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Foxhound Elite
The Rainbow Effect Dirt Nap Squad.
696
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Posted - 2014.04.25 23:59:00 -
[1] - Quote
They simply don't have enough survivability to go against the likes of a single forgegunner, seeing as their positions are hard to spot and they're smaller targets. They're back to two-three shotting dropships with the hardener nerf.
Python pilot, troop-transport specialist and an all-round ballbag.
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Youmadbroyolo
Crux Special Tasks Group Gallente Federation
16
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Posted - 2014.04.26 00:05:00 -
[2] - Quote
Foxhound Elite wrote:They simply don't have enough survivability to go against the likes of a single forgegunner, seeing as their positions are hard to spot and they're smaller targets. They're back to two-three shotting dropships with the hardener nerf.
That is balanced and effective AV. They should be denying you the ability to loiter in their areas of coverage and have a good chance of shooting you down, if you flee after the first shot and have good speed and maneuverability you should get away easy.
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Foxhound Elite
The Rainbow Effect Dirt Nap Squad.
696
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Posted - 2014.04.26 00:11:00 -
[3] - Quote
Youmadbroyolo wrote:Foxhound Elite wrote:They simply don't have enough survivability to go against the likes of a single forgegunner, seeing as their positions are hard to spot and they're smaller targets. They're back to two-three shotting dropships with the hardener nerf. That is balanced and effective AV. They should be denying you the ability to loiter in their areas of coverage and have a good chance of shooting you down, if you flee after the first shot and have good speed and maneuverability you should get away easy.
I know, been flying since you installed the game! It's just to effectively assist my team , I find it hard to fight somebody 1 v 1 with a handheld weapon that takes less than 2 million SP to max out, and I'm one of the most experienced pilots in the game. At least increase the prices of the forge gun for that much power?!
Python pilot, troop-transport specialist and an all-round ballbag.
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Alex-P-Keaton Kramer
Edimmu Warfighters Gallente Federation
91
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Posted - 2014.04.26 00:12:00 -
[4] - Quote
Youmadbroyolo wrote:Foxhound Elite wrote:They simply don't have enough survivability to go against the likes of a single forgegunner, seeing as their positions are hard to spot and they're smaller targets. They're back to two-three shotting dropships with the hardener nerf. That is balanced and effective AV. They should be denying you the ability to loiter in their areas of coverage and have a good chance of shooting you down, if you flee after the first shot and have good speed and maneuverability you should get away easy.
https://www.youtube.com/watch?v=tRVUOGUmxJI
http://i58.tinypic.com/15f3muh.png
http://i57.tinypic.com/301n33b.jpg
http://i58.tinypic.com/30c4pwk.jpg
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Atiim
Heaven's Lost Property Dirt Nap Squad.
7208
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Posted - 2014.04.26 00:14:00 -
[5] - Quote
Alex-P-Keaton Kramer wrote: Correct.
HAV > Infantry > AV < HAV
[s]Text[/s] <------ That's how you make a strike-through
-HAND
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Youmadbroyolo
Crux Special Tasks Group Gallente Federation
17
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Posted - 2014.04.26 00:17:00 -
[6] - Quote
Foxhound Elite wrote:Youmadbroyolo wrote:Foxhound Elite wrote:They simply don't have enough survivability to go against the likes of a single forgegunner, seeing as their positions are hard to spot and they're smaller targets. They're back to two-three shotting dropships with the hardener nerf. That is balanced and effective AV. They should be denying you the ability to loiter in their areas of coverage and have a good chance of shooting you down, if you flee after the first shot and have good speed and maneuverability you should get away easy. I know, been flying since you installed the game! It's just to effectively assist my team , I find it hard to fight somebody 1 v 1 with a handheld weapon that takes less than 2 million SP to max out, and I'm one of the most experienced pilots in the game. At least increase the prices of the forge gun for that much power?!
Isk is a poor balancer, really veh prices should be reduced. SP is also a pretty shite balancer.
and its far far more then 2 mil max out a forge gun. got to remember the prof and reload speed skills for it effect its dps largely.
Dropships need to be getting high rewards for veh spawning troops from their MCU's. and better rewards for dropping troops off near captureable objectives and for those troops killing enemyies.
God the warpoints I would share for not having to call in my own dam dropship to get to a high place with my forgegun.
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Atiim
Heaven's Lost Property Dirt Nap Squad.
7209
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Posted - 2014.04.26 00:24:00 -
[7] - Quote
Foxhound Elite wrote: I know, been flying since you installed the game! It's just to effectively assist my team , I find it hard to fight somebody 1 v 1 with a handheld weapon that takes less than 2 million SP to max out, and I'm one of the most experienced pilots in the game. At least increase the prices of the forge gun for that much power?!
Except you conveniently mention the other skills involved such as Modules, Proficiency, Weapon Upgrades, and a whole ton of other skills required for that Forge Gun to not be a useless sack of $#!t.
And most importantly, No. If you truly want to be effective to your team, then ask your team to help you by taking care of the AVers. I'm sorry you want to be invulnerable to AV while plunking near OHK missiles at them.
AVer > Dropship > Infantry > Dropship
That's a balance of power where everyone has both a strength, and a weakness; all on a 1:1:1 ratio. What seems to be the problem with this model?
Additionally, no the SP required for AV weapons does not need to be increased; you can use your Dropship at anytime, while the AVer can only use his AV when the enemy has vehicles
HAV > Infantry > AV < HAV
[s]Text[/s] <------ That's how you make a strike-through
-HAND
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Himiko Kuronaga
Fatal Absolution Dirt Nap Squad.
3647
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Posted - 2014.04.26 00:29:00 -
[8] - Quote
Foxhound Elite wrote:Youmadbroyolo wrote:Foxhound Elite wrote:They simply don't have enough survivability to go against the likes of a single forgegunner, seeing as their positions are hard to spot and they're smaller targets. They're back to two-three shotting dropships with the hardener nerf. That is balanced and effective AV. They should be denying you the ability to loiter in their areas of coverage and have a good chance of shooting you down, if you flee after the first shot and have good speed and maneuverability you should get away easy. I know, been flying since you installed the game! It's just to effectively assist my team , I find it hard to fight somebody 1 v 1 with a handheld weapon that takes less than 2 million SP to max out, and I'm one of the most experienced pilots in the game. At least increase the prices of the forge gun for that much power?!
My forge suit costs as much as an advanced fit tank, and is infinitely more vulnerable.
So basically, no.
You have my sympathy to an extent though. The problem is you're attempting to do something with an ADS that was never meant to be done with that kind of aircraft. ADS were created to get people to an area FAST, and then allow the pilot to cover those he deployed with his gun for as long as he can until he gets shot down. People like yourself have become incredibly good with them, but that still doesn't really mean they are supposed to be used in that manner.
Now had we a heavy aircraft, this would be a different conversation. I would fully expect those gunships to laugh at a forge gun. Hell I'd expect them to laugh at several forge guns. |
jerrmy12 kahoalii
Proficiency V.
1273
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Posted - 2014.04.26 00:32:00 -
[9] - Quote
Foxhound Elite wrote:They simply don't have enough survivability to go against the likes of a single forgegunner, seeing as their positions are hard to spot and they're smaller targets. They're back to two-three shotting dropships with the hardener nerf. I 3 shot all assault shipmwahahaha
I <3 girl gamers
Tears, sweet delicious tears
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buzzzzzzz killllllllll
TRA1LBLAZERS
508
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Posted - 2014.04.26 00:32:00 -
[10] - Quote
Himiko Kuronaga wrote:Foxhound Elite wrote:Youmadbroyolo wrote:Foxhound Elite wrote:They simply don't have enough survivability to go against the likes of a single forgegunner, seeing as their positions are hard to spot and they're smaller targets. They're back to two-three shotting dropships with the hardener nerf. That is balanced and effective AV. They should be denying you the ability to loiter in their areas of coverage and have a good chance of shooting you down, if you flee after the first shot and have good speed and maneuverability you should get away easy. I know, been flying since you installed the game! It's just to effectively assist my team , I find it hard to fight somebody 1 v 1 with a handheld weapon that takes less than 2 million SP to max out, and I'm one of the most experienced pilots in the game. At least increase the prices of the forge gun for that much power?! My forge suit costs as much as an advanced fit tank, and is infinitely more vulnerable. So basically, no. You have my sympathy to an extent though. The problem is you're attempting to do something with an ADS that was never meant to be done with that kind of aircraft. ADS were created to get people to an area FAST, and then allow the pilot to cover those he deployed with his gun for as long as he can until he gets shot down. People like yourself have become incredibly good with them, but that still doesn't really mean they are supposed to be used in that manner. Now had we a heavy aircraft, this would be a different conversation. I would fully expect those gunships to laugh at a forge gun. Hell I'd expect them to laugh at several forge guns.
finally someone who understands the purpose of an ads and doesnt use it as a solo fighter jet
Dedicated heavy through the hard times, still supporter of A FULL 1.8 respec and MOAR HEAVY WEAPONS!
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T8R Raid
BIG BAD W0LVES Canis Eliminatus Operatives
202
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Posted - 2014.04.26 00:33:00 -
[11] - Quote
Foxhound Elite wrote:They simply don't have enough survivability to go against the likes of a single forgegunner, seeing as their positions are hard to spot and they're smaller targets. They're back to two-three shotting dropships with the hardener nerf.
git good scrub
i laughs at forge gunners until theres more than 3 of them. then i think about different strafing/bombing runs to pick off one then circle do it again, think of what an epileptic squirrel in midair looks like then try to imitate, forge gunners hate epileptic squirrels.
Unchecked dishonesty can promote the perception that one must cheat to remain competitive.
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jerrmy12 kahoalii
Proficiency V.
1273
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Posted - 2014.04.26 00:33:00 -
[12] - Quote
Foxhound Elite wrote:Youmadbroyolo wrote:Foxhound Elite wrote:They simply don't have enough survivability to go against the likes of a single forgegunner, seeing as their positions are hard to spot and they're smaller targets. They're back to two-three shotting dropships with the hardener nerf. That is balanced and effective AV. They should be denying you the ability to loiter in their areas of coverage and have a good chance of shooting you down, if you flee after the first shot and have good speed and maneuverability you should get away easy. I know, been flying since you installed the game! It's just to effectively assist my team , I find it hard to fight somebody 1 v 1 with a handheld weapon that takes less than 2 million SP to max out, and I'm one of the most experienced pilots in the game. At least increase the prices of the forge gun for that much power?! Nono Decrease all prices of all proto av Fix dropships
I <3 girl gamers
Tears, sweet delicious tears
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Atiim
Heaven's Lost Property Dirt Nap Squad.
7211
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Posted - 2014.04.26 00:33:00 -
[13] - Quote
Himiko Kuronaga wrote: Now had we a heavy aircraft, this would be a different conversation. I would fully expect those gunships to laugh at a forge gun. Hell I'd expect them to laugh at several forge guns.
And that would be balanced... how exactly?
Unless that requires several units to operate of course.
HAV > Infantry > AV < HAV
[s]Text[/s] <------ That's how you make a strike-through
-HAND
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jerrmy12 kahoalii
Proficiency V.
1273
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Posted - 2014.04.26 00:35:00 -
[14] - Quote
Atiim wrote:Himiko Kuronaga wrote: Now had we a heavy aircraft, this would be a different conversation. I would fully expect those gunships to laugh at a forge gun. Hell I'd expect them to laugh at several forge guns.
And that would be balanced... how exactly? Unless that requires several units to operate of course. Like an attack heli irl
I <3 girl gamers
Tears, sweet delicious tears
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Assault Swarm Launcher
35
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Posted - 2014.04.26 00:36:00 -
[15] - Quote
Foxhound Elite wrote:They simply don't have enough survivability to go against the likes of a single forgegunner, seeing as their positions are hard to spot and they're smaller targets. They're back to two-three shotting dropships with the hardener nerf. Please don't ever post on these forums again for the rest of your existence.
The community thanks you.
[...]
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Youmadbroyolo
Crux Special Tasks Group Gallente Federation
20
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Posted - 2014.04.26 00:37:00 -
[16] - Quote
Atiim wrote:Himiko Kuronaga wrote: Now had we a heavy aircraft, this would be a different conversation. I would fully expect those gunships to laugh at a forge gun. Hell I'd expect them to laugh at several forge guns.
And that would be balanced... how exactly? Unless that requires several units to operate of course.
+1 such a aircraft would be completely unbalanced everyone would just fly those and we would never see a ADS again. The only heavy aircraft on the field is the MCC. And why the mcc would not just shoot down such a threat or the eve ships in orbit would not just knock it out of the sky would be beyond me.
Then we would have all the ADS players complain about how their ADS are now useless and how they wasted all that SP. |
jerrmy12 kahoalii
Proficiency V.
1273
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Posted - 2014.04.26 00:37:00 -
[17] - Quote
Assault Swarm Launcher wrote:Foxhound Elite wrote:They simply don't have enough survivability to go against the likes of a single forgegunner, seeing as their positions are hard to spot and they're smaller targets. They're back to two-three shotting dropships with the hardener nerf. Please don't ever post on these forums again for the rest of your existence. The community thanks you. The python is underpowered to even, swarms I see swarms wreck pythons as well as forges Dropships need isk decrease More pg and cpu All proto av needs to be 20k or 27k
I <3 girl gamers
Tears, sweet delicious tears
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m twiggz
Pradox One Proficiency V.
579
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Posted - 2014.04.26 00:44:00 -
[18] - Quote
Foxhound Elite wrote:They simply don't have enough survivability to go against the likes of a single forgegunner, seeing as their positions are hard to spot and they're smaller targets. They're back to two-three shotting dropships with the hardener nerf. Forge gunners also don't move around very often. If you get hit and see the direction in which you took damage it shouldn't be very difficult for you to figure out where they are. Awareness is OP. Just saying. |
T8R Raid
BIG BAD W0LVES Canis Eliminatus Operatives
204
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Posted - 2014.04.26 00:55:00 -
[19] - Quote
m twiggz wrote:Foxhound Elite wrote:They simply don't have enough survivability to go against the likes of a single forgegunner, seeing as their positions are hard to spot and they're smaller targets. They're back to two-three shotting dropships with the hardener nerf. Forge gunners also don't move around very often. If you get hit and see the direction in which you took damage it shouldn't be very difficult for you to figure out where they are. Awareness is OP. Just saying.
Perfectly said, i'll allow myself to get shot once to get a bead on their location. then its over unless theres more than 3 of them. 3 seems to be about the number where there's too many, if they manage to hit you once each in a volley.
Unchecked dishonesty can promote the perception that one must cheat to remain competitive.
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THUNDERGROOVE
Fatal Absolution Dirt Nap Squad.
726
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Posted - 2014.04.26 01:01:00 -
[20] - Quote
This, as a person who has piloted ships for quite a long time most of the times I get hit by AV I have no idea where it came from.
The hit markers that let you know what direction it came from are wrong 90% of the time.
TDBS
My * points to her interface{} if you know what I mean
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T8R Raid
BIG BAD W0LVES Canis Eliminatus Operatives
205
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Posted - 2014.04.26 01:02:00 -
[21] - Quote
My biggest threat on the field is the RDV materialization touch of death. Kamikaze ranks 2nd, too blind sidey. 1st one always gets me by materializing into the space i currently occupy. 2nd one usually misses me a couple times and just make my eyes roll in a 'what a *****' way.
Unchecked dishonesty can promote the perception that one must cheat to remain competitive.
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T8R Raid
BIG BAD W0LVES Canis Eliminatus Operatives
205
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Posted - 2014.04.26 01:08:00 -
[22] - Quote
THUNDERGROOVE wrote:This, as a person who has piloted ships for quite a long time most of the times I get hit by AV I have no idea where it came from.
The hit markers that let you know what direction it came from are wrong 90% of the time.
i have never had problem finding forge gunners or swarmers. dont use the hit markers, use the actual impact, what direction did it rock you? what side did you hear the boom? these are your clues, not some CCP gimmick.
Unchecked dishonesty can promote the perception that one must cheat to remain competitive.
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Himiko Kuronaga
Fatal Absolution Dirt Nap Squad.
3653
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Posted - 2014.04.26 01:14:00 -
[23] - Quote
Atiim wrote:Himiko Kuronaga wrote: Now had we a heavy aircraft, this would be a different conversation. I would fully expect those gunships to laugh at a forge gun. Hell I'd expect them to laugh at several forge guns.
And that would be balanced... how exactly? Unless that requires several units to operate of course.
Implementation of heavy gunships happens at the same time as fighters. |
Henchmen21
Planet Express LLC
988
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Posted - 2014.04.26 01:16:00 -
[24] - Quote
T8R Raid wrote:THUNDERGROOVE wrote:This, as a person who has piloted ships for quite a long time most of the times I get hit by AV I have no idea where it came from.
The hit markers that let you know what direction it came from are wrong 90% of the time. i have never had problem finding forge gunners or swarmers. dont use the hit markers, use the actual impact, what direction did it rock you? what side did you hear the boom? these are your clues, not some CCP gimmick.
Just because you can work around it doesn't mean CCP shouldn't fix the hit indicators. Particularly as the camera views suck so very much.
Your game f'ing sucks, but I'll still play it.... damn you!
Henchmen21: Infantry
Gotyougood Ufkr: Vehicles
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DUST Fiend
OSG Planetary Operations Covert Intervention
13112
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Posted - 2014.04.26 01:17:00 -
[25] - Quote
My biggest complaint is how fitting turrets makes it impossible for you to have a halfway survivable fit against any kind of AV that isn't terribad.
I would love to see a 10% reduction to the PG/CPU fitting requirements of small turrets per level added into the Assault Dropship skill. This would let you fit a side gun and keep the exact same fits you have right now, or just one gun with a slight buff to PG/CPU overall.
My Music Videos & Fan Fiction
Incubus Pilot, ISK plz
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Obodiah Garro
Tech guard RISE of LEGION
993
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Posted - 2014.04.26 01:19:00 -
[26] - Quote
Foxhound Elite wrote:They simply don't have enough survivability to go against the likes of a single forgegunner, seeing as their positions are hard to spot and they're smaller targets. They're back to two-three shotting dropships with the hardener nerf.
this is total horseshit, if an incubus can dance a jig around my rail hav then they sure as hell can do the moves on a forge gunner
Nemo me impune lacessit
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Mojo XXXIII
Abandoned Privilege Top Men.
38
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Posted - 2014.04.26 01:21:00 -
[27] - Quote
Lrn2dodge |
Mossellia Delt
Militaires Sans Jeux
1271
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Posted - 2014.04.26 01:27:00 -
[28] - Quote
Foxhound Elite wrote:Youmadbroyolo wrote:Foxhound Elite wrote:They simply don't have enough survivability to go against the likes of a single forgegunner, seeing as their positions are hard to spot and they're smaller targets. They're back to two-three shotting dropships with the hardener nerf. That is balanced and effective AV. They should be denying you the ability to loiter in their areas of coverage and have a good chance of shooting you down, if you flee after the first shot and have good speed and maneuverability you should get away easy. I know, been flying since you installed the game! It's just to effectively assist my team , I find it hard to fight somebody 1 v 1 with a handheld weapon that takes less than 2 million SP to max out, and I'm one of the most experienced pilots in the game. At least increase the prices of the forge gun for that much power?!
210k ISK for my proto forge fit. About 120k ISK for a std dropships About 600k ISK for an ADS.
Also note the speed of the ADS, how 90% of weapons went effective vs the ADS and how you don't always die from loosing the ADS.
Join the Channel - CPM1 Candidates - Get to know who's running.
Delt for CPM1
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Echo 1991
WarRavens Final Resolution.
228
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Posted - 2014.04.26 01:29:00 -
[29] - Quote
Obodiah Garro wrote:Foxhound Elite wrote:They simply don't have enough survivability to go against the likes of a single forgegunner, seeing as their positions are hard to spot and they're smaller targets. They're back to two-three shotting dropships with the hardener nerf. this is total horseshit, if an incubus can dance a jig around my rail hav then they sure as hell can do the moves on a forge gunner The incubus currently takes less damage than the python atm. Its 55/55% damage from swarms that an incubus. Where as the python takes normal damage from swarms 80/120% |
Mojo XXXIII
Abandoned Privilege Top Men.
38
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Posted - 2014.04.26 01:35:00 -
[30] - Quote
Echo 1991 wrote:Obodiah Garro wrote:Foxhound Elite wrote:They simply don't have enough survivability to go against the likes of a single forgegunner, seeing as their positions are hard to spot and they're smaller targets. They're back to two-three shotting dropships with the hardener nerf. this is total horseshit, if an incubus can dance a jig around my rail hav then they sure as hell can do the moves on a forge gunner The incubus currently takes less damage than the python atm. Its 55/55% damage from swarms that an incubus. Where as the python takes normal damage from swarms 80/120%
...or they could just fly straight up, and there's not a damn thing the swarm launcher could do to either one of them.
Just saying. |
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