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Thread Statistics | Show CCP posts - 2 post(s) |
Varoth Drac
The Unholy Legion Of DarkStar DARKSTAR ARMY
133
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Posted - 2014.06.23 07:29:00 -
[1] - Quote
The trouble is, in a competitive environment, min scouts can't effectively fullfil their role as hackers because they can't fit enough code breakers since their low slots are needed for dampeners.
I suggest improving Min scout hack speed. It has also been suggested that code breakers should be moved to highs.
It is also rather awkward that code breakers and kincats require such large amounts of pg. I'm ok with the suit being CPU heavy, but since the suit seems designed to be fitted with these mods (in situations when you don't need lots of dampeners) it is unfortunate that they cost quite as much pg as they do. |
Varoth Drac
The Unholy Legion Of DarkStar DARKSTAR ARMY
133
|
Posted - 2014.06.23 10:38:00 -
[2] - Quote
The trouble with a biotic bonus for Minmatar is that they already have a bonus, to hacking (I am ignoring the knife bonus as it is more of a fun addition than a real worthwhile bonus).
I would be more inclined to give a biotic efficiency bonus to Amarr.
Someone recently pointed out that fast Amarr ships in EVE are amongst the fastest in the game. If Amarr scouts were the fastest sprinters that would be great, Minmatar could still be the fastest movers without sprinting, plus Minmatar's great stamina regen keeps them as the best for hit and run.
For Amarr I also like the scrambler pistol or scan range ideas. Though I don't like the idea of an armor bonus at all. I don't care if it's Amarr, it shouldn't be a light assault, it should be a scout.
I'm also inclined to agree that Gal and Cal scouts should have the scan range removed, especially it it's going to Amarr. Precision and dampening are already great bonuses on their own. Also, keeping the ridiculously low Gal range bonus is stupid. |
Varoth Drac
The Unholy Legion Of DarkStar DARKSTAR ARMY
133
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Posted - 2014.06.23 11:14:00 -
[3] - Quote
Ghost Kaisar wrote:Chimichanga66605 wrote:Why does everyone think this suit is broken? I do just fine with it & have ZERO problem fitting whatever I want on it. It's the epitome of a suit where you "pick your fights," its that simple. The suit isn't meant to go up against other scouts, so don't go hunting other scouts. The suit isn't meant to go toe-to-toe with heavies (unless your a skilled Nova Knifer) so don't go toe-to-toe with heavies. The suit EXCELS at taking out EVERY medium suit you'll go up against, so use it to go after mediums. To me its that simple. CCP Ratatti, I've never asked anything of you, so for the love of Beer & Tacos PLEEEAAASE leave my scout alone. I honestly think its fine where it is. In Pubs you are absolutely correct. In PC, you couldn't be more wrong.
Which is precisely why I suggest improving the hacking rather than biotics. It will have minimal effect of pub matches but would hopefully make Min scouts viable in PC.
What do you think Ghost?
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Varoth Drac
The Unholy Legion Of DarkStar DARKSTAR ARMY
134
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Posted - 2014.06.23 13:59:00 -
[4] - Quote
Maybe change the hack bonus to 10% per level? |
Varoth Drac
The Unholy Legion Of DarkStar DARKSTAR ARMY
134
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Posted - 2014.06.23 17:35:00 -
[5] - Quote
VALCORE72 wrote:lol TBH the hole scout skill in dust has done more damage then you know . scouts are for SCOUTING .recon .snipping . uplink placement hacking depos and objectives . mobile short range radar . not this assassination suit that EVERYONE runs . they should be war point farmers like logies . the suits and skills need to reflect there battle field roles . this freedom of do whatever you want has hurt the game more then you know or ppl want to admit . cloak should have been for commando only hench the word commando . reskill the trees to reflect there numbers on the field would be good . assaults fastest easyest to get going to heavys longest and hardest to do .going from 1.5mill sp assault to 5mill sp heavys .please rethink what and how you want on the field Though assassination is clearly a scout role, improving hacking speed would fit with your view of scouts. |
Varoth Drac
The Unholy Legion Of DarkStar DARKSTAR ARMY
135
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Posted - 2014.06.23 20:56:00 -
[6] - Quote
mr musturd wrote:CCP Rattati wrote:Come up with smart, simple ways to "fix" it, we'll listen. No complete overhaul of skills, or slots. What does it already have, that would make it competitive if it only had a little bit more of. Give the suit more PG! Its insane the amount of PG required for 3 complex shields and a kincat plus that stupid cloak. You gave the suit an extra low but yet we have to fill it with a PG upgrade? We're pretty much in the same boat as before the scout buff Before 1.8 we had to use a CPU upgrade. Or is that what you meant?
Anyway, you are right. I would prefer a pg reduction on kincats though, since we already have more CPU than other scouts.
Codebreaker pg reduction too. Personally I don't understand why they cost so much pg, I mean, surely you use computing power to hack stuff right?
Oh, and knife optimisation please.
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Varoth Drac
The Unholy Legion Of DarkStar DARKSTAR ARMY
135
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Posted - 2014.06.23 21:11:00 -
[7] - Quote
mr musturd wrote: I'm saying before 1.8 we had 2 lows now we have 3 but its gotta be filled with a PG upgrade just to fit 2 kincats 3 shields and knives.
I know, I'm saying we only had 1 low in 1.7 because we had to fit a CPU upgrade. Not saying it's not bad now, just that it was really bad before.
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Varoth Drac
The Unholy Legion Of DarkStar DARKSTAR ARMY
138
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Posted - 2014.06.24 08:50:00 -
[8] - Quote
Right-wing Extremist wrote:Varoth Drac wrote:(I am ignoring the knife bonus as it is more of a fun addition than a real worthwhile bonus). I ignored the rest of your post after this line. You're bad and you should feel bad. Eat a ****. Ok, so maybe I exaggerated. It is a very specialised weapon though, of questionable competitive value.
I do use knives, I just prefer to use a shotgun or rifle for more competitive play. I don't think many people would blame me for that.
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