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1. where are all the blue dots? - in General Discussions [original thread]
"EULA" wrote: CCP does not guarantee that it will continue to offer access to the System or support the Game. CCP may, in its sole discretion, cease to provide any or all of the items or services offered in connection with DUST 514 (including a...
- by Mountain Doody - at 2016.02.04 01:46:00
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2. Announcement:The Future of DUST 514 - in Announcement and Events [original thread]
Await the end with my new 0% tax corp, all applications accepted
- by Mountain Doody - at 2016.02.03 19:40:00
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3. Most painful UI components in DUST - in Feedback/Requests [original thread]
Varoth Drac wrote: It's shame because it seems to actively discourage you from spending money on the game. Seems to take an age for me. I'm sure CCP would see more revenue if people could quickly and easily buy Aurum. I don't mind a short wait...
- by Mountain Doody - at 2015.07.28 15:19:00
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4. Most painful UI components in DUST - in Feedback/Requests [original thread]
Daddrobit wrote: Also I agree partially with the squad invite notification, however there should be either an option to disable it or a limiter on how often it plays, or else I for-see large scale trolling with how quickly you can spam a squad ...
- by Mountain Doody - at 2015.07.28 13:53:00
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5. Feedback: On reward mechanics - in Feedback/Requests [original thread]
i was really surprised how much aur purchase boosts loyalty ranks compared to kills and wins
- by Mountain Doody - at 2015.07.25 17:26:00
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6. CCP to nerf tanks you need to buff dropships (kinda). - in Feedback/Requests [original thread]
I would implement this with a 0PG/0CPU 'infantry weapon bracket' turret module that lets those in the gunner positions select their primary and secondary weapons See also my recent ADS skill thread for my suggestion to buff swarms vs DS
- by Mountain Doody - at 2015.07.25 16:20:00
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7. Most painful UI components in DUST - in Feedback/Requests [original thread]
Pressing GET AUR opens up a PSN modal that you cannot immediately cancel with circle. It takes many seconds to resolve a list of buyable things, and only then can you cancel with circle. I always swear when I press it by accident
opening P...
- by Mountain Doody - at 2015.07.25 15:18:00
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8. Rebalance ADS skills to not force turret choice - in Feedback/Requests [original thread]
as a pilot I prefer the incubus with missile launchers so both the skills Caldari Assault Dropship and Gallente Assault Dropship are useless to me. could you rebalance these skills? personally I think swarms are OP vs ADS because as judge rhadama...
- by Mountain Doody - at 2015.07.22 01:14:00
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9. Announcement:Dev Blog: Warlords 1.2 Progression System - in General Discussions [original thread]
Progression UI looks great. Could you maybe name the suit and skin in the skin viewer? it'd be cool to know wha skins are in your screenshots
- by Mountain Doody - at 2015.06.25 13:36:00
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10. [UI] Fitting screen wheel: Indicate ISK, LP, AUR, or non-market - in Feedback/Requests [original thread]
you could also color the names of the items in the fitting screen list of all items in the fit
- by Mountain Doody - at 2015.06.04 14:20:00
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11. [UI] Fitting screen wheel: Indicate ISK, LP, AUR, or non-market - in Feedback/Requests [original thread]
Since opening strongboxes I have a few dozen copies of many AUR items. I replaced the standard items in some of my fits with the free ones, but I don't want to accidentally restock 100x Aurum rifles in the heat of combat. My solution is to use ...
- by Mountain Doody - at 2015.06.04 00:30:00
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12. Sticky:[Update] Teambuilder logic - in Feedback/Requests [original thread]
Hi Rattati, thanks for the update. Could you please weight each squad by the sum of the ranks of each player? (e.g. i am a seargent major, and should be weighted slightly higher than a private and slightly lower than a corporal.) edit: this woul...
- by Mountain Doody - at 2015.02.23 15:18:00
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13. [Suggestion] Cleaning up junk, tiercide, and memory usage - in Feedback/Requests [original thread]
low hanging fruit: do you already post-load character images in chat menus? it usually takes me 20+ seconds to pull up my Team chat to join a squad at a new match
- by Mountain Doody - at 2015.02.08 14:29:00
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14. Announcement:Regarding issues with Warlords 1.0 Deployment - in General Discussions [original thread]
Thanks Rattati sounds great, please consider a way to convert strongboxes into warbarge components :)
- by Mountain Doody - at 2015.02.06 16:07:00
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15. Strongbox **** - in General Discussions [original thread]
please let us convert strongboxes to warbarge components
- by Mountain Doody - at 2015.02.06 02:30:00
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16. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Hi, militia large missile turrets please
- by Mountain Doody - at 2015.02.02 15:19:00
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17. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Please keep the Amarr Logi sidearm slot, it adds a lot of flavor, who wants all the suits to be the same
- by Mountain Doody - at 2014.07.14 20:49:00
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18. A 'little things' wish list - in General Discussions [original thread]
Give me a way to archive fits so they aren't deleted, but appear at the bottom of my Fitting screen list, and don't show up at all in the fitting lists shown during spawn and supply depots
- by Mountain Doody - at 2014.06.07 19:30:00
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19. A 'little things' wish list - in General Discussions [original thread]
Requesting this thread be moved to features and ideas
- by Mountain Doody - at 2014.05.25 06:29:00
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20. A 'little things' wish list - in General Discussions [original thread]
- Flash and chime on notification - Make North indicator around radar much more visible (esp in uplink spam) - Add "Current Squad Members" to Invite Player window (for inviting to a chat channel from the chat channel X menu) - Press X on a header ...
- by Mountain Doody - at 2014.05.25 06:27:00
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