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DontChimpOut
Kang Lo Directorate Gallente Federation
2
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Posted - 2014.07.05 13:34:00 -
[61] - Quote
Cat Merc wrote:Didn't read, tanker tears delicious. That's because you're a ******. |
Atiim
Fooly Cooly. Anime Empire.
10193
|
Posted - 2014.07.05 14:06:00 -
[62] - Quote
PANDA UZIMAKI wrote: at first I was going to give back some valid point but then decided not to because your main argument is based off **** talk. so key board warrior it up and let me know when you get those kind of balls to say that to someones face let alone over a mic
Of course I'd incorporate trash talk into my argument. The entire premise of your arguments are based on:
- Ad Hominem
- Bating
- Failed Attempts at Reverse Psychology
I'd be glad to say it to your face, or on comms. It won't change my opinion.
Long Live The Anime Empire
-HAND
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DontChimpOut
Kang Lo Directorate Gallente Federation
2
|
Posted - 2014.07.05 14:25:00 -
[63] - Quote
Atiim wrote:PANDA UZIMAKI wrote: at first I was going to give back some valid point but then decided not to because your main argument is based off **** talk. so key board warrior it up and let me know when you get those kind of balls to say that to someones face let alone over a mic
Of course I'd incorporate trash talk into my argument. The entire premise of your arguments are based on:
- Ad Hominem
- Bating
- Failed Attempts at Reverse Psychology
I'd be glad to say it to your face, or on comms. It won't change my opinion. ****** of the year here. |
Shinobi MumyoSakanagare ZaShigurui
Cornballs Get Stonewalled
837
|
Posted - 2014.07.05 14:27:00 -
[64] - Quote
Atiim wrote:PANDA UZIMAKI wrote: at first I was going to give back some valid point but then decided not to because your main argument is based off **** talk. so key board warrior it up and let me know when you get those kind of balls to say that to someones face let alone over a mic
Of course I'd incorporate trash talk into my argument. The entire premise of your arguments are based on:
- Ad Hominem
- Bating
- Failed Attempts at Reverse Psychology
I'd be glad to say it to your face, or on comms. It won't change my opinion. Atiim , how many corps are you going to be a part of ..???.. I've been banned for a month and seen like what , this is the third corp name ... do you have money like that to keep making corps or are you just going around ( joining corps ) and having some fun ???
You would think that CCP would have given the infantry refund that should have been in 1.8.
|
Derpty Derp
It's All Gone Derp
202
|
Posted - 2014.07.05 15:19:00 -
[65] - Quote
If you really want it to take that many forgers to down your tank while you shoot them from a distance, then I think Jihad shields should protect the remote explosives until impact... Fair? |
Adipem Nothi
Nos Nothi
2392
|
Posted - 2014.07.05 15:20:00 -
[66] - Quote
DontChimpOut wrote: ****** of the year here.
Not sure why you guys give Atiim a hard time.
The reality is, pilots mashed a winbutton for 6 months and the vast majority of them outright denied that anything was wrong. Atiim called BS and was right to do so.
Shoot scout with yes...
- Ripley Riley
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Cat Merc
Onslaught Inc RISE of LEGION
10667
|
Posted - 2014.07.05 15:49:00 -
[67] - Quote
DontChimpOut wrote:Cat Merc wrote:Didn't read, tanker tears delicious. That's because you're a ******. http://www.letstalkabout.co.uk/wp-content/uploads/2013/12/funny-tears-of-my-enemies.jpg
Feline overlord of all humans - CAT MERC
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Toby Flenderson
research lab
548
|
Posted - 2014.07.05 16:02:00 -
[68] - Quote
Judge Rhadamanthus wrote:Mobius Kaethis wrote:Judge and I are in complete agreement on this one. It is not balanced, or fun, to require a team to dedicate 1/4 of its manpower to suppressing one individual. Lets not forget that manpower is only part of the equation. Think in man minutes. Look at ttk. 2 militia players can down a proto player in 2 seconds. Despite his advantage he can be overcome in short time by a realistically sized team. The amount of man time used is 4 seconds. Put another way; a gear advantage can be overcome by numbers yet not restrict the disadvantaged team as little man time is used up. The OP proposes that 4 players take two minutes to kill one player. Thats 8 man minutes on just a single player. In other words : Out of the 240 man minutes in a match. The OP thinks that 3% of the entire teams possible effort should be focused on 1 guy over a whole match. Thats 16% of a full teams time in a game to kill your 4 tankers just once.
I hope more people read this.
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PANDA UZIMAKI
SINISTER DEATH SQUAD
5
|
Posted - 2014.07.05 16:10:00 -
[69] - Quote
Toby Flenderson wrote:Judge Rhadamanthus wrote:Mobius Kaethis wrote:Judge and I are in complete agreement on this one. It is not balanced, or fun, to require a team to dedicate 1/4 of its manpower to suppressing one individual. Lets not forget that manpower is only part of the equation. Think in man minutes. Look at ttk. 2 militia players can down a proto player in 2 seconds. Despite his advantage he can be overcome in short time by a realistically sized team. The amount of man time used is 4 seconds. Put another way; a gear advantage can be overcome by numbers yet not restrict the disadvantaged team as little man time is used up. The OP proposes that 4 players take two minutes to kill one player. Thats 8 man minutes on just a single player. In other words : Out of the 240 man minutes in a match. The OP thinks that 3% of the entire teams possible effort should be focused on 1 guy over a whole match. Thats 16% of a full teams time in a game to kill your 4 tankers just once. I hope more people read this.
dude it took 4 AV to push me back permanently back. WITH NO DAMAGE MODS OR PROF AND THIS IS JUST OF ADV LVL. imagine what prtoto variant's do with all their damage amps and max prof and stacked numbers for some reason my team gets redline by AV all the time how. Idk xD
so I " hope more people read this " |
Derpty Derp
It's All Gone Derp
202
|
Posted - 2014.07.05 16:16:00 -
[70] - Quote
I don't see the problem here, 4 avers can still push you back, so it's fine... But now you have to use some skill and judgement when facing 1 or 2 avers... I can manage it most of the time so someone who's been tanking as much as you should surely be able to handle it. |
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PANDA UZIMAKI
SINISTER DEATH SQUAD
5
|
Posted - 2014.07.05 16:20:00 -
[71] - Quote
Judge Rhadamanthus wrote:PANDA UZIMAKI wrote:WHEN YOU SHOW ME HARD EVIDENCE OF A PROTO PLAYER BEING DOWNED BY TWO MILITAS LEGETLY I WILL BIOMASS MY TANK CHARCTER PERSONALLY. Challenge accepted. In fact I think anyone in this thread to make that video for you.
I wanna see it in open combat bro. two milta front lines vs a decked out proto of an caliber PROTO GUN PROTO MODS EVERYTHING and if I so much as get a whiff of bs I wont keep my end. |
ResistanceGTA
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
1379
|
Posted - 2014.07.05 16:26:00 -
[72] - Quote
PANDA UZIMAKI wrote:Judge Rhadamanthus wrote:PANDA UZIMAKI wrote:WHEN YOU SHOW ME HARD EVIDENCE OF A PROTO PLAYER BEING DOWNED BY TWO MILITAS LEGETLY I WILL BIOMASS MY TANK CHARCTER PERSONALLY. Challenge accepted. In fact I think anyone in this thread to make that video for you. I wanna see it in open combat bro. two milta front lines vs a decked out proto of an caliber PROTO GUN PROTO MODS EVERYTHING and if I so much as get a whiff of bs I wont keep my end.
I'd start the biomass now.
If you think two Militia players can't take out a fully decked Proto suit, you've clearly been in the tank for too damn long.
If you find an issue and I stumble upon your thread, I will do my darnedest to get the issue known.
Also, Raptors...
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PANDA UZIMAKI
SINISTER DEATH SQUAD
5
|
Posted - 2014.07.05 16:30:00 -
[73] - Quote
ResistanceGTA wrote:PANDA UZIMAKI wrote:Judge Rhadamanthus wrote:PANDA UZIMAKI wrote:WHEN YOU SHOW ME HARD EVIDENCE OF A PROTO PLAYER BEING DOWNED BY TWO MILITAS LEGETLY I WILL BIOMASS MY TANK CHARCTER PERSONALLY. Challenge accepted. In fact I think anyone in this thread to make that video for you. I wanna see it in open combat bro. two milta front lines vs a decked out proto of an caliber PROTO GUN PROTO MODS EVERYTHING and if I so much as get a whiff of bs I wont keep my end. I'd start the biomass now. If you think two Militia players can't take out a fully decked Proto suit, you've clearly been in the tank for too damn long.
bro all i do is tank and im confident you guys on the fourms EATHIR SUCK A$$ OR EXATURATE TO SAVE YOUR A$$ ill make a private 2v1 video later and well just see how two milita players do against a decked out proto player. i cant believe the crap you guys say man just wow.... |
Mobius Kaethis
Molon Labe. General Tso's Alliance
1501
|
Posted - 2014.07.05 16:40:00 -
[74] - Quote
PANDA UZIMAKI wrote:Judge Rhadamanthus wrote:Mobius Kaethis wrote:Judge and I are in complete agreement on this one. It is not balanced, or fun, to require a team to dedicate 1/4 of its manpower to suppressing one individual. Lets not forget that manpower is only part of the equation. Think in man minutes. Look at ttk. 2 militia players can down a proto player in 2 seconds. Despite his advantage he can be overcome in short time by a realistically sized team. The amount of man time used is 4 seconds. Put another way; a gear advantage can be overcome by numbers yet not restrict the disadvantaged team as little man time is used up. The OP proposes that 4 players take two minutes to kill one player. Thats 8 man minutes on just a single player. In other words : Out of the 240 man minutes in a match. The OP thinks that 3% of the entire teams possible effort should be focused on 1 guy over a whole match. Thats 16% of a full teams time in a game to kill your 4 tankers just once. WHEN YOU SHOW ME HARD EVIDENCE OF A PROTO PLAYER BEING DOWNED BY TWO MILITAS LEGETLY I WILL BIOMASS MY TANK CHARCTER PERSONALLY.
Umm a skilled player (or even just a lucky one) in a starter fit can easily take out a player in a proto-dropsuit on their own.
Someone, use a video capture card and do this quick. I demand this fool begin the biomassing process. The forums, and perhaps Dust in general, would be better without him.
Fun > Realism
|
Hawkings Greenback
Red Star. EoN.
153
|
Posted - 2014.07.05 17:07:00 -
[75] - Quote
Mobius Kaethis wrote:PANDA UZIMAKI wrote:Judge Rhadamanthus wrote:Mobius Kaethis wrote:Judge and I are in complete agreement on this one. It is not balanced, or fun, to require a team to dedicate 1/4 of its manpower to suppressing one individual. Lets not forget that manpower is only part of the equation. Think in man minutes. Look at ttk. 2 militia players can down a proto player in 2 seconds. Despite his advantage he can be overcome in short time by a realistically sized team. The amount of man time used is 4 seconds. Put another way; a gear advantage can be overcome by numbers yet not restrict the disadvantaged team as little man time is used up. The OP proposes that 4 players take two minutes to kill one player. Thats 8 man minutes on just a single player. In other words : Out of the 240 man minutes in a match. The OP thinks that 3% of the entire teams possible effort should be focused on 1 guy over a whole match. Thats 16% of a full teams time in a game to kill your 4 tankers just once. WHEN YOU SHOW ME HARD EVIDENCE OF A PROTO PLAYER BEING DOWNED BY TWO MILITAS LEGETLY I WILL BIOMASS MY TANK CHARCTER PERSONALLY. Umm a skilled player (or even just a lucky one) in a starter fit can easily take out a player in a proto-dropsuit on their own. Someone, use a video capture card and do this quick. I demand this fool begin the biomassing process. The forums, and perhaps Dust in general, would be better without him.
I wish he would biomass just because . . . CAPS
GÇ£Without deviation from the norm, progress is not possible.GÇ¥
GÇò Frank Zappa
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Onesimus Tarsus
Company of Marcher Lords Amarr Empire
2245
|
Posted - 2014.07.05 17:32:00 -
[76] - Quote
Easy fix, actually. Every time a tank goes down, Tank's team loses 5 clones.
Heh.
Or... only padding tankers face padding tankers. It's easy to do.
K/D(r) WP/D(r) matchmaking fixes the whole game. Period.
Seriously. Think about it.
|
Toby Flenderson
research lab
550
|
Posted - 2014.07.05 20:01:00 -
[77] - Quote
PANDA UZIMAKI wrote:Toby Flenderson wrote:Judge Rhadamanthus wrote:Mobius Kaethis wrote:Judge and I are in complete agreement on this one. It is not balanced, or fun, to require a team to dedicate 1/4 of its manpower to suppressing one individual. Lets not forget that manpower is only part of the equation. Think in man minutes. Look at ttk. 2 militia players can down a proto player in 2 seconds. Despite his advantage he can be overcome in short time by a realistically sized team. The amount of man time used is 4 seconds. Put another way; a gear advantage can be overcome by numbers yet not restrict the disadvantaged team as little man time is used up. The OP proposes that 4 players take two minutes to kill one player. Thats 8 man minutes on just a single player. In other words : Out of the 240 man minutes in a match. The OP thinks that 3% of the entire teams possible effort should be focused on 1 guy over a whole match. Thats 16% of a full teams time in a game to kill your 4 tankers just once. I hope more people read this. dude it took 4 AV to push me back permanently back. WITH NO DAMAGE MODS OR PROF AND THIS IS JUST OF ADV LVL. imagine what prtoto variant's do with all their damage amps and max prof and stacked numbers for some reason my team gets redline by AV all the time how. Idk xD so I " hope more people read this "
I love when people say things like "and they didn't even have damage mods or proficiency". As if it's normal for a vehicle pilot to capture glimpses of 4 digit ehp numbers and do rapid arithmetic all while piloting a vehicle in order to determine whether or not there is a possible combination of DMs/proficiency/weapon that could have delivered the received damage in each hit.
I'm not necessarily claiming that I know you weren't able to do this, but I would be willing to bet that very few people record the match and do the math later to determine an enemy fit. I don't believe anyone can realistically keep up with 4 different AV sources reliably in the heat of the moment so I don't really give credit to many of these "4 FG gunners could/couldn't kill a MLT tank" stories. They're most likely exaggerated on both ends of this classic argument. |
Toby Flenderson
research lab
550
|
Posted - 2014.07.05 20:03:00 -
[78] - Quote
ResistanceGTA wrote:PANDA UZIMAKI wrote:Judge Rhadamanthus wrote:PANDA UZIMAKI wrote:WHEN YOU SHOW ME HARD EVIDENCE OF A PROTO PLAYER BEING DOWNED BY TWO MILITAS LEGETLY I WILL BIOMASS MY TANK CHARCTER PERSONALLY. Challenge accepted. In fact I think anyone in this thread to make that video for you. I wanna see it in open combat bro. two milta front lines vs a decked out proto of an caliber PROTO GUN PROTO MODS EVERYTHING and if I so much as get a whiff of bs I wont keep my end. I'd start the biomass now. If you think two Militia players can't take out a fully decked Proto suit, you've clearly been in the tank for too damn long.
He hasn't had to worry about blueprint scout/SG fits. I think it would take longer to render the video than to find a proto bear and kill it with a scout/SG. |
Hakyou Brutor
G0DS AM0NG MEN
836
|
Posted - 2014.07.05 20:41:00 -
[79] - Quote
F*cktards like this is why tankers have such a bad reputation. Such a disgrace to the tanking community as a whole.
Why should it takes three forgers to kill one tanker? Understand this, if two squads are going at it, and one squad has a tanker, then the leftover infantry would be 3 vs 5...
As a tanker, I don't want to have to have three guys shooting at me to kill me, I'm fine with being solo-able, as long as you fix my blaster... please don't tell me it's supposed to be AV only, cause that's stupid as sh*t.
"I never pull out" ~Ace Boone, 2014.
|
Nothing Certain
Bioshock Rejects
926
|
Posted - 2014.07.05 21:47:00 -
[80] - Quote
Hakyou Brutor wrote:F*cktards like this is why tankers have such a bad reputation. Such a disgrace to the tanking community as a whole.
Why should it takes three forgers to kill one tanker? Understand this, if two squads are going at it, and one squad has a tanker, then the leftover infantry would be 3 vs 5...
As a tanker, I don't want to have to have three guys shooting at me to kill me, I'm fine with being solo-able, as long as you fix my blaster... please don't tell me it's supposed to be AV only, cause that's stupid as sh*t.
I'd be willing to trade a reduction in dispersion for the blaster in exchange for lower tier swarms getting a small buff. Proto swarms are good, advanced are playable but STD still are not.
I 'm satisfied with the balance right now though. A few issues can be tweaked and dispersion might be one of those. I don't know, I have heard tankers say that blasters are OK if you trigger them the right way.
Because, that's why.
|
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PANDA UZIMAKI
SINISTER DEATH SQUAD
7
|
Posted - 2014.07.06 17:08:00 -
[81] - Quote
Toby Flenderson wrote:PANDA UZIMAKI wrote:Toby Flenderson wrote:Judge Rhadamanthus wrote:Mobius Kaethis wrote:Judge and I are in complete agreement on this one. It is not balanced, or fun, to require a team to dedicate 1/4 of its manpower to suppressing one individual. Lets not forget that manpower is only part of the equation. Think in man minutes. Look at ttk. 2 militia players can down a proto player in 2 seconds. Despite his advantage he can be overcome in short time by a realistically sized team. The amount of man time used is 4 seconds. Put another way; a gear advantage can be overcome by numbers yet not restrict the disadvantaged team as little man time is used up. The OP proposes that 4 players take two minutes to kill one player. Thats 8 man minutes on just a single player. In other words : Out of the 240 man minutes in a match. The OP thinks that 3% of the entire teams possible effort should be focused on 1 guy over a whole match. Thats 16% of a full teams time in a game to kill your 4 tankers just once. I hope more people read this. dude it took 4 AV to push me back permanently back. WITH NO DAMAGE MODS OR PROF AND THIS IS JUST OF ADV LVL. imagine what prtoto variant's do with all their damage amps and max prof and stacked numbers for some reason my team gets redline by AV all the time how. Idk xD so I " hope more people read this " I love when people say things like "and they didn't even have damage mods or proficiency". As if it's normal for a vehicle pilot to capture glimpses of 4 digit ehp numbers and do rapid arithmetic all while piloting a vehicle in order to determine whether or not there is a possible combination of DMs/proficiency/weapon that could have delivered the received damage in each hit. I'm not necessarily claiming that I know you weren't able to do this, but I would be willing to bet that very few people record the match and do the math later to determine an enemy fit. I don't believe anyone can realistically keep up with 4 different AV sources reliably in the heat of the moment so I don't really give credit to many of these "4 FG gunners could/couldn't kill a MLT tank" stories. They're most likely exaggerated on both ends of this classic argument.
did you not read everything I said? your not going to read through it througuhly don't read it at all please. I understand im not the easiest to understand but im a hell of allot more clear then the DEV now you said " I love it when people say they didn't have damage mods or prof" WELL I KNOW THEY DIDNT BECAUSE IT WAS A CONTROLLED EXPERMENT ON AN OCEANA SERVER LIKE I SAID I may have left out it was on a ocieana server but I know I put in there somewhere or at least throught what I was typing that that 1-4 man AV crew WAS A TEST |
843-Vika
BurgezzE.T.F General Tso's Alliance
14
|
Posted - 2014.07.06 18:03:00 -
[82] - Quote
PANDA UZIMAKI wrote:Alright before I get down to the basics id like to go on note some people have gotten very sensitive about my topics and have responded with very negative feed back heres what I think in a few short letters I D G A F. KK? good(: I get on here to post my opoioun and read little or no feed make of my posts. why you may ask? because the only people that get on the fourms are to complain about not getting to proto stomp that is really it and what is in the way of them getting to proto stomp 90% of the time oh well you know vechicles :D but anyways enough about you guys now on things that actually matter like THE GAME and NOT YOU :p (no offense to those who actually agree to what I have to say which account for about 20% of you)
ok DEV this is the part I want you to read if you read any of this at all. its my understanding that FG and swarm launcher prof was not working before hotfix bravo (trust me the still hit hard as heck then to) so now that they do work wouldn't you consider that a buff right? :) OHHHH BUT WAIT! tanks get nerfed? what?!?! :O!!! *shock flows through the entire DEV crew* so basicly tanks get nerfed and the very thing to kill tanks gets buffed?!? Now tell me.... whos idea was that now? :p
Now let me give you an example of my ANTI-AV (anti -- anti vehicle) tank before bravo. It had a armor REP rate of 468.00 it was straight invincible against 2 ADV level forge guns with a enhanced HVY damage AMP on them each. I could kill them each time but when you threw 3-4 into the mix (this was all a controlled experiment btw) it got dangerous and tricky for me eventually a crew of 4 ADV lvl forge gunners could take out my best anti AV tank after a minute or two as it should be taking down a tank in a game like dust SHLOULD ALWAYS BE A TEAM EFFORT AND NEVER BE ABLE TO BE DONE SOLO NO MATTER HOW MUCH YOU PUT INTO YOUR AV as much as people say it us tankers don't have " I win buttons " the are critical mistakes that can be made at a moments notice that can cost us from 200k-500kisk in a heart beat if anyone has it easy mode right now its AV on roof tops as I have said it before. I have 19mil SP in nothing but dropships and tanks and I lose them ALMOST EVERY GAME.
but I personally don't even try to help the milita stand up to you proto pub stompers anymore I just blow up unstall and crap and wait for the game to end. in the end its not tankers who are suffering. its yet again the new players. once I retreat to the redline you put away the proto forge gun and pull out the boundless HMG and go to town on the front lines now don't yah? I used to be able to put those kind of player in line but now I just cant. I really don't know what dev was thinking.
anyways I have an HDPVR on its way in the mail ill have vids up on you tube with in the week. ill actually pay attention to your replys here to see if you guys want any links.
6:30am the following morning- well guys I stayed up this long replying to your very sensitive posts and I say im not as shocked as I thought I would be thank you for your feed back. Any more posts that I make don't expect any more replys because I simply don't have time for your you know what as do the DEV and everyone else. um... like ive said before I will be making youtube videos within the week of dust game play it will be very high quality stuff ill try not to make the videos not waste to much of your time but I hear editing it time consumeing stuff so well see. Voice commentary of me and buds like that are expected as long as my equipment can handle it im not a shy little voice cracking nerd like allot of YOU out there. THANK YAH SO MUCH FOR YOUR TIME LOVE YOU SOOOOOOOOOOOO VERY MUCH:D
I cant believe the garbage you are trying to pass off. How can you try to say that fixing a broken skill is a buff? That is the most ******** thing i have ever heard of. Tanks as they are can't be killed by less then 4 players which means that now there is 4 people that have no way of fighting against foot troops only tank and drop ships. Having to use close to an entire squad to handle 1 tank is way to much and if tanks did get nerfed then it's because it was needed.
Fixing a skill is not a buff just because something works the way it supposed to work. A buff is when they raise the stats of something( that was for all the morons that don't know the difference between a buff and a fix of skills) |
Toby Flenderson
research lab
551
|
Posted - 2014.07.07 19:04:00 -
[83] - Quote
PANDA UZIMAKI wrote:Toby Flenderson wrote:
I love when people say things like "and they didn't even have damage mods or proficiency". As if it's normal for a vehicle pilot to capture glimpses of 4 digit ehp numbers and do rapid arithmetic all while piloting a vehicle in order to determine whether or not there is a possible combination of DMs/proficiency/weapon that could have delivered the received damage in each hit.
I'm not necessarily claiming that I know you weren't able to do this, but I would be willing to bet that very few people record the match and do the math later to determine an enemy fit. I don't believe anyone can realistically keep up with 4 different AV sources reliably in the heat of the moment so I don't really give credit to many of these "4 FG gunners could/couldn't kill a MLT tank" stories. They're most likely exaggerated on both ends of this classic argument.
did you not read everything I said? your not going to read through it througuhly don't read it at all please. I understand im not the easiest to understand but im a hell of allot more clear then the DEV now you said " I love it when people say they didn't have damage mods or prof" WELL I KNOW THEY DIDNT BECAUSE IT WAS A CONTROLLED EXPERMENT ON AN OCEANA SERVER LIKE I SAID I may have left out it was on a ocieana server but I know I put in there somewhere or at least throught what I was typing that that 1-4 man AV crew WAS A TEST Haha read what I said: "I'm not necessarily claiming"
Basically vids or it didn't happen IMO.
Anyway, I didn't read your whole post. I don't bother reading run on sentences and random cap for more than a few lines without just getting frustrated. Your attitude is not very subtle either and it makes you come off as just another forum troll. I just think it's funny that you're claiming to be more coherent than a dev.
Take a look at Judge's swarm launcher analysis video on youtube. That video is an ideal format for making arguments in this game IMO. I think you'd be taken more seriously if you did something like that instead of ranting for paragraphs. |
Cenex Langly
Dude.Man.Bro
770
|
Posted - 2014.07.07 19:43:00 -
[84] - Quote
Some proto suits cost 200-280k ISK, so losing a tank that cost roughly the same makes half the community laugh at your ignorance.
Secondly. Your tank can rush into a group and murder just about anyone in one or two hits. You're OP right from the start. It takes 2-3 good AV guys to kill you in your tank. These people are generally working together and lose several suits in the process (kills you get).
What's the problem? There aren't many players that can go 1 vs 3 and make it out alive. Plus, if you can't handle it learn to move in and out and learn to strike when you know there are NO AV then recall your tank when AV arrives and kill them sending them back to their light weapons.
FYI, I lose a dropship just about every match that's roughly 600k ISK so don't cry about losing a 200k tank.
Newb
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Ace Mercenary
Storm Wind Strikeforce Caldari State
0
|
Posted - 2014.07.07 20:14:00 -
[85] - Quote
PANDA UZIMAKI wrote:Alright before I get down to the basics id like to go on note some people have gotten very sensitive about my topics and have responded with very negative feed back heres what I think in a few short letters I D G A F. KK? good(: I get on here to post my opoioun and read little or no feed make of my posts. why you may ask? because the only people that get on the fourms are to complain about not getting to proto stomp that is really it and what is in the way of them getting to proto stomp 90% of the time oh well you know vechicles :D but anyways enough about you guys now on things that actually matter like THE GAME and NOT YOU :p (no offense to those who actually agree to what I have to say which account for about 20% of you)
ok DEV this is the part I want you to read if you read any of this at all. its my understanding that FG and swarm launcher prof was not working before hotfix bravo (trust me the still hit hard as heck then to) so now that they do work wouldn't you consider that a buff right? :) OHHHH BUT WAIT! tanks get nerfed? what?!?! :O!!! *shock flows through the entire DEV crew* so basicly tanks get nerfed and the very thing to kill tanks gets buffed?!? Now tell me.... whos idea was that now? :p
Now let me give you an example of my ANTI-AV (anti -- anti vehicle) tank before bravo. It had a armor REP rate of 468.00 it was straight invincible against 2 ADV level forge guns with a enhanced HVY damage AMP on them each. I could kill them each time but when you threw 3-4 into the mix (this was all a controlled experiment btw) it got dangerous and tricky for me eventually a crew of 4 ADV lvl forge gunners could take out my best anti AV tank after a minute or two as it should be taking down a tank in a game like dust SHLOULD ALWAYS BE A TEAM EFFORT AND NEVER BE ABLE TO BE DONE SOLO NO MATTER HOW MUCH YOU PUT INTO YOUR AV as much as people say it us tankers don't have " I win buttons " the are critical mistakes that can be made at a moments notice that can cost us from 200k-500kisk in a heart beat if anyone has it easy mode right now its AV on roof tops as I have said it before. I have 19mil SP in nothing but dropships and tanks and I lose them ALMOST EVERY GAME.
but I personally don't even try to help the milita stand up to you proto pub stompers anymore I just blow up unstall and crap and wait for the game to end. in the end its not tankers who are suffering. its yet again the new players. once I retreat to the redline you put away the proto forge gun and pull out the boundless HMG and go to town on the front lines now don't yah? I used to be able to put those kind of player in line but now I just cant. I really don't know what dev was thinking.
anyways I have an HDPVR on its way in the mail ill have vids up on you tube with in the week. ill actually pay attention to your replys here to see if you guys want any links.
6:30am the following morning- well guys I stayed up this long replying to your very sensitive posts and I say im not as shocked as I thought I would be thank you for your feed back. Any more posts that I make don't expect any more replys because I simply don't have time for your you know what as do the DEV and everyone else. um... like ive said before I will be making youtube videos within the week of dust game play it will be very high quality stuff ill try not to make the videos not waste to much of your time but I hear editing it time consumeing stuff so well see. Voice commentary of me and buds like that are expected as long as my equipment can handle it im not a shy little voice cracking nerd like allot of YOU out there. THANK YAH SO MUCH FOR YOUR TIME LOVE YOU SOOOOOOOOOOOO VERY MUCH:D Lol you want another nerf? Thats what you and duna2002 get for being pussies and hiding inside HAVs |
Void Echo
Total Extinction
2621
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Posted - 2014.07.07 20:23:00 -
[86] - Quote
Judge Rhadamanthus wrote:PANDA UZIMAKI wrote:a crew of 4 ADV lvl forge gunners could take out my best anti AV tank after a minute or two as it should be taking down a tank in a game like dust SHLOULD ALWAYS BE A TEAM EFFORT AND NEVER BE ABLE TO BE DONE SOLO NO MATTER HOW MUCH YOU PUT INTO YOUR AV While this looks like a flame thread at first, a detailed reading leads me to believe it is in fact genuine. This character is from May 2013, and has a realistic corp history including tankers unite. SO lets at least start with a fair reading and response. And Im guessing my posting will summon Taka to the thread, and I apologise in advance for that. So you propose that it take 4 people several minutes to kill a tank. In other words the entire enemy team running nothing but dedicated AV to destroy 4 players on your team in tanks, leaving the other 12 to run anti infantry? How does this one point seem realistically fun for all involved?
infantry still doesnt have the brain capacity to use the same 3-4 av players to kill off the other tanks in the game?
Closed Beta Vet.
Leader of Helix, Helix-Void_Echo
Only the strongest can do Good and the weakest do Evil- Void Echo
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843-Vika
BurgezzE.T.F General Tso's Alliance
16
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Posted - 2014.07.07 21:26:00 -
[87] - Quote
So this whole thread is nothing but a tanker whining and crying that AV is to OP.
Lets break this sh!t down
AV
1) All nades have been nerfed so you can only carry 1 or 2 max and so they are so weak that they can't even hurt a mlt tank
2) Swarms have been nerfed to the point that you need proto with as many damage mods as you can use to do any damage
3) Forges have been nerfed so that unless you get a direct hit a tank driver will laugh at you while tearing you up with his blasters and you need 3-4 proto forges to make a tank retreat.
Tanks and ADS
1) You have so much hp that you dont need to care about 1 or 2 AV players, especially with heavy repers
2) You can sit in the red line or behind the red line and get 20-30 kills with a large rail gun and not even worry about AV, and ADS can fly so high that you can barely even see them
3) You have hardeners and speed mod that make it so that unless you have a person from the Short Bus driving you can escape any and all attempts to use AV against you
All in all i would say that any tankers or ADS users should stop b!tching about CCP fixing a skill that was broken just to give us AV users any kind of fighting chance against you tankers that stack plates and repers and laugh at the people who even try and destroy your tank or ADS.
When are you tankers and ADS b!tches gonna stop whining and crying about losing a tank, when CCP makes it so that tanks and ADS are the only means of playing the game because nothing can kill them?
When are you b!tches gonna stop ruin the game for everyone else? Because of tanks and ADS ambush got so messed up they had to ban vechieles of any kind, they took out logi LAV and there is no plans to add them back into the game because all you vechile drivers abused them to the point they had to remove them.
If you idiot tank drivers don't stop your whining and crying and b!tching they will end up taking all the tanks and drop ships and lavs out of them game completely, then wtf you tankers gonna do? Because every one and their mother already knows that you only got into tanking and ads because you can't get any kills with any of the light or heavy or side arm weapons in the game so you had to start using the only thing that you can get kills with. |
Tebu Gan
Dem Durrty Boyz General Tso's Alliance
1048
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Posted - 2014.07.07 21:31:00 -
[88] - Quote
Cat Merc wrote:Didn't read, tanker tears delicious.
Yes, hmm, yes they are.
Oh ****, I'm a tanker........ slash forge gun on the side
Tanks - Balancing Turrets
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Benjamin Ciscko
The Last of DusT. General Tso's Alliance
2435
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Posted - 2014.07.07 21:57:00 -
[89] - Quote
Judge Rhadamanthus wrote:PANDA UZIMAKI wrote:a crew of 4 ADV lvl forge gunners could take out my best anti AV tank after a minute or two as it should be taking down a tank in a game like dust SHLOULD ALWAYS BE A TEAM EFFORT AND NEVER BE ABLE TO BE DONE SOLO NO MATTER HOW MUCH YOU PUT INTO YOUR AV While this looks like a flame thread at first, a detailed reading leads me to believe it is in fact genuine. This character is from May 2013, and has a realistic corp history including tankers unite. SO lets at least start with a fair reading and response. And Im guessing my posting will summon Taka to the thread, and I apologise in advance for that. So you propose that it take 4 people several minutes to kill a tank. In other words the entire enemy team running nothing but dedicated AV to destroy 4 players on your team in tanks, leaving the other 12 to run anti infantry? How does this one point seem realistically fun for all involved? As much as I like to advocate multiple people taking down a tank what he's saying and complaining about kind of makes you wonder what his IQ is and BTW the CEO of Tankers United is probably one of the worst tankers in DUST.
Tanker/Logi
0 The number of 7ucks given
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Miokai Zahou
The Southern Legion Final Resolution.
314
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Posted - 2014.07.07 22:58:00 -
[90] - Quote
Tankers like you are something of a cancer to this game and the only best way to get rid of your type is to buff AV even more.
Basic summary goes for this thread:
'I'm a stupid tanker and I want to farm infantry kills and it's no fair that I can lose my tank.
And.
Tanks should be the only viable thing to kill another tank'
Noob isn't really a status, it's the online equivalent of a 5-year old calling you a poopy fart head.
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