Pages: 1 2 3 [4] 5 6 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
TechMechMeds
KLEENEX INC.
3387
|
Posted - 2014.05.17 11:40:00 -
[91] - Quote
Racial heavy weapons
Racial vehicles
Dinosaurs
Corp badges
Ability to two tone our suits at least or corp colours
Eve Legion FTW!
|
Luther Mandrix
WASTELAND JUNK REMOVAL Top Men.
235
|
Posted - 2014.05.17 12:55:00 -
[92] - Quote
1.Increase teams to 18 players to help our Q syncing into matches 3 squads of 6 players 2.Either increase damage to laser rifle or increase aim assist to help keep it on enemy 3.Slow down vehicles when damaged (active speed booster could negate damage slow down) 4.allow us to overheat forge gun 17 rounds in one shot nano hives won't restock have to get a new one. 5.Increase damage of prox mine |
Musta Tornius
Molon Labe. General Tso's Alliance
1351
|
Posted - 2014.05.17 12:57:00 -
[93] - Quote
If you can't give nova knives a lunge feature you might consider letting one sprint whilst charging although personally I think that will be OP (I've been a full time nova knifer since last respec, part time before that, minnie V prof 4 knives).
Alternatively how about giving backwards movement a 20% speed reduction compared to forward movement? Currently you can move as fast backwards as you can forwards, sprint not included ofc.
|
Thermoris Togeras
DETHDEALERS Galactic Skyfleet Empire
60
|
Posted - 2014.05.17 13:11:00 -
[94] - Quote
1. Can you make it to where all directors can see who leaves the corp not just the CEO -thanks
Director and soon to be FC of DETHDEALERS (when I get another mic lol)
|
Adipem Nothi
Nos Nothi
735
|
Posted - 2014.05.17 15:23:00 -
[95] - Quote
@ Eko Sol
You are correct in that I'm bad at Dust, but I'm bad relative to other Top 200 players. We won't discuss your ranking other than to say, if Scotty's doing his job then you're being paired with the other newbros. Enjoy it!
In the mean time -- while you're out gaining experience and perspective -- kindly consider:
CCP Logibro wrote:we're not happy with the current balance between infantry AV and tanks
You see, Vehicle / AV imbalance isn't an imaginary problem, and it can't be written off as "AVers are bad" regardless of how often that baseless mantra is recirculated.
- Shotty GoBang |
Alabastor 'TheBlaster' Alcar
Silver Bullet Solutions DARKSTAR ARMY
621
|
Posted - 2014.05.17 18:00:00 -
[96] - Quote
lesget gear locked battles restricting the gear usable in battles by system security status im tired of getting proto stomped 1.0-.5 milita .4-0.0adv &or milita -.1- -1.0milita to proto
we also need mitia variants of all weapons as well as lp versions of weapons and suits currently missing
we need several plasma cannon variants breach(high alpha low charge time) , assault(multi-shot low alpha)
bring back the rest of the vehicles and add the missing racial vehicles
add the missing heavy wepons
|
Raedon Vo-Graza
Armored Dragon Corp
18
|
Posted - 2014.05.17 18:08:00 -
[97] - Quote
Alabastor 'TheBlaster' Alcar wrote:lesget gear locked battles restricting the gear usable in battles by system security status im tired of getting proto stomped 1.0-.5 milita .4-0.0adv &or milita -.1- -1.0milita to proto
we also need mitia variants of all weapons as well as lp versions of weapons and suits currently missing
we need several plasma cannon variants breach(high alpha low charge time) , assault(multi-shot low alpha)
bring back the rest of the vehicles and add the missing racial vehicles
add the missing heavy wepons
they are too lazy to do so unfortunately |
Aogus Brostin
The Jerk Squad
0
|
Posted - 2014.05.17 18:13:00 -
[98] - Quote
Add number of matches played and hours played to the character info screen. More visible metrics are always better. I'd like to be able to see how many matches I've played and compare that to my warpoints. |
I-Shayz-I
I-----I
3413
|
Posted - 2014.05.17 22:15:00 -
[99] - Quote
Logistics stuff! Don't ignore the logi issues!
-Figure out what is wrong with the phantom revive glitch (icon in HUD, but clone has been terminated) and let us know if there's a way to fix it. (For those that don't know, please see this video: http://youtu.be/UnXdPM5ridc)
-Increase range of revive icons and health bars displayed while using a repair tool (current limit is 40 meters, needs to be at least 100...to be the same distance out as our minimap/radar)
-Increase rewards for using better nanite injectors...basic 60, advanced 80, proto 100 wp. Reason: using a basic nanite injector is better than proto because proto injector denies you triage warpoints when using a repair tool afterwards. Using a basic gives you more warpoints than the proto injector.
-Figure out why Nanocircuitry (the skill that unlocks injectors and nanohives) still gives a 5% CPU reduction per level to both nanohives and injectors despite the absense of this bonus in the skill description. If this is INTENTIONAL, please add this to the skill description and give us your opinion on why the other equipment skills do not get a bonus like this. If this is NOT INTENTIONAL, please give us your plans for when it will be removed from the game. Video here: http://youtu1rcONJQk As a side note, logistics get a 5% reduction per level to cloak fields despite them being set as a UTILIY. ________________________________________________________
One weapon issue that hasn't been mentioned:
-Bolt Pistols (and possibly the other new pistols as well) are capped at a certain range instead of having an effective range/maximum range like other weapons do. In other words, the bolt pistol does 0 damage at long ranges because the round literally just disappears after about 50 or so meters. I believe someone mentioned in a thread a long time ago that the value for effective/maximum range is actually set to something like -1 or 0 when they looked at the SDE.
7162 wp with a Repair Tool!
List of Legion Feedback Threads!
|
Be'e Po
Brutor Vanguard Minmatar Republic
19
|
Posted - 2014.05.17 22:28:00 -
[100] - Quote
Though i doubt this would be possible, but fix the default frontline and medical suits to use a ratial rifle. Assault would stay for Gal, combat for Min, laser for Amarr, rails for Cal.
I'm not saying switch to the actual rifle that requires level 1 skill, but a simple militia version, reusing whatever model you need. It will help starting players get use to and potentially level their racial rifle and add a little diversity to the game. |
|
DUST Fiend
Onslaught Inc RISE of LEGION
14360
|
Posted - 2014.05.17 22:58:00 -
[101] - Quote
Ill give a full response later but:
Force MLT vehicles to fit turrets
Remove forced turrets from LP vehicles
More LP vehicles (ADS, cough cough)
LP vehicle modules
|
bogeyman m
Krusual Covert Operators Minmatar Republic
186
|
Posted - 2014.05.17 23:22:00 -
[102] - Quote
Logi-bro stuff: - fix phantom revive markers - fix Rep Tool lock-on - fix leap frog after injector effect - add visual cue to repairee (from Rep Tool) - add quick-tap swap between weapon and Rep Tool
Duct tape 2.0 > Have WD-40; will travel.
|
bogeyman m
Krusual Covert Operators Minmatar Republic
186
|
Posted - 2014.05.17 23:29:00 -
[103] - Quote
Swarm Launcher stuff: - make missiles travel faster (+10%) - make missiles smarter (+10%) - make lock distance longer (200 yds) - make travel distance longer (400 yds) - make lock time distance related (closer locks faster)
(Note no request for damage increase.)
Duct tape 2.0 > Have WD-40; will travel.
|
Thermoris Togeras
DETHDEALERS Galactic Skyfleet Empire
60
|
Posted - 2014.05.17 23:31:00 -
[104] - Quote
pls fix the "smart" deploy in amb pls!!!!!!!!!!!!!!!!
Director and soon to be FC of DETHDEALERS (when I get another mic lol)
|
bogeyman m
Krusual Covert Operators Minmatar Republic
186
|
Posted - 2014.05.17 23:34:00 -
[105] - Quote
HAV stuff: - raise scan profiles - slow vehicle speed (-10%) - slow turret speed (-10%) - remove triple/perma hardners - increase delay between module use - add enter/exit animation/delay
Duct tape 2.0 > Have WD-40; will travel.
|
bogeyman m
Krusual Covert Operators Minmatar Republic
186
|
Posted - 2014.05.17 23:35:00 -
[106] - Quote
LAV stuff - raise scan profiles - increase delay between module use - add enter/exit animation/delay
Duct tape 2.0 > Have WD-40; will travel.
|
bogeyman m
Krusual Covert Operators Minmatar Republic
186
|
Posted - 2014.05.17 23:42:00 -
[107] - Quote
Lag stuff: Remove the worst contributors to performance lag. I'm guessing that might include: - visual/environmental effects (ie floaty stuff in the air) - equipment spam or, at least, the animations from equipment spam - I'm sure there are lots of other candidates...
Duct tape 2.0 > Have WD-40; will travel.
|
Rogatien Merc
Red Star. EoN.
1689
|
Posted - 2014.05.18 04:59:00 -
[108] - Quote
Roll over SP pool naaaaaaaaaaaaaoooowwww!!!!
Please :-)
"Victory is reserved for those who are willing to pay it's price."
|
Spankdamonke
Kang Lo Directorate Gallente Federation
2
|
Posted - 2014.05.18 05:51:00 -
[109] - Quote
Option for Respec once every x amount of months (for a fee)
Or a Skill branch specific Respec in it's place (only one skill branch may be Respec'ed every x amount of months)
Gives players a way to keep the experience fresh, while trying new playstyles |
anaboop
NECROM0NGERS Caps and Mercs
81
|
Posted - 2014.05.18 07:27:00 -
[110] - Quote
I would like to see one button push to activate all modules on tanks
Fully sick Anaboop trading card
|
|
Cardio Therapy
Tech Guard RISE of LEGION
19
|
Posted - 2014.05.18 10:07:00 -
[111] - Quote
1. fix Assaul rifle and its variants (currently they are useless) 2. fix the scanners (gal logi is the worst now as the scanners are useless) 3. remove the invisibility from the cloaks (no one can fight invisible one shot killers). 4. give one more slot to Commando or increse the dmg bonus from 2% per level to 3% 5. plasma cannon need increased splash dmg and radius. 6. improve a bit AV weapons to be able to kill tanks. RE is not exactly AV but we turned it to one due to underpowered AV weapons |
Castor Crave
Onslaught Inc RISE of LEGION
539
|
Posted - 2014.05.18 11:26:00 -
[112] - Quote
Remove animation from the progression tab of the game over screen. We don't want to wait 10 seconds for it to finish every time we wanna look at our stats. Also the sound that comes with the animations often gets stuck. Sounds like a mosquito
|
Cardio Therapy
Tech Guard RISE of LEGION
22
|
Posted - 2014.05.18 11:34:00 -
[113] - Quote
Fix my voice chat communicaions. I am the only one in the corp that can't hear or chat. when 1.8 was deployed the voce chat was fixed and I had hour of play with proper coms. than on one server update when you fixed the problem with skills not starting on deployment my voice chat totally disappear and now like a month i dont have it. once I was kiked out from a squad due to not being able to hear squad leader instructions. |
Kevall Longstride
DUST University Ivy League
1328
|
Posted - 2014.05.18 11:50:00 -
[114] - Quote
1. message of the day created in Eve to be visible in dust channels. Be great if you could create them in Dust it that's a UI change which will need a patch.
2. AR just needs a a ROF increase and an increased mag size to compete with CR in cq combat.
3. Creation of a corp 'mail archive' so new members have access to more corp info on joining.
4. 75% reduction in the overheat lock on the Ion Pistol so it's actually worth using.
5. More info than just Name, corp and PSN name on a Merc info panel.
6. Ability to mass select players in corp member list for email, role and kicking purposes.
7. Corp wallet transaction separation. Tax in, donation in, payments out etc.
8. Chat admin in dust and not having to use the Eve client.
I could fill a full thread with stuff but those are my biggies.
CPM1 Candidate
CEO of DUST University
|
Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
59
|
Posted - 2014.05.18 12:04:00 -
[115] - Quote
Objects not rendering while sniping, and the general lack of sniper rifle zoom are some pretty important things but they often get pushed back into the "little things" category.
Buffing the plasma cannon and flaylock pistol would be cool, but I'd be careful not to make it OP if you do get around to it.
GûéGûäGûà /Gûî /Gûî /Gûî Gûî GûêGûêGûàGûâGûé
IGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûê]
GùÑGèÖGû¦GèÖGû¦GèÖGû¦GèÖGû¦GèÖGû¦GèÖGû¦GèÖGùñn++
|
Mountain Doody
Brave Bunnies Brave Collective
40
|
Posted - 2014.05.18 19:21:00 -
[116] - Quote
- Add a short timer (15s or so) between loading the map at the beginning of combat and players spawning in, to remove the advantage gained by lower pings and solid state drives over slow connections and regular HDDs
- If I want to leave an item in Redeem system I have an extra X button press every time I login, I would prefer the path to game did not mandate this keypress (i.e. put Redeem next to Log Character In, instead of before it)
- Add some indication of drop uplink height - is it on top of the object or not? Maybe color code it for every x meters above terrain level
- Add logi equipment to tap-R2 quickswitch as described in my old post here
- Allow squad leaders to set squad orders from the spawn map
|
Mountain Doody
Brave Bunnies Brave Collective
40
|
Posted - 2014.05.18 19:24:00 -
[117] - Quote
Oh yeah one more, sorry - give the Hunter Scout the updated Scout slot layout and stats please! |
Strker Remorse
OSG Planetary Operations Covert Intervention
10
|
Posted - 2014.05.19 03:22:00 -
[118] - Quote
Allow exchange of isk between EVE and Dust, and vice versa
"That bastards been sitting up in the rocks all morning just waiting for two idiots to line up in his sights."
|
Xx-VxF-xX
Void of Faction
15
|
Posted - 2014.05.19 04:00:00 -
[119] - Quote
Mountain Doody wrote:Oh yeah one more, sorry - give the Hunter Scout the updated Scout slot layout and stats please! My hunter scouts are the same as my dragonfly, valor, and scout g-l |
ANON Cerberus
Tiny Toons
719
|
Posted - 2014.05.19 06:34:00 -
[120] - Quote
Ok after playing more I am certain that..
[1] - Tanks are too fast for sure. There acceleration needs to be reduced. This would help a long way towards balance without changing too much about the tanks otherwise.
[2] - The Combat Rifle (Especially the Assault variant) really do fire too fast in comparison to other weapons in its class. A RoF reduction would be welcome for sure. The standard combat rifle doesn't even need to be ADS half the time as the hip-fire is so good. This weapon, along with the HMG, especially benefits from the 'slow down while shot' mechanic.... this brings me to point 3.
[3] - Totally remove the slow down when hit mechanic. It needs to go.
[4] - The breach forge gun (possibly breach weapons in general) are lack lustre. Granted, I love my breach is does great damage. It has the downside of a longer charge time which is fine however the fact that you are stuck in place with the Breach forge while charging / charged is too much of a penalty.
My suggestion for the breach forge is - let us move while we charge the forge , but limit that movement so it is still a drawback vs other forge guns. The fact that you are routed in place is just too much I think. |
|
|
|
|
Pages: 1 2 3 [4] 5 6 :: one page |
First page | Previous page | Next page | Last page |