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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Blueprint For Murder
Immortal Guides
209
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Posted - 2014.11.05 21:53:00 -
[61] - Quote
Don't listen to them Dev give it some time half these guys are just upset that everyone one has scans instead of just there squad and they are not able to preform as they did because they are no longer the only ones with wallhacks. Instantly second guessing your own changes isn't a good idea give it a little time and see what happens.
Check out the film Flame and Citron it is amazing! Wizard Talk
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The Master Race
Immortal Guides
209
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Posted - 2014.11.05 21:53:00 -
[62] - Quote
Don't listen to them Dev give it some time half these guys are just upset that everyone one has scans instead of just there squad and they are not able to preform as they did because they are no longer the only ones with wallhacks. Instantly second guessing your own changes isn't a good idea give it a little time and see what happens.
Check out the film Flame and Citron it is amazing! Wizard Talk
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Blueprint For Murder
Immortal Guides
209
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Posted - 2014.11.05 22:09:00 -
[63] - Quote
If you are planning on any change it should be that there is a roll for if you are scanned D&D/Shadowrun style bro. You know 1-2 you are scanned no matter your db 10 actual db and a roll of 19-20 is of course scan prevented. You could also make the numbers scaling down or up from 10 - or + db.
Check out the film Flame and Citron it is amazing! Wizard Talk
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The Master Race
Immortal Guides
209
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Posted - 2014.11.05 22:09:00 -
[64] - Quote
If you are planning on any change it should be that there is a roll for if you are scanned D&D/Shadowrun style bro. You know 1-2 you are scanned no matter your db 10 actual db and a roll of 19-20 is of course scan prevented. You could also make the numbers scaling down or up from 10 - or + db.
Check out the film Flame and Citron it is amazing! Wizard Talk
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Vesta Opalus
Bloodline Rebellion Capital Punishment.
151
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Posted - 2014.11.05 22:37:00 -
[65] - Quote
Doshneil Antaro wrote:CCP Rattati wrote:I hear you, but how do you propose we improve the situation.
ONe way would be to shorten the blip timer massively, just so you see them instantly, and no more Sorry but you made uour bed Rattati. You nerfed the needle, we picked the scanner . If you nerf the scanner , we will run hives and remotes. This cycle will continue till all equipment is useless. The scans are currently fine, it just other equipment was made less desirable, thus creating a mass influx of the scanners equiped. Look back to the forum "Needle Changes Will Hurt the Game" and look at my posts. I gave reasons why the scanner would be so widely used and the needle wouldn't prior to 1.9
But the needle is fine... why is every change the end of all life as we know it for you? Are you a republican or something? |
Taskanoss
Imperial Instinct
5
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Posted - 2014.11.05 22:47:00 -
[66] - Quote
True Adamance wrote:Bahirae Serugiusu wrote:Scouts are killing the game! Heavies are killing the game! AV are killing the game! What isn't killing the game? My own pessimism at never having the opportunity to drive and Amarr HAV is killing this game!
Have faith, brother.
I got your back Bro Beans!
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Omega Nox
Consolidated Dust
18
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Posted - 2014.11.05 23:25:00 -
[67] - Quote
CCP Rattati wrote:I hear you, but how do you propose we improve the situation.
ONe way would be to shorten the blip timer massively, just so you see them instantly, and no more Dampening modules, instead of having diminishing returns on multiple modules, need to have a increasing effectiveness.
Right now your first is 100% and then any module added is 100%- x, they need to be 100% for the first and 100% +x for any additional modules.
This solution would have other added effects to game play and roles.
GlobalRage was running his DREN HVY with 3 complex damps today and it was funny to see him ambush scouts..lol! |
Doshneil Antaro
Dem Durrty Boyz General Tso's Alliance
292
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Posted - 2014.11.06 00:18:00 -
[68] - Quote
Vesta Opalus wrote:Doshneil Antaro wrote:CCP Rattati wrote:I hear you, but how do you propose we improve the situation.
ONe way would be to shorten the blip timer massively, just so you see them instantly, and no more Sorry but you made uour bed Rattati. You nerfed the needle, we picked the scanner . If you nerf the scanner , we will run hives and remotes. This cycle will continue till all equipment is useless. The scans are currently fine, it just other equipment was made less desirable, thus creating a mass influx of the scanners equiped. Look back to the forum "Needle Changes Will Hurt the Game" and look at my posts. I gave reasons why the scanner would be so widely used and the needle wouldn't prior to 1.9 But the needle is fine... why is every change the end of all life as we know it for you? Are you a republican or something? its not I've just traded the hardly used needle for the scanner.
btw: DEMS got BTFO!!!!!! Your libtard tears are just that much tastier.
Sage /thread
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Spademan
Fatal Absolution General Tso's Alliance
4377
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Posted - 2014.11.06 00:19:00 -
[69] - Quote
CCP Rattati wrote:I hear you, but how do you propose we improve the situation.
ONe way would be to shorten the blip timer massively, just so you see them instantly, and no more What if the scanner had to be continuously held? Like a rep tool, once you let go of the button it's gone.
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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Echo 1991
WarRavens Capital Punishment.
541
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Posted - 2014.11.06 00:21:00 -
[70] - Quote
Spademan wrote:CCP Rattati wrote:I hear you, but how do you propose we improve the situation.
ONe way would be to shorten the blip timer massively, just so you see them instantly, and no more What if the scanner had to be continuously held? Like a rep tool, once you let go of the button it's gone. I would sit 100m away scanning everything. |
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Milemar Falcon
DUST University Ivy League
3
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Posted - 2014.11.06 00:36:00 -
[71] - Quote
CCP Rattati wrote:I hear you, but how do you propose we improve the situation.
ONe way would be to shorten the blip timer massively, just so you see them instantly, and no more
I actually think this is a good fix, I decided after this update to swap out my (now basically useless) nanite injector, for a scanner, this seems like an good fix, that way you know the general direction of the enemy, but can't see them through walls. |
Imp Smash
Molon Labe. General Tso's Alliance
310
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Posted - 2014.11.06 01:01:00 -
[72] - Quote
Question: Can sprint be tied to profile? Like, if you are sprinting your profile goes up temporarily allowing for an easier scan? Scouts in cloak will already be able to duck it so it shouldn't hurt them any and assaults that want to play sneaking just have to slow down and start being sneaky. |
Milemar Falcon
DUST University Ivy League
3
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Posted - 2014.11.06 01:21:00 -
[73] - Quote
Imp Smash wrote:Question: Can sprint be tied to profile? Like, if you are sprinting your profile goes up temporarily allowing for an easier scan? Scouts in cloak will already be able to duck it so it shouldn't hurt them any and assaults that want to play sneaking just have to slow down and start being sneaky.
Not a bad idea! Somewhat like Skyrim and Day-Z. |
Imp Smash
Molon Labe. General Tso's Alliance
313
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Posted - 2014.11.06 03:30:00 -
[74] - Quote
The issue is not making light fast suits (ie. scouts) MORE visible. Gotta work around that somehow. |
Bethhy
Ancient Exiles.
2481
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Posted - 2014.11.06 05:13:00 -
[75] - Quote
Blueprint For Murder wrote:Don't listen to them Dev give it some time half these guys are just upset that everyone one has scans instead of just there squad and they are not able to preform as they did because they are no longer the only ones with wallhacks. Instantly second guessing your own changes isn't a good idea give it a little time and see what happens.
Wtf...............
We are upset because we have JUST been through this active scan problem for 3 months this year.
We thought that CCP learned that the Tacnet(The Mechanic behind the entire scanning concept) Was broken as hell... There has been 5+ well edited Player made videos that has proven this and has been posted all over these forums and submitted to CCP.
We JUST learned what happened when every mercenary is forced to run scanners to be competitive with mercenaries running them.
We have learned through well over 3 months of testing active scanners working in this intent...
We have thousands of Forum posts in long long discussion on WHY this is terrible.
We thought we where making forward progress... Not just repeating the same bullshit with little to no reason given by CCP.
The problem is everyone should of known better.
Now we are stuck with people like you who just make excuses FOR CCP and apologise FOR CCP, instead of holding them accountable for the actions they did. |
Blueprint For Murder
Immortal Guides
209
|
Posted - 2014.11.06 05:41:00 -
[76] - Quote
We also know what happened to the game without them.
Check out the film Flame and Citron it is amazing! Wizard Talk
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The Master Race
Immortal Guides
209
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Posted - 2014.11.06 05:41:00 -
[77] - Quote
We also know what happened to the game without them.
Check out the film Flame and Citron it is amazing! Wizard Talk
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GLOBAL fils'de RAGE
Consolidated Dust
29
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Posted - 2014.11.06 06:04:00 -
[78] - Quote
Doshneil Antaro wrote:Vesta Opalus wrote:Doshneil Antaro wrote:CCP Rattati wrote:I hear you, but how do you propose we improve the situation.
ONe way would be to shorten the blip timer massively, just so you see them instantly, and no more Sorry but you made uour bed Rattati. You nerfed the needle, we picked the scanner . If you nerf the scanner , we will run hives and remotes. This cycle will continue till all equipment is useless. The scans are currently fine, it just other equipment was made less desirable, thus creating a mass influx of the scanners equiped. Look back to the forum "Needle Changes Will Hurt the Game" and look at my posts. I gave reasons why the scanner would be so widely used and the needle wouldn't prior to 1.9 But the needle is fine... why is every change the end of all life as we know it for you? Are you a republican or something? its not I've just traded the hardly used needle for the scanner. btw: DEMS got BTFO!!!!!! Your libtard tears are just that much tastier.
I collected a few quarts from MSNBC last night, and used them in making vegetable soup...yummy!
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Blueprint For Murder
Immortal Guides
209
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Posted - 2014.11.06 06:11:00 -
[79] - Quote
Lol yea you guys got them and it will make such a big difference... are you guys even old enough to vote? We all know the corrupt regressionist party is the way to go gj champs.
Check out the film Flame and Citron it is amazing! Wizard Talk
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GLOBAL fils'de RAGE
Consolidated Dust
29
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Posted - 2014.11.06 06:30:00 -
[80] - Quote
Blueprint For Murder wrote:Lol yea you guys got them and it will make such a big difference... are you guys even old enough to vote? We all know the corrupt regressionist party is the way to go gj champs.
o'bama's governor is a conservative, ma. and ct. gov's are conservative.
the first black male senator from the south since reparations is a conservative.
the first female senator from IOWA is a conservative....lol
need i continue libtard?
and yes i voted...lol
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Blueprint For Murder
Immortal Guides
209
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Posted - 2014.11.06 06:38:00 -
[81] - Quote
I am not sure what the first 3 lines have to do with my comment, but I am glad to see you voted responsibly. Libtard is that french?
Check out the film Flame and Citron it is amazing! Wizard Talk
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Meisterjager Jagermeister
Red and Silver Hand Amarr Empire
477
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Posted - 2014.11.06 07:25:00 -
[82] - Quote
Blueprint For Murder wrote:Don't listen to them Dev give it some time half these guys are just upset that everyone one has scans instead of just there squad and they are not able to preform as they did because they are no longer the only ones with wallhacks..... I would disagree as I am case in point of the exact opposite. I play lone wolf, I didn't benefit from shared scans with anyone. I run AR which depends on me getting close to the enemy. I run a heavy suit 50% of the time so even though I have ewar skills maxed I don't have major walhack abilities. I learned how to patrol areas and stay out of sight, how to position myself in high traffic areas so as to catch reds unprepared and situational awareness to spot enemies too far for my scans to register.
All of this is undone by scans that point me out from across the battlefield, even when I run a light fit.
AKA - StarVenger
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NINEinch WEAPON
WarRavens Capital Punishment.
17
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Posted - 2014.11.06 08:21:00 -
[83] - Quote
Maybe we need modules to enhance the scanner, so it gets a bonus.. Cause you can stack modules as a scout but the only way too enhance a scanner is to skill gal logi... That way you could fit scanner on other suits but too make the scanner good you have sacrifice slots...
"winning" an inch at a time
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NINEinch WEAPON
WarRavens Capital Punishment.
17
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Posted - 2014.11.06 08:25:00 -
[84] - Quote
Ie. Scan range module scan precision module squad share module maybe bonus to scan angle
team share module maybe bonus to distance
Idk I'm jus babbling now...
"winning" an inch at a time
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Myron Kundera
The Generals
92
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Posted - 2014.11.06 16:39:00 -
[85] - Quote
OR, you could just remove the "You have been scanned" message entirely. Problem solved. Dude, you get passive scanned ALL THE TIME by scouts and other suits, but you just don-Št realize it because you don-Št get a message saying "You have been passive scanned". You may ask yourself why, simple answer, cause you will have that message stuck on your screen probably 80% of the match if youre in the front lines. I think active scanner is FINE the way it is. I played matches in 1.9 and its a LIE that you get permascanned ALL THE TIME, i run medium suits and no dampeners and if i get scanned two or three times a match thats saying to much and i usually run frontline, so yeah.
By the way, showing the scanner merc to the scanned merc, hell no, why? same reason i don-Št see on my Tacnet the scout that just passive scanned me.
"Greed, the forgotten mental disease"
"Spray and pray makes my day"
"Will use proto gear in self defense"
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Myron Kundera
The Generals
92
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Posted - 2014.11.06 16:45:00 -
[86] - Quote
Doshneil Antaro wrote:CCP Rattati wrote:I hear you, but how do you propose we improve the situation.
ONe way would be to shorten the blip timer massively, just so you see them instantly, and no more Sorry but you made uour bed Rattati. You nerfed the needle, we picked the scanner . If you nerf the scanner , we will run hives and remotes. This cycle will continue till all equipment is useless. The scans are currently fine, it just other equipment was made less desirable, thus creating a mass influx of the scanners equiped. Look back to the forum "Needle Changes Will Hurt the Game" and look at my posts. I gave reasons why the scanner would be so widely used and the needle wouldn't prior to 1.9
Lol. With all due respect, needle has nothing to do with this issue. New needle mechanic is AWESOME, so yeah, nice try sneaking the subject here mate.
"Greed, the forgotten mental disease"
"Spray and pray makes my day"
"Will use proto gear in self defense"
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Myron Kundera
The Generals
92
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Posted - 2014.11.06 16:48:00 -
[87] - Quote
KEROSIINI-TERO wrote:Really? I thought passive scans did it far more efficiently.
You know, those 24/7 permascans, which give opponents no warning, have on even while gunning down bogeys. Talk about wallhack.
You sir are full of truth. Here, have a like.
"Greed, the forgotten mental disease"
"Spray and pray makes my day"
"Will use proto gear in self defense"
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Vesta Opalus
Bloodline Rebellion Capital Punishment.
152
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Posted - 2014.11.06 16:51:00 -
[88] - Quote
Doshneil Antaro wrote:Vesta Opalus wrote:Doshneil Antaro wrote:CCP Rattati wrote:I hear you, but how do you propose we improve the situation.
ONe way would be to shorten the blip timer massively, just so you see them instantly, and no more Sorry but you made uour bed Rattati. You nerfed the needle, we picked the scanner . If you nerf the scanner , we will run hives and remotes. This cycle will continue till all equipment is useless. The scans are currently fine, it just other equipment was made less desirable, thus creating a mass influx of the scanners equiped. Look back to the forum "Needle Changes Will Hurt the Game" and look at my posts. I gave reasons why the scanner would be so widely used and the needle wouldn't prior to 1.9 But the needle is fine... why is every change the end of all life as we know it for you? Are you a republican or something? its not I've just traded the hardly used needle for the scanner. btw: DEMS got BTFO!!!!!! Your libtard tears are just that much tastier.
"libtards" - Republican confirmed.
Scanner is actually in a worse place than needles imo, there is a whole class of suits that are immune to it |
Clone D
Grundstein Automation
780
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Posted - 2014.11.06 17:19:00 -
[89] - Quote
I prefer the realism of sharing scan data with the team, even sharing passive scan data with the whole team. Why wouldn't a military force do that? Combatants should use whatever advantage that they can get over the enemy.
Scouts can damp below active scan precision anyway, so it's not a problem.
ISK Trader
channel: blitz
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Vesta Opalus
Bloodline Rebellion Capital Punishment.
153
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Posted - 2014.11.06 17:23:00 -
[90] - Quote
Clone D wrote:I prefer the realism of sharing scan data with the team, even sharing passive scan data with the whole team. Why wouldn't a military force do that? Combatants should use whatever advantage that they can get over the enemy.
Scouts can damp below active scan precision anyway, so it's not a problem.
I dunno, it feels wrong that everyone is subject to permascan but scouts. I wish there was a better scanning mechanic overall where everyone was subject to scans and dampening just determined at what range you are scannable. |
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