balls Alliance
1006
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Posted - 2014.11.05 17:48:00 -
[11] - Quote
Okay.
Please support fair play!
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Nirwanda Vaughns
903
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Posted - 2014.11.05 17:48:00 -
[12] - Quote
I remember clearly a Sticky by a Dev that detailed how boosters work for several months somewhere in thr middle of last year so i still call bulls**t.
Never argue with an idiot. they bring you down to their level and beat you through experience
proud C-II bpo owner
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Darth-Carbonite GIO
Abandoned Privilege Top Men.
1227
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Posted - 2014.11.05 17:48:00 -
[13] - Quote
Well done. Excellent clarification, Rattati, I applaud your transparency. +1
1.9 Fixes This
Judge Rhadamanthus is my Hero
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Jynx'D
Heaven's Lost Property
13
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Posted - 2014.11.05 17:49:00 -
[14] - Quote
Simple Solution: Roll Over Cap
There would be 0 need for any drama or change with it. |
Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
9111
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Posted - 2014.11.05 17:49:00 -
[15] - Quote
Cavani1EE7 wrote:How about you make it only this week? I consider 750k SP a crazy amount as well. As do I. But 190 is too low. Maybe 250 or 300 at most.
Amarr are the good guys
Join "PIE Ground Control" for secure Amarr FW syncing and orbital support
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Repe Susi
Rautaleijona
1476
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Posted - 2014.11.05 17:49:00 -
[16] - Quote
Now, to be honest this game is starting to go badly to to the bestest excel-sheet-game which nobody really knows what who means and what they mean, guess what? most people dont know and even do not use english and this is supposed to be an explanation i do t buy this just because there is so much english and all. No like. Thumbs down.
Life is pleasant. Death is peaceful. It's the transition that's troublesome. ~ Isaac Asimov
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Zaria Min Deir
TeamPlayers Negative-Feedback
808
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Posted - 2014.11.05 17:50:00 -
[17] - Quote
Thank you for the clarification, may I suggest next time you, instead of just removing stuff from patch notes, explain the changes?
Have you considered installing the improved keyboard?
"Go Go Power Rangers!"
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Duke Noobiam
Molon Labe. General Tso's Alliance
241
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Posted - 2014.11.05 17:51:00 -
[18] - Quote
Rattati, you are a class act.
I appreciate your honesty and your desire to continue doing what is right for the players.
Good for you and CCP.
Edit: For what it's worth, I think a 750k cap is too much and you should reserve the right to review this sooner (with a one week notice)
BPO dropsuits owned:
Sever M-1 logi, Quafe M-1 assault, Quafe M-1 scout, Raven C-1 assault, Dragonfly G-1 scout
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Thumb Green
Raymond James Corp
1624
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Posted - 2014.11.05 17:51:00 -
[19] - Quote
CCP Rattati wrote: At that time, we were very aware that we should not devalue veteran SP by giving SP away too freely, but also still allow new players to catch up and catch a break. The scenario was thus, the veterans can throw in a single booster and ease into getting the 750k, not in a rush but during the whole week, instead of stressing out to cap. The new players or those that needed SP for an expensive skill could boost out to do so, but it wouldnGÇÿt be sustainable and up to the hard cap of 750k.
I just want to comment on this. As someone that has been playing since January of last year (as vet as you can get without being closed beta), with a handful of breaks, I want new players to become competitive as quickly as possible so by all means devalue my SP all the fck you want.
We don't kick ass, we kick dick and we kick it hard.
Join us in our Pumpkin Crushing
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Awesome Pantaloons
Fatal Absolution General Tso's Alliance
674
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Posted - 2014.11.05 17:52:00 -
[20] - Quote
Thank you, sir. o7 This is much appreciated.
Seid ihr das essen? Nein! Wir sind der jager!
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Zatara Rought
Fatal Absolution General Tso's Alliance
4330
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Posted - 2014.11.05 17:52:00 -
[21] - Quote
Aero Yassavi wrote:Cavani1EE7 wrote:How about you make it only this week? I consider 750k SP a crazy amount as well. As do I. But 190 is too low. Maybe 250 or 300 at most.
I've been saying that with boosters getting 900-1200k a week in active would not be insane.
But for me having a 750k cap and then adding in the potential for triple omega's!?
Yeah it just seems soooooo problematic.
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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Mossellia Delt
Militaires Sans Jeux
1834
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Posted - 2014.11.05 17:52:00 -
[22] - Quote
And with this, the game becomes pay to win. Clap,clap,clap
Delt for CPM2
CPM1 MISSION : FAILED
Moss-delt on skype
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Cavani1EE7
Murphys-Law General Tso's Alliance
411
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Posted - 2014.11.05 17:53:00 -
[23] - Quote
Aero Yassavi wrote:Cavani1EE7 wrote:How about you make it only this week? I consider 750k SP a crazy amount as well. As do I. But 190 is too low. Maybe 250 or 300 at most. Yeah I was about to add it; they could just simply slightly increase the cap forever so that all can gain benefit.
Take a bow
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Eruditus 920
Nemo Malus Felix
724
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Posted - 2014.11.05 17:53:00 -
[24] - Quote
How could he think "the skill cap was a fixed number that was achieved faster by equipping boosters."?
He didn't know how boosters worked?
Mind boggling.
"Stay gold, Ponyboy..."
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NextDark Knight
Molon Labe. General Tso's Alliance
560
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Posted - 2014.11.05 17:53:00 -
[25] - Quote
GREAT JOB!
<< The huge skill cap will be a godsend to some.. possibility for crazy SP for some but without gun game it will be meaningless to spend money for all that extra sp.
I won't be stacking boosters but I'm glad things are getting sorted out.
Over 60+ Million SP and full proto in all Caldari Suits. No matter how hard CCP tries Dust just won't die on PS3/Xbox.
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Zaria Min Deir
TeamPlayers Negative-Feedback
808
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Posted - 2014.11.05 17:55:00 -
[26] - Quote
Thumb Green wrote:CCP Rattati wrote: At that time, we were very aware that we should not devalue veteran SP by giving SP away too freely, but also still allow new players to catch up and catch a break. The scenario was thus, the veterans can throw in a single booster and ease into getting the 750k, not in a rush but during the whole week, instead of stressing out to cap. The new players or those that needed SP for an expensive skill could boost out to do so, but it wouldnGÇÿt be sustainable and up to the hard cap of 750k.
I just want to comment on this. As someone that has been playing since January of last year (as vet as you can get without being closed beta), with a handful of breaks, I want new players to become competitive as quickly as possible so by all means devalue my SP all the fck you want. This. This so much. This whole "devaluing veteran SP" BS is just that, total BS.
Have you considered installing the improved keyboard?
"Go Go Power Rangers!"
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DEZKA DIABLO
THE FOOTCLAN
760
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Posted - 2014.11.05 17:55:00 -
[27] - Quote
Well thanks for sticking to your word other wise this would have royally screwed my respec decision s
DONT EVER COMPLAIN, USE CAPS LOCK OR POINT OUT WHAT BROKEN WITH OUR GAME OR WE WILL DEFINITELY BAN YOUR ASS FOR 6 MONTHS
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Nirwanda Vaughns
904
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Posted - 2014.11.05 17:55:00 -
[28] - Quote
Eruditus 920 wrote:How could he think "the skill cap was a fixed number that was achieved faster by equipping boosters."?
He didn't know how boosters worked?
Mind boggling.
https://forums.dust514.com/default.aspx?g=posts&m=775258 was a sticky for months
Never argue with an idiot. they bring you down to their level and beat you through experience
proud C-II bpo owner
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Atiim
Heaven's Lost Property
13440
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Posted - 2014.11.05 17:56:00 -
[29] - Quote
Thanks for the info.
The 1st Matari Commando
-HAND
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Spkr4theDead
Red Star. EoN.
2335
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Posted - 2014.11.05 17:56:00 -
[30] - Quote
Thanks for clearing this whole thing up, though I wasn't one of the people that were angry about it. It's a whole new patch, and of course there will be bugs in it that need to be sorted out and taken care. Such as the most recent hotfix, which was pointed out to you immediately and you have plans to take care of it soon.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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