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PANDA UZIMAKI
SINISTER DEATH SQUAD
3
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Posted - 2014.07.04 16:19:00 -
[1] - Quote
Alright before I get down to the basics id like to go on note some people have gotten very sensitive about my topics and have responded with very negative feed back heres what I think in a few short letters I D G A F. KK? good(: I get on here to post my opoioun and read little or no feed make of my posts. why you may ask? because the only people that get on the fourms are to complain about not getting to proto stomp that is really it and what is in the way of them getting to proto stomp 90% of the time oh well you know vechicles :D but anyways enough about you guys now on things that actually matter like THE GAME and NOT YOU :p (no offense to those who actually agree to what I have to say which account for about 20% of you)
ok DEV this is the part I want you to read if you read any of this at all. its my understanding that FG and swarm launcher prof was not working before hotfix bravo (trust me the still hit hard as heck then to) so now that they do work wouldn't you consider that a buff right? :) OHHHH BUT WAIT! tanks get nerfed? what?!?! :O!!! *shock flows through the entire DEV crew* so basicly tanks get nerfed and the very thing to kill tanks gets buffed?!? Now tell me.... whos idea was that now? :p
Now let me give you an example of my ANTI-AV (anti -- anti vehicle) tank before bravo. It had a armor REP rate of 468.00 it was straight invincible against 2 ADV level forge guns with a enhanced HVY damage AMP on them each. I could kill them each time but when you threw 3-4 into the mix (this was all a controlled experiment btw) it got dangerous and tricky for me eventually a crew of 4 ADV lvl forge gunners could take out my best anti AV tank after a minute or two as it should be taking down a tank in a game like dust SHLOULD ALWAYS BE A TEAM EFFORT AND NEVER BE ABLE TO BE DONE SOLO NO MATTER HOW MUCH YOU PUT INTO YOUR AV as much as people say it us tankers don't have " I win buttons " the are critical mistakes that can be made at a moments notice that can cost us from 200k-500kisk in a heart beat if anyone has it easy mode right now its AV on roof tops as I have said it before. I have 19mil SP in nothing but dropships and tanks and I lose them ALMOST EVERY GAME.
but I personally don't even try to help the milita stand up to you proto pub stompers anymore I just blow up unstall and crap and wait for the game to end. in the end its not tankers who are suffering. its yet again the new players. once I retreat to the redline you put away the proto forge gun and pull out the boundless HMG and go to town on the front lines now don't yah? I used to be able to put those kind of player in line but now I just cant. I really don't know what dev was thinking.
anyways I have an HDPVR on its way in the mail ill have vids up on you tube with in the week. ill actually pay attention to your replys here to see if you guys want any links. |
Cat Merc
Onslaught Inc RISE of LEGION
10634
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Posted - 2014.07.04 16:25:00 -
[2] - Quote
Didn't read, tanker tears delicious.
Feline overlord of all humans - CAT MERC
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Judge Rhadamanthus
Amarr Templar One
2393
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Posted - 2014.07.04 16:26:00 -
[3] - Quote
So you propose that it take 4 people to kill a tank. In other words the entire enemy team running nothing but dedicated AV to destroy 4 players on your team in tanks, leaving the other 12 to run anti infantry? How does this one point seem realistically fun for all involved?
Judge for CPM 1
Twitter @Judge_EVELegion
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Syeven Reed
G0DS AM0NG MEN
721
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Posted - 2014.07.04 16:35:00 -
[4] - Quote
If it takes team effort to kill you should it also not take a team be you(the tank)?
Because math....
A squad of 6 - 4 AV'ers == 2! (anti-infantry) Vs. A squad of 6 - 1 Tanker == 5! (anti-infantry)
Does this seem fair?
Twitter MajLagSpike
CPM Application
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Beastlina
Ostrakon Agency Gallente Federation
0
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Posted - 2014.07.04 16:44:00 -
[5] - Quote
Just had a match where 1 tanker vsed 1 militia swarm, 1 advanced swarm and 1 normal forge gun (the normal forge gun being me with 3 complex heavy damage mods). It wasn't even enough to burst him down. Just like you had to spec into tanks some one else had to spec into av and put themselves in considerable danger to go out with only a forge gun and a sidearm to hunt you. They are a huge target for infantry and if they are hitting you from a safe spot it's probably because your near the enemies red line and probably harassing the poor redberries trying to get out like most tanks do. It's really bad enough most tanks come in and take your MCC spawn points supply depo and installations so that they can red line you without fear. Seriously i know your tanks are expensive but you gotta let the infantry do their thing, you can't just go 20/0 every game. Sometimes the enemy has proto av and you have to realize your not stomping that match. Sometimes they have no av at all and you know you own that game. You are 1 guy in a tank, if it took 2-3 guys to operate a good tank then i'd be fine with nerfing av again but it already takes 3+ guys if you don't have proto, that's time and effort taken away from hacking objectives and defending points and just because 1 guy on the enemy team decided he wants to drive a tank. Why you feel the need for tanks to be the fcking final boss i will never know but the game is about hacking points not getting the whole team together to stop a tank. Av getting nerfed constantly is what forces people to do the stuff you guys hate such as Jihad jeeps. I know you probably won't agree at all but that's usually the case for tankers who don't step foot outside their tanks for even 1 match to see how it is trying to fight without being in a damn Gundam. Fact is you are the minority and the game should not be molded around you when infantry is the meat of the game. |
Mobius Kaethis
Molon Labe. General Tso's Alliance
1498
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Posted - 2014.07.04 16:49:00 -
[6] - Quote
Judge Rhadamanthus wrote:PANDA UZIMAKI wrote:a crew of 4 ADV lvl forge gunners could take out my best anti AV tank after a minute or two as it should be taking down a tank in a game like dust SHLOULD ALWAYS BE A TEAM EFFORT AND NEVER BE ABLE TO BE DONE SOLO NO MATTER HOW MUCH YOU PUT INTO YOUR AV While this looks like a flame thread at first, a detailed reading leads me to believe it is in fact genuine. This character is from May 2013, and has a realistic corp history including tankers unite. SO lets at least start with a fair reading and response. And Im guessing my posting will summon Taka to the thread, and I apologise in advance for that. So you propose that it take 4 people several minutes to kill a tank. In other words the entire enemy team running nothing but dedicated AV to destroy 4 players on your team in tanks, leaving the other 12 to run anti infantry? How does this one point seem realistically fun for all involved?
Judge and I are in complete agreement on this one. It is not balanced, or fun, to require a team to dedicate 1/4 of its manpower to suppressing one individual. No other FPS has a mechanic like that because it creates drastic imbalances between the teams.
I would really like it if players like you were a little less selfish. Any given game element should help make the game more fun for all the players in a given match.
Fun > Realism
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Nothing Certain
Bioshock Rejects
923
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Posted - 2014.07.04 16:52:00 -
[7] - Quote
I like to make fun of some tankers arguments but the OP has taken the fun out of that, how could I top that?
Because, that's why.
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Reign Omega
BurgezzE.T.F General Tso's Alliance
503
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Posted - 2014.07.04 17:04:00 -
[8] - Quote
OP in a nutshell.....
"I come on the forum to voice my displeasure with game features and I don't care how you feel about my very opinionated posting because I'm not here to hold discourse about reasonable mechanics I just want to be able to play tackle football where I am the big kid who requires several smaller kids to jump on me as I slowly plod towards the end zone. Having to actually run decent plays and rely on skill to score a touchdown is not fun. I need a tissue."
I think most real tankers are not happy because of how vanilla ground based vehicles have become, I know that's why I have a 20 mill vehicle pilot collecting "DUST"
Observe the public trust. Protect the innocent. Uphold the law.
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Ace Mercenary
Immortal Guides
0
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Posted - 2014.07.04 17:08:00 -
[9] - Quote
PANDA UZIMAKI wrote:Alright before I get down to the basics id like to go on note some people have gotten very sensitive about my topics and have responded with very negative feed back heres what I think in a few short letters I D G A F. KK? good(: I get on here to post my opoioun and read little or no feed make of my posts. why you may ask? because the only people that get on the fourms are to complain about not getting to proto stomp that is really it and what is in the way of them getting to proto stomp 90% of the time oh well you know vechicles :D but anyways enough about you guys now on things that actually matter like THE GAME and NOT YOU :p (no offense to those who actually agree to what I have to say which account for about 20% of you)
ok DEV this is the part I want you to read if you read any of this at all. its my understanding that FG and swarm launcher prof was not working before hotfix bravo (trust me the still hit hard as heck then to) so now that they do work wouldn't you consider that a buff right? :) OHHHH BUT WAIT! tanks get nerfed? what?!?! :O!!! *shock flows through the entire DEV crew* so basicly tanks get nerfed and the very thing to kill tanks gets buffed?!? Now tell me.... whos idea was that now? :p
Now let me give you an example of my ANTI-AV (anti -- anti vehicle) tank before bravo. It had a armor REP rate of 468.00 it was straight invincible against 2 ADV level forge guns with a enhanced HVY damage AMP on them each. I could kill them each time but when you threw 3-4 into the mix (this was all a controlled experiment btw) it got dangerous and tricky for me eventually a crew of 4 ADV lvl forge gunners could take out my best anti AV tank after a minute or two as it should be taking down a tank in a game like dust SHLOULD ALWAYS BE A TEAM EFFORT AND NEVER BE ABLE TO BE DONE SOLO NO MATTER HOW MUCH YOU PUT INTO YOUR AV as much as people say it us tankers don't have " I win buttons " the are critical mistakes that can be made at a moments notice that can cost us from 200k-500kisk in a heart beat if anyone has it easy mode right now its AV on roof tops as I have said it before. I have 19mil SP in nothing but dropships and tanks and I lose them ALMOST EVERY GAME.
but I personally don't even try to help the milita stand up to you proto pub stompers anymore I just blow up unstall and crap and wait for the game to end. in the end its not tankers who are suffering. its yet again the new players. once I retreat to the redline you put away the proto forge gun and pull out the boundless HMG and go to town on the front lines now don't yah? I used to be able to put those kind of player in line but now I just cant. I really don't know what dev was thinking.
anyways I have an HDPVR on its way in the mail ill have vids up on you tube with in the week. ill actually pay attention to your replys here to see if you guys want any links. SO NO ONE GIVES A ****!!! Just get gud. Other tankers can survive proto tanks can kill almost anything so get proto |
Judge Rhadamanthus
Amarr Templar One
2395
|
Posted - 2014.07.04 17:12:00 -
[10] - Quote
Mobius Kaethis wrote:So you propose that it take 4 people several minutes to kill a tank. In other words the entire enemy team running nothing but dedicated AV to destroy 4 players on your team in tanks, leaving the other 12 to run anti infantry? How does this one point seem realistically fun for all involved?
Judge and I are in complete agreement on this one. It is not balanced, or fun, to require a team to dedicate 1/4 of its manpower to suppressing one individual. [/quote]
Lets not forget that manpower is only part of the equation. Think in man minutes. Look at ttk. 2 militia players can down a proto player in 2 seconds. Despite his advantage he can be overcome in s short time by a realistically sized team. The amount of man time used is 4 seconds. Put another way; a gear advantage can be overcome by numbers yet not restrict the disadvantaged team as little man time is used up.
The OP proposes that 4 players take two minutes to kill one player. Thats 8 man minutes on just a single player. In other words :
Out of the 240 man minutes in a match. The OP thinks that 3% of the entire teams possible effort should be focused on 1 guy over a whole match. Thats 16% of a full teams time in a game to kill your 4 tankers just once.
Judge for CPM 1
Twitter @Judge_EVELegion
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Nrabatar Zorig
Nos Nothi
126
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Posted - 2014.07.04 17:52:00 -
[11] - Quote
PANDA UZIMAKI wrote:Alright before I get down to the basics id like to go on note some people have gotten very sensitive about my topics and have responded with very negative feed back heres what I think in a few short letters I D G A F. KK? good(: I get on here to post my opoioun and read little or no feed make of my posts. why you may ask? because the only people that get on the fourms are to complain about not getting to proto stomp that is really it and what is in the way of them getting to proto stomp 90% of the time oh well you know vechicles :D but anyways enough about you guys now on things that actually matter like THE GAME and NOT YOU :p (no offense to those who actually agree to what I have to say which account for about 20% of you) People would take what you write more seriously if it didn't look like it came from a ten year old with barely comprehensible words, confusing word structure and lack of punctuation. I know English is not a native language to all but, come on, even in your language there has to exist a basic understanding and concept of punctuation. Also, saying I don't give a f*ck quite ironically means that you give enough f*cks to notify about it.
The rest if just tanker tears, nom nom nom nom.
Shaman Zorig of the Vherokior Tribe
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Sasseros
1
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Posted - 2014.07.04 18:27:00 -
[12] - Quote
So...One guy can buy a tank and kill anything solo and for destroy a tank we need 4 AV shooting him for several minutes ...fair enough =P
Please stay still, my aim suck even with the reppTool =P
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Paran Tadec
The Last of DusT. General Tso's Alliance
2148
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Posted - 2014.07.04 18:30:00 -
[13] - Quote
So it should be a team effort to kill a tank, but to kill a team with a tank should be a solo affair. Got it.
Sod off.
Bittervet Proficiency V
thanks logibro!
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MEDICO RITARDATO
Maphia Clan Corporation
106
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Posted - 2014.07.04 19:11:00 -
[14] - Quote
Tank are OP!!! Blablablablabla OP OPPPP!!!
Pls
Seriously?
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Yokal Bob
Escrow Removal and Acquisition
502
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Posted - 2014.07.04 19:19:00 -
[15] - Quote
wow you make us tankers look bad, i run tanks and AV, the balance is not what the problem is any more, the problem is people whining that they couldnt kill one tank, and people like you who complain about nothing but dont even play the game properly.
i find this OP without constructive argument and therefore irelevent.
it should take no more than 2 people to take out a tank when comparing ISK and SP factors, why? its a tank, not a god mode bucket, but at the same time a good tanker should not be soloed, why? otherwise what is the point of running a 500k tank that can be popped by one person?
If its not anime, its not real
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Shinobi MumyoSakanagare ZaShigurui
Cornballs Get Stonewalled
837
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Posted - 2014.07.04 21:04:00 -
[16] - Quote
Ace Mercenary wrote: Proto tanks can kill almost anything so get proto .
You have to have proto tanks for them to kill anything and we have no proto tanks , so that's a fabrication and also it would be nice to at least have the full compliment ( Racially ) of standard and militia HAV's and LAV's but ADS's might be tricky , since it seems that we wont have the proto HAV's or the rest of the vehicles for that matter .
I like the balance that's now in effect , it's not to the extreme of 1.5 & 6 and it causes one to add turrets and with the blaster changes , that's needed now .
That kills the how many people it takes to kill A & B argument , well at least it should .
It would be nice to have the hardeners to have the same mechanics that were given to the damage mods when changed with their base being at 30 % to 50 % for shield and 25 % to 35 % for armor . Something needs to be done to have some type of resistance and use for all mods not just repairs but additional armor as well because if one adds turrets , yes it give offence but takes away from defense and most bail in a turret so that leaves the user handicapped .
With the changes it still wont make it to the pre nerf rates for either .
They also killed the triple reps so everyone should be satisfied . The only problem I would have if we still have people complaining about how underpowered anti-vehicle is because that would just be false .
You would think that CCP would have given the infantry refund that should have been in 1.8.
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Monkey MAC
Rough Riders..
3012
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Posted - 2014.07.04 21:22:00 -
[17] - Quote
Lol, I read the bit in capitals and saw exactly where this was going.
However let me give you example, let's play a special game of rock paper scissors, it's a special version. The first player writes down 3 choices and the second the same.
All choices are revealed simultaneously, and each square off against each other. In the event of a tie, a final round is played like a normal round would.
Now in the case of rock paper scissors, the best option is to play 1x Rock 1x Paper 1x Scissors No matter what your opponent plays, this combination ALWAYS results in a tie.
However, let's change it slightly so that paper no longer beats rocks. Suddenly the best option becomes 3x Rocks, you can never loose if you play that combo.
Now if you 1) Do not understand this anology 2) Do not understand the point
AV vs Tank balancing is not a discussion for you!
My suit's a bit rusty, but that could just as easily be me!
Monkey Mac - Swinging from the Rooftops Forum Warrior Lvl2
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Adipem Nothi
Nos Nothi
2381
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Posted - 2014.07.04 21:27:00 -
[18] - Quote
LMAO
Single Player Games that way ------------------------>
Shoot scout with yes...
- Ripley Riley
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Will Driver
Horizons' Edge Proficiency V.
115
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Posted - 2014.07.04 22:37:00 -
[19] - Quote
Music to my ears. Time to get good, scrub.
GÇ£Creativity is knowing how to hide your sourcesGÇ¥
GÇò Albert Einstein
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Beld Errmon
1733
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Posted - 2014.07.04 22:58:00 -
[20] - Quote
I like where tank v tank is now, you can actually have a good brawl again, AV is really powerful again but at least it keeps the toy tankers in their place, people that tanked through the truly obscene AV of the past will know how to adapt and put the cavalry back into armoured cavalry.
Pilot - Tanker - FOTM (insert here)
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TEBOW BAGGINS
Defenders of the Helghast Dream Ishuk-Raata Enforcement Directive
1098
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Posted - 2014.07.04 23:03:00 -
[21] - Quote
perhaps it's safe time to theory craft the return of spider tanking.. tho it seems it's probably gone for good as far as dust is concerned.
AKA Zirzo Valcyn
AFKing since 2012
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Mauren NOON
The Exemplars Top Men.
340
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Posted - 2014.07.04 23:07:00 -
[22] - Quote
Well looks like this thread took a turn for the worse, seems like no one agrees with you
Scr and commando enthusiast.
A commando is not just a suit, but a way of life...
"The only thing to fear is fear itself"
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
11623
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Posted - 2014.07.05 00:53:00 -
[23] - Quote
Cat Merc wrote:Didn't read, tanker tears delicious.
Never heard of him and certainly don't share his sentiments.
*"I watched you. From candle to a torch you grew. I'll always remember those days with great affection." - Satja Askarin
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Lorhak Gannarsein
Legio DXIV
4026
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Posted - 2014.07.05 01:05:00 -
[24] - Quote
Judge Rhadamanthus wrote:PANDA UZIMAKI wrote:a crew of 4 ADV lvl forge gunners could take out my best anti AV tank after a minute or two as it should be taking down a tank in a game like dust SHLOULD ALWAYS BE A TEAM EFFORT AND NEVER BE ABLE TO BE DONE SOLO NO MATTER HOW MUCH YOU PUT INTO YOUR AV While this looks like a flame thread at first, a detailed reading leads me to believe it is in fact genuine. This character is from May 2013, and has a realistic corp history including tankers unite. SO lets at least start with a fair reading and response. And Im guessing my posting will summon Taka to the thread, and I apologise in advance for that. So you propose that it take 4 people several minutes to kill a tank. In other words the entire enemy team running nothing but dedicated AV to destroy 4 players on your team in tanks, leaving the other 12 to run anti infantry? How does this one point seem realistically fun for all involved? It is still a troll post.
I don't think even Spkr ever suggested it should take a full minute to kill him.
CCP Rattati Best Dev
AmLogi 5 GÇó AmAss 5 GÇó AmSent 4 GÇó CalScout 5
CalLogi, you're next!
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PANDA UZIMAKI
SINISTER DEATH SQUAD
4
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Posted - 2014.07.05 03:39:00 -
[25] - Quote
Judge Rhadamanthus wrote:PANDA UZIMAKI wrote:a crew of 4 ADV lvl forge gunners could take out my best anti AV tank after a minute or two as it should be taking down a tank in a game like dust SHLOULD ALWAYS BE A TEAM EFFORT AND NEVER BE ABLE TO BE DONE SOLO NO MATTER HOW MUCH YOU PUT INTO YOUR AV While this looks like a flame thread at first, a detailed reading leads me to believe it is in fact genuine. This character is from May 2013, and has a realistic corp history including tankers unite. SO lets at least start with a fair reading and response. And Im guessing my posting will summon Taka to the thread, and I apologise in advance for that. So you propose that it take 4 people several minutes to kill a tank. In other words the entire enemy team running nothing but dedicated AV to destroy 4 players on your team in tanks, leaving the other 12 to run anti infantry? How does this one point seem realistically fun for all involved?
no, what im saying is 4 guys with adv AV can handle the best tank there ever was for infantry in under two minutes and any other that comes across them asumeing there is more then one person in a game with 20mil plus sp in tanks like me. |
PANDA UZIMAKI
SINISTER DEATH SQUAD
4
|
Posted - 2014.07.05 03:42:00 -
[26] - Quote
Mobius Kaethis wrote:Judge Rhadamanthus wrote:PANDA UZIMAKI wrote:a crew of 4 ADV lvl forge gunners could take out my best anti AV tank after a minute or two as it should be taking down a tank in a game like dust SHLOULD ALWAYS BE A TEAM EFFORT AND NEVER BE ABLE TO BE DONE SOLO NO MATTER HOW MUCH YOU PUT INTO YOUR AV While this looks like a flame thread at first, a detailed reading leads me to believe it is in fact genuine. This character is from May 2013, and has a realistic corp history including tankers unite. SO lets at least start with a fair reading and response. And Im guessing my posting will summon Taka to the thread, and I apologise in advance for that. So you propose that it take 4 people several minutes to kill a tank. In other words the entire enemy team running nothing but dedicated AV to destroy 4 players on your team in tanks, leaving the other 12 to run anti infantry? How does this one point seem realistically fun for all involved? Judge and I are in complete agreement on this one. It is not balanced, or fun, to require a team to dedicate 1/4 of its manpower to suppressing one individual. No other FPS has a mechanic like that because it creates drastic imbalances between the teams. I would really like it if players like you were a little less selfish. Any given game element should help make the game more fun for all the players in a given match.
GUESS HOW CAN THIS CAN BE EASILY FIXED???? :D BUY BRINGING IN YOUR OWN TANK!!!!! WAIT WHAT???? XD WHO WOULD HAVE THOUGHT THE BEST COUNTER TO A TANK IN THE GAME WOULD BE ANOTHER TANK????? HAHAHAHA like seriously I see none of you bringing in your own tanks into factor its always tanks vs AV never tanks vs tanks or tanks vs AV=tanks I fear a tank with av inside of it more then I fear an entire team of av I mean seriously guys get it together |
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
11625
|
Posted - 2014.07.05 03:53:00 -
[27] - Quote
PANDA UZIMAKI wrote:Mobius Kaethis wrote:Judge Rhadamanthus wrote:PANDA UZIMAKI wrote:a crew of 4 ADV lvl forge gunners could take out my best anti AV tank after a minute or two as it should be taking down a tank in a game like dust SHLOULD ALWAYS BE A TEAM EFFORT AND NEVER BE ABLE TO BE DONE SOLO NO MATTER HOW MUCH YOU PUT INTO YOUR AV While this looks like a flame thread at first, a detailed reading leads me to believe it is in fact genuine. This character is from May 2013, and has a realistic corp history including tankers unite. SO lets at least start with a fair reading and response. And Im guessing my posting will summon Taka to the thread, and I apologise in advance for that. So you propose that it take 4 people several minutes to kill a tank. In other words the entire enemy team running nothing but dedicated AV to destroy 4 players on your team in tanks, leaving the other 12 to run anti infantry? How does this one point seem realistically fun for all involved? Judge and I are in complete agreement on this one. It is not balanced, or fun, to require a team to dedicate 1/4 of its manpower to suppressing one individual. No other FPS has a mechanic like that because it creates drastic imbalances between the teams. I would really like it if players like you were a little less selfish. Any given game element should help make the game more fun for all the players in a given match. GUESS HOW CAN THIS CAN BE EASILY FIXED???? :D BUY BRINGING IN YOUR OWN TANK!!!!! WAIT WHAT???? XD WHO WOULD HAVE THOUGHT THE BEST COUNTER TO A TANK IN THE GAME WOULD BE ANOTHER TANK????? HAHAHAHA like seriously I see none of you bringing in your own tanks into factor its always tanks vs AV never tanks vs tanks or tanks vs AV=tanks I fear a tank with av inside of it more then I fear an entire team of av I mean seriously guys get it together
While I'm all for fighting another tank.
That kind of stupid ass logic gives more balance minded tankers a bad name.
*"I watched you. From candle to a torch you grew. I'll always remember those days with great affection." - Satja Askarin
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PANDA UZIMAKI
SINISTER DEATH SQUAD
4
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Posted - 2014.07.05 04:17:00 -
[28] - Quote
Syeven Reed wrote:If it takes team effort to kill you should it also not take a team be you(the tank)?
Because math....
A squad of 6 - 4 AV'ers == 2! (anti-infantry) Vs. A squad of 6 - 1 Tanker == 5! ((anti-infantry) + 1 Tank)
Does this seem fair?
your right I didn't like it when they took away the requirements to have gunners on the tanks. My main goal now in dust is to max all my fittings so I can fit everything I want and still have enough for just basic turrents like railguns or something so its never just me inside ill always be a team player pretty much no matter what. I have tanks with guns on them now but that sacrifices vital mods so it puts not only me at risk but the team so you can see why I really only want to call out that specific tank during low risk battles |
PANDA UZIMAKI
SINISTER DEATH SQUAD
4
|
Posted - 2014.07.05 04:27:00 -
[29] - Quote
Beastlina wrote:Just had a match where 1 tanker vsed 1 militia swarm, 1 advanced swarm and 1 normal forge gun (the normal forge gun being me with 3 complex heavy damage mods). It wasn't even enough to burst him down. Just like you had to spec into tanks some one else had to spec into av and put themselves in considerable danger to go out with only a forge gun and a sidearm to hunt you. They are a huge target for infantry and if they are hitting you from a safe spot it's probably because your near the enemies red line and probably harassing the poor redberries trying to get out like most tanks do.
It's really bad enough most tanks come in and take your MCC spawn points supply depo and installations so that they can red line you without fear. Seriously i know your tanks are expensive but you gotta let the infantry do their thing, you can't just go 20/0 every game. Sometimes the enemy has proto av and you have to realize your not stomping that match. Sometimes they have no av at all and you know you own that game.
You are 1 guy in a tank, if it took 2-3 guys to operate a good tank then i'd be fine with nerfing av again but it already takes 3+ guys if you don't have proto, that's time and effort taken away from hacking objectives and defending points and just because 1 guy on the enemy team decided he wants to drive a tank. Why you feel the need for tanks to be the fcking final boss i will never know but the game is about hacking points not getting the whole team together to stop a tank. Av getting nerfed constantly is what forces people to do the stuff you guys hate such as Jihad jeeps. I know you probably won't agree at all but that's usually the case for tankers who don't step foot outside their tanks for even 1 match to see how it is trying to fight without being in a damn Gundam. Fact is you are the minority and the game should not be molded around you when infantry is the meat of the game.
I don't know what is drilled into your heads to make you guys think that taking down a tank is impossible. and I still have yet to figure out if any of you even own your own tanks. is getting vec operations to 5 scary but getting prof 5 in forge guns not? I mean a simple gunlogi with milita mods is not something to be toyed with. really though what I think it is is you guys are afraid to lose isk like we do. I think your afraid you cant handle it. Seeing the stuff we do with our tanks to stay alrive on a daily basis and you guys just wondering if you guys can do the same probably puts allot of doubts in your mind about trying to get your own tanks to stand up against the " tanker community" now don't get me wrong I will crush your sicas and somas but im not every tanker and im not in every game and there are ALLOT of scrub tankers out there that crack under the preasure of one swarm launcher on them while there trapped in a ditch or some crap like that.
WHAT IM SAYING IS. STOP RELYING TO MUCH ON A MECHANIC THAT WAS NOT BUILT TO BE THE 24/7 DESTROYER OF ALL VECHCLES. USE A BLOODY TANK FOR ONCE ITS FUN!!!!!!!!!!!!!!!!!!!!!!!! |
Atiim
Fooly Cooly. Anime Empire.
10186
|
Posted - 2014.07.05 04:38:00 -
[30] - Quote
Such dumb.
Much Drivel.
Should I even bother forming a coherent response to this?
Wow.
Long Live The Anime Empire
-HAND
|
|
PANDA UZIMAKI
SINISTER DEATH SQUAD
4
|
Posted - 2014.07.05 04:42:00 -
[31] - Quote
Atiim wrote:Such dumb.
Much Drivel.
Should I even bother forming a coherent response to this?
Wow.
Such butt hurt.
Many 0 you know what's given.
Wow. |
PANDA UZIMAKI
SINISTER DEATH SQUAD
4
|
Posted - 2014.07.05 04:53:00 -
[32] - Quote
Mobius Kaethis wrote:Judge Rhadamanthus wrote:PANDA UZIMAKI wrote:a crew of 4 ADV lvl forge gunners could take out my best anti AV tank after a minute or two as it should be taking down a tank in a game like dust SHLOULD ALWAYS BE A TEAM EFFORT AND NEVER BE ABLE TO BE DONE SOLO NO MATTER HOW MUCH YOU PUT INTO YOUR AV While this looks like a flame thread at first, a detailed reading leads me to believe it is in fact genuine. This character is from May 2013, and has a realistic corp history including tankers unite. SO lets at least start with a fair reading and response. And Im guessing my posting will summon Taka to the thread, and I apologise in advance for that. So you propose that it take 4 people several minutes to kill a tank. In other words the entire enemy team running nothing but dedicated AV to destroy 4 players on your team in tanks, leaving the other 12 to run anti infantry? How does this one point seem realistically fun for all involved? Judge and I are in complete agreement on this one. It is not balanced, or fun, to require a team to dedicate 1/4 of its manpower to suppressing one individual. No other FPS has a mechanic like that because it creates drastic imbalances between the teams. I would really like it if players like you were a little less selfish. Any given game element should help make the game more fun for all the players in a given match. OH LOOK A MOLON LABE SOMEONE TO MAKE A PERFECT ARUGUMENT FOR ME ON WHY TANKS SHOULD NOT BE SURRPRSED THE WAY THEY ARE.
See before out bravo with good old sally. (my 468.00 armor rep rate) I would call her out when ever the enemy team didn't have their on tanks or drop ships and all I would see on the kill feed is red killed blue with some proto variant of a weapon A HUNDRED TIMES OVER
see im the kind of tanker that will put you proto stompers in their place in a heart beat. ( now unforneatly I cant ) the thing with the hotfix is once av is taken is put away and all the tanks are dead THE PROTO SUITES AND PROTO GUNS COME RIGHT BACK OUT AND BEGIN THE RAMPAGAE and sadly there isn't a thing I can do about it :( belive it or not I was the kind of guy the would drive up on a large concentration of enemy TARGETS ALL THE PROTO PUB STOMPERS maybe a little adv... and leave all the milita and basic alone. why? because those were the players that wanted to play not be jerks. then id sit there and wait for the proto guys to come back with proto av which at the time was useless IF they were not working together which they did not have any coordination doing at the time because they are used to looking down the scopes of a boundless combat rifles.
if your going to read any of this read this. THE ONLY PEOPLE THAT ARE GOING TO GET ON THE FOUNDS AND QUTOE ON QUTOE " QQ" ABOUT ANYTHING ARE THE GUYS THAT WANT WORRY FREE PROTO STOMPING WHICH ARE THEY BIG NAME CORPS. and that's all I see on my topics. molon labe. gods among men final absolution all very famous for full proto squads and are the only ones here that have anything to lose. |
Adipem Nothi
Nos Nothi
2386
|
Posted - 2014.07.05 04:58:00 -
[33] - Quote
Thrilled to see this thread still going strong.
:: passes around crayons ::
You pilots learning much today?
Shoot scout with yes...
- Ripley Riley
|
Atiim
Fooly Cooly. Anime Empire.
10188
|
Posted - 2014.07.05 05:10:00 -
[34] - Quote
This is an obvious troll thread, but I'm going to respond anyways; for old time's sake.
PANDA UZIMAKI wrote: I don't know what is drilled into your heads to make you guys think that taking down a tank is impossible. and I still have yet to figure out if any of you even own your own tanks. is getting vec operations to 5 scary but getting prof 5 in forge guns not?
- Forge Gun Proficiency V: 2,624,160 SP
- HAV Operation I: 335,800 SP
I have a Proficiency V Swarm Launcher, but if I had to guess I'd say that the Prof. V Forge Gun is indeed "scarier" than Vehicle Command V & HAV Operation I. For your information, I do own my own HAVs (as well as having a good amount invested into them). So do a good amount of players in this thread.
However, participation in Vehicle vs AV balance doesn't require that you own a vehicle, as it affects both AVers and Pilots as well.
PANDA UZIMAKI wrote:I mean a simple gunlogi with milita mods is not something to be toyed with. really though what I think it is is you guys are afraid to lose isk like we do. I think your afraid you cant handle it. Seeing the stuff we do with our tanks to stay alrive on a daily basis and you guys just wondering if you guys can do the same probably puts allot of doubts in your mind about trying to get your own tanks to stand up against the " tanker community". This part made me laugh.
If you find yourself loosing ISK to the point where you have to be afraid to operate your vehicle, your doing it wrong. Coming from an AVer who also used vehicles pre Uprising 1.7, being a pilot is a cakewalk. All you have to do to stay alive is:
- Tap R2
- Rotate Joystick
- Move Joystick Forward
- Move Joystick Left or Right
Considering how AV weapons are terrible against Infantry and we have to rely on a "trusty" secondary, the AVer struggles to stay alive far more than the Pilot will ever have to. Unless, you think being immune to 80% of the weapons in DUST 514 is a struggle. In that case, Lol.
As for standing up against the Tanker Community, AVers already did so during Uprising 1.7's launch date when AV Weapons became plush toys with a bright "EZ Kill Here" sign. Perhaps you should go back a few hundred pages when the Pilots were complaining about players using MLT Railguns as opposed to AV weapons to kill them.
PANDA UZIMAKI wrote:now don't get me wrong I will crush your sicas and somas but im not every tanker and im not in every game and there are ALLOT of scrub tankers out there that crack under the preasure of one swarm launcher on them while there trapped in a ditch or some crap like that. Considering how your crying for AV to be nerfed to where it takes 4 AVers several minutes to kill you, I have doubts that you can even fight your way out of a wet paper bag, let alone another vehicle.
PANDA UZIMAKI wrote:WHAT IM SAYING IS. STOP RELYING TO MUCH ON A MECHANIC THAT WAS NOT BUILT TO BE THE 24/7 DESTROYER OF ALL VECHCLES. USE A BLOODY TANK FOR ONCE ITS FUN!!!!!!!!!!!!!!!!!!!!!!!! Anti-Vehicle weapons are designed to be "the 24/7 Destroyer of All Vehicles". Heck, that's quite literally their only purpose in this game. Why would I bother using or investing into an AV Weapon if it weren't the case?
HAVs aren't fun. Their extremely repetitive, and so easy that my 8yr old Baby Sister could perform well with them.
Long Live The Anime Empire
-HAND
|
jaksol exendent
Red and Silver Hand Amarr Empire
0
|
Posted - 2014.07.05 05:11:00 -
[35] - Quote
PANDA UZIMAKI wrote:Alright before I get down to the basics id like to go on note some people have gotten very sensitive about my topics and have responded with very negative feed back heres what I think in a few short letters I D G A F. KK? good(: I get on here to post my opoioun and read little or no feed make of my posts. why you may ask? because the only people that get on the fourms are to complain about not getting to proto stomp that is really it and what is in the way of them getting to proto stomp 90% of the time oh well you know vechicles :D but anyways enough about you guys now on things that actually matter like THE GAME and NOT YOU :p (no offense to those who actually agree to what I have to say which account for about 20% of you)
ok DEV this is the part I want you to read if you read any of this at all. its my understanding that FG and swarm launcher prof was not working before hotfix bravo (trust me the still hit hard as heck then to) so now that they do work wouldn't you consider that a buff right? :) OHHHH BUT WAIT! tanks get nerfed? what?!?! :O!!! *shock flows through the entire DEV crew* so basicly tanks get nerfed and the very thing to kill tanks gets buffed?!? Now tell me.... whos idea was that now? :p
Now let me give you an example of my ANTI-AV (anti -- anti vehicle) tank before bravo. It had a armor REP rate of 468.00 it was straight invincible against 2 ADV level forge guns with a enhanced HVY damage AMP on them each. I could kill them each time but when you threw 3-4 into the mix (this was all a controlled experiment btw) it got dangerous and tricky for me eventually a crew of 4 ADV lvl forge gunners could take out my best anti AV tank after a minute or two as it should be taking down a tank in a game like dust SHLOULD ALWAYS BE A TEAM EFFORT AND NEVER BE ABLE TO BE DONE SOLO NO MATTER HOW MUCH YOU PUT INTO YOUR AV as much as people say it us tankers don't have " I win buttons " the are critical mistakes that can be made at a moments notice that can cost us from 200k-500kisk in a heart beat if anyone has it easy mode right now its AV on roof tops as I have said it before. I have 19mil SP in nothing but dropships and tanks and I lose them ALMOST EVERY GAME.
but I personally don't even try to help the milita stand up to you proto pub stompers anymore I just blow up unstall and crap and wait for the game to end. in the end its not tankers who are suffering. its yet again the new players. once I retreat to the redline you put away the proto forge gun and pull out the boundless HMG and go to town on the front lines now don't yah? I used to be able to put those kind of player in line but now I just cant. I really don't know what dev was thinking.
anyways I have an HDPVR on its way in the mail ill have vids up on you tube with in the week. ill actually pay attention to your replys here to see if you guys want any links.
i hate it when players call my tanks i win buttons total crap anyway the armor rep did need to get nerfed but the railgun heat build-upper shot increce change and the the damage and the firerate reduction changes were to much your over nerfing. all was needed was one change and if they still went happy then then they could allways change the other thing just my 2 cents. |
Atiim
Fooly Cooly. Anime Empire.
10188
|
Posted - 2014.07.05 05:11:00 -
[36] - Quote
5m ISK says this is a Red Star. alt.
Long Live The Anime Empire
-HAND
|
jaksol exendent
Red and Silver Hand Amarr Empire
0
|
Posted - 2014.07.05 05:12:00 -
[37] - Quote
Cat Merc wrote:Didn't read, tanker tears delicious.
looking for the a**h*** button |
PANDA UZIMAKI
SINISTER DEATH SQUAD
4
|
Posted - 2014.07.05 05:14:00 -
[38] - Quote
Lorhak Gannarsein wrote:Judge Rhadamanthus wrote:PANDA UZIMAKI wrote:a crew of 4 ADV lvl forge gunners could take out my best anti AV tank after a minute or two as it should be taking down a tank in a game like dust SHLOULD ALWAYS BE A TEAM EFFORT AND NEVER BE ABLE TO BE DONE SOLO NO MATTER HOW MUCH YOU PUT INTO YOUR AV While this looks like a flame thread at first, a detailed reading leads me to believe it is in fact genuine. This character is from May 2013, and has a realistic corp history including tankers unite. SO lets at least start with a fair reading and response. And Im guessing my posting will summon Taka to the thread, and I apologise in advance for that. So you propose that it take 4 people several minutes to kill a tank. In other words the entire enemy team running nothing but dedicated AV to destroy 4 players on your team in tanks, leaving the other 12 to run anti infantry? How does this one point seem realistically fun for all involved? It is still a troll post. I don't think even Spkr ever suggested it should take a full minute to kill him.
stop saying these are troll posts because they are not. |
PANDA UZIMAKI
SINISTER DEATH SQUAD
4
|
Posted - 2014.07.05 05:26:00 -
[39] - Quote
Atiim wrote:5m ISK says this is a Red Star. alt. red star are uh how do you say... verys fond of FlAGS |
PANDA UZIMAKI
SINISTER DEATH SQUAD
4
|
Posted - 2014.07.05 05:31:00 -
[40] - Quote
jaksol exendent wrote:PANDA UZIMAKI wrote:Alright before I get down to the basics id like to go on note some people have gotten very sensitive about my topics and have responded with very negative feed back heres what I think in a few short letters I D G A F. KK? good(: I get on here to post my opoioun and read little or no feed make of my posts. why you may ask? because the only people that get on the fourms are to complain about not getting to proto stomp that is really it and what is in the way of them getting to proto stomp 90% of the time oh well you know vechicles :D but anyways enough about you guys now on things that actually matter like THE GAME and NOT YOU :p (no offense to those who actually agree to what I have to say which account for about 20% of you)
ok DEV this is the part I want you to read if you read any of this at all. its my understanding that FG and swarm launcher prof was not working before hotfix bravo (trust me the still hit hard as heck then to) so now that they do work wouldn't you consider that a buff right? :) OHHHH BUT WAIT! tanks get nerfed? what?!?! :O!!! *shock flows through the entire DEV crew* so basicly tanks get nerfed and the very thing to kill tanks gets buffed?!? Now tell me.... whos idea was that now? :p
Now let me give you an example of my ANTI-AV (anti -- anti vehicle) tank before bravo. It had a armor REP rate of 468.00 it was straight invincible against 2 ADV level forge guns with a enhanced HVY damage AMP on them each. I could kill them each time but when you threw 3-4 into the mix (this was all a controlled experiment btw) it got dangerous and tricky for me eventually a crew of 4 ADV lvl forge gunners could take out my best anti AV tank after a minute or two as it should be taking down a tank in a game like dust SHLOULD ALWAYS BE A TEAM EFFORT AND NEVER BE ABLE TO BE DONE SOLO NO MATTER HOW MUCH YOU PUT INTO YOUR AV as much as people say it us tankers don't have " I win buttons " the are critical mistakes that can be made at a moments notice that can cost us from 200k-500kisk in a heart beat if anyone has it easy mode right now its AV on roof tops as I have said it before. I have 19mil SP in nothing but dropships and tanks and I lose them ALMOST EVERY GAME.
but I personally don't even try to help the milita stand up to you proto pub stompers anymore I just blow up unstall and crap and wait for the game to end. in the end its not tankers who are suffering. its yet again the new players. once I retreat to the redline you put away the proto forge gun and pull out the boundless HMG and go to town on the front lines now don't yah? I used to be able to put those kind of player in line but now I just cant. I really don't know what dev was thinking.
anyways I have an HDPVR on its way in the mail ill have vids up on you tube with in the week. ill actually pay attention to your replys here to see if you guys want any links. i hate it when players call my tanks i win buttons total crap anyway the armor rep did need to get nerfed but the railgun heat build-upper shot increce change and the the damage and the firerate reduction changes were to much your over nerfing. all was needed was one change and if they still went happy then then they could allways change the other thing just my 2 cents.
if you were a tanker you would not have said that because I have never heard of armor rail tanker being able to stack a good amount of armor reps to be resilient against AV damage amps are vital on rails as bs as it seems nitro as well leaving you very little room for good reps |
|
Adipem Nothi
Nos Nothi
2388
|
Posted - 2014.07.05 05:34:00 -
[41] - Quote
:: picks up the crayons :: :: passes around juice packs ::
Shoot scout with yes...
- Ripley Riley
|
jaksol exendent
Red and Silver Hand Amarr Empire
0
|
Posted - 2014.07.05 05:38:00 -
[42] - Quote
PANDA UZIMAKI wrote:jaksol exendent wrote:PANDA UZIMAKI wrote:Alright before I get down to the basics id like to go on note some people have gotten very sensitive about my topics and have responded with very negative feed back heres what I think in a few short letters I D G A F. KK? good(: I get on here to post my opoioun and read little or no feed make of my posts. why you may ask? because the only people that get on the fourms are to complain about not getting to proto stomp that is really it and what is in the way of them getting to proto stomp 90% of the time oh well you know vechicles :D but anyways enough about you guys now on things that actually matter like THE GAME and NOT YOU :p (no offense to those who actually agree to what I have to say which account for about 20% of you)
ok DEV this is the part I want you to read if you read any of this at all. its my understanding that FG and swarm launcher prof was not working before hotfix bravo (trust me the still hit hard as heck then to) so now that they do work wouldn't you consider that a buff right? :) OHHHH BUT WAIT! tanks get nerfed? what?!?! :O!!! *shock flows through the entire DEV crew* so basicly tanks get nerfed and the very thing to kill tanks gets buffed?!? Now tell me.... whos idea was that now? :p
Now let me give you an example of my ANTI-AV (anti -- anti vehicle) tank before bravo. It had a armor REP rate of 468.00 it was straight invincible against 2 ADV level forge guns with a enhanced HVY damage AMP on them each. I could kill them each time but when you threw 3-4 into the mix (this was all a controlled experiment btw) it got dangerous and tricky for me eventually a crew of 4 ADV lvl forge gunners could take out my best anti AV tank after a minute or two as it should be taking down a tank in a game like dust SHLOULD ALWAYS BE A TEAM EFFORT AND NEVER BE ABLE TO BE DONE SOLO NO MATTER HOW MUCH YOU PUT INTO YOUR AV as much as people say it us tankers don't have " I win buttons " the are critical mistakes that can be made at a moments notice that can cost us from 200k-500kisk in a heart beat if anyone has it easy mode right now its AV on roof tops as I have said it before. I have 19mil SP in nothing but dropships and tanks and I lose them ALMOST EVERY GAME.
but I personally don't even try to help the milita stand up to you proto pub stompers anymore I just blow up unstall and crap and wait for the game to end. in the end its not tankers who are suffering. its yet again the new players. once I retreat to the redline you put away the proto forge gun and pull out the boundless HMG and go to town on the front lines now don't yah? I used to be able to put those kind of player in line but now I just cant. I really don't know what dev was thinking.
anyways I have an HDPVR on its way in the mail ill have vids up on you tube with in the week. ill actually pay attention to your replys here to see if you guys want any links. i hate it when players call my tanks i win buttons total crap anyway the armor rep did need to get nerfed but the railgun heat build-upper shot increce change and the the damage and the firerate reduction changes were to much your over nerfing. all was needed was one change and if they still went happy then then they could allways change the other thing just my 2 cents. if you were a tanker you would not have said that because I have never heard of armor rail tanker being able to stack a good amount of armor reps to be resilient against AV
what made you think im a armor tank? im a gunnlogi all the ways bro way my agile. |
PANDA UZIMAKI
SINISTER DEATH SQUAD
4
|
Posted - 2014.07.05 05:46:00 -
[43] - Quote
jaksol exendent wrote:PANDA UZIMAKI wrote:jaksol exendent wrote:PANDA UZIMAKI wrote:Alright before I get down to the basics id like to go on note some people have gotten very sensitive about my topics and have responded with very negative feed back heres what I think in a few short letters I D G A F. KK? good(: I get on here to post my opoioun and read little or no feed make of my posts. why you may ask? because the only people that get on the fourms are to complain about not getting to proto stomp that is really it and what is in the way of them getting to proto stomp 90% of the time oh well you know vechicles :D but anyways enough about you guys now on things that actually matter like THE GAME and NOT YOU :p (no offense to those who actually agree to what I have to say which account for about 20% of you)
ok DEV this is the part I want you to read if you read any of this at all. its my understanding that FG and swarm launcher prof was not working before hotfix bravo (trust me the still hit hard as heck then to) so now that they do work wouldn't you consider that a buff right? :) OHHHH BUT WAIT! tanks get nerfed? what?!?! :O!!! *shock flows through the entire DEV crew* so basicly tanks get nerfed and the very thing to kill tanks gets buffed?!? Now tell me.... whos idea was that now? :p
Now let me give you an example of my ANTI-AV (anti -- anti vehicle) tank before bravo. It had a armor REP rate of 468.00 it was straight invincible against 2 ADV level forge guns with a enhanced HVY damage AMP on them each. I could kill them each time but when you threw 3-4 into the mix (this was all a controlled experiment btw) it got dangerous and tricky for me eventually a crew of 4 ADV lvl forge gunners could take out my best anti AV tank after a minute or two as it should be taking down a tank in a game like dust SHLOULD ALWAYS BE A TEAM EFFORT AND NEVER BE ABLE TO BE DONE SOLO NO MATTER HOW MUCH YOU PUT INTO YOUR AV as much as people say it us tankers don't have " I win buttons " the are critical mistakes that can be made at a moments notice that can cost us from 200k-500kisk in a heart beat if anyone has it easy mode right now its AV on roof tops as I have said it before. I have 19mil SP in nothing but dropships and tanks and I lose them ALMOST EVERY GAME.
but I personally don't even try to help the milita stand up to you proto pub stompers anymore I just blow up unstall and crap and wait for the game to end. in the end its not tankers who are suffering. its yet again the new players. once I retreat to the redline you put away the proto forge gun and pull out the boundless HMG and go to town on the front lines now don't yah? I used to be able to put those kind of player in line but now I just cant. I really don't know what dev was thinking.
anyways I have an HDPVR on its way in the mail ill have vids up on you tube with in the week. ill actually pay attention to your replys here to see if you guys want any links. i hate it when players call my tanks i win buttons total crap anyway the armor rep did need to get nerfed but the railgun heat build-upper shot increce change and the the damage and the firerate reduction changes were to much your over nerfing. all was needed was one change and if they still went happy then then they could allways change the other thing just my 2 cents. if you were a tanker you would not have said that because I have never heard of armor rail tanker being able to stack a good amount of armor reps to be resilient against AV what made you think im a armor tank? im a gunnlogi all the ways bro way my agile.
yeah I used to run my run both my maddy and my gunnlogi the same now I run my gunnlogi more because theres really no point in staying and trying to help the team I just run like a coward and leave my blueberrys to get slaughtered by prtoto gear |
jaksol exendent
Red and Silver Hand Amarr Empire
0
|
Posted - 2014.07.05 05:50:00 -
[44] - Quote
PANDA UZIMAKI wrote:jaksol exendent wrote:PANDA UZIMAKI wrote:jaksol exendent wrote:PANDA UZIMAKI wrote:Alright before I get down to the basics id like to go on note some people have gotten very sensitive about my topics and have responded with very negative feed back heres what I think in a few short letters I D G A F. KK? good(: I get on here to post my opoioun and read little or no feed make of my posts. why you may ask? because the only people that get on the fourms are to complain about not getting to proto stomp that is really it and what is in the way of them getting to proto stomp 90% of the time oh well you know vechicles :D but anyways enough about you guys now on things that actually matter like THE GAME and NOT YOU :p (no offense to those who actually agree to what I have to say which account for about 20% of you)
ok DEV this is the part I want you to read if you read any of this at all. its my understanding that FG and swarm launcher prof was not working before hotfix bravo (trust me the still hit hard as heck then to) so now that they do work wouldn't you consider that a buff right? :) OHHHH BUT WAIT! tanks get nerfed? what?!?! :O!!! *shock flows through the entire DEV crew* so basicly tanks get nerfed and the very thing to kill tanks gets buffed?!? Now tell me.... whos idea was that now? :p
Now let me give you an example of my ANTI-AV (anti -- anti vehicle) tank before bravo. It had a armor REP rate of 468.00 it was straight invincible against 2 ADV level forge guns with a enhanced HVY damage AMP on them each. I could kill them each time but when you threw 3-4 into the mix (this was all a controlled experiment btw) it got dangerous and tricky for me eventually a crew of 4 ADV lvl forge gunners could take out my best anti AV tank after a minute or two as it should be taking down a tank in a game like dust SHLOULD ALWAYS BE A TEAM EFFORT AND NEVER BE ABLE TO BE DONE SOLO NO MATTER HOW MUCH YOU PUT INTO YOUR AV as much as people say it us tankers don't have " I win buttons " the are critical mistakes that can be made at a moments notice that can cost us from 200k-500kisk in a heart beat if anyone has it easy mode right now its AV on roof tops as I have said it before. I have 19mil SP in nothing but dropships and tanks and I lose them ALMOST EVERY GAME.
but I personally don't even try to help the milita stand up to you proto pub stompers anymore I just blow up unstall and crap and wait for the game to end. in the end its not tankers who are suffering. its yet again the new players. once I retreat to the redline you put away the proto forge gun and pull out the boundless HMG and go to town on the front lines now don't yah? I used to be able to put those kind of player in line but now I just cant. I really don't know what dev was thinking.
anyways I have an HDPVR on its way in the mail ill have vids up on you tube with in the week. ill actually pay attention to your replys here to see if you guys want any links. i hate it when players call my tanks i win buttons total crap anyway the armor rep did need to get nerfed but the railgun heat build-upper shot increce change and the the damage and the firerate reduction changes were to much your over nerfing. all was needed was one change and if they still went happy then then they could allways change the other thing just my 2 cents. if you were a tanker you would not have said that because I have never heard of armor rail tanker being able to stack a good amount of armor reps to be resilient against AV what made you think im a armor tank? im a gunnlogi all the ways bro way my agile. yeah I used to run my run both my maddy and my gunnlogi the same now I run my gunnlogi more because theres really no point in staying and trying to help the team I just run like a coward and leave my blueberrys to get slaughtered by prtoto gear
true so true. i kinda feel bad about it afterword so i usualy circle back around to hit the other from behind
and dang thats a lot of quotes!! |
Nothing Certain
Bioshock Rejects
925
|
Posted - 2014.07.05 07:13:00 -
[45] - Quote
PANDA UZIMAKI wrote:Mobius Kaethis wrote:Judge Rhadamanthus wrote:PANDA UZIMAKI wrote:a crew of 4 ADV lvl forge gunners could take out my best anti AV tank after a minute or two as it should be taking down a tank in a game like dust SHLOULD ALWAYS BE A TEAM EFFORT AND NEVER BE ABLE TO BE DONE SOLO NO MATTER HOW MUCH YOU PUT INTO YOUR AV While this looks like a flame thread at first, a detailed reading leads me to believe it is in fact genuine. This character is from May 2013, and has a realistic corp history including tankers unite. SO lets at least start with a fair reading and response. And Im guessing my posting will summon Taka to the thread, and I apologise in advance for that. So you propose that it take 4 people several minutes to kill a tank. In other words the entire enemy team running nothing but dedicated AV to destroy 4 players on your team in tanks, leaving the other 12 to run anti infantry? How does this one point seem realistically fun for all involved? Judge and I are in complete agreement on this one. It is not balanced, or fun, to require a team to dedicate 1/4 of its manpower to suppressing one individual. No other FPS has a mechanic like that because it creates drastic imbalances between the teams. I would really like it if players like you were a little less selfish. Any given game element should help make the game more fun for all the players in a given match. GUESS HOW CAN THIS CAN BE EASILY FIXED???? :D BUY BRINGING IN YOUR OWN TANK!!!!! WAIT WHAT???? XD WHO WOULD HAVE THOUGHT THE BEST COUNTER TO A TANK IN THE GAME WOULD BE ANOTHER TANK????? HAHAHAHA like seriously I see none of you bringing in your own tanks into factor its always tanks VS AV I never see tanks VS tanks OR tanks VS TANK+AV I FEAR A TANK CREW WHO HAS AV MORE THEN I FEAR AN ENTIRE TEAM OF AV
Ok, now you're just showing off.
Because, that's why.
|
Nothing Certain
Bioshock Rejects
925
|
Posted - 2014.07.05 07:19:00 -
[46] - Quote
PANDA UZIMAKI wrote:Mobius Kaethis wrote:Judge Rhadamanthus wrote:PANDA UZIMAKI wrote:a crew of 4 ADV lvl forge gunners could take out my best anti AV tank after a minute or two as it should be taking down a tank in a game like dust SHLOULD ALWAYS BE A TEAM EFFORT AND NEVER BE ABLE TO BE DONE SOLO NO MATTER HOW MUCH YOU PUT INTO YOUR AV While this looks like a flame thread at first, a detailed reading leads me to believe it is in fact genuine. This character is from May 2013, and has a realistic corp history including tankers unite. SO lets at least start with a fair reading and response. And Im guessing my posting will summon Taka to the thread, and I apologise in advance for that. So you propose that it take 4 people several minutes to kill a tank. In other words the entire enemy team running nothing but dedicated AV to destroy 4 players on your team in tanks, leaving the other 12 to run anti infantry? How does this one point seem realistically fun for all involved? Judge and I are in complete agreement on this one. It is not balanced, or fun, to require a team to dedicate 1/4 of its manpower to suppressing one individual. No other FPS has a mechanic like that because it creates drastic imbalances between the teams. I would really like it if players like you were a little less selfish. Any given game element should help make the game more fun for all the players in a given match. OH LOOK A MOLON LABE SOMEONE TO MAKE A PERFECT ARUGUMENT FOR ME ON WHY TANKS SHOULD NOT BE SURRPRSED THE WAY THEY ARE. See before out bravo with good old sally. (my 468.00 armor rep rate) I would call her out when ever the enemy team didn't have their on tanks or drop ships and all I would see on the kill feed is red killed blue with some proto variant of a weapon A HUNDRED TIMES OVER see im the kind of tanker that will put you proto stompers in their place in a heart beat. ( now unforneatly I cant ) the thing with the hotfix is once av is taken is put away and all the tanks are dead THE PROTO SUITES AND PROTO GUNS COME RIGHT BACK OUT AND BEGIN THE RAMPAGAE and sadly there isn't a thing I can do about it :( belive it or not I was the kind of guy the would drive up on a large concentration of enemy TARGETS ALL THE PROTO PUB STOMPERS maybe a little adv... and leave all the milita and basic alone. why? because those were the players that wanted to play not be jerks. then id sit there and wait for the proto guys to come back with proto av which at the time was useless IF they were not working together which they did not have any coordination doing at the time because they are used to looking down the scopes of a boundless combat rifles. if your going to read any of this read this. THE ONLY PEOPLE THAT ARE GOING TO GET ON THE FOUNDS AND QUTOE ON QUTOE " QQ" ABOUT ANYTHING ARE THE GUYS THAT WANT WORRY FREE PROTO STOMPING WHICH ARE THEY BIG NAME CORPS. and that's all I see on my topics. molon labe. gods among men final absolution all very famous for full proto squads and are the only ones here that have anything to lose.
Bioshock Rejects is reknowned for our protostomping.
Because, that's why.
|
aaaasdff ertgfdd
Brutor Vanguard Minmatar Republic
25
|
Posted - 2014.07.05 08:52:00 -
[47] - Quote
PANDA UZIMAKI wrote:Alright before I get down to the basics id like to go on note some people have gotten very sensitive about my topics and have responded with very negative feed back heres what I think in a few short letters I D G A F. KK? good(: I get on here to post my opoioun and read little or no feed make of my posts. why you may ask? because the only people that get on the fourms are to complain about not getting to proto stomp that is really it and what is in the way of them getting to proto stomp 90% of the time oh well you know vechicles :D but anyways enough about you guys now on things that actually matter like THE GAME and NOT YOU :p (no offense to those who actually agree to what I have to say which account for about 20% of you)
ok DEV this is the part I want you to read if you read any of this at all. its my understanding that FG and swarm launcher prof was not working before hotfix bravo (trust me the still hit hard as heck then to) so now that they do work wouldn't you consider that a buff right? :) OHHHH BUT WAIT! tanks get nerfed? what?!?! :O!!! *shock flows through the entire DEV crew* so basicly tanks get nerfed and the very thing to kill tanks gets buffed?!? Now tell me.... whos idea was that now? :p
Now let me give you an example of my ANTI-AV (anti -- anti vehicle) tank before bravo. It had a armor REP rate of 468.00 it was straight invincible against 2 ADV level forge guns with a enhanced HVY damage AMP on them each. I could kill them each time but when you threw 3-4 into the mix (this was all a controlled experiment btw) it got dangerous and tricky for me eventually a crew of 4 ADV lvl forge gunners could take out my best anti AV tank after a minute or two as it should be taking down a tank in a game like dust SHLOULD ALWAYS BE A TEAM EFFORT AND NEVER BE ABLE TO BE DONE SOLO NO MATTER HOW MUCH YOU PUT INTO YOUR AV as much as people say it us tankers don't have " I win buttons " the are critical mistakes that can be made at a moments notice that can cost us from 200k-500kisk in a heart beat if anyone has it easy mode right now its AV on roof tops as I have said it before. I have 19mil SP in nothing but dropships and tanks and I lose them ALMOST EVERY GAME.
but I personally don't even try to help the milita stand up to you proto pub stompers anymore I just blow up unstall and crap and wait for the game to end. in the end its not tankers who are suffering. its yet again the new players. once I retreat to the redline you put away the proto forge gun and pull out the boundless HMG and go to town on the front lines now don't yah? I used to be able to put those kind of player in line but now I just cant. I really don't know what dev was thinking.
anyways I have an HDPVR on its way in the mail ill have vids up on you tube with in the week. ill actually pay attention to your replys here to see if you guys want any links. I hear you panda, but I ran my tank account it wasnt that bad. Before the update dude I was playing DOM on Manus Peaks we had the good side. DDB pushed three triple rep Maddys up on our ridge, we literally had 4 or 5 forgers on them and killed 1 the whole game. It was absolutely horrible. So dont take me wrong here when I tell you they needed a nerf. Tanks will go back to normal levels and people will need skill to use them. Mainly now you tanks will need to consider tactics, positioning, entry to a a battle, exit strategy, and most importantly you will now need to consider infantry support to kill those forgers. We cant do it alone and neither can you, I think thats righteous. |
PANDA UZIMAKI
SINISTER DEATH SQUAD
4
|
Posted - 2014.07.05 09:02:00 -
[48] - Quote
aaaasdff ertgfdd wrote:PANDA UZIMAKI wrote:Alright before I get down to the basics id like to go on note some people have gotten very sensitive about my topics and have responded with very negative feed back heres what I think in a few short letters I D G A F. KK? good(: I get on here to post my opoioun and read little or no feed make of my posts. why you may ask? because the only people that get on the fourms are to complain about not getting to proto stomp that is really it and what is in the way of them getting to proto stomp 90% of the time oh well you know vechicles :D but anyways enough about you guys now on things that actually matter like THE GAME and NOT YOU :p (no offense to those who actually agree to what I have to say which account for about 20% of you)
ok DEV this is the part I want you to read if you read any of this at all. its my understanding that FG and swarm launcher prof was not working before hotfix bravo (trust me the still hit hard as heck then to) so now that they do work wouldn't you consider that a buff right? :) OHHHH BUT WAIT! tanks get nerfed? what?!?! :O!!! *shock flows through the entire DEV crew* so basicly tanks get nerfed and the very thing to kill tanks gets buffed?!? Now tell me.... whos idea was that now? :p
Now let me give you an example of my ANTI-AV (anti -- anti vehicle) tank before bravo. It had a armor REP rate of 468.00 it was straight invincible against 2 ADV level forge guns with a enhanced HVY damage AMP on them each. I could kill them each time but when you threw 3-4 into the mix (this was all a controlled experiment btw) it got dangerous and tricky for me eventually a crew of 4 ADV lvl forge gunners could take out my best anti AV tank after a minute or two as it should be taking down a tank in a game like dust SHLOULD ALWAYS BE A TEAM EFFORT AND NEVER BE ABLE TO BE DONE SOLO NO MATTER HOW MUCH YOU PUT INTO YOUR AV as much as people say it us tankers don't have " I win buttons " the are critical mistakes that can be made at a moments notice that can cost us from 200k-500kisk in a heart beat if anyone has it easy mode right now its AV on roof tops as I have said it before. I have 19mil SP in nothing but dropships and tanks and I lose them ALMOST EVERY GAME.
but I personally don't even try to help the milita stand up to you proto pub stompers anymore I just blow up unstall and crap and wait for the game to end. in the end its not tankers who are suffering. its yet again the new players. once I retreat to the redline you put away the proto forge gun and pull out the boundless HMG and go to town on the front lines now don't yah? I used to be able to put those kind of player in line but now I just cant. I really don't know what dev was thinking.
anyways I have an HDPVR on its way in the mail ill have vids up on you tube with in the week. ill actually pay attention to your replys here to see if you guys want any links. I hear you panda, but I ran my tank account it wasnt that bad. Before the update dude I was playing DOM on Manus Peaks we had the good side. DDB pushed three triple rep Maddys up on our ridge, we literally had 4 or 5 forgers on them and killed 1 the whole game. It was absolutely horrible. So dont take me wrong here when I tell you they needed a nerf. Tanks will go back to normal levels and people will need skill to use them. Mainly now you tanks will need to consider tactics, positioning, entry to a a battle, exit strategy, and most importantly you will now need to consider infantry support to kill those forgers. We cant do it alone and neither can you, I think thats righteous.
AV is usally unreachable my friend they are ethir on abuilding or grouped up with a bunch of proto team work you say? sure I guess if you count hiding in the back of an entire team of proto stompers while AV keeps the tanks off the proto stompers so that I guess qualifies as " team work " so the fact that us tankers are going to need help from the team as well as ignorant as that sounds is kind of troubling to me |
Hawkings Greenback
Red Star. EoN.
152
|
Posted - 2014.07.05 09:49:00 -
[49] - Quote
Atiim wrote:5m ISK says this is a Red Star. alt.
Don't be hating on the tags dude.
GÇ£Without deviation from the norm, progress is not possible.GÇ¥
GÇò Frank Zappa
|
Monkey MAC
Rough Riders..
3021
|
Posted - 2014.07.05 10:09:00 -
[50] - Quote
Hawkings Greenback wrote:Atiim wrote:5m ISK says this is a Red Star. alt. Don't be hating on the tags dude.
He is saying it's proably Takihiro or Spkr, we've not encountered such terrible logic since those posted 30 posts in each tank thread.
They call me the Monkey - I like to jump off sh** and piss RE's all over your tank!
Monkey Mac - Forum Warrior Lvl 3
|
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PANDA UZIMAKI
SINISTER DEATH SQUAD
5
|
Posted - 2014.07.05 10:10:00 -
[51] - Quote
Atiim wrote:This is an obvious troll thread, but I'm going to respond anyways; for old time's sake. PANDA UZIMAKI wrote: I don't know what is drilled into your heads to make you guys think that taking down a tank is impossible. and I still have yet to figure out if any of you even own your own tanks. is getting vec operations to 5 scary but getting prof 5 in forge guns not?
- Forge Gun Proficiency V: 2,624,160 SP
- HAV Operation I: 335,800 SP
I have a Proficiency V Swarm Launcher, but if I had to guess I'd say that the Prof. V Forge Gun is indeed "scarier" than Vehicle Command V & HAV Operation I. For your information, I do own my own HAVs (as well as having a good amount invested into them). So do a good amount of players in this thread. However, participation in Vehicle vs AV balance doesn't require that you own a vehicle, as it affects both AVers and Pilots as well. PANDA UZIMAKI wrote:I mean a simple gunlogi with milita mods is not something to be toyed with. really though what I think it is is you guys are afraid to lose isk like we do. I think your afraid you cant handle it. Seeing the stuff we do with our tanks to stay alrive on a daily basis and you guys just wondering if you guys can do the same probably puts allot of doubts in your mind about trying to get your own tanks to stand up against the " tanker community". This part made me laugh. If you find yourself loosing ISK to the point where you have to be afraid to operate your vehicle, your doing it wrong. Coming from an AVer who also used vehicles pre Uprising 1.7, being a pilot is a cakewalk. All you have to do to stay alive is:
- Tap R2
- Rotate Joystick
- Move Joystick Forward
- Move Joystick Left or Right
Considering how AV weapons are terrible against Infantry and we have to rely on a "trusty" secondary, the AVer struggles to stay alive far more than the Pilot will ever have to. Unless, you think being immune to 80% of the weapons in DUST 514 is a struggle. In that case, Lol. As for standing up against the Tanker Community, AVers already did so during Uprising 1.7's launch date when AV Weapons became plush toys with a bright "EZ Kill Here" sign. Perhaps you should go back a few hundred pages when the Pilots were complaining about players using MLT Railguns as opposed to AV weapons to kill them. PANDA UZIMAKI wrote:now don't get me wrong I will crush your sicas and somas but im not every tanker and im not in every game and there are ALLOT of scrub tankers out there that crack under the preasure of one swarm launcher on them while there trapped in a ditch or some crap like that. Considering how your crying for AV to be nerfed to where it takes 4 AVers several minutes to kill you, I have doubts that you can even fight your way out of a wet paper bag, let alone another vehicle. PANDA UZIMAKI wrote:WHAT IM SAYING IS. STOP RELYING TO MUCH ON A MECHANIC THAT WAS NOT BUILT TO BE THE 24/7 DESTROYER OF ALL VECHCLES. USE A BLOODY TANK FOR ONCE ITS FUN!!!!!!!!!!!!!!!!!!!!!!!! Anti-Vehicle weapons are designed to be "the 24/7 Destroyer of All Vehicles". Heck, that's quite literally their only purpose in this game. Why would I bother using or investing into an AV Weapon if it weren't the case? HAVs aren't fun. Their extremely repetitive, and so easy that my 8yr old Baby Sister could perform well with them.
at first I was going to give back some valid point but then decided not to because your main argument is based off **** talk. so key board warrior it up and let me know when you get those kind of balls to say that to someones face let alone over a mic |
PANDA UZIMAKI
SINISTER DEATH SQUAD
5
|
Posted - 2014.07.05 10:12:00 -
[52] - Quote
Adipem Nothi wrote::: picks up the crayons :: :: passes around juice packs ::
YOU GUYS NEED TO TAKE SOME 8 HOUR CLASSES FROM THIS GUY. HIS INSULTS DESERVE TO BE PUT DOWN IN STONE ON THE PRESIDENTS DESK. |
Monkey MAC
Rough Riders..
3021
|
Posted - 2014.07.05 10:14:00 -
[53] - Quote
Monkey MAC wrote:Lol, I read the bit in capitals and saw exactly where this was going.
However let me give you example, let's play a special game of rock paper scissors, it's a special version. The first player writes down 3 choices and the second the same.
All choices are revealed simultaneously, and each square off against each other. In the event of a tie, a final round is played like a normal round would.
Now in the case of rock paper scissors, the best option is to play 1x Rock 1x Paper 1x Scissors No matter what your opponent plays, this combination ALWAYS results in a tie.
However, let's change it slightly so that paper no longer beats rocks. Suddenly the best option becomes 3x Rocks, you can never loose if you play that combo.
Now if you 1) Do not understand this anology 2) Do not understand the point
AV vs Tank balancing is not a discussion for you!
This should help you understand!
They call me the Monkey - I like to jump off sh** and piss RE's all over your tank!
Monkey Mac - Forum Warrior Lvl 3
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PANDA UZIMAKI
SINISTER DEATH SQUAD
5
|
Posted - 2014.07.05 10:14:00 -
[54] - Quote
Monkey MAC wrote:Hawkings Greenback wrote:Atiim wrote:5m ISK says this is a Red Star. alt. Don't be hating on the tags dude. He is saying it's proably Takihiro or Spkr, we've not encountered such terrible logic since those posted 30 posts in each tank thread.
Like ive already said I will be making youtube videos soon so this suspension of me being these scrubs will go away. *War room looby AI voice* THANK YOU FOR YOUR COPERATION. |
Monkey MAC
Rough Riders..
3021
|
Posted - 2014.07.05 10:28:00 -
[55] - Quote
PANDA UZIMAKI wrote:Monkey MAC wrote:Hawkings Greenback wrote:Atiim wrote:5m ISK says this is a Red Star. alt. Don't be hating on the tags dude. He is saying it's proably Takihiro or Spkr, we've not encountered such terrible logic since those posted 30 posts in each tank thread. Like ive already said I will be making youtube videos soon so this suspension of me being these scrubs will go away. *War room looby AI voice* THANK YOU FOR YOUR COPERATION.
Oh fantastic, another medium where we get to write off your ramblings as those of a butthurt tanker who lost his 'I win' button. I CANNOT WAIT
They call me the Monkey - I like to jump off sh** and piss RE's all over your tank!
Monkey Mac - Forum Warrior Lvl 3
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Hawkings Greenback
Red Star. EoN.
152
|
Posted - 2014.07.05 10:33:00 -
[56] - Quote
Monkey MAC wrote:Hawkings Greenback wrote:Atiim wrote:5m ISK says this is a Red Star. alt. Don't be hating on the tags dude. He is saying it's proably Takihiro or Spkr, we've not encountered such terrible logic since those posted 30 posts in each tank thread.
I know he was. I am well aware of how much there reputation precedes them, especially when a tank thread pops up lol.
I am sure they enjoy posting in them as much as you guys do
GÇ£Without deviation from the norm, progress is not possible.GÇ¥
GÇò Frank Zappa
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Judge Rhadamanthus
Amarr Templar One
2406
|
Posted - 2014.07.05 10:52:00 -
[57] - Quote
PANDA UZIMAKI wrote:
Like ive already said I will be making youtube videos soon so this suspension of me being these scrubs will go away. *War room looby AI voice* THANK YOU FOR YOUR COPERATION.
After reading every post in this thread I am actually looking forward to these videos. Please do voice over, not just straight gameplay footage. I want to hear if you speak in CAPS too.
Remember that if you just upload a match no-one will know what point you are trying to make. It may seem obvious to you, as you were in the match, but not to the viewer. Voice over please. I look forward to being suspended... or whatever and seeing this war room which I guess is up the stairs in the war-barge?
Judge for CPM 1
Twitter @Judge_EVELegion
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PANDA UZIMAKI
SINISTER DEATH SQUAD
5
|
Posted - 2014.07.05 10:55:00 -
[58] - Quote
Judge Rhadamanthus wrote:Mobius Kaethis wrote:Judge and I are in complete agreement on this one. It is not balanced, or fun, to require a team to dedicate 1/4 of its manpower to suppressing one individual. Lets not forget that manpower is only part of the equation. Think in man minutes. Look at ttk. 2 militia players can down a proto player in 2 seconds. Despite his advantage he can be overcome in short time by a realistically sized team. The amount of man time used is 4 seconds. Put another way; a gear advantage can be overcome by numbers yet not restrict the disadvantaged team as little man time is used up. The OP proposes that 4 players take two minutes to kill one player. Thats 8 man minutes on just a single player. In other words : Out of the 240 man minutes in a match. The OP thinks that 3% of the entire teams possible effort should be focused on 1 guy over a whole match. Thats 16% of a full teams time in a game to kill your 4 tankers just once.
WHEN YOU SHOW ME HARD EVIDENCE OF A PROTO PLAYER BEING DOWNED BY TWO MILITAS LEGETLY I WILL BIOMASS MY TANK CHARCTER PERSONALLY. |
PANDA UZIMAKI
SINISTER DEATH SQUAD
5
|
Posted - 2014.07.05 10:56:00 -
[59] - Quote
Judge Rhadamanthus wrote:PANDA UZIMAKI wrote:
Like ive already said I will be making youtube videos soon so this suspension of me being these scrubs will go away. *War room looby AI voice* THANK YOU FOR YOUR COPERATION.
After reading every post in this thread I am actually looking forward to these videos. Please do voice over, not just straight gameplay footage. I want to hear if you speak in CAPS too. Remember that if you just upload a match no-one will know what point you are trying to make. It may seem obvious to you, as you were in the match, but not to the viewer. Voice over please. I look forward to being suspended... or whatever and seeing this war room which I guess is up the stairs in the war-barge?
I welcome you to join my in these videos judge join the channel SINISTER15 |
Judge Rhadamanthus
Amarr Templar One
2406
|
Posted - 2014.07.05 10:56:00 -
[60] - Quote
PANDA UZIMAKI wrote:WHEN YOU SHOW ME HARD EVIDENCE OF A PROTO PLAYER BEING DOWNED BY TWO MILITAS LEGETLY I WILL BIOMASS MY TANK CHARCTER PERSONALLY.
Challenge accepted. In fact I think anyone in this thread to make that video for you.
Judge for CPM 1
Twitter @Judge_EVELegion
|
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DontChimpOut
Kang Lo Directorate Gallente Federation
2
|
Posted - 2014.07.05 13:34:00 -
[61] - Quote
Cat Merc wrote:Didn't read, tanker tears delicious. That's because you're a ******. |
Atiim
Fooly Cooly. Anime Empire.
10193
|
Posted - 2014.07.05 14:06:00 -
[62] - Quote
PANDA UZIMAKI wrote: at first I was going to give back some valid point but then decided not to because your main argument is based off **** talk. so key board warrior it up and let me know when you get those kind of balls to say that to someones face let alone over a mic
Of course I'd incorporate trash talk into my argument. The entire premise of your arguments are based on:
- Ad Hominem
- Bating
- Failed Attempts at Reverse Psychology
I'd be glad to say it to your face, or on comms. It won't change my opinion.
Long Live The Anime Empire
-HAND
|
DontChimpOut
Kang Lo Directorate Gallente Federation
2
|
Posted - 2014.07.05 14:25:00 -
[63] - Quote
Atiim wrote:PANDA UZIMAKI wrote: at first I was going to give back some valid point but then decided not to because your main argument is based off **** talk. so key board warrior it up and let me know when you get those kind of balls to say that to someones face let alone over a mic
Of course I'd incorporate trash talk into my argument. The entire premise of your arguments are based on:
- Ad Hominem
- Bating
- Failed Attempts at Reverse Psychology
I'd be glad to say it to your face, or on comms. It won't change my opinion. ****** of the year here. |
Shinobi MumyoSakanagare ZaShigurui
Cornballs Get Stonewalled
837
|
Posted - 2014.07.05 14:27:00 -
[64] - Quote
Atiim wrote:PANDA UZIMAKI wrote: at first I was going to give back some valid point but then decided not to because your main argument is based off **** talk. so key board warrior it up and let me know when you get those kind of balls to say that to someones face let alone over a mic
Of course I'd incorporate trash talk into my argument. The entire premise of your arguments are based on:
- Ad Hominem
- Bating
- Failed Attempts at Reverse Psychology
I'd be glad to say it to your face, or on comms. It won't change my opinion. Atiim , how many corps are you going to be a part of ..???.. I've been banned for a month and seen like what , this is the third corp name ... do you have money like that to keep making corps or are you just going around ( joining corps ) and having some fun ???
You would think that CCP would have given the infantry refund that should have been in 1.8.
|
Derpty Derp
It's All Gone Derp
202
|
Posted - 2014.07.05 15:19:00 -
[65] - Quote
If you really want it to take that many forgers to down your tank while you shoot them from a distance, then I think Jihad shields should protect the remote explosives until impact... Fair? |
Adipem Nothi
Nos Nothi
2392
|
Posted - 2014.07.05 15:20:00 -
[66] - Quote
DontChimpOut wrote: ****** of the year here.
Not sure why you guys give Atiim a hard time.
The reality is, pilots mashed a winbutton for 6 months and the vast majority of them outright denied that anything was wrong. Atiim called BS and was right to do so.
Shoot scout with yes...
- Ripley Riley
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Cat Merc
Onslaught Inc RISE of LEGION
10667
|
Posted - 2014.07.05 15:49:00 -
[67] - Quote
DontChimpOut wrote:Cat Merc wrote:Didn't read, tanker tears delicious. That's because you're a ******. http://www.letstalkabout.co.uk/wp-content/uploads/2013/12/funny-tears-of-my-enemies.jpg
Feline overlord of all humans - CAT MERC
|
Toby Flenderson
research lab
548
|
Posted - 2014.07.05 16:02:00 -
[68] - Quote
Judge Rhadamanthus wrote:Mobius Kaethis wrote:Judge and I are in complete agreement on this one. It is not balanced, or fun, to require a team to dedicate 1/4 of its manpower to suppressing one individual. Lets not forget that manpower is only part of the equation. Think in man minutes. Look at ttk. 2 militia players can down a proto player in 2 seconds. Despite his advantage he can be overcome in short time by a realistically sized team. The amount of man time used is 4 seconds. Put another way; a gear advantage can be overcome by numbers yet not restrict the disadvantaged team as little man time is used up. The OP proposes that 4 players take two minutes to kill one player. Thats 8 man minutes on just a single player. In other words : Out of the 240 man minutes in a match. The OP thinks that 3% of the entire teams possible effort should be focused on 1 guy over a whole match. Thats 16% of a full teams time in a game to kill your 4 tankers just once.
I hope more people read this.
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PANDA UZIMAKI
SINISTER DEATH SQUAD
5
|
Posted - 2014.07.05 16:10:00 -
[69] - Quote
Toby Flenderson wrote:Judge Rhadamanthus wrote:Mobius Kaethis wrote:Judge and I are in complete agreement on this one. It is not balanced, or fun, to require a team to dedicate 1/4 of its manpower to suppressing one individual. Lets not forget that manpower is only part of the equation. Think in man minutes. Look at ttk. 2 militia players can down a proto player in 2 seconds. Despite his advantage he can be overcome in short time by a realistically sized team. The amount of man time used is 4 seconds. Put another way; a gear advantage can be overcome by numbers yet not restrict the disadvantaged team as little man time is used up. The OP proposes that 4 players take two minutes to kill one player. Thats 8 man minutes on just a single player. In other words : Out of the 240 man minutes in a match. The OP thinks that 3% of the entire teams possible effort should be focused on 1 guy over a whole match. Thats 16% of a full teams time in a game to kill your 4 tankers just once. I hope more people read this.
dude it took 4 AV to push me back permanently back. WITH NO DAMAGE MODS OR PROF AND THIS IS JUST OF ADV LVL. imagine what prtoto variant's do with all their damage amps and max prof and stacked numbers for some reason my team gets redline by AV all the time how. Idk xD
so I " hope more people read this " |
Derpty Derp
It's All Gone Derp
202
|
Posted - 2014.07.05 16:16:00 -
[70] - Quote
I don't see the problem here, 4 avers can still push you back, so it's fine... But now you have to use some skill and judgement when facing 1 or 2 avers... I can manage it most of the time so someone who's been tanking as much as you should surely be able to handle it. |
|
PANDA UZIMAKI
SINISTER DEATH SQUAD
5
|
Posted - 2014.07.05 16:20:00 -
[71] - Quote
Judge Rhadamanthus wrote:PANDA UZIMAKI wrote:WHEN YOU SHOW ME HARD EVIDENCE OF A PROTO PLAYER BEING DOWNED BY TWO MILITAS LEGETLY I WILL BIOMASS MY TANK CHARCTER PERSONALLY. Challenge accepted. In fact I think anyone in this thread to make that video for you.
I wanna see it in open combat bro. two milta front lines vs a decked out proto of an caliber PROTO GUN PROTO MODS EVERYTHING and if I so much as get a whiff of bs I wont keep my end. |
ResistanceGTA
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
1379
|
Posted - 2014.07.05 16:26:00 -
[72] - Quote
PANDA UZIMAKI wrote:Judge Rhadamanthus wrote:PANDA UZIMAKI wrote:WHEN YOU SHOW ME HARD EVIDENCE OF A PROTO PLAYER BEING DOWNED BY TWO MILITAS LEGETLY I WILL BIOMASS MY TANK CHARCTER PERSONALLY. Challenge accepted. In fact I think anyone in this thread to make that video for you. I wanna see it in open combat bro. two milta front lines vs a decked out proto of an caliber PROTO GUN PROTO MODS EVERYTHING and if I so much as get a whiff of bs I wont keep my end.
I'd start the biomass now.
If you think two Militia players can't take out a fully decked Proto suit, you've clearly been in the tank for too damn long.
If you find an issue and I stumble upon your thread, I will do my darnedest to get the issue known.
Also, Raptors...
|
PANDA UZIMAKI
SINISTER DEATH SQUAD
5
|
Posted - 2014.07.05 16:30:00 -
[73] - Quote
ResistanceGTA wrote:PANDA UZIMAKI wrote:Judge Rhadamanthus wrote:PANDA UZIMAKI wrote:WHEN YOU SHOW ME HARD EVIDENCE OF A PROTO PLAYER BEING DOWNED BY TWO MILITAS LEGETLY I WILL BIOMASS MY TANK CHARCTER PERSONALLY. Challenge accepted. In fact I think anyone in this thread to make that video for you. I wanna see it in open combat bro. two milta front lines vs a decked out proto of an caliber PROTO GUN PROTO MODS EVERYTHING and if I so much as get a whiff of bs I wont keep my end. I'd start the biomass now. If you think two Militia players can't take out a fully decked Proto suit, you've clearly been in the tank for too damn long.
bro all i do is tank and im confident you guys on the fourms EATHIR SUCK A$$ OR EXATURATE TO SAVE YOUR A$$ ill make a private 2v1 video later and well just see how two milita players do against a decked out proto player. i cant believe the crap you guys say man just wow.... |
Mobius Kaethis
Molon Labe. General Tso's Alliance
1501
|
Posted - 2014.07.05 16:40:00 -
[74] - Quote
PANDA UZIMAKI wrote:Judge Rhadamanthus wrote:Mobius Kaethis wrote:Judge and I are in complete agreement on this one. It is not balanced, or fun, to require a team to dedicate 1/4 of its manpower to suppressing one individual. Lets not forget that manpower is only part of the equation. Think in man minutes. Look at ttk. 2 militia players can down a proto player in 2 seconds. Despite his advantage he can be overcome in short time by a realistically sized team. The amount of man time used is 4 seconds. Put another way; a gear advantage can be overcome by numbers yet not restrict the disadvantaged team as little man time is used up. The OP proposes that 4 players take two minutes to kill one player. Thats 8 man minutes on just a single player. In other words : Out of the 240 man minutes in a match. The OP thinks that 3% of the entire teams possible effort should be focused on 1 guy over a whole match. Thats 16% of a full teams time in a game to kill your 4 tankers just once. WHEN YOU SHOW ME HARD EVIDENCE OF A PROTO PLAYER BEING DOWNED BY TWO MILITAS LEGETLY I WILL BIOMASS MY TANK CHARCTER PERSONALLY.
Umm a skilled player (or even just a lucky one) in a starter fit can easily take out a player in a proto-dropsuit on their own.
Someone, use a video capture card and do this quick. I demand this fool begin the biomassing process. The forums, and perhaps Dust in general, would be better without him.
Fun > Realism
|
Hawkings Greenback
Red Star. EoN.
153
|
Posted - 2014.07.05 17:07:00 -
[75] - Quote
Mobius Kaethis wrote:PANDA UZIMAKI wrote:Judge Rhadamanthus wrote:Mobius Kaethis wrote:Judge and I are in complete agreement on this one. It is not balanced, or fun, to require a team to dedicate 1/4 of its manpower to suppressing one individual. Lets not forget that manpower is only part of the equation. Think in man minutes. Look at ttk. 2 militia players can down a proto player in 2 seconds. Despite his advantage he can be overcome in short time by a realistically sized team. The amount of man time used is 4 seconds. Put another way; a gear advantage can be overcome by numbers yet not restrict the disadvantaged team as little man time is used up. The OP proposes that 4 players take two minutes to kill one player. Thats 8 man minutes on just a single player. In other words : Out of the 240 man minutes in a match. The OP thinks that 3% of the entire teams possible effort should be focused on 1 guy over a whole match. Thats 16% of a full teams time in a game to kill your 4 tankers just once. WHEN YOU SHOW ME HARD EVIDENCE OF A PROTO PLAYER BEING DOWNED BY TWO MILITAS LEGETLY I WILL BIOMASS MY TANK CHARCTER PERSONALLY. Umm a skilled player (or even just a lucky one) in a starter fit can easily take out a player in a proto-dropsuit on their own. Someone, use a video capture card and do this quick. I demand this fool begin the biomassing process. The forums, and perhaps Dust in general, would be better without him.
I wish he would biomass just because . . . CAPS
GÇ£Without deviation from the norm, progress is not possible.GÇ¥
GÇò Frank Zappa
|
Onesimus Tarsus
Company of Marcher Lords Amarr Empire
2245
|
Posted - 2014.07.05 17:32:00 -
[76] - Quote
Easy fix, actually. Every time a tank goes down, Tank's team loses 5 clones.
Heh.
Or... only padding tankers face padding tankers. It's easy to do.
K/D(r) WP/D(r) matchmaking fixes the whole game. Period.
Seriously. Think about it.
|
Toby Flenderson
research lab
550
|
Posted - 2014.07.05 20:01:00 -
[77] - Quote
PANDA UZIMAKI wrote:Toby Flenderson wrote:Judge Rhadamanthus wrote:Mobius Kaethis wrote:Judge and I are in complete agreement on this one. It is not balanced, or fun, to require a team to dedicate 1/4 of its manpower to suppressing one individual. Lets not forget that manpower is only part of the equation. Think in man minutes. Look at ttk. 2 militia players can down a proto player in 2 seconds. Despite his advantage he can be overcome in short time by a realistically sized team. The amount of man time used is 4 seconds. Put another way; a gear advantage can be overcome by numbers yet not restrict the disadvantaged team as little man time is used up. The OP proposes that 4 players take two minutes to kill one player. Thats 8 man minutes on just a single player. In other words : Out of the 240 man minutes in a match. The OP thinks that 3% of the entire teams possible effort should be focused on 1 guy over a whole match. Thats 16% of a full teams time in a game to kill your 4 tankers just once. I hope more people read this. dude it took 4 AV to push me back permanently back. WITH NO DAMAGE MODS OR PROF AND THIS IS JUST OF ADV LVL. imagine what prtoto variant's do with all their damage amps and max prof and stacked numbers for some reason my team gets redline by AV all the time how. Idk xD so I " hope more people read this "
I love when people say things like "and they didn't even have damage mods or proficiency". As if it's normal for a vehicle pilot to capture glimpses of 4 digit ehp numbers and do rapid arithmetic all while piloting a vehicle in order to determine whether or not there is a possible combination of DMs/proficiency/weapon that could have delivered the received damage in each hit.
I'm not necessarily claiming that I know you weren't able to do this, but I would be willing to bet that very few people record the match and do the math later to determine an enemy fit. I don't believe anyone can realistically keep up with 4 different AV sources reliably in the heat of the moment so I don't really give credit to many of these "4 FG gunners could/couldn't kill a MLT tank" stories. They're most likely exaggerated on both ends of this classic argument. |
Toby Flenderson
research lab
550
|
Posted - 2014.07.05 20:03:00 -
[78] - Quote
ResistanceGTA wrote:PANDA UZIMAKI wrote:Judge Rhadamanthus wrote:PANDA UZIMAKI wrote:WHEN YOU SHOW ME HARD EVIDENCE OF A PROTO PLAYER BEING DOWNED BY TWO MILITAS LEGETLY I WILL BIOMASS MY TANK CHARCTER PERSONALLY. Challenge accepted. In fact I think anyone in this thread to make that video for you. I wanna see it in open combat bro. two milta front lines vs a decked out proto of an caliber PROTO GUN PROTO MODS EVERYTHING and if I so much as get a whiff of bs I wont keep my end. I'd start the biomass now. If you think two Militia players can't take out a fully decked Proto suit, you've clearly been in the tank for too damn long.
He hasn't had to worry about blueprint scout/SG fits. I think it would take longer to render the video than to find a proto bear and kill it with a scout/SG. |
Hakyou Brutor
G0DS AM0NG MEN
836
|
Posted - 2014.07.05 20:41:00 -
[79] - Quote
F*cktards like this is why tankers have such a bad reputation. Such a disgrace to the tanking community as a whole.
Why should it takes three forgers to kill one tanker? Understand this, if two squads are going at it, and one squad has a tanker, then the leftover infantry would be 3 vs 5...
As a tanker, I don't want to have to have three guys shooting at me to kill me, I'm fine with being solo-able, as long as you fix my blaster... please don't tell me it's supposed to be AV only, cause that's stupid as sh*t.
"I never pull out" ~Ace Boone, 2014.
|
Nothing Certain
Bioshock Rejects
926
|
Posted - 2014.07.05 21:47:00 -
[80] - Quote
Hakyou Brutor wrote:F*cktards like this is why tankers have such a bad reputation. Such a disgrace to the tanking community as a whole.
Why should it takes three forgers to kill one tanker? Understand this, if two squads are going at it, and one squad has a tanker, then the leftover infantry would be 3 vs 5...
As a tanker, I don't want to have to have three guys shooting at me to kill me, I'm fine with being solo-able, as long as you fix my blaster... please don't tell me it's supposed to be AV only, cause that's stupid as sh*t.
I'd be willing to trade a reduction in dispersion for the blaster in exchange for lower tier swarms getting a small buff. Proto swarms are good, advanced are playable but STD still are not.
I 'm satisfied with the balance right now though. A few issues can be tweaked and dispersion might be one of those. I don't know, I have heard tankers say that blasters are OK if you trigger them the right way.
Because, that's why.
|
|
PANDA UZIMAKI
SINISTER DEATH SQUAD
7
|
Posted - 2014.07.06 17:08:00 -
[81] - Quote
Toby Flenderson wrote:PANDA UZIMAKI wrote:Toby Flenderson wrote:Judge Rhadamanthus wrote:Mobius Kaethis wrote:Judge and I are in complete agreement on this one. It is not balanced, or fun, to require a team to dedicate 1/4 of its manpower to suppressing one individual. Lets not forget that manpower is only part of the equation. Think in man minutes. Look at ttk. 2 militia players can down a proto player in 2 seconds. Despite his advantage he can be overcome in short time by a realistically sized team. The amount of man time used is 4 seconds. Put another way; a gear advantage can be overcome by numbers yet not restrict the disadvantaged team as little man time is used up. The OP proposes that 4 players take two minutes to kill one player. Thats 8 man minutes on just a single player. In other words : Out of the 240 man minutes in a match. The OP thinks that 3% of the entire teams possible effort should be focused on 1 guy over a whole match. Thats 16% of a full teams time in a game to kill your 4 tankers just once. I hope more people read this. dude it took 4 AV to push me back permanently back. WITH NO DAMAGE MODS OR PROF AND THIS IS JUST OF ADV LVL. imagine what prtoto variant's do with all their damage amps and max prof and stacked numbers for some reason my team gets redline by AV all the time how. Idk xD so I " hope more people read this " I love when people say things like "and they didn't even have damage mods or proficiency". As if it's normal for a vehicle pilot to capture glimpses of 4 digit ehp numbers and do rapid arithmetic all while piloting a vehicle in order to determine whether or not there is a possible combination of DMs/proficiency/weapon that could have delivered the received damage in each hit. I'm not necessarily claiming that I know you weren't able to do this, but I would be willing to bet that very few people record the match and do the math later to determine an enemy fit. I don't believe anyone can realistically keep up with 4 different AV sources reliably in the heat of the moment so I don't really give credit to many of these "4 FG gunners could/couldn't kill a MLT tank" stories. They're most likely exaggerated on both ends of this classic argument.
did you not read everything I said? your not going to read through it througuhly don't read it at all please. I understand im not the easiest to understand but im a hell of allot more clear then the DEV now you said " I love it when people say they didn't have damage mods or prof" WELL I KNOW THEY DIDNT BECAUSE IT WAS A CONTROLLED EXPERMENT ON AN OCEANA SERVER LIKE I SAID I may have left out it was on a ocieana server but I know I put in there somewhere or at least throught what I was typing that that 1-4 man AV crew WAS A TEST |
843-Vika
BurgezzE.T.F General Tso's Alliance
14
|
Posted - 2014.07.06 18:03:00 -
[82] - Quote
PANDA UZIMAKI wrote:Alright before I get down to the basics id like to go on note some people have gotten very sensitive about my topics and have responded with very negative feed back heres what I think in a few short letters I D G A F. KK? good(: I get on here to post my opoioun and read little or no feed make of my posts. why you may ask? because the only people that get on the fourms are to complain about not getting to proto stomp that is really it and what is in the way of them getting to proto stomp 90% of the time oh well you know vechicles :D but anyways enough about you guys now on things that actually matter like THE GAME and NOT YOU :p (no offense to those who actually agree to what I have to say which account for about 20% of you)
ok DEV this is the part I want you to read if you read any of this at all. its my understanding that FG and swarm launcher prof was not working before hotfix bravo (trust me the still hit hard as heck then to) so now that they do work wouldn't you consider that a buff right? :) OHHHH BUT WAIT! tanks get nerfed? what?!?! :O!!! *shock flows through the entire DEV crew* so basicly tanks get nerfed and the very thing to kill tanks gets buffed?!? Now tell me.... whos idea was that now? :p
Now let me give you an example of my ANTI-AV (anti -- anti vehicle) tank before bravo. It had a armor REP rate of 468.00 it was straight invincible against 2 ADV level forge guns with a enhanced HVY damage AMP on them each. I could kill them each time but when you threw 3-4 into the mix (this was all a controlled experiment btw) it got dangerous and tricky for me eventually a crew of 4 ADV lvl forge gunners could take out my best anti AV tank after a minute or two as it should be taking down a tank in a game like dust SHLOULD ALWAYS BE A TEAM EFFORT AND NEVER BE ABLE TO BE DONE SOLO NO MATTER HOW MUCH YOU PUT INTO YOUR AV as much as people say it us tankers don't have " I win buttons " the are critical mistakes that can be made at a moments notice that can cost us from 200k-500kisk in a heart beat if anyone has it easy mode right now its AV on roof tops as I have said it before. I have 19mil SP in nothing but dropships and tanks and I lose them ALMOST EVERY GAME.
but I personally don't even try to help the milita stand up to you proto pub stompers anymore I just blow up unstall and crap and wait for the game to end. in the end its not tankers who are suffering. its yet again the new players. once I retreat to the redline you put away the proto forge gun and pull out the boundless HMG and go to town on the front lines now don't yah? I used to be able to put those kind of player in line but now I just cant. I really don't know what dev was thinking.
anyways I have an HDPVR on its way in the mail ill have vids up on you tube with in the week. ill actually pay attention to your replys here to see if you guys want any links.
6:30am the following morning- well guys I stayed up this long replying to your very sensitive posts and I say im not as shocked as I thought I would be thank you for your feed back. Any more posts that I make don't expect any more replys because I simply don't have time for your you know what as do the DEV and everyone else. um... like ive said before I will be making youtube videos within the week of dust game play it will be very high quality stuff ill try not to make the videos not waste to much of your time but I hear editing it time consumeing stuff so well see. Voice commentary of me and buds like that are expected as long as my equipment can handle it im not a shy little voice cracking nerd like allot of YOU out there. THANK YAH SO MUCH FOR YOUR TIME LOVE YOU SOOOOOOOOOOOO VERY MUCH:D
I cant believe the garbage you are trying to pass off. How can you try to say that fixing a broken skill is a buff? That is the most ******** thing i have ever heard of. Tanks as they are can't be killed by less then 4 players which means that now there is 4 people that have no way of fighting against foot troops only tank and drop ships. Having to use close to an entire squad to handle 1 tank is way to much and if tanks did get nerfed then it's because it was needed.
Fixing a skill is not a buff just because something works the way it supposed to work. A buff is when they raise the stats of something( that was for all the morons that don't know the difference between a buff and a fix of skills) |
Toby Flenderson
research lab
551
|
Posted - 2014.07.07 19:04:00 -
[83] - Quote
PANDA UZIMAKI wrote:Toby Flenderson wrote:
I love when people say things like "and they didn't even have damage mods or proficiency". As if it's normal for a vehicle pilot to capture glimpses of 4 digit ehp numbers and do rapid arithmetic all while piloting a vehicle in order to determine whether or not there is a possible combination of DMs/proficiency/weapon that could have delivered the received damage in each hit.
I'm not necessarily claiming that I know you weren't able to do this, but I would be willing to bet that very few people record the match and do the math later to determine an enemy fit. I don't believe anyone can realistically keep up with 4 different AV sources reliably in the heat of the moment so I don't really give credit to many of these "4 FG gunners could/couldn't kill a MLT tank" stories. They're most likely exaggerated on both ends of this classic argument.
did you not read everything I said? your not going to read through it througuhly don't read it at all please. I understand im not the easiest to understand but im a hell of allot more clear then the DEV now you said " I love it when people say they didn't have damage mods or prof" WELL I KNOW THEY DIDNT BECAUSE IT WAS A CONTROLLED EXPERMENT ON AN OCEANA SERVER LIKE I SAID I may have left out it was on a ocieana server but I know I put in there somewhere or at least throught what I was typing that that 1-4 man AV crew WAS A TEST Haha read what I said: "I'm not necessarily claiming"
Basically vids or it didn't happen IMO.
Anyway, I didn't read your whole post. I don't bother reading run on sentences and random cap for more than a few lines without just getting frustrated. Your attitude is not very subtle either and it makes you come off as just another forum troll. I just think it's funny that you're claiming to be more coherent than a dev.
Take a look at Judge's swarm launcher analysis video on youtube. That video is an ideal format for making arguments in this game IMO. I think you'd be taken more seriously if you did something like that instead of ranting for paragraphs. |
Cenex Langly
Dude.Man.Bro
770
|
Posted - 2014.07.07 19:43:00 -
[84] - Quote
Some proto suits cost 200-280k ISK, so losing a tank that cost roughly the same makes half the community laugh at your ignorance.
Secondly. Your tank can rush into a group and murder just about anyone in one or two hits. You're OP right from the start. It takes 2-3 good AV guys to kill you in your tank. These people are generally working together and lose several suits in the process (kills you get).
What's the problem? There aren't many players that can go 1 vs 3 and make it out alive. Plus, if you can't handle it learn to move in and out and learn to strike when you know there are NO AV then recall your tank when AV arrives and kill them sending them back to their light weapons.
FYI, I lose a dropship just about every match that's roughly 600k ISK so don't cry about losing a 200k tank.
Newb
|
Ace Mercenary
Storm Wind Strikeforce Caldari State
0
|
Posted - 2014.07.07 20:14:00 -
[85] - Quote
PANDA UZIMAKI wrote:Alright before I get down to the basics id like to go on note some people have gotten very sensitive about my topics and have responded with very negative feed back heres what I think in a few short letters I D G A F. KK? good(: I get on here to post my opoioun and read little or no feed make of my posts. why you may ask? because the only people that get on the fourms are to complain about not getting to proto stomp that is really it and what is in the way of them getting to proto stomp 90% of the time oh well you know vechicles :D but anyways enough about you guys now on things that actually matter like THE GAME and NOT YOU :p (no offense to those who actually agree to what I have to say which account for about 20% of you)
ok DEV this is the part I want you to read if you read any of this at all. its my understanding that FG and swarm launcher prof was not working before hotfix bravo (trust me the still hit hard as heck then to) so now that they do work wouldn't you consider that a buff right? :) OHHHH BUT WAIT! tanks get nerfed? what?!?! :O!!! *shock flows through the entire DEV crew* so basicly tanks get nerfed and the very thing to kill tanks gets buffed?!? Now tell me.... whos idea was that now? :p
Now let me give you an example of my ANTI-AV (anti -- anti vehicle) tank before bravo. It had a armor REP rate of 468.00 it was straight invincible against 2 ADV level forge guns with a enhanced HVY damage AMP on them each. I could kill them each time but when you threw 3-4 into the mix (this was all a controlled experiment btw) it got dangerous and tricky for me eventually a crew of 4 ADV lvl forge gunners could take out my best anti AV tank after a minute or two as it should be taking down a tank in a game like dust SHLOULD ALWAYS BE A TEAM EFFORT AND NEVER BE ABLE TO BE DONE SOLO NO MATTER HOW MUCH YOU PUT INTO YOUR AV as much as people say it us tankers don't have " I win buttons " the are critical mistakes that can be made at a moments notice that can cost us from 200k-500kisk in a heart beat if anyone has it easy mode right now its AV on roof tops as I have said it before. I have 19mil SP in nothing but dropships and tanks and I lose them ALMOST EVERY GAME.
but I personally don't even try to help the milita stand up to you proto pub stompers anymore I just blow up unstall and crap and wait for the game to end. in the end its not tankers who are suffering. its yet again the new players. once I retreat to the redline you put away the proto forge gun and pull out the boundless HMG and go to town on the front lines now don't yah? I used to be able to put those kind of player in line but now I just cant. I really don't know what dev was thinking.
anyways I have an HDPVR on its way in the mail ill have vids up on you tube with in the week. ill actually pay attention to your replys here to see if you guys want any links.
6:30am the following morning- well guys I stayed up this long replying to your very sensitive posts and I say im not as shocked as I thought I would be thank you for your feed back. Any more posts that I make don't expect any more replys because I simply don't have time for your you know what as do the DEV and everyone else. um... like ive said before I will be making youtube videos within the week of dust game play it will be very high quality stuff ill try not to make the videos not waste to much of your time but I hear editing it time consumeing stuff so well see. Voice commentary of me and buds like that are expected as long as my equipment can handle it im not a shy little voice cracking nerd like allot of YOU out there. THANK YAH SO MUCH FOR YOUR TIME LOVE YOU SOOOOOOOOOOOO VERY MUCH:D Lol you want another nerf? Thats what you and duna2002 get for being pussies and hiding inside HAVs |
Void Echo
Total Extinction
2621
|
Posted - 2014.07.07 20:23:00 -
[86] - Quote
Judge Rhadamanthus wrote:PANDA UZIMAKI wrote:a crew of 4 ADV lvl forge gunners could take out my best anti AV tank after a minute or two as it should be taking down a tank in a game like dust SHLOULD ALWAYS BE A TEAM EFFORT AND NEVER BE ABLE TO BE DONE SOLO NO MATTER HOW MUCH YOU PUT INTO YOUR AV While this looks like a flame thread at first, a detailed reading leads me to believe it is in fact genuine. This character is from May 2013, and has a realistic corp history including tankers unite. SO lets at least start with a fair reading and response. And Im guessing my posting will summon Taka to the thread, and I apologise in advance for that. So you propose that it take 4 people several minutes to kill a tank. In other words the entire enemy team running nothing but dedicated AV to destroy 4 players on your team in tanks, leaving the other 12 to run anti infantry? How does this one point seem realistically fun for all involved?
infantry still doesnt have the brain capacity to use the same 3-4 av players to kill off the other tanks in the game?
Closed Beta Vet.
Leader of Helix, Helix-Void_Echo
Only the strongest can do Good and the weakest do Evil- Void Echo
|
843-Vika
BurgezzE.T.F General Tso's Alliance
16
|
Posted - 2014.07.07 21:26:00 -
[87] - Quote
So this whole thread is nothing but a tanker whining and crying that AV is to OP.
Lets break this sh!t down
AV
1) All nades have been nerfed so you can only carry 1 or 2 max and so they are so weak that they can't even hurt a mlt tank
2) Swarms have been nerfed to the point that you need proto with as many damage mods as you can use to do any damage
3) Forges have been nerfed so that unless you get a direct hit a tank driver will laugh at you while tearing you up with his blasters and you need 3-4 proto forges to make a tank retreat.
Tanks and ADS
1) You have so much hp that you dont need to care about 1 or 2 AV players, especially with heavy repers
2) You can sit in the red line or behind the red line and get 20-30 kills with a large rail gun and not even worry about AV, and ADS can fly so high that you can barely even see them
3) You have hardeners and speed mod that make it so that unless you have a person from the Short Bus driving you can escape any and all attempts to use AV against you
All in all i would say that any tankers or ADS users should stop b!tching about CCP fixing a skill that was broken just to give us AV users any kind of fighting chance against you tankers that stack plates and repers and laugh at the people who even try and destroy your tank or ADS.
When are you tankers and ADS b!tches gonna stop whining and crying about losing a tank, when CCP makes it so that tanks and ADS are the only means of playing the game because nothing can kill them?
When are you b!tches gonna stop ruin the game for everyone else? Because of tanks and ADS ambush got so messed up they had to ban vechieles of any kind, they took out logi LAV and there is no plans to add them back into the game because all you vechile drivers abused them to the point they had to remove them.
If you idiot tank drivers don't stop your whining and crying and b!tching they will end up taking all the tanks and drop ships and lavs out of them game completely, then wtf you tankers gonna do? Because every one and their mother already knows that you only got into tanking and ads because you can't get any kills with any of the light or heavy or side arm weapons in the game so you had to start using the only thing that you can get kills with. |
Tebu Gan
Dem Durrty Boyz General Tso's Alliance
1048
|
Posted - 2014.07.07 21:31:00 -
[88] - Quote
Cat Merc wrote:Didn't read, tanker tears delicious.
Yes, hmm, yes they are.
Oh ****, I'm a tanker........ slash forge gun on the side
Tanks - Balancing Turrets
|
Benjamin Ciscko
The Last of DusT. General Tso's Alliance
2435
|
Posted - 2014.07.07 21:57:00 -
[89] - Quote
Judge Rhadamanthus wrote:PANDA UZIMAKI wrote:a crew of 4 ADV lvl forge gunners could take out my best anti AV tank after a minute or two as it should be taking down a tank in a game like dust SHLOULD ALWAYS BE A TEAM EFFORT AND NEVER BE ABLE TO BE DONE SOLO NO MATTER HOW MUCH YOU PUT INTO YOUR AV While this looks like a flame thread at first, a detailed reading leads me to believe it is in fact genuine. This character is from May 2013, and has a realistic corp history including tankers unite. SO lets at least start with a fair reading and response. And Im guessing my posting will summon Taka to the thread, and I apologise in advance for that. So you propose that it take 4 people several minutes to kill a tank. In other words the entire enemy team running nothing but dedicated AV to destroy 4 players on your team in tanks, leaving the other 12 to run anti infantry? How does this one point seem realistically fun for all involved? As much as I like to advocate multiple people taking down a tank what he's saying and complaining about kind of makes you wonder what his IQ is and BTW the CEO of Tankers United is probably one of the worst tankers in DUST.
Tanker/Logi
0 The number of 7ucks given
|
Miokai Zahou
The Southern Legion Final Resolution.
314
|
Posted - 2014.07.07 22:58:00 -
[90] - Quote
Tankers like you are something of a cancer to this game and the only best way to get rid of your type is to buff AV even more.
Basic summary goes for this thread:
'I'm a stupid tanker and I want to farm infantry kills and it's no fair that I can lose my tank.
And.
Tanks should be the only viable thing to kill another tank'
Noob isn't really a status, it's the online equivalent of a 5-year old calling you a poopy fart head.
|
|
Gabriel Ceja
Knights of Eternal Darkness League of Infamy
11
|
Posted - 2014.07.08 00:51:00 -
[91] - Quote
I'm a tanker and I'm happy with hot fix bravo.
"Throw on the flux capacitor."
activates fuel injector
"WOOOOOO!!!"
|
PANDA UZIMAKI
SINISTER DEATH SQUAD
46
|
Posted - 2014.07.08 04:24:00 -
[92] - Quote
Gabriel Ceja wrote:I'm a tanker and I'm happy with hot fix bravo. Your I missle tanker I would see why. You are completely unaffected on top of that your running with proto stompers 24/7 who know how to deal with AV sadly I don't want nor have that luxury |
PANDA UZIMAKI
SINISTER DEATH SQUAD
46
|
Posted - 2014.07.08 04:26:00 -
[93] - Quote
Miokai Zahou wrote:Tankers like you are something of a cancer to this game and the only best way to get rid of your type is to buff AV even more . Basic summary goes for this thread: 'I'm a stupid tanker and I want to farm infantry kills and it's no fair that I can lose my tank. And. Tanks should be the only viable thing to kill another tank' Your right! tanks should be the only viable thing to kill a tank! Not one dude on a roof top with a gun that can shoot just as fast as a rail gun that you can carry around for some reason |
PANDA UZIMAKI
SINISTER DEATH SQUAD
46
|
Posted - 2014.07.08 04:27:00 -
[94] - Quote
Benjamin Ciscko wrote:Judge Rhadamanthus wrote:PANDA UZIMAKI wrote:a crew of 4 ADV lvl forge gunners could take out my best anti AV tank after a minute or two as it should be taking down a tank in a game like dust SHLOULD ALWAYS BE A TEAM EFFORT AND NEVER BE ABLE TO BE DONE SOLO NO MATTER HOW MUCH YOU PUT INTO YOUR AV While this looks like a flame thread at first, a detailed reading leads me to believe it is in fact genuine. This character is from May 2013, and has a realistic corp history including tankers unite. SO lets at least start with a fair reading and response. And Im guessing my posting will summon Taka to the thread, and I apologise in advance for that. So you propose that it take 4 people several minutes to kill a tank. In other words the entire enemy team running nothing but dedicated AV to destroy 4 players on your team in tanks, leaving the other 12 to run anti infantry? How does this one point seem realistically fun for all involved? As much as I like to advocate multiple people taking down a tank what he's saying and complaining about kind of makes you wonder what his IQ is and BTW the CEO of Tankers United is probably one of the worst tankers in DUST.
I joined that corp to mess with him yeah he is trash I might make a video for you all ive run sync deploys against him |
PANDA UZIMAKI
SINISTER DEATH SQUAD
46
|
Posted - 2014.07.08 04:29:00 -
[95] - Quote
Tebu Gan wrote:Cat Merc wrote:Didn't read, tanker tears delicious. Yes, hmm, yes they are. Oh ****, I'm a tanker........ slash forge gun on the side
Tenu I remember you, you were a hard rail tanker for me to take down back when I couldn't afford proto rails I got you though at the sacrifice of my own tank |
PANDA UZIMAKI
SINISTER DEATH SQUAD
46
|
Posted - 2014.07.08 04:34:00 -
[96] - Quote
843-Vika wrote:So this whole thread is nothing but a tanker whining and crying that AV is to OP.
Lets break this sh!t down
AV
1) All nades have been nerfed so you can only carry 1 or 2 max and so they are so weak that they can't even hurt a mlt tank
2) Swarms have been nerfed to the point that you need proto with as many damage mods as you can use to do any damage
3) Forges have been nerfed so that unless you get a direct hit a tank driver will laugh at you while tearing you up with his blasters and you need 3-4 proto forges to make a tank retreat.
Tanks and ADS
1) You have so much hp that you dont need to care about 1 or 2 AV players, especially with heavy repers
2) You can sit in the red line or behind the red line and get 20-30 kills with a large rail gun and not even worry about AV, and ADS can fly so high that you can barely even see them
3) You have hardeners and speed mod that make it so that unless you have a person from the Short Bus driving you can escape any and all attempts to use AV against you
All in all i would say that any tankers or ADS users should stop b!tching about CCP fixing a skill that was broken just to give us AV users any kind of fighting chance against you tankers that stack plates and repers and laugh at the people who even try and destroy your tank or ADS.
When are you tankers and ADS b!tches gonna stop whining and crying about losing a tank, when CCP makes it so that tanks and ADS are the only means of playing the game because nothing can kill them?
When are you b!tches gonna stop ruin the game for everyone else? Because of tanks and ADS ambush got so messed up they had to ban vechieles of any kind, they took out logi LAV and there is no plans to add them back into the game because all you vechile drivers abused them to the point they had to remove them.
If you idiot tank drivers don't stop your whining and crying and b!tching they will end up taking all the tanks and drop ships and lavs out of them game completely, then wtf you tankers gonna do? Because every one and their mother already knows that you only got into tanking and ads because you can't get any kills with any of the light or heavy or side arm weapons in the game so you had to start using the only thing that you can get kills with.
Your right about #2 and that's what I do and that's where im going to stop reading. that's what I do when people call out AV first thing in the game instead of tanks. Every game im in its dropship with AV inside trying to get on building to surpress armor and when its all gone they just shoot down on infantry btw no one really every calls out tanks first thing unless they are a tanker. So until you get in our shoes then don't start calling use " bitchy whiners" because I really don't think you know anything |
Gabriel Ceja
Knights of Eternal Darkness League of Infamy
11
|
Posted - 2014.07.08 06:20:00 -
[97] - Quote
PANDA UZIMAKI wrote:Gabriel Ceja wrote:I'm a tanker and I'm happy with hot fix bravo. Your I missle tanker I would see why. You are completely unaffected on top of that your running with proto stompers 24/7 who know how to deal with AV sadly I don't want nor have that luxury
I was affected somewhat because even though I'm a shield missile tanker first I also run armor tanks and it is a bit harder hitting infantry with my ion cannon but I thinks it's completely fair after all my tanks are set up for tank v tank anyway I leave the infantry to my gunners and I'll pick some people off here and there. Also come on panda it's your own fault you wouldn't have been affected so much if you didn't rely so much on triple damage mod railguns and triple rep maddy's.
"Throw on the flux capacitor."
activates fuel injector
"WOOOOOO!!!"
|
PANDA UZIMAKI
SINISTER DEATH SQUAD
46
|
Posted - 2014.07.08 06:25:00 -
[98] - Quote
Gabriel Ceja wrote:PANDA UZIMAKI wrote:Gabriel Ceja wrote:I'm a tanker and I'm happy with hot fix bravo. Your I missle tanker I would see why. You are completely unaffected on top of that your running with proto stompers 24/7 who know how to deal with AV sadly I don't want nor have that luxury I was affected somewhat because even though I'm a shield missile tanker first I also run armor tanks and it is a bit harder hitting infantry with my ion cannon but I thinks it's completely fair after all my tanks are set up for tank v tank anyway I leave the infantry to my gunners and I'll pick some people off here and there. Also come on panda it's your own fault you wouldn't have been affected so much if you didn't rely so much on triple damage mod railguns and triple rep maddy's.
I told you bud I have two on my rail not 3 :P over kill is such a waste. M triple rep maddys were for the AV that didn't know how to leave my rail tank alone when it wasn't even messing with them. now if your trying to say im a blaster stomper does 9000 kills in the past 1 years sound like a blaster stomper to you? my deaths btw are just now hitting 2000 |
PANDA UZIMAKI
SINISTER DEATH SQUAD
46
|
Posted - 2014.07.08 06:42:00 -
[99] - Quote
Cenex Langly wrote:Some proto suits cost 200-280k ISK, so losing a tank that cost roughly the same makes half the community laugh at your ignorance.
Secondly. Your tank can rush into a group and murder just about anyone in one or two hits. You're OP right from the start. It takes 2-3 good AV guys to kill you in your tank. These people are generally working together and lose several suits in the process (kills you get).
What's the problem? There aren't many players that can go 1 vs 3 and make it out alive. Plus, if you can't handle it learn to move in and out and learn to strike when you know there are NO AV then recall your tank when AV arrives and kill them sending them back to their light weapons.
FYI, I lose a dropship just about every match that's roughly 600k ISK so don't cry about losing a 200k tank. dude I gun for a ads guy I give him isk all the time and he would slaughter you and if your one of those solo ads guys gtfo out of here |
Gabriel Ceja
Knights of Eternal Darkness League of Infamy
11
|
Posted - 2014.07.08 20:48:00 -
[100] - Quote
PANDA UZIMAKI wrote:Gabriel Ceja wrote:PANDA UZIMAKI wrote:Gabriel Ceja wrote:I'm a tanker and I'm happy with hot fix bravo. Your I missle tanker I would see why. You are completely unaffected on top of that your running with proto stompers 24/7 who know how to deal with AV sadly I don't want nor have that luxury I was affected somewhat because even though I'm a shield missile tanker first I also run armor tanks and it is a bit harder hitting infantry with my ion cannon but I thinks it's completely fair after all my tanks are set up for tank v tank anyway I leave the infantry to my gunners and I'll pick some people off here and there. Also come on panda it's your own fault you wouldn't have been affected so much if you didn't rely so much on triple damage mod railguns and triple rep maddy's. I told you bud I have two on my rail not 3 :P over kill is such a waste. M triple rep maddys were for the AV that didn't know how to leave my rail tank alone when it wasn't even messing with them. now if your trying to say im a blaster stomper does 9000 kills in the past 1 years sound like a blaster stomper to you? my deaths btw are just now hitting 2000
Don't say "only two" like if that was any better it was still overkill with that on a particle cannon and I never said you were a blaster stomper I just said triple rep madrugar but regardless my point still holds that you wouldn't be having so much problems if you didn't rely on those fits to be effective, you need to make some new fits see what works and maybe you'll see its not so bad because I can still handle AV but now they can handle me too when they really want me dead sure it might be tough when they're in a high place posted up it may be annoying but that is not the av being OP when they kill a tank from there that is just av having a clear shot where they can constantly hit with ease till you pop.
"Throw on the flux capacitor."
activates fuel injector
"WOOOOOO!!!"
|
|
Monkey MAC
Rough Riders..
3043
|
Posted - 2014.07.08 20:59:00 -
[101] - Quote
PANDA UZIMAKI wrote:Toby Flenderson wrote:Judge Rhadamanthus wrote:Mobius Kaethis wrote:Judge and I are in complete agreement on this one. It is not balanced, or fun, to require a team to dedicate 1/4 of its manpower to suppressing one individual. Lets not forget that manpower is only part of the equation. Think in man minutes. Look at ttk. 2 militia players can down a proto player in 2 seconds. Despite his advantage he can be overcome in short time by a realistically sized team. The amount of man time used is 4 seconds. Put another way; a gear advantage can be overcome by numbers yet not restrict the disadvantaged team as little man time is used up. The OP proposes that 4 players take two minutes to kill one player. Thats 8 man minutes on just a single player. In other words : Out of the 240 man minutes in a match. The OP thinks that 3% of the entire teams possible effort should be focused on 1 guy over a whole match. Thats 16% of a full teams time in a game to kill your 4 tankers just once. I hope more people read this. dude it took 4 AV to push me back permanently back. WITH NO DAMAGE MODS OR PROF AND THIS IS JUST OF ADV LVL. imagine what prtoto variant's do with all their damage amps and max prof and stacked numbers for some reason my team gets redline by AV all the time how. Idk xD so I " hope more people read this " You mean proto that has at lowest 1 missile extra damage. At most +15% damage against only 1 damage type.
Or are you saying that these were 4 people using JUST ADV weapons? Because in either case so something on the AV side needs buffing.
They call me the Monkey - I like to jump off sh** and piss RE's all over your tank!
Monkey Mac - Forum Warrior Lvl 3
|
OliX PRZESMIEWCA
Bezimienni...
135
|
Posted - 2014.07.09 00:18:00 -
[102] - Quote
http://youtube.com/watch?v=6qHL7jET8Gc
One man vs tank |
Thurak1
Psygod9
807
|
Posted - 2014.07.09 01:12:00 -
[103] - Quote
Threads like this are so funny and delicious. Teamwork to take out 1 player? No should not be required. You want to be uber get your team to help. Tanks running rogue (aka solo) should be easy pickings for AV weapons. Here is the thing AV weapons are great at taking out vehicles (shocked gasp OH MY) the only av weapon that can also take out infantry is the forge gun and its not great at that given its very limited clip / carry.
If you want to speak of "real life" ever since the advent of armor and armored vehicles there have been methods to take them out usually by a single weapon and very often used by 1 soldier maybe 2. In modern days there are many types of man portable anti armor weapons, many of which are guided.
So in short HTFU. |
Adipem Nothi
Nos Nothi
2559
|
Posted - 2014.07.09 01:34:00 -
[104] - Quote
Thrilled to see we're still going strong!
:: picks up empty juice cartons :: :: passes out crayons ::
Shoot scout with yes...
- Ripley Riley
|
PANDA UZIMAKI
SINISTER DEATH SQUAD
47
|
Posted - 2014.07.09 08:28:00 -
[105] - Quote
Thurak1 wrote:Threads like this are so funny and delicious. Teamwork to take out 1 player? No should not be required. You want to be uber get your team to help. Tanks running rogue (aka solo) should be easy pickings for AV weapons. Here is the thing AV weapons are great at taking out vehicles (shocked gasp OH MY) the only av weapon that can also take out infantry is the forge gun and its not great at that given its very limited clip / carry.
If you want to speak of "real life" ever since the advent of armor and armored vehicles there have been methods to take them out usually by a single weapon and very often used by 1 soldier maybe 2. In modern days there are many types of man portable anti armor weapons, many of which are guided.
So in short HTFU.
See I just... don't I... don't... understand... WHY CAN YOU PEOPLE NOT GET IN YOUR OWN TANKS TO TAKE ON OTHET TANKS? oh wait... I know why. because you don't spec into them... why? because you want to put all your SP into your dedicated proto stomp. :) and tanks are always in the way of you getting to stomp new players aren't they ? :(
|
PANDA UZIMAKI
SINISTER DEATH SQUAD
47
|
Posted - 2014.07.09 08:29:00 -
[106] - Quote
Adipem Nothi wrote:Thrilled to see we're still going strong!
:: picks up empty juice cartons :: :: passes out crayons ::
Misster!! can I have another juice box? sally took mine! |
PANDA UZIMAKI
SINISTER DEATH SQUAD
47
|
Posted - 2014.07.09 08:32:00 -
[107] - Quote
OliX PRZESMIEWCA wrote:http://youtube.com/watch?v=6qHL7jET8Gc
One man vs tank oh since were apply real life into dust514 logic I should be able to kill you all with this huge blaster turrent in one shot right? or kill you instantly with a headshot with any kind of gun hell kill you in a few shots with a AR
so lets all start applying real world logic to games now :D |
Eko Sol
Strange Playings
537
|
Posted - 2014.07.09 08:56:00 -
[108] - Quote
I'm going to say this straight up.
You literally go into matches, pull out your tank, and run over other friendlies LAV's.
At some point, a scrub like you and your opinion is 100% worthless. I will repeat this on every thread you ever start.
PSN is "Ekopalm"
Playing: Murdered Soul Suspect
WIP: Child of Light, MGS5
Welcome to play with me anytime, message me.
|
Nocturnal Soul
Immortal Retribution
3508
|
Posted - 2014.07.09 09:37:00 -
[109] - Quote
PANDA UZIMAKI wrote:OliX PRZESMIEWCA wrote:http://youtube.com/watch?v=6qHL7jET8Gc
One man vs tank oh since were apply real life into dust514 logic I should be able to kill you all with this huge blaster turrent in one shot right? or kill you instantly with a headshot with any kind of gun hell kill you in a few shots with a AR so lets all start applying real world logic to games now :D There's a reason why armor exist....
Its alright everyone, no need to worry it's just an Amarr scout :(
|
PANDA UZIMAKI
SINISTER DEATH SQUAD
47
|
Posted - 2014.07.09 09:41:00 -
[110] - Quote
Nocturnal Soul wrote:PANDA UZIMAKI wrote:OliX PRZESMIEWCA wrote:http://youtube.com/watch?v=6qHL7jET8Gc
One man vs tank oh since were apply real life into dust514 logic I should be able to kill you all with this huge blaster turrent in one shot right? or kill you instantly with a headshot with any kind of gun hell kill you in a few shots with a AR so lets all start applying real world logic to games now :D There's a reason why armor exist....
what do you call than hard stuff on maddy smart ass :D |
|
PANDA UZIMAKI
SINISTER DEATH SQUAD
47
|
Posted - 2014.07.09 09:42:00 -
[111] - Quote
Eko Sol wrote:I'm going to say this straight up.
You literally go into matches, pull out your tank, and run over other friendlies LAV's.
At some point, a scrub like you and your opinion is 100% worthless. I will repeat this on every thread you ever start.
ill be posting another one soon |
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
11723
|
Posted - 2014.07.09 09:50:00 -
[112] - Quote
PANDA UZIMAKI wrote:Nocturnal Soul wrote:PANDA UZIMAKI wrote:OliX PRZESMIEWCA wrote:http://youtube.com/watch?v=6qHL7jET8Gc
One man vs tank oh since were apply real life into dust514 logic I should be able to kill you all with this huge blaster turrent in one shot right? or kill you instantly with a headshot with any kind of gun hell kill you in a few shots with a AR so lets all start applying real world logic to games now :D There's a reason why armor exist.... what do you call than hard stuff on maddy smart ass :D
Actually he has a point..... for the first time ever...... Nocturnal.....
I think you just got logicrekt by this dude......
"So you came back......My son, my Udorian son.....bearing the filthy blood of his heathen mother." - Eaderan Ouryon
|
Mortedeamor
Amarr Templars Amarr Empire
1789
|
Posted - 2014.07.09 11:09:00 -
[113] - Quote
Judge Rhadamanthus wrote:PANDA UZIMAKI wrote:a crew of 4 ADV lvl forge gunners could take out my best anti AV tank after a minute or two as it should be taking down a tank in a game like dust SHLOULD ALWAYS BE A TEAM EFFORT AND NEVER BE ABLE TO BE DONE SOLO NO MATTER HOW MUCH YOU PUT INTO YOUR AV While this looks like a flame thread at first, a detailed reading leads me to believe it is in fact genuine. This character is from May 2013, and has a realistic corp history including tankers unite. SO lets at least start with a fair reading and response. And Im guessing my posting will summon Taka to the thread, and I apologise in advance for that. So you propose that it take 4 people several minutes to kill a tank. In other words the entire enemy team running nothing but dedicated AV to destroy 4 players on your team in tanks, leaving the other 12 to run anti infantry? How does this one point seem realistically fun for all involved? ide like to point out something here
IF CCP would just keep good on their word of pilot suits....
and then make them stackable...so 3 people ina 3 turrent tanks got 3 pilot suit bonus's...and equate that strength ...to be able to survive 2-3 av it would be acceptable...as 3 dedicated pilots manning a tank in pilot suits should be able to hold up to av of that level.
this is also thinking and assuming ccp realized that in order to make this work they would have to move away from pilot suit's enhancing the killing potential of an hav...and towards pilot suits enhancing the defensive abilities of the hav.
..oh btw my fix entails new content and coolness to dust so wont happen...
you cant balance dust based on isk price
you can balance it on manpower
i was under the understanding that the original concept of vehicles was pilot suits would make them powerful...
i would like so see pre bravo tanks...back....but only if there are 3 pilot suits sitting in that tank making it take 2- 3 proto avers
the main issue is one person should not have to have 3 people counter them ...especially ina 16 person teammode fps |
Mortedeamor
Amarr Templars Amarr Empire
1789
|
Posted - 2014.07.09 11:12:00 -
[114] - Quote
Eko Sol wrote:I'm going to say this straight up.
You literally go into matches, pull out your tank, and run over other friendlies LAV's.
At some point, a scrub like you and your opinion is 100% worthless. I will repeat this on every thread you ever start.
everyone has done that at some point....blue dots steal my lavs all the time and i go around ramming every lav on the map for revenge...that doesnt mean you have to muck up all his forum posts :/...butt hurt much?
thats like me spitting all over the sniper qq threads because i dislike redline thales....im not doing it...i want to but im not. |
PANDA UZIMAKI
SINISTER DEATH SQUAD
47
|
Posted - 2014.07.09 11:26:00 -
[115] - Quote
Mortedeamor wrote:Judge Rhadamanthus wrote:PANDA UZIMAKI wrote:a crew of 4 ADV lvl forge gunners could take out my best anti AV tank after a minute or two as it should be taking down a tank in a game like dust SHLOULD ALWAYS BE A TEAM EFFORT AND NEVER BE ABLE TO BE DONE SOLO NO MATTER HOW MUCH YOU PUT INTO YOUR AV While this looks like a flame thread at first, a detailed reading leads me to believe it is in fact genuine. This character is from May 2013, and has a realistic corp history including tankers unite. SO lets at least start with a fair reading and response. And Im guessing my posting will summon Taka to the thread, and I apologise in advance for that. So you propose that it take 4 people several minutes to kill a tank. In other words the entire enemy team running nothing but dedicated AV to destroy 4 players on your team in tanks, leaving the other 12 to run anti infantry? How does this one point seem realistically fun for all involved? ide like to point out something here IF CCP would just keep good on their word of pilot suits.... and then make them stackable...so 3 people ina 3 turrent tanks got 3 pilot suit bonus's...and equate that strength ...to be able to survive 2-3 av it would be acceptable...as 3 dedicated pilots manning a tank in pilot suits should be able to hold up to av of that level. this is also thinking and assuming ccp realized that in order to make this work they would have to move away from pilot suit's enhancing the killing potential of an hav...and towards pilot suits enhancing the defensive abilities of the hav. ..oh btw my fix entails new content and coolness to dust so wont happen... you cant balance dust based on isk price you can balance it on manpower i was under the understanding that the original concept of vehicles was pilot suits would make them powerful... i would like so see pre bravo tanks...back....but only if there are 3 pilot suits sitting in that tank making it take 2- 3 proto avers the main issue is one person should not have to have 3 people counter them ...especially ina 16 person teammode fps They need to let me put extra turrents on my tank with out making it weak af man trying to be a team tanker shouldn't be a sacrifice to the team at the same time |
Nothing Certain
Bioshock Rejects
940
|
Posted - 2014.07.09 12:35:00 -
[116] - Quote
PANDA UZIMAKI wrote:Thurak1 wrote:Threads like this are so funny and delicious. Teamwork to take out 1 player? No should not be required. You want to be uber get your team to help. Tanks running rogue (aka solo) should be easy pickings for AV weapons. Here is the thing AV weapons are great at taking out vehicles (shocked gasp OH MY) the only av weapon that can also take out infantry is the forge gun and its not great at that given its very limited clip / carry.
If you want to speak of "real life" ever since the advent of armor and armored vehicles there have been methods to take them out usually by a single weapon and very often used by 1 soldier maybe 2. In modern days there are many types of man portable anti armor weapons, many of which are guided.
So in short HTFU. See I just... don't I... don't... understand... WHY CAN YOU PEOPLE NOT GET IN YOUR OWN TANKS TO TAKE ON OTHET TANKS? oh wait... I know why. because you don't spec into them... why? because you want to put all your SP into your dedicated proto stomp. :) and tanks are always in the way of you getting to stomp new players aren't they ? :(
I don't even have proto. You need to make up your mind, are you Duna's buddy who stomps worse than any other protostomper or are you the hero of the little guy?
Personally I can't tell if you are a troll or just delusional or both.
Because, that's why.
|
PANDA UZIMAKI
SINISTER DEATH SQUAD
48
|
Posted - 2014.07.09 12:38:00 -
[117] - Quote
Nothing Certain wrote:PANDA UZIMAKI wrote:Thurak1 wrote:Threads like this are so funny and delicious. Teamwork to take out 1 player? No should not be required. You want to be uber get your team to help. Tanks running rogue (aka solo) should be easy pickings for AV weapons. Here is the thing AV weapons are great at taking out vehicles (shocked gasp OH MY) the only av weapon that can also take out infantry is the forge gun and its not great at that given its very limited clip / carry.
If you want to speak of "real life" ever since the advent of armor and armored vehicles there have been methods to take them out usually by a single weapon and very often used by 1 soldier maybe 2. In modern days there are many types of man portable anti armor weapons, many of which are guided.
So in short HTFU. See I just... don't I... don't... understand... WHY CAN YOU PEOPLE NOT GET IN YOUR OWN TANKS TO TAKE ON OTHET TANKS? oh wait... I know why. because you don't spec into them... why? because you want to put all your SP into your dedicated proto stomp. :) and tanks are always in the way of you getting to stomp new players aren't they ? :( I don't even have proto. You need to make up your mind, are you Duna's buddy who stomps worse than any other protostomper or are you the hero of the little guy? Personally I can't tell if you are a troll or just delusional or both. I guess you can say im... nothing certain. |
Sgt Buttscratch
R 0 N 1 N
2131
|
Posted - 2014.07.09 13:21:00 -
[118] - Quote
... oh my op... I can run my 70k soma for a good amount of time, racking up a good amount of kills on dropsuitss that cost double my tanks price. Then all of a sudden..BOOM. AV gets me.. don't really see an issue here to be honest.
The real issue is that when tanks were patched a few months back, they were easy mode and attracted a bunch of new tankers who are actually **** tankers. People like me who went through uprising driving tanks that cost 1.8-3.2million Isk still have the luxury of knowing how to tank. Using the overhead map to watch enemy vehicles, using a good and wise squad to deliver Intel and also take out threats. Knowing when to gtfo helps also.
Swarms and Fg are meant to be strong, compared to what I used to put up with they are fine(400m lock on invisible swarms). Sorry tankers you had your run of being a cheap and easy tactic, now you must learn to tank. If I could keep my Vayu alive for matches at a time, you can keep those Wal-Mart tanks alive.
Give me my scrambler pistol back....**
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Atiim
Fooly Cooly. Anime Empire.
10323
|
Posted - 2014.07.09 13:27:00 -
[119] - Quote
PANDA UZIMAKI wrote:OliX PRZESMIEWCA wrote:http://youtube.com/watch?v=6qHL7jET8Gc
One man vs tank oh since were apply real life into dust514 logic I should be able to kill you all with this huge blaster turrent in one shot right? or kill you instantly with a headshot with any kind of gun hell kill you in a few shots with a AR so lets all start applying real world logic to games now :D No, if we were to apply real logic to DUST 514 then your HAV would require an entire squad just to get it up and moving, and my Swarm Launcher would kill the entire crew and the HAV in one shot, people wouldn't even bother fielding ADSs.
Also, the "Huge Blaster Turret", would be replaced with a Cannon, similar to an 80GJ Railgun.
Long Live The Anime Empire
"You know what? You really, REALLY, like to dampen the mood" - Lea Silencio
-HAND
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xSivartx
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
93
|
Posted - 2014.07.09 14:33:00 -
[120] - Quote
PANDA UZIMAKI wrote:Thurak1 wrote:Threads like this are so funny and delicious. Teamwork to take out 1 player? No should not be required. You want to be uber get your team to help. Tanks running rogue (aka solo) should be easy pickings for AV weapons. Here is the thing AV weapons are great at taking out vehicles (shocked gasp OH MY) the only av weapon that can also take out infantry is the forge gun and its not great at that given its very limited clip / carry.
If you want to speak of "real life" ever since the advent of armor and armored vehicles there have been methods to take them out usually by a single weapon and very often used by 1 soldier maybe 2. In modern days there are many types of man portable anti armor weapons, many of which are guided.
So in short HTFU. See I just... don't I... don't... understand... WHY CAN YOU PEOPLE NOT GET IN YOUR OWN TANKS TO TAKE ON OTHET TANKS? oh wait... I know why. because you don't spec into them... why? because you want to put all your SP into your dedicated proto stomp. :) and tanks are always in the way of you getting to stomp new players aren't they ? :(
Wait, you are saying you're mad that we put our SP into AV ( sent suits and forge for me ) and that doing so is bad? Did you not put a lot of SP into tanks, turrets, and mods for tanks like infantry does for their weapons and mods? If that's the case, why don't you jump out of the tank and engage infantry with an infantry suit since you want tanks to fight tanks? I know why, you spent it all on tanks so you can be proficient in them like we did for our infantry fits. |
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headbust
SVER True Blood Dark Taboo
54
|
Posted - 2014.07.09 15:07:00 -
[121] - Quote
not sure y he is complaining so bad here. just a few days ago he was bragging about him and duna tearing up ambushes still you r really a bad hypocrit. its not our fault u dont wanna squad with other players to make ur tank more survivable by having them help u against av. vehicles and av are at a good point right now. i ads all the time now its just something new i went into but i have alot of sp already invested and i run a soley av incubus fit. and ill tell u wat that ishukone forge and just about any swarms hurt BAD but they are where they should be no complaints here. you just need to get over yourself.
On the subject of militia guys killing proto guys i do it all the time. i prefer not to run proto in pubs so i usually run dren and i kill proto heavy assaults logis and even scouts. U name it i killed it with a dren fit so maybe you have been in tanks to long its all about the situation a proto can kill 2 militia but not under some circumstances.
a scout = once you turn your back on me you'll never be able to look back
|
Jack 3enimble
Vengeance Unbound
0
|
Posted - 2014.07.09 17:47:00 -
[122] - Quote
OP should try battlefield if he thinks AV is OP. people can kill you there with a rep tool aswell. You're lucky this is not the case in Dust. To me this post is hilarious as OP was relying on broken mechanics, now that theyre "fixed" he starts crying" because his win button is gone. Douchebag |
PANDA UZIMAKI
SINISTER DEATH SQUAD
48
|
Posted - 2014.07.09 19:16:00 -
[123] - Quote
Jack 3enimble wrote:OP should try battlefield if he thinks AV is OP. people can kill you there with a rep tool aswell. You're lucky this is not the case in Dust. To me this post is hilarious as OP was relying on broken mechanics, now that theyre "fixed" he starts crying" because his win button is gone. Douchebag
eagle rank 20 bf3 |
Temias Mercurial
Knights Of Ender RISE of LEGION
111
|
Posted - 2014.07.09 20:45:00 -
[124] - Quote
Beastlina wrote:Just had a match where 1 tanker vsed 1 militia swarm, 1 advanced swarm and 1 normal forge gun (the normal forge gun being me with 3 complex heavy damage mods). It wasn't even enough to burst him down. Just like you had to spec into tanks some one else had to spec into av and put themselves in considerable danger to go out with only a forge gun and a sidearm to hunt you. They are a huge target for infantry and if they are hitting you from a safe spot it's probably because your near the enemies red line and probably harassing the poor redberries trying to get out like most tanks do.
It's really bad enough most tanks come in and take your MCC spawn points supply depo and installations so that they can red line you without fear. Seriously i know your tanks are expensive but you gotta let the infantry do their thing, you can't just go 20/0 every game. Sometimes the enemy has proto av and you have to realize your not stomping that match. Sometimes they have no av at all and you know you own that game.
You are 1 guy in a tank, if it took 2-3 guys to operate a good tank then i'd be fine with nerfing av again but it already takes 3+ guys if you don't have proto, that's time and effort taken away from hacking objectives and defending points and just because 1 guy on the enemy team decided he wants to drive a tank. Why you feel the need for tanks to be the fcking final boss i will never know but the game is about hacking points not getting the whole team together to stop a tank. Av getting nerfed constantly is what forces people to do the stuff you guys hate such as Jihad jeeps. I know you probably won't agree at all but that's usually the case for tankers who don't step foot outside their tanks for even 1 match to see how it is trying to fight without being in a damn Gundam. Fact is you are the minority and the game should not be molded around you when infantry is the meat of the game.
Not to be rude... but why are you using only a std forge... you're only going to get results with at least adv, and I find no need to use proto, unless I'm in a pc. An adv forge fit only costs 15-30k, and if you position yourself right you won't have to worry about losing it.
|
Temias Mercurial
Knights Of Ender RISE of LEGION
111
|
Posted - 2014.07.09 20:46:00 -
[125] - Quote
Jack 3enimble wrote:OP should try battlefield if he thinks AV is OP. people can kill you there with a rep tool aswell. You're lucky this is not the case in Dust. To me this post is hilarious as OP was relying on broken mechanics, now that theyre "fixed" he starts crying" because his win button is gone. Douchebag
Vehicles are free in battlefield, which makes that point entirely irrelevant... |
Benjamin Ciscko
The Last of DusT. General Tso's Alliance
2451
|
Posted - 2014.07.09 21:02:00 -
[126] - Quote
Atiim wrote:PANDA UZIMAKI wrote:OliX PRZESMIEWCA wrote:http://youtube.com/watch?v=6qHL7jET8Gc
One man vs tank oh since were apply real life into dust514 logic I should be able to kill you all with this huge blaster turrent in one shot right? or kill you instantly with a headshot with any kind of gun hell kill you in a few shots with a AR so lets all start applying real world logic to games now :D No, if we were to apply real logic to DUST 514 then your HAV would require an entire squad just to get it up and moving, and my Swarm Launcher would kill the entire crew and the HAV in one shot, people wouldn't even bother fielding ADSs. Also, the "Huge Blaster Turret", would be replaced with a Cannon, similar to an 80GJ Railgun. Actually the swarm is a light weapon much like the RPG, a tank would just laugh at your swarms much like a current IRL tank laughs off and just sits through RPG rounds. That railgun would also bring down whole buildings and it's "Splash" would be at least 10 times as large as the current railgun.
Tanker/Logi
0 The number of 7ucks given
|
Jack 3enimble
Vengeance Unbound
1
|
Posted - 2014.07.09 23:14:00 -
[127] - Quote
Temias Mercurial wrote:Jack 3enimble wrote:OP should try battlefield if he thinks AV is OP. people can kill you there with a rep tool aswell. You're lucky this is not the case in Dust. To me this post is hilarious as OP was relying on broken mechanics, now that theyre "fixed" he starts crying" because his win button is gone. Douchebag Vehicles are free in battlefield, which makes that point entirely irrelevant...
So are all the weapons upgrades and progression rewards, kinda makes your comment irrelevant. We're talking about about vehicle vs AV balance. Now that you've brought up cost. I bet you that the multiple AV fits that he thinks are needed to take out his tank cost more than his tanks.
|
taxi bastard
jihad taxi co.
137
|
Posted - 2014.07.09 23:20:00 -
[128] - Quote
Benjamin Ciscko wrote:Atiim wrote:PANDA UZIMAKI wrote:OliX PRZESMIEWCA wrote:http://youtube.com/watch?v=6qHL7jET8Gc
One man vs tank oh since were apply real life into dust514 logic I should be able to kill you all with this huge blaster turrent in one shot right? or kill you instantly with a headshot with any kind of gun hell kill you in a few shots with a AR so lets all start applying real world logic to games now :D No, if we were to apply real logic to DUST 514 then your HAV would require an entire squad just to get it up and moving, and my Swarm Launcher would kill the entire crew and the HAV in one shot, people wouldn't even bother fielding ADSs. Also, the "Huge Blaster Turret", would be replaced with a Cannon, similar to an 80GJ Railgun. Actually the swarm is a light weapon much like the RPG, a tank would just laugh at your swarms much like a current IRL tank laughs off and just sits through RPG rounds. That railgun would also bring down whole buildings and it's "Splash" would be at least 10 times as large as the current railgun.
RPG's are an old system - there are many newer more leathel systems which would one shot a tank. same goes for anti air 1 shot boom ! |
Monkey MAC
Rough Riders..
3051
|
Posted - 2014.07.09 23:38:00 -
[129] - Quote
PANDA UZIMAKI wrote:Judge Rhadamanthus wrote:Mobius Kaethis wrote:Judge and I are in complete agreement on this one. It is not balanced, or fun, to require a team to dedicate 1/4 of its manpower to suppressing one individual. Lets not forget that manpower is only part of the equation. Think in man minutes. Look at ttk. 2 militia players can down a proto player in 2 seconds. Despite his advantage he can be overcome in short time by a realistically sized team. The amount of man time used is 4 seconds. Put another way; a gear advantage can be overcome by numbers yet not restrict the disadvantaged team as little man time is used up. The OP proposes that 4 players take two minutes to kill one player. Thats 8 man minutes on just a single player. In other words : Out of the 240 man minutes in a match. The OP thinks that 3% of the entire teams possible effort should be focused on 1 guy over a whole match. Thats 16% of a full teams time in a game to kill your 4 tankers just once. WHEN YOU SHOW ME HARD EVIDENCE OF A PROTO PLAYER BEING DOWNED BY TWO MILITAS LEGETLY I WILL BIOMASS MY TANK CHARCTER PERSONALLY.
Let me get my camera, just yesterday I killed a Proto-Caldari with a mlt Scrambler Rifle, it shouldn't be too hard to replicate.
They call me the Monkey - I like to jump off sh** and piss RE's all over your tank!
Monkey Mac - Forum Warrior Lvl 3
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Monkey MAC
Rough Riders..
3051
|
Posted - 2014.07.09 23:48:00 -
[130] - Quote
Benjamin Ciscko wrote:Atiim wrote:PANDA UZIMAKI wrote:OliX PRZESMIEWCA wrote:http://youtube.com/watch?v=6qHL7jET8Gc
One man vs tank oh since were apply real life into dust514 logic I should be able to kill you all with this huge blaster turrent in one shot right? or kill you instantly with a headshot with any kind of gun hell kill you in a few shots with a AR so lets all start applying real world logic to games now :D No, if we were to apply real logic to DUST 514 then your HAV would require an entire squad just to get it up and moving, and my Swarm Launcher would kill the entire crew and the HAV in one shot, people wouldn't even bother fielding ADSs. Also, the "Huge Blaster Turret", would be replaced with a Cannon, similar to an 80GJ Railgun. Actually the swarm is a light weapon much like the RPG, a tank would just laugh at your swarms much like a current IRL tank laughs off and just sits through RPG rounds. That railgun would also bring down whole buildings and it's "Splash" would be at least 10 times as large as the current railgun.
Since its lock-on it would be more akin to a http://en.m.wikipedia.org/wiki/FGM-148_Javelin This weapon includes a 2-stage warhead specifically for dealing with reactive armour, it requires only 1 man to operate, who is regularly accompanied by a Spotter or ammo bearer.
They call me the Monkey - I like to jump off sh** and piss RE's all over your tank!
Monkey Mac - Forum Warrior Lvl 3
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PANDA UZIMAKI
SINISTER DEATH SQUAD
50
|
Posted - 2014.07.10 01:37:00 -
[131] - Quote
Monkey MAC wrote:PANDA UZIMAKI wrote:Judge Rhadamanthus wrote:Mobius Kaethis wrote:Judge and I are in complete agreement on this one. It is not balanced, or fun, to require a team to dedicate 1/4 of its manpower to suppressing one individual. Lets not forget that manpower is only part of the equation. Think in man minutes. Look at ttk. 2 militia players can down a proto player in 2 seconds. Despite his advantage he can be overcome in short time by a realistically sized team. The amount of man time used is 4 seconds. Put another way; a gear advantage can be overcome by numbers yet not restrict the disadvantaged team as little man time is used up. The OP proposes that 4 players take two minutes to kill one player. Thats 8 man minutes on just a single player. In other words : Out of the 240 man minutes in a match. The OP thinks that 3% of the entire teams possible effort should be focused on 1 guy over a whole match. Thats 16% of a full teams time in a game to kill your 4 tankers just once. WHEN YOU SHOW ME HARD EVIDENCE OF A PROTO PLAYER BEING DOWNED BY TWO MILITAS LEGETLY I WILL BIOMASS MY TANK CHARCTER PERSONALLY. Let me get my camera, just yesterday I killed a Proto-Caldari with a mlt Scrambler Rifle, it shouldn't be too hard to replicate. like I said like up two frontline against a proto in even perfectly aware 2v1 combat on open ground. with no bs and I will terminate my character :) hell ill run the test myself tomorrow to show you your wrong. |
843-Vika
BurgezzE.T.F General Tso's Alliance
16
|
Posted - 2014.07.10 14:17:00 -
[132] - Quote
Mortedeamor wrote:Eko Sol wrote:I'm going to say this straight up.
You literally go into matches, pull out your tank, and run over other friendlies LAV's.
At some point, a scrub like you and your opinion is 100% worthless. I will repeat this on every thread you ever start.
everyone has done that at some point....blue dots steal my lavs all the time and i go around ramming every lav on the map for revenge...that doesnt mean you have to muck up all his forum posts :/...butt hurt much? thats like me spitting all over the sniper qq threads because i dislike redline thales....im not doing it...i want to but im not.
What he means is that this dude does it on purpose, if he see a LAV on map red or bluen he makes sure to ram into it.
He might also be one of the lamos that when they see a blue tank that weaker then his he will ram it and run it over until it blows up.
Oh when you admitt that you a cowardly whiny b!tch that hides in red line with rail tank that makes all you argeuments about how AV needs to be nerfed 10000000% worthless. Red line tankers are a joke because they to scared to come out and fight in a place they have a chance get killed.
Well guess what buddy you just painted a huge red X on your self now because i hunt red line tanks with my jihad lav. its so tasty when i can destroy your 250k-500k tank with it only cost me 6k isk for my r/e
And for the record i have skilled into infintry and tanks and ads so i know what im talking about. |
PANDA UZIMAKI
SINISTER DEATH SQUAD
51
|
Posted - 2014.07.10 14:21:00 -
[133] - Quote
843-Vika wrote:Mortedeamor wrote:Eko Sol wrote:I'm going to say this straight up.
You literally go into matches, pull out your tank, and run over other friendlies LAV's.
At some point, a scrub like you and your opinion is 100% worthless. I will repeat this on every thread you ever start.
everyone has done that at some point....blue dots steal my lavs all the time and i go around ramming every lav on the map for revenge...that doesnt mean you have to muck up all his forum posts :/...butt hurt much? thats like me spitting all over the sniper qq threads because i dislike redline thales....im not doing it...i want to but im not. What he means is that this dude does it on purpose, if he see a LAV on map red or bluen he makes sure to ram into it. He might also be one of the lamos that when they see a blue tank that weaker then his he will ram it and run it over until it blows up. Oh when you admitt that you a cowardly whiny b!tch that hides in red line with rail tank that makes all you argeuments about how AV needs to be nerfed 10000000% worthless. Red line tankers are a joke because they to scared to come out and fight in a place they have a chance get killed. Well guess what buddy you just painted a huge red X on your self now because i hunt red line tanks with my jihad lav. its so tasty when i can destroy your 250k-500k tank with it only cost me 6k isk for my r/e And for the record i have skilled into infintry and tanks and ads so i know what im talking about.
*british accent* would you like a cup'O tea to calm ya nerves their mate? |
Alaika Arbosa
Matari Combat Research and Manufacture Inc.
2045
|
Posted - 2014.07.10 14:26:00 -
[134] - Quote
Judge Rhadamanthus wrote:PANDA UZIMAKI wrote:a crew of 4 ADV lvl forge gunners could take out my best anti AV tank after a minute or two as it should be taking down a tank in a game like dust SHLOULD ALWAYS BE A TEAM EFFORT AND NEVER BE ABLE TO BE DONE SOLO NO MATTER HOW MUCH YOU PUT INTO YOUR AV While this looks like a flame thread at first, a detailed reading leads me to believe it is in fact genuine. This character is from May 2013, and has a realistic corp history including tankers unite. SO lets at least start with a fair reading and response. And Im guessing my posting will summon Taka to the thread, and I apologise in advance for that. So you propose that it take 4 people several minutes to kill a tank. In other words the entire enemy team running nothing but dedicated AV to destroy 4 players on your team in tanks, leaving the other 12 to run anti infantry? How does this one point seem realistically fun for all involved? I would have no problem with what he is proposing if only the tanks required a dedicated crew of four.
If AV is to be Crew Served, then so should Vehicles be (all vehicles too, not just LAVs and DS)
"Heres the deal, in the 40s there was Normandy today you got punks, some need culling real bad." --Truth
Logi for Hire
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843-Vika
BurgezzE.T.F General Tso's Alliance
16
|
Posted - 2014.07.10 14:49:00 -
[135] - Quote
PANDA UZIMAKI wrote:843-Vika wrote:Mortedeamor wrote:Eko Sol wrote:I'm going to say this straight up.
You literally go into matches, pull out your tank, and run over other friendlies LAV's.
At some point, a scrub like you and your opinion is 100% worthless. I will repeat this on every thread you ever start.
everyone has done that at some point....blue dots steal my lavs all the time and i go around ramming every lav on the map for revenge...that doesnt mean you have to muck up all his forum posts :/...butt hurt much? thats like me spitting all over the sniper qq threads because i dislike redline thales....im not doing it...i want to but im not. What he means is that this dude does it on purpose, if he see a LAV on map red or bluen he makes sure to ram into it. He might also be one of the lamos that when they see a blue tank that weaker then his he will ram it and run it over until it blows up. Oh when you admitt that you a cowardly whiny b!tch that hides in red line with rail tank that makes all you argeuments about how AV needs to be nerfed 10000000% worthless. Red line tankers are a joke because they to scared to come out and fight in a place they have a chance get killed. Well guess what buddy you just painted a huge red X on your self now because i hunt red line tanks with my jihad lav. its so tasty when i can destroy your 250k-500k tank with it only cost me 6k isk for my r/e And for the record i have skilled into infintry and tanks and ads so i know what im talking about. *british accent* would you like a cup'O tea to calm ya nerves their mate?
My nerves are just fine, idk about yours since you started this thread on the basis that since a skill got fixed that's is a buff which is the biggest joke i have ever heard. especially since your argument about it is totally flawed.
How can you consider something a buff when it was made to work as intended? /now if they increased they damage or charge time, then i would agree with you but they didn't. All they did was fix a broken skill. Just like when laser rifles were broken, when they fixed a skill was that a nerf or just making it work as intended?
If it worked that only a tank could kill a tank, then wtf did they put swarms and forges into the game for? To give people the option to completely waste the sp that they have to fight to earn, while you sit in the red line and rack up kills? If it was ment to be only tanks could kill tanks then this would not be Dust 514, it would be Wold of Tanks because no one would bother with light or heavy or side arm weapons since nothing other then tanks and ads since nothing could kill them.
Before you start raging about AV having a broken skill fixed, try using your brain for thinking instead of sitting on it. |
GUNDAM HEAVY ARMS01
KNIGHTZ OF THE ROUND
7
|
Posted - 2014.07.10 15:52:00 -
[136] - Quote
PANDA UZIMAKI wrote:Thurak1 wrote:Threads like this are so funny and delicious. Teamwork to take out 1 player? No should not be required. You want to be uber get your team to help. Tanks running rogue (aka solo) should be easy pickings for AV weapons. Here is the thing AV weapons are great at taking out vehicles (shocked gasp OH MY) the only av weapon that can also take out infantry is the forge gun and its not great at that given its very limited clip / carry.
If you want to speak of "real life" ever since the advent of armor and armored vehicles there have been methods to take them out usually by a single weapon and very often used by 1 soldier maybe 2. In modern days there are many types of man portable anti armor weapons, many of which are guided.
So in short HTFU. See I just... don't I... don't... understand... WHY CAN YOU PEOPLE NOT GET IN YOUR OWN TANKS TO TAKE ON OTHET TANKS? oh wait... I know why. because you don't spec into them... why? because you want to put all your SP into your dedicated proto stomp. :) and tanks are always in the way of you getting to stomp new players aren't they ? :( This just makes me burst in laughter. The logic of "to kill a tank yu need another tank to kill it." Isnt forge guns and swarm launchers in the ANTI-vehicle category? If yu really are one of those scrubs using triple rep mods, i think yu need some new fittings kid. If a fit doesnt work for yu then make another fit. If its true of how yu say yur this and that then why arent yu smart enough to make stronger fits? Hahaha, i can kill yur triple rep mod tank with a dual reppet tank and a hardener. OH MY GAWD, i just gave yu a hint ** interesting a dual rep tank with a hardener =ƒÿ¦ they made hardeners for a reason. And if yur gonna go on about me not being able to use infantry, i in my MEDIC STARTER GAL FIT solo can take down proto stompers. Its not that hard, all yu need to learn is to aim yur gun correctly and shoot. Infantry dont need help from tanks in order to kill other infantry. Like yu said, it shuld be tank vs tank, so then it should be infantry vs infantry as well. If yur going to complain abouy puny infantry with less than 1000 hp killing yu...just please get some skill. As a tanker myself, i have killed yu like no problem so please stop trying to show off. Showing off while whining and complaining about av is just a disgrace to tanking. Btw there is a way to counter tank+av vs tank!!!!(whispers**tank+skill beats tank+av!) im so tired of people like yu who just gets in a tank the whole day because yu cant use a light or heavy or sidearm weapon. Yu keep complaining about yur 200k isk tank, well sir, i full on proto slayer cost 240k isk for a medium suit for me :) a full on pro scout cost about 160k isk and how do they die? Examples of how easy to kill these kind of people: heavy machine gun in basic sent(6k isk), remotes on a starter fit(1k isk), militia shotguns in militia or blueprint scouts who can 3 shot yu(3k isk), any type of rifle with good accuracy and strafing(30k isk and less). Stop being so selfish and pretending yur helping yur blueberries. If yu want to help them so much, get out of yur tank and shoot with yur team with a rifle or even a SNIPER. Another example of killing proto suits, sniping in the red line =ƒÿ¦ as much as i hate it, yu cant take it out of the game so what do yu do? Deal with it! People like yu ruin the game, so just stop talking and actually read what these people have said to you. Again i just gave yu a tank fit and if yu arent happy about that, 1 vs 1 me on tank vs tank on oceana and mail me so i know and ill be more than happy to do so. If yu want to see a militia against a proto user in dropsuits, ill do it, bring a proto user with yu and ill use militia in 1v1 in oceana and ill show yu how easy it is to stomp a squad using proto. Oh if yur wondering how, its called MILITIA SPAM STOMPING.
Before yu say anything, at least think abouy what yur gonna say cuz yu make yurself sound so stupid replying to all these people's replies that actually make sense.
Minmatar scouts arent as bad as people say it is. It just takes skill and patience to use so stop complaining and learn
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Beld Errmon
1761
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Posted - 2014.07.10 16:00:00 -
[137] - Quote
Just gunna leave this here http://en.wikipedia.org/wiki/Paragraph
Pilot - Tanker - FOTM (insert here)
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843-Vika
BurgezzE.T.F General Tso's Alliance
18
|
Posted - 2014.07.10 16:27:00 -
[138] - Quote
Why do i get the feeling that this noob was one of the murder taxi drivers when we had logi LAVs. I'm talking about the noob who started this thread. Such a total noob cake it makes me laugh. |
PANDA UZIMAKI
SINISTER DEATH SQUAD
51
|
Posted - 2014.07.10 16:47:00 -
[139] - Quote
GUNDAM HEAVY ARMS01 wrote:PANDA UZIMAKI wrote:Thurak1 wrote:Threads like this are so funny and delicious. Teamwork to take out 1 player? No should not be required. You want to be uber get your team to help. Tanks running rogue (aka solo) should be easy pickings for AV weapons. Here is the thing AV weapons are great at taking out vehicles (shocked gasp OH MY) the only av weapon that can also take out infantry is the forge gun and its not great at that given its very limited clip / carry.
If you want to speak of "real life" ever since the advent of armor and armored vehicles there have been methods to take them out usually by a single weapon and very often used by 1 soldier maybe 2. In modern days there are many types of man portable anti armor weapons, many of which are guided.
So in short HTFU. See I just... don't I... don't... understand... WHY CAN YOU PEOPLE NOT GET IN YOUR OWN TANKS TO TAKE ON OTHET TANKS? oh wait... I know why. because you don't spec into them... why? because you want to put all your SP into your dedicated proto stomp. :) and tanks are always in the way of you getting to stomp new players aren't they ? :( This just makes me burst in laughter. The logic of "to kill a tank yu need another tank to kill it." Isnt forge guns and swarm launchers in the ANTI-vehicle category? If yu really are one of those scrubs using triple rep mods, i think yu need some new fittings kid. If a fit doesnt work for yu then make another fit. If its true of how yu say yur this and that then why arent yu smart enough to make stronger fits? Hahaha, i can kill yur triple rep mod tank with a dual reppet tank and a hardener. OH MY GAWD, i just gave yu a hint ** interesting a dual rep tank with a hardener =ƒÿ¦ they made hardeners for a reason. And if yur gonna go on about me not being able to use infantry, i in my MEDIC STARTER GAL FIT solo can take down proto stompers. Its not that hard, all yu need to learn is to aim yur gun correctly and shoot. Infantry dont need help from tanks in order to kill other infantry. Like yu said, it shuld be tank vs tank, so then it should be infantry vs infantry as well. If yur going to complain abouy puny infantry with less than 1000 hp killing yu...just please get some skill. As a tanker myself, i have killed yu like no problem so please stop trying to show off. Showing off while whining and complaining about av is just a disgrace to tanking. Btw there is a way to counter tank+av vs tank!!!!(whispers**tank+skill beats tank+av!) im so tired of people like yu who just gets in a tank the whole day because yu cant use a light or heavy or sidearm weapon. Yu keep complaining about yur 200k isk tank, well sir, i full on proto slayer cost 240k isk for a medium suit for me :) a full on pro scout cost about 160k isk and how do they die? Examples of how easy to kill these kind of people: heavy machine gun in basic sent(6k isk), remotes on a starter fit(1k isk), militia shotguns in militia or blueprint scouts who can 3 shot yu(3k isk), any type of rifle with good accuracy and strafing(30k isk and less). Stop being so selfish and pretending yur helping yur blueberries. If yu want to help them so much, get out of yur tank and shoot with yur team with a rifle or even a SNIPER. Another example of killing proto suits, sniping in the red line =ƒÿ¦ as much as i hate it, yu cant take it out of the game so what do yu do? Deal with it! People like yu ruin the game, so just stop talking and actually read what these people have said to you. Again i just gave yu a tank fit and if yu arent happy about that, 1 vs 1 me on tank vs tank on oceana and mail me so i know and ill be more than happy to do so. If yu want to see a militia against a proto user in dropsuits, ill do it, bring a proto user with yu and ill use militia in 1v1 in oceana and ill show yu how easy it is to stomp a squad using proto. Oh if yur wondering how, its called MILITIA SPAM STOMPING. Before yu say anything, at least think abouy what yur gonna say cuz yu make yurself sound so stupid replying to all these people's replies that actually make sense.
Didn't ready AV tears delicious. |
PANDA UZIMAKI
SINISTER DEATH SQUAD
51
|
Posted - 2014.07.10 16:48:00 -
[140] - Quote
843-Vika wrote:Why do i get the feeling that this noob was one of the murder taxi drivers when we had logi LAVs. I'm talking about the noob who started this thread. Such a total noob cake it makes me laugh. seriously dude accept my tea offer I can feel the anger coming off those key strokes man :) |
|
843-Vika
BurgezzE.T.F General Tso's Alliance
18
|
Posted - 2014.07.10 17:18:00 -
[141] - Quote
PANDA UZIMAKI wrote:843-Vika wrote:Why do i get the feeling that this noob was one of the murder taxi drivers when we had logi LAVs. I'm talking about the noob who started this thread. Such a total noob cake it makes me laugh. seriously dude accept my tea offer I can feel the anger coming off those key strokes man :)
I'll drink tea made out of your tears after i kill your triple rep and double damage mod tank that only a noob tries to run in 1.8.
Every skilled tanker knows that since bravo hot fix they nerfed tank repers and that its all about speed and scans. Scans so you can see all the reds around you and speed so you can get away from the treats.
Now if your to thick headed to see that everyone is trying to tell you that your a bad tanker then it's not my fault. Get good at tanking then cry about things being unbalanced.
If you want to talk about unbalanced tanks and AV, I can remember times when swarms were free fire, forges could 2-3 shot any tak and kill 3-4 infintry at once, when tanks were so op that all you could ever do was run from them or hope and pray another tanker was on your team.
There were ups and downs for both sides, and right now it's at it best. Reasons are that you need more then one person running AV to kill a tank but not an entire squad. While at the same time tanks have a way to escape from the worst of it and have a chance to survive |
PANDA UZIMAKI
SINISTER DEATH SQUAD
51
|
Posted - 2014.07.10 17:23:00 -
[142] - Quote
843-Vika wrote:PANDA UZIMAKI wrote:843-Vika wrote:Why do i get the feeling that this noob was one of the murder taxi drivers when we had logi LAVs. I'm talking about the noob who started this thread. Such a total noob cake it makes me laugh. seriously dude accept my tea offer I can feel the anger coming off those key strokes man :) I'll drink tea made out of your tears after i kill your triple rep and double damage mod tank that only a noob tries to run in 1.8. Every skilled tanker knows that since bravo hot fix they nerfed tank repers and that its all about speed and scans. Scans so you can see all the reds around you and speed so you can get away from the treats. Now if your to thick headed to see that everyone is trying to tell you that your a bad tanker then it's not my fault. Get good at tanking then cry about things being unbalanced. If you want to talk about unbalanced tanks and AV, I can remember times when swarms were free fire, forges could 2-3 shot any tak and kill 3-4 infintry at once, when tanks were so op that all you could ever do was run from them or hope and pray another tanker was on your team. There were ups and downs for both sides, and right now it's at it best. Reasons are that you need more then one person running AV to kill a tank but not an entire squad. While at the same time tanks have a way to escape from the worst of it and have a chance to survive
You really think im about to read all that shxit? haha! heres something for you buddy your not the kind of guy that came onto MY post to read what I had to say as a fourm vet you instinctively started talking stupid. so what makes you think I will do anything in return for you? Your from a proto stomping corp that's the only reason you want everything to stay where they are simple as that.
*british accent* good day and hope you choke on your own shxhit sir. :) |
843-Vika
BurgezzE.T.F General Tso's Alliance
18
|
Posted - 2014.07.10 17:36:00 -
[143] - Quote
I came onto your post as a tanker and a scout, with no intention to trash you at all. But when you start your thread by saying that fixing a skill is the same as getting a buff, my "dumba$$ alert" starts going off especially when you say you don't bother to read what people are trying to tell you( including me ).
Any skilled ( not skills you spend sp on ) will tell you that trying to tank using a fit that worked in the previous builds will not work in this build. You have to be change your fits to work with the build. In my corp we have blaster tankers that hardly ever lose tanks because they were smart about there fits, they don't hide in red line and they don't stay in the middle of a red AV team.
As for my corp being a proto stomper corp that is a joke. My corp don't go straight for proto unless its a pc, because no one can afford to lose 200k isk or more costing suits, just like tankers can't afford to lose 200k isk or more tanks.
Again use the brain you got for thinking and not as a cushion for you a$$
Just because my corp regularly destroys your red line tanks don't mean we are proto stompers, just means we tank smarter not harder |
PANDA UZIMAKI
SINISTER DEATH SQUAD
51
|
Posted - 2014.07.10 17:44:00 -
[144] - Quote
843-Vika wrote:I came onto your post as a tanker and a scout, with no intention to trash you at all. But when you start your thread by saying that fixing a skill is the same as getting a buff, my "dumba$$ alert" starts going off especially when you say you don't bother to read what people are trying to tell you( including me ).
Any skilled ( not skills you spend sp on ) will tell you that trying to tank using a fit that worked in the previous builds will not work in this build. You have to be change your fits to work with the build. In my corp we have blaster tankers that hardly ever lose tanks because they were smart about there fits, they don't hide in red line and they don't stay in the middle of a red AV team.
As for my corp being a proto stomper corp that is a joke. My corp don't go straight for proto unless its a pc, because no one can afford to lose 200k isk or more costing suits, just like tankers can't afford to lose 200k isk or more tanks.
Again use the brain you got for thinking and not as a cushion for you a$$
Just because my corp regularly destroys your red line tanks don't mean we are proto stompers, just means we tank smarter not harder
here AV scum https://www.youtube.com/watch?v=-qR0Uke2XNI |
PANDA UZIMAKI
SINISTER DEATH SQUAD
51
|
Posted - 2014.07.10 17:45:00 -
[145] - Quote
PANDA UZIMAKI wrote:843-Vika wrote:I came onto your post as a tanker and a scout, with no intention to trash you at all. But when you start your thread by saying that fixing a skill is the same as getting a buff, my "dumba$$ alert" starts going off especially when you say you don't bother to read what people are trying to tell you( including me ).
Any skilled ( not skills you spend sp on ) will tell you that trying to tank using a fit that worked in the previous builds will not work in this build. You have to be change your fits to work with the build. In my corp we have blaster tankers that hardly ever lose tanks because they were smart about there fits, they don't hide in red line and they don't stay in the middle of a red AV team.
As for my corp being a proto stomper corp that is a joke. My corp don't go straight for proto unless its a pc, because no one can afford to lose 200k isk or more costing suits, just like tankers can't afford to lose 200k isk or more tanks.
Again use the brain you got for thinking and not as a cushion for you a$$
Just because my corp regularly destroys your red line tanks don't mean we are proto stompers, just means we tank smarter not harder here AV scum https://www.youtube.com/watch?v=-qR0Uke2XNI
oh wait I saw that bit where you said your corp regularly destroy red line tanks and what now do you wanna run a sync deploy and put that theory to the test? because Im willing to be youll be the one without enough reline if not im done with you |
843-Vika
BurgezzE.T.F General Tso's Alliance
20
|
Posted - 2014.07.10 17:51:00 -
[146] - Quote
PANDA UZIMAKI wrote:PANDA UZIMAKI wrote:843-Vika wrote:I came onto your post as a tanker and a scout, with no intention to trash you at all. But when you start your thread by saying that fixing a skill is the same as getting a buff, my "dumba$$ alert" starts going off especially when you say you don't bother to read what people are trying to tell you( including me ).
Any skilled ( not skills you spend sp on ) will tell you that trying to tank using a fit that worked in the previous builds will not work in this build. You have to be change your fits to work with the build. In my corp we have blaster tankers that hardly ever lose tanks because they were smart about there fits, they don't hide in red line and they don't stay in the middle of a red AV team.
As for my corp being a proto stomper corp that is a joke. My corp don't go straight for proto unless its a pc, because no one can afford to lose 200k isk or more costing suits, just like tankers can't afford to lose 200k isk or more tanks.
Again use the brain you got for thinking and not as a cushion for you a$$
Just because my corp regularly destroys your red line tanks don't mean we are proto stompers, just means we tank smarter not harder here AV scum https://www.youtube.com/watch?v=-qR0Uke2XNI oh wait I saw that bit where you said your corp regularly destroy red line tanks and what now do you wanna run a sync deploy and put that theory to the test? because Im willing to be youll be the one without enough reline if not im done with you
Its called being smart redline = jihad, my 6k isk to your 200k isk.
you can't hide from something that can drive faster then you can charge and fire.
|
PANDA UZIMAKI
SINISTER DEATH SQUAD
51
|
Posted - 2014.07.10 17:56:00 -
[147] - Quote
843-Vika wrote:PANDA UZIMAKI wrote:PANDA UZIMAKI wrote:843-Vika wrote:I came onto your post as a tanker and a scout, with no intention to trash you at all. But when you start your thread by saying that fixing a skill is the same as getting a buff, my "dumba$$ alert" starts going off especially when you say you don't bother to read what people are trying to tell you( including me ).
Any skilled ( not skills you spend sp on ) will tell you that trying to tank using a fit that worked in the previous builds will not work in this build. You have to be change your fits to work with the build. In my corp we have blaster tankers that hardly ever lose tanks because they were smart about there fits, they don't hide in red line and they don't stay in the middle of a red AV team.
As for my corp being a proto stomper corp that is a joke. My corp don't go straight for proto unless its a pc, because no one can afford to lose 200k isk or more costing suits, just like tankers can't afford to lose 200k isk or more tanks.
Again use the brain you got for thinking and not as a cushion for you a$$
Just because my corp regularly destroys your red line tanks don't mean we are proto stompers, just means we tank smarter not harder here AV scum https://www.youtube.com/watch?v=-qR0Uke2XNI oh wait I saw that bit where you said your corp regularly destroy red line tanks and what now do you wanna run a sync deploy and put that theory to the test? because Im willing to be youll be the one without enough reline if not im done with you Its called being smart redline = jihad, my 6k isk to your 200k isk. you can't hide from something that can drive faster then you can charge and fire. Talking about broken mechanics to I knew you were a ***** man to bad you can jihad a dropship though huh?
https://www.youtube.com/watch?v=Wwxpg-OalRA
Im not really done with your sad self. let me know if you guys want to fight me in a sync deploy instead of go key board warrior and you did say you came on my post as a tanker right? never heard of a tanker takeing down a challenge classic coward AV gtfo off my posts if your not going to stick to one argument scrub as those eve boys say "gg" scrub |
843-Vika
BurgezzE.T.F General Tso's Alliance
20
|
Posted - 2014.07.10 18:01:00 -
[148] - Quote
I never said i was backing down, i just said a scrub tanker like you only deserves a jihad. Why would i waste a tank on a red line tank, when i can just drive up to you and destroy your tank.
|
GUNDAM HEAVY ARMS01
KNIGHTZ OF THE ROUND
9
|
Posted - 2014.07.10 18:29:00 -
[149] - Quote
PANDA UZIMAKI wrote:GUNDAM HEAVY ARMS01 wrote:PANDA UZIMAKI wrote:Thurak1 wrote:Threads like this are so funny and delicious. Teamwork to take out 1 player? No should not be required. You want to be uber get your team to help. Tanks running rogue (aka solo) should be easy pickings for AV weapons. Here is the thing AV weapons are great at taking out vehicles (shocked gasp OH MY) the only av weapon that can also take out infantry is the forge gun and its not great at that given its very limited clip / carry.
If you want to speak of "real life" ever since the advent of armor and armored vehicles there have been methods to take them out usually by a single weapon and very often used by 1 soldier maybe 2. In modern days there are many types of man portable anti armor weapons, many of which are guided.
So in short HTFU. See I just... don't I... don't... understand... WHY CAN YOU PEOPLE NOT GET IN YOUR OWN TANKS TO TAKE ON OTHET TANKS? oh wait... I know why. because you don't spec into them... why? because you want to put all your SP into your dedicated proto stomp. :) and tanks are always in the way of you getting to stomp new players aren't they ? :( This just makes me burst in laughter. The logic of "to kill a tank yu need another tank to kill it." Isnt forge guns and swarm launchers in the ANTI-vehicle category? If yu really are one of those scrubs using triple rep mods, i think yu need some new fittings kid. If a fit doesnt work for yu then make another fit. If its true of how yu say yur this and that then why arent yu smart enough to make stronger fits? Hahaha, i can kill yur triple rep mod tank with a dual reppet tank and a hardener. OH MY GAWD, i just gave yu a hint ** interesting a dual rep tank with a hardener =ƒÿ¦ they made hardeners for a reason. And if yur gonna go on about me not being able to use infantry, i in my MEDIC STARTER GAL FIT solo can take down proto stompers. Its not that hard, all yu need to learn is to aim yur gun correctly and shoot. Infantry dont need help from tanks in order to kill other infantry. Like yu said, it shuld be tank vs tank, so then it should be infantry vs infantry as well. If yur going to complain abouy puny infantry with less than 1000 hp killing yu...just please get some skill. As a tanker myself, i have killed yu like no problem so please stop trying to show off. Showing off while whining and complaining about av is just a disgrace to tanking. Btw there is a way to counter tank+av vs tank!!!!(whispers**tank+skill beats tank+av!) im so tired of people like yu who just gets in a tank the whole day because yu cant use a light or heavy or sidearm weapon. Yu keep complaining about yur 200k isk tank, well sir, i full on proto slayer cost 240k isk for a medium suit for me :) a full on pro scout cost about 160k isk and how do they die? Examples of how easy to kill these kind of people: heavy machine gun in basic sent(6k isk), remotes on a starter fit(1k isk), militia shotguns in militia or blueprint scouts who can 3 shot yu(3k isk), any type of rifle with good accuracy and strafing(30k isk and less). Stop being so selfish and pretending yur helping yur blueberries. If yu want to help them so much, get out of yur tank and shoot with yur team with a rifle or even a SNIPER. Another example of killing proto suits, sniping in the red line =ƒÿ¦ as much as i hate it, yu cant take it out of the game so what do yu do? Deal with it! People like yu ruin the game, so just stop talking and actually read what these people have said to you. Again i just gave yu a tank fit and if yu arent happy about that, 1 vs 1 me on tank vs tank on oceana and mail me so i know and ill be more than happy to do so. If yu want to see a militia against a proto user in dropsuits, ill do it, bring a proto user with yu and ill use militia in 1v1 in oceana and ill show yu how easy it is to stomp a squad using proto. Oh if yur wondering how, its called MILITIA SPAM STOMPING. Before yu say anything, at least think abouy what yur gonna say cuz yu make yurself sound so stupid replying to all these people's replies that actually make sense. Didn't ready AV tears delicious. Theres nothing to cry about. Yu say AV is this strong then yu must be pretty stupid to bring in a tank when they have that much AV. If yu dony wanna get hit by AV then go rail snipe on yur redline like a scrub. :)
Minmatar scouts arent as bad as people say it is. It just takes skill and patience to use so stop complaining and learn
|
GUNDAM HEAVY ARMS01
KNIGHTZ OF THE ROUND
9
|
Posted - 2014.07.10 18:32:00 -
[150] - Quote
PANDA UZIMAKI wrote:843-Vika wrote:PANDA UZIMAKI wrote:843-Vika wrote:Why do i get the feeling that this noob was one of the murder taxi drivers when we had logi LAVs. I'm talking about the noob who started this thread. Such a total noob cake it makes me laugh. seriously dude accept my tea offer I can feel the anger coming off those key strokes man :) I'll drink tea made out of your tears after i kill your triple rep and double damage mod tank that only a noob tries to run in 1.8. Every skilled tanker knows that since bravo hot fix they nerfed tank repers and that its all about speed and scans. Scans so you can see all the reds around you and speed so you can get away from the treats. Now if your to thick headed to see that everyone is trying to tell you that your a bad tanker then it's not my fault. Get good at tanking then cry about things being unbalanced. If you want to talk about unbalanced tanks and AV, I can remember times when swarms were free fire, forges could 2-3 shot any tak and kill 3-4 infintry at once, when tanks were so op that all you could ever do was run from them or hope and pray another tanker was on your team. There were ups and downs for both sides, and right now it's at it best. Reasons are that you need more then one person running AV to kill a tank but not an entire squad. While at the same time tanks have a way to escape from the worst of it and have a chance to survive You really think im about to read all that shxit? haha! heres something for you buddy your not the kind of guy that came onto MY post to read what I had to say as a fourm vet you instinctively started talking stupid. so what makes you think I will do anything in return for you? Your from a proto stomping corp that's the only reason you want everything to stay where they are simple as that. *british accent* good day and hope you choke on your own shxhit sir. :) Are yu sure 843 is the one stupid? Or are yu just too stupid to understand and realize he just proved yu wrong? Hahahahahahaha!
Minmatar scouts arent as bad as people say it is. It just takes skill and patience to use so stop complaining and learn
|
|
Tebu Gan
Dem Durrty Boyz General Tso's Alliance
1054
|
Posted - 2014.07.10 19:55:00 -
[151] - Quote
Judge Rhadamanthus wrote:PANDA UZIMAKI wrote:a crew of 4 ADV lvl forge gunners could take out my best anti AV tank after a minute or two as it should be taking down a tank in a game like dust SHLOULD ALWAYS BE A TEAM EFFORT AND NEVER BE ABLE TO BE DONE SOLO NO MATTER HOW MUCH YOU PUT INTO YOUR AV While this looks like a flame thread at first, a detailed reading leads me to believe it is in fact genuine. This character is from May 2013, and has a realistic corp history including tankers unite. SO lets at least start with a fair reading and response. And Im guessing my posting will summon Taka to the thread, and I apologise in advance for that. So you propose that it take 4 people several minutes to kill a tank. In other words the entire enemy team running nothing but dedicated AV to destroy 4 players on your team in tanks, leaving the other 12 to run anti infantry? How does this one point seem realistically fun for all involved?
Actually, this guy associates himself with Duna. Additionally, I liken this guy to Taka, so no need to apologize as they are both on the same page. This guy is simply upset / butthurt over the fact that he can no longer go 30 - 0 with a blaster tank. KDR farmers, nothing to see here.
While I'm in agreement that tanks have a VERY limited impact on the field as a whole as a result, and often times are not nearly as useful in competitive environments like PC (Pretty sure a team can go without them, and focus on AV if a team is stupid enough to call them out in bulk), the changes were still needed in the short term. The problem I see is that tanks have basically no role to fulfill on the field other than dealing with other tanks.
But if a tank no longer makes a large impact on the field, why even bother? 2 forms of turrets are solely AV focused, with the 3rd (blaster) now falling more on an AV role. So what's the point? I struggle to find a reason to run them anymore in light of other options available that will have a much larger impact on the field in the long run.
And some may argue, small turrets, but still they don't always have the impact I would like or expect for requiring a second operator (or 3rd). While they can be quite a force on the field with smalls equipped, the sacrifices you make (not to mention the insane costs you add) to your tank just don't seem worth it. I'm talking of course here the PG/CPU limitations you run into trying to equip them, that force you to equip a much smaller tank.
Given changes to AV, this can be VERY costly, and very unreliable when you attempt to face AV. Gunners can be very limited by many factors; movement, hardeners (blinding them basically), LOS, targeting, ect.
Namely though, the cost efficiency and the PG/CPU limiting factors. Now that tanks aren't the murder factories they once were, some serious thought needs to be put into how easily a tank should be able to fit guns on. I'm thinking it needs to be much easier to fit, with less cost overall. It would be nice if I could fit 2 guns and fit for some pretty decent tank to make my tank a force to be reckoned with, at the cost of 3 people running infantry suits.
I think that might be fair given that AV is in a much better spot than before. As it stands now, with my best Tanky tank, I'm still not invincible, tough yes, but easily pushed back by more than one AV user.
Tanks - Balancing Turrets
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843-Vika
BurgezzE.T.F General Tso's Alliance
24
|
Posted - 2014.07.10 20:44:00 -
[152] - Quote
Tanker Tears Tea........Made From The Best Stuff In New Eden |
PANDA UZIMAKI
SINISTER DEATH SQUAD
52
|
Posted - 2014.07.10 21:04:00 -
[153] - Quote
I would tell you all where you are wrong because us tankers simply are always right but I wont because I don't have time for you right now maybe later.
like my friend said AV "nigxggas will never be satisfied until they can 1shot you with a sniper rifle at full health all hardeners on" |
Seymour KrelbornX
Holdfast Syndicate Amarr Empire
436
|
Posted - 2014.07.10 21:06:00 -
[154] - Quote
PANDA UZIMAKI wrote:I would tell you all where you are wrong because us tankers simply are always right but I wont because I don't have time for you right now maybe later.
like my friend said AV "nigxggas will never be satisfied until they can 1shot you with a sniper rifle at full health all hardeners on"
why are you such a racist piece of sh!t? |
843-Vika
BurgezzE.T.F General Tso's Alliance
25
|
Posted - 2014.07.10 21:17:00 -
[155] - Quote
PANDA UZIMAKI wrote:I would tell you all where you are wrong because us tankers simply are always right but I wont because I don't have time for you right now maybe later.
like my friend said AV "nigxggas will never be satisfied until they can 1shot you with a sniper rifle at full health all hardeners on"
THIS COMMENT IS FOR SCRUB TANKERS THAT THINK LIKE PANDA!!!!!!!!!!!!!!!!!!!!!!!!!!!!
If scrub a$$ tankers like you were always right then Dust 514 would have been shut down long time ago because no one would want to play it.
I watched the little video this scrub posted and it was 24 minutes of him being a coward shoot a mini rail turret in an ADS ( side mounted turret not main turret ) and them him trying to tank and getting them both destroyed . Saw no skill in his tanking except him trying to use triple repers on his tank.
To be honest i think Dust is the most balanced it has ever been. Sure it still need some fine tuning, like fixing cloaking and forge gun blanks but it is very well balanced.
I can say this because i have been playing since week 1 of closed beta and i have gone through some whacked out sh!t in this game, when it comes to being unbalanced.
|
Jack 3enimble
Vengeance Unbound
8
|
Posted - 2014.07.10 21:19:00 -
[156] - Quote
PANDA UZIMAKI wrote:I would tell you all where you are wrong because us tankers simply are always right but I wont because I don't have time for you right now maybe later.
like my friend said AV "nigxggas will never be satisfied until they can 1shot you with a sniper rifle at full health all hardeners on"
Obviously you and your friend ride the same bus to school, the short one.. Please stop posting more stuff on the forums you make yourself look really dumb |
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
11754
|
Posted - 2014.07.10 21:23:00 -
[157] - Quote
He did get one thing right..... I don't think many tankers are happy with where there tanks are at.
((not saying that they need to be buffed or anything just redesigned, IMO to be fit and operate more like an EVE ship sans the point and click.))
"So you came back......My son, my Udorian son.....bearing the filthy blood of his heathen mother." - Eaderan Ouryon
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Zindorak
CaUsE-4-CoNcErN
76
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Posted - 2014.07.10 21:29:00 -
[158] - Quote
Dayum you guys have some good points I need dem debating skills |
843-Vika
BurgezzE.T.F General Tso's Alliance
26
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Posted - 2014.07.10 22:52:00 -
[159] - Quote
True Adamance wrote:He did get one thing right..... I don't think many tankers are happy with where there tanks are at.
((not saying that they need to be buffed or anything just redesigned, IMO to be fit and operate more like an EVE ship sans the point and click.))
You're 100% right, tankers and ADS flyers are not happy at all, and when it comes to ADS they have every right to be wanting it fixed.
Tankers want their tanks to be a rolling end game where nothing short of a stronger tank can kill them, and to hell with the people who spent weeks and months getting there proto AV gear. What is the point of there being Forge Guns ans Swarm Launchers and AV nades in the game if they are not going to be effective against what they were made for? That is the point that 75% tankers that say tanks need to be buffed do not see, the AV weapons were put in the game so people who don't want to skill into tanks have something they can use against them.
The best part is that if it were only tanks that can destroy other tanks then it comes down to which side gets there maxed out damage rail tank in first, because which ever side does can easily prevent the other team from calling any tanks ot lav or drop ships with their ungodly range.
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PANDA UZIMAKI
SINISTER DEATH SQUAD
52
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Posted - 2014.07.10 22:56:00 -
[160] - Quote
843-Vika wrote:True Adamance wrote:He did get one thing right..... I don't think many tankers are happy with where there tanks are at.
((not saying that they need to be buffed or anything just redesigned, IMO to be fit and operate more like an EVE ship sans the point and click.)) You're 100% right, tankers and ADS flyers are not happy at all, and when it comes to ADS they have every right to be wanting it fixed. Tankers want their tanks to be a rolling end game where nothing short of a stronger tank can kill them, and to hell with the people who spent weeks and months getting there proto AV gear. What is the point of there being Forge Guns ans Swarm Launchers and AV nades in the game if they are not going to be effective against what they were made for? That is the point that 75% tankers that say tanks need to be buffed do not see, the AV weapons were put in the game so people who don't want to skill into tanks have something they can use against them. The best part is that if it were only tanks that can destroy other tanks then it comes down to which side gets there maxed out damage rail tank in first, because which ever side does can easily prevent the other team from calling any tanks ot lav or drop ships with their ungodly range. just got out a match decided to check the forums saw all this BS just so you know I just went 47/1 died because I fell out the drop ship to drop OB and didn't get picked up in time oh well. #GALADSFTW |
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843-Vika
BurgezzE.T.F General Tso's Alliance
29
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Posted - 2014.07.10 23:07:00 -
[161] - Quote
[quote= just got out a match decided to check the forums saw all this BS just so you know I just went 47/1 died because I fell out the drop ship to drop OB and didn't get picked up in time oh well. #GALADSFTW[/quote]
Im talking about the vid you posted where you were in a ads on side turret then jumped out cause was almost dead, called in a maddy with tripe repers, then called in a gunlogi after maddy was destroyed, then you did't bother to spawn in after that since you didn't want to lose anymore tanks.
What is BS is that you started this thread to cry that since FG skills got fixed you need a buff for your tank, and have yet to post anything that is remotely intelligent. All you have done is cry that you can't go on a 50-60 kill rampage anymore, like as if being in a tank is supposed to be GOD MODE and nothing other then a stronger tank should be able even scratch the paint on your tank.
It should not take 6 people to kill a tank, while it take 1 tank to kill 6 people. tanks vs AV is at its best right now and 99% of the community agrees about that.
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GUNDAM HEAVY ARMS01
KNIGHTZ OF THE ROUND
10
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Posted - 2014.07.11 02:30:00 -
[162] - Quote
843, there's no point to talking to someone like this, you've said almost all the points there is and this guy just wont listen. Hes just another scrub wanna be called "tanker" who goes in other people's dropships cuz he cant fly it himself and too scared to use a light or heavy weapon cuz he sucks at it. Let him cry and reply with stupid reasons that doesnt make any sense because honestly people as stupid as this guy dont have any chances in life.
As i say to yu panda, get some skills cuz yu need it.
Minmatar scouts arent as bad as people say it is. It just takes skill and patience to use so stop complaining and learn
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843-Vika
BurgezzE.T.F General Tso's Alliance
29
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Posted - 2014.07.11 02:59:00 -
[163] - Quote
GUNDAM HEAVY ARMS01 wrote:843, there's no point to talking to someone like this, you've said almost all the points there is and this guy just wont listen. Hes just another scrub wanna be called "tanker" who goes in other people's dropships cuz he cant fly it himself and too scared to use a light or heavy weapon cuz he sucks at it. Let him cry and reply with stupid reasons that doesnt make any sense because honestly people as stupid as this guy dont have any chances in life.
As i say to yu panda, get some skills cuz yu need it.
You are totally correct, this is now just a flame thread and has no actual meaning other then to show how much of a scrub Panda really is.
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Baal Omniscient
Onslaught Inc RISE of LEGION
1925
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Posted - 2014.07.11 14:52:00 -
[164] - Quote
Cat Merc wrote:Didn't read, tanker tears delicious. 30+ likes for a troll post...
Bravo.....
Cross Atu for CPM1
Winmatar Assault, Proficiency 5 SMG's & Proficiency 5 Swarms Since Uprising 1.0
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Baal Omniscient
Onslaught Inc RISE of LEGION
1925
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Posted - 2014.07.11 14:54:00 -
[165] - Quote
Judge Rhadamanthus wrote:PANDA UZIMAKI wrote:a crew of 4 ADV lvl forge gunners could take out my best anti AV tank after a minute or two as it should be taking down a tank in a game like dust SHLOULD ALWAYS BE A TEAM EFFORT AND NEVER BE ABLE TO BE DONE SOLO NO MATTER HOW MUCH YOU PUT INTO YOUR AV While this looks like a flame thread at first, a detailed reading leads me to believe it is in fact genuine. This character is from May 2013, and has a realistic corp history including tankers unite. SO lets at least start with a fair reading and response. And Im guessing my posting will summon Taka to the thread, and I apologise in advance for that. So you propose that it take 4 people several minutes to kill a tank. In other words the entire enemy team running nothing but dedicated AV to destroy 4 players on your team in tanks, leaving the other 12 to run anti infantry? How does this one point seem realistically fun for all involved? Apology accepted.
Cross Atu for CPM1
Winmatar Assault, Proficiency 5 SMG's & Proficiency 5 Swarms Since Uprising 1.0
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Orion Sanjeet
Fatal Absolution General Tso's Alliance
107
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Posted - 2014.07.11 16:04:00 -
[166] - Quote
It's all about the cost. One full proto minmando w/ proto swarms costs 170k- 220k isk. What does your tank cost? Battle capacity is roughly determined(if the skill of the pilot of either the vehicle or dropsuit is equal) by amount of isk spent. Tankers spend just a hair more than a single infantry for their vehicle yet demand that it takes 4-6 people that will spend at least triple that of the tanker.
Just offer up your tears and/or gtfo.
P.S. I know that ADS are currently getting the shaft. Can't wait for hotfix charlie so I can feel less guilty.
I'm here to drop links and rep bitches, and I'm just about outta links.
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Thurak1
Psygod9
811
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Posted - 2014.07.11 23:53:00 -
[167] - Quote
PANDA UZIMAKI wrote:Thurak1 wrote:Threads like this are so funny and delicious. Teamwork to take out 1 player? No should not be required. You want to be uber get your team to help. Tanks running rogue (aka solo) should be easy pickings for AV weapons. Here is the thing AV weapons are great at taking out vehicles (shocked gasp OH MY) the only av weapon that can also take out infantry is the forge gun and its not great at that given its very limited clip / carry.
If you want to speak of "real life" ever since the advent of armor and armored vehicles there have been methods to take them out usually by a single weapon and very often used by 1 soldier maybe 2. In modern days there are many types of man portable anti armor weapons, many of which are guided.
So in short HTFU. See I just... don't I... don't... understand... WHY CAN YOU PEOPLE NOT GET IN YOUR OWN TANKS TO TAKE ON OTHET TANKS? oh wait... I know why. because you don't spec into them... why? because you want to put all your SP into your dedicated proto stomp. :) and tanks are always in the way of you getting to stomp new players aren't they ? :( I am actually speced into mostly the heavy role. Both HMG and forge gun and I tend to not use much proto gear. My suits comprise mostly of BP / militia gear and usually a complex damage mod and advanced weapon. Saying a tank should be required to take out a tank is ridiculous. I would say read my original comment but you didnt read it the first time so why would i think you would read it after you commented on it in such a manner that leads me to believe you did not read it? Forge guns should make tankers cringe and we can finally do real damage to tanks again. So suck it pretty boy because i am going to ruin your day especially if your in a tasty tank. Drop ships i have a bit more difficulty with but stay still long enough and i will send you earthward. |
TH1EFOFSOuLS
Molon Labe. General Tso's Alliance
22
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Posted - 2014.09.26 23:05:00 -
[168] - Quote
bump? |
Random Redberry
Elite Intergalactic Mercenaries
112
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Posted - 2014.09.26 23:07:00 -
[169] - Quote
we shud work togeyher and bump all the old threads
i got left as ceo what do? pls join
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Xocoyol Zaraoul
Superior Genetics
2455
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Posted - 2014.09.26 23:11:00 -
[170] - Quote
PANDA UZIMAKI wrote: I have 19mil SP in nothing but dropships and tanks and I lose them ALMOST EVERY GAME.
Probably garbage tactics.
I survived back before the HAV revamps, when you could be insta-ganked by any jackass with AV grenades, and Forges were the Reaper Incarnate, and I was a mid-field tanker not a redline sniper (Except for Manus peak, what a terrible map period though), and I was using a Gunnie which was woefully UP compared to the Maddies of the time.
Today's battlefield may be unbalanced, but it is a lot more forgiving, and you have a bad habit of fixating on a point and slowing down, sacrificing your mobility and speed to "fixate" on someone, allowing anyone to hunt you down with AV.
Change your tactics, and learn to avoid very specific areas of the map depending on the map. Learn the HAV's Ten Commandments, never break them, and you'll do fine.
HAV pilots these days die when they get greedy or act braindead 90% of the time, don't be one of those people.
When I run HAVs with my Corpmate, we run a Missile Gunnie, and rarely lose it.
"You see those red dots over there?
Go and shoot them until you see a +50 on the screen" - Arkena Wyrnspire
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Alaika Arbosa
Matari Combat Research and Manufacture Inc.
2163
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Posted - 2014.09.26 23:27:00 -
[171] - Quote
Orion Sanjeet wrote:It's all about the cost. One full proto minmando w/ proto swarms costs 170k- 220k isk. What does your tank cost? Battle capacity is roughly determined(if the skill of the pilot of either the vehicle or dropsuit is equal) by amount of isk spent. Tankers spend just a hair more than a single infantry for their vehicle yet demand that it takes 4-6 people that will spend at least triple that of the tanker.
Just offer up your tears and/or gtfo.
P.S. I know that ADS are currently getting the shaft. Can't wait for hotfix charlie so I can feel less guilty. What if I did it in a M-1 Scout with Wiyrkomi AV Grenades (standing next to a Supply Depot of course)?
Is that fiscally fair?
"Heres the deal, in the 40s there was Normandy today you got punks, some need culling real bad." --Truth
Logi for Hire
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TH1EFOFSOuLS
Molon Labe. General Tso's Alliance
40
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Posted - 2014.10.03 01:02:00 -
[172] - Quote
Goes does not like tanks because we are better then him. |
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