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DUST Fiend
OSG Planetary Operations Covert Intervention
13112
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Posted - 2014.04.26 01:17:00 -
[1] - Quote
My biggest complaint is how fitting turrets makes it impossible for you to have a halfway survivable fit against any kind of AV that isn't terribad.
I would love to see a 10% reduction to the PG/CPU fitting requirements of small turrets per level added into the Assault Dropship skill. This would let you fit a side gun and keep the exact same fits you have right now, or just one gun with a slight buff to PG/CPU overall.
My Music Videos & Fan Fiction
Incubus Pilot, ISK plz
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DUST Fiend
OSG Planetary Operations Covert Intervention
13126
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Posted - 2014.04.26 21:04:00 -
[2] - Quote
Bethhy wrote:Dropships in DUST are ass backwards...
They play an offensive role instead of a defensive...
Dropships need significant more survivability and ALOT less DPS potential...
Dropships facilitate fights and highlight one of the cooler aspects of gameplay DUST 514 has... They should be completely about staying power... Not offensive power.
Dropship Pilots also need to be vulnerable to Fire. So someone can shoot them out if they are careless with positioning.
It doesn't help that standard dropships are worthless, assault dropships are wanna be fighters, and logistics ships were removed from the game.
CCP has absolutely no idea what they want from vehicles. Also, until we get bigger maps with real player counts and game types that actually have even the faintest hint of complexity to them, there is NO reason to play any kind of support role as a vehicle, and this is by DESIGN.
My Music Videos & Fan Fiction
Incubus Pilot, ISK plz
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DUST Fiend
OSG Planetary Operations Covert Intervention
13129
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Posted - 2014.04.26 22:34:00 -
[3] - Quote
Himiko Kuronaga wrote:Youmadbroyolo wrote:Himiko Kuronaga wrote:Atiim wrote:Himiko Kuronaga wrote: Now had we a heavy aircraft, this would be a different conversation. I would fully expect those gunships to laugh at a forge gun. Hell I'd expect them to laugh at several forge guns.
And that would be balanced... how exactly? Unless that requires several units to operate of course. Implementation of heavy gunships happens at the same time as fighters. Anti-aircraft tanks have also been said to be in the works. Battlefields need to expand before fighters can come in, and player counts inside of battles need to uncap as well in order to justify specific hard-counters like anti-aircraft tanks and installations. 16 player slots just isn't enough to waste on arbitrary things like that in an organized match at the moment. So things that are never going to happen basically. They'll happen. Just going to take a lot longer than anybody wants. I see you still have faith.
In time, you too will come to the Dark Side. In time....
Also, until CCP removes team specific redlines and balances the game around that, the maps will NEVER open up in any significant way.
My Music Videos & Fan Fiction
Incubus Pilot, ISK plz
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DUST Fiend
OSG Planetary Operations Covert Intervention
13134
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Posted - 2014.04.26 23:01:00 -
[4] - Quote
Lets just hope they manage to turn their public appeal around before they make that jump, or they may simply never be able to keep up with these newer games coming out, and thus the game will always be little more than a niche shooter that never truly feels like an extension of New Eden.
Right now, I think the best thing for DUST is that no one really knows about it. Let it stay in the dark while it goes through these rather painful growing pains.
All good things come with time, but time also decays all things: we will simply have to wait and see. Fanfest will be a strong indicator of if CCP is actually capable of pulling it off, or merely blowing smoke.
My Music Videos & Fan Fiction
Incubus Pilot, ISK plz
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DUST Fiend
OSG Planetary Operations Covert Intervention
13136
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Posted - 2014.04.26 23:25:00 -
[5] - Quote
jerrmy12 kahoalii wrote:xxwhitedevilxx M wrote:jerrmy12 kahoalii wrote:xxwhitedevilxx M wrote:The dark cloud wrote:Yes to ISK reduction to assault dropships, no to CPU+PG buff. This ^ Today, I really had to use a Gastun FG with a mate using a Breach FG in order to 3 shots an Incubus (and the last shot was pretty hard to land) Lol noob My adv forge 3 shots incubus, also weak spot, is ez mode Damn, you're obviously lying. 3 shots are never enough on an Incubus, unless the pilot is headless and didn't fit it. Then your a ****** Also l2aim 1 weak spot hit and its done You aren't going to chew through over 5000 HP in one shot, even to the weak spot. Just saying.
My Music Videos & Fan Fiction
Incubus Pilot, ISK plz
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